Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 15:44:46 Player: sanktem Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1438) 1438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2843 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 96/100 System Corruption 1% Temperature Cool (2) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Light Ion Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Autogun Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Improved Light Cannon Improved Light Cannon Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 6 11 20 1 Power 7 | 1 2 4 . Engine 6 | 1 1 4 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 16 | 2 5 9 . Treads 2 | 2 . . . Leg 11 | . 5 6 . Wheel . | . . . . Hover . | . . . . Flight 3 | . . 3 . Utility 5 | 1 1 3 . Device 1 | . 1 . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 10 | 2 3 4 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 2 . Ballistic Cannon 2 | . . 2 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . 3 20 4 Power 6 | . 2 3 1 Propulsion 11 | . 1 10 . Utility 3 | . . 2 1 Weapon 7 | . . 5 2 Highest Loss Streak 5 | . 1 5 2 To Critical Strikes . | . . . . Average Backups 6 | 1 5 6 7 Power 1 | . . 1 1 Propulsion 2 | . 2 1 4 Utility . | . . . . Weapon 2 | . 2 3 2 Tool/Special . | . . . . Unused Backups 10 | . . 3 7 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 5 | . . 3 2 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 95 77 66 Engine 9 | . 7 10 10 Core 2 | . 5 . . Treads 3 | . 7 . . Leg 18 | . 18 18 22 Flight 3 | . . 7 . Device 7 | . 12 3 . Storage 12 | . 14 10 11 Protection 3 | . . 5 3 Ballistic Gun 18 | . 26 11 12 Ballistic Cannon 5 | . . 9 . Peak Build Rating 13 | 6 11 13 10 Average Rating 9 | 4 9 9 8 On Entrance 6 | . 6 9 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 11 15 23 19 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 5 | . 1 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 7 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 1 5 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 6 8 7 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1150 | 223 337 541 49 Remotely . | . . . . Salvage Created 1676 | . 618 989 69 Parts 115 | . 38 71 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 54 | . 16 34 4 Guns 37 | . 15 18 4 Cannons 13 | . . 13 . AOE 4 | . 1 3 . Classes Destroyed 6 | . 5 1 . Worker 3 | . 1 2 . Builder 2 | . 1 1 . Recycler 2 | . 1 1 . Swarmer 22 | . 4 14 4 Grunt 26 | . 12 14 . Sentry 6 | . . 6 . Best Kill Streak 7 | . 5 7 4 Combat Bots Only 6 | . 5 6 4 Max Kills in Single Turn 3 | . 3 3 1 Gunslinging 1 | . . 1 . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 347 | . 79 222 46 Missed 98 | . 21 68 9 Hits 249 | . 58 154 37 Projectile 249 | . 58 154 37 AOE 1 | . . 1 . Critical Strikes 6 | . . 6 . Damage Taken 2991 | . 713 1979 299 Core 569 | . 166 330 73 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 33 . . Volleys Fired 147 | . 42 86 19 Largest 2 | . 2 2 2 Hottest 66 | . 50 66 63 Shots Fired 274 | . 83 166 25 Gun 223 | . 81 117 25 Cannon 46 | . . 46 . Launcher 5 | . 2 3 . Special . | . . . . Kinetic 263 | . 81 163 19 Thermal 6 | . . . 6 Explosive 5 | . 2 3 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 7 13 3 Robot Miss Streak 5 | . 4 5 4 Penetration Max . | . . . . Secondary Targets 5 | . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 170 | . 52 106 12 Core Hits 98 | . 35 59 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2558 | . 812 1596 150 Guns 1453 | . 560 743 150 Cannons 634 | . . 634 . Explosions 409 | . 234 175 . Melee . | . . . . Ramming 62 | . 18 44 . Kinetic 2053 | . 560 1377 116 Thermal 34 | . . . 34 Explosive 409 | . 234 175 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 3 1 Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 33 | . . 33 . Projectiles 3 | . . 3 . Explosions 30 | . . 30 . Melee . | . . . . Knockbacks 8 | . . 8 . Impact . | . . . . Kinetic 7 | . . 7 . Secondary 1 | . . 1 . Self-Inflicted Damage 137 | . 39 98 . Shots 4 | . 1 3 . Rammed 3 | . . 3 . Targets Rammed 18 | . 6 12 . Kicked 15 | . 6 9 . Crushed . | . . . . Highest Temperature 194 | . 18 146 194 Average Temperature 34 | . 8 33 58 Received Heat Transfer 834 | . 252 582 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . . . 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 81 100 Level 1 9 | . . 18 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 246 | . 128 246 131 Initial 81 | . . . 81 Average 93 | . 40 138 102 Influence Increases 1410 | . 404 916 90 Destroy 0b10 Robot/C 1080 | . 320 680 80 Destroy 0b10 Robot/NC 35 | . 15 20 . Destroy Leader 220 | . 60 150 10 Destroy Structure 30 | . 9 21 . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 1329 | . 404 706 219 Entered New Map 129 | . . . 129 Time Decay 936 | . 380 506 50 Lost Part 264 | . 24 200 40 Squads Dispatched 7 | . 3 4 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 87 | . 30 50 7 Peak Tracking Total 6 | . 6 5 4 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 10 | . 8 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 1 2 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . 1 11 . Successful 7 | . . 7 . Failed 5 | . 1 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Retrieve Matter 2 | . . 2 . Retrieve Components 1 | . . 1 . Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2964 | 83 1206 1564 111 Spaces Moved 1800 | 52 778 914 56 Core 19 | 13 . 6 . Treads 202 | 39 163 . . Legs 1324 | . 615 653 56 Wheels . | . . . . Hover . | . . . . Flight 255 | . . 255 . Fastest Speed 50 | 50 120 114 120 Average Speed 135 | 132 133 138 120 Slowest Speed 360 | 160 190 360 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 95 62 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . 8 23 . Melee . | . . . . Projectile 6 | . . 6 . AOE 25 | . 8 17 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2079 | 66 871 1066 76 Wait 3 | . 3 . . Move 1797 | 51 777 913 56 Hop . | . . . . Pick Up 55 | 9 18 28 . Fast Attach . | . . . . Attach 45 | 6 17 21 1 Detach 5 | . 5 . . Swap 1 | . . 1 . Drop 8 | . 3 5 . Fire 147 | . 42 86 19 Melee . | . . . . Ram 3 | . . 3 . Kick 15 | . 6 9 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 5) 561 | -10/Materials | Discovered new exit (range 11) 663 | -10/Materials | Discovered new exit (range 13) 683 | -10/Materials | Core integrity fell below 50% 759 | -10/Materials | Discovered new exit (range 8) 1151 | -10/Materials | Discovered new exit (range 13) 1185 | -10/Materials | Discovered new exit (range 9) 1290 | -10/Materials | Entered another Materials area 1290 | -9/Materials | Evolved 2 slots: Propulsion x2 1464 | -9/Materials | Build established: Scavenger-Mutant 1666 | -9/Materials | Lost 5 parts (1p3n1w) 1730 | -9/Materials | Core integrity fell below 50% 1748 | -9/Materials | Lost 4 parts (1p1n2w) 2008 | -9/Materials | Discovered new exit (range 14) 2350 | -9/Materials | Lost 4 parts (2n1u1w) 2639 | -9/Materials | Core integrity fell below 20% 2670 | -9/Materials | Discovered new exit (range 6) 2697 | -9/Materials | Discovered new exit (range 15) 2854 | -9/Materials | Entered Mines 2965 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02883_ S-10 Pest destroyed. 02885_ K-01 Serf collects debris. 02898_ R-06 Scavenger collects Lgt. Assault Rifle+. 02900_ S-10 Pest destroyed. 02904_ R-06 Scavenger collects Flight Unit. 02907_ R-06 Scavenger collects Lgt. Assault Rifle+. 02909_ Acquired 19 matter. 02911_ Acquired 11 matter. 02911_ R-06 Scavenger collects Flight Unit. 02914_ K-01 Serf collects debris. 02918_ T-07 Excavator is excavating. 02918_ U-05 Engineer lays Concrete. 02921_ U-05 Engineer builds a Wall. 02922_ System corrupted: Heat flow error (+214). 02922_ T-07 Excavator is excavating. 02926_ K-01 Serf collects debris. 02926_ T-07 Excavator is excavating. 02929_ K-01 Serf collects debris. 02944_ Hvy. Assault Rifle destroyed. 02959_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????#######? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????# #? | | ?????????????????###?????????????##????# #? | | ????????????????## #??????????## ####?# #? | | ???????????????## #?????????# ??# #? | | ??????????????## ?????????# #??# #? | | ?????????????## ?????????# #??# * #? | | ???????? ### ?????????? #??##*####? | | ????????? ##?########t ##???# #???? | | ?????????????? ### ## #?### #???? | | ???????????????????# ### % #???? | | ???????????????????## ###???? | | ????????????????????### #?????? | | ??????????????????????## ###?????? | | ???????????????????????## #???????? | | ????????????????????????## s ## #???????? | | ?????????????????????????#ssr #### #??????? | | ???????????????????????### ##??## ##??????? | | ??????????????????????## @ ###????####???????? | | ??????????????????????# ##?????????????????? | | ?????????????????????# ##??????????????????? | | ????????????????????# ##???????????????????? | | ???????????????????# ?????????????????????? | | ??????????????????# #?????????????????????? | | ????????????????? ??????????????????????? | | ??????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????## ???????????????????????? | | ??????????????# ???????????????????????? | | ?????????????? #### ???????????????????????? | | ?????????????? #???#????????????????????????? | | ????????????????#?????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidFieldCharger Manual? 0 Play Time 00:31:17 Cumulative 8.6 hours Start 2026.02.07 @ 15:13:02 End 2026.02.07 @ 15:44:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c460849-78fb-49fe-8a86-d4203ded1ddd