Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 00:04:44 Player: jumpy Result: Destroyed by P-80 Master via exploding Antiparticle Suffusor Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (79) 395 Value Destroyed (2965) 2965 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (1206) 1206 TOTAL SCORE: 12926 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 899 Met Zhirov 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/1300 Matter 174/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Flying (34) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array Electron Diverter Impulse Thruster Array > --- UTILITY (10) ----- Experimental Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Improved Propulsion Shielding > --- WEAPON (3) ------- Compact HERF Cannon > --- INVENTORY (5) ---- Improved Transmission Jammer Compact HERF Cannon Gamma Bomb Array Portable AFG (100) Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Antigrav System Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Improved Medium Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Neutron Cannon Neutron Cannon Ripper > --- INVENTORY -------- Experimental Heat Sink Improved Transmission Jammer Advanced Reaction Control System Improved Light Armor Plating Enhanced Quantum Rifle Enhanced Quantum Rifle Improved Plasma Cutter Plasma Flamer CR-A16's Pointy Stick [Rating: 107] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Core Analyzer Device Experimental Heat Sink Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Enhanced Quantum Rifle Energy Cannon Neutron Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . 2 2 2 . . . 2 . . 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . 1 . . 1 . . . . . . Utility 8 | . . 1 1 1 . . . 2 . . . . . 1 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 111 | 8 1 8 8 4 2 7 6 6 5 1 12 2 10 2 1 6 6 . 8 8 Power 14 | 2 . . 2 . . . 1 . 1 . 2 1 2 . . 1 1 . 1 . Engine 6 | 2 . . 2 . . . . . 1 . 1 . . . . . . . . . Core 4 | . . . . . . . 1 . . . 1 . 2 . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . . 1 1 . 1 . Propulsion 33 | 2 . 2 2 . 2 2 3 . 1 . 7 . 1 . . 1 3 . 5 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 15 | 2 . 2 2 . 2 2 3 . 1 . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . 7 . 1 . . . . . 2 . Flight 8 | . . . . . . . . . . . . . . . . . 3 . 3 2 Utility 35 | 2 1 2 3 1 . 4 . 3 2 1 1 1 4 2 . 2 2 . . 4 Device 10 | 1 . 2 . . . . . . 1 . . 1 2 1 . 1 . . . 1 Storage 5 | 1 1 . 1 . . . . . . . . . 1 . . . 1 . . . Processor 11 | . . . 1 1 . 2 . 2 1 . 1 . . 1 . 1 . . . 1 Hackware 3 | . . . . . . 1 . . . 1 . . . . . . . . . 1 Protection 6 | . . . 1 . . 1 . 1 . . . . 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 . 4 1 3 . 1 2 3 1 . 2 . 3 . 1 2 . . 2 2 Energy Gun 4 | . . . . . . . 1 . . . 1 . . . . 2 . . . . Energy Cannon 5 | . . . . . . . . . 1 . 1 . 2 . . . . . . 1 Ballistic Gun 7 | 2 . . 1 3 . . 1 . . . . . . . . . . . . . Ballistic Cannon 6 | . . 3 . . . . . 2 . . . . 1 . . . . . . . Launcher 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . 3 . . . . . 1 2 . . . 5 1 . 3 Parts Lost 58 | . . 2 1 . 4 . 2 10 . 7 3 . . . . 15 . 1 8 5 Power 7 | . . . 1 . . . . . . 1 1 . . . . 3 . . . 1 Propulsion 21 | . . 1 . . 3 . . 4 . 3 2 . . . . 5 . . 3 . Utility 16 | . . 1 . . . . . 4 . 1 . . . . . 4 . 1 2 3 Weapon 14 | . . . . . 1 . 2 2 . 2 . . . . . 3 . . 3 1 Highest Loss Streak 8 | . . 1 1 . 2 . 2 8 . 7 3 . . . . 6 . 1 5 5 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Average Backups 10 | 3 7 8 10 13 15 14 15 14 9 7 3 4 7 8 9 8 7 7 6 3 Power 1 | . 1 1 . 1 1 1 2 2 2 2 . . . . . . . . . . Propulsion 1 | 1 3 3 2 2 2 1 1 2 . . . . . . . . . . . . Utility 3 | . 