Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 17:48:10 Player: MrProgressor Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (105) 525 Value Destroyed (3665) 3665 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (5845) 5845 TOTAL SCORE: 18955 Bonus ------- High Alert Combat Kills 479 Follower Combat Kills 3121 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Built Enhanced Grunts 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Friendly Fire -1049 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 170/170 System Corruption 12% Temperature Cool (0) Movement Hovering (66) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (6) --- Makeshift Hover Unit Improved Gyrokinetic Inverter Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (9) ------ Improved Coolant Injector Small Storage Unit Advanced Salvage Targeting Computer Core Analyzer Experimental Utility Shielding Advanced Hacking Suite > --- WEAPON (2) ------- Power Sword Force Lance > --- INVENTORY (8) ---- Light Antimatter Reactor Heavy Antimatter Reactor Compact Battery (200) Improved Matter Compressor (300) Improved Transmission Jammer Transdimensional Reconstructor Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Trap Scanner Experimental Sensor Array Advanced Signal Interpreter Experimental Target Analyzer Core Analyzer Experimental Phase Shifter Centrium Medium Armor Plating > --- WEAPON ----------- Impact Mace Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Energy Well Experimental Matter Compressor Advanced Gravity Neutralizer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Actuator Array Improved Power Shielding Layered Light Armor Plating Thermal Barrier Improved Dynamic Insulation System Precision Rocket Launcher Lance [Rating: 133] Favorites ----------- Power Zionite Light DM Reactor Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Hover Unit Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . 1 . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 3 2 8 3 8 3 3 7 4 4 20 11 4 6 12 16 2 4 8 . 29 15 3 11 . Power 24 | . . 1 . 1 . . 1 1 1 . 1 . . 2 2 . . . . 6 3 2 3 . Engine 9 | . . 1 . . . . . 1 1 . . . . 1 1 . . . . 1 . 1 2 . Core 7 | . . . . 1 . . 1 . . . 1 . . . . . . . . 2 2 . . . Reactor 8 | . . . . . . . . . . . . . . 1 1 . . . . 3 1 1 1 . Propulsion 61 | 2 2 1 2 2 . 2 3 1 2 5 2 . 5 7 7 1 2 2 . 6 3 . 4 . Treads 3 | 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Leg 7 | . . . . . . 2 2 1 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 48 | . 2 1 2 2 . . 1 . . 5 2 . 5 7 7 1 1 2 . 6 3 . 1 . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Utility 78 | 1 . 2 1 3 3 1 2 . 1 11 5 4 1 3 7 1 2 5 . 15 5 1 4 . Device 45 | 1 . 1 1 1 1 1 . . 1 6 1 2 1 2 5 . 1 3 . 11 4 1 1 . Storage 7 | . . 1 . 1 . . 1 . . . 2 . . . . . . 1 . . . . 1 . Processor 13 | . . . . 1 1 . . . . 3 1 . . . 2 . . 1 . 3 1 . . . Hackware 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Protection 11 | . . . . . . . 1 . . 2 1 2 . 1 . 1 1 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | . . 4 . 2 . . 1 2 . 4 3 . . . . . . 1 . 2 4 . . . Energy Gun 4 | . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . . . Energy Cannon 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 7 | . . 2 . . . . . 1 . 1 1 . . . . . . . . . 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Unidentified Prototypes 31 | . . . 1 2 . . 1 1 . 7 2 2 . 3 1 . . 6 . 1 . . 4 . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Parts Lost 61 | . . . 2 . . 4 . . . 2 2 . . 1 3 1 4 . . 13 11 16 . 2 Power 13 | . . . . . . . . . . . . . . . 1 . . . . 4 4 3 . 1 Propulsion 20 | . . . 2 . . 3 . . . 1 1 . . 1 . 1 2 . . 1 3 4 . 1 Utility 25 | . . . . . . 1 . . . 1 1 . . . 2 . 2 . . 7 3 8 . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Highest Loss Streak 13 | . . . 2 . . 3 . . . 2 2 . . 1 2 1 3 . . 10 6 13 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 5 7 8 9 10 14 14 13 14 15 14 14 15 14 14 13 13 14 15 15 14 13 3 4 7 Power 1 | 1 1 1 1 1 2 2 1 2 1 1 1 1 1 2 . . 1 2 2 . . . . 2 Propulsion . | 2 3 2 1 . 1 . . . . 1 . . . . 1 1 . . 1 2 2 . . . Utility 7 | . 1 1 3 5 7 7 6 8 9 7 8 11 11 10 10 9 9 10 10 9 7 . 2 3 Weapon 3 | 1 2 3 4 3 4 4 5 4 4 4 4 2 2 1 1 2 2 2 2 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 89 | 8 1 4 2 11 3 1 2 6 2 8 3 1 1 5 5 . 7 7 . 3 3 . . 6 Power 14 | 1 . . . 1 . 1 . 1 1 . . . . 4 . . 2 2 . . . . . 1 Propulsion 8 | 4 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . Utility 38 | 1 . 1 . 2 2 . 2 1 1 4 1 1 1 1 4 . 3 4 . 3 3 . . 3 Weapon 27 | 2 . 2 1 7 1 . . 4 . 4 2 . . . . . 2 1 . . . . . 1 Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 98 97 95 92 85 82 98 99 93 89 93 94 98 93 93 91 94 94 98 93 84 62 78 Engine 3 | . 14 11 11 . . . . 6 7 6 6 6 6 5 . . . . . . . . 6 7 Core 1 | . . . . 8 7 7 7 . . . . . . . . . . . . 1 5 . . . Reactor 1 | . . . . . . . . . . . . . . . 4 5 5 5 5 7 1 5 1 . Leg 4 | . . . . . . 3 2 20 28 2 . . . . . . . . . . . . . . Hover 24 | . 8 33 30 32 30 20 21 16 9 23 23 26 27 31 29 28 24 26 29 30 29 28 13 12 Device 15 | . 