Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 21:08:46 Player: pappous Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (3113) 3113 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1041) 1041 TOTAL SCORE: 6604 Bonus ------- High Alert Combat Kills 341 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Signal Interpreter Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (20) --- Improved Ion Engine Armored Treads Advanced Treads Wheel High-capacity Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Particle Gun Gauss Rifle Rocket Launcher Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Signal Interpreter Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Armored Treads Heat Sink Improved Heat Sink Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Particle Gun Particle Gun Heavy Assault Rifle Rocket Launcher Rocket Launcher Katana [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 68 | 6 4 20 3 14 21 Power 10 | 1 . 3 1 3 2 Engine 6 | 1 . 3 1 1 . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 15 | 2 2 4 . 3 4 Treads 10 | 1 1 2 . 2 4 Leg 2 | . . 2 . . . Wheel 3 | 1 1 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 2 4 . 3 9 Device 3 | . 1 1 . . 1 Storage 3 | 1 1 . . . 1 Processor 6 | . . . . 3 3 Hackware . | . . . . . . Protection 7 | . . 3 . . 4 Artifact . | . . . . . . Weapon 24 | 2 . 9 2 5 6 Energy Gun 7 | . . 3 . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 . 3 2 2 3 Ballistic Cannon . | . . . . . . Launcher 5 | . . 3 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 25 | . 1 3 . 9 12 Power 3 | . . 1 . 1 1 Propulsion 7 | . 1 . . 2 4 Utility 5 | . . . . 3 2 Weapon 10 | . . 2 . 3 5 Highest Loss Streak 8 | . 1 1 . 8 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 91 91 81 70 95 Engine 6 | . 14 10 9 6 . Core 3 | . . . . 2 8 Treads 12 | . 10 6 18 15 16 Leg 3 | . . 13 . . . Wheel 3 | . 13 1 . 2 . Device 6 | . 10 13 9 6 . Storage 10 | . 14 11 9 9 9 Processor 13 | . . . . 4 33 Protection 8 | . . 12 18 7 7 Energy Gun 7 | . . 10 9 6 7 Ballistic Gun 12 | . 28 11 9 8 10 Naked Turns . | . . . . . . Heaviest Build 63 | 12 48 63 63 63 59 Greatest Support 46 | 20 20 43 43 43 46 Greatest Overweight (x) 5 | . 4 5 1 4 5 Average Overweight (x) 1 | . 1 1 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 3 15 20 20 20 20 Average Carried 17 | 1 8 17 17 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 3 15 18 19 16 18 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1573 | 175 195 329 41 214 619 Remotely . | . . . . . . Salvage Created 2921 | . 445 760 41 479 1196 Parts 164 | . 20 67 2 30 45 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 79 | . 8 27 1 14 29 Guns 65 | . 8 16 1 11 29 AOE 14 | . . 11 . 3 . Classes Destroyed 11 | . 3 5 1 1 1 Worker 2 | . 1 1 . . . Builder 1 | . . 1 . . . Hauler 1 | . . . . . 1 Recycler 1 | . 1 . . . . Watcher 2 | . . 2 . . . Swarmer 20 | . . 14 . 4 2 Cutter 1 | . . . . 1 . Grunt 37 | . 8 5 . 4 20 Duelist 3 | . . 1 . 1 1 Sentry 13 | . . 7 . 2 4 Hunter 5 | . . . 1 2 2 Best Kill Streak 6 | . 4 6 1 4 5 Combat Bots Only 5 | . 4 4 1 4 5 Max Kills in Single Turn 4 | . 1 4 1 2 1 Gunslinging . | . . . . . . Exploded 4 | . . 4 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 4865 | . 509 999 133 1043 2181 Core 936 | . 191 189 . 86 470 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 23 52 . . . Volleys Fired 245 | . 39 53 5 41 107 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 40 83 73 90 90 Shots Fired 472 | . 78 100 10 80 204 Gun 465 | . 78 96 10 77 204 Cannon . | . . . . . . Launcher 7 | . . 4 . 3 . Special . | . . . . . . Kinetic 313 | . 78 54 5 35 141 Thermal 152 | . . 42 5 42 63 Explosive 7 | . . 4 . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 29 | . 10 11 9 29 23 Robot Miss Streak 5 | . 3 4 2 5 3 Penetration Max . | . . . . . . Secondary Targets 11 | . 1 3 . 3 4 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 356 | . 56 70 9 56 165 Core Hits 184 | . 25 45 3 33 78 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 7 | . . 3 . 2 2 Burn 5 | . . 2 . 2 1 Destroy 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6028 | . 444 1609 108 906 2961 Guns 5061 | . 444 784 108 764 2961 Cannons . | . . . . . . Explosions 967 | . . 825 . 142 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3445 | . 444 374 57 361 2209 Thermal 1616 | . . 410 51 403 752 Explosive 967 | . . 825 . 142 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 92 | . . 92 . . . Projectiles . | . . . . . . Explosions 92 | . . 92 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 57 | . . . . 