Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.21 @ 23:11:48 // Winter2019/RPGLIKE Player: Luminiferous Result: Destroyed self with Long-range Missile Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (197) 985 Value Destroyed (7756) 7756 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1891) 1891 TOTAL SCORE: 16452 Bonus ------- High Alert Combat Kills 1056 Follower Combat Kills 35 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 235/300 Energy 75/320 System Corruption 0% Temperature Cool (27) Movement Hovering (115) Ox1 Location -5/Factory Parts ------- > --- POWER (4) -------- Light Fission Core Light Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- Cooled Aerolev Unit Combat Airjet Antigrav System > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Signal Interpreter Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Proton Cannon Heavy Plasma Cannon Long-range Missile Launcher > --- INVENTORY (5) ---- Improved Medium Armor Plating Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Light Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Antigrav System > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Targeting Computer Layered Light Armor Plating Shield Generator Improved System Restoration Module > --- WEAPON ----------- Improved Heavy Laser Heavy Gatling Laser Proton Cannon > --- INVENTORY -------- Protomatter Protomatter Protomatter Long-range Missile Launcher Heavy Flail [Rating: 77] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved Hover Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Shield Generator Processor Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Slots Evolved 12 | 3 . 1 2 . . 1 2 . . 1 . 1 1 Power 3 | . . . . . . 1 1 . . . . . 1 Propulsion 2 | 1 . . . . . . 1 . . . . . . Utility 5 | 1 . 1 1 . . . . . . 1 . 1 . Weapon 2 | 1 . . 1 . . . . . . . . . . Parts Attached 148 | 5 9 2 18 8 1 . 23 . 6 14 . 27 35 Power 26 | 1 1 1 2 2 . . 6 . 2 3 . 3 5 Engine 8 | 1 1 . 1 2 . . 3 . . . . . . Core 17 | . . 1 1 . . . 3 . 2 3 . 2 5 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 24 | 2 3 . 2 . . . 4 . . 1 . . 12 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 22 | . 3 . 2 . . . 4 . . 1 . . 12 Flight . | . . . . . . . . . . . . . . Utility 32 | . 3 1 2 4 1 . 3 . . 4 . 10 4 Device 17 | . 2 1 1 4 1 . . . . 1 . 6 1 Storage . | . . . . . . . . . . . . . . Processor 5 | . 1 . . . . . 1 . . 1 . 2 . Hackware . | . . . . . . . . . . . . . . Protection 10 | . . . 1 . . . 2 . . 2 . 2 3 Artifact . | . . . . . . . . . . . . . . Weapon 66 | 2 2 . 12 2 . . 10 . 4 6 . 14 14 Energy Gun 24 | 1 2 . 5 . . . 2 . 1 . . 9 4 Energy Cannon 25 | . . . 4 1 . . 6 . 1 5 . 2 6 Ballistic Gun 4 | 1 . . 2 . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . . 1 1 . . 2 . 2 . . . 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 1 . . 3 . 1 . . 3 3 Parts Lost 7 | . . . 2 1 . . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . . Utility 3 | . . . . 1 . . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . 1 . . Highest Loss Streak 2 | . . . 1 1 . . . . . . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 91 92 88 97 99 89 95 100 99 93 78 90 98 Engine 2 | . 14 10 . 6 10 9 7 15 6 . . . . Core 15 | . . 2 11 3 . . 10 7 15 21 21 20 22 Hover 17 | . 21 25 13 20 20 18 23 23 23 15 14 13 18 Device 16 | . 17 15 24 17 19 17 7 7 7 11 7 15 17 Processor 11 | . 2 12 11 10 10 9 7 7 7 11 14 13 12 Protection 7 | . . . . 