Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.07 @ 20:11:03 Player: MTF Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (799) 3995 Value Destroyed (44320) 44320 Prototype IDs (250) 5000 Alien Tech Used (9) 1800 Bonus (67498) 67498 TOTAL SCORE: 135313 Bonus ------- High Alert Combat Kills 8899 Follower Combat Kills 1853 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 3500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 2500 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -4754 Cogmind --------- Core Integrity 780/1600 Matter 250/300 Energy 652/660 System Corruption 0% Temperature Cool (4) Movement Treading (175) Ox2 Location 0b11 Command Parts ------- > --- POWER (3) -------- Cooled Antimatter Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (2) --- Experimental Biometal Heavy Treads > --- UTILITY (17) ----- Experimental Power Amplifier Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Combat Suite Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Experimental Phase Shifter SHELL Armor > --- WEAPON (4) ------- Linked Autogun Linked Autogun > --- INVENTORY (36) --- Zero-point Reactor Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Desublimator Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Energy Well (1000) Improved Matter Compressor (300) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Experimental Matter Compressor (126) ST Field Compressor Advanced Kinecellerator Quantum Capacitor Experimental Focal Shield EM Shield Experimental Force Field AEGIS Remote Shield Deep Network Scanner Deep Network Scanner Deep Network Scanner Long-range Tractor Beam Advanced Field Recycling Unit (66) High-powered Transdimensional Reconstructor Long-range Gatling Laser Gatling Beam EMDS Improved Potential Cannon Hypervelocity Multirail Gamma Bomb Array Sigix Corpse Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Long-range Gatling Laser Gatling Beam Improved Potential Cannon > --- INVENTORY -------- Zero-point Reactor Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Desublimator Experimental Power Amplifier Experimental Energy Well Experimental Energy Well Improved Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor ST Field Compressor Advanced Kinecellerator Advanced Kinecellerator Quantum Capacitor Experimental Focal Shield EM Shield Experimental Force Field Deep Network Scanner Deep Network Scanner Long-range Tractor Beam Advanced Field Recycling Unit High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor EMDS Linked Autogun Linked Autogun Hypervelocity Multirail Gamma Bomb Array Sigix Corpse [Rating: 247] Favorites ----------- Power Zero-point Reactor Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Assembled Combat Suite Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Deep Network Scanner Protection SHELL Armor Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Linked Autogun Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 2 . 2 2 . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . 1 . . 2 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Attached 1097 | 1 18 3 18 56 35 44 12 91 11 7 14 29 9 16 2 5 12 1 3 4 19 22 7 . 47 23 11 33 16 . 6 5 50 16 16 17 63 119 13 83 140 Power 43 | . . . 1 3 4 1 . 5 . . 1 1 . 1 . . 1 . . . . . . . 4 . . . . . 2 . 1 1 1 1 3 4 . 3 5 Engine 10 | . . . 1 3 2 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 27 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 . . . . . 2 . 1 1 1 1 3 4 . 3 5 Propulsion 63 | . 4 . 2 5 4 3 5 19 1 . . 1 . . . . . . . . . . 2 . 2 5 . 5 . . . . 1 . . . 2 2 . . . Treads 46 | . 3 . 2 5 4 3 . 14 1 . . 1 . . . . . . . . . . 2 . 2 1 . 3 . . . . 1 . . . 2 2 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 17 | . 1 . . . . . 5 5 . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 611 | 1 3 . 6 7 11 14 3 26 4 4 8 18 8 11 2 5 8 1 3 4 17 20 2 . 32 15 9 24 13 . 4 5 44 11 8 9 40 73 6 56 76 Device 375 | . . . . . 2 2 2 14 2 3 1 5 3 2 2 5 3 1 2 2 10 14 . . 15 10 6 17 10 . . 4 34 4 2 5 32 45 4 43 69 Storage 65 | 1 3 . 1 3 4 6 . . . . 1 5 . 3 . . 4 . . . 2 4 . . . . . . . . 3 . 4 3 2 2 . 5 1 4 4 Processor 28 | . . . 1 . 2 2 . 2 1 . 4 . 1 . . . . . . . . 1 1 . 3 . . 1 1 . . . . . . . 1 2 . 3 2 Hackware 7 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 Protection 136 | . . . 4 4 3 4 1 8 1 1 2 8 4 5 . . 1 . 1 2 5 1 1 . 14 3 3 6 2 . 1 1 6 4 4 1 7 21 1 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 380 | . 11 3 9 41 16 26 4 41 6 3 5 9 1 4 . . 3 . . . 2 2 3 . 9 3 2 4 3 . . . 4 4 7 7 18 40 7 24 59 Energy Gun 36 | . 4 . 6 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 5 . . . 4 Energy Cannon 116 | . . . . 13 12 15 1 11 3 1 . 3 . . . . 1 . . . 1 1 2 . 2 . . . . . . . 1 1 2 3 5 19 2 5 12 Ballistic Gun 119 | . 2 2 1 9 1 4 3 13 1 1 . 2 . . . . . . . . . . . . 3 1 1 . . . . . . 1 1 . 6 16 3 12 36 Ballistic Cannon 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 60 | . 5 1 2 8 3 5 . 11 1 . 3 2 1 3 . . 1 . . . 1 1 1 . 1 1 . 4 1 . . . 3 . . . . . . 1 . Special Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . 1 . 4 Impact Weapon 6 | . . . . . . 2 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 24 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 3 1 1 . . . . . . . . 1 2 4 1 6 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . . 3 1 5 . 1 . . 1 7 . . . . . . . . . . . . 2 2 . . . . 1 . . 1 6 1 4 7 . 2 13 Parts Lost 75 | . . . . 7 2 4 1 16 . . . . 1 . . . 1 . . . 3 2 . . 12 . . 1 . . . . 14 . . . . 3 . 2 6 Power 10 | . . . . 1 1 . . 3 . . . . . . . . 1 . . . . . . . 3 . . . . . . . 1 . . . . . . . . Propulsion 9 | . . . . 1 . 2 . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Utility 39 | . . . . 3 . 2 . 7 . . . . 1 . . . . . . . 2 1 . . 6 . . 1 . . . . 8 . . . . 3 . 2 3 Weapon 17 | . . . . 2 1 . 1 3 . . . . . . . . . . . . 1 1 . . 1 . . . . . . . 4 . . . . . . . 3 Highest Loss Streak 12 | . . . . 3 1 1 1 4 . . . . 1 . . . 1 . . . 2 1 . . 8 . . 1 . . . . 12 . . . . 2 . 1 1 Average Slot Usage (%) 87 | . 100 100 99 98 99 98 85 90 92 99 95 85 91 88 93 93 89 86 82 76 80 87 82 82 81 86 75 73 78 84 83 88 89 77 82 90 84 80 81 77 80 Engine 2 | . 14 14 11 10 2 7 7 4 . . 6 6 . 4 6 6 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 7 6 6 6 7 6 5 5 5 5 5 5 6 5 5 5 5 5 8 10 8 9 9 9 11 12 11 10 10 Treads 7 | . 27 28 22 22 17 14 1 12 15 15 15 9 . . . . . . . . . . 4 5 5 2 . 3 5 5 5 5 4 4 4 4 4 3 3 3 3 Leg 2 | . . . . . . . . . . . . 4 15 13 13 13 13 13 11 11 11 10 1 . . . . . . . . . . . . . . . . . . Device 10 | . . . . . 8 7 1 4 13 7 4 6 6 5 6 6 12 13 11 9 13 16 5 5 9 14 8 9 15 10 12 14 14 13 9 11 10 13 13 14 21 Storage 24 | . 28 28 31 33 27 30 30 30 30 30 27 20 30 24 26 26 22 26 23 23 23 27 29 29 26 26 21 20 21 21 17 21 19 20 24 25 23 20 19 17 15 Processor 9 | . . . . . 9 15 8 6 14 15 17 10 6 6 6 6 6 6 5 5 5 6 17 17 15 10 10 5 5 10 10 10 9 9 9 8 8 9 15 12 15 Hackware 2 | . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . 6 10 10 10 10 10 10 9 9 9 12 9 5 3 . . Protection 6 | . . . 12 11 9 7 6 7 1 6 6 7 7 11 13 13 9 6 11 6 7 5 5 5 5 4 3 5 4 10 7 5 8 7 6 4 5 7 4 8 3 Energy Gun 1 | . 12 . 20 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . . . 1 Energy Cannon 5 | . . . . 10 16 13 . 3 7 1 . 5 7 6 6 6 10 13 11 11 10 10 10 11 4 6 . 9 9 9 10 9 13 . 1 . . . . . . Ballistic Gun 2 | . 15 23 . 2 . . 13 8 . 8 6 2 . . . . . . . . . . . . 1 . 4 . . . . . . . 1 . 2 . 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 309 | 14 23 23 42 74 88 143 174 183 146 136 193 198 198 218 193 192 205 175 190 218 233 212 201 200 207 207 226 228 214 181 181 180 210 207 245 278 290 304 291 309 271 Greatest Support 95 | 20 40 40 40 46 46 48 48 56 48 48 48 70 60 60 60 60 60 60 60 60 60 60 80 80 80 80 32 80 80 80 80 80 80 80 80 80 80 95 95 95 95 Greatest Overweight (x) 62 | . . . 1 1 2 4 5 9 3 2 62 3 3 3 3 3 3 2 3 3 3 3 3 2 2 6 7 6 2 2 2 2 2 2 3 3 3 3 3 3 2 Average Overweight (x) 2 | . . . . . 1 2 4 2 2 2 2 2 3 2 3 3 2 2 3 2 2 2 2 2 1 5 6 3 2 2 1 2 1 1 2 3 3 2 2 2 2 Largest Inventory Capacity 56 | 8 12 12 16 22 24 34 34 34 34 34 54 40 40 56 36 36 36 28 28 28 28 36 36 36 36 36 36 28 28 28 28 28 28 36 44 44 44 44 44 44 36 Average Capacity 32 | 6 10 12 15 18 22 32 34 34 34 34 37 33 40 38 36 36 26 28 28 28 28 33 36 36 36 36 35 28 28 28 23 28 28 30 38 44 44 44 44 40 36 Most Carried 44 | 6 12 12 16 22 24 33 34 34 34 34 43 40 40 40 36 36 36 28 27 28 28 34 36 36 36 36 36 28 28 28 28 28 28 35 44 44 44 44 44 44 36 Average Carried 31 | 6 9 12 15 18 22 30 31 31 32 33 36 32 37 37 36 35 22 28 26 27 27 28 35 36 34 33 35 27 26 27 21 28 27 27 34 43 43 43 41 39 35 Final Capacity 44 | 8 12 12 16 22 24 34 34 34 34 34 40 40 40 36 36 36 28 28 28 28 28 36 36 36 36 36 28 28 28 28 28 28 28 36 44 44 44 44 44 36 36 Final Carried 44 | 6 12 12 15 22 24 32 34 32 33 33 40 40 37 36 36 36 28 28 27 27 26 33 36 36 28 34 28 28 28 28 28 28 24 35 44 44 44 43 42 36 36 Class Distribution -------------------- 48% | Hauler-Mutant 17% | Hacker-Mutant 6% | Scavenger-Mutant 5% | Scavenger-Gunner 5% | Generator-Mutant 4% | Hauler-Golem 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Golem | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Golem | -5/Extension Hauler-Mutant | -5/Cetus Hauler-Mutant | -5/Archives Hauler-Mutant | -5/Hub_04(d) Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Wizard-Mutant | -2/Research Hacker-Mutant | -2/Testing Hauler-Mutant | -2/Section 7 Hauler-Mutant | -1/Access Generator-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Matter Collected 32066 | 213 239 95 168 749 529 790 463 2326 549 150 126 385 81 344 10 105 160 10 30 74 197 233 140 . 