2 2 2 5 7 6 7 5 2 1 . . 2 4 4 3 3 3 2 1 Weapon 3 | . 1 1 4 3 4 4 3 3 3 2 2 3 2 3 4 4 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | 1 1 1 . 1 . 4 2 . . 3 1 1 3 . . . 1 . 2 3 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . Utility 10 | . . . . . . 3 . . . 2 . . 2 . . . 1 . 1 1 Weapon 9 | 1 1 1 . 1 . . 1 . . . . 1 . . . . . . 1 2 Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 85 | . 100 95 99 98 90 98 97 89 78 54 71 83 93 93 94 67 58 55 39 43 Engine 4 | . 14 10 9 7 7 7 4 . 5 3 3 . . . . . . . . . Core 1 | . . . . . . . 3 6 . . 4 5 5 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . 4 5 5 5 6 2 . . 4 Leg 16 | . 28 32 36 30 25 29 30 23 19 8 . . . . . . 5 1 . . Hover 7 | . . . . . . . . . . . 24 29 29 31 31 12 5 1 2 . Device 6 | . 14 19 16 7 7 1 . . 5 2 . 1 4 9 10 9 5 5 3 3 Storage 5 | . 14 11 9 7 7 7 7 6 6 3 . . 3 5 5 5 5 5 3 . Processor 14 | . . . 8 13 15 15 15 19 19 20 19 23 14 14 15 19 21 15 13 9 Hackware 4 | . . . . . . 5 7 6 6 8 11 11 11 6 5 1 . . . 2 Protection 3 | . . . 1 7 7 7 7 6 . . . . 3 5 5 . 1 5 2 3 Energy Cannon 2 | . . . . . . . . . 5 2 1 5 10 10 10 2 . . 1 1 Ballistic Gun 6 | . 28 1 . 22 18 15 11 . . . . . . . . . . . . . Ballistic Cannon 2 | . . 18 18 . . . . 9 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 7 6 6 2 . . . . . . 5 5 1 . Peak Build Rating 107 | 7 8 12 21 33 35 57 63 69 62 62 76 87 98 103 107 104 84 81 64 100 Average Rating 53 | 5 7 11 17 31 32 52 60 65 58 43 66 80 91 102 103 76 62 59 53 81 On Entrance 50 | . 7 8 12 21 33 31 57 63 38 62 33 70 78 96 103 104 46 83 58 52 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 29 33 39 42 42 44 44 50 50 50 31 32 58 59 59 59 32 14 20 22 Greatest Support 75 | 20 20 30 40 40 45 65 75 75 50 50 48 48 50 59 59 59 25 18 30 39 Greatest Overweight (x) 6 | . 1 1 . 1 2 1 . 1 . 6 . . 1 . . 2 5 . 6 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 5 Average Capacity 11 | 7 10 15 15 15 15 15 15 15 15 10 5 5 8 10 10 10 10 10 9 5 Most Carried 15 | 6 8 13 15 15 15 15 15 15 13 10 5 5 10 9 10 10 9 7 9 5 Average Carried 10 | 3 7 9 10 13 15 14 14 14 9 7 3 4 7 7 9 8 7 7 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 10 10 10 5 5 Final Carried 15 | 6 8 9 15 15 15 15 15 14 8 5 4 5 10 8 10 7 8 7 5 4 Class Distribution -------------------- 39% | Mutant 19% | Hacker-Mutant 17% | Scavenger-Mutant 10% | Scavenger-Gunner 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Sprinter | -3/Proximity Caves Mutant | -3/Research Sprinter | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Matter Collected 2368 | 384 32 197 181 99 312 101 166 59 175 50 101 176 125 . . 85 70 . 55 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2672 | 245 126 236 166 99 217 . 192 106 192 . 137 . 315 . . 407 119 . 115 . Parts 154 | 25 12 15 5 7 16 . 10 9 5 . 11 . 7 . . 19 1 . 12 . Haulers Intercepted 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . 14 . 5 . 4 . . . . . . 17 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 62 | . 4 10 3 2 7 . 4 4 8 . 6 . 4 . . 8 . . 2 . Melee 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . Guns 23 | . 4 . . 2 7 . 3 . . . . . . . . 7 . . . . Cannons 22 | . . 7 3 . . . . 3 1 . 3 . 4 . . . . . 1 . AOE 14 | . . 3 . . . . . 1 7 . 3 . . . . . . . . . Classes Destroyed 11 | 3 2 2 1 2 . . 1 . . . . . . . . . . . . . Worker 5 | 1 . . . . . . . 3 . . 1 . . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Swarmer 21 | . 2 3 . . 4 . . . 4 . 4 . . . . 4 . . . . Grunt 21 | . 2 6 3 . 3 . 3 . 3 . . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . Sentry 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Hunter 10 | . . . . . . . 1 4 . . . . 1 . . 