Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 23:38:43 // Winter2019/RPGLIKE Player: Fellun Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (180) 900 Value Destroyed (8801) 8801 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3403) 3403 TOTAL SCORE: 18984 Bonus ------- High Alert Combat Kills 1728 Follower Combat Kills 231 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Registered with UFD 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/2250 Matter 275/300 Energy 1128/1640 System Corruption 3% Temperature Cool (0) Movement Rolling (125) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (3) --- Armored Wheel Armored Huge Wheel > --- UTILITY (10) ----- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Improved Energy Well Improved Energy Well Advanced Weapon Cycler Advanced ECM Suite Graphene Brace Improved Hacking Suite > --- WEAPON (5) ------- Wave Gun Wave Gun Wave Gun Overtuned Quantum Rifle Plasma Cannon > --- INVENTORY (3) ---- Improved Weapon Cycler Force Field Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Improved Energy Well Improved Energy Well Advanced Weapon Cycler Advanced ECM Suite Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Wave Gun Wave Gun Wave Gun Overtuned Quantum Rifle Plasma Cannon > --- INVENTORY -------- Improved Weapon Cycler Force Field [Rating: 128] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Quantum Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Improved Energy Well Device Improved Heat Sink Storage Improved Energy Well Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Utility Shielding Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Slots Evolved 17 | 4 . 4 1 1 . 2 . 3 . . . 2 . Power 2 | 1 . 1 . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . 1 . . . . . Utility 9 | 1 . 2 1 . . 2 . 1 . . . 2 . Weapon 4 | 1 . 1 . 1 . . . 1 . . . . . Parts Attached 95 | 6 10 10 4 15 . 12 . 7 16 2 2 6 5 Power 21 | 2 2 3 1 2 . 3 . . 5 1 . 1 1 Engine 12 | 2 2 3 1 2 . 2 . . . . . . . Core 5 | . . . . . . 1 . . 3 . . 1 . Reactor 4 | . . . . . . . . . 2 1 . . 1 Propulsion 11 | 2 1 1 . 2 . 3 . 2 . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 11 | 2 1 1 . 2 . 3 . 2 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 36 | . 2 4 3 5 . 3 . 3 6 1 2 4 3 Device 16 | . 1 1 . . . 1 . 2 3 1 1 3 3 Storage 2 | . . . . . . . . . 2 . . . . Processor 2 | . 1 . . 1 . . . . . . . . . Hackware 3 | . . . 1 . . 1 . 1 . . . . . Protection 13 | . . 3 2 4 . 1 . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 5 2 . 6 . 3 . 2 5 . . 1 1 Energy Gun 25 | 1 5 2 . 6 . 3 . 2 4 . . 1 1 Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 2 . . 1 1 Parts Lost 4 | . . . . . . . . . 1 1 . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . 1 1 . . 2 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . 1 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 98 100 94 100 95 93 88 89 87 88 92 94 Engine 12 | . 25 23 23 21 21 18 12 10 . . . . . Core 3 | . . . . . . . 6 5 14 5 5 4 . Reactor 2 | . . . . . . . . . . 10 10 9 12 Wheel 13 | . 25 18 15 14 14 12 12 10 10 10 10 9 9 Device 13 | . 9 10 7 7 7 9 12 12 17 15 22 21 23 Storage 3 | . . . . . . . . . 4 10 10 9 9 Processor 4 | . 9 9 7 7 7 6 6 5 . . . . . Hackware 4 | . . . 1 7 7 6 6 5 5 5 5 4 4 Protection 10 | . . 10 20 14 14 12 12 10 8 6 3 6 8 Energy Gun 22 | . 23 24 23 22 28 26 25 24 21 18 15 18 19 Energy Cannon 1 | . . . . . . . . . 4 5 5 4 4 Peak Build Rating 128 | 6 13 21 27 32 32 49 49 67 106 106 106 126 128 Average Rating 60 | 4 11 18 26 29 32 42 49 59 91 100 105 112 124 On Entrance 52 | . 