1688 329 1026 886 340 . 60 120 582 292 562 608 1790 4290 590 5545 5192 Remotely 10736 | . . . . . 276 . . 272 . . . . . . . . . . . . . . . . . 50 180 607 269 . . 110 118 60 . . 837 2503 . 3432 2022 Salvage Created 46850 | 70 459 163 487 1682 1858 1509 858 2818 391 111 . 1111 319 528 34 350 455 . 93 1457 1926 1798 539 . 2000 740 1716 2325 414 . . 144 3435 292 312 758 2321 4100 1102 3659 4516 Parts 2120 | 2 42 11 40 107 123 81 18 168 5 3 . 15 8 24 . 12 25 . 2 31 91 81 26 . 83 30 33 106 11 . . 7 183 19 19 26 111 136 29 159 253 Haulers Intercepted 31 | . 2 . 2 6 6 3 . 4 . . . . . 1 . . . . . . . 1 . . . . . . . . . . 4 . . 1 . . 1 . . Recyclers Shooed 24 | . 1 . 3 1 1 2 . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . 3 1 2 . . Parts Field Recycled 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 5 Retrieved Matter 613 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 456 157 Parts Self-Destructed 26 | . . . . . . . . . 4 3 . . 4 . . 3 . . . . . . . . . . . . 5 . . 7 . . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 596 | . 13 5 7 35 39 28 3 54 . 2 . 13 7 9 . 5 4 . 1 6 22 22 6 . 24 4 6 40 6 . . 2 42 3 4 6 28 54 5 42 49 Melee 10 | . . . . . . . . 2 . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . 1 Guns 212 | . 8 4 1 12 1 . 3 23 . 2 . . . . . . . . . . . . . . 13 . 6 . . . . . . 3 1 . 22 30 5 36 42 Cannons 198 | . . . . 6 19 13 . 9 . . . . . 3 . 3 . . 1 6 20 20 1 . 7 2 . 23 4 . . 2 39 . 1 3 1 11 . . 4 AOE 121 | . 5 1 5 15 16 14 . 20 . . . 6 7 6 . 1 . . . . . . . . 1 . . 17 2 . . . 2 . . . . . . 3 . Classes Destroyed 28 | 1 6 1 1 1 4 2 1 1 2 . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 2 . . . Worker 26 | . 2 . 1 1 3 . . 4 . . . . . 1 . . . . . . 3 . . . 2 . . 4 . . . . 1 . . . . 2 . 2 . Builder 32 | . . . . . 1 2 . 6 . . . . . 1 . . . . . . 6 1 . . . . . 6 . . . . 8 . . . . 1 . . . Tunneler 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 31 | . 2 . 2 6 6 3 . 4 . . . . . 1 . . . . . . . 1 . . . . . . . . . . 4 . . 1 . . 1 . . Recycler 29 | 1 . . 1 1 . 2 . 5 . . . . . 1 . . . . . . 2 1 . . . 3 . 5 . . . . 2 . . 1 1 . 3 . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 16 | . 2 . . 2 2 . . 2 . . . . . . . . . . . . . 2 . . 1 . . 1 . . . . 2 . . 1 . 1 . . . Watcher 44 | . 1 . . 2 3 3 . 4 . . . . . 1 . . . . 1 . 1 2 2 . 5 2 . 4 . . . . 2 . . . 1 2 3 5 . Swarmer 94 | . 9 . 2 8 13 4 . 9 . . . . . 4 . . . . . . . 2 . . . . . 21 . . . . 12 . . . . 4 . 6 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Grunt 154 | . 4 4 4 18 13 12 . 27 . 2 . . 7 3 . 5 . . 1 . 2 11 . . 4 . . 7 . . . . 12 . 3 . . 11 3 1 . Brawler 6 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Duelist 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Protector 9 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . 3 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 52 | . . . 2 8 10 2 . 5 . . . . . 1 . . . . . . 3 5 . . 4 . . 3 . . . . 1 1 . 3 . 2 1 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Hunter 43 | . . . . . 1 2 . 2 . . . . . . . . . . . . 10 . . . . 2 . 4 2 . . 2 2 . . . . 6 . 10 . Programmer 84 | . . . . . . 5 . 7 . . . . . 1 . . . . . . 5 2 1 . 2 2 . 4 . . . . 10 3 . 3 17 10 . 12 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . Compactor 15 | . . . . . . . 3 . . . . . . . . . . . . 6 . . . . . . 6 . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 32 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Lightning 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Tracker 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . 1 . . . 5 5 . . . Combat Programmer 17 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . 1 . . . 5 5 . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 9 | . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Golem 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 28 | 1 4 2 4 7 11 8 1 9 . 1 . 4 4 4 . 4 4 . 1 3 6 3 4 . 3 3 1 12 4 . . 2 11 3 3 2 3 9 7 28 4 Combat Bots Only 23 | . 3 2 4 6 11 6 1 6 . 1 . 4 4 4 . 4 4 . 1 3 3 2 3 . 3 2 1 9 4 . . 2 8 3 3 2 3 8 5 23 4 Max Kills in Single Turn 5 | 1 3 1 3 3 5 2 1 5 1 1 . 2 3 4 1 1 1 . 1 1 2 1 1 . 1 1 1 4 1 . . 1 5 1 2 1 1 1 2 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . 3 1 2 3 4 2 . 4 . . . 2 3 4 . 1 . . . . . . . . 1 . . 4 1 . . . 2 . . . . . . 3 . Melee 1 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 4 Data Miner (-6/Data Miner) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Damage Taken 41185 | . 329 133 222 1456 1623 1517 317 4318 35 159 . 330 359 312 . 78 787 . 94 54 2085 1202 397 . 3845 169 . 2452 150 . . 189 3609 117 245 402 2905 3246 46 3609 4394 Core 3216 | . 52 16 23 170 209 199 . 376 . 14 . 44 16 39 . . 117 . 16 . 152 175 33 . 290 25 . 182 10 . . . 300 14 24 23 66 124 . 93 414 Absorbed by Shields 16581 | . . . . 17 . . . . . . . . . . . . . . . . . 6 47 . . . . 191 140 . . . 1603 125 258 417 2731 3284 47 3453 4262 Reduced by Siege Mode 401 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 15 150 . . . 67 38 . 94 36 Core Remaining (%) 60 | 100 . 72 . 51 62 . . . . . . . 7 . . . . 81 . . . . . . 33 . . . . . . 81 . . 69 . . 65 . . 48 Volleys Fired 2824 | 3 51 11 22 179 93 90 102 163 19 10 . 15 21 47 9 25 13 3 11 48 100 79 14 . 188 26 89 118 48 3 1 7 164 27 41 29 152 251 36 174 342 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 . 2 1 1 1 1 1 1 1 2 2 2 1 . 2 2 1 2 2 1 1 2 3 1 2 2 2 1 2 2 2 Hottest 240 | 70 70 40 90 112 180 180 90 132 132 46 . 138 45 45 25 39 75 25 25 50 100 100 75 . 70 50 30 50 80 25 25 50 75 70 70 240 140 130 130 130 230 Shots Fired 4140 | 6 96 20 43 219 165 143 193 287 26 20 . 26 21 47 9 25 13 3 11 89 152 149 14 . 199 28 89 179 64 3 1 12 292 26 60 44 167 244 53 309 593 Gun 2206 | 6 91 18 42 150 15 . 191 201 . 20 . 6 . . . . . . . . . . . . 123 . 89 . . . . . . 15 30 27 138 159 44 286 555 Cannon 1761 | . . . . 52 139 131 2 68 25 . . 17 16 43 9 16 4 3 11 89 148 149 6 . 74 24 . 171 55 3 1 12 286 3 8 17 29 85 9 22 34 Launcher 134 | . 5 2 1 17 11 12 . 18 1 . . 3 5 4 . 9 9 . . . 4 . 8 . 2 4 . 8 4 . . . 6 . . . . . . 1 . Special 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 8 22 . . . . . 4 Kinetic 1953 | 3 46 18 . 25 15 . 191 222 . 20 . 6 . . . . . . . . . . . . 123 . 89 . . . . . . 15 30 . 125 159 44 286 536 Thermal 1500 | 3 30 . . 3 70 121 2 45 . . . 1 16 43 9 16 . 3 11 89 143 146 4 . 70 24 . 171 60 3 1 12 280 7 22 17 15 7 9 9 38 Explosive 95 | . 5 2 1 17 11 12 . 18 1 . . 3 5 4 . . . . . . . . . . 2 . . 8 4 . . . 1 . . . . . . 1 . Electromagnetic 587 | . 15 . 42 174 69 10 . 2 25 . . 16 . . . 9 13 . . . 9 3 10 . 4 4 . . . . . . 11 3 8 27 27 78 . 13 15 Robot Hit Streak 85 | 3 11 12 8 14 26 16 19 34 25 34 . 14 8 10 6 9 4 . 5 17 9 29 8 . 53 10 37 35 51 . . 7 28 21 15 32 32 41 41 85 50 Robot Miss Streak 7 | 1 2 2 3 7 3 5 3 3 . 1 . 1 2 3 . 1 2 . 1 1 5 2 1 . 2 1 2 3 1 . . 3 3 1 2 2 3 3 1 3 2 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 1 1 . . Secondary Targets 12 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Capacitor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Shots Hit Robots 3149 | 4 63 12 31 90 115 84 138 214 23 17 . 53 9 30 5 10 8 . 6 73 80 119 5 . 179 19 88 119 33 . . 7 156 26 40 39 156 219 39 285 555 Core Hits 2239 | 2 30 15 23 73 77 57 18 154 10 5 . 56 36 30 1 9 18 . 3 13 40 37 13 . 100 11 23 129 25 . . 4 110 10 28 11 145 128 36 184 575 Critical Hits 418 | . 1 . . 1 3 . 3 1 . . . 1 . . . . . . . . 1 . . . 7 . 4 . . . . . 1 3 3 2 103 76 19 20 169 Critical Kills 81 | . 1 . . 1 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 20 24 5 7 18 Critical Parts Destroyed 212 | . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . 3 . . . . . . . 1 2 3 2 51 50 13 12 71 Melee Attacks 193 | . . . . . . 2 . 11 1 2 . 43 . . . . 1 . . . . . . . 19 . 6 . . . . . . . . 4 44 41 5 9 5 Impact 16 | . . . . . . 2 . 11 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 134 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 19 . 6 . . . . . . . . 4 44 41 5 9 5 Sneak Attacks 13 | . . . . . . . . . . . . 11 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 140199 | 53 927 300 856 3186 4205 4335 2283 7658 794 244 . 3295 1247 2098 280 690 625 . 317 3868 5913 6528 721 . 7333 1124 3970 8571 1975 . . 323 9774 965 1273 1644 5322 8831 1681 12954 24036 Guns 59448 | 53 658 122 443 1229 188 . 2283 2761 . 244 . 100 . . . . . . . . . . . . 4260 . 3970 . . . . . . 794 857 762 2834 5282 1681 11729 19198 Cannons 52808 | . . . . 720 2540 2269 . 1167 667 . . 461 209 1323 280 257 62 . 317 3868 5394 6528 119 . 2166 916 . 5512 1337 . . 323 8410 48 355 870 1634 3446 . 347 1263 Explosions 21435 | . 259 169 406 1217 1415 2055 . 3541 127 . . 552 1038 775 . 433 461 . . . 519 . 602 . 464 208 . 3059 638 . . . 1341 . . . 223 . . 878 1055 Melee 3437 | . . . . . . . . 28 . . . 2182 . . . . 102 . . . . . . . 405 . . . . . . . . . . . 617 103 . . . Ramming 2887 | . 10 9 7 20 62 11 . 161 . . . . . . . . . . . . . . . . 38 . . . . . . . 23 . . 12 14 . . . 2520 Kinetic 56283 | 16 212 122 . 162 188 . 2283 3213 . 244 . 100 . . . . . . . . . . . . 4260 . 3970 . . . . . . 794 857 . 2643 5282 1681 11729 18527 Thermal 48199 | 37 299 . 140 72 1483 2223 . 1392 . . . . 209 1372 280 257 44 . 317 3868 5415 6437 62 . 2386 916 . 5701 1337 . . 323 8505 123 61 870 1426 . . . 2644 Explosive 14096 | . 