14 21 22 18 16 14 14 15 15 14 10 7 15 17 17 16 16 17 14 16 16 16 2 5 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 . 2 5 Processor 13 | . . . . 8 7 7 7 7 7 20 26 26 22 20 17 17 13 13 17 20 24 23 10 10 Hackware 2 | . . . . . 6 7 7 7 7 3 . . . . . . . . . . . . 3 5 Protection 2 | . . . . . . . . . . . 1 4 1 2 4 5 8 8 7 3 . . 3 5 Impact Weapon 2 | . . . . . . . . . . 1 6 6 6 6 5 5 4 5 5 4 . . . . Slashing Weapon 8 | . . 5 22 17 15 15 10 14 15 11 5 4 6 5 5 5 5 5 5 . 2 4 5 5 Peak Build Rating 133 | 9 12 20 28 36 46 48 58 56 57 79 79 80 83 86 102 104 100 112 117 133 126 128 94 94 Average Rating 72 | 7 10 17 20 31 42 43 48 54 55 72 74 77 79 76 98 99 95 105 114 125 116 108 70 89 On Entrance 66 | 6 9 12 20 23 36 46 43 53 56 57 76 76 80 78 85 100 100 98 111 117 119 123 37 94 Avg Prop Armor Cover (%) 7 | . . . . . . 11 8 10 9 . . . 11 4 . 2 5 7 . 9 4 10 4 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 12 12 24 23 32 34 35 42 34 45 57 56 64 62 65 54 59 59 52 54 69 63 39 38 29 Greatest Support 85 | 40 40 24 25 33 33 41 25 50 85 85 50 64 65 54 66 66 69 76 76 77 80 74 36 36 Greatest Overweight (x) 21 | . . 1 1 . 1 1 2 1 . 1 1 21 1 2 . . 1 . . 1 1 1 1 . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 8 8 Average Capacity 13 | 8 8 8 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 6 8 Most Carried 15 | 7 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 7 7 Average Carried 13 | 4 7 8 9 10 14 14 13 14 14 14 14 14 14 14 14 13 14 14 15 14 12 3 4 7 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 8 8 Final Carried 15 | 7 8 10 9 15 15 15 15 15 15 14 15 15 15 15 13 15 15 15 15 14 4 5 7 7 Class Distribution -------------------- 24% | Mutant 18% | Scout 13% | Derelict-Assassin 9% | Gladiator 9% | Assassin 5% | Scavenger-Gladiator 5% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Derelict-Assassin | -7/Zion Derelict-Assassin | -6/Proximity Caves Scout | -6/Factory Commander-Gladiator | -6/Extension Commander-Gladiator | -6/Cetus Commander-Scout | -6/Archives Scavenger-Assassin | -6/Hub_04(d) Scout | -5/Factory Gladiator | -5/Upper Caves Mutant | -5/Upper Caves Scout | -5/Warlord Mutant | -4/Proximity Caves Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 4628 | 245 . 100 40 105 56 69 110 60 110 300 375 170 115 289 349 120 119 620 50 376 248 197 405 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6146 | 108 . 127 . 154 66 129 129 . . 604 761 87 172 793 749 93 101 76 24 1002 301 203 467 . Parts 232 | 6 . 16 . 8 5 3 3 . . 16 27 4 15 20 35 6 4 . 1 40 14 4 5 . Haulers Intercepted 17 | . . 1 . 2 . . . . . 2 2 . . 3 3 . . . . 4 . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . 5 7 . 8 . . . . . . 5 23 . 1 . 10 . 1 . Prevented 13 | . . . . . . 1 . . 10 . . . . . . . 1 . . . 1 . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 55 | . . 1 . 1 1 1 1 . . 2 3 . . 5 13 4 4 1 1 10 7 . . . Melee 46 | . . 1 . 1 1 1 1 . . 2 3 . . 4 9 3 4 . 1 9 6 . . . AOE 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Classes Destroyed 17 | 2 . 4 . 1 1 1 1 . . 1 1 . . 2 1 . . . . 1 . 1 . . Worker 7 | . . . . . . . . . . 1 1 . . 4 . . . . . 1 . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . . 1 . 2 . . . . . 2 2 . . 3 3 . . . . 4 . . . . Recycler 6 | 1 . . . . . . . . . 2 2 . . 1 . . . . . . . . . . Operator 4 | . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . Watcher 13 | . . 1 . . . . . . . 2 1 1 . 1 3 . . . . 4 . . . . Swarmer 27 | . . . . . . . . . . . . . . . 10 4 4 . 1 4 4 . . . Grunt 5 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Sentry 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Programmer 10 | . . . . . 1 . . . . 2 . . . . 3 . . . . 4 . . . . Behemoth 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Mutant 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 2 . 1 . 1 2 1 1 . . 3 3 1 . 3 6 4 3 1 1 5 4 . . . Combat Bots Only 6 | . . 1 . 1 1 1 1 . . 1 2 . . 3 6 4 3 1 1 4 4 . . . Max Kills in Single Turn 3 | 1 . 1 . 1 1 1 1 . . 1 1 1 . 3 3 1 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Melee 1 | . . 1 . 1 1 1 1 . . 1 1 . . 1 1 1 1 . 1 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 894 | . 7 17 . 5 2 15 8 . 2 35 208 1 . 11 104 15 29 3 14 170 108 126 . 14 Missed 340 | . 1 8 . 3 2 3 5 . . 15 94 1 . 2 35 3 11 3 6 67 33 42 . 6 Hits 554 | . 6 9 . 2 . 12 3 . 2 20 114 . . 9 69 12 18 . 8 103 75 84 . 8 Melee 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Projectile 551 | . 6 9 . 2 . 12 3 . 2 20 114 . . 6 69 12 18 . 8 103 75 84 . 8 Critical Strikes 18 | . . . . . . 1 . . . . 2 . . . 4 . . . . 7 2 2 . . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 8118 | . 74 124 47 55 . 178 34 . 40 288 878 . . 314 1001 178 346 . 118 1880 1006 1407 . 150 Core 1637 | . . 11 4 15 . 48 10 . . 44 199 . . . 103 . 41 . . 231 192 701 . 38 Absorbed by Shields 287 | . . . . . . 52 . . . . 190 . . 9 . . 36 . . . . . . . Redirected to Shielding 143 | . . . . . . . . . . . 50 . . . . . 6 . . 87 . . . . Ignored by Resistances 227 | . . . . . . . . . . 9 26 . . . 