4 . . . . Programmer 6 | . . . . 1 . . . . . . 2 . 1 . . . . . 2 . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 2 2 4 2 1 4 . 3 7 5 . 7 . 1 . . 4 . . 2 . Combat Bots Only 6 | . 2 4 2 1 4 . 3 2 5 . 6 . 1 . . 4 . . 2 . Max Kills in Single Turn 3 | 1 1 3 1 1 1 . 1 3 3 . 2 . 1 . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . 1 3 . 1 . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 816 | . 23 44 31 20 35 . 57 126 18 95 31 . 20 . 2 150 . 10 126 28 Missed 271 | . 2 21 9 6 6 . 14 43 9 35 14 . 9 . 1 40 . 4 39 19 Hits 545 | . 21 23 22 14 29 . 43 83 9 60 17 . 11 . 1 110 . 6 87 9 Melee 7 | . . 3 . . . . . 2 . 2 . . . . . . . . . . Projectile 538 | . 21 20 22 14 29 . 43 81 9 58 17 . 11 . 1 110 . 6 87 9 AOE 3 | . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 27 | . . 3 1 1 1 . . 2 . 4 1 . . . . 2 . 1 10 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 9569 | . 237 320 345 120 462 . 748 1283 142 1131 340 . 223 . 17 1779 . 114 1870 438 Core 2917 | . 72 46 18 . 55 . 134 179 16 636 15 . . . . 398 . 41 1069 238 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 62 | . . . . . . . . . . . . . . . . . . 15 19 28 Regen/Repaired (Parts) 25 | . . . . . . . . . . . . 25 . . . . . . . . Core Remaining (%) 73 | 100 71 88 96 . . . 73 . . 2 . . 98 . . . . 56 . . Volleys Fired 199 | 26 14 28 16 5 13 . 15 13 7 2 14 . 20 . . 23 . . 3 . Largest 3 | 2 2 2 2 3 3 . 2 2 2 1 1 . 2 . . 2 . . 1 . Hottest 180 | 40 40 66 60 75 75 . 50 81 121 85 98 . 180 . . 180 . . 100 . Shots Fired 370 | 52 28 51 32 15 34 . 29 20 11 2 14 . 40 . . 39 . . 3 . Gun 189 | 52 28 . . 15 34 . 29 . . . . . . . . 31 . . . . Cannon 162 | . . 50 32 . . . . 14 4 2 10 . 40 . . 8 . . 2 . Launcher 18 | . . 1 . . . . . 6 7 . 4 . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . 1 . Kinetic 256 | 52 28 50 32 15 34 . 29 14 . . . . 2 . . . . . . . Thermal 96 | . . . . . . . . . 4 2 10 . 38 . . 39 . . 3 . Explosive 18 | . . 1 . . . . . 6 7 . 4 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 6 5 8 12 4 5 . 7 6 10 12 7 . 13 . . 9 . . 9 . Robot Miss Streak 6 | 5 2 3 2 4 6 . 2 3 . . 1 . 4 . . 4 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 2 . 1 . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . . . 1 . . . . Shots Hit Robots 247 | 32 14 31 23 7 19 . 30 15 4 3 9 . 19 . . 30 2 . 9 . Core Hits 167 | 13 9 14 12 6 15 . 18 24 14 1 13 . 9 . . 14 1 . 4 . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 6 | . . 1 1 . 1 . . . . . . . 1 . . 1 . . 1 . Destroy 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Blast 2 | . . 1 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 37 | . . . . . . . 9 1 . 3 . . . . . 6 2 . 16 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . 9 1 . 3 . . . . . 6 2 . 7 . Piercing 9 | . . . . . . . . . . . . . . . . . . . 9 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7257 | 313 138 753 456 146 402 . 601 929 637 95 582 . 764 . . 956 161 . 324 . Guns 2088 | 313 138 . . 146 402 . 456 . . . . . . . . 633 . . . . Cannons 2654 | . . 532 446 . . . . 283 60 61 307 . 758 . . 109 . . 98 . Explosions 1690 | . . 221 . . . . . 617 577 . 275 . . . . . . . . . Melee 745 | . . . . . . . 145 . . 34 . . . . . 214 161 . 191 . Ramming 63 | . . . 10 . . . . 29 . . . . 6 . . . . . 18 . Kinetic 2753 | 313 138 532 446 146 402 . 456 283 . . . . 37 . . . . . . . Thermal 2006 | . . . . . . . . . 60 61 307 . 721 . . 742 . . 115 . Explosive 1690 | . . 221 . . . . . 617 577 . 275 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 554 | . . . . . . . 145 . . 34 . . . . . 214 161 . . . Piercing 191 | . . . . . . . . . . . . . . . . . . . 191 . Highest Corruption 9 | . . . . 2 2 2 . 2 2 5 2 2 . . . . . . 