259 169 141 1145 1203 1852 . 2600 . . . 552 1038 726 . . . . . . . . . . . . . 2266 638 . . . 629 . . . . . . 878 . Electromagnetic 15297 | . 147 . 568 1787 1269 249 . 264 794 . . 461 . . . 433 479 . . . 498 91 659 . 244 208 . 604 . . . . 617 48 355 762 622 3446 . 347 345 Impact 28 | . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2182 | . . . . . . . . . . . . 2182 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1227 | . . . . . . . . . . . . . . . . . 102 . . . . . . . 405 . . . . . . . . . . . 617 103 . . . Highest Corruption 38 | . . . . 1 . 5 19 26 26 . . . . 1 1 1 1 1 . 5 7 7 . . 23 1 14 14 14 1 1 1 8 10 15 6 34 38 . . . Average Corruption 9 | . . . . 1 . 3 17 16 13 . . . . 1 1 1 1 1 . 5 5 2 . . 12 1 10 14 4 1 1 1 1 8 14 5 14 37 . . . Corruption Purged 57 | . . . . . . . . 6 26 . . . . . . . . . . . . 12 . . . . . . 13 . . . . . . . . . . . . Effects 1361 | . . . . 8 . 35 80 209 157 . . . . 2 3 7 3 2 . 38 46 35 . . 59 2 33 107 49 4 1 4 13 28 41 6 126 263 . . . Message Errors 221 | . . . . 4 . 7 6 29 37 . . . . 1 2 1 2 1 . 12 8 10 . . 10 2 3 12 15 2 1 . 4 5 8 . 14 25 . . . Matter Fused 222 | . . . . . . 11 6 40 43 . . . . . . . . . . 6 2 3 . . 9 . 7 15 14 . . . 1 7 4 3 22 29 . . . Heat Flow Errors 114 | . . . . . . 3 6 17 22 . . . . . . . . . . 5 3 4 . . 6 . 2 10 7 . . . . 5 8 . 8 8 . . . Energy Discharges 111 | . . . . 1 . 2 2 18 15 . . . . 1 1 3 . 1 . 4 2 6 . . 3 . 3 10 5 1 . 1 2 3 1 . 11 15 . . . Parts Rejected 15 | . . . . . . . 5 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 4 3 . . . Data Loss (minor) 121 | . . . . 2 . 6 3 13 17 . . . . . . 3 1 . . 1 5 8 . . 1 . 1 11 6 1 . 1 2 2 5 1 11 20 . . . Data Loss (major) 29 | . . . . . . . . 3 7 . . . . . . . . . . . 2 . . . 1 . 2 3 1 . . . . 3 1 . 2 4 . . . Misfires 31 | . . . . . . . 2 7 3 . . . . . . . . . . 1 4 2 . . 2 . 1 . . . . . . . 1 . 4 4 . . . Alerts 16 | . . . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 6 . . . Misdirections 93 | . . . . . . . 7 18 6 . . . . . . . . . . . . . . . 2 . 3 10 . . . . . . 4 . 11 32 . . . Targeting Errors 337 | . . . . 1 . 6 37 42 3 . . . . . . . . . . 7 19 2 . . 23 . 10 33 . . . 1 3 2 6 2 34 106 . . . Weapon Failures 51 | . . . . . . . 6 15 3 . . . . . . . . . . 1 1 . . . 2 . 1 2 . . . 1 1 1 1 . 5 11 . . . Overload Shots 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4844 | . . . 11 52 118 257 . 345 117 . . 185 59 158 82 8 . . 40 51 673 403 . . 112 172 . 394 53 . . . 666 . . 68 119 164 . 290 247 Projectiles 3333 | . . . . 20 90 140 . 43 116 . . . 52 158 82 3 . . 40 51 629 403 . . 112 172 . 297 53 . . . 583 . . 68 68 121 . . 32 Explosions 1175 | . . . 11 32 28 117 . 302 1 . . . 7 . . 5 . . . . 44 . . . . . . 97 . . . . 83 . . . 51 . . 290 107 Melee 336 | . . . . . . . . . . . . 185 . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . 108 Knockbacks 43 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Impact 40 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Kinetic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1660 | . 9 . 59 183 165 220 . 242 35 . . 81 9 . . . . . . . 9 . . . 199 . . 82 70 . . . 64 . . . 170 . . . 63 Shots 48 | . 1 . 2 6 4 4 . 7 1 . . 3 1 . . . . . . . 1 . . . 4 . . 2 5 . . . 3 . . . 3 . . . 1 Rammed 209 | . 3 3 2 4 5 1 . 14 . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . 1 2 . . . 169 Targets Rammed 212 | . 3 3 2 4 6 1 . 16 . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . 1 2 . . . 169 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 50 188 15 166 320 249 232 283 352 265 15 . 222 42 83 70 217 218 . . 276 221 243 28 . 408 . 251 264 232 . . . 130 277 285 292 350 328 144 270 127 Average Temperature 74 | 26 41 9 61 73 60 63 90 73 89 9 . 123 22 20 32 69 108 . . 101 51 73 12 . 119 . 65 64 79 . . . 31 94 101 105 90 112 50 96 44 Received Heat Transfer 4741 | . 90 78 60 540 495 243 . 1098 . 99 . 71 159 81 . 45 120 . 54 . 126 298 54 . 135 . . 272 . . . . 212 . 9 24 36 68 8 72 194 Effects 20 | . . . . 1 . 1 3 5 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . . 3 1 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 13 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 . 1 . 6 4 . 6 2 Total Turns 696 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . 14 140 . 1 . 123 146 . 187 46 Longest Duration 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . 14 79 . 1 . 31 81 . 65 31 Robots Corrupted 60 | . 1 . 1 3 3 1 . . 3 . . 4 . . . 1 4 . . . 2 1 5 . . 2 . 1 . . . . 1 . 2 4 3 13 . 3 2 Combat Hostiles 53 | . . . 1 2 3 1 . . . . . 4 . . . 1 4 . . . 2 1 5 . . 2 . . . . . . 1 . 2 3 3 13 . 3 2 Parts Fried 133 | . 1 . 2 17 5 1 . . 10 . . . . . . 4 6 . . . 4 1 6 . . 4 . 6 . . . . 3 . 1 10 12 28 . 5 7 Impact Corruptions 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Parts Melted 45 | 2 1 . 1 . 3 4 . . . . . . . 1 . . . . . . 2 5 . . 1 . . 7 . . . . 5 . . 12 . . . . 1 Heat Transferred 29580 | 111 888 . 150 50 1930 2777 . 1525 . . . . 125 750 125 150 50 . 150 1850 2250 3125 25 . 1225 400 . 2975 700 . . 175 4111 259 185 555 650 . . . 2314 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . 3 2 2 . . 1 2 . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . . 1 . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Peak Influence 1789 | 5 283 105 193 628 866 1213 441 1559 . . . . . 338 . . . . 65 40 540 637 670 662 1184 595 157 1789 . . . . 1062 511 . 131 858 950 563 354 . Average Influence 370 | 3 92 31 97 327 572 638 351 560 . . . . . 72 . . . . 33 16 269 362 466 413 554 521 100 492 . . . . 358 328 . 50 437 390 408 220 . Maximum Alert Level 5 | . 1 . . 2 3 4 2 4 . . . . . 1 . . . . . . 2 2 2 2 4 2 . 5 . . . . 3 2 . . 3 3 2 3 . Low Security (%) 30 | 100 89 100 100 11 2 . . 29 . . . . . 95 . . . . 100 100 39 14 6 . . . 100 42 . . . . 47 38 . 100 39 12 7 3 . Level 1 20 | . 10 . . 63 19 14 42 18 . . . . . 4 . . . . . . 44 42 36 57 39 10 . 16 . . . . 11 23 . . . 58 1 6 . Level 2 31 | . . . . 24 40 45 57 18 . . . . . . . . . . . . 15 42 56 42 17 89 . 13 . . . . 22 38 . . 40 17 91 57 . Level 3 15 | . . . . . 36 38 . 15 . . . . . . . . . . . . . . . . 41 . . 18 . . . . 18 . . . 20 11 . 32 . Level 4 1 | . . . . . . 2 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 124 | . 2 . 2 4 6 11 . 17 . . . . . 2 . . . . . . 11 2 . . 9 2 . 4 . . . . 15 2 . 1 15 17 1 1 . Investigation 10 | . . . . 1 2 . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . Extermination 37 | . . . . . . 4 . 5 . . . . . 1 . . . . . . 3 . . . 1 2 . 3 . . . . 4 1 . 1 7 5 . . . Reinforcement 34 | . 2 . 2 3 2 6 . 7 . . . . . . . . . . . . 2 2 . . 2 . . . . . . . 1 . . . 1 3 . 1 . Assault 12 | . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . 1 . . 1 . . . . 3 . . . . 1 1 . . Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept 27 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . . . . . . . 6 . . . 7 7 . . . Construction Impeded 8 | . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 2 . . . Haulers Reinforced 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Distress Signals 55 | . 2 1 2 2 4 2 . 4 . . . . . . . . . . . . 2 . 2 . 1 . . 3 . . . . 1 . . 2 1 1 . 25 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 851 | . 26 5 13 47 59 48 6 84 1 2 . 19 7 10 . 7 4 . 3 10 32 49 14 . 45 6 7 46 6 . . 2 61 4 4 8 22 64 9 51 70 Peak Tracking Total 10 | . 4 2 4 4 7 7 4 7 1 2 . 4 4 4 . 4 4 . 2 3 5 6 5 . 5 2 2 8 4 . . 1 10 3 3 2 6 6 4 8 4 Tactical Retreats 38 | . 1 . 1 3 7 4 . 3 . . . 1 1 . . 1 . . . 2 . 2 . . 2 . . 2 . . . . 2 . . . 2 2 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Traps Triggered 29 | . 1 . . 2 1 3 . . . . . . . . . . . . 1 . 1 2 . . . 1 . 1 . . . . . . . . . 2 . 14 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Disabled 168 | . 2 . 2 9 4 13 . 25 . . . 2 . 1 . . . . 1 . 5 1 3 . 21 . . 27 1 . 1 . 10 1 3 1 12 9 1 3 10 Max in Single Turn 13 | . 1 . 2 2 1 5 . 12 . . . 1 . 1 . . . . 1 . 1 1 1 . 13 . . 6 1 . 1 . 2 1 1 1 3 1 1 1 1 Garrison Access 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Accessed 122 | . 5 . 5 11 6 9 . 7 . . 1 . . 5 . . 4 . 1 . 2 9 1 1 8 1 . 3 2 . 4 . 6 4 2 4 8 6 4 1 2 Terminals 78 | . 5 . 4 10 5 4 . 4 . . . . . 4 . . . . 1 . 1 9 1 . 7 . . 1 1 . . . 3 2 . 1 5 6 3 1 . Fabricators 9 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 2 . . 1 . . . . Repair Stations 11 | . . . 1 1 1 3 . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . 1 . . 1 . . Total Hacks 494 | . 28 . 11 33 22 24 . 18 . . 8 . . 15 . . 27 . 1 . 11 33 2 25 19 9 . 17 7 . 13 . 21 32 2 7 38 31 12 6 22 Successful 325 | . 16 . 7 16 14 18 . 6 . . 8 . . 9 . . 27 . . . 2 13 . 25 7 9 . 13 4 . 13 . 14 23 2 6 26 17 6 2 22 Failed 167 | . 12 . 4 17 8 6 . 12 . . . . . 6 . . . . 1 . 9 20 2 . 12 . . 4 3 . . . 6 8 . 1 12 14 6 4 . Catastrophic 28 | . 1 . . 4 2 2 . 6 . . . . . 1 . . . . . . 3 2 1 . 1 . . . . . . . 1 . . . 2 . 2 . . Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Manual 183 | . 18 . 6 11 8 6 . 8 . . 5 . . 4 . . . . 1 . 6 18 1 . 16 3 . 4 5 . . . 12 13 . 2 10 13 8 5 . Terminals 295 | . 28 . 8 31 21 15 . 11 . . . . . 9 . . . . 1 . 7 33 2 . 18 . . 5 6 . . . 14 13 . 2 24 31 10 6 . Fabricators 55 | . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . 9 . 7 . . . . 5 19 . . 8 . . . . Repair Stations 28 | . . . 3 2 1 5 . 4 . . . . . 6 . . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . Garrison Access 10 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . 2 . . 1 . . 2 . . Terminal Hacks 203 | . 10 . 2 11 11 6 . 1 . . 