6 13 21 27 32 32 49 49 67 106 102 105 126 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 119 | 12 19 37 48 44 39 47 47 57 112 112 105 119 118 Greatest Support 40 | 26 26 26 22 22 22 22 22 40 40 40 40 40 40 Greatest Overweight (x) 14 | . . 1 2 2 1 14 2 2 2 2 2 2 2 Average Overweight (x) 1 | . . . 1 1 1 1 2 1 1 2 2 2 2 Largest Inventory Capacity 3 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 2 3 3 3 3 Most Carried 3 | . 2 2 2 2 2 2 2 2 3 3 3 3 3 Average Carried 2 | . 1 1 2 2 2 1 2 1 2 3 2 2 2 Final Capacity 3 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Final Carried 3 | . 2 2 2 2 2 2 2 2 3 3 3 3 2 Class Distribution -------------------- 27% | Commander-Gunner 23% | Hacker-Tank 23% | Hacker-Gunner 11% | Scavenger-Gunner 9% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Gunner | -6/Factory Hacker-Gunner | -6/DSF Hacker-Tank | -5/Factory Hacker-Tank | -5/Waste Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Garrison Hacker-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Matter Collected 1196 | 186 174 90 50 158 8 90 . 70 145 . 92 113 20 Remotely . | . . . . . . . . . . . . . . Salvage Created 8104 | . 428 1142 695 949 72 . . 404 890 . 305 1777 1442 Parts 321 | . 25 76 23 34 1 . . 9 46 . 10 58 39 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . 1 . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Combat Hostiles Destroyed 162 | . 12 28 14 14 1 . . 6 27 . 7 30 23 Guns 126 | . 10 26 13 12 1 . . 6 17 . 5 22 14 Cannons 21 | . . . . . . . . . 9 . 2 4 6 AOE 3 | . . 1 . . . . . . . . . . 2 Classes Destroyed 17 | . 4 2 3 1 . . . 2 3 . . 2 . Worker 4 | . 1 1 . . . . . . 2 . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 2 | . . 1 . 1 . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . 1 Watcher 8 | . 1 3 1 2 . . . . . . 1 . . Swarmer 28 | . 2 3 . 2 . . . . . . 4 12 5 Cutter 3 | . . . . . . . . 3 . . . . . Grunt 76 | . 10 16 9 6 . . . 2 14 . 3 10 6 Brawler 4 | . . . 1 . . . . . . . . . 3 Duelist 6 | . . . . . . . . . 3 . . . 3 Sentry 24 | . . 9 3 6 1 . . . 1 . . 3 1 Hunter 9 | . . . . . . . . 1 4 . . 2 2 Programmer 8 | . . . . . . . . . 5 . . . 3 Heavy 1 | . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . 2 . Best Kill Streak 8 | . 6 6 3 5 1 . . 3 6 . 4 5 8 Combat Bots Only 8 | . 3 6 3 5 1 . . 3 6 . 4 5 8 Max Kills in Single Turn 2 | . 1 2 2 2 1 . . 1 2 . 1 2 2 Gunslinging 1 | . . 1 1 1 . . . . . . . 1 . Exploded 2 | . . 1 . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Hostile Shots Fired 828 | . 76 98 55 75 8 . . 21 143 1 21 107 223 Missed 246 | . 23 32 14 21 3 . . 5 40 . 7 33 68 Damage Taken 8688 | . 579 905 829 899 73 . . 400 1015 21 113 832 3022 Core 6202 | . 481 673 561 638 60 . . 264 739 16 83 560 2127 Absorbed by Shields 1838 | . . . . . . . . . 995 22 117 704 . Redirected to Core 5158 | . 296 593 453 502 45 . . 208 619 16 77 454 1895 Redirected to Shielding 84 | . . 6 25 4 . . . 20 29 . . . . Ignored by Resistances 188 | . . . . . . . . . 45 3 7 62 71 Regen/Repaired (Parts) 31 | . . . . . . 31 . . . . . . . Core Remaining (%) 86 | 100 84 95 . . . 71 . 82 . . . 86 . Volleys Fired 449 | . 47 71 45 50 5 . . 19 66 . 17 82 47 Largest 5 | . 2 3 3 3 4 . . 5 5 . 4 4 5 Hottest 443 | . 100 156 162 176 232 . . 382 443 . 362 363 443 Shots Fired 1377 | . 91 161 135 148 20 . . 70 240 . 53 263 196 Gun 1200 | . 91 161 135 148 20 . . 70 175 . 36 214 150 Cannon 177 | . . . . . . . . . 65 . 17 49 46 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 1377 | . 91 161 135 148 20 . . 70 240 . 53 263 196 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 37 | . 15 13 12 11 8 . . 14 37 . 13 32 25 Robot Miss Streak 5 | . 4 4 4 4 1 . . 5 4 . 