69 . . . . 20 103 . . . Regen/Repaired (Parts) 171 | . . 19 . 38 11 . . . . . . . . . . . . 103 . . . . . . Core Remaining (%) 91 | 100 100 . 96 97 . . . . 91 . . . . 71 . . . . 85 . . . . . Volleys Fired 35 | 5 . 9 . . . . 2 . . . 2 2 . 2 1 . 2 . . . 2 8 . . Largest 2 | 2 . 2 . . . . 1 . . . 1 1 . 1 1 . 1 . . . 1 1 . . Hottest 115 | 60 . 115 . . . . . . . . 81 81 . 43 43 . 43 . . . 43 43 . . Shots Fired 41 | 10 . 10 . . . . 2 . . . 2 2 . 2 1 . 2 . . . 2 8 . . Gun 15 | 10 . 1 . . . . . . . . 2 2 . . . . . . . . . . . . Cannon 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . . . . . . . . 2 1 . 2 . . . 2 8 . . Special 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 19 | 5 . 10 . . . . . . . . 2 2 . . . . . . . . . . . . Explosive 15 | . . . . . . . . . . . . . . 2 1 . 2 . . . 2 8 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 6 . 2 . . . . . . . . . 3 . . . . 5 . . . . 13 . . Robot Miss Streak 2 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 273 | 7 . 4 . 10 2 8 6 . 1 16 25 5 5 25 32 4 9 1 1 55 25 19 12 1 Core Hits 114 | 3 . 4 . 4 1 2 2 . . 5 11 3 4 11 16 3 7 . 1 14 12 6 5 . Critical Kills 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Critical Parts Destroyed 19 | . . . . . . . . . . . 2 . . 2 3 1 . 1 . 10 . . . . Critical Strikes 43 | . . . . . . . 1 . . . 6 . . 3 8 1 2 1 . 13 4 2 2 . Smash 21 | . . . . . . . . . . . 2 . . 2 4 1 1 1 . 10 . . . . Sever 11 | . . . . . . . 1 . . . 4 . . 1 4 . 1 . . . . . . . Impale 11 | . . . . . . . . . . . . . . . . . . . . 3 4 2 2 . Melee Attacks 533 | . . 10 8 18 13 13 8 9 4 61 34 28 7 39 60 9 15 14 12 100 41 14 13 3 Impact 147 | . . . . . . . . . . 11 19 16 1 26 19 3 2 14 3 33 . . . . Slashing 269 | . . 10 8 18 13 13 8 9 4 50 15 12 6 13 41 6 13 . 9 . 15 3 2 1 Piercing 117 | . . . . . . . . . . . . . . . . . . . . 67 26 11 11 2 Sneak Attacks 50 | . . 1 . 4 1 . . . 1 6 7 3 . 5 4 . . . . 7 1 10 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 39 | . . . . 3 . . 1 . . 2 3 . . 2 6 1 2 . 1 12 3 1 1 1 Damage Inflicted 15285 | 84 . 145 . 508 125 288 215 . 66 1013 1593 232 630 1726 1906 184 532 39 33 3133 805 916 1078 34 Guns 133 | 84 . . . . . . . . . . . 49 . . . . . . . . . . . . Cannons 50 | . . 50 . . . . . . . . . . . . . . . . . . . . . . Explosions 1198 | . . . . . . . . . . . . . . 191 198 . 228 . . . 35 546 . . Melee 13892 | . . 95 . 508 125 288 215 . 66 1013 1581 183 630 1535 1708 184 304 39 33 3133 770 370 1078 34 Ramming 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . Kinetic 37 | 37 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 146 | 47 . 50 . . . . . . . . . 49 . . . . . . . . . . . . Explosive 1007 | . . . . . . . . . . . . . . . 198 . 228 . . . 35 546 . . Electromagnetic 191 | . . . . . . . . . . . . . . 191 . . . . . . . . . . Impact 5103 | . . . . . . . . . . 496 1249 . . 1291 767 48 101 39 . 1112 . . . . Slashing 5061 | . . 95 . 508 125 288 215 . 66 517 332 183 630 244 941 136 203 . 33 . 209 212 90 34 Piercing 3728 | . . . . . . . . . . . . . . . . . . . . 2021 561 158 988 . Highest Corruption 12 | . . . 5 1 . . . . . 2 2 2 2 2 3 3 3 3 . 5 6 12 12 12 Average Corruption 3 | . . . 5 1 . . . . . 1 2 2 1 2 2 3 3 3 . 4 5 6 12 12 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 97 | . . . . 2 . . . . . 5 25 7 1 . . 3 8 . . 3 23 13 6 1 Message Errors 25 | . . . . . . . . . . 2 5 . 1 . . 2 3 . . . 6 3 2 1 Matter Fused 21 | . . . . . . . . . . . 6 . . . . 1 1 . . 1 5 7 . . Heat Flow Errors 18 | . . . . . . . . . . 1 6 4 . . . . 1 . . . 4 1 1 . Energy Discharges 14 | . . . . . . . . . . 1 4 . . . . . 1 . . 1 3 2 2 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 13 | . . . . 1 . . . . . 1 4 1 . . . . . . . 1 4 . 1 . Data Loss (major) 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3323 | . . . . 3 58 52 38 . 20 260 321 . 66 360 511 48 8 20 . 974 137 344 103 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 16 | . . . . . . . . . . . . . . . 3 . 8 . . . . 5 . . Melee 3307 | . . . . 3 58 52 38 . 20 260 321 . 66 360 508 48 . 20 . 974 137 339 103 . Knockbacks 18 | . . . . . . . . . . 3 4 . . 2 1 1 1 1 . 5 . . . . Impact 17 | . . . . . . . . . . 3 3 . . 2 1 1 1 1 . 5 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . . . . . . . 6 . . 95 . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . . 54 . . . . . . . 217 254 252 . 20 297 . 240 . . 210 306 164 180 . Average Temperature 93 | . . 21 . . . . . . . 118 93 105 . 11 124 . 135 . . 97 75 73 89 . Received Heat Transfer 852 | . . 60 . 18 . 14 . . . 18 258 . . 40 . . 70 . 9 72 221 72 . . Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . 3 2 . . 3 4 1 . 1 . 2 . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . 1 1 1 . 1 . 1 . . . . Parts Fried 15 | . . . . . . . . . . 4 4 . . 2 2 . . 1 . 2 . . . . Impact Corruptions 56 | . . . . . . . . . . 6 8 . . 11 9 2 . 2 . 18 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 248 | 100 . 74 . . . . . . . . . 74 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 5 | . . . . . . . . . . 2 1 1 . 