Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 10:48:53 Player: Rilt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (270) 270 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1425 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 96/100 System Corruption 0% Temperature Cool (2) Location -9/Materials Parts ------- Power (1) Propulsion (3) Light Treads Light Treads Utility (2) Large Storage Unit Weapon (3) Inventory (10) Light Ion Engine Armored Wheel Small Storage Unit High-capacity Matter Pod (0) Targeting Computer ECM Suite Peak State ------------ Power Light Ion Engine Propulsion Compact Wheel Compact Wheel Compact Wheel Utility Small Storage Unit Targeting Computer Weapon Assault Rifle Light Assault Rifle Grenade Launcher Inventory Light Ion Engine Light Treads Light Treads Targeting Computer [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 12 | 6 1 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | . . 2 Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 86 | . 97 79 Engine 10 | . 14 7 Treads 1 | . . 2 Wheel 26 | . 28 24 Storage 12 | . 14 11 Processor 10 | . 11 10 Ballistic Gun 20 | . 28 16 Launcher 4 | . . 6 Naked Turns . | . . . Heaviest Build 25 | 10 10 25 Greatest Support 48 | 32 32 48 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 7 | 5 6 9 Most Carried 8 | 5 6 8 Average Carried 5 | 2 5 7 Final Capacity 10 | 6 6 10 Final Carried 6 | 4 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 320 | 217 . 103 Remotely . | . . . Salvage Created 296 | . . 296 Parts 19 | . . 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . . 8 Melee 1 | . . 1 Guns 4 | . . 4 AOE 3 | . . 3 Classes Destroyed 6 | . . 6 Worker 1 | . . 1 Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 2 | . . 2 Grunt 5 | . . 5 Duelist 1 | . . 1 Best Kill Streak 8 | . . 8 Combat Bots Only 5 | . . 5 Max Kills in Single Turn 3 | . . 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1068 | . . 1068 Core 401 | . . 401 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 19 | . 2 17 Largest 3 | . 2 3 Hottest 70 | . 40 70 Shots Fired 41 | . 4 37 Gun 38 | . 4 34 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 38 | . 4 34 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 9 | . 2 9 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 23 | . 2 21 Core Hits 24 | . . 24 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 507 | . 23 484 Guns 230 | . 23 207 Cannons . | . . . Explosions 262 | . . 262 Melee . | . . . Ramming 15 | . . 15 Kinetic 230 | . 23 207 Thermal . | . . . Explosive 262 | . . 262 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . . 6 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . . 15 Average Temperature 7 | . . 7 Received Heat Transfer 186 | . . 186 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 209 | . 19 209 Average Influence 52 | . 10 95 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | . . . Level 1 1 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 1 21 Peak Tracking Total 9 | . 1 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 6 | . 6 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 2 | . 2 . Retrieved Matter 2 | . 2 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 465 | 64 162 239 Spaces Moved 358 | 51 151 156 Core 9 | 5 . 4 Treads 17 | . . 17 Legs . | . . . Wheels 332 | 46 151 135 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 104 | 95 100 112 Slowest Speed 300 | 100 100 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 25 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . . 13 Melee . | . . . Projectile . | . . . AOE 13 | . . 13 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 410 | 66 158 186 Wait . | . . . Move 356 | 50 150 156 Hop . | . . . Pick Up 18 | 10 4 4 Fast Attach . | . . . Attach 11 | 6 1 4 Detach . | . . . Swap 1 | . . 1 Drop 1 | . 1 . Fire 19 | . 2 17 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 318 | -9/Materials | Build established: Mutant 426 | -9/Materials | Core integrity fell below 50% 439 | -9/Materials | Core integrity fell below 20% 466 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Door malfunctions. Assault Rifle destroyed. Slammed into S-10 Pest. S-10 Pest destroyed. [Achievement: Fist Fight] Acquired 16 matter. Com. Wheel destroyed. Slammed into S-10 Pest. T-07 Excavator is excavating. Targeting Computer destroyed. T-07 Excavator is excavating. U-05 Engineer repairs door. U-05 Engineer lays Concrete. S-10 Pest destroyed. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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