Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 18:39:26

Player: urinsekt

Result: Destroyed by 8R-AWN with 8R-AWN's Boregun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (8)       40
Value Destroyed (153)      153
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 793

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     53/100
System Corruption          3%
Temperature                Cool (45)
Movement                   Core (200) Ox3
Location                   -10/Exiles

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
  Medium Storage Unit
         Signal Interpreter
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (10) ---
         Heat Sink
   Small Storage Unit
         Huge Storage Unit
         Sensor Array
         Targeting Computer
         Stasis Trap (100%)
         Stasis Trap (100%)

 Peak State 
------------
>        --- POWER ------------
   Light Nuclear Core
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
  Medium Storage Unit
         Signal Interpreter
>        --- WEAPON -----------
         Assault Rifle
         Assault Rifle
>        --- INVENTORY --------
   Light Ion Engine
         Heat Sink
   Small Storage Unit
         Huge Storage Unit
         Sensor Array
         Targeting Computer
         Beam Cannon
         Mining Laser
         Stasis Trap
         Stasis Trap
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Medium Storage Unit
  Device                   Sensor Array
  Storage                  Medium Storage Unit
  Processor                Signal Interpreter
Weapon                     Assault Rifle
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             21   | 6   10  2   3   
  Power                    4    | 1   .   2   1   
    Engine                 3    | 1   .   1   1   
    Core                   1    | .   .   1   .   
    Reactor                .    | .   .   .   .   
  Propulsion               2    | 2   .   .   .   
    Treads                 2    | 2   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  9    | 1   8   .   .   
    Device                 1    | .   1   .   .   
    Storage                7    | 1   6   .   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   6    | 2   2   .   2   
    Energy Gun             .    | .   .   .   .   
    Energy Cannon          1    | .   .   .   1   
    Ballistic Gun          4    | 2   2   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         1    | .   .   .   1   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 9    | .   .   1   8   
  Power                    3    | .   .   1   2   
  Propulsion               2    | .   .   .   2   
  Utility                  .    | .   .   .   .   
  Weapon                   4    | .   .   .   4   
  Highest Loss Streak      8    | .   .   1   8   
  To Critical Strikes      1    | .   .   .   1   
Average Slot Usage (%)     96   | .   96  100 92  
  Engine                   11   | .   14  6   .   
  Core                     2    | .   .   7   13  
  Treads                   27   | .   28  28  24  
  Storage                  14   | .   14  14  14  
  Processor                10   | .   9   14  14  
  Ballistic Gun            27   | .   28  28  25  
Peak Build Rating          10   | 6   8   10  10  
  Average Rating           7    | 4   7   8   9   
  On Entrance              6    | .   6   8   10  
Naked Turns                .    | .   .   .   .   
Heaviest Build             87   | 10  87  19  19  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  2    | 2   2   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 25   | 8   25  10  10  
  Average Capacity         9    | 7   9   10  10  
  Most Carried             10   | 3   10  10  10  
  Average Carried          8    | 1   8   9   9   
  Final Capacity           10   | 8   10  10  10  
  Final Carried            10   | 2   10  10  7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Exi 
Matter Collected           478  | 227 164 87  .   
  Remotely                 .    | .   .   .   .   
Salvage Created            175  | .   55  120 .   
  Parts                    19   | .   8   11  .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Combat Hostiles Destroyed  6    | .   1   5   .   
  Guns                     6    | .   1   5   .   
Classes Destroyed          3    | .   2   1   .   
  Watcher                  2    | .   2   .   .   
  Swarmer                  4    | .   1   3   .   
  Grunt                    2    | .   .   2   .   
Best Kill Streak           5    | .   1   5   .   
  Combat Bots Only         5    | .   1   5   .   
Max Kills in Single Turn   2    | .   1   2   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Hostile Shots Fired        99   | .   .   33  66  
  Missed                   22   | .   .   7   15  
Damage Taken               1088 | .   .   246 842 
  Core                     256  | .   .   20  236 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              24   | .   7   12  5   
  Largest                  2    | .   2   2   2   
  Hottest                  160  | .   40  40  160 
Shots Fired                48   | .   14  24  10  
  Gun                      46   | .   14  24  8   
  Cannon                   1    | .   .   .   1   
  Launcher                 .    | .   .   .   .   
  Special                  1    | .   .   .   1   
  Kinetic                  46   | .   14  24  8   
  Thermal                  2    | .   .   .   2   
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         8    | .   2   8   4   
  Robot Miss Streak        4    | .   2   4   4   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           26   | .   7   14  5   
  Core Hits                17   | .   5   8   4   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed 1    | .   .   1   .   
  Critical Strikes         1    | .   .   1   .   
    Destroy                1    | .   .   1   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           389  | .   80  218 91  
  Guns                     360  | .   77  218 65  
  Cannons                  .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  5    | .   3   .   2   
  Kinetic                  360  | .   77  218 65  
  Thermal                  24   | .   .   .   24  
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         3    | .   3   3   3   
  Average Corruption       2    | .   2   3   3   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
  Effects                  17   | .   12  1   4   
    Message Errors         7    | .   5   1   1   
    Matter Fused           1    | .   1   .   .   
    Energy Discharges      1    | .   .   .   1   
    Data Loss (minor)      5    | .   4   .   1   
    Data Loss (major)      1    | .   1   .   .   
    Misfires               1    | .   .   .   1   
    Alerts                 1    | .   1   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      1    | .   .   .   1   
  Shots                    .    | .   .   .   .   
  Rammed                   2    | .   1   .   1   
Targets Rammed             2    | .   1   .   1   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        70   | .   .   20  70  
  Average Temperature      23   | .   .   8   29  
  Received Heat Transfer   178  | .   .   78  100 
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         50   | .   .   .   50  
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Peak Influence             143  | .   72  143 .   
  Initial                  3    | .   .   3   .   
  Average                  29   | .   20  98  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              21   | .   8   5   8   
  Peak Tracking Total      9    | .   2   5   9   
  Tactical Retreats        2    | .   1   1   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Traps Triggered            2    | .   2   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
Most Traps Carried         2    | .   .   2   2   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Exi 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Machines Accessed          7    | .   7   .   .   
  Terminals                5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                14   | .   14  .   .   
  Successful               9    | .   9   .   .   
  Failed                   5    | .   5   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                10   | .   10  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          4    | .   4   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   6   .   .   
  Record                   3    | .   3   .   .   
  Locate Traps             1    | .   1   .   .   
  Maintenance Status       1    | .   1   .   .   
  Surveillance Status      1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       3    | .   3   .   .   
  Process                  1    | .   1   .   .   
  Report Inventory         2    | .   2   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   3   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Exi  
Turns Passed               1479 | 74   1082 178  145  
Spaces Moved               846  | 48   635  85   78   
  Core                     20   | 20   .    .    .    
  Treads                   826  | 28   635  85   78   
  Legs                     .    | .    .    .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  
  Average Speed            158  | 126  161  160  160  
  Slowest Speed            320  | 160  320  160  160  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       35   | 4    96   24   18   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Total                      937  | 61  685 104 87  
  Wait                     4    | .   3   1   .   
  Move                     843  | 47  634 84  78  
  Hop                      .    | .   .   .   .   
  Pick Up                  32   | 8   21  3   .   
  Fast Attach              .    | .   .   .   .   
  Attach                   15   | 6   5   1   3   
  Detach                   1    | .   1   .   .   
  Swap                     6    | .   5   1   .   
  Drop                     10   | .   8   2   .   
  Fire                     24   | .   7   12  5   
  Melee                    .    | .   .   .   .   
  Ram                      1    | .   .   .   1   
  Kick                     .    | .   .   .   .   
  Crush                    1    | .   1   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines
-10/Exiles (discovered 1 exit: *Min)