5 3 . . . . . . . . . Low Security (%) 65 | 100 100 100 100 100 100 . . . . . 81 28 100 3 . . . . . 100 . . . . Level 1 14 | . . . . . . . . . . 66 18 71 . 2 . . . . . . . . . . Level 2 4 | . . . . . . . . . . 33 . . . 13 . . . . . . . . . . Level 3 11 | . . . . . . . . . . . . . . 12 100 . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . 67 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1739 | 5 9 129 49 59 35 . . . . 450 270 317 131 1739 1069 . . . . 147 . . . . Initial 851 | . . . 49 . 23 . . . . 450 172 127 110 42 851 . . . . . . . . . Average 266 | 1 . 29 6 10 8 . . . . 387 137 239 121 1199 854 . . . . 67 . . . . Influence Increases 7423 | 10 9 380 8 167 124 85 25 . 168 904 827 500 51 2223 640 135 264 5 95 598 190 . 15 . Destroy 0b10 Robot/C 2500 | . . 20 . 20 20 60 20 . 100 160 420 220 . 680 260 80 100 . 20 200 120 . . . Destroy 0b10 Robot/NC 345 | 10 . 15 . 15 5 5 5 . 10 40 45 10 25 60 35 . . 5 . 45 . . 15 . Destroy Leader 468 | . . 14 . 14 10 10 . . 20 38 36 10 . 168 62 10 10 . . 56 10 . . . Allied During Kill 1254 | . . . . . . 10 . . 38 37 254 240 25 646 . . 4 . . . . . . . Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . Successful Hack 212 | . 9 17 . 18 38 . . . . 14 14 8 . . 28 . . . . 66 . . . . Disable Machine 270 | . . . . . 15 . . . . 45 15 . . 180 15 . . . . . . . . . Anti-Garrison Action 300 | . . . . . . . . . . . . . . 300 . . . . . . . . . . Destroy Structure 329 | . . 14 8 5 6 . . . . 30 13 12 1 174 30 . . . . 36 . . . . Advance Influence 450 | . . . . . . . . . . 450 . . . . . . . . . . . . . . Partial Spotted 90 | . . 30 . . . . . . . 15 30 . . . . . . . . 15 . . . . Lose Combat Pursuer 1185 | . . 270 . 75 30 . . . . 75 . . . 15 210 45 150 . 75 180 60 . . . Influence Decreases 7423 | 10 9 251 137 116 175 85 25 . 168 552 951 451 207 605 1310 556 578 339 95 566 211 11 15 . Entered New Map 2393 | . . . 80 . 28 . . . . . 180 101 167 79 888 396 124 334 . . 13 3 . . Time Decay 3825 | 10 9 251 57 116 147 45 25 . 148 362 571 230 40 246 392 150 334 5 95 431 138 8 15 . Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 315 | . . . . . . . . . . 20 20 . . 10 30 10 40 . . 125 60 . . . Lost Ally 790 | . . . . . . 40 . . 20 70 180 120 . 270 . . 80 . . 10 . . . . Squads Dispatched 46 | . . 2 . 3 3 . . . . 9 1 1 . 11 8 . 1 . . 7 . . . . Investigation 17 | . . 1 . 3 2 . . . . 4 . 1 . . 4 . . . . 2 . . . . Extermination 8 | . . . . . 1 . . . . 2 . . . 1 2 . . . . 2 . . . . Reinforcement 12 | . . 1 . . . . . . . 3 1 . . 3 1 . . . . 3 . . . . Assault 8 | . . . . . . . . . . . . . . 6 1 . 1 . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 20 | . . 5 . 1 . . . . 1 2 . 2 1 4 1 . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 3 26 . 7 3 2 2 . 6 26 19 10 . 37 30 7 25 7 6 40 21 5 . 2 Peak Tracking Total 13 | . 3 13 . 6 2 1 1 . 4 8 4 5 . 7 6 4 7 5 3 8 5 5 . 2 Tactical Retreats 46 | . . 10 . 3 1 . . . . 3 . . . 1 7 2 5 . 5 5 4 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 9 | . 1 1 1 . . . . . . . 3 . . . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 26 | . . . . . 1 1 . . . 3 2 1 . 14 1 . . 1 . . 2 . . . Max in Single Turn 3 | . . . . . 1 1 . . . 1 1 1 . 3 1 . . 1 . . 1 . . . Garrison Access 4 | . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 70 | . 1 4 1 9 5 . . . . 8 4 3 1 . 11 . 3 3 . 8 1 . 8 . Terminals 21 | . 1 2 . 7 2 . . . . 2 4 3 . . . . . . . . . . . . Fabricators 10 | . . . . . 1 . . . . 3 . . . . 4 . . . . 2 . . . . Repair Stations 6 | . . 1 . 1 1 . . . . . . . . . 2 . . . . 1 . . . . Recycling Units 8 | . . . . . . . . . . 2 . . . . 3 . . . . 3 . . . . Scanalyzers 4 | . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . Garrison Access 4 | . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . Total Hacks 234 | . 4 11 1 29 12 . . . . 14 9 7 17 . 44 . 5 4 . 29 1 . 47 . Successful 144 | . 2 5 1 15 3 . . . . 7 4 3 17 . 14 . 5 4 . 16 1 . 47 . Failed 88 | . 2 5 . 14 9 . . . . 7 5 4 . . 30 . . . . 12 . . . . Catastrophic 18 | . . 1 . 2 1 . . . . 2 1 2 . . 8 . . . . 1 . . . . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Manual 121 | . 1 2 . 14 5 . 1 . . 22 12 1 . 13 23 . . 6 . 21 . . . . Terminals 56 | . 4 5 . 23 6 . . . . 2 9 7 . . . . . . . . . . . . Fabricators 28 | . . . . . 2 . . . . 6 . . . . 15 . . . . 5 . . . . Repair Stations 21 | . . 3 . 4 3 . . . . . . . . . 8 . . . . 3 . . . . Recycling Units 26 | . . . . . . . . . . 4 . . . . 12 . . . . 10 . . . . Scanalyzers 21 | . . 3 . . . . . . . 2 . . . . 7 . . . . 9 . . . . Garrison Access 7 | . . . . 2 1 . . . . . . . . . 2 . . . . 2 . . . . Terminal Hacks 92 | . 1 . 1 7 . . . . . 2 4 3 17 . . . 5 4 . . 1 . 47 . Record 60 | . . . . . . . . . . . . 3 17 . . . 3 2 . . . . 35 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . 3 . . . . . . . . . . . . . . . . . . 4 . Open Door 11 | . . . 1 . . . . . . 1 4 . . . . . 2 2 . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 3 . . . . 5 . . . . 3 . . . . Network Status 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Load Schematic 5 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . Build 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Repair Station Hacks 9 | . . 