Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.12 @ 14:37:09 Player: tcfire Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (2046) 2046 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6201 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 49/100 System Corruption 87% Temperature Warm (148) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Firepult > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Hardened Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Latent Energy Streamer Firepult > --- INVENTORY -------- Deuterium Engine Wheel Medium Reactive Plating Medium Reflective Plating Field Laser Field Laser Gauss Cannon [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . . 2 Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 49 | 6 1 2 . 4 1 4 11 20 Power 8 | 1 . . . . . 2 1 4 Engine 5 | 1 . . . . . 2 1 1 Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 17 | 2 . . . 1 . 1 3 10 Treads 4 | . . . . . . . 2 2 Leg 10 | 2 . . . . . 1 . 7 Wheel 3 | . . . . 1 . . 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 1 . . 1 . . 4 4 Device 3 | . . . . . . . 2 1 Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 6 | . 1 . . 1 . . 2 2 Artifact . | . . . . . . . . . Weapon 13 | 2 . 2 . 2 1 1 3 2 Energy Gun 4 | 2 . . . . . . 2 . Energy Cannon 5 | . . 1 . 1 1 . 1 1 Ballistic Gun 2 | . . . . 1 . 1 . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 7 | . . . . . . . . 7 System Corruption 45 | . . . . . . . . 45 Parts Lost 31 | . . . . 9 . . 1 21 Power 5 | . . . . 1 . . . 4 Propulsion 9 | . . . . 2 . . . 7 Utility 10 | . . . . 2 . . 1 7 Weapon 7 | . . . . 4 . . . 3 Highest Loss Streak 14 | . . . . 8 . . 1 14 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 3 | 2 3 4 4 3 2 3 4 2 Power 1 | . 1 1 1 2 2 1 1 . Propulsion . | . 1 1 1 . . . 1 . Utility . | . . 1 1 . . . . . Weapon 1 | . 1 1 1 . . 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 1 | . . . . . . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 70 | . 97 100 88 54 38 64 78 47 Engine 9 | . 14 14 11 5 . 10 14 5 Treads 3 | . . . . . . . 7 9 Leg 12 | . 28 28 22 9 . 10 5 8 Wheel 2 | . . . . 5 11 . 3 1 Device 2 | . . . . . . . 10 2 Storage 9 | . 14 14 11 11 11 11 9 1 Protection 7 | . 12 14 11 8 . . 7 5 Energy Gun 6 | . 28 20 11 4 . . . . Energy Cannon 10 | . . 1 11 5 16 22 17 8 Ballistic Gun 1 | . . . . . . 10 1 . Launcher 2 | . . 6 11 4 . . . . Peak Build Rating 57 | 6 8 9 10 10 15 23 50 57 Average Rating 21 | 4 7 8 10 5 9 22 41 31 On Entrance 13 | . 6 8 9 10 3 15 23 50 Naked Turns . | . . . . . . . . . Heaviest Build 79 | 12 19 24 25 25 18 29 66 79 Greatest Support 88 | 20 20 20 20 20 10 15 44 88 Greatest Overweight (x) 7 | . . 1 1 1 1 1 4 7 Average Overweight (x) . | . . . 1 . . 1 2 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 Most Carried 8 | 4 4 6 5 5 4 5 7 8 Average Carried 3 | 2 3 4 4 3 2 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 6 | 3 4 6 5 2 4 4 6 . Class Distribution -------------------- 55% | Mutant 28% | Skirmisher 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 990 | 94 62 121 74 33 . 82 196 328 Remotely 142 | . . . . . . . 142 . Salvage Created 2220 | . 62 129 144 56 . 48 889 892 Parts 97 | . 4 9 6 2 . 2 36 38 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 43 | . 1 8 3 2 . 1 10 18 Guns 6 | . 1 5 . . . . . . Cannons 9 | . . . 2 2 . 1 . 4 AOE 20 | . . 3 1 . . . 7 9 Classes Destroyed 11 | . 2 1 2 . . 1 3 2 Worker 5 | . . . . . . . 5 . Tunneler 2 | . . . . . . . 2 . Hauler 1 | . . . . . . . 1 . Operator 1 | . . . . . . . . 1 Watcher 7 | . 1 . 2 . . . 4 . Swarmer 10 | . . 6 . . . . . 4 Grunt 19 | . 1 2 1 1 . . 6 8 Brawler 3 | . . . 1 1 . . . 1 Sentry 6 | . . . 1 . . . 3 2 Hunter 4 | . . . . . . 1 1 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 5 | . 