9 9 Average Corruption 2 | . . . . 2 2 2 . 1 2 4 1 1 . . . . . . 6 9 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 42 | . . . . 4 12 3 . . 8 2 . 1 . . . . . . 8 4 Message Errors 9 | . . . . 2 4 . . . 1 1 . . . . . . . . . 1 Matter Fused 12 | . . . . . 2 1 . . 2 1 . 1 . . . . . . 4 1 Heat Flow Errors 4 | . . . . . 2 1 . . 1 . . . . . . . . . . . Energy Discharges 5 | . . . . 1 2 1 . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 6 | . . . . 1 . . . . 2 . . . . . . . . . 1 2 Data Loss (major) 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 63 | . . 2 . . . . . 14 . 9 9 . 29 . . . . . . . Projectiles 49 | . . 2 . . . . . . . 9 9 . 29 . . . . . . . Explosions 14 | . . . . . . . . 14 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 27 | . . 3 15 . . . . 9 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . 3 12 . . . . 8 . . . . . . . . . . . . Secondary 4 | . . . 3 . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . . . 51 . 24 . 3 . . . . . 9 . Shots 3 | . . . . . . . . . 2 . 1 . . . . . . . . . Rammed 6 | . . . . . . . . 1 . . . . 1 . . . . . 4 . Targets Rammed 12 | . . . 2 . . . . 5 . . . . 1 . . . . . 4 . Kicked 6 | . . . 2 . . . . 4 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 265 | . 12 12 21 . 265 237 9 3 129 52 176 1 252 . . 89 . . . . Average Temperature 53 | . 9 6 6 . 81 120 9 2 43 28 83 1 60 . . 48 . . . . Received Heat Transfer 1702 | . 90 114 216 24 99 . 201 225 12 414 . . 18 . . 18 . 18 232 21 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Heat Transferred 1505 | . . . . . . . . . 74 74 400 . 100 . . 777 . . 80 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 3 | . . . . . . . . . . . 1 . 3 1 . . . . 2 1 Low Security (%) 73 | 100 100 100 100 100 . . . 100 . . 94 100 27 . . . . . . 43 Level 1 9 | . . . . . . . . . . . 5 . 2 100 . . . . 87 56 Level 2 15 | . . . . . . . . . . . . . 65 . . . . . 12 . Level 3 . | . . . . . . . . . . . . . 3 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 741 | 5 50 171 51 30 . . . 124 . . 216 72 741 354 . . . . 411 210 Initial 411 | . 3 . 44 . . . . . . . . 72 . 354 . . . . 411 210 Average 139 | 1 12 61 13 2 . . . 34 . . 36 30 396 346 . . . . 349 193 Influence Increases 3849 | 40 100 270 98 60 160 . 100 169 170 . 284 . 1459 . . 205 5 195 504 30 Destroy 0b10 Robot/C 1680 | . 80 200 60 40 140 . 80 80 160 . 120 . 520 . . 160 . . 40 . Destroy 0b10 Robot/NC 105 | 40 . 5 15 . . . . 15 . . 5 . 20 . . . 5 . . . Destroy Leader 308 | . 20 32 12 20 20 . 20 20 10 . 20 . 94 . . 30 . . 10 . Allied During Kill 562 | . . . . . . . . . . . . . 562 . . . . . . . Successful Hack 32 | . . 9 9 . . . . . . . 8 . 6 . . . . . . . Disable Machine 120 | . . . . . . . . 30 . . 30 . 30 . . . . . . 30 Destroy Structure 142 | . . 9 2 . . . . 9 . . 86 . 32 . . . . . 4 . Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 300 . Partial Spotted 15 | . . . . . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 585 | . . 15 . . . . . 15 . . 15 . 180 . . 15 . 195 150 . Influence Decreases 3729 | 35 105 165 203 60 160 . 100 160 47 132 78 206 734 391 165 372 7 30 294 285 Entered New Map 977 | . 2 . 61 . . . . . 4 26 . 134 . 371 125 33 2 . 54 165 Time Decay 1937 | 35 103 145 132 60 120 . 100 70 43 36 48 72 430 20 40 218 5 30 160 70 Lost Part 511 | . . 20 10 . 40 . . 90 . 70 30 . . . . 121 . . 80 50 Lost Ally 304 | . . . . . . . . . . . . . 304 . . . . . . . Squads Dispatched 19 | . . 1 . 2 . . . 1 . . 1 . 11 . . . . . 1 2 Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 Extermination 6 | . . . . 1 . . . . . . 1 . 3 . . . . . 1 . Reinforcement 10 | . . 1 . 1 . . . 1 . . . . 6 . . . . . . 1 Assault 2 | . . . . . . . . . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . 1 . . . . . . . . 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Distress Signals 8 | . . 1 1 . . . . 1 . . . . 1 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 7 13 9 2 7 . 4 18 8 7 10 . 39 1 2 9 . 17 20 13 Peak Tracking Total 14 | . 3 5 5 1 4 . 3 8 5 6 6 . 10 4 4 4 . 10 14 10 Tactical Retreats 15 | . . 1 . . . . . 1 . 1 1 . 4 . 1 1 . 2 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Traps Triggered 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Machines Disabled 8 | . . . . . . . . 2 . . 2 . 2 . . . . . . 2 Max in Single Turn 2 | . . . . . . . . 2 . . 2 . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Machines Accessed 15 | . . 1 2 . . . . . . . 1 . 3 . 1 . 4 . 1 2 Terminals 6 | . . 1 2 . . . . . . . 1 . 1 . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Total Hacks 42 | . . 5 6 . . . . . . . 2 . 6 . 1 . 17 . 2 3 Successful 29 | . . 2 3 . . . . . . . 2 . 3 . 1 . 17 . 1 . Failed 13 | . . 3 3 . . . . . . . . . 3 . . . . . 1 3 Catastrophic 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 13 | . . 2 5 . . . . . . . 1 . 2 . . . . . 2 1 Terminals 17 | . . 5 6 . . . . . . . 2 . 2 . . . . . . 2 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 . . . . . . . Terminal Hacks 22 | . . 1 1 . . . . . . . 1 . 1 . 1 . 17 . . . Record 5 | . . . . . . . . . . . . . . . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . . 1 2 . . . . . . . 1 . . . . . . . 1 . Terminals 4 | . . 1 2 . . . . . . . 1 . . . . . . . . . Botnet 3 | . . 1 2 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 2 . . . . . . . 1 . 2 . . . . . 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . 139 . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 3 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Total Allies 24 | . . . . . . . . . . . . 20 1 . . . . . 3 . Largest Group 20 | . . . . . . . . . . . . 20 20 . . . . . 3 . Highest-Rated Group 792 | . . . . . . . . . . . . 792 792 . . . . . 126 . Highest-Rated Ally 46 | . . . . . . . . . . . . 46 46 . . . . . 42 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 209 | . . . . . . . . . . . . . 206 . . . . . 3 . Total Damage 5236 | . . . . . . . . . . . . . 5204 . . . . . 32 . Kills 25 | . . . . . . . . . . . . . 25 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 6362 | 99 299 436 469 747 731 803 553 398 410 145 321 189 367 43 96 256 . . . . Optics 3674 | . . . 456 747 731 803 553 384 . . . . . . . . . . . . Sensors 395 | . . . . . . . . . . . . . . 43 96 256 . . . . Terrain 1231 | . . 426 375 . . . . . 382 48 . . . . . . . . . . Seismic 2906 | 99 299 349 469 747 731 212 . . . . . . . . . . . . . . Decoding 1827 | . . . . . . . . 395 410 145 321 189 367 . . . . . . . Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . . . . 1 2 1 . 1 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . 7 . . 6 1 6 . . . . . . . Traps 11 | . . . . . . . . 6 . . 3 . 2 . . . . . . . Emergency Access 7 | . . . . . . . . . . . 3 . 4 . . . . . . . Garrisons 1 | . . . . . . . . 1 . . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Turns Passed 8679 | 256 299 436 469 747 731 803 553 398 410 145 321 189 1081 46 96 898 247 84 325 145 Spaces Moved 7248 | 140 179 164 316 377 425 592 365 258 307 160 605 144 1043 108 245 700 184 235 435 266 Core 155 | 6 . . . . . . . . . 126 16 . . . . . . . 7 . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 3362 | 134 179 164 316 377 425 592 365 258 307 34 . . . . . 89 122 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 2816 | . . . . . . . . . . . 589 144 1043 108 245 611 . . 76 . Flight 915 | . . . . . . . . . . . . . . . . . 