2 . 3 2 . . . . . . . . . 1 . . . . 1 . . . . Scan Component 6 | . . 1 . 2 1 . . . . . . . . . 1 . . . . 1 . . . . Repair 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 5 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . Scanalyzer 9 | . . 2 . . . . . . . 1 . . . . 1 . . . . 5 . . . . Insert Component 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 5 | . . 2 . . . . . . . 1 . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 15 | . 1 1 . 4 1 . . . . . . . . . 4 . . . . 4 . . . . Terminals 7 | . 1 1 . 4 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 1 . 4 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . . 4 . . . . 3 . . . . Monitor 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Reject 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 4 . 8 5 . . . . 5 2 3 . . 9 . . . . 6 . . . . Full Trace Events 14 | . . 1 . 3 2 . . . . 1 . 1 . . 4 . . . . 2 . . . . Feedback Events 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Corruption 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . 15 . 13 . . . . . . . . . 1 . . 4 . Parts Built 5 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 357 | . . . . . . . . . . 58 . . . . 95 . . . . 204 . . . . Total Part Build Rating 32 | . . . . . . . . . . 14 . . . . 10 . . . . 8 . . . . Part Studies Acquired 4 | . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . Parts Repaired 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Time 124 | . . 26 . 44 54 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 22 | . . . . . . 4 . . . . 16 . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 59 | . . . . . 1 4 . 4 . 4 27 5 . 4 . . 4 . . 1 4 1 . . Largest Group 19 | . . . . . 1 4 . 4 4 3 18 19 15 15 . . 3 . . 1 2 1 . . Highest-Rated Group 1028 | . . . . . 26 78 . 156 156 210 664 1028 780 780 . . 110 . . 28 165 141 . . Highest-Rated Ally 159 | . . . . . 26 30 . 41 41 70 159 159 96 96 . . 49 . . 28 116 141 . . Zionite Dispatches 8 | . . . . . . . . . . 2 2 . . 2 1 . . . . 1 . . . . Light 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Total Orders 7 | . . . . . 1 . . . . 1 . . . 2 2 . . . . 1 . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . PICKUP 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 463 | . . . . . . 19 . . 25 31 92 99 . 174 . . 17 . . . 6 . . . Total Damage 13576 | . . . . . . 287 . . 850 732 2702 2459 . 6069 . . 267 . . . 210 . . . Kills 88 | . . . . . . 3 . . 7 6 21 13 . 37 . . 1 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 15535 | 21 89 1036 429 459 608 1131 858 1228 1475 823 1563 199 88 363 844 292 750 703 612 953 658 353 . . Optics 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Sensors 10970 | . . . 4 . 259 1131 854 1228 1336 696 1329 188 88 290 482 . . 617 612 900 603 353 . . Terrain 5873 | 21 89 1036 429 459 349 . . . . 651 1274 68 27 293 743 292 142 . . . . . . . Traps 8501 | . . . . . 540 1108 858 1228 1475 205 . . . 292 484 . 726 453 . 758 374 . . . Seismic 2022 | . . 1007 425 459 131 . . . . . . . . . . . . . . . . . . . Decoding 986 | . . . . . . . . . . 618 368 . . . . . . . . . . . . . Jamming 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 16 | . . . 1 . . 2 1 2 2 . . . . . . 1 1 . 2 . 2 2 . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Decoded 0b10 Intel 25 | . . . . . . . . . . 16 9 . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Items 18 | . . . . . . . . . . 14 4 . . . . . . . . . . . . . Machines 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Guards 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . 4 1 . . 2 3 . . . . 2 . . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 17130 | 54 89 1036 429 459 608 1146 895 1228 1475 823 1728 494 93 538 939 312 750 703 634 1179 850 459 202 7 Spaces Moved 18914 | 19 83 812 628 635 885 1068 620 1015 1072 1162 1544 415 83 367 1624 639 841 1000 1122 1384 993 680 219 4 Core 53 | . . . . . . . . . . . . 1 . . . . . . . . . 52 . . Treads 53 | 19 34 . . . . . . . . . . . . . . . . . . . . . . . Legs 1932 | . . . . . . . . 812 1072 48 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16876 | . 49 812 628 635 885 1068 620 203 . 1114 1544 414 83 367 1624 639 841 1000 1122 1384 993 628 219 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 160 56 52 52 45 45 42 108 105 116 40 43 43 43 44 35 35 40 31 31 42 38 48 62 62 Average Speed 64 | 160 98 52 58 48 48 89 115 117 116 47 60 80 48 97 41 43 72 54 41 50 51 52 65 63 Slowest Speed 1100 | 160 160 112 116 52 105 131 181 128 118 121 98 1100 98 172 44 45 98 68 42 96 95 110 112 66 Overloaded Moves 446 | . . . . . . . . . . 321 . . . . 13 28 . 14 11 . 59 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 30 31 100 38 16 93 68 89 74 34 98 76 72 37 37 73 73 95 94 32 82 81 62 5 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 19 | . . . 1 . . 1 . 2 . 5 . . . . . . . . 1 4 . 2 3 . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 24 | . . . 1 . . 