57 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 445 | . 27 45 324 81 445 Average Temperature 61 | . 14 15 164 37 71 Received Heat Transfer 2001 | . 327 270 . 315 1089 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 . 2 1 Heat Transferred 4664 | . . 1369 148 1297 1850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 690 | . 195 523 236 690 638 Initial 336 | . . 18 191 156 336 Average 349 | . 82 297 196 433 463 Maximum Alert Level 2 | . . 2 1 2 2 Low Security (%) 22 | 100 100 17 83 9 . Level 1 34 | . . 68 16 43 21 Level 2 42 | . . 14 . 46 78 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 1 . . 8 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 6 | . . 1 . . 5 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 10 | . 2 5 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 17 42 1 15 70 Peak Tracking Total 7 | . 6 7 1 4 5 Tactical Retreats 8 | . 1 1 . 1 5 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 4 | . . . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 5 | . . 2 . 2 1 Max in Single Turn 2 | . . 1 . 2 1 Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 2 | . 1 . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 2 | . 1 . 1 . . Successful 2 | . 1 . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 6423 | 65 837 1805 193 1005 2518 Spaces Moved 2689 | 35 547 775 67 431 834 Core 1 | 1 . . . . . Treads 1256 | 32 2 147 67 254 754 Legs 478 | . . 478 . . . Wheels 954 | 2 545 150 . 177 80 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 140 240 140 140 Average Speed 194 | 153 127 197 240 198 231 Slowest Speed 340 | 160 320 340 240 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 97 63 12 48 65 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 116 | . . 34 . 82 . Melee . | . . . . . . Projectile . | . . . . . . AOE 116 | . . 34 . 82 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 3430 | 44 625 955 90 499 1217 Wait 317 | . 18 72 8 4 215 Move 2684 | 34 546 774 67 429 834 Hop . | . . . . . . Pick Up 74 | 4 16 18 4 6 26 Fast Attach 14 | 5 . 6 . 1 2 Attach 33 | 1 4 5 2 9 12 Detach . | . . . . . . Swap 21 | . . 9 1 4 7 Drop 40 | . 2 18 3 3 14 Fire 245 | . 39 53 5 41 107 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 12) 66 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 13) 583 | -10/Materials | Core integrity fell below 50% 618 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Discovered new exit (range 15) 903 | -10/Materials | Entered another Materials area 903 | -9/Materials | Evolved 2 slots: Utility x2 1277 | -9/Materials | Discovered new exit (range 7) 1576 | -9/Materials | Discovered new exit (range 16) 2708 | -9/Materials | Entered another Materials area 2708 | -8/Materials | Evolved 2 slots: Utility x2 2901 | -8/Materials | Identified exit to Garrison 2901 | -8/Materials | Entered Garrison 3024 | -8/Garrison | Triggered checkpoint 3150 | -8/Garrison | Triggered checkpoint 3430 | -8/Garrison | Triggered checkpoint 3610 | -8/Garrison | Triggered checkpoint 3613 | -8/Garrison | Triggered checkpoint 3676 | -8/Garrison | Lost 8 parts (1p2n2u3w) 3738 | -8/Garrison | Discovered new exit (range 12) 3766 | -8/Garrison | Installed Relay Interface Framework 3885 | -8/Garrison | Phase Generator disabled 3902 | -8/Garrison | Identified exit to Materials 3906 | -8/Garrison | Entered Materials 4186 | -8/Materials | Core integrity fell below 50% 4214 | -8/Materials | Lost 4 parts (1p1n1u1w) 4479 | -8/Materials | Build established: Scavenger-Mutant 4787 | -8/Materials | Build established: Mutant 5042 | -8/Materials | Discovered new exit (range 11) 5555 | -8/Materials | Discovered new exit (range 17) 5603 | -8/Materials | Identified exit to Factory 6269 | -8/Materials | Core integrity fell below 20% 6306 | -8/Materials | First assault squad dispatched 6424 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 06385_ G-47 Trooper destroyed. 06389_ Critical hit (Burn: +37). 06391_ G-47 Trooper destroyed. 06395_ K-01 Serf collects debris. 06396_ U-05 Engineer builds a Door. 06397_ C-30 ARC bursts open, deploying its payload. 06397_ G-50 Soldier unfolds itself. 06397_ B-36 Bruiser unfolds itself. 06397_ G-47 Trooper unfolds itself. 06397_ L-31 Rogue unfolds itself. 06397_ I-25 Savior unfolds itself. 06398_ K-01 Serf collects debris. 06401_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06404_ G-50 Soldier destroyed. 06414_ Lgt. Treads destroyed. 06418_ Particle Gun destroyed. 06418_ K-01 Serf collects debris. 06419_ G-47 Trooper destroyed. 06421_ K-01 Serf collects debris. 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