2 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 18 | . 1 5 3 5 . . . 2 . . . 2 . Max Gunslinging Chain 2 | . 1 1 2 1 . . . 1 . . . 1 . Shots Hit Robots 865 | . 64 106 92 84 15 . . 42 161 . 30 153 118 Core Hits 353 | . 25 56 35 32 3 . . 16 60 . 11 60 55 Critical Kills 2 | . . . . . . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 60 | . 7 10 4 8 1 . . 4 9 . . 11 6 Burn 58 | . 7 10 4 8 1 . . 4 9 . . 9 6 Meltdown 2 | . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20892 | . 786 1654 1422 1412 236 . . 986 4830 . 853 4373 4340 Guns 17129 | . 786 1508 1422 1412 236 . . 986 3656 . 619 3622 2882 Cannons 2860 | . . . . . . . . . 1174 . 234 751 701 Explosions 896 | . . 146 . . . . . . . . . . 750 Melee . | . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . . . 7 Kinetic . | . . . . . . . . . . . . . . Thermal 19989 | . 786 1508 1422 1412 236 . . 986 4830 . 853 4373 3583 Explosive 896 | . . 146 . . . . . . . . . . 750 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 2 . . . 3 8 8 3 3 Average Corruption 2 | . . . . 1 2 . . . 2 7 3 3 1 Corruption Purged 5 | . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 41 | . . . . 3 4 . . . 5 3 9 14 3 Message Errors 3 | . . . . . 1 . . . . . 1 1 . Matter Fused 11 | . . . . 1 1 . . . . 1 2 6 . Heat Flow Errors 6 | . . . . . 2 . . . . . 2 2 . Energy Discharges 5 | . . . . 1 . . . . . 1 1 2 . Parts Rejected 2 | . . . . . . . . . . 1 . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 6 | . . . . 1 . . . . 2 . 1 2 . Weapon Failures 4 | . . . . . . . . . 2 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 90 | . . . . . . . . . 6 . 9 9 66 Projectiles 68 | . . . . . . . . . 6 . 9 9 44 Explosions 22 | . . . . . . . . . . . . . 22 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . 79 . . . . . . . . . . 104 Shots 2 | . . 1 . . . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 385 | . 375 330 8 . 53 . . 292 358 . 238 264 385 Average Temperature 105 | . 226 99 8 . 10 . . 106 95 . 124 103 68 Received Heat Transfer 2485 | . 276 339 351 297 18 . . 63 158 . 28 463 492 Effects 2 | . . 1 . . . . . . 1 . . . . Interference 1 | . . . . . . . . . 1 . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 15 | . 2 1 1 2 . . . 2 1 . . 5 1 Combat Hostiles 12 | . 2 1 1 2 . . . . 1 . . 4 1 Parts Melted 114 | . 8 10 14 13 3 . . 5 21 . 6 19 15 Heat Transferred 39551 | . 2755 4847 3848 3774 629 . . 2310 8072 . 1240 6630 5446 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Peak Influence 1389 | . 277 472 309 378 152 . . 151 514 194 534 1389 1360 Initial 728 | . . 65 . 70 88 . . . 79 179 128 375 728 Average 385 | . 111 225 151 140 124 . . 103 203 184 390 1004 933 Maximum Alert Level 4 | . 1 2 1 1 . . . . 2 . 2 4 4 Low Security (%) 45 | 100 75 41 63 66 100 . 100 100 50 100 17 . . Level 1 20 | . 24 49 36 33 . . . . 22 . 8 3 . Level 2 11 | . . 8 . . . . . . 26 . 74 18 . Level 3 15 | . . . . . . . . . . . . 33 96 Level 4 7 | . . . . . . . . . . . . 44 3 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . Squads Dispatched 28 | . 4 4 2 1 . . . 2 4 . 2 . 9 Investigation 8 | . 1 2 . . . . . . 2 . 2 . 1 Extermination 3 | . . . . . . . . . 2 . . . 1 Reinforcement 11 | . 3 2 2 . . . . 2 . . . . 2 Assault 2 | . . . . . . . . . . . . . 2 Garrison 4 | . . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Distress Signals 8 | . 3 2 1 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 247 | . 18 37 18 23 3 . . 8 35 5 9 36 55 Peak Tracking Total 14 | . 7 7 4 9 1 . . 3 6 6 3 5 14 Tactical Retreats 23 | . 1 1 1 1 . . . . 5 3 . 4 7 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Traps Triggered 21 | . . 1 . 7 . . . 1 3 . . 