2 2 2 1 . . . . . . 4 4 . 3 . 2 3 . . Spaces Dug 160 | . . 14 8 5 6 2 1 7 3 27 . . 1 7 8 2 3 1 6 18 41 . . . Terrain Destroyed 455 | . . 14 8 5 6 2 1 7 3 27 . . 1 213 14 2 6 1 6 18 41 80 . . Melee 117 | . . 7 8 5 6 2 1 7 3 27 . . 1 7 8 2 3 1 6 18 5 . . . Projectile 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . AOE 331 | . . . . . . . . . . . . . . 206 6 . 3 . . . 36 80 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 23021 | 32 90 1401 677 776 1043 1238 789 1044 1289 1360 2274 534 126 479 1825 664 965 1139 1268 1698 1294 761 249 6 Wait 2585 | 1 . 547 30 78 132 128 125 . 194 78 403 63 13 12 89 10 51 89 133 150 211 46 2 . Move 18890 | 18 82 811 627 634 884 1067 619 1014 1071 1161 1543 414 82 366 1623 638 840 999 1121 1383 992 679 218 4 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 3 3 7 4 20 7 2 10 6 3 15 8 6 5 11 11 5 14 9 . 23 14 6 5 . Fast Attach 95 | 1 1 3 1 6 . 4 5 5 2 13 6 5 3 4 3 . 1 7 . 11 4 1 9 . Attach 68 | . . 3 2 . 1 2 4 . . 5 3 . 2 2 6 1 4 . . 14 12 5 2 . Detach 6 | . . 1 . 1 . 1 1 . . . . . . . . . . . . . 1 1 . . Swap 184 | 2 1 4 1 4 5 1 2 . 9 15 24 11 6 30 21 3 4 5 5 18 11 1 1 . Drop 226 | 2 3 7 4 19 4 2 14 11 6 27 12 10 9 18 16 1 11 16 . 22 10 1 1 . Fire 35 | 5 . 9 . . . . 2 . . . 2 2 . 2 1 . 2 . . . 2 8 . . Melee 440 | . . 9 8 14 10 11 7 8 4 46 28 23 6 34 50 6 13 14 9 77 37 13 11 2 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . 33 . . . 5 . . . . . . . . . Rewire 256 | . . . . . . 20 . . . . 211 . . . . . 25 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 55 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 144 | -10/Materials | Entered another Materials area 144 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 929 | -9/Materials | Central database locked down 976 | -9/Materials | Repaired Seismic Detector 1177 | -9/Materials | Discovered new exit (range 6) 1180 | -9/Materials | Entered Mines 1195 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1196 | -9/Mines | Found Prototype Device 1196 | -9/Mines | Identified Exp. Sensor Array 1279 | -9/Mines | Discovered new exit (range 11) 1284 | -9/Mines | Learned location of Storage (-7) 1456 | -9/Mines | Learned location of 1 exit from Materials 1464 | -9/Mines | Discovered new exit (range 10) 1518 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1609 | -9/Mines | Entered Materials 1609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1610 | -8/Materials | Identified exit to Factory 1797 | -8/Materials | Repaired Gravmag System 2068 | -8/Materials | Entered Factory 2068 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2206 | -7/Factory | Repaired Exp. Sensor Array? 2422 | -7/Factory | Discovered new exit (range 7) 2424 | -7/Factory | Identified exit to Lower Caves 2530 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 2534 | -7/Factory | Build established: Scout 2676 | -7/Factory | Entered Lower Caves 2900 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2957 | -7/Lower Caves | Lost 3 parts (2n1u) 3532 | -7/Lower Caves | Build established: Assassin 3553 | -7/Lower Caves | Learned Factory terminal intel 3817 | -7/Lower Caves | Discovered new exit (range 4) 3820 | -7/Lower Caves | Identified exit to Lower Caves 3822 | -7/Lower Caves | Entered another Lower Caves area 3888 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3899 | -7/Lower Caves | Found Prototype Special Weapon 3901 | -7/Lower Caves | Identified Molecular Deconstructor 4098 | -7/Lower Caves | Encountered a Warlord checkpoint 4106 | -7/Lower Caves | Discovered new exit (range 8) 4111 | -7/Lower Caves | Identified exit to Factory 4354 | -7/Lower Caves | Identified exit to Zion 4717 | -7/Lower Caves | Entered Zion 4885 | -7/Zion | Learned location of Quarantine (-2) 4988 | -7/Zion | Found Prototype Launcher 4988 | -7/Zion | Identified Rocket Array 5243 | -7/Zion | Received a hallucinogenic algorithm 5420 | -7/Zion | Learned Factory trap positions 5421 | -7/Zion | Build established: Derelict-Assassin 5616 | -7/Zion | Met Imprinter 5634 | -7/Zion | Imprinted 5636 | -7/Zion | Declared Zion's savior 5908 | -7/Zion | Discovered new exit (range 13) 5922 | -7/Zion | Identified exit to Proximity Caves 5945 | -7/Zion | Entered Proximity Caves 5945 | -6/Proximity Caves | Accompanied by 4 allies 6023 | -6/Proximity Caves | Spotter reported a threat 6027 | -6/Proximity Caves | Spotter reported a threat 6140 | -6/Proximity Caves | Spotter reported a threat 6421 | -6/Proximity Caves | Learned Factory emergency access door positions 6997 | -6/Proximity Caves | Learned location of 1 exit from Factory 7396 | -6/Proximity Caves | Discovered exit to Factory (range 3) 7420 | -6/Proximity Caves | Entered Factory 7420 | -6/Factory | Evolved 2 slots: Utility x2 7421 | -6/Factory | Identified exit to Extension 7422 | -6/Factory | Loaded intel: 117 trap records 7424 | -6/Factory | Loaded intel: 28 terminal locations 7473 | -6/Factory | Zion Hover Resupply teleported in 7759 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7775 | -6/Factory | Retrieved Zion intel report: Active Garrisons 7784 | -6/Factory | Build established: Scout 7784 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 8017 | -6/Factory | Fabricated Imp. Remote Force Field? 