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
   75 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  394 | -10/Materials | Discovered new exit (range 14)
  437 | -10/Materials | Identified exit to Materials
  593 | -10/Materials | Discovered exit to Materials (range 14)
  765 | -10/Materials | Discovered new exit (range 9)
  776 | -10/Materials | Identified exit to Mines
  821 | -10/Materials | Discovered exit to Materials (range 16)
 1157 | -10/Materials | Entered Mines
 1180 | -10/Mines     | Found a hidden stash of uninstalled traps
 1329 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1329 | -10/Mines     | Discovered new exit (range 5)
 1334 | -10/Mines     | Identified exit to Exiles
 1335 | -10/Mines     | Entered Exiles
 1361 | -10/Exiles    | Discovered new exit (range 14)
 1380 | -10/Exiles    | Identified exit to Mines
 1414 | -10/Exiles    | Met 8R-AWN
 1452 | -10/Exiles    | Met EX-HEX
 1459 | -10/Exiles    | Attacked by the Exiles
 1474 | -10/Exiles    | Core integrity fell below 50%
 1479 | -10/Exiles    | Core integrity fell below 20%
 1480 | -10/Exiles    | Destroyed by 8R-AWN with 8R-AWN's Boregun

 Last Messages 
---------------
as-37502 destroyed.
Penetrated by HV Slug.
HV Slug penetrates as-29051.
as-29051 suffers critical hit (Destroy).
as-29051 destroyed.
Penetrated by HV Slug. <x2>
Assault Rifle destroyed.
Lgt. Treads destroyed.
Penetrated by HV Slug.
HV Slug penetrates EX-HEX.
Assault Rifle destroyed.
Lgt. Nuclear Core destroyed.
Penetrated by HV Slug. <x6>
Lgt. Ion Engine destroyed.
Mining Laser destroyed.
Beam Cannon destroyed.
Penetrated by HV Slug. <x2>
Slammed into as-62231.
as-62231 shuts down.
Penetrated by HV Slug.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ????????????????   "??????????????#####??????????? |
| ??????????????     " "#??????????##"  #??????????? |
| ??????????????       ""##????????#"   #??????????? |
| ?????????????         """???????##"g  ##?????????? |
| ?????????????           "?????###      ###???????? |
| ????????????             ##???#          ######### |
| ????????????              ##?##           #""""##  |
| ????????????               ###                     |
| ???????????                        ##         *    |
| ???????????                       ####             |
| ??????????                      ""#?#"""""####     |
| ??????????               a   #"""##?#######??####  |
| ??????????               @  ######??????????????## |
| ??????????             a % ##????????????????????? |
| ??????????    "        a% ##?????????????????????? |
| ????????????  """   a  a""#??????????????????????? |
| ??????????????"#"       "##??????????????????????? |
| ???????????????##"""  ""#????????????????????????? |
| ????????????????########?????????????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            350
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FusionBehemothConstruct
  Manual?         0
Play Time         00:22:40
  Cumulative      16.0 hours
  Start           2025.04.17 @ 18:17:12
  End             2025.04.17 @ 18:39:26
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          10
  Rogue           10
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             7
Gallery%          18
Achievement%      20
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7244535a-d9b0-4ba5-9e9c-2a7f85c815ff