8 . . 2 . . 27 . . . 2 9 . 25 . . . 3 4 . 13 . 9 5 2 1 11 12 5 2 22 Record 64 | . . . . . 1 . . . . . . . . . . . 11 . . . . . . 25 . . . . 1 . 5 . . . 2 . . . . . 19 Part Schematic 32 | . 2 . . . . 1 . . . . 8 . . . . . 8 . . . . . . . . . . 1 2 . 4 . 1 2 . . 3 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 2 . . . 2 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . 4 . 1 . . . . . . . . Open Door 14 | . . . . 4 . . . . . . . . . . . . . . . . 1 3 . . . . . . 1 . . . . . . . 1 2 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 27 | . 2 . . 2 2 1 . . . . . . . . . . . . . . 1 3 . . . . . . . . . . 3 1 . . 2 5 4 1 . Locate Traps 10 | . 1 . 1 1 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Hauler Manifests 4 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Zone Layout 10 | . 2 . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 35 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . 6 . 3 . . . . 1 15 . . 6 . . . . Load Schematic 16 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 6 . . 3 . . . . Build 19 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . 2 . . . . . 9 . . 3 . . . . Repair Station Hacks 22 | . . . 1 1 . 4 . 3 . . . . . 6 . . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . Scan Component 13 | . . . 1 1 . 2 . 2 . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . Repair 9 | . . . . . . 2 . 1 . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . 1 . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . 1 . . Unauthorized Hacks 52 | . 6 . 4 4 3 5 . 1 . . . . . 1 . . . . . . . 4 . . 6 3 . 2 . . . . 2 3 . . 3 5 . . . Terminals 39 | . 6 . 4 4 3 4 . . . . . . . 1 . . . . . . . 4 . . 6 . . . . . . . 1 . . . 1 5 . . . Track 26 | . 5 . 4 4 3 2 . . . . . . . 1 . . . . . . . 1 . . 3 . . . . . . . . . . . 1 2 . . . Botnet 11 | . 1 . . . . 2 . . . . . . . . . . . . . . . 3 . . 3 . . . . . . . 1 . . . . 1 . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricators 13 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 3 . . 2 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . Siphon 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 2 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . 5 . 5 9 6 8 . 6 . . . . . 5 . . . . 1 . 2 9 1 . 7 1 . 3 1 . . . 4 3 . 2 3 4 4 1 . Full Trace Events 5 | . . . . 1 . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 2 . . . . 1 . . . . 8 . . . . . 8 . . . . . . . . . . 1 2 . 4 . 1 2 . . 4 . . . . Parts Built 22 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 4 . . . . . 10 . . 4 . . . . Matter 3387 | . . . . . . 102 . . . . . . . . . . . . . . . . . . . 786 . 448 . . . . . 1422 . . 629 . . . . Time 1093 | . . . . . . 51 . . . . . . . . . . . . . . . . . . . 330 . 63 . . . . . 435 . . 214 . . . . Total Part Build Rating 136 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 18 . 32 . . . . . 53 . . 32 . . . . Parts Repaired 8 | . . . . . . 2 . 1 . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Time 607 | . . . . . . 160 . 35 . . . . . 122 . . . . . . . . . . . . . 182 . . . . . . . . 108 . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycled Matter 394 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 11 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . Machine Destruction 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Programmers 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 20 | . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total Allies 43 | . . 4 . . . . . 1 . . 4 . . . . . . . . . . 25 5 3 . . . . . . . . . 1 . . . . . . . Largest Group 12 | . . 3 2 . . . . 1 . . 4 4 . . . . . . . . . 12 11 10 . . . . . . . . . 1 . . . . . . . Highest-Rated Group 991 | . . 63 32 . . . . 26 . . 261 261 . . . . . . . . . 341 747 991 . . . . . . . . . 56 . . . . . . . Highest-Rated Ally 156 | . . 31 16 . . . . 26 . . 94 94 . . . . . . . . . 156 156 150 . . . . . . . . . 56 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 374 | . . 4 17 . . . . . . . . 44 . . . . . . . . . 163 101 45 . . . . . . . . . . . . . . . . . Total Damage 8810 | . . 49 214 . . . . . . . . 1031 . . . . . . . . . 3303 2687 1526 . . . . . . . . . . . . . . . . . Kills 62 | . . 1 3 . . . . . . . . 9 . . . . . . . . . 25 14 10 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Robot Analysis Total 116 | . . . . . . . . 1 . . . . . . . . 115 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . 1 2 1 . . . 1 1 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Turns Passed 65125 | 28 1287 888 717 2361 1969 2549 698 3164 4885 701 2326 3721 615 1660 1086 1189 1045 597 290 969 1289 2540 569 80 1540 844 605 1436 2888 509 703 641 1614 746 755 559 2023 2147 541 6171 4180 Spaces Moved 23100 | 16 661 527 339 1050 817 1025 273 1167 665 321 1025 1429 219 699 508 526 309 305 124 261 288 728 244 41 529 141 251 423 640 232 273 281 505 133 303 194 609 706 243 2209 1861 Core 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17663 | . 656 527 339 1050 817 1025 28 953 665 321 1023 985 . . . . . . . . . . 214 41 529 26 . 275 640 232 273 281 505 133 303 194 609 706 243 2209 1861 Legs 4457 | 16 . . . . . . . . . . . 444 219 699 508 526 309 305 124 261 288 728 30 . . . . . . . . . . . . . . . . . . Wheels 978 | . 5 . . . . . 245 214 . . . . . . . . . . . . . . . . . 115 251 148 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 100 160 160 160 180 200 130 130 205 205 205 150 210 190 210 210 170 190 210 190 190 190 200 200 180 150 150 160 200 200 160 200 180 180 200 220 205 175 175 175 175 Average Speed 194 | 120 159 160 174 171 192 205 153 204 215 205 220 213 210 209 210 210 209 190 210 209 209 207 201 200 199 166 166 186 200 200 198 200 199 197 200 220 207 192 183 180 175 Slowest Speed 3150 | 120 160 160 180 180 205 240 205 240 225 205 3150 225 210 210 210 210 210 190 210 210 210 210 210 200 200 200 170 200 200 200 200 200 200 200 220 220 220 205 195 195 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Exploration Rate (%) 52 | 2 97 97 30 95 83 26 74 37 54 52 85 73 36 16 61 58 79 53 5 99 12 84 75 63 46 6 82 16 70 42 62 48 23 8 98 7 47 47 9 84 71 Regions Visited 41 Branch Regions 25 Pre-discovered Areas 33 | . . . . . . . . . . . 1 . . . . . 29 . . . . . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 27 | . . . 1 . . . . . 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 2 . . . . . . . 2 5 . . . 1 3 . 2 . . . . . . . . . . 3 2 . 1 . . . . . . . . . Spaces Dug 617 | . 15 . 2 34 36 23 2 16 1 2 . 21 44 8 4 9 . 2 2 5 20 2 . . 75 6 4 29 15 3 . 1 58 . . 4 17 29 10 11 107 Terrain Destroyed 2392 | . 36 12 11 131 139 156 2 188 12 2 . 63 118 62 4 10 . 3 4 15 55 15 . . 433 8 4 230 115 3 . 5 193 . . 6 46 29 10 17 255 Melee 64 | . . . . . . 2 . 6 1 2 . . . . . . . . . . . . . . 1 . 4 . . . . . . . . 4 17 17 3 4 3 Projectile 423 | . . . . . 23 8 2 9 . . . 1 11 13 4 10 . 3 4 15 51 15 . . 22 8 . 53 24 3 . 5 98 . . 2 3 12 7 8 9 AOE 1905 | . 36 12 11 131 116 146 . 173 11 . . 62 107 49 . . . . . . 4 . . . 410 . . 177 91 . . . 95 . . . 26 . . 5 243 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total 40020 | 19 801 552 421 1381 1051 1320 431 1593 4084 344 1102 2046 345 844 518 583 714 319 143 594 818 1614 311 40 891 724 436 880 2182 276 438 345 842 600 402 272 1148 1271 310 4350 2665 Wait 11193 | . 47 9 12 40 52 116 37 80 3386 1 29 410 97 55 . 23 283 11 4 276 402 648 23 . 76 510 51 275 1450 38 120 52 92 402 14 12 211 75 6 1741 27 Move 23061 | 15 660 526 338 1049 816 1025 272 1166 664 320 1024 1428 218 698 507 525 308 304 124 260 287 727 243 40 528 141 250 422 639 231 272 280 504 132 302 193 608 705 242 2208 1860 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 481 | . 12 . 14 23 19 20 3 32 1 1 14 63 . 10 . 2 39 . 1 2 4 8 10 . 11 7 4 12 6 1 24 . 12 15 12 9 20 12 2 31 25 Fast Attach 228 | 1 1 . 5 6 9 9 7 13 . 2 9 16 . 7 . . 5 . . 2 . 2 2 . 3 1 2 4 5 . 6 . 1 2 11 . 17 24 . 25 31 Attach 286 | . . . 4 6 5 10 1 29 2 . 2 6 2 3 . . 2 . 1 . 3 7 1 . 22 7 7 5 3 . 1 . 6 9 5 4 6 43 7 22 55 Detach 215 | . . . . . . 4 . 13 2 . 5 3 . 4 . . . . . 1 . 8 . . 12 13 9 4 3 1 . . 4 4 6 . 10 38 4 15 52 Swap 596 | . 17 3 9 44 21 25 4 49 9 5 3 7 7 6 2 5 5 1 2 2 16 13 4 . 22 15 2 24 8 . . 5 43 6 1 14 40 58 6 38 55 Drop 580 | . 10 . 15 24 30 16 5 21 . 3 16 55 . 14 . 3 58 . . 3 6 6 14 . 7 4 16 16 20 2 14 1 14 3 10 6 38 24 2 60 44 Fire 2824 | 3 51 11 22 179 93 90 102 163 19 10 . 15 21 47 9 25 13 3 11 48 100 79 14 . 188 26 89 118 48 3 1 7 164 27 41 29 152 251 36 174 342 Melee 193 | . . . . . . 2 . 11 1 2 . 43 . . . . 1 . . . . . . . 19 . 6 . . . . . . . . 4 44 41 5 9 5 Ram 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 206 | . 3 3 2 4 6 1 . 10 . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . 1 2 . . . 169 Escape Stasis 35 | . . . . 1 . 2 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 27 . Rewire 116 | . . . . 5 . . . . . . . . . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 11) 640 | -10/Materials | Discovered new exit (range 15) 877 | -10/Materials | Discovered new exit (range 8) 1064 | -10/Materials | Discovered new exit (range 15) 1316 | -10/Materials | Entered Mines 1320 | -10/Mines | Found a hidden stash of uninstalled traps 1476 | -10/Mines | Assembled infested the area 1481 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1729 | -10/Mines | Discovered new exit (range 7) 1757 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1766 | -10/Mines | Learned Materials interactive machine intel 1872 | -10/Mines | Learned Materials stockpile data 1920 | -10/Mines | Received a Mining Laser from a helpful Derelict 1924 | -10/Mines | Discovered new exit (range 10) 2204 | -10/Mines | Entered Materials 2204 | -9/Materials | Accompanied by 2 allies 2204 | -9/Materials | Evolved 2 slots: Utility x2 2206 | -9/Materials | Loaded intel: 18 interactive machine locations 2683 | -9/Materials | Build established: Scavenger-Mutant 2900 | -9/Materials | Discovered new exit (range 6) 2914 | -9/Materials | Identified exit to Storage 2921 | -9/Materials | Entered Storage 3580 | -9/Storage | Build established: Mutant 3786 | -9/Storage | Discovered new exit (range 16) 4285 | -9/Storage | Lost 3 parts (1n1u1w) 4329 | -9/Storage | Build established: Hauler-Mutant 4338 | -9/Storage | Used back door to open Recycling access 4338 | -9/Storage | Discovered new exit (range 5) 5189 | -9/Storage | Door terminal overloaded 5282 | -9/Storage | Entered Materials 5282 | -8/Materials | Evolved 2 slots: Utility x2 5770 | -8/Materials | Garrison activated, responded to threat 5840 | -8/Materials | Destroyed 11 combat bots 6914 | -8/Materials | Discovered new exit (range 13) 7153 | -8/Materials | Destroyed 8 combat bots 7199 | -8/Materials | Discovered new exit (range 11) 7251 | -8/Materials | Entered Factory 7251 | -7/Factory | Evolved 2 slots: Utility x2 8051 | -7/Factory | First assault squad dispatched 8081 | -7/Factory | Repaired Com. Ion Cannon 8382 | -7/Factory | Discovered new exit (range 16) 8432 | -7/Factory | Identified exit to Factory 8882 | -7/Factory | Discovered new exit (range 16) 9266 | -7/Factory | Repaired Com. Ion Cannon? 9474 | -7/Factory | Fabricated Hcp. Storage Unit? 9741 | -7/Factory | Local fabrication network quarantined 9800 | -7/Factory | Sucked down chute 9800 | -7/Factory | Entered Waste 9815 | -7/Waste | EMP discharged 9815 | -7/Waste | System corruption reached 10% 9820 | -7/Waste | Spotted C-40 Crusher 9845 | -7/Waste | Spotted C-40 Crusher 9887 | -7/Waste | Spotted C-40 Crusher 9905 | -7/Waste | Destroyed C-40 Crusher 9914 | -7/Waste | Found Damper Plating 9915 | -7/Waste | EMP discharged 9953 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9997 | -7/Waste | Spotted C-40 Crusher 10015 | -7/Waste | EMP discharged 10046 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10049 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10074 | -7/Waste | Spotted C-40 Crusher 10082 | -7/Waste | Destroyed C-40 Crusher 10115 | -7/Waste | EMP discharged 10146 | -7/Waste | Destroyed C-40 Crusher 10168 | -7/Waste | Spotted C-40 Crusher 10215 | -7/Waste | EMP discharged 10315 | -7/Waste | EMP discharged 10361 | -7/Waste | Crushed by Compactor (1 part destroyed) 10415 | -7/Waste | EMP discharged 10483 | -7/Waste | Discovered new exit (range 11) 10498 | -7/Waste | Entered Factory 10647 | -7/Factory | Lost 3 parts (1p1n1w) 10983 | -7/Factory | Repaired Cld. Particle Cannon 11804 | -7/Factory | Core integrity fell below 50% 11940 | -7/Factory | Fabricated O-24 Administrator? 12098 | -7/Factory | First assault squad dispatched 12646 | -7/Factory | Discovered exit to Factory (range 16) 13272 | -7/Factory | Discovered exit to Factory (range 12) 13385 | -7/Factory | Lost 4 parts (1n2u1w) 13451 | -7/Factory | Lost 3 parts (1p1n1u) 13544 | -7/Factory | Core integrity fell below 20% 13610 | -7/Factory | Discovered new exit (range 12) 13662 | -7/Factory | Entered Lower Caves 14027 | -7/Lower Caves | Encountered a Warlord checkpoint 18182 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18380 | -7/Lower Caves | Learned 4 Factory zone layouts 18511 | -7/Lower Caves | Discovered new exit (range 13) 18542 | -7/Lower Caves | Identified exit to Lower Caves 18547 | -7/Lower Caves | Entered another Lower Caves area 18621 | -7/Lower Caves | Discovered exit to Factory (range 10) 18757 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 18860 | -7/Lower Caves | Learned Factory terminal intel 19007 | -7/Lower Caves | Encountered a Warlord checkpoint 19008 | -7/Lower Caves | Discovered new exit (range 10) 19027 | -7/Lower Caves | Identified exit to Zion 19248 | -7/Lower Caves | Entered Zion 19418 | -7/Zion | Discovered new exit (range 10) 19672 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 19766 | -7/Zion | Gained Derelict followers 19830 | -7/Zion | Found Prototype Launcher 19830 | -7/Zion | Identified Rocket Array 19840 | -7/Zion | Found Rocket Array 19962 | -7/Zion | Received a visual enhancement algorithm 20062 | -7/Zion | Learned location of Warlord (-5) 20069 | -7/Zion | Learned location of 1 exit from Factory 20451 | -7/Zion | Given A8's code to call for help 20680 | -7/Zion | Found Prototype Processor 20684 | -7/Zion | Found Prototype Processor 20687 | -7/Zion | Found Prototype Hackware 20691 | -7/Zion | Found Prototype Processor 20694 | -7/Zion | Found Prototype Processor 20734 | -7/Zion | Identified Exp. Signal Interpreter (x3) 20741 | -7/Zion | Identified Exp. Hacking Suite 20742 | -7/Zion | Identified Exp. Armor Integrity Analyzer 21205 | -7/Zion | Opened final containment barrier to the Deep Caves 21224 | -7/Zion | Enhanced Grunt warped into view, answering call for help 21228 | -7/Zion | Enhanced Grunt warped into view, answering call for help 21245 | -7/Zion | Discovered new exit (range 3) 21245 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 21254 | -7/Zion | Identified exit to Deep Caves 21574 | -7/Zion | Entered Deep Caves 21574 | -7/Deep Caves | Accompanied by 4 allies 21980 | -7/Deep Caves | Attacked by Z-Imprinter 22030 | -7/Deep Caves | Found Prototype Protection 22031 | -7/Deep Caves | Identified Zio. Weapon Casing 22050 | -7/Deep Caves | Found Zio. Weapon Casing 22113 | -7/Deep Caves | Z-Facility disabled 22227 | -7/Deep Caves | Found Prototype Protection 22227 | -7/Deep Caves | Identified Zio. Heavy Carapace 22389 | -7/Deep Caves | Found Zio. Weapon Casing 23105 | -7/Deep Caves | Discovered new exit (range 7) 23272 | -7/Deep Caves | Found Prototype Device 23272 | -7/Deep Caves | Identified Exp. Thermal Shield 23530 | -7/Deep Caves | Spotted as-63477 23557 | -7/Deep Caves | Destroyed as-63477 23790 | -7/Deep Caves | Exposed GOLEM chamber 23794 | -7/Deep Caves | Found Unknown Device 23794 | -7/Deep Caves | Identified GOLEM Unit 24194 | -7/Deep Caves | Build established: Golem 24638 | -7/Deep Caves | Found GOLEM Unit 24674 | -7/Deep Caves | Found GOLEM Unit 24681 | -7/Deep Caves | Found GOLEM Unit 24762 | -7/Deep Caves | Build established: Hauler-Golem 24968 | -7/Deep Caves | Found Zio. Weapon Casing 24977 | -7/Deep Caves | Found Zio. Weapon Casing 25094 | -7/Deep Caves | Build established: Hauler-Mutant 25295 | -7/Deep Caves | Entered Proximity Caves 25910 | -6/Proximity Caves | Entered Factory 25910 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 25911 | -6/Factory | Identified exit to Lower Caves 25913 | -6/Factory | Loaded intel: 20 terminal locations 26248 | -6/Factory | Discovered new exit (range 11) 26429 | -6/Factory | Repaired Rocket Array 26460 | -6/Factory | Repaired Hcp. Storage Unit 26489 | -6/Factory | Repaired Hcp. Storage Unit 27570 | -6/Factory | Entered Lower Caves 27872 | -6/Lower Caves | Learned Factory terminal intel 28512 | -6/Lower Caves | Discovered new exit (range 7) 28524 | -6/Lower Caves | Identified exit to Lower Caves 28656 | -6/Lower Caves | Entered another Lower Caves area 29049 | -6/Lower Caves | Learned Factory interactive machine intel 29780 | -6/Lower Caves | Discovered new exit (range 11) 29799 | -6/Lower Caves | Identified exit to Data Miner 29845 | -6/Lower Caves | Entered Data Miner 29845 | -6/Data Miner | Discovered new exit (range 7) 29885 | -6/Data Miner | Met Data Miner 29927 | -6/Data Miner | Learned location of Section 7 (-2) 29927 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29963 | -6/Data Miner | Received God Mode back door access code from Data Miner 30138 | -6/Data Miner | Destroyed Data Miner 30141 | -6/Data Miner | Interfaced with the Data Conduit 30145 | -6/Data Miner | Found Prototype Hackware 30150 | -6/Data Miner | Found Prototype Hackware 30575 | -6/Data Miner | Build established: Golem 30639 | -6/Data Miner | Identified exit to Proximity Caves 30878 | -6/Data Miner | Build established: Hauler-Mutant 30890 | -6/Data Miner | Entered Proximity Caves 31272 | -5/Proximity Caves | Build established: Hauler-Golem 31293 | -5/Proximity Caves | Learned Factory emergency access door positions 31346 | -5/Proximity Caves | Discovered new exit (range 3) 31350 | -5/Proximity Caves | Identified exit to Factory 31409 | -5/Proximity Caves | Learned location of 1 exit from Factory 31487 | -5/Proximity Caves | Entered Factory 31487 | -5/Factory | Evolved 2 slots: Utility x2 31488 | -5/Factory | Identified exit to Factory 31490 | -5/Factory | Loaded intel: 226 machine locations 31491 | -5/Factory | Loaded intel: 47 interactive machine locations 31492 | -5/Factory | Loaded intel: 22 terminal locations 31777 | -5/Factory | Sucked down chute 31777 | -5/Factory | Entered Waste 31792 | -5/Waste | EMP discharged 31799 | -5/Waste | Build established: Hauler-Mutant 31821 | -5/Waste | Spotted C-40 Crusher 31840 | -5/Waste | Destroyed C-40 Crusher 31846 | -5/Waste | Found Damper Plating 31858 | -5/Waste | Destroyed C-40 Crusher 31872 | -5/Waste | Destroyed C-40 Crusher 31876 | -5/Waste | Spotted C-40 Crusher 31878 | -5/Waste | Spotted C-40 Crusher 31892 | -5/Waste | EMP discharged 31942 | -5/Waste | Spotted C-40 Crusher 31992 | -5/Waste | EMP discharged 32092 | -5/Waste | EMP discharged 32192 | -5/Waste | EMP discharged 32229 | -5/Waste | Destroyed C-40 Crusher 32292 | -5/Waste | EMP discharged 32342 | -5/Waste | Destroyed C-40 Crusher 32345 | -5/Waste | Destroyed C-40 Crusher 32392 | -5/Waste | EMP discharged 32492 | -5/Waste | EMP discharged 32492 | -5/Waste | Discovered new exit (range 13) 32524 | -5/Waste | Identified exit to Factory 32592 | -5/Waste | EMP discharged 32692 | -5/Waste | EMP discharged 32746 | -5/Waste | Entered Factory 32747 | -5/Factory | Loaded intel: 252 machine locations 32906 | -5/Factory | Discovered exit to Factory (range 12) 33512 | -5/Factory | Intercept squad dispatched 33522 | -5/Factory | Spotted Tracker 33547 | -5/Factory | Spotted Combat Programmer 33555 | -5/Factory | Destroyed Tracker 33561 | -5/Factory | Destroyed Combat Programmer 33580 | -5/Factory | Garrison activated, responded to threat 33646 | -5/Factory | Discovered new exit (range 10) 33661 | -5/Factory | Identified exit to Extension 33840 | -5/Factory | Build established: Hauler-Golem 34035 | -5/Factory | Entered Extension 34036 | -5/Extension | Loaded intel: 28 machine locations 34630 | -5/Extension | Rescued a captive Derelict 34631 | -5/Extension | Rescued a captive Derelict 34658 | -5/Extension | Rescued a captive Derelict 34659 | -5/Extension | Rescued a captive Derelict 34691 | -5/Extension | Build established: Commander-Mutant 35035 | -5/Extension | Disrupted transfer network 35170 | -5/Extension | Spotted B-75 Beast 35177 | -5/Extension | Destroyed B-75 Beast 35180 | -5/Extension | Spotted B-75 Beast 35208 | -5/Extension | Destroyed B-75 Beast 35305 | -5/Extension | Rescued a captive Derelict 35600 | -5/Extension | Identified exit to Cetus 35640 | -5/Extension | Rescued A7 35732 | -5/Extension | Build established: Hauler-Golem 35939 | -5/Extension | Discovered exit to Factory (range 10) 36575 | -5/Extension | Entered Cetus 36575 | -5/Cetus | Accompanied by 8 allies 36576 | -5/Cetus | Loaded intel: 24 machine locations 36580 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 36602 | -5/Cetus | Spotted Cetus Guard 36602 | -5/Cetus | Spotted Cetus Guard 36604 | -5/Cetus | Spotted Cetus Guard 36606 | -5/Cetus | Spotted Cetus Guard 36614 | -5/Cetus | Allies destroyed Cetus Guard 36620 | -5/Cetus | Allies destroyed Cetus Guard 36625 | -5/Cetus | Destroyed Cetus Guard 36628 | -5/Cetus | Destroyed Cetus Guard 36724 | -5/Cetus | Started Cetus Manufacturing Module 36749 | -5/Cetus | Manufactured an Enhanced Grunt 36774 | -5/Cetus | Manufactured an Enhanced Grunt 36799 | -5/Cetus | Manufactured an Enhanced Grunt 36824 | -5/Cetus | Manufactured an Enhanced Grunt 36849 | -5/Cetus | Manufactured an Enhanced Grunt 36865 | -5/Cetus | Cetus Manufacturing Module disabled 36900 | -5/Cetus | Escorted A7 to Cetus Mainframe 36936 | -5/Cetus | Discovered new exit (range 16) 36987 | -5/Cetus | Spotted Cetus Guard 36987 | -5/Cetus | Spotted Cetus Guard 36993 | -5/Cetus | Spotted Cetus Guard 36997 | -5/Cetus | Destroyed Cetus Guard 36997 | -5/Cetus | Allies destroyed Cetus Guard 36997 | -5/Cetus | Spotted Cetus Guard 37001 | -5/Cetus | Destroyed Cetus Guard 37003 | -5/Cetus | Destroyed Cetus Guard 37014 | -5/Cetus | Discovered exit to Factory (range 15) 37026 | -5/Cetus | Met Revision 17 37133 | -5/Cetus | Identified exit to Archives 37144 | -5/Cetus | Entered Archives 37144 | -5/Archives | Accompanied by 7 allies 37145 | -5/Archives | Loaded intel: 8 machine locations 37149 | -5/Archives | Received a hacking code to weaken MAIN.C 37168 | -5/Archives | Met Zhirov 37174 | -5/Archives | Reinforcements dispatched to Archives 37190 | -5/Archives | Read partially decrypted archive contents 37194 | -5/Archives | Discovered new exit (range 15) 37219 | -5/Archives | Reinforcements dispatched to Archives 37220 | -5/Archives | Identified exit to Hub_04(d) 37221 | -5/Archives | Zhirov warped through subspace 37224 | -5/Archives | Entered Hub_04(d) 37225 | -5/Hub_04(d) | Loaded intel: 89 machine locations 37310 | -5/Hub_04(d) | Build established: Hauler-Mutant 37737 | -5/Hub_04(d) | Discovered exit to Factory (range 2) 37831 | -5/Hub_04(d) | Intercept squad dispatched 37833 | -5/Hub_04(d) | Spotted Tracker 37839 | -5/Hub_04(d) | Destroyed Tracker 37848 | -5/Hub_04(d) | Found Exp. Phase Shifter 37854 | -5/Hub_04(d) | Spotted Combat Programmer 37865 | -5/Hub_04(d) | Destroyed Combat Programmer 38101 | -5/Hub_04(d) | Network Hub disabled 38171 | -5/Hub_04(d) | Build established: Hauler-Golem 38209 | -5/Hub_04(d) | Spotted Lightning 38211 | -5/Hub_04(d) | Spotted Lightning 38215 | -5/Hub_04(d) | System corruption reached 10% 38230 | -5/Hub_04(d) | Destroyed Lightning 38231 | -5/Hub_04(d) | Spotted Lightning 38235 | -5/Hub_04(d) | Found EM Dispersion Field 38247 | -5/Hub_04(d) | Destroyed Lightning 38269 | -5/Hub_04(d) | Destroyed Lightning 38274 | -5/Hub_04(d) | Found Exp. Targeting Computer 38279 | -5/Hub_04(d) | Lost 3 parts (1p1n1u) 38282 | -5/Hub_04(d) | Found Exp. Targeting Computer 38285 | -5/Hub_04(d) | Found Exp. Phase Shifter 38411 | -5/Hub_04(d) | Spotted Lightning 38411 | -5/Hub_04(d) | Spotted Lightning 38411 | -5/Hub_04(d) | Spotted Lightning 38437 | -5/Hub_04(d) | Destroyed Lightning 38473 | -5/Hub_04(d) | Destroyed Lightning 38491 | -5/Hub_04(d) | Destroyed Lightning 38495 | -5/Hub_04(d) | Found Prototype Energy Cannon 38504 | -5/Hub_04(d) | Found Prototype Energy Cannon 38509 | -5/Hub_04(d) | Found EM Dispersion Field 38517 | -5/Hub_04(d) | Found Exp. Phase Shifter 38603 | -5/Hub_04(d) | Intercept squad dispatched 38604 | -5/Hub_04(d) | Spotted Tracker 38605 | -5/Hub_04(d) | Core integrity fell below 50% 38605 | -5/Hub_04(d) | Spotted Tracker 38615 | -5/Hub_04(d) | Destroyed Tracker 38620 | -5/Hub_04(d) | Spotted Combat Programmer 38630 | -5/Hub_04(d) | Spotted Combat Programmer 38638 | -5/Hub_04(d) | Identified EMDS (x2) 38645 | -5/Hub_04(d) | Destroyed Tracker 38674 | -5/Hub_04(d) | Destroyed Combat Programmer 38694 | -5/Hub_04(d) | Build established: Scavenger-Mutant 38704 | -5/Hub_04(d) | Lost 8 parts (2p1n5u) 38710 | -5/Hub_04(d) | Destroyed Combat Programmer 38724 | -5/Hub_04(d) | First assault squad dispatched 38754 | -5/Hub_04(d) | Network Hub disabled 38764 | -5/Hub_04(d) | Entered Factory 38764 | -4/Factory | Evolved 2 slots: Utility x2 38765 | -4/Factory | Loaded intel: 234 machine locations 39054 | -4/Factory | Identified System Mapper 39056 | -4/Factory | Identified Deep Network Scanner 39344 | -4/Factory | Fabricated Exp. Sensor Array (x1) 39418 | -4/Factory | Build established: Hacker-Mutant 39447 | -4/Factory | Fabricated Exp. Transmission Jammer? 39585 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 39608 | -4/Factory | Sucked down chute 39608 | -4/Factory | Entered Waste 39623 | -4/Waste | EMP discharged 39690 | -4/Waste | Destroyed C-40 Crusher 39699 | -4/Waste | Spotted C-40 Crusher 39716 | -4/Waste | Destroyed C-40 Crusher 39723 | -4/Waste | EMP discharged 39723 | -4/Waste | System corruption reached 10% 39743 | -4/Waste | Destroyed C-40 Crusher 39749 | -4/Waste | Found Damper Plating 39810 | -4/Waste | Spotted C-40 Crusher 39823 | -4/Waste | EMP discharged 39827 | -4/Waste | Destroyed C-40 Crusher 39828 | -4/Waste | Spotted C-40 Crusher 39897 | -4/Waste | Destroyed C-40 Crusher 39898 | -4/Waste | Spotted C-40 Crusher 39923 | -4/Waste | EMP discharged 39943 | -4/Waste | Destroyed C-40 Crusher 39952 | -4/Waste | Found Damper Plating 39985 | -4/Waste | Found Damper Plating 40023 | -4/Waste | EMP discharged 40090 | -4/Waste | Discovered new exit (range 15) 40123 | -4/Waste | EMP discharged 40171 | -4/Waste | Identified exit to Factory 40213 | -4/Waste | Entered Factory 40214 | -4/Factory | Loaded intel: 245 machine locations 40732 | -4/Factory | Repaired Quantum Reactor 40841 | -4/Factory | Repaired Centrium Heavy Treads 41104 | -4/Factory | Destroyed 8 combat bots 41146 | -4/Factory | Identified exit to Upper Caves 41238 | -4/Factory | First assault squad dispatched 41353 | -4/Factory | Destroyed 9 combat bots 41412 | -4/Factory | Fabricated Adv. Force Field? 