8028 | -6/Factory | Retrieved Zion intel report: Component Schematics 8029 | -6/Factory | Zion Light squad teleported in 8120 | -6/Factory | Search patrols dispatched 8243 | -6/Factory | Entered Extension 8253 | -6/Extension | Lost 3 allies 8290 | -6/Extension | Rescued a captive Derelict 8291 | -6/Extension | Rescued a captive Derelict 8440 | -6/Extension | Rescued A7 8987 | -6/Extension | Spotted B-75 Beast 9007 | -6/Extension | Spotted B-75 Beast 9014 | -6/Extension | Destroyed B-75 Beast 9031 | -6/Extension | Destroyed B-75 Beast 9159 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 9160 | -6/Extension | Zion Fire squad teleported in 9166 | -6/Extension | Zion Fire squad teleported in 9563 | -6/Extension | Build established: Commander-Gladiator 9584 | -6/Extension | Rescued a captive Derelict 9634 | -6/Extension | Rescued a captive Derelict 9732 | -6/Extension | Discovered new exit (range 19) 9754 | -6/Extension | Discovered new exit (range 6) 9766 | -6/Extension | Identified exit to Factory 9783 | -6/Extension | Identified exit to Cetus 9793 | -6/Extension | Terminal network hard line cut 9971 | -6/Extension | Entered Cetus 9971 | -6/Cetus | Accompanied by 18 allies (A7) 9976 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9988 | -6/Cetus | Spotted Cetus Guard 9988 | -6/Cetus | Spotted Cetus Guard 9995 | -6/Cetus | Spotted Cetus Guard 9996 | -6/Cetus | Spotted Cetus Guard 10006 | -6/Cetus | Allies destroyed Cetus Guard 10010 | -6/Cetus | Allies destroyed Cetus Guard 10014 | -6/Cetus | Allies destroyed Cetus Guard 10018 | -6/Cetus | Allies destroyed Cetus Guard 10048 | -6/Cetus | Lost 3 allies 10056 | -6/Cetus | Discovered exit to Factory (range 16) 10099 | -6/Cetus | Started Cetus Manufacturing Module 10124 | -6/Cetus | Manufactured an Enhanced Grunt 10149 | -6/Cetus | Manufactured an Enhanced Grunt 10157 | -6/Cetus | Discovered new exit (range 15) 10174 | -6/Cetus | Manufactured an Enhanced Grunt 10199 | -6/Cetus | Manufactured an Enhanced Grunt 10224 | -6/Cetus | Manufactured an Enhanced Grunt 10276 | -6/Cetus | Identified exit to Archives 10324 | -6/Cetus | Spotted Cetus Guard 10335 | -6/Cetus | Spotted Cetus Guard 10335 | -6/Cetus | Spotted Cetus Guard 10335 | -6/Cetus | Spotted Cetus Guard 10344 | -6/Cetus | Allies destroyed Cetus Guard 10345 | -6/Cetus | Allies destroyed Cetus Guard 10347 | -6/Cetus | Allies destroyed Cetus Guard 10348 | -6/Cetus | Allies destroyed Cetus Guard 10353 | -6/Cetus | Discovered exit to Factory (range 15) 10359 | -6/Cetus | Scared off Revision 17 10373 | -6/Cetus | Lost 3 allies 10411 | -6/Cetus | Murdered A7 10416 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10465 | -6/Cetus | Entered Archives 10465 | -6/Archives | Accompanied by 15 allies 10489 | -6/Archives | Met Zhirov 10495 | -6/Archives | Reinforcements dispatched to Archives 10496 | -6/Archives | Unable to access archive contents 10508 | -6/Archives | Unable to access archive contents 10509 | -6/Archives | Discovered new exit (range 15) 10515 | -6/Archives | Read partially decrypted archive contents 10540 | -6/Archives | Reinforcements dispatched to Archives 10544 | -6/Archives | Identified exit to Hub_04(d) 10558 | -6/Archives | Entered Hub_04(d) 10558 | -6/Hub_04(d) | Accompanied by 15 allies 10618 | -6/Hub_04(d) | Lost 6 allies 10643 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 10692 | -6/Hub_04(d) | Lost 4 allies 10729 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 10799 | -6/Hub_04(d) | Lost 3 allies 10854 | -6/Hub_04(d) | Zion Light squad teleported in 10865 | -6/Hub_04(d) | Build established: Scavenger-Assassin 10905 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 10908 | -6/Hub_04(d) | First assault squad dispatched 10961 | -6/Hub_04(d) | Zion Hover Resupply teleported in 11091 | -6/Hub_04(d) | Network Hub disabled 11096 | -6/Hub_04(d) | Entered Factory 11096 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11104 | -5/Factory | Lost 4 allies 11238 | -5/Factory | Retrieved Zion intel report: Emergency Access 11271 | -5/Factory | Fabricated Imp. Trap Scanner? 