1 3 2 2 . 1 5 5 Combat Bots Only 5 | . 1 3 2 2 . 1 4 5 Max Kills in Single Turn 4 | . 1 3 1 1 . 1 4 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 1 . . . 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 373 | . 10 31 20 26 . 6 23 257 Missed 112 | . 3 9 8 3 . . 8 81 Hits 261 | . 7 22 12 23 . 6 15 176 Melee 13 | . . . . . . . . 13 Projectile 248 | . 7 22 12 23 . 6 15 163 AOE 19 | . . . . 19 . . . . Critical Strikes 14 | . . . . . . 1 . 13 Damage Taken 3982 | . 58 244 128 600 . 73 238 2641 Core 894 | . 17 19 20 64 . 35 38 701 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1157 | . 18 71 39 165 . 22 64 778 Core Remaining (%) 87 | 100 . 85 . . . 70 93 . Volleys Fired 100 | . 21 19 11 6 . 6 12 25 Largest 3 | . 2 2 3 3 . 3 3 2 Hottest 313 | . 80 93 133 133 . 148 250 313 Shots Fired 170 | . 42 34 25 16 . 10 17 26 Gun 97 | . 42 32 11 8 . 2 2 . Cannon 64 | . . 1 11 3 . 8 15 26 Launcher 9 | . . 1 3 5 . . . . Special . | . . . . . . . . . Kinetic 10 | . . . . 3 . 2 2 3 Thermal 131 | . 42 33 22 8 . 6 12 8 Explosive 9 | . . 1 3 5 . . . . Electromagnetic 20 | . . . . . . 2 3 15 Robot Hit Streak 13 | . 11 13 8 8 . 3 8 11 Robot Miss Streak 4 | . 1 2 2 3 . 1 3 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 118 | . 32 23 18 10 . 3 11 21 Core Hits 110 | . 5 10 7 6 . 2 32 48 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4871 | . 349 381 372 193 . 52 1906 1618 Guns 754 | . 349 249 80 60 . . 16 . Cannons 845 | . . . 140 53 . 52 209 391 Explosions 3256 | . . 128 152 79 . . 1681 1216 Melee . | . . . . . . . . . Ramming 16 | . . 4 . 1 . . . 11 Kinetic 128 | . . . . 28 . . 16 84 Thermal 2439 | . 349 249 220 85 . 52 690 794 Explosive 494 | . . 128 152 79 . . . 135 Electromagnetic 1794 | . . . . . . . 1200 594 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 87 | . . . . . . 2 10 87 Average Corruption 28 | . . . . . . 1 9 67 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . . . . . 3 23 39 Message Errors 9 | . . . . . . 1 5 3 Matter Fused 16 | . . . . . . 1 6 9 Heat Flow Errors 6 | . . . . . . . 1 5 Energy Discharges 8 | . . . . . . . 4 4 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 11 | . . . . . . 1 4 6 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Misdirections 9 | . . . . . . . . 9 Overload Shots . | . . . . . . . . . Overflow Damage 102 | . . 10 15 . . . 47 30 Projectiles 15 | . . . 15 . . . . . Explosions 87 | . . 10 . . . . 47 30 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 375 | . . 37 2 . . . 64 272 Shots 14 | . . 2 1 . . . 2 9 Rammed 2 | . . . . 1 . . . 1 Targets Rammed 5 | . . 1 . 1 . . . 3 Kicked 3 | . . 1 . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 1138 | . 274 393 163 234 . 81 490 1138 Average Temperature 185 | . 126 167 58 93 . 30 170 308 Received Heat Transfer 915 | . 42 123 93 30 . . 45 582 Effects 49 | . . 4 . . . . 10 35 Shutdowns 15 | . . 1 . . . . 4 10 Energy Bleed 2 | . . 1 . . . . . 1 Interference 8 | . . 2 . . . . 4 2 Matter Decay 3 | . . . . . . . 1 2 Short Circuit 4 | . . . . . . . . 4 Damage (minor) 2 | . . . . . . . 1 1 Damage (major) 12 | . . . . . . . . 12 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 5 | . . . . . . . 3 2 Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . . . . . 2 5 Combat Hostiles 7 | . . . . . . . 2 5 Parts Melted 22 | . 1 1 . . . . 9 11 Heat Transferred 9020 | . 800 575 471 186 . 111 3317 3560 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 2 Latent Energy Used 1291 | . . . . . . 72 600 619 LE Corruption 24 | . . . . . . 2 9 13 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 . 100 100 87 Level 1 2 | . . . . . . . . 12 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 277 | . 20 82 93 81 . 30 191 277 Initial 27 | . . . 23 21 . . . 27 Average 63 | . 