9 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Machines Disabled 34 | . . 2 1 . . . . . 1 . 7 11 12 Max in Single Turn 6 | . . 2 1 . . . . . 1 . 6 1 5 Garrison Relay 4 | . . . . . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Machines Accessed 48 | . 5 8 3 10 2 6 1 . 6 . 4 2 1 Terminals 35 | . 5 8 3 10 1 . 1 . 3 . 1 2 1 Fabricators 4 | . . . . . . . . . 2 . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . Total Hacks 147 | . 13 25 14 35 9 22 1 . 13 . 7 5 3 Successful 82 | . 6 11 5 21 6 22 1 . 6 . 1 2 1 Failed 65 | . 7 14 9 14 3 . . . 7 . 6 3 2 Catastrophic 12 | . 2 4 . . 2 . . . 2 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 106 | . 13 25 14 33 6 . . . 10 . 2 . 3 Terminals 108 | . 13 25 14 35 2 . 1 . 8 . 2 5 3 Fabricators 7 | . . . . . . . . . 3 . 4 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . 1 . . Terminal Hacks 52 | . 2 7 3 13 . 22 1 . 1 . . 2 1 Record 17 | . . . . . . 17 . . . . . . . Robot Analysis 4 | . . . . . . 4 . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 3 | . 1 1 . 1 . . . . . . . . . Unreport Threat 14 | . 1 5 2 4 . . . . 1 . . . 1 Zone Layout 4 | . . . . 4 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 24 | . 4 4 2 8 3 . . . 3 . . . . Terminals 19 | . 4 4 2 8 . . . . 1 . . . . Botnet 19 | . 4 4 2 8 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Broadcast 1 | . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 5 8 3 9 2 . . . 5 . 3 2 1 Full Trace Events 8 | . 1 2 . . 1 . . . 1 . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 69 | . . . . . . . . . 69 . . . . Total Part Build Rating 18 | . . . . . . . . . 18 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Total Allies 14 | . . . . 10 . . . . 4 . . . . Largest Group 10 | . . . . 10 7 5 5 5 4 . . . . Highest-Rated Group 173 | . . . . 173 125 80 80 80 116 . . . . Highest-Rated Ally 29 | . . . . 29 29 16 16 16 29 . . . . Total Orders 2 | . . . . . . 2 . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . Ally Attacks 49 | . . . . 22 4 . . 17 6 . . . . Total Damage 625 | . . . . 275 67 . . 193 90 . . . . Kills 8 | . . . . 4 1 . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Robot Analysis Total 4 | . . . . . . 4 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Turns Passed 8010 | 37 468 864 567 875 272 1507 15 280 1020 100 332 972 701 Spaces Moved 5477 | 33 322 596 331 571 243 1268 13 177 600 78 222 559 464 Core 14 | 2 . . . . . 12 . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 5463 | 31 322 596 331 571 243 1256 13 177 600 78 222 559 464 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 85 100 100 100 80 115 110 110 125 125 125 125 Average Speed 111 | 85 90 96 109 100 100 113 115 110 122 125 125 125 125 Slowest Speed 750 | 90 90 100 115 120 100 750 115 115 125 125 125 125 125 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 78 68 31 83 64 47 . 80 14 77 9 71 19 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 2 | . . . . . . 2 . . . . . . . Spaces Dug 49 | . . . . . . . . 2 1 . . . 46 Terrain Destroyed 256 | . . 16 . . . . . 2 21 . 69 2 146 Melee . | . . . . . . . . . . . . . . Projectile 51 | . . . . . . . . 2 21 . 5 2 21 AOE 205 | . . 16 . . . . . . . . 64 . 125 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Total 6602 | 38 407 749 436 757 259 1332 13 228 775 79 257 742 530 Wait 244 | . 4 24 26 93 12 38 1 4 15 . 6 12 9 Move 5466 | 32 321 595 330 570 242 1267 12 176 600 77 222 558 464 Hop . | . . . . . . . . . . . . . . Pick Up 11 | . 2 . 1 . . 3 . 1 2 . 1 1 . Fast Attach 54 | 6 4 5 2 12 . 6 . 3 6 2 1 4 3 Attach 6 | . . 2 . . . . . 1 . . 1 1 1 Detach 1 | . . 1 . . . . . . . . . . . Swap 35 | . 