Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.12 @ 17:30:14 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1006) 1006 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 7165 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 29/1450 Matter 265/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Enhanced Coil Gun Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer Improved Maneuvering Thrusters Hacking Suite Advanced System Shield > --- WEAPON ----------- Scythe Scythe Scythe > --- INVENTORY -------- Medium Storage Unit Advanced Terrain Scan Processor Hardened Medium Armor Plating Improved Medium Armor Plating KE Penetrator Enhanced Coil Gun Advanced EMP Blaster Grenade Launcher [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 5 | . . 1 1 1 1 . . . 1 Utility 9 | . . 1 1 1 1 1 1 2 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 81 | 2 13 6 5 9 16 16 5 2 7 Power 7 | . . 1 . . 3 1 1 . 1 Engine 3 | . . 1 . . 1 1 . . . Core . | . . . . . . . . . . Reactor 4 | . . . . . 2 . 1 . 1 Propulsion 20 | . 3 1 1 2 5 6 1 . 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 20 | . 3 1 1 2 5 6 1 . 1 Utility 20 | . 2 2 3 3 4 2 1 1 2 Device 5 | . . 1 . 1 1 1 . 1 . Storage 5 | . . . 1 1 1 . 1 . 1 Processor 7 | . 2 1 1 . 2 . . . 1 Hackware 2 | . . . 1 . . 1 . . . Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 34 | 2 8 2 1 4 4 7 2 1 3 Energy Gun 6 | 1 4 . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 1 1 1 1 2 2 1 . . . Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 13 | . 2 1 . 2 1 6 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 1 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . Parts Lost 28 | . . . . 4 5 6 . 3 10 Power 2 | . . . . . . . . 1 1 Propulsion 15 | . . . . 3 3 5 . 2 2 Utility 7 | . . . . 1 . 1 . . 5 Weapon 4 | . . . . . 2 . . . 2 Highest Loss Streak 10 | . . . . 4 3 3 . 3 10 Average Slot Usage (%) 78 | . 57 87 92 96 69 88 62 74 37 Engine 4 | . . 8 9 7 1 5 5 4 . Reactor 2 | . . . . . 4 4 . 4 2 Flight 24 | . 4 33 36 35 18 33 16 18 5 Device 8 | . . 2 9 6 12 9 5 9 5 Storage 4 | . . . . 6 6 5 5 4 2 Processor 14 | . 24 22 18 14 12 11 10 9 6 Hackware 5 | . . . 2 7 6 10 10 9 5 Energy Gun 1 | . 11 . . . 1 . . . . Ballistic Gun 7 | . 15 22 18 14 1 1 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 3 4 12 11 19 32 50 43 47 38 Greatest Support 52 | 3 8 12 16 20 38 51 52 52 38 Greatest Overweight (x) 2 | . 1 . . 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 16 | 4 4 4 8 8 10 10 16 10 10 Average Capacity 7 | 4 4 4 4 7 8 10 10 10 8 Most Carried 10 | 4 4 4 4 8 10 10 10 10 10 Average Carried 7 | 2 3 3 3 6 8 8 9 8 8 Final Capacity 10 | 4 4 4 4 8 10 10 10 10 4 Final Carried 10 | 4 4 3 4 8 9 10 9 10 4 Class Distribution -------------------- 58% | Mutant 13% | Sprinter 12% | Machinist-Sprinter 7% | Scavenger-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Machinist-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 1249 | 220 210 82 . 118 269 76 . 169 105 Remotely . | . . . . . . . . . . Salvage Created 1559 | . 424 39 . 118 461 93 . 169 255 Parts 117 | . 37 10 . 5 25 16 . 7 17 Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 6 | . 2 . . 1 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 30 | . 14 3 . 1 4 6 . . 2 Guns 9 | . 7 1 . 1 . . . . . Cannons 2 | . 2 . . . . . . . . AOE 19 | . 5 2 . . 4 6 . . 2 Classes Destroyed 8 | . 5 . . 2 1 . . . . Worker 3 | . . . . . 1 . . 1 1 Builder 6 | . 1 1 . . . 2 . . 2 Hauler 2 | . 1 . . . 1 . . . . Recycler 5 | . . . . 1 2 . . 1 1 Watcher 3 | . 2 1 . . . . . . . Swarmer 22 | . 9 3 . . 3 5 . . 2 Grunt 5 | . 5 . . . . . . . . Programmer 3 | . . . . 1 1 1 . . . Best Kill Streak 5 | . 3 4 . 1 4 5 . 2 5 Combat Bots Only 5 | . 3 2 . 1 4 5 . . 2 Max Kills in Single Turn 4 | . 2 4 . 1 3 3 . 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 . . 3 3 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 4377 | . 280 96 77 239 509 812 68 87 2209 Core 2155 | . 98 43 61 78 150 300 . 4 1421 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 86 | 100 60 89 88 88 82 70 100 99 . Volleys Fired 99 | . 42 4 3 15 16 15 . . 4 Largest 2 | . 2 2 2 2 2 2 . . 1 Hottest 60 | . 60 40 40 40 50 60 . . 36 Shots Fired 164 | . 82 7 6 26 18 21 . . 4 Gun 134 | . 78 6 6 22 15 7 . . . Cannon 2 | . 2 . . . . . . . . Launcher 28 | . 2 1 . 4 3 14 . . 4 Special . | . . . . . . . . . . Kinetic 89 | . 46 6 6 22 2 7 . . . Thermal . | . . . . . . . . . . Explosive 24 | . 2 1 . 4 3 14 . . . Electromagnetic 51 | . 34 . . . 13 . . . 4 Robot Hit Streak 13 | . 7 4 6 13 5 5 . . 7 Robot Miss Streak 4 | . 4 2 . 1 1 2 . . . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 109 | . 45 4 6 18 13 10 2 2 9 Core Hits 80 | . 27 5 . 5 14 17 . 2 10 Critical Hits 1 | . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Melee Attacks 24 | . . . . . . . 3 4 17 Impact . | . . . . . . . . . . Slashing 24 | . . . . . . . 3 4 17 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 2 2 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 1 . 1 Damage Inflicted 4018 | . 791 156 62 223 500 955 201 206 924 Guns 1283 | . 484 13 62 223 190 311 . . . Cannons 42 | . 42 . . . . . . . . Explosions 1931 | . 265 143 . . 310 644 . . 569 Melee 745 | . . . . . . . 201 189 355 Ramming 17 | . . . . . . . . 17 . Kinetic 865 | . 243 13 62 223 13 311 . . . Thermal 257 | . 20 . . . 85 . . . 152 Explosive 1257 | . 245 143 . . 225 644 . . . Electromagnetic 877 | . 283 . . . 177 . . . 417 Impact . | . . . . . . . . . . Slashing 745 | . . . . . . . 201 189 355 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . 11 1 1 . . . Average Corruption 4 | . . . . 8 1 1 . . . Corruption Purged . | . . . . . . . . . . Effects 5 | . . . . 4 . 1 . . . Message Errors 4 | . . . . 3 . 1 . . . Misdirections 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 264 | . 59 . . . . 46 101 . 58 Projectiles . | . . . . . . . . . . Explosions 127 | . 59 . . . . 46 . . 22 Melee 137 | . . . . . . . 101 . 36 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 153 | . 8 . . . . 119 . 8 18 Shots 4 | . 1 . . . . 2 . . 1 Rammed 3 | . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . 3 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 137 | . 32 8 4 7 3 137 . . . Average Temperature 31 | . 9 4 2 5 3 56 . . . Received Heat Transfer 438 | . 42 36 36 36 153 27 18 9 81 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 200 | . 50 . . . 50 . . . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 942 | . 433 373 193 561 456 942 478 303 272 Average Influence 243 | . 204 258 172 323 160 308 457 284 187 Maximum Alert Level 3 | . 2 1 . 2 2 3 2 1 1 Low Security (%) 46 | 100 56 16 100 20 82 . . . 79 Level 1 39 | . 36 83 . 59 3 84 . 100 20 Level 2 13 | . 6 . . 20 14 9 100 . . Level 3 . | . . . . . . 6 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 1 1 3 . 2 . . 1 Investigation 3 | . 1 . . 2 . . . . . Extermination 2 | . . . . 1 . 1 . . . Reinforcement 5 | . 1 1 1 . . 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 7 | . 1 1 3 1 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 20 13 11 13 19 20 4 7 20 Peak Tracking Total 13 | . 4 8 9 6 6 11 4 9 13 Tactical Retreats 19 | . 1 2 3 5 3 1 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 2 | . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 8 | . 1 1 . . . 6 . . . Max in Single Turn 6 | . 1 1 . . . 6 . . . Garrison Access 3 | . . . 1 . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 3 | . . . . 1 1 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 57 | . 6 1 7 15 10 12 2 1 3 Terminals 29 | . 5 . 4 9 4 5 . . 2 Fabricators 9 | . . . . 1 3 4 1 . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 5 | . 1 . 1 3 . . . . . Scanalyzers 6 | . . 1 1 . 1 1 . 1 1 Garrison Access 6 | . . . 1 2 1 1 1 . . Total Hacks 158 | . 19 6 17 32 27 46 4 1 6 Successful 84 | . 6 6 12 16 19 21 2 . 2 Failed 74 | . 13 . 5 16 8 25 2 1 4 Catastrophic 11 | . 2 . 1 2 4 1 1 . . Database Lockouts . | . . . . . . . . . . Manual 47 | . 7 . 7 9 9 13 . . 2 Terminals 86 | . 17 . 9 22 13 21 . . 4 Fabricators 30 | . . . . 2 9 16 3 . . Repair Stations 6 | . . . . . 2 4 . . . Recycling Units 7 | . 2 . 1 4 . . . . . Scanalyzers 19 | . . 6 5 . 2 3 . 1 2 Garrison Access 10 | . . . 2 4 1 2 1 . . Terminal Hacks 33 | . 4 . 4 10 6 8 . . 1 Part Schematic 2 | . . . . 1 . 1 . . . Level Access Points 2 | . . . . 1 . 1 . . . Branch Access Points 3 | . 1 . 1 1 . . . . . Emergency Access Points 4 | . 1 . . 2 1 . . . . Machine Index 2 | . . . . 1 . 1 . . . Terminal Index 7 | . 1 . 1 2 2 . . . 1 Locate Traps 7 | . 1 . 1 2 2 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . Registered Components 2 | . . . . . 1 1 . . . Zone Layout 3 | . . . 1 . . 2 . . . Fabricator Hacks 18 | . . . . 2 6 8 2 . . Load Schematic 9 | . . . . 1 3 4 1 . . Build 9 | . . . . 1 3 4 1 . . Repair Station Hacks 3 | . . . . . 2 1 . . . Scan Component 2 | . . . . . 1 1 . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 5 | . 1 . 1 3 . . . . . Retrieve Components 5 | . 1 . 1 3 . . . . . Scanalyzer 13 | . . 6 5 . 1 1 . . . Insert Component 7 | . . 3 2 . 1 1 . . . Analyze 6 | . . 3 3 . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 1 . . . Seal Access 3 | . . . 1 . 1 1 . . . Unauthorized Hacks 9 | . 1 . 1 1 3 2 . . 1 Terminals 8 | . 1 . 1 1 3 1 . . 1 Assimilate 3 | . . . . . 2 1 . . . Botnet 5 | . 1 . 1 1 1 . . . 1 Fabricators 1 | . . . . . . 1 . . . Prioritize 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 47 | . 5 . 5 14 8 10 1 1 3 Full Trace Events 2 | . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . 3 2 1 . 1 . . . Parts Built 14 | . . . . 2 6 6 . . . Matter 1336 | . . . . 102 504 540 190 . . Time 552 | . . . . 25 252 228 47 . . Total Part Build Rating 44 | . . . . 2 24 18 . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . 2 . 1 4 . . . . . Parts Scanalyzed 7 | . . 3 2 . 1 1 . . . Part Schematics Acquired 5 | . . 3 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 3 | . . . . . 1 2 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . . . . 2 1 . . . Largest Group 1 | . . . . . 1 1 . . . Highest-Rated Group 26 | . . . . . 26 10 . . . Highest-Rated Ally 26 | . . . . . 26 10 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 3591 | 27 399 112 169 985 1049 535 75 50 190 Spaces Moved 4860 | 41 499 248 347 1046 1160 879 188 130 322 Core 505 | 41 395 . . . . . . . 69 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4355 | . 104 248 347 1046 1160 879 188 130 253 Fastest Speed 25 | 50 37 34 31 28 31 25 29 29 34 Average Speed 43 | 50 48 35 33 49 54 31 31 29 39 Slowest Speed 150 | 50 100 40 34 111 120 108 32 32 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 41 | . 3 4 1 9 5 14 2 . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 81 34 35 31 29 25 6 6 12 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 151 | . . . . 29 . 115 . . 7 Terrain Destroyed 231 | . 19 7 . 29 19 145 . . 12 Melee 7 | . . . . . . . . . 7 Projectile 4 | . . . . . . 4 . . . AOE 220 | . 19 7 . 29 19 141 . . 5 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 6103 | 46 581 260 392 1474 1548 1105 197 138 362 Wait 987 | . 13 3 34 383 354 195 . . 5 Move 4774 | 40 492 239 344 1028 1149 853 183 130 316 Hop 37 | . 3 4 1 8 5 11 2 . 3 Pick Up 36 | 4 7 2 2 8 4 4 2 1 2 Fast Attach 31 | 2 6 2 2 1 7 5 4 1 1 Attach 22 | . . 2 3 1 5 7 1 1 2 Detach 20 | . 1 1 3 . 4 7 . 1 3 Swap 28 | . 7 2 . 7 4 4 . . 4 Drop 32 | . 10 1 . 5 . 4 3 . 9 Fire 99 | . 42 4 3 15 16 15 . . 4 Melee 17 | . . . . . . . 2 2 13 Ram 2 | . . . . . . . . 2 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 11) 166 | -10/Materials | Discovered new exit (range 15) 270 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 380 | -10/Materials | Identified exit to Mines 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 436 | -9/Materials | Discovered new exit (range 15) 462 | -9/Materials | Discovered new exit (range 11) 528 | -9/Materials | Discovered new exit (range 16) 539 | -9/Materials | Identified exit to Materials 539 | -9/Materials | Entered another Materials area 539 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 654 | -8/Materials | Discovered new exit (range 10) 656 | -8/Materials | Identified exit to Factory 708 | -8/Materials | Entered Factory 708 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 714 | -7/Factory | Identified exit to Lower Caves 790 | -7/Factory | Fabricated Flight Unit (x2) 908 | -7/Factory | Local fabrication network quarantined 1418 | -7/Factory | Build established: Sprinter 1553 | -7/Factory | Identified exit to Factory 1649 | -7/Factory | System corruption reached 10% 1679 | -7/Factory | Lost 4 parts (3n1u) 1693 | -7/Factory | Entered another Factory area 1693 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1900 | -6/Factory | Build established: Mutant 2106 | -6/Factory | Lost 3 parts (2n1w) 2330 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 2418 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 2506 | -6/Factory | Fabricated Xenon Bombardment Thruster? 2592 | -6/Factory | Local fabrication network quarantined 2615 | -6/Factory | Repaired Mni. Grenade Launcher 2628 | -6/Factory | Discovered new exit (range 16) 2741 | -6/Factory | Identified exit to Factory 2742 | -6/Factory | Entered another Factory area 2742 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2886 | -5/Factory | Identified exit to Factory 2961 | -5/Factory | Fabricated Grenade Launcher (x1) 3014 | -5/Factory | Fabricated Grenade Launcher (x1) 3040 | -5/Factory | Build established: Machinist-Sprinter 3058 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 3102 | -5/Factory | Fabricated Xenon Bombardment Thruster? 3228 | -5/Factory | Lost 3 parts (2n1u) 3242 | -5/Factory | Local fabrication network quarantined 3277 | -5/Factory | Entered another Factory area 3277 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3299 | -4/Factory | Lost 3 parts (3n) 3328 | -4/Factory | Spotted B-86 Titan 3351 | -4/Factory | Discovered new exit (range 3) 3352 | -4/Factory | Identified exit to Research 3352 | -4/Factory | Entered Research 3352 | -3/Research | Evolved 2 slots: Utility x2 3398 | -3/Research | Discovered new exit (range 4) 3399 | -3/Research | Identified exit to Research 3402 | -3/Research | Entered another Research area 3402 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3433 | -2/Research | Lost 3 parts (1p2n) 3571 | -2/Research | Core integrity fell below 50% 3583 | -2/Research | Core integrity fell below 20% 3588 | -2/Research | Lost 10 parts (1p2n5u2w) 3592 | -2/Research | Self-destructed Last Messages --------------- 03538_ Adv. System Shield destroyed. 03538_ Dropped KE Penetrator. 03539_ Dropped Hrd. Medium Armor Plating. 03539_ U-05 Engineer lays Concrete. 03539_ Dropped Lgt. Quantum Reactor. 03541_ U-05 Engineer lays Concrete. 03541_ U-05 Engineer repairs door. 03541_ Acquired 5 matter. 03541_ S-43 Plague IFF system glitched. 03542_ U-05 Engineer lays Concrete. 03543_ S-43 Plague IFF system glitched. 03543_ U-05 Engineer destroyed. 03545_ U-05 Engineer lays Concrete. 03548_ Sneak attack on A-15 Conveyor. 03548_ Med. Treads severed. 03551_ Destroyed Xenon Bombardment Thruster. 03557_ Cld. Nuclear Pulse Thruster destroyed. 03578_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R015. 03582_ Acquired Imp. Melee Analysis Suite. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????########????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# ] #????????? | | ?????????????????????????????????# #????????? | | ??????????????????????#########???? ?????????? | | ???????????#+########## #???###+###?###+###? | | ?????????? ##### #?# ## | | ?????????? / ss " ### | | ?????????? @Y ! s "T | | ?????????? s s ### ! | | ?????????? [ #####! #?# ## | | ??????????? #### #### #???#######?## ##? | | ??????????????????????#########????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ?????????????????????????????????########### #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????+ #?? | | ?????????????????????????????????# ### #######?? | | ?????????????????????????????????# ??###/######### | | ?????????????????????????????????????# [ | | ?????????????????????????????????????# | | ?????????????????????????????????????+ ! | | ?????????????????????????????????????# [ | | ?????????????????????????????????????# = | | ?????????????????????????????????????########+##+# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 30 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 74 Targeting Accuracy 10 Melee Accuracy 6 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory Xenon Bombardment Thruster | x2 | -6/Factory Xenon Bombardment Thruster | x2 | -6/Factory Grenade Launcher | x1 | -5/Factory Grenade Launcher | x1 | -5/Factory Xenon Bombardment Thruster | x2 | -5/Factory Xenon Bombardment Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorContainmentFlamer Manual? 0 Play Time 01:19:38 Cumulative 139.7 hours Start 2020.07.12 @ 15:45:53 End 2020.07.12 @ 17:30:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 12 Adventurer 36 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0 Lore% 32 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2599112c-8702-4396-aaae-867f157300b6