2 10 62 19 . 2 106 129 Influence Increases 1655 | . 27 202 152 95 . 30 431 718 Destroy 0b10 Robot/C 860 | . 20 160 60 40 . 20 200 360 Destroy 0b10 Robot/NC 80 | . 5 . 10 . . . 60 5 Destroy Leader 236 | . 2 30 24 10 . 10 70 90 Disable Machine 135 | . . 9 18 . . . 9 99 Destroy Structure 239 | . . 3 25 30 . . 92 89 Lose Combat Pursuer 105 | . . . 15 15 . . . 75 Influence Decreases 1497 | . 27 130 159 160 . 30 360 631 Entered New Map 137 | . . . 49 44 . . . 44 Time Decay 1099 | . 27 130 110 75 . 30 350 377 Lost Part 261 | . . . . 41 . . 10 210 Squads Dispatched 6 | . . . . . . . . 6 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . . . . . . . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . 1 2 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 69 | . 5 8 8 6 . 1 12 29 Peak Tracking Total 5 | . 3 3 3 2 . 1 5 5 Tactical Retreats 5 | . . . 1 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 15 | . . 1 2 . . . 1 11 Max in Single Turn 4 | . . 1 1 . . . 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 3 | . . . . . 1 . 2 . Terminals 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 5 | . . . . . 1 . 4 . Successful 5 | . . . . . 1 . 4 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . . . 1 . 2 . Record 2 | . . . . . . . 2 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 3709 | 53 197 683 234 338 307 337 768 792 Spaces Moved 2048 | 36 110 409 104 282 347 98 339 323 Core 47 | 6 . . . . . . . 41 Treads 225 | . . . . . . . 125 100 Legs 1014 | 30 110 409 104 64 . 97 50 150 Wheels 762 | . . . . 218 347 1 164 32 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 80 80 95 120 50 Average Speed 143 | 108 120 147 190 110 87 189 181 166 Slowest Speed 400 | 120 120 190 190 190 95 190 305 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 29 80 22 61 43 33 40 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 273 | . . 3 26 37 . . 101 106 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 271 | . . 3 26 37 . . 99 106 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2666 | 50 133 452 118 294 349 242 481 547 Wait 385 | . . 20 . 1 . 132 87 145 Move 2040 | 35 109 408 103 281 346 97 338 323 Hop . | . . . . . . . . . Pick Up 54 | 9 2 2 1 1 2 2 17 18 Fast Attach . | . . . . . . . . . Attach 47 | 6 1 . 1 4 1 3 13 18 Detach 5 | . . . . . . 1 4 . Swap 14 | . . 2 1 . . 1 4 6 Drop 15 | . . . 1 . . . 6 8 Fire 100 | . 21 19 11 6 . 6 12 25 Melee . | . . . . . . . . . Ram 3 | . . . . 1 . . . 2 Kick 3 | . . 1 . . . . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 8) 251 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 515 | -10/Mines | Learned location of Mines (-8) 579 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 820 | -10/Mines | Found a hidden stash of uninstalled traps 915 | -10/Mines | Discovered new exit (range 8) 934 | -10/Mines | Entered Materials 934 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1136 | -9/Materials | Discovered new exit (range 16) 1168 | -9/Materials | Entered Mines 1184 | -9/Mines | Met a Derelict bent on vengeance 1228 | -9/Mines | Build established: Tank 1288 | -9/Mines | Assembled infested the area 1327 | -9/Mines | Discovered new exit (range 5) 1350 | -9/Mines | Lost 8 parts (1p2n1u4w) 1411 | -9/Mines | Discovered new exit (range 15) 1501 | -9/Mines | Discovered new exit (range 5) 1506 | -9/Mines | Entered Exiles 1527 | -9/Exiles | Met 8R-AWN 1541 | -9/Exiles | Met EX-HEX 1563 | -9/Exiles | Met EX-BIN 1598 | -9/Exiles | Build established: Mutant 1614 | -9/Exiles | Aligned with FarCom system 1615 | -9/Exiles | Given EX-Vault access code 1634 | -9/Exiles | Opened EX-Vault 1641 | -9/Exiles | Found Latent Energy Streamer 1662 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1713 | -9/Exiles | Found Firepult 1801 | -9/Exiles | Discovered new exit (range 14) 1813 | -9/Exiles | Stole two prototypes: Latent Energy Streamer, Firepult 1813 | -9/Exiles | Entered Mines 2117 | -8/Mines | Build established: Skirmisher 2139 | -8/Mines | Discovered new exit (range 5) 2150 | -8/Mines | Entered Materials 2150 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2282 | -8/Materials | System corruption reached 10% 2877 | -8/Materials | Discovered new exit (range 8) 2918 | -8/Materials | Entered Factory 2918 | -7/Factory | Evolved 2 slots: Propulsion x2 2920 | -7/Factory | FarCom data flow suspended 3177 | -7/Factory | System corruption reached 10% 3181 | -7/Factory | Lost 5 parts (1n3u1w) 3228 | -7/Factory | Core integrity fell below 50% 3233 | -7/Factory | System corruption reached 30% 3336 | -7/Factory | Core integrity fell below 20% 3358 | -7/Factory | Lost 14 parts (4p5n3u2w) 3417 | -7/Factory | Build established: Mutant 3710 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03572_ System corrupted: Matter fused (-10). 03573_ Acquired 20 matter. 03589_ System corrupted: Energy discharge (-15). 03606_ System corrupted: Matter fused (-10). 03610_ Discarded Aluminum Leg. 03618_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9V. 03622_ System corrupted: Matter fused (-8). 03637_ IYDR5YIIMAT8LKJC9BBLKNP%8DR0XFVZBAO 03652_ System corrupted: Component data lost. 03667_ System corrupted: Heat flow error (+265). 03684_ System corrupted: Heat flow error (+202). 03700_ System corrupted: Component data lost. 03707_ Particle Gun melted. 03707_ Lgt. Nuclear Core melted. 03707_ G-47 Trooper destroyed. 03710_ Nuclear Reactor explodes. 03710_ G-47 Trooper destroyed. 03710_ Aluminum Leg destroyed. 03710_ Destroyed Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????###????????? | | ??????????????????????????????????? ?????? | | ????????????????????????????????????"""""""??????? | | ???????????????????????????????????? ??????? | | ?????????????????????????????????????"""""???????? | | ????????????????????????????????????? ???????? | | ?????????????????????###########?? """""????????? | | ?????????????????????# # ??? ????????? | | ?????????????????????# ##??###+########## | | ?????????????????????# #??# | | ?????????????????????#"""@ ### ##### ## | | ?????????????????????#"R #???# #? | | ?????????????????????#""" #???# #? | | ?????????????????????#""" #???# #? | | ?????????????????????# #???#+#? | | ?????????????????????#### =* #??? | | ???????????????????????? gg #??????? | | ????????????????????????a #??????? | | ???????????????????????? p #??????? | | ???????????????????????? +??????? | | ???????????????????????? k t #??????? | | ????????????????????????####### T####% #??????? | | ??????????????????????????????###???# #??????? | | ????????????????????????????????????# #?##???? | | ????????????????????????????????????# #?# #### | | ????????????????????????????????????# #?# # | | ????????????????????????????????????# #?# # | | ????????????????????????????????????# =% #?# # | | ??????????????????????????########### ![#?# # | | ??????????????????????????#[ !# #?# | | ??????????????????????????# =# #?# | | ??????????????????????????# * !# #?# # | | ??????????????????????????# #% #?# | | ??????????????????????????# + !%### | | ??????????????????????????# # [# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 50 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed QuantumLaserBeamcaster Manual? 0 Play Time 00:28:19 Cumulative 36.6 hours Start 2025.06.12 @ 01:45:18 End 2025.06.12 @ 14:37:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 0 Adventurer 17 Explorer 34 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 41 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b78430a8-62c0-4afe-97c8-be913d318ba3