62 235 352 266 Fastest Speed 29 | 50 120 120 120 190 120 125 130 126 120 50 40 40 40 38 38 38 109 29 29 32 Average Speed 97 | 117 139 180 120 190 160 132 130 129 120 77 41 40 69 38 38 108 124 29 40 34 Slowest Speed 395 | 120 190 190 120 190 260 190 130 190 120 350 60 40 102 38 38 151 395 39 350 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . 2 5 Potential Cave-ins 7 | . . . . . . . . . . . . . 4 . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 6 43 15 35 10 57 78 49 12 51 27 20 74 23 4 43 71 60 41 17 40 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . 2 . . . . . . . . . . 3 . . . Known Exits Taken 8 | . . . . . . . . 1 . 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 . . . . . . . . . 1 . Scrap Searched 11 | . . . . . 1 3 1 . 2 1 . . . . . 3 . . . . Spaces Dug 9 | . . . . . . . . . . 2 . . 2 . . . . . 5 . Terrain Destroyed 149 | . . 11 . . . . . 9 43 2 50 . 16 . . 13 . . 5 . Melee 7 | . . . . . . . . . . 2 . . . . . . . . 5 . Projectile 33 | . . . . . . . . . 2 . 2 . 16 . . 13 . . . . AOE 109 | . . 11 . . . . . 9 41 . 48 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Total 8409 | 182 206 253 372 398 444 613 407 298 338 175 655 274 1351 112 247 790 196 250 548 300 Wait 645 | . 6 41 15 6 5 . 5 6 12 6 18 125 247 . . 53 . 12 74 14 Move 7219 | 139 178 163 315 376 424 591 364 258 306 159 605 143 1042 107 244 699 183 234 430 259 Hop 4 | . . . . . . . . . . . . . . . . . . . 2 2 Pick Up 70 | 7 4 7 10 4 . 6 2 3 1 1 2 2 12 1 1 . 2 . 3 2 Fast Attach 64 | 7 . 2 . 1 2 4 2 1 1 2 9 2 7 . 1 4 7 . 6 6 Attach 42 | . . 6 4 3 . . . 4 7 . 4 . . 3 . 4 . 1 3 3 Detach 7 | . . 1 . . . . . . 1 1 2 . . . 1 1 . . . . Swap 28 | 1 1 3 6 . . 3 4 5 1 . . . 4 . . . . . . . Drop 67 | 2 3 2 4 3 . 9 6 3 2 1 1 2 15 1 . . 2 3 7 1 Fire 199 | 26 14 28 16 5 13 . 15 13 7 2 14 . 20 . . 23 . . 3 . Melee 37 | . . . . . . . 9 1 . 3 . . . . . 6 2 . 16 . Ram 5 | . . . . . . . . . . . . . 1 . . . . . 4 . Kick 6 | . . . 2 . . . . 4 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . . . . . . . . . . . 13 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 257 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 10) 543 | -10/Materials | Discovered new exit (range 8) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 922 | -9/Materials | Discovered new exit (range 15) 992 | -9/Materials | Entered another Materials area 992 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -8/Materials | Build established: Scavenger-Mutant 1406 | -8/Materials | Discovered new exit (range 18) 1461 | -8/Materials | Entered Factory 1461 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1876 | -7/Factory | Build established: Scavenger-Gunner 2198 | -7/Factory | Discovered new exit (range 4) 2208 | -7/Factory | Entered Lower Caves 2580 | -7/Lower Caves | Learned location of 2 exits from Factory 2779 | -7/Lower Caves | Build established: Scavenger-Mutant 2925 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2928 | -7/Lower Caves | Discovered new exit (range 6) 2939 | -7/Lower Caves | Entered Zion 3057 | -7/Zion | System corruption cleaned by Quarantine Array 3151 | -7/Zion | Found Prototype Processor 3151 | -7/Zion | Identified Exp. Core Analyzer 3154 | -7/Zion | Found Prototype Processor 3154 | -7/Zion | Identified Exp. Target Analyzer 3157 | -7/Zion | Found Prototype Hackware 3157 | -7/Zion | Identified Exp. Hacking Suite 3206 | -7/Zion | Learned Factory emergency access door positions 3311 | -7/Zion | Learned Factory non-interactive machine intel 3440 | -7/Zion | Build established: Mutant 3523 | -7/Zion | Found CR-A16's Pointy Stick 3646 | -7/Zion | Learned location of Storage (-7) 3720 | -7/Zion | Discovered new exit (range 18) 3742 | -7/Zion | Entered Proximity Caves 4241 | -6/Proximity Caves | Discovered new exit (range 14) 4295 | -6/Proximity Caves | Entered Factory 4295 | -6/Factory | Evolved 2 slots: Utility x2 4296 | -6/Factory | Identified exit to Lower Caves 4296 | -6/Factory | Identified exit to Factory 4298 | -6/Factory | Loaded intel: 163 non-interactive machine locations 4693 | -6/Factory | Entered Lower Caves 4722 | -6/Lower Caves | Lost 8 parts (3n3u2w) 4837 | -6/Lower Caves | Encountered a Warlord checkpoint 4990 | -6/Lower Caves | Build established: Derelict-Mutant 5054 | -6/Lower Caves | Learned Factory security intel 5078 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5079 | -6/Lower Caves | Discovered new exit (range 12) 5103 | -6/Lower Caves | Entered another Lower Caves area 5126 | -6/Lower Caves | Attacked by a faux Warlord 5175 | -6/Lower Caves | Core integrity fell below 50% 5194 | -6/Lower Caves | Core integrity fell below 20% 5203 | -6/Lower Caves | Lost 7 parts (1p3n1u2w) 5243 | -6/Lower Caves | Discovered exit to Factory (range 11) 5248 | -6/Lower Caves | Entered Factory 5248 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5249 | -5/Factory | Identified exit to Upper Caves 5471 | -5/Factory | Build established: Hacker-Mutant 5557 | -5/Factory | Lost 3 parts (1p2n) 5569 | -5/Factory | Sucked down chute 5569 | -5/Factory | Entered Waste 5570 | -5/Waste | Joined by Warlord forces that had cleared the area 5618 | -5/Waste | Found Prototype Device 5618 | -5/Waste | Identified System Purifier 5624 | -5/Waste | Identified exit to Factory 5758 | -5/Waste | Entered Factory 5758 | -5/Factory | Accompanied by 20 allies 5906 | -5/Factory | Lost 4 allies 6062 | -5/Factory | P-70 Sage assimilated allied DO-IP3(g) 6275 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 6658 | -5/Factory | First assault squad dispatched 6679 | -5/Factory | Identified exit to Factory 6765 | -5/Factory | Lost 8 allies 6839 | -5/Factory | Entered another Factory area 6839 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6844 | -4/Factory | Lost 3 allies 6883 | -4/Factory | Discovered new exit (range 4) 6884 | -4/Factory | Identified exit to Upper Caves 6885 | -4/Factory | Entered Upper Caves 6921 | -4/Upper Caves | Ambushed by wild Derelicts 6979 | -4/Upper Caves | Discovered new exit (range 8) 6981 | -4/Upper Caves | Identified exit to Upper Caves 6981 | -4/Upper Caves | Entered another Upper Caves area 6991 | -4/Upper Caves | Discovered new exit (range 13) 6999 | -4/Upper Caves | Learned Research interactive machine intel 7073 | -4/Upper Caves | Spotted B-86 Titan 7096 | -4/Upper Caves | Encountered a Warlord checkpoint 7127 | -4/Upper Caves | Lost 4 parts (3n1u) 7128 | -4/Upper Caves | Build established: Mutant 7229 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 7696 | -4/Upper Caves | Learned 4 Research zone layouts 7789 | -4/Upper Caves | Lost 6 parts (2p1n1u2w) 7868 | -4/Upper Caves | Discovered new exit (range 9) 7878 | -4/Upper Caves | Identified exit to Zhirov 7879 | -4/Upper Caves | Entered Zhirov 7879 | -4/Zhirov | Discovered new exit (range 3) 7901 | -4/Zhirov | Met Zhirov 7925 | -4/Zhirov | Learned location of Quarantine (-2) 7925 | -4/Zhirov | Learned location of Testing (-3) 7925 | -4/Zhirov | Learned location of Command (-1) 7936 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7965 | -4/Zhirov | Found Alien Artifact 7965 | -4/Zhirov | Identified Integrated Dissipator 7965 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7982 | -4/Zhirov | Found Alien Artifact 8124 | -4/Zhirov | Identified exit to Proximity Caves 8126 | -4/Zhirov | Entered Proximity Caves 