10 10 9 13 15 15 10 7 6 6 Energy Gun 7 | . 22 25 14 . . . . . . . . 18 7 Energy Cannon 14 | . . . 8 30 30 27 23 23 21 21 14 1 11 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 6 12 12 22 24 31 31 45 45 47 53 53 46 64 Greatest Support 51 | 32 32 14 14 13 13 13 32 32 32 38 38 47 51 Greatest Overweight (x) 4 | . 2 . 4 1 2 2 2 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 2 1 1 1 1 . . . Largest Inventory Capacity 5 | 3 3 3 3 3 3 3 4 4 4 4 4 5 5 Average Capacity 3 | 2 3 3 3 3 3 3 3 4 4 4 4 4 5 Most Carried 5 | 3 3 3 3 3 3 3 4 3 4 4 4 5 5 Average Carried 3 | . 2 3 2 2 3 3 2 3 3 3 4 4 3 Final Capacity 5 | 3 3 3 3 3 3 3 4 4 4 4 4 5 5 Final Carried 5 | . 3 3 2 3 3 3 3 3 4 4 4 5 2 Class Distribution -------------------- 39% | Tank 15% | Skirmisher 12% | Hacker-Tank 10% | Scavenger-Mutant 8% | Mutant 5% | Generator-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/DSF Tank | -6/Factory Mutant | -6/Waste Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Matter Collected 2170 | 250 106 59 170 207 . 8 243 . 95 122 . 383 527 Remotely . | . . . . . . . . . . . . . . Salvage Created 8310 | . 488 221 817 415 . . 465 . 367 127 . 1965 3445 Parts 415 | . 25 15 61 26 . . 39 . 21 17 . 72 139 Haulers Intercepted 10 | . . . 4 . . . 1 . 1 . . 3 1 Recyclers Shooed 6 | . . . 3 . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Combat Hostiles Destroyed 159 | . 12 8 25 10 . 1 11 . 8 5 . 24 55 Guns 69 | . 10 7 19 . . . . . . . . 19 14 Cannons 58 | . . . 3 8 . 1 6 . 6 5 . 5 24 AOE 23 | . . . 3 2 . . 3 . 2 . . . 13 Classes Destroyed 18 | . 2 . 6 2 . 1 1 . 2 1 . . 3 Worker 5 | . . . 3 . . . . . . . . . 2 Builder 4 | . . . . . . . 1 . . . . . 3 Hauler 10 | . . . 4 . . . 1 . 1 . . 3 1 Recycler 4 | . . . . 2 . . . . . . . . 2 Mechanic 3 | . . . . . . . . . . . . . 3 Operator 3 | . 1 . . . . . . . . . . . 2 Watcher 12 | . . . 3 . . . 3 . . 1 . 3 2 Swarmer 24 | . . . 10 3 . . 4 . 3 . . 4 . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 81 | . 12 8 9 5 . . 4 . 2 . . 12 29 Brawler 3 | . . . . . . . . . . . . . 3 Duelist 9 | . . . 2 1 . . . . . . . 2 4 Protector 2 | . . . . 1 . . . . . . . . 1 Sentry 16 | . . . 4 . . . 2 . . 1 . 5 4 Specialist 2 | . . . . . . . . . 2 . . . . Hunter 8 | . . . . . . 1 1 . . 2 . . 4 Programmer 12 | . . . . . . . . . . 2 . 1 9 Heavy 1 | . . . . . . . . . 1 . . . . Best Kill Streak 15 | . 3 6 8 3 . 1 5 . 5 2 . 15 13 Combat Bots Only 12 | . 3 6 8 3 . 1 4 . 5 2 . 12 11 Max Kills in Single Turn 6 | . 1 1 4 2 . 1 3 . 2 1 . 2 6 Gunslinging 1 | . . . 1 . . . . . . . . 1 . Exploded 3 | . . . 3 2 . . 3 . 1 . . . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Damage Taken 7110 | . 461 618 1180 184 . 75 112 . 465 178 67 717 3053 Core 5399 | . 380 518 949 151 . 58 75 . 301 132 53 484 2298 Absorbed by Shields 722 | . . . . . . . . . . 47 9 161 505 Redirected to Core 4365 | . 267 316 722 117 . 58 68 . 259 126 53 440 1939 Regen/Repaired (Parts) 262 | . . . . . . . 60 . . 66 . 88 48 Core Remaining (%) 92 | 100 . 87 . . . 100 100 . 70 . . 95 . Volleys Fired 473 | . 53 29 102 17 2 3 32 . 18 19 . 75 123 Largest 3 | . 2 2 2 3 3 3 3 . 3 3 . 3 3 Hottest 255 | . 115 115 125 204 204 204 211 . 203 218 . 240 255 Shots Fired 1168 | . 103 58 192 51 6 9 96 . 43 57 . 214 339 Gun 589 | . 103 58 137 . . . . . . . . 188 103 Cannon 550 | . . . 52 49 6 9 95 . 36 57 . 26 220 Launcher 29 | . . . 3 2 . . 1 . 7 . . . 