Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.26 @ 15:48:56 Player: Ischenous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (780) 780 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 3710 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 716 Entered Garrisons 200 Friendly Fire -161 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (8) ---- Aluminum Leg Heat Sink Light Armor Plating Relay Coupler [Swarmer] (43) Relay Coupler [Duelist] (26) Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Targeting Computer > --- WEAPON ----------- Medium Laser Autogun > --- INVENTORY -------- Ion Engine Structural Scanner Signal Interpreter Light Armor Plating EM Pulse Cannon Heavy Particle Cannon Powered Hammer [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 23 | 3 4 3 2 1 10 Power 3 | . 1 . . . 2 Engine 2 | . 1 . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 . 1 . . 4 Treads . | . . . . . . Leg 4 | . . . . . 4 Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 2 1 1 1 Device 2 | . . 1 1 . . Storage 1 | 1 . . . . . Processor 4 | . 1 1 . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | . 2 . 1 . 3 Energy Gun 1 | . 1 . . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . . 1 14 Power 3 | . . . . . 3 Propulsion 5 | . . . . 1 4 Utility 4 | . . . . . 4 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . . . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 83 99 87 84 80 Engine 7 | . 8 11 9 9 5 Leg 5 | . . . . . 13 Wheel 11 | . 28 21 18 12 1 Device 11 | . . 11 15 18 14 Storage 10 | . 14 11 9 9 9 Processor 18 | . 10 22 18 18 20 Energy Gun 7 | . 10 11 9 9 3 Energy Cannon 3 | . . . . . 7 Ballistic Gun 7 | . 10 11 9 9 4 Naked Turns . | . . . . . . Heaviest Build 23 | 5 14 15 17 17 23 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 5 | . . . . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 3 5 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 7 Class Distribution -------------------- 69% | Mutant 11% | Commander-Mutant 11% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Gar Matter Collected 565 | 211 49 90 . 49 166 Remotely . | . . . . . . Salvage Created 680 | . 105 119 . 48 408 Parts 40 | . 10 9 . 3 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Gar Combat Hostiles Destroyed 15 | . 2 5 . 1 7 Melee 2 | . . . . . 2 Guns 11 | . 2 5 . 1 3 Cannons 2 | . . . . . 2 Classes Destroyed 5 | . 2 2 . . 1 Watcher 1 | . 1 . . . . Swarmer 4 | . . 4 . . . Grunt 6 | . 2 . . . 4 Sentry 4 | . . 1 . 1 2 Hunter 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 . 1 2 Combat Bots Only 4 | . 2 4 . 1 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Sto Gar Damage Taken 2066 | . 155 105 . 127 1679 Core 615 | . 18 46 . 29 522 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 34 | . . 34 . . . Core Remaining (%) 93 | 100 92 88 . . . Volleys Fired 68 | . 11 7 . 6 44 Largest 2 | . 2 2 . 2 2 Hottest 138 | . 70 70 . 73 138 Shots Fired 125 | . 22 14 . 12 77 Gun 104 | . 22 14 . 12 56 Cannon 21 | . . . . . 21 Launcher . | . . . . . . Special . | . . . . . . Kinetic 53 | . 11 7 . 6 29 Thermal 68 | . 11 7 . 6 44 Explosive . | . . . . . . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 11 | . 3 5 . 4 11 Robot Miss Streak 5 | . 5 1 . 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 82 | . 9 8 . 8 57 Core Hits 31 | . 7 7 . 2 15 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . . . 1 4 Burn 2 | . . . . 1 1 Smash 3 | . . . . . 3 Melee Attacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1520 | . 136 128 . 116 1140 Guns 971 | . 135 100 . 116 620 Cannons 271 | . . . . . 271 Explosions 28 | . . 28 . . . Melee 249 | . . . . . 249 Ramming 1 | . 1 . . . . Kinetic 486 | . 37 26 . 79 344 Thermal 735 | . 98 74 . 37 526 Explosive . | . . . . . . Electromagnetic 49 | . . 28 . . 21 Impact 249 | . . . . . 249 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 89 | . . . . . 89 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 89 | . . . . . 89 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . 26 . . . Shots 1 | . . 1 . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 120 | . 105 . . 5 120 Average Temperature 33 | . 42 . . 3 32 Received Heat Transfer 969 | . 78 9 . 45 837 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 . . 3 Heat Transferred 1961 | . 296 222 . 185 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Gar Peak Influence 650 | . 102 213 104 624 650 Initial 405 | . . 42 89 43 405 Average 297 | . 33 145 91 318 508 Maximum Alert Level 2 | . . 1 . 2 2 Low Security (%) 38 | 100 100 53 100 33 . Level 1 12 | . . 46 . 18 . Level 2 48 | . . . . 47 99 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . 4 . Investigation 3 | . 1 . . 2 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Gar Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 9 5 1 13 24 Peak Tracking Total 9 | . 6 4 2 7 9 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Gar Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Gar Machines Accessed 7 | . . 2 . 3 2 Terminals 5 | . . 1 . 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . . 5 . 11 2 Successful 9 | . . 3 . 4 2 Failed 9 | . . 2 . 7 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . . 3 . 9 2 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 6 | . . 