8126 | -3/Proximity Caves | Identified Transdimensional Reconstructor 8126 | -3/Proximity Caves | Warped through subspace 8183 | -3/Proximity Caves | Spotter reported a threat 8184 | -3/Proximity Caves | Spotter reported a threat 8209 | -3/Proximity Caves | Discovered new exit (range 6) 8210 | -3/Proximity Caves | Identified exit to Research 8210 | -3/Proximity Caves | Entered Research 8210 | -3/Research | Evolved 2 slots: Utility x2 8212 | -3/Research | Loaded intel: 45 interactive machine locations 8218 | -3/Research | Found Tesla Bomb Launcher 8222 | -3/Research | Spotted B-86 Titan 8378 | -3/Research | Lost 5 parts (2n3w) 8473 | -3/Research | Core integrity fell below 50% 8483 | -3/Research | Core integrity fell below 20% 8505 | -3/Research | Lost 3 parts (1n2u) 8533 | -3/Research | Discovered new exit (range 6) 8535 | -3/Research | Entered Testing 8568 | -3/Testing | Found Gamma Bomb Array 8588 | -3/Testing | Found Portable AFG 8642 | -3/Testing | Spotted Striker 8648 | -3/Testing | Found Prototype Device 8648 | -3/Testing | Identified Exp. Thermal Shield 8654 | -3/Testing | Spotted PG-QSJQ0VFAOM 8662 | -3/Testing | Found Prototype Processor 8662 | -3/Testing | Identified Exp. Signal Interpreter 8680 | -3/Testing | Destroyed by P-80 Master via exploding Antiparticle Suffusor Last Messages --------------- 08648_ Faulty integration triggers meltdown. 08648_ Imp. Plasma Cutter damaged (-14). 08648_ Imp. Hacking Suite damaged (-3). 08651_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T004. 08657_ ALERT: Live fire test to commence in T-25. 08662_ Acquired Prototype Processor. 08662_ Identified Exp. Signal Interpreter. 08664_ Connecting with Repair Station... 08669_ System corrupted: Matter fused (-9). 08676_ Imp. Hacking Suite destroyed. 08678_ C-55 Analyst calibrates the Antiparticle Suffusor. 08680_ Imp. Plasma Cutter destroyed. 08680_ Mic. Antimatter Reactor destroyed. 08680_ Antiparticle Suffusor explodes. 08680_ R-10 Processor destroyed. 08680_ Adv. Reaction Control System destroyed. 08680_ Antiparticle Suffusor explodes. 08680_ S-43 Plague shuts down. 08680_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????""?????????????????????????????? | | ?????????????????"""?????????????????????????????? | | ???????????????? """ ???????????#????????????????? | | ????????????????? ????????? #??#?????????????? | | ??????????????#? " " ???????? ## #?????????????? | | ??????????????# ?" " #######;#;;;####??????????? | | ##????????????# ""G"" # ; p;#??????????? | | #?????????????? ? ; p#???????????? | | #??????########### #; ;; ; ; p#???????????? | | #??????# g = ;#????????????? | | #??????# g @ ; #???????????? | | #??????# === ; #???????????? | | ######### g === ; #???????????? | | == #???????????? | | #???????????? | | ######### % ;;???????????? | | ????????# % ??????????? | | ????????# [% ??????????? | | ????????# ! s???????????? | | ????????# $ s ???????????? | | ????????# ????????????? | | ????????# " ????????????? | | ????????# """ ??????????????? | | ????????# """" ????????????????? | | ????????# ""?" "?? ???????????????????? | | ????????# ?? ??? !!! ?????????????????????? | | ????????# ?? ??????????????????????????????? | | ????????##+###???#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 75 Targeting Accuracy 14 Core Analysis 8 Offensive Hacking 28 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MachineAngularSword Manual? 0 Play Time 01:01:31 Cumulative 187.8 hours Start 2025.07.24 @ 13:52:02 End 2025.07.25 @ 00:04:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 452 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 3cabac32-5f47-429b-87af-41ee26517aaa