41478 | -4/Factory | Destroyed 7 combat bots 41489 | -4/Factory | Fabricated Adv. Force Field (x2) 41514 | -4/Factory | Local fabrication network quarantined 41649 | -4/Factory | Entered Upper Caves 43572 | -4/Upper Caves | Identified exit to Upper Caves 44290 | -4/Upper Caves | Ambushed by wild Derelicts 44537 | -4/Upper Caves | Entered another Upper Caves area 45024 | -4/Upper Caves | Discovered new exit (range 10) 45044 | -4/Upper Caves | Identified exit to Zhirov 45046 | -4/Upper Caves | Entered Zhirov 45046 | -4/Zhirov | Discovered new exit (range 4) 45211 | -4/Zhirov | Found Alien Artifact 45211 | -4/Zhirov | Identified Integrated Reactor 45211 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 45608 | -4/Zhirov | Found Alien Artifact 45722 | -4/Zhirov | Identified exit to Proximity Caves 45735 | -4/Zhirov | Cloak Generator disabled 45749 | -4/Zhirov | Entered Proximity Caves 46278 | -3/Proximity Caves | Discovered new exit (range 10) 46302 | -3/Proximity Caves | Identified exit to Research 46390 | -3/Proximity Caves | Entered Research 46390 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 46391 | -3/Research | Loaded intel: 99 machine locations 46688 | -3/Research | Identified exit to Armory 46688 | -3/Research | Identified exit to Quarantine 46880 | -3/Research | Central database locked down 47390 | -3/Research | First assault squad dispatched 47511 | -3/Research | Destroyed 8 combat bots 47764 | -3/Research | Intercept squad dispatched 47768 | -3/Research | Spotted Tracker 47820 | -3/Research | Spotted Combat Programmer 47822 | -3/Research | Destroyed Tracker 47843 | -3/Research | Destroyed 8 combat bots 47845 | -3/Research | Destroyed Combat Programmer 47977 | -3/Research | Intercept squad dispatched 47977 | -3/Research | Spotted Tracker 47979 | -3/Research | Spotted Tracker 47979 | -3/Research | Spotted Combat Programmer 47979 | -3/Research | Spotted Tracker 47981 | -3/Research | Spotted Combat Programmer 48004 | -3/Research | Entered Armory 48005 | -3/Armory | Loaded intel: 72 machine locations 48035 | -3/Armory | Lost 12 parts (1p1n6u4w) 48176 | -3/Armory | Fabricated Adv. Force Field (x2) 48232 | -3/Armory | Fabricated Exp. Weapon Shielding (x1) 48291 | -3/Armory | Central database locked down 48379 | -3/Armory | Fabricated Adv. Powered Armor (x1) 48409 | -3/Armory | Fabricated Hcp. Storage Unit (x1) 48436 | -3/Armory | Fabricated Hcp. Storage Unit (x1) 48467 | -3/Armory | Fabricated Hcp. Storage Unit (x1) 48543 | -3/Armory | Fabricated Adv. Powered Armor (x1) 48608 | -3/Armory | Fabricated Adv. Powered Armor (x1) 48686 | -3/Armory | Fabricated Exp. Weapon Shielding (x1) 48698 | -3/Armory | System corruption reached 10% 48748 | -3/Armory | Identified Transdimensional Reconstructor 48748 | -3/Armory | Warped through subspace to slip node 48748 | -3/Armory | Discovered new exit (range 1) 48748 | -3/Armory | Identified exit to Lab 48750 | -3/Armory | Entered Lab 48750 | -3/Lab | Discovered new exit (range 9) 48765 | -3/Lab | Identified exit to Research 48773 | -3/Lab | Hidden lab's door opened automatically 48773 | -3/Lab | Sensor layout match revealed 48774 | -3/Lab | Gained access to the hidden lab's interior 48795 | -3/Lab | Detected by scanners 48801 | -3/Lab | Confronted by A5 48882 | -3/Lab | Destroyed A5 48944 | -3/Lab | Found Prototype Protection 48944 | -3/Lab | Identified Hvy. Regenerative Plating 49035 | -3/Lab | Found Transdimensional Reconstructor 49082 | -3/Lab | Decrypted terminal 49139 | -3/Lab | Decrypted terminal 49142 | -3/Lab | Disabled Active System Cloaker 49148 | -3/Lab | MAIN.C forces arrive to investigate 49176 | -3/Lab | Found Prototype Protection 49176 | -3/Lab | Identified Med. Regenerative Plating 49240 | -3/Lab | Found Integrated Reactor 49240 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 49284 | -3/Lab | Found Prototype Energy Gun 49284 | -3/Lab | Identified Hyp. EM Gauss Rifle 49290 | -3/Lab | Found Prototype Energy Cannon 49290 | -3/Lab | Identified Potential Cannon 49306 | -3/Lab | Found Prototype Hackware 49339 | -3/Lab | Found Alien Artifact 49362 | -3/Lab | Found Alien Artifact 49430 | -3/Lab | Found Prototype Special Weapon 49505 | -3/Lab | Entered Research 49505 | -2/Research | Evolved 2 slots: Utility x2 49505 | -2/Research | Identified Quantum Router 49506 | -2/Research | Loaded intel: 98 machine locations 49611 | -2/Research | Identified exit to Testing 49787 | -2/Research | Found Enh. Force Lance 49819 | -2/Research | Build established: Wizard-Mutant 49822 | -2/Research | Identified Core Expander 49822 | -2/Research | Identified Core Reset Matrix 49822 | -2/Research | Installed Core Expander, added new Power slot 50064 | -2/Research | Entered Testing 50065 | -2/Testing | Loaded intel: 94 machine locations 50129 | -2/Testing | Found Prototype Protection 50129 | -2/Testing | Identified SHELL Armor 50185 | -2/Testing | Identified Gui. Remote Datajack 50301 | -2/Testing | Found Prototype Ballistic Gun 50301 | -2/Testing | Identified Hyp. Multirail 50333 | -2/Testing | Fabricated Biometal Heavy Treads (x2) 50496 | -2/Testing | Fabricated Exp. Weapon Shielding (x1) 50575 | -2/Testing | Fabricated Adv. Phase Shifter (x1) 50789 | -2/Testing | Found Prototype Energy Cannon 50847 | -2/Testing | Found Prototype Energy Cannon 50847 | -2/Testing | Identified Null Cannon 50857 | -2/Testing | Local fabrication network quarantined 50896 | -2/Testing | Intercept squad dispatched 50908 | -2/Testing | Spotted Tracker 50908 | -2/Testing | Spotted Tracker 50925 | -2/Testing | Destroyed Tracker 50929 | -2/Testing | Destroyed Tracker 50947 | -2/Testing | Found Exp. Phase Shifter 50963 | -2/Testing | Spotted Combat Programmer 50969 | -2/Testing | System corruption reached 10% 50969 | -2/Testing | Spotted Combat Programmer 50986 | -2/Testing | Destroyed Combat Programmer 50998 | -2/Testing | Destroyed Combat Programmer 51251 | -2/Testing | Build established: Hacker-Mutant 51466 | -2/Testing | Found Prototype Launcher 51529 | -2/Testing | Spotted Fortress 51639 | -2/Testing | Destroyed Fortress 51641 | -2/Testing | Found Exp. Force Field 51652 | -2/Testing | Found Unknown Device 51652 | -2/Testing | Identified Antimissile System 51772 | -2/Testing | Intercept squad dispatched 51792 | -2/Testing | Spotted Tracker 51812 | -2/Testing | Destroyed Tracker 51813 | -2/Testing | Destroyed Tracker 51826 | -2/Testing | Destroyed Tracker 51885 | -2/Testing | Spotted Combat Programmer 51896 | -2/Testing | System corruption reached 30% 51899 | -2/Testing | Destroyed Combat Programmer 51913 | -2/Testing | Destroyed Combat Programmer 51921 | -2/Testing | Destroyed Combat Programmer 51962 | -2/Testing | Found Prototype Processor 51962 | -2/Testing | Identified Exp. Target Analyzer 52074 | -2/Testing | Discovered new exit (range 5) 52080 | -2/Testing | Identified exit to Section 7 52087 | -2/Testing | Entered Section 7 52088 | -2/Section 7 | Loaded intel: 157 machine locations 52115 | -2/Section 7 | Identified exit to Access 52332 | -2/Section 7 | Found Alien Artifact 52332 | -2/Section 7 | Identified Integrity Redistributor 52332 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-147) 52384 | -2/Section 7 | First assault squad dispatched 52479 | -2/Section 7 | Found Point Singularity Launcher 52625 | -2/Section 7 | Spotted S7 Guard 52630 | -2/Section 7 | Destroyed S7 Guard 52656 | -2/Section 7 | Found Alien Artifact 52656 | -2/Section 7 | Identified Core Membrane 52656 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 52700 | -2/Section 7 | Found Alien Artifact 52700 | -2/Section 7 | Identified Integrated Dissipator 52700 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 52872 | -2/Section 7 | Assembled infested ambush trap array 52921 | -2/Section 7 | Intercept squad dispatched 52921 | -2/Section 7 | Spotted Tracker 52921 | -2/Section 7 | Spotted Tracker 52925 | -2/Section 7 | Destroyed 8 combat bots 52926 | -2/Section 7 | Destroyed Tracker 52933 | -2/Section 7 | Destroyed Tracker 52951 | -2/Section 7 | Spotted Combat Programmer 52952 | -2/Section 7 | Found Exp. Phase Shifter 52952 | -2/Section 7 | Spotted Combat Programmer 52964 | -2/Section 7 | Destroyed Combat Programmer 52981 | -2/Section 7 | Destroyed Combat Programmer 53144 | -2/Section 7 | Spotted Executioner 53147 | -2/Section 7 | Spotted Executioner 53150 | -2/Section 7 | Build established: Hauler-Mutant 53156 | -2/Section 7 | Destroyed Executioner 53159 | -2/Section 7 | Destroyed Executioner 53192 | -2/Section 7 | Found Prototype Device 53192 | -2/Section 7 | Identified Adv. Kinecellerator 53567 | -2/Section 7 | Found Integrity Redistributor 53570 | -2/Section 7 | Found Integrity Redistributor 53636 | -2/Section 7 | Found Alien Artifact 53636 | -2/Section 7 | Identified LRC Insulator 53636 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 53647 | -2/Section 7 | Found Alien Artifact 53647 | -2/Section 7 | Identified LRC Boosters 53647 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 53787 | -2/Section 7 | Spotted B-99 Colossus 53829 | -2/Section 7 | Destroyed B-99 Colossus 53842 | -2/Section 7 | Found Prototype Ballistic Gun 53842 | -2/Section 7 | Identified Multirail 54033 | -2/Section 7 | Intercept squad dispatched 54043 | -2/Section 7 | Spotted Tracker 54045 | -2/Section 7 | Destroyed Tracker 54047 | -2/Section 7 | Spotted Tracker 54051 | -2/Section 7 | Destroyed Tracker 54057 | -2/Section 7 | Spotted Tracker 54057 | -2/Section 7 | Destroyed Tracker 54080 | -2/Section 7 | Destroyed Combat Programmer 54096 | -2/Section 7 | Spotted Combat Programmer 54097 | -2/Section 7 | Spotted Combat Programmer 54103 | -2/Section 7 | Destroyed Combat Programmer 54105 | -2/Section 7 | Destroyed Combat Programmer 54160 | -2/Section 7 | Found Exp. Targeting Computer 54184 | -2/Section 7 | Found Exp. Targeting Computer 54230 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-141) 54234 | -2/Section 7 | Entered Access 54234 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 54235 | -1/Access | Loaded intel: 97 machine locations 54734 | -1/Access | First assault squad dispatched 54759 | -1/Access | Discovered new exit (range 7) 54770 | -1/Access | Identified exit to Command 54775 | -1/Access | Entered Command 54776 | -1/Command | Loaded intel: 54 machine locations 54914 | -1/Command | Spotted M Guard 54916 | -1/Command | Spotted M Guard 54916 | -1/Command | Spotted Combat Programmer 54916 | -1/Command | Spotted Combat Programmer 54929 | -1/Command | Destroyed M Guard 54941 | -1/Command | Destroyed M Guard 54951 | -1/Command | Destroyed Combat Programmer 54953 | -1/Command | Destroyed Combat Programmer 