1 . 3 2 Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Alert Level 2 | . . 1 . 1 . Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 2 . 2 1 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Sto Gar Total Allies 12 | . . . . 10 2 Largest Group 10 | . . . . 10 7 Highest-Rated Group 173 | . . . . 173 125 Highest-Rated Ally 31 | . . . . 29 31 Total Orders . | . . . . . . Ally Attacks 109 | . . . . 66 43 Total Damage 1592 | . . . . 889 703 Kills 26 | . . . . 15 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Gar Turns Passed 1479 | 60 212 328 75 161 643 Spaces Moved 1075 | 63 208 269 86 128 321 Core 20 | 3 . . . . 17 Treads . | . . . . . . Legs 248 | . . . . . 248 Wheels 807 | 60 208 269 86 128 56 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 Average Speed 98 | 78 80 80 80 88 140 Slowest Speed 300 | 80 80 80 80 95 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 27 24 6 20 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Sto Gar Total 1362 | 73 232 368 92 164 433 Wait 135 | . . 85 . 25 25 Move 1070 | 62 207 268 85 127 321 Hop . | . . . . . . Pick Up 36 | 8 8 4 3 2 11 Fast Attach . | . . . . . . Attach 19 | 3 4 3 1 . 8 Detach . | . . . . . . Swap 4 | . . . 1 1 2 Drop 9 | . 1 1 2 1 4 Fire 68 | . 11 7 . 6 44 Melee 8 | . . . . . 8 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 44 | -11/Junkyard | Discovered new exit (range 14) 61 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 486 | -9/Materials | Repaired Wheel 562 | -9/Materials | Discovered new exit (range 14) 601 | -9/Materials | Entered another Materials area 601 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 615 | -8/Materials | Discovered new exit (range 13) 676 | -8/Materials | Entered Storage 699 | -8/Storage | Identified exit to Garrison 715 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 724 | -8/Storage | Garrison activated, responded to threat 837 | -8/Storage | Entered Garrison 837 | -8/Garrison | Accompanied by 7 allies 870 | -8/Garrison | Triggered checkpoint 992 | -8/Garrison | Triggered checkpoint 1138 | -8/Garrison | Garrison Relay disabled 1179 | -8/Garrison | Rescued a captive Derelict 1180 | -8/Garrison | Rescued a captive Derelict 1262 | -8/Garrison | Triggered checkpoint 1390 | -8/Garrison | Triggered checkpoint 1414 | -8/Garrison | Triggered checkpoint 1425 | -8/Garrison | Triggered checkpoint 1463 | -8/Garrison | Core integrity fell below 50% 1475 | -8/Garrison | Core integrity fell below 20% 1480 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01455_ Slug penetrates Wall. 01457_ Hvy. Particle Cannon destroyed. 01461_ G-47 Trooper suffers critical hit (Smash). 01461_ Destroyed Particle Gun. 01461_ G-47 Trooper system corrupted by crushing effect. 01461_ Aluminum Leg fried. 01461_ G-47 Trooper destroyed. 01468_ Penetrated by Slug. 01468_ Adv. Visual Processing Unit destroyed. 01471_ Critical hit (Burn: +37). 01472_ Destroyed Lgt. Nuclear Core. 01472_ G-47 Trooper system corrupted by crushing effect. 01472_ G-47 Trooper knocked back. 01472_ G-47 Trooper IFF system glitched. 01474_ H-55 Commando suffers critical hit (Smash). 01474_ Destroyed Carbon-fiber Leg. 01474_ H-55 Commando system corrupted by crushing effect. 01477_ Penetrated by Slug. 01480_ H-55 Commando suffers critical hit (Smash). 01480_ H-55 Commando destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????+++??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????+?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????+?????? | | ??????????????????????????+??????+???+???????????+ | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????+?????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????+????????? | | ????????????????????????????????/????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????? ????# ?######+##### ###??????? | | ???????????????? ????#[## ??? | | ????????????????# ????#%@/g g ??? | | ????????????????# ????#g## g#########???????????? | | ??+???+??+??????# ????#%?# #???????????????????+ | | ????????????????+ ????#??# #???????????????????+ | | ????????????????# ???????# #???????????????????? | | ????????????????# #####+## #???????????????????? | | ????????????????# ## ## #???????????????????? | | ???????????????## ## ## ##??????????????????? | | ??????# ##+#### ######## #????????? | | ??????+ #????????? | | ??????# +?????+??? | | ??????????###### ## ## ###########????????? | | ?????????????### ## ## ^ #??????????????????? | | ?????????????# "??????????????????? | | ?????????????# "??????????????????? | | ?????????????# "??????????????????? | | ?????????????# "?+????????????????? | | ?????????????### ## ## #??????????????????? | | ???????????????# ## ## ####+??????????????? | | ???????????????# ???????????? | | ???????????????+ = ???????????? | | ???????????????# =%%!%% ???????????? | | ???????????????# ## / ##++#####+#?????????????? | | ???????????????+ ## #???????????????????????? | | ???????????????# #######???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassModifiedClaws Manual? 0 Play Time 00:25:00 Cumulative 115.2 hours Start 2023.12.26 @ 15:21:22 End 2023.12.26 @ 15:48:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 293f6b62-8f0a-4fd1-b0b4-77db3ca516cd