16 Special . | . . . . . . . . . . . . . . Kinetic 41 | . 16 . 18 . . . . . . . . 7 . Thermal 906 | . 87 58 171 49 6 9 95 . 36 45 . 187 163 Explosive 29 | . . . 3 2 . . 1 . 7 . . . 16 Electromagnetic 192 | . . . . . . . . . . 12 . 20 160 Robot Hit Streak 55 | . 14 5 12 9 . 10 34 . 17 11 . 17 55 Robot Miss Streak 5 | . 3 3 5 1 . . 2 . 1 1 . 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 14 | . 1 2 5 . . . . . . . . 6 . Max Gunslinging Chain 2 | . 1 1 1 . . . . . . . . 2 . Shots Hit Robots 670 | . 68 35 118 15 . 8 37 . 27 25 . 131 206 Core Hits 352 | . 26 18 48 19 . 2 20 . 19 11 . 54 135 Critical Kills 5 | . . . . . . . 2 . . . . 2 1 Critical Parts Destroyed 7 | . . . . . . . . . . . . 7 . Critical Strikes 24 | . 2 1 3 . . . 2 . . . . 9 7 Burn 9 | . 2 1 3 . . . . . . . . . 3 Meltdown 2 | . . . . . . . 2 . . . . . . Destroy 10 | . . . . . . . . . . . . 9 1 Corrupt 3 | . . . . . . . . . . . . . 3 Melee Attacks 12 | . . . . . . . . . . 10 . 2 . Impact 2 | . . . . . . . . . . . . 2 . Slashing 10 | . . . . . . . . . . 10 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19634 | . 870 558 2134 454 . 175 884 . 1104 659 . 3303 9493 Guns 7860 | . 870 558 1286 . . . . . . . . 2839 2307 Cannons 7688 | . . . 618 291 . 161 782 . 606 659 . 464 4107 Explosions 4069 | . . . 230 163 . . 102 . 498 . . . 3076 Melee . | . . . . . . . . . . . . . . Ramming 17 | . . . . . . 14 . . . . . . 3 Kinetic 297 | . 98 . 125 . . . . . . . . 74 . Thermal 12453 | . 772 558 1779 291 . 161 782 . 606 579 . 2999 3926 Explosive 4069 | . . . 230 163 . . 102 . 498 . . . 3076 Electromagnetic 2798 | . . . . . . . . . . 80 . 230 2488 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 1 1 2 7 Average Corruption 1 | . . . . . . . . . . 1 1 1 2 Corruption Purged 13 | . . . . . . . . . . . . 2 11 Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . 7 1 6 4 Message Errors 6 | . . . . . . . . . . 1 . 5 . Matter Fused 3 | . . . . . . . . . . 2 . . 1 Energy Discharges 4 | . . . . . . . . . . 1 1 . 2 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 276 | . . . 20 . . . 18 . 12 8 . . 218 Projectiles 156 | . . . 20 . . . 18 . 12 8 . . 98 Explosions 120 | . . . . . . . . . . . . . 120 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 445 | . . . 72 46 . 7 . . . . . . 320 Shots 11 | . . . 2 2 . . . . . . . . 7 Rammed 2 | . . . . . . 1 . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 470 | . 270 470 227 285 . . . . . 5 . 98 317 Average Temperature 70 | . 86 172 46 136 . . . . . 3 . 27 52 Received Heat Transfer 2062 | . 279 363 276 63 . . . . 45 20 . 300 716 Effects 7 | . . 7 . . . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . Interference 4 | . . 4 . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . 4 Parts Fried 13 | . . . . . . . . . . . . 2 11 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . 2 1 . . . . 2 . 1 . . . . Combat Hostiles 5 | . 2 1 . . . . 2 . . . . . . Parts Melted 65 | . 6 2 8 . . 4 9 . 4 5 . 14 13 Heat Transferred 21821 | . 2257 1554 4514 531 . 296 1369 . 962 814 . 4403 5121 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Peak Influence 1538 | . 257 272 594 341 . 30 200 96 333 258 30 520 1538 Initial 235 | . . 57 105 190 . . . 91 67 174 18 21 235 Average 253 | . 111 188 445 200 . 7 92 91 219 100 17 215 384 Maximum Alert Level 4 | . 1 1 2 1 . . 1 . 1 1 . 2 4 Low Security (%) 57 | 100 76 52 2 48 . 100 98 100 50 78 100 52 49 Level 1 20 | . 