6 3 2 3 . 6 . 3 10 . . 1 1 Drop 44 | . 6 3 3 3 . 12 . 3 12 . . 1 1 Fire 449 | . 47 71 45 50 5 . . 19 66 . 17 82 47 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . . . 48 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 242 | . 17 45 27 26 . . . 18 64 . 9 34 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 16) 182 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 14) 485 | -10/Materials | Reached level 2 495 | -10/Materials | Discovered new exit (range 4) 506 | -10/Materials | Entered another Materials area 508 | -9/Materials | Reached level 3 676 | -9/Materials | Upgraded with Utility slot (x2) 676 | -9/Materials | Upgraded with Weapon slot (x1) 746 | -9/Materials | Reached level 4 861 | -9/Materials | Discovered new exit (range 9) 904 | -9/Materials | Upgraded with Power slot (x1) 1014 | -9/Materials | Reached level 5 1073 | -9/Materials | Identified exit to Mines 1212 | -9/Materials | Build established: Gunner 1293 | -9/Materials | Discovered new exit (range 13) 1370 | -9/Materials | Entered another Materials area 1372 | -8/Materials | Reached level 6 1377 | -8/Materials | Upgraded with Utility slot (x1) 1454 | -8/Materials | Discovered new exit (range 11) 1549 | -8/Materials | Build established: Scavenger-Gunner 1550 | -8/Materials | Reached level 7 1785 | -8/Materials | Identified exit to Storage 1865 | -8/Materials | Reached level 8 1900 | -8/Materials | Discovered new exit (range 4) 1937 | -8/Materials | Entered Storage 2020 | -8/Storage | Upgraded with Weapon slot (x1) 2166 | -8/Storage | Reached level 9 2296 | -8/Storage | Garrison activated, responded to threat 2306 | -8/Storage | Build established: Hacker-Gunner 2435 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2541 | -8/Storage | Reached level 10 2581 | -8/Storage | Discovered new exit (range 15) 2736 | -8/Storage | Build established: Commander-Gunner 2739 | -8/Storage | Met 01-MTF 2762 | -8/Storage | Lost 3 allies 2782 | -8/Storage | Discovered new exit (range 4) 2812 | -8/Storage | Entered Recycling 2812 | -8/Recycling | Accompanied by 8 allies (01-MTF) 2814 | -8/Recycling | Reached level 11 2919 | -8/Recycling | Discovered new exit (range 9) 3043 | -8/Recycling | Scanned before Scraplab entrance 3064 | -8/Recycling | Entered Scraplab 3072 | -8/Recycling | Discovered new exit (range 3) 3084 | -8/Recycling | Entered Scraptown 3084 | -8/Scraptown | Accompanied by 5 allies 3084 | -8/Scraptown | System corruption cleaned by C-Scrubber 3155 | -8/Scraptown | Visited UFD Registry 3155 | -8/Scraptown | Registered with UFD as "Scrapflow" 3199 | -8/Scraptown | Visited Cartography Club 3508 | -8/Scraptown | Visited Science Guys 3555 | -8/Scraptown | Visited Analyses Database 3577 | -8/Scraptown | Visited Modified Component R&D 3755 | -8/Scraptown | Visited Scrap Suit Storage 3770 | -8/Scraptown | Upgraded with Utility slot (x2) 3770 | -8/Scraptown | Found Scrap Suit 3871 | -8/Scraptown | Visited Research Penetration Think Tank 3897 | -8/Scraptown | Visited Junk Repository 4337 | -8/Scraptown | Discovered new exit (range 3) 4427 | -8/Scraptown | Visited Curators Association 4469 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4481 | -8/Scraptown | Found DCF Scrap (28 items) 4591 | -8/Scraptown | Entered Factory 4591 | -6/Factory | Accompanied by 5 allies 4593 | -6/Factory | Reached level 12 4605 | -6/Factory | Identified exit to DSF 4606 | -6/Factory | Entered DSF 4606 | -6/DSF | Accompanied by 5 allies 4608 | -6/DSF | Reached level 13 4620 | -6/DSF | Upgraded with Propulsion slot (x1) 4649 | -6/DSF | Additional patrols routed to DSF 4664 | -6/DSF | Reached