54953 | -1/Command | Destroyed all MAIN.C guards 54983 | -1/Command | Found Prototype Device 54983 | -1/Command | Identified AEGIS Remote Shield 54990 | -1/Command | Found Zero-point Reactor 54994 | -1/Command | Found Adv. Micro-nuke Launcher 55000 | -1/Command | Found Zero-point Reactor 55009 | -1/Command | Found Hvy. Regenerative Plating 55170 | -1/Command | Met MAIN.C 55174 | -1/Command | 0b10 Conduit disabled 55195 | -1/Command | Destroyed MAIN.C Shell 55196 | -1/Command | MAIN.C activated Command garrisons 55231 | -1/Command | Destroyed MAIN.C 55278 | -1/Command | Found Zero-point Reactor 55282 | -1/Command | Found Exp. Targeting Computer 55476 | -1/Command | Destroyed 23 combat bots 55840 | -1/Command | Build established: Generator-Mutant 57453 | -1/Command | Found Adv. Kinecellerator 57641 | -1/Command | Found Gamma Bomb Array 58117 | -1/Command | Found Adv. Kinecellerator 58126 | -1/Command | Discovered new exit (range 8) 58407 | -1/Command | Build established: Scavenger-Mutant 59220 | -1/Command | Build established: Scavenger-Gunner 59367 | -1/Command | Discovered new exit (range 21) 59926 | -1/Command | Spotted B-99 Colossus 59947 | -1/Command | Destroyed B-99 Colossus 60915 | -1/Command | Warped through subspace to slip node 60915 | -1/Command | Discovered new exit (range 5) 60920 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-147) 60929 | -1/Command | Found Quantum Capacitor 60946 | -1/Command | Entered Access_0 60947 | -1/Access_0 | Loaded intel: 49 machine locations 60947 | -1/Access_0 | Met Architect 60949 | -1/Access_0 | Destroyed A8 with decrypted code from the hidden lab 60956 | -1/Access_0 | Architect warped through subspace 61000 | -1/Access_0 | Architect warped through subspace 61048 | -1/Access_0 | Architect warped through subspace 61096 | -1/Access_0 | Architect warped through subspace 61139 | -1/Access_0 | Spotted Enhanced Programmer 61142 | -1/Access_0 | Architect warped through subspace 61153 | -1/Access_0 | Destroyed Enhanced Programmer 61173 | -1/Access_0 | Found Exp. Target Analyzer 61198 | -1/Access_0 | Architect warped through subspace 61232 | -1/Access_0 | Identified Imp. Potential Cannon 61265 | -1/Access_0 | Architect warped through subspace 61282 | -1/Access_0 | Spotted Enhanced Programmer 61302 | -1/Access_0 | Destroyed Enhanced Programmer 61308 | -1/Access_0 | Architect warped through subspace 61308 | -1/Access_0 | Spotted Enhanced Programmer 61314 | -1/Access_0 | Destroyed Enhanced Programmer 61335 | -1/Access_0 | Found Exp. Weapon Cycler 61339 | -1/Access_0 | Architect warped through subspace 61347 | -1/Access_0 | Spotted Enhanced Programmer 61348 | -1/Access_0 | Spotted Enhanced Programmer 61348 | -1/Access_0 | Destroyed Enhanced Programmer 61354 | -1/Access_0 | Spotted Enhanced Programmer 61362 | -1/Access_0 | Destroyed Enhanced Programmer 61363 | -1/Access_0 | Destroyed Enhanced Programmer 61367 | -1/Access_0 | Architect warped through subspace 61367 | -1/Access_0 | Found Prototype Device 61367 | -1/Access_0 | Identified Exp. Focal Shield 61374 | -1/Access_0 | Found Prototype Device 61374 | -1/Access_0 | Identified Desublimator 61397 | -1/Access_0 | Architect warped through subspace 61403 | -1/Access_0 | Subspace Access Node disabled 61429 | -1/Access_0 | Architect warped through subspace 61430 | -1/Access_0 | Subspace Access Node disabled 61462 | -1/Access_0 | Architect warped through subspace 61478 | -1/Access_0 | Spotted Enhanced Programmer 61480 | -1/Access_0 | Destroyed Enhanced Programmer 61486 | -1/Access_0 | A6 warped into view 61487 | -1/Access_0 | Destroyed A6 with decrypted code from the hidden lab 61492 | -1/Access_0 | Architect warped through subspace 61517 | -1/Access_0 | Architect warped through subspace 61535 | -1/Access_0 | Architect warped through subspace 61557 | -1/Access_0 | Architect warped through subspace 61572 | -1/Access_0 | Subspace Access Node disabled 61579 | -1/Access_0 | Architect warped through subspace 61612 | -1/Access_0 | Architect warped through subspace 61641 | -1/Access_0 | Subspace Access Node disabled 61967 | -1/Access_0 | Found Prototype Processor 61967 | -1/Access_0 | Identified Exp. Melee Analysis Suite 62046 | -1/Access_0 | Build established: Generator-Mutant 62245 | -1/Access_0 | Spotted Enhanced Programmer 62261 | -1/Access_0 | Destroyed Enhanced Programmer 62310 | -1/Access_0 | Found Desublimator 62318 | -1/Access_0 | Found Desublimator 62328 | -1/Access_0 | Found Exp. Phase Shifter 62344 | -1/Access_0 | Found Exp. Weapon Cycler 62407 | -1/Access_0 | Found Sigix Corpse 62502 | -1/Access_0 | Spotted Enhanced Programmer 62509 | -1/Access_0 | Destroyed Enhanced Programmer 62649 | -1/Access_0 | Destroyed A2 62652 | -1/Access_0 | Found Prototype Device 62652 | -1/Access_0 | Identified ST Field Compressor 62657 | -1/Access_0 | Found Deep Network Scanner 62660 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 62672 | -1/Access_0 | Spotted Enhanced Programmer 62681 | -1/Access_0 | Destroyed Enhanced Programmer 62850 | -1/Access_0 | A4 warped into view 62858 | -1/Access_0 | Destroyed A4 62870 | -1/Access_0 | Found Prototype Device 62870 | -1/Access_0 | Identified Exp. Shock Absorption System 62926 | -1/Access_0 | Started Test 138-B, establishing a local singularity 62927 | -1/Access_0 | Singularity Gate disabled 62950 | -1/Access_0 | Build established: Scavenger-Gunner 63033 | -1/Access_0 | Found Alien Artifact 63316 | -1/Access_0 | Build established: Scavenger-Mutant 63385 | -1/Access_0 | Found Deep Network Scanner 63854 | -1/Access_0 | Destroyed Architect 63856 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 63863 | -1/Access_0 | Found Alien Artifact 64366 | -1/Access_0 | Found Adv. Kinecellerator 64757 | -1/Access_0 | A3 warped into view 64765 | -1/Access_0 | Destroyed A3 64797 | -1/Access_0 | Found Deep Network Scanner 64802 | -1/Access_0 | Found Prototype Hackware 64802 | -1/Access_0 | Identified Quantum Router 65045 | -1/Access_0 | Build established: Generator-Gunner 65114 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor (x2) 65114 | -1/Access_0 | Warped through subspace to slip node 65114 | -1/Access_0 | Discovered new exit (range 8) 65115 | -1/Access_0 | Core integrity fell below 50% 65126 | *** | Establishing 0b11! Last Messages --------------- >>Record "Log L.JSI57FRK" [REDACTED] >>Record "Log L.L98W4A5V" It wasn't long ago that I would've thought it impossible for LRC-V3 to discover our location here, much less reach Access_0. Exposure of the data conduit and subsequent events have forced me to reassess those calculations, however, suggesting it's time to bolster our local defensive capabilities for the time being. >>Record "Log L.IF98U5FV" MAIN.C is growing desperate. Updated plans for the Combat Programmers which we fed to 0b10 via Researchers were immediately adopted into the main line to deal with high-level threats. As expected there was less thorough vetting than under normal circumstances. I can control them all at the flip of a switch. >>Record "Log L.FKJCV0W3" [REDACTED] 65114_ Connecting with Architect Logs... 65114_ Identified Hpw. Transdimensional Reconstructor. 65114_ Warped through subspace, drawn to slip node. 65114_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 153 Energy Capacity 2590 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Power Amplification 40 Additional Mass Support 10 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 32 Melee Accuracy 8 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 25 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 45 Defensive Hacking 25 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Barrage Gun | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Adv. Force Field | -4/Factory | Hacked Exp. Weapon Shielding | -4/Upper Caves | Hacked Exp. Targeting Computer | -4/Upper Caves | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Arm. Heavy Treads | -3/Research | Hacked Adv. Heavy Treads | -3/Armory | Hacked Adv. Powered Armor | -3/Armory | Hacked Biometal Heavy Treads | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Adv. Phase Shifter | -2/Testing | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory O-24 Administrator | x1 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -4/Factory Exp. Transmission Jammer | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Adv. Force Field | x2 | -4/Factory Adv. Force Field | x2 | -4/Factory Adv. Force Field | x2 | -3/Armory Exp. Weapon Shielding | x1 | -3/Armory Adv. Powered Armor | x1 | -3/Armory Hcp. Storage Unit | x1 | -3/Armory Hcp. Storage Unit | x1 | -3/Armory Hcp. Storage Unit | x1 | -3/Armory Adv. Powered Armor | x1 | -3/Armory Adv. Powered Armor | x1 | -3/Armory Exp. Weapon Shielding | x1 | -3/Armory Biometal Heavy Treads | x2 | -2/Testing Exp. Weapon Shielding | x1 | -2/Testing Adv. Phase Shifter | x1 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Integrity Redistributor Core Membrane Integrated Dissipator LRC Insulator LRC Boosters High-powered Transdimensional Reconstructor Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed CoilMolecularDisintegrator Manual? 0 Play Time 14:36:36 Cumulative 828.2 hours Start 2020.09.04 @ 20:42:19 End 2020.09.07 @ 20:11:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type 1 Total 41 Types 9/12/8/3/1/1/7 Lore% 97 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38772d38-acc8-46a5-8859-02d43b12f705