23 47 25 51 . . 1 . 50 21 . 27 13 Level 2 13 | . . . 71 . . . . . . . . 19 10 Level 3 6 | . . . . . . . . . . . . . 19 Level 4 2 | . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . Squads Dispatched 48 | . 3 . 5 1 . . 2 . 2 2 . 8 25 Investigation 11 | . 3 . 3 . . . . . . . . 3 2 Extermination 8 | . . . . . . . . . . 2 . 1 5 Reinforcement 9 | . . . 2 . . . 2 . 2 . . 1 2 Assault 8 | . . . . 1 . . . . . . . . 7 Garrison 12 | . . . . . . . . . . . . 3 9 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Distress Signals 9 | . . . 5 . . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 213 | . 17 9 39 12 . 1 13 . 9 5 4 30 74 Peak Tracking Total 10 | . 3 4 7 5 . 1 4 . 4 2 4 8 10 Tactical Retreats 10 | . . 1 2 . . . 2 . . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Traps Triggered 10 | . 1 . . . . . 1 . . 2 . 3 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Machines Disabled 26 | . . . 4 . . . 2 . 1 . . 3 16 Max in Single Turn 4 | . . . 1 . . . 1 . 1 . . 1 4 Garrison Access 3 | . . . . . . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Machines Accessed 40 | . 2 . 8 . 1 . 6 1 . 7 . 4 11 Terminals 28 | . 2 . 7 . . . 4 1 . 5 . 2 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . . 1 . . 1 . 1 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 1 2 Total Hacks 120 | . 12 . 25 . 1 . 20 2 . 15 . 11 34 Successful 59 | . 4 . 11 . 1 . 10 1 . 8 . 3 21 Failed 61 | . 8 . 14 . . . 10 1 . 7 . 8 13 Catastrophic 9 | . 1 . 5 . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 78 | . 11 . 21 . 1 . 9 . . 8 . 5 23 Terminals 88 | . 12 . 21 . . . 12 2 . 9 . 6 26 Fabricators . | . . . . . . . . . . . . . . Repair Stations 23 | . . . 4 . . . 6 . . 5 . 2 6 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . . 1 . 3 2 Terminal Hacks 18 | . 2 . 4 . 1 . 1 1 . 1 . . 8 Record 2 | . 1 . . . . . . . . . . . 1 Robot Analysis 1 | . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 . . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 Alert Level 5 | . . . 2 . . . . . . . . . 3 Unreport Threat 3 | . . . 1 . . . . . . . . . 2 Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 1 . . . 6 . . 2 . 2 4 Scan Component 8 | . . . 1 . . . 3 . . 1 . 1 2 Repair 7 | . . . . . . . 3 . . 1 . 1 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . 2 Seal Access 3 | . . . . . . . . . . 1 . . 2 Unauthorized Hacks 23 | . 2 . 6 . . . 3 . . 4 . 1 7 Terminals 23 | . 2 . 6 . . . 3 . . 4 . 1 7 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 22 | . 2 . 6 . . . 3 . . 4 . 1 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 8 . . . 6 . . 5 . 3 6 Full Trace Events 11 | . 2 . 4 . . . 1 . . . . 2 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . 3 . . 1 . 1 2 Time 228 | . . . . . . . 96 . . 19 . 38 75 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . . . Total Damage 125 | . . . . 125 . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Turns Passed 12570 | 39 527 167 1187 949 333 617 1157 12 252 1307 111 1665 4247 Spaces Moved 8258 | 39 467 96 668 702 227 318 718 11 162 824 147 1269 2610 Core 110 | 17 3 . 90 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 102 | 22 80 . . . . . . . . . . . . Hover 8046 | . 