level 14 4724 | -6/DSF | Lost 5 allies 4738 | -6/DSF | Sterilization system engaged 4758 | -6/DSF | Ambient heat levels rising (+10) 4770 | -6/DSF | Discovered new exit (range 14) 4773 | -6/DSF | Ambient heat levels rising (+10) 4774 | -6/DSF | Upgraded with Utility slot (x1) 4774 | -6/DSF | Upgraded with Weapon slot (x1) 4788 | -6/DSF | Ambient heat levels rising (+10) 4803 | -6/DSF | Ambient heat levels rising (+10) 4818 | -6/DSF | Ambient heat levels rising (+10) 4833 | -6/DSF | Ambient heat levels rising (+10) 4848 | -6/DSF | Ambient heat levels rising (+10) 4863 | -6/DSF | Ambient heat levels rising (+10) 4878 | -6/DSF | Ambient heat levels rising (+10) 4886 | -6/DSF | Entered Factory 4888 | -5/Factory | Reached level 15 4943 | -5/Factory | Build established: Hacker-Gunner 5292 | -5/Factory | Build established: Hacker-Tank 5303 | -5/Factory | Lost 4 allies 5372 | -5/Factory | Reached level 16 5555 | -5/Factory | Discovered new exit (range 16) 5623 | -5/Factory | Reached level 17 5872 | -5/Factory | Fabricated Quantum Reactor (x2) 5906 | -5/Factory | Sucked down chute 5906 | -5/Factory | Entered Waste 5920 | -5/Waste | Spotted C-40 Crusher 5921 | -5/Waste | EMP discharged 5939 | -5/Waste | Spotted C-40 Crusher 5940 | -5/Waste | Spotted C-40 Crusher 5951 | -5/Waste | Spotted C-40 Crusher 5962 | -5/Waste | Spotted C-40 Crusher 5962 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5973 | -5/Waste | Spotted C-40 Crusher 5988 | -5/Waste | Discovered new exit (range 13) 6006 | -5/Waste | Entered Factory 6064 | -5/Factory | Reached level 18 6274 | -5/Factory | Build established: Hacker-Gunner 6338 | -5/Factory | Identified exit to Garrison 6338 | -5/Factory | Entered Garrison 6340 | -5/Garrison | Reached level 19 6362 | -5/Garrison | Triggered checkpoint 6399 | -5/Garrison | Garrison Relay disabled 6401 | -5/Garrison | Garrison Relay disabled 6453 | -5/Garrison | Spotted B-75 Beast 6470 | -5/Garrison | Destroyed B-75 Beast 6489 | -5/Garrison | Triggered checkpoint 6508 | -5/Garrison | Reached level 20 6517 | -5/Garrison | Triggered checkpoint 6551 | -5/Garrison | Triggered checkpoint 6595 | -5/Garrison | Triggered checkpoint 6674 | -5/Garrison | Triggered checkpoint 6720 | -5/Garrison | Garrison Relay disabled 6758 | -5/Garrison | Discovered new exit (range 12) 6841 | -5/Garrison | Reached level 21 6905 | -5/Garrison | Discovered new exit (range 12) 6982 | -5/Garrison | Triggered checkpoint 7015 | -5/Garrison | Upgraded with Utility slot (x2) 7028 | -5/Garrison | Garrison Relay disabled 7191 | -5/Garrison | Spotted Striker 7191 | -5/Garrison | Spotted Striker 7205 | -5/Garrison | Destroyed Striker 7212 | -5/Garrison | Destroyed Striker 7265 | -5/Garrison | Installed Relay Interface Framework 7271 | -5/Garrison | Discovered new exit (range 12) 7297 | -5/Garrison | Spotted B-90 Cyclops 7297 | -5/Garrison | Spotted B-75 Beast 7310 | -5/Garrison | Entered Factory 7312 | -4/Factory | Reached level 22 7323 | -4/Factory | Build established: Hacker-Tank 7460 | -4/Factory | Garrison activated, responded to threat 7469 | -4/Factory | Reached level 23 7560 | -4/Factory | First assault squad dispatched 7929 | -4/Factory | Core integrity fell below 50% 7958 | -4/Factory | Core integrity fell below 20% 7983 | -4/Factory | Reached level 24 8011 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08000_ B-60 Warrior suffers critical hit (Burn). 08000_ B-60 Warrior destroyed. 08000_ U-05 Engineer builds a Wall. 08001_ Penetrated by Slug. 08003_ R-10 Processor collects Hvy. Mace. 08004_ H-77 Assassin destroyed. 08004_ U-05 Engineer builds a Wall. 08006_ G-67 Veteran destroyed. 