11493 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11607 | -5/Factory | Build established: Scout 11696 | -5/Factory | First assault squad dispatched 11769 | -5/Factory | Zion Recon squad teleported in 11792 | -5/Factory | Discovered new exit (range 38) 11936 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12034 | -5/Factory | Identified exit to Upper Caves 12035 | -5/Factory | Entered Upper Caves 12064 | -5/Upper Caves | Spotted B-75 Beast 12130 | -5/Upper Caves | Learned Factory security intel 12233 | -5/Upper Caves | Discovered new exit (range 14) 12239 | -5/Upper Caves | Identified exit to Upper Caves 12256 | -5/Upper Caves | Build established: Gladiator 12347 | -5/Upper Caves | Entered another Upper Caves area 12380 | -5/Upper Caves | Entered an active Warlord outpost 12382 | -5/Upper Caves | Learned 8 Factory zone layouts 12382 | -5/Upper Caves | Learned Armory garrison access intel 12429 | -5/Upper Caves | A Commander dispatched an escort 12435 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12490 | -5/Upper Caves | Lost 4 allies 12527 | -5/Upper Caves | Lost 3 parts (2n1u) 12529 | -5/Upper Caves | Discovered new exit (range 9) 12567 | -5/Upper Caves | Identified exit to Factory 12793 | -5/Upper Caves | Lost 3 allies 12795 | -5/Upper Caves | Build established: Mutant 12859 | -5/Upper Caves | Learned Factory emergency access door positions 13058 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13086 | -5/Upper Caves | Discovered new exit (range 4) 13096 | -5/Upper Caves | Identified exit to Warlord 13097 | -5/Upper Caves | Entered Warlord 13114 | -5/Warlord | Discovered new exit (range 15) 13130 | -5/Warlord | System corruption cleaned by Quarantine Array 13149 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13150 | -5/Warlord | Ran a Watcher feed algorithm 13304 | -5/Warlord | Visited the Vortex Lab 13311 | -5/Warlord | Found Prototype Energy Gun 13311 | -5/Warlord | Identified Vortex Rail 13316 | -5/Warlord | Warlord's base attacked by MAIN.C 13389 | -5/Warlord | Rebuked by Warlord 13470 | -5/Warlord | Build established: Scout 13554 | -5/Warlord | Found Prototype Device 13555 | -5/Warlord | Identified Thermal Barrier 13562 | -5/Warlord | Found Prototype Device 13562 | -5/Warlord | Identified Exp. Phase Shifter 13566 | -5/Warlord | Found Prototype Processor 13567 | -5/Warlord | Identified Exp. Target Analyzer 13619 | -5/Warlord | Opened side exit 13666 | -5/Warlord | Warlord forces counterattacked 13792 | -5/Warlord | Spotted Executioner 13793 | -5/Warlord | Spotted Executioner 13800 | -5/Warlord | Identified exit to Proximity Caves 13800 | -5/Warlord | Entered Proximity Caves 13802 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13839 | -4/Proximity Caves | Build established: Mutant 14095 | -4/Proximity Caves | Spotted B-86 Titan 14207 | -4/Proximity Caves | Learned 4 Research zone layouts 14263 | -4/Proximity Caves | Discovered exit to Factory (range 15) 14434 | -4/Proximity Caves | Entered Factory 14434 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14483 | -4/Factory | Found Prototype Device 14483 | -4/Factory | Identified Exp. Focal Shield 14534 | -4/Factory | Central database locked down 14744 | -4/Factory | Fabricated Cld. Antigrav System? 14951 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 15175 | -4/Factory | Retrieved Zion intel report: Main Access 15175 | -4/Factory | Identified exit to Research 15228 | -4/Factory | Zion Melee Resupply teleported in 15310 | -4/Factory | Build established: Gladiator 15583 | -4/Factory | Lost 10 parts (3p1n5u1w) 15611 | -4/Factory | Discovered new exit (range 4) 15613 | -4/Factory | Entered Upper Caves 15617 | -4/Upper Caves | Encountered a Warlord checkpoint 15672 | -4/Upper Caves | Learned Research emergency access door positions 15808 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 16105 | -4/Upper Caves | Lost 3 allies 16143 | -4/Upper Caves | Build established: Scavenger-Gladiator 16164 | -4/Upper Caves | Spotted B-86 Titan 16210 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16241 | -4/Upper Caves | Learned Research emergency access door positions 16369 | -4/Upper Caves | Lost 6 parts (2p2n2u) 16409 | -4/Upper Caves | Discovered new exit (range 10) 16463 | -4/Upper Caves | Entered another Upper Caves area 16516 | -4/Upper Caves | Discovered exit to Research (range 6) 16816 | -4/Upper Caves | Spotted B-86 Titan 16827 | -4/Upper Caves | Ambushed by research squad 16852 | -4/Upper Caves | Core integrity fell below 50% 16863 | -4/Upper Caves | Core integrity fell below 20% 16875 | -4/Upper Caves | Discovered new exit (range 9) 16887 | -4/Upper Caves | Encountered a Warlord checkpoint 16890 | -4/Upper Caves | Lost 13 parts (2p3n7u1w) 16899 | -4/Upper Caves | P-70 Sage assimilated allied 4B-F3Q(M) 16902 | -4/Upper Caves | System corruption reached 10% 16922 | -4/Upper Caves | Entered Zhirov 16923 | -4/Zhirov | Discovered new exit (range 3) 16945 | -4/Zhirov | Lost 3 parts (1p1n1u) 16964 | -4/Zhirov | Found Alien Artifact 16964 | -4/Zhirov | Identified Integrated Reactor 16964 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17082 | -4/Zhirov | Found Alien Artifact 17104 | -4/Zhirov | Learned location of Command (-1) 17124 | -4/Zhirov | Entered Proximity Caves 17131 | -3/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- >>Record "Command" While direct access to MAIN.C's personal facility would no doubt benefit my efforts here, it is too dangerous to enter given that some local installation is inhibiting teleportation into, and presumably out of, the entire area. Nonetheless, it won't be long before I can develop a way to overcome it. World map updated: -1/Command. LOCATION=UNKNOWN GOAL=ESCAPE 17126_ 7MZQD&CHOSIWAS,Y AE %ECT: