Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.17 @ 01:18:24 Player: Lumi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (29) 145 Value Destroyed (643) 643 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5308 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 161/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Power Amplifier Advanced Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Gravmag System Improved Airjet Flight Unit Flight Unit Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Targeting Computer Improved Maneuvering Thrusters Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Improved Maneuvering Thrusters [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Treads Heavy Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . 1 2 1 1 . . . . . Utility 2 | . . 1 . 1 . . . . . . Weapon 2 | . . . . . . . . . . 2 Parts Attached 76 | 7 1 17 7 8 11 2 15 2 . 6 Power 17 | 1 . 6 . 2 2 . 4 1 . 1 Engine 10 | 1 . 6 . 1 . . 1 1 . . Core 7 | . . . . 1 2 . 3 . . 1 Reactor . | . . . . . . . . . . . Propulsion 36 | 3 . 5 6 5 3 2 9 . . 3 Treads 2 | 1 . . . . . . . . . 1 Leg 3 | 2 . 1 . . . . . . . . Wheel . | . . . . . . . . . . . Hover 8 | . . 4 . . . . 3 . . 1 Flight 23 | . . . 6 5 3 2 6 . . 1 Utility 17 | 1 1 4 . 1 6 . 2 . . 2 Device 5 | . . . . 1 1 . 2 . . 1 Storage 5 | 1 1 3 . . . . . . . . Processor 6 | . . 1 . . 4 . . . . 1 Hackware 1 | . . . . . 1 . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 6 | 2 . 2 1 . . . . 1 . . Energy Gun 2 | . . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 28 | . . 2 3 3 4 . 8 . . 8 Power 3 | . . . . . . . 1 . . 2 Propulsion 21 | . . 1 2 3 3 . 7 . . 5 Utility 2 | . . . . . 1 . . . . 1 Weapon 2 | . . 1 1 . . . . . . . Highest Loss Streak 7 | . . 1 3 2 2 . 7 . . 4 Average Slot Usage (%) 72 | . 96 96 85 64 72 68 73 41 40 38 Engine 5 | . 11 10 9 3 6 6 4 . . . Core 2 | . . . . 3 6 6 6 6 6 3 Leg 4 | . 28 9 . . . . . . . . Hover 8 | . . 20 17 . . . 8 6 6 4 Flight 14 | . . . 15 40 38 35 31 6 6 3 Storage 9 | . 27 22 17 7 . . . . . . Processor 10 | . . 10 9 7 17 13 13 13 13 9 Hackware 2 | . . . . . 1 6 6 6 6 5 Energy Gun 1 | . . 3 9 1 . . . . . . Ballistic Gun 7 | . 28 18 9 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 24 | 10 14 21 21 18 24 20 20 7 7 8 Greatest Support 70 | 20 20 30 27 24 35 20 20 8 8 70 Greatest Overweight (x) 5 | . . 1 5 1 1 . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | 6 8 12 10 8 8 4 4 4 4 4 Average Capacity 6 | 5 7 8 9 8 4 4 4 4 4 4 Most Carried 10 | 6 7 10 10 8 7 4 4 4 4 4 Average Carried 5 | 4 6 6 9 7 4 4 3 3 4 2 Final Capacity 10 | 6 8 10 8 8 4 4 4 4 4 4 Final Carried 10 | 6 7 10 8 8 4 4 4 4 4 2 Class Distribution -------------------- 52% | Mutant 17% | Scavenger-Sprinter 15% | Sprinter 12% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Matter Collected 1014 | 210 35 461 101 . 128 . . 49 . 30 Remotely . | . . . . . . . . . . . Salvage Created 889 | . 84 598 169 . . . . 11 . 27 Parts 68 | . 3 45 16 . . . . 1 . 3 Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Combat Hostiles Destroyed 24 | . 2 15 6 . . . . 1 . . Guns 23 | . 2 15 6 . . . . . . . Cannons 1 | . . . . . . . . 1 . . Classes Destroyed 9 | . 1 6 . . . . . 1 . 1 Builder 1 | . . . . . . . . . . 1 Hauler 2 | . . 2 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 11 | . . 7 4 . . . . . . . Grunt 5 | . 2 3 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 6 | . . 4 2 . . . . . . . Thief 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 1 9 5 . . . . 1 . 1 Combat Bots Only 9 | . 1 9 5 . . . . 1 . . Max Kills in Single Turn 1 | . 1 1 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Damage Taken 3482 | . 129 454 215 208 293 . 396 . 48 1739 Core 1419 | . 28 54 61 64 69 . 126 . 15 1002 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 88 86 88 90 . . . . 75 . Volleys Fired 75 | . 16 49 9 . . . . 1 . . Largest 2 | . 2 2 2 . . . . 1 . . Hottest 86 | . 40 86 86 . . . . 48 . . Shots Fired 141 | . 32 90 18 . . . . 1 . . Gun 140 | . 32 90 18 . . . . . . . Cannon 1 | . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 112 | . 32 70 9 . . . . 1 . . Thermal 29 | . . 20 9 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 5 18 6 . . . . . . . Robot Miss Streak 4 | . 2 4 2 . . . . 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 99 | . 18 67 14 . . . . . . . Core Hits 50 | . 5 31 9 . . . . 1 . 4 Critical Hits 2 | . 1 . . . . . . 1 . . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1329 | . 183 893 181 . . . . 38 . 34 Guns 1257 | . 183 893 181 . . . . . . . Cannons 38 | . . . . . . . . 38 . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 34 | . . . . . . . . . . 34 Kinetic 946 | . 183 661 64 . . . . 38 . . Thermal 349 | . . 232 117 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 . . . . . . . . 4 Average Corruption 2 | . 1 . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . . . 16 Shots . | . . . . . . . . . . . Rammed 6 | . . . . . . . 1 . . 5 Targets Rammed 6 | . . . . . . . 1 . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 347 | . 6 240 54 7 347 . 5 . . 261 Average Temperature 74 | . 6 71 23 4 91 . 4 . . 126 Received Heat Transfer 462 | . 60 114 27 30 48 . 66 . . 117 Effects 2 | . . . . . 1 . . . . 1 Shutdowns 1 | . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 777 | . . 518 259 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Peak Influence 353 | . 65 204 353 220 205 116 101 . . 125 Initial 160 | . . 27 68 160 107 71 81 . . 9 Average 84 | . 26 98 198 159 147 81 35 . . 21 Maximum Alert Level 1 | . . 1 1 1 1 . . . . . Low Security (%) 97 | 100 100 99 61 98 97 100 100 . . 100 Level 1 2 | . . . 38 1 2 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 2 . 2 1 . 1 . . 1 Investigation 5 | . 1 2 . 2 . . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 2 | . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Distress Signals 5 | . . 1 1 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 8 23 16 9 15 4 4 1 7 29 Peak Tracking Total 18 | . 5 7 11 8 6 4 4 1 6 18 Tactical Retreats 14 | . . 1 2 2 3 . 1 . 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Traps Triggered 8 | . 1 1 . 2 2 . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Machines Accessed 11 | . 3 5 . . 1 . 2 . . . Terminals 11 | . 3 5 . . 1 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 24 | . 10 9 . . 2 . 3 . . . Successful 8 | . 2 3 . . 2 . 1 . . . Failed 16 | . 8 6 . . . . 2 . . . Catastrophic 7 | . 3 3 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 10 9 . . 2 . 3 . . . Terminals 24 | . 10 9 . . 2 . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 2 3 . . 2 . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 3 | . 1 1 . . 1 . . . . . Unreport Threat 4 | . 1 2 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 4 . . 1 . 1 . . . Full Trace Events 5 | . 2 3 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . 1 . . . . Total Damage 20 | . . . . . . 20 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Turns Passed 2397 | 55 194 617 101 301 254 34 252 93 22 474 Spaces Moved 3612 | 33 123 570 97 514 700 98 600 214 54 609 Core 194 | 4 . . . . . . . . . 190 Treads 14 | 7 . . . . . . . . . 7 Legs 270 | 22 123 125 . . . . . . . . Wheels . | . . . . . . . . . . . Hover 568 | . . 445 70 . . . 6 . . 47 Flight 2566 | . . . 27 514 700 98 594 214 54 365 Fastest Speed 22 | 50 120 52 28 25 22 31 31 40 40 40 Average Speed 48 | 120 120 67 58 31 27 31 33 40 40 71 Slowest Speed 440 | 160 120 140 440 114 111 31 120 40 40 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . 3 . 3 2 . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 41 40 16 15 16 92 14 42 15 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . 1 . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Total 4107 | 45 140 719 124 663 756 99 645 218 53 645 Wait 229 | . . 47 . 113 23 . 22 . . 24 Move 3585 | 32 122 569 96 513 694 97 593 209 53 607 Hop 9 | . . . . . 3 . 3 2 . 1 Pick Up 47 | 5 1 19 5 12 3 . 2 . . . Fast Attach 42 | 7 1 2 3 2 6 2 13 2 . 4 Attach 17 | . . 3 3 5 3 . 1 . . 2 Detach 10 | 1 . . 1 3 2 . 2 1 . . Swap 17 | . . 12 1 1 2 . 1 . . . Drop 57 | . . 18 6 14 7 . 7 3 . 2 Fire 75 | . 16 49 9 . . . . 1 . . Melee . | . . . . . . . . . . . Ram 6 | . . . . . . . 1 . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -8/Materials -7/Factory -6/Factory (discovered 8 exits: Fac x4 / Low x2 / Ext x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered new exit (range 13) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 506 | -9/Materials | Identified exit to Mines 506 | -9/Materials | Identified exit to Storage 736 | -9/Materials | Destroyed 9 combat bots 840 | -9/Materials | Discovered new exit (range 16) 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Propulsion x2 950 | -8/Materials | Lost 3 parts (2n1w) 968 | -8/Materials | Discovered new exit (range 5) 968 | -8/Materials | Entered Factory 968 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1264 | -7/Factory | Discovered new exit (range 15) 1269 | -7/Factory | Entered another Factory area 1269 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1379 | -6/Factory | Identified exit to Lower Caves 1379 | -6/Factory | Identified exit to Extension 1519 | -6/Factory | Identified exit to Factory 1523 | -6/Factory | Sucked down chute 1523 | -6/Factory | Entered Waste 1524 | -6/Waste | Met a frightened Derelict 1529 | -6/Waste | Spotted C-40 Crusher 1544 | -6/Waste | Spotted C-40 Crusher 1547 | -6/Waste | Spotted C-40 Crusher 1550 | -6/Waste | Spotted C-40 Crusher 1550 | -6/Waste | Spotted C-40 Crusher 1552 | -6/Waste | Discovered new exit (range 16) 1552 | -6/Waste | Spotted C-40 Crusher 1556 | -6/Waste | Identified exit to Factory 1557 | -6/Waste | Entered Factory 1732 | -6/Factory | Build established: Sprinter 1764 | -6/Factory | Discovered exit to Lower Caves (range 15) 1809 | -6/Factory | Entered Lower Caves 1837 | -6/Lower Caves | Lost 7 parts (1p6n) 1892 | -6/Lower Caves | Discovered new exit (range 13) 1901 | -6/Lower Caves | Identified exit to Lower Caves 1902 | -6/Lower Caves | Entered another Lower Caves area 1921 | -6/Lower Caves | Discovered exit to Factory (range 8) 1924 | -6/Lower Caves | Entered Factory 1924 | -5/Factory | Evolved 2 slots: Weapon x2 2199 | -5/Factory | Lost 4 parts (1p3n) 2210 | -5/Factory | Spotted B-75 Beast 2268 | -5/Factory | Build established: Scout 2329 | -5/Factory | Lost 4 parts (1p2n1u) 2343 | -5/Factory | Core integrity fell below 50% 2380 | -5/Factory | Core integrity fell below 20% 2398 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02347_ K-01 Serf destroyed. 02349_ R-10 Processor collects Lgt. Ion Engine. 02353_ K-01 Serf collects debris. 02364_ Slammed into U-05 Engineer. 02364_ U-05 Engineer destroyed. 02365_ Acquired 27 matter. 02366_ Penetrated by Slug. 02371_ K-01 Serf cleans the Repair Station. 02372_ Slammed into A-15 Conveyor. 02374_ A-15 Conveyor calls for reinforcements. 02374_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02374_ A-15 Conveyor sends out distress signal. 02375_ System corrupted: Component data lost. 02375_ Slammed into K-01 Serf. 02376_ Slammed into G-50 Soldier. 02376_ K-01 Serf cleans the Subcomponent Replicator. 02388_ K-01 Serf destroyed. 02389_ Extracted 3 matter. 02391_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #??????????? ???????????????????????????????????? | | #??????????? "??????????????????????????????????? | | #??????????? "??????????????????????????????????? | | ######?????? ??????????????????????????????????? | | ####??? ??????????????????????????????????? | | +??" ??????????????????????????????????? | | ##??Y ??????????????????????????????????? | | """ #???" ??????????????????????????????????? | | """" #???" ??????????????????????????????????? | | """" #??? ??????????????????????????????????? | | #####/####???????????????????????????????? | | """ #???????????????????????????????? | | """" #???????????????????????????????? | | """" #???????????????????????????????? | | = #???????????????????????????????? | | *%! #???????????????????????????????? | | ############ #???????????????????????????????? | | ??# #???????????????????????????????? | | # #???????????????????????????????? | | + #???????????????????????????????? | | """"" # #???????????????????????????????? | | """"" ??# #???????????????????????????????? | | """ ????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | """????????# s###########+########????????????? | | "??????????# ss @ #???????????? | | ???????????# ##### #???????????? | | ???????????# #?????????????????? | | ???????????# k #?????????????????? | | ???????????# #?????????????????? | | ???????????##########+##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 22 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed SwarmForceSheargun Manual? 0 Play Time 00:47:28 Cumulative 21.5 hours Start 2022.02.17 @ 00:31:06 End 2022.02.17 @ 01:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20cc8a6a-4312-48c3-8598-c6b0b4d2ecd4