08006_ R-10 Processor collects Flexi-carbon Leg. 08007_ M-36 Artificer repairs Wheel. 08008_ M-28 Smith repairs Wheel. 08008_ R-10 Processor collects Lgt. Antimatter Reactor. 08009_ K-01 Serf collects debris. 08009_ U-05 Engineer builds a Wall. 08009_ R-10 Processor collects Adv. Heat Sink. 08010_ Destroyed Lgt. Antimatter Reactor. 08011_ L-61 Swordsman critical meltdown. 08011_ Adv. Melee Analysis Suite melted. 08011_ Power Sword melted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ????????????? ??????????????????g????????????? | | ????????????? #################b###??? ??????? | | ????????????? ?? ?#??? | | ?????????????? ?? #??? | | ?????????????H?? ? +??? | | ????????????????? g ???? | | ??????????????????? mgm ???? | | ??????????????????######## ;;; # # ## ????? | | ??????????????????# ; # # ## #????? | | ??????????????????##; ## #????? | | ??????????????????# ; @%% % # #????? | | ??????????????????# ; %% % # #?#+#? | | ?????????????????# ; % # ### ## | | ?????????????????## ; %% # | | ??????????????????# ; ] % RR % | | ??????????????????##; !% k/ | | ???????????????????#;;;;;; # | | ???????????????????##### ### # | | ???????????????????????#####?? # | | ??????????????????????????????# ## % | | ??????????????????????????????? ??# | | ????????????????????????????????### ??# | | ???????????????????????????????????????###### # | | ????????????????????????????????????????????# # | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????#T # | | ???????????????????????????????????????????## # | | ????????????????????????????????????????????# # | | ?????????????????????????????????######?????# # | | ???????????????????????????????? #?????# # | | ?????????????????????????????"""""" ! #?????# # | | ?????????????????????????????"""""" ####### # | | ?????????????????????????#??""""""" "+% | | ?????????????????????????# """"""" ! ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 239 Energy Generation 65 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 5 Utility Shielding 33 Weapon Cycling 25 Evasion (%) 44 Targeting Accuracy 8 Offensive Hacking 17 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Was Fac Gar Fac Levels Raised 23 | . 1 3 3 2 1 . 1 2 3 . 1 3 3 XP Earned 38063 | 3000 1635 5430 3440 4033 1219 453 1500 2369 4890 200 1378 4277 4239 XP Spent 37125 | 2750 210 4500 3650 1100 . 3700 . 6450 3050 . 1535 5500 4680 Upgrades 80 | 6 3 12 16 1 . 2 . 10 5 . 5 2 18 Power Slot 2 | 1 . 1 . . . . . . . . . . . Propulsion Slot 2 | 1 . . . . . . . 1 . . . . . Utility Slot 9 | 1 . 2 1 . . 2 . 1 . . . 2 . Weapon Slot 4 | 1 . 1 . 1 . . . 1 . . . . . Core Integrity 33 | . . 6 6 . . . . . . . 3 . 18 Heat Dissipation 17 | . 3 . 7 . . . . 6 . . 1 . . Inventory Capacity 3 | 2 . . . . . . . . 1 . . . . Ranged Accuracy 4 | . . . . . . . . . 3 . 1 . . Hack Attack % 1 | . . . 1 . . . . . . . . . . Hack Defense % 1 | . . . 1 . . . . . . . . . . KI Resistance % 1 | . . . . . . . . 1 . . . . . TH Damage % 3 | . . 2 . . . . . . 1 . . . . Protomatter Created 2352 | . 180 385 244 92 . . . 86 790 . 75 337 163 Integrity Restored 5026 | . 387 981 573 576 . . . 399 1294 . 164 604 48 Core 3938 | . 387 724 382 576 . . . 399 948 . 99 375 48 Parts 1088 | . . 257 191 . . . . . 346 . 65 229 . Protomatter Decayed 788 | . 51 58 50 . . . . 75 288 . . 126 140 Game ------ Seed RagnarokClaymoresCleaver Manual? 0 Play Time 01:19:04 Cumulative 650.5 hours Start 2024.09.18 @ 22:19:45 End 2024.09.18 @ 23:38:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 16 Adventurer 9 Explorer 3 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0079f18-20be-4022-a6ba-2bb3c730bbbe