384 96 578 702 227 318 718 11 162 824 147 1269 2610 Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 50 56 56 56 116 116 176 52 112 112 111 56 56 45 Average Speed 95 | 78 64 56 117 116 141 176 113 112 112 111 75 56 86 Slowest Speed 250 | 100 150 56 250 116 176 176 176 112 112 112 111 111 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 52 27 61 90 60 37 44 1 96 14 70 27 45 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . Spaces Dug 47 | . . . . 10 . . 16 . . . . 1 20 Terrain Destroyed 337 | . . . 16 22 . . 35 . 55 . . 1 208 Melee 1 | . . . . . . . . . . . . 1 . Projectile 52 | . . . . 3 . . 21 . . . . . 28 AOE 284 | . . . 16 19 . . 14 . 55 . . . 180 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Total 11952 | 46 595 150 885 798 234 370 983 10 196 1156 146 2051 4332 Wait 2673 | . 38 1 28 50 4 41 186 . 5 242 . 621 1457 Move 8246 | 38 466 95 667 701 226 317 717 10 161 824 146 1268 2610 Hop . | . . . . . . . . . . . . . . Pick Up 66 | 3 6 . 11 3 . 2 6 . 1 13 . 8 13 Fast Attach 72 | 2 4 1 7 4 1 . 15 . 2 2 . 18 16 Attach 28 | 3 2 . 5 1 . . 2 . . 4 . 3 8 Detach . | . . . . . . . . . . . . . . Swap 48 | . 3 1 6 3 . . 6 . 4 8 . 6 11 Drop 110 | . 7 1 15 6 1 3 15 . 4 15 . 19 24 Fire 473 | . 53 29 102 17 2 3 32 . 18 19 . 75 123 Melee 12 | . . . . . . . . . . 10 . 2 . Ram 2 | . . . . . . 1 . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 222 | . 16 22 44 13 . 3 4 . 1 19 . 31 69 Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 4 | -11/Junkyard | Upgraded with Propulsion slot (x1) 4 | -11/Junkyard | Upgraded with Utility slot (x1) 4 | -11/Junkyard | Upgraded with Weapon slot (x1) 12 | -11/Junkyard | Discovered new exit (range 15) 40 | -11/Junkyard | Entered Materials 453 | -10/Materials | Discovered new exit (range 7) 563 | -10/Materials | Discovered new exit (range 8) 567 | -10/Materials | Identified exit to Mines 567 | -10/Materials | Entered Mines 569 | -10/Mines | Reached level 2 598 | -10/Mines | Upgraded with Utility slot (x1) 665 | -10/Mines | Core integrity fell below 50% 728 | -10/Mines | Discovered new exit (range 11) 733 | -10/Mines | Identified exit to Materials 734 | -10/Mines | Entered Materials 736 | -9/Materials | Reached level 3 756 | -9/Materials | Reached level 4 801 | -9/Materials | Destroyed 8 combat bots 961 | -9/Materials | Reached level 5 996 | -9/Materials | Build established: Scavenger-Mutant 1266 | -9/Materials | Discovered new exit (range 16) 1321 | -9/Materials | Identified exit to Mines 1559 | -9/Materials | Reached level 6 1664 | -9/Materials | Discovered new exit (range 16) 1845 | -9/Materials | Upgraded with Weapon slot (x1) 1849 | -9/Materials | Upgraded with Utility slot (x1) 1921 | -9/Materials | Entered Mines 1931 | -9/Mines | Reached level 7 2036 | -9/Mines | Discovered new exit (range 15) 2104 | -9/Mines | Discovered new exit (range 7) 2114 | -9/Mines | Identified exit to Materials 2128 | -9/Mines | Met a Derelict testing a Signal Generator 2172 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2174 | -9/Mines | Found Prototype Device 2174 | -9/Mines | Identified Exp. Sensor Array 2280 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2286 | -9/Mines | Identified exit to Zion 2474 | -9/Mines | Build established: Skirmisher 2858 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2859 | -9/Mines | Discovered new exit (range 5) 2869 | -9/Mines | Identified exit to Exiles 2870 | -9/Mines | Entered Exiles 2886 | -9/Exiles | Discovered new exit (range 15) 2902 | -9/Exiles | Met 8R-AWN 2920 | -9/Exiles | Met EX-HEX 2955 | -9/Exiles | Met EX-BIN 2968 | -9/Exiles | Aligned with FarCom system 2969 | -9/Exiles | Given EX-Vault access code 3005 | -9/Exiles | Opened EX-Vault 3031 | -9/Exiles | Found Cloak of Protection 3070 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3126 | -9/Exiles | Met EX-DEC 3184 | -9/Exiles | Discovered new exit (range 14) 3202 | -9/Exiles | Identified exit to Mines 3203 | -9/Exiles | Left Exiles lab with Cloak of Protection 3203 | -9/Exiles | Entered Mines 3205 | -8/Mines | Reached level 8 3205 | -8/Mines | Upgraded with Power slot (x1) 3535 | -8/Mines | Discovered exit to Materials (range 14) 3820 | -8/Mines | Entered Materials 3821 | -8/Materials | Identified exit to Storage 3822 | -8/Materials | Reached level 9 3880 | -8/Materials | Upgraded with Propulsion slot (x1) 4038 | -8/Materials | Repaired Hover Unit 4072 | -8/Materials | Repaired Imp. Hover Unit 4111 | -8/Materials | Repaired Missile Launcher 4407 | -8/Materials | Upgraded with Power slot (x1) 4469 | -8/Materials | Build established: Tank 4655 | -8/Materials | Reached level 10 4921 | -8/Materials | Discovered new exit (range 14) 4939 | -8/Materials | Identified exit to Factory 4977 | -8/Materials | Entered Factory 4979 | -7/Factory | Reached level 11 4988 | -7/Factory | Identified exit to DSF 4989 | -7/Factory | Entered DSF 4991 | -7/DSF | Reached level 12 5021 | -7/DSF | Additional patrols routed to DSF 5047 | -7/DSF | Discovered new exit (range 16) 5151 | -7/DSF | Sterilization system engaged 5171 | -7/DSF | Ambient heat levels rising (+10) 5186 | -7/DSF | Ambient heat levels rising (+10) 5201 | -7/DSF | Ambient heat levels rising (+10) 5216 | -7/DSF | Ambient heat levels rising (+10) 5231 | -7/DSF | Ambient heat levels rising (+10) 5240 | -7/DSF | Identified exit to Factory 5241 | -7/DSF | Entered Factory 5243 | -6/Factory | Reached level 13 5384 | -6/Factory | Repaired Imp. Light Armor Plating 5621 | -6/Factory | Reached level 14 5648 | -6/Factory | Upgraded with Utility slot (x1) 6548 | -6/Factory | Sucked down chute 6548 | -6/Factory | Entered Waste 6576 | -6/Waste | Spotted C-40 Crusher 6592 | -6/Waste | Spotted C-40 Crusher 6598 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6607 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6609 | -6/Waste | Spotted C-40 Crusher 6638 | -6/Waste | Spotted C-40 Crusher 6654 | -6/Waste | Discovered new exit (range 10) 6659 | -6/Waste | Identified exit to Factory 6659 | -6/Waste | Entered Factory 7454 | -6/Factory | Reached level 15 7513 | -6/Factory | Garrison activated, responded to threat 7573 | -6/Factory | Destroyed 12 combat bots 7591 | -6/Factory | Reached level 16 7742 | -6/Factory | Upgraded with Utility slot (x1) 7764 | -6/Factory | Spotted B-75 Beast 8014 | -6/Factory | Repaired Imp. Light Armor Plating 8053 | -6/Factory | Found Prototype Processor 8053 | -6/Factory | Identified Exp. Targeting Computer 8296 | -6/Factory | Discovered new exit (range 15) 8303 | -6/Factory | Identified exit to Factory 8324 | -6/Factory | Entered another Factory area 8326 | -5/Factory | Reached level 17 8488 | -5/Factory | Reached level 18 8741 | -5/Factory | Build established: Mutant 9056 | -5/Factory | Build established: Tank 9433 | -5/Factory | Repaired Imp. System Restoration Module 9522 | -5/Factory | Garrison activated, responded to threat 9892 | -5/Factory | Garrison activated, responded to threat 10171 | -5/Factory | Reached level 19 10247 | -5/Factory | Upgraded with Power slot (x1) 10632 | -5/Factory | Build established: Generator-Tank 10998 | -5/Factory | Reached level 20 11024 | -5/Factory | First assault squad dispatched 11157 | -5/Factory | Core integrity fell below 50% 11170 | -5/Factory | Core integrity fell below 20% 11203 | -5/Factory | Destroyed 11 combat bots 11676 | -5/Factory | Build established: Hacker-Tank 11693 | -5/Factory | Reached level 21 12281 | -5/Factory | Garrison activated, responded to threat 12286 | -5/Factory | Repaired Lgt. Fission Core 12359 | -5/Factory | Identified exit to Upper Caves 12359 | -5/Factory | Identified exit to Extension 12571 | -5/Factory | Destroyed self with Long-range Missile Launcher Last Messages --------------- 12561_ U-05 Engineer destroyed. 12561_ G-50 Soldier destroyed. 12561_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12561_ C-30 ARC bursts open, deploying its payload. 12561_ G-67 Veteran unfolds itself. 12561_ L-41 Fighter unfolds itself. 12561_ M-28 Smith unfolds itself. 12565_ U-05 Engineer lays Concrete. 12567_ The unstable cave ceiling collapses. 12567_ U-05 Engineer lays Concrete. 12568_ L-41 Fighter destroyed. 12568_ U-05 Engineer lays Concrete. 12569_ The unstable cave ceiling collapses. 12569_ Protomatter-33 crushed. 12569_ U-05 Engineer lays Concrete. 12571_ Destroyed Carbon-fiber Leg. 12571_ L-41 Fighter destroyed. 12571_ Shield Generator destroyed. 12571_ Destroyed Shield Generator. 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""" !! """ # ! | | ??????????????????????""" !! """ !! + | | ???????????????????"" """ ! """ ! # | | ??????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 66 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 56 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Levels Raised 20 | . . 1 4 1 . 1 2 1 1 2 . 2 5 XP Earned 34475 | 3000 1450 1500 5227 1677 350 650 3120 1500 2275 2585 200 3377 7564 XP Spent 32990 | 3000 . 800 5800 2210 . 500 3780 1550 . 4750 . 2950 7650 Upgrades 71 | 6 . 1 8 13 . 1 13 7 . 8 . 2 12 Power Slot 3 | . . . . . . 1 1 . . . . . 1 Propulsion Slot 2 | 1 . . . . . . 1 . . . . . . Utility Slot 5 | 1 . 1 1 . . . . . . 1 . 1 . Weapon Slot 2 | 1 . . 1 . . . . . . . . . . Core Integrity 8 | . . . . . . . 8 . . . . . . Heat Dissipation 13 | . . . . 13 . . . . . . . . . Energy Generation 3 | . . . . . . . . . . . . . 3 Mass Support 2 | . . . . . . . 2 . . . . . . Inventory Capacity 5 | 3 . . . . . . 1 . . . . 1 . Ranged Accuracy 6 | . . . 6 . . . . . . . . . . Hack Attack % 4 | . . . . . . . . . . 1 . . 3 Hack Defense % 2 | . . . . . . . . . . . . . 2 KI Resistance % 4 | . . . . . . . . 2 . 2 . . . TH Resistance % 4 | . . . . . . . . 2 . 2 . . . EX Resistance % 4 | . . . . . . . . 2 . 2 . . . TH Damage % 4 | . . . . . . . . 1 . . . . 3 Protomatter Created 2288 | . 169 167 304 80 . 51 154 . 79 167 . 273 844 Integrity Restored 4729 | . 334 489 947 267 . 58 75 . 9 439 . 652 1459 Core 4389 | . 334 489 947 228 . 58 75 . 9 394 . 525 1330 Parts 340 | . . . . 39 . . . . . 45 . 127 129 Protomatter Decayed 455 | . . 4 45 . . 24 81 . . 5 . 40 256 Game ------ Seed LayeredAdvancedArmor Manual? 0 Play Time 01:47:18 Cumulative 23.4 hours Start 2024.01.21 @ 18:55:47 End 2024.01.21 @ 23:11:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SHIFT_HUE(270)|BRIGHTNESS(75) Filters SHIFT_HUE(90)|BRIGHTNESS(125) Steam 1 RUN: 1aa072d7-ca55-4cb8-a66a-30e36916fd60