Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 00:14:14 Player: sve9 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (218) 1090 Value Destroyed (7567) 7567 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1488) 1488 TOTAL SCORE: 15825 Bonus ------- High Alert Combat Kills 603 Follower Combat Kills 556 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -571 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Targeting Computer > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Light Nuclear Core Medium Storage Unit Improved Transmission Jammer Improved Force Field Power Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Medium Reflective Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser Variable Charge Gun > --- INVENTORY -------- Micro Fission Core Antigrav System Antigrav System Antigrav System Improved Heat Sink Coolant Injector Precision Matter Filter Improved Thermal Shield Improved Thermal Shield Improved Hardlight Generator Improved Force Field Arc Thrower Tesla Rifle Improved Arc Projector Improved Arc Projector Precision Assault Rifle Advanced Assault Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Power Maul CR-A16's Pointy Stick Dirty Bomb Trap [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 6 | . . 1 1 1 . . . . 2 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 230 | 6 7 22 34 8 18 1 . 12 31 8 13 . 3 67 Power 24 | 1 2 4 1 . 1 1 . . 3 . 2 . 1 8 Engine 19 | 1 2 4 1 . 1 1 . . 2 . 2 . 1 4 Core 4 | . . . . . . . . . . . . . . 4 Reactor 1 | . . . . . . . . . 1 . . . . . Propulsion 53 | 2 2 6 7 3 4 . . 3 4 1 2 . . 19 Treads 20 | 1 1 3 5 1 2 . . 3 1 . 1 . . 2 Leg 4 | . . . . . . . . . . . 1 . . 3 Wheel 24 | 1 1 3 2 2 2 . . . 3 1 . . . 9 Hover 5 | . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . Utility 65 | 1 2 7 10 2 5 . . . 11 5 5 . . 17 Device 37 | . 1 5 4 1 4 . . . 8 4 3 . . 7 Storage 5 | 1 1 . 1 . . . . . . . . . . 2 Processor 5 | . . . . . . . . . 1 1 . . . 3 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 17 | . . 2 5 1 1 . . . 2 . 2 . . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 88 | 2 1 5 16 3 8 . . 9 13 2 4 . 2 23 Energy Gun 48 | . . 2 9 1 5 . . 4 8 1 2 . 2 14 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 1 3 4 1 . . . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 12 | . . . . . 1 . . 2 3 1 2 . . 3 Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon 11 | . . . 3 1 2 . . 2 2 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 3 1 1 . . 1 1 . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 9 | . . . . . . . . . . . . . . 9 Parts Lost 110 | . 4 8 12 . 7 . . . 10 2 7 . 6 54 Power 15 | . 1 . . . 1 . . . 1 . 2 . 1 9 Propulsion 35 | . 2 1 6 . 4 . . . 2 1 3 . 2 14 Utility 32 | . . 4 4 . 1 . . . 4 1 2 . . 16 Weapon 28 | . 1 3 2 . 1 . . . 3 . . . 3 15 Highest Loss Streak 18 | . 4 2 3 . 5 . . . 4 2 5 . 4 18 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 94 94 99 99 82 92 92 92 85 92 87 86 64 73 Engine 5 | . 14 11 9 7 6 7 7 7 5 6 6 6 2 5 Treads 8 | . 14 15 17 15 13 15 15 15 8 . 3 6 . 1 Wheel 7 | . 13 17 9 14 9 15 15 15 9 19 8 . . 4 Device 17 | . 8 15 17 23 13 15 15 15 20 23 20 20 20 11 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 3 Processor 6 | . . . . . . . . . 6 8 13 13 13 13 Protection 5 | . . 2 8 7 7 7 7 7 5 6 4 6 6 3 Energy Gun 16 | . . 9 16 19 17 23 23 22 19 19 19 20 13 11 Ballistic Gun 2 | . 28 12 9 2 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 137 | 11 31 38 103 108 123 123 123 126 137 125 118 118 118 120 Greatest Support 54 | 20 10 43 16 26 26 20 20 20 54 54 48 20 20 46 Greatest Overweight (x) 36 | 1 3 2 6 6 12 6 6 6 6 3 5 5 36 36 Average Overweight (x) 6 | . 1 1 5 3 8 6 6 5 3 2 2 5 26 4 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 9 15 24 25 25 25 25 25 25 25 25 25 25 19 Most Carried 25 | 5 14 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 7 14 23 24 24 24 24 24 23 24 24 25 24 15 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 14 15 25 25 25 25 25 25 25 24 25 25 25 5 Class Distribution -------------------- 39% | Mutant 31% | Scavenger-Tank 10% | Scavenger-Gunner 7% | Derelict-Gunner 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3970 | 264 229 486 706 96 483 10 15 218 418 104 161 . 5 775 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8812 | 25 370 1206 1494 249 444 . . 557 1404 204 471 . 276 2112 Parts 410 | 3 24 66 64 16 16 . . 19 68 9 17 . 11 97 Haulers Intercepted 9 | . 1 2 3 2 . . . . . . 1 . . . Recyclers Shooed 11 | . . 1 . . . . . . . . . . . 10 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . 14 5 . 20 . 5 13 . 17 . Prevented 7 | . . . . . . . . 7 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 169 | . 11 23 26 2 9 . . 12 34 7 9 . 4 32 Melee 6 | . . . 1 . 1 . . . 1 . . . . 3 Guns 113 | . 11 22 24 2 8 . . 3 20 4 3 . 3 13 Cannons 5 | . . . . . . . . . . . . . . 5 AOE 34 | . . . . . . . . 8 9 3 6 . . 8 Classes Destroyed 21 | 1 4 5 2 2 3 . . 2 1 . . . 1 . Worker 11 | . . 1 2 . . . . . 1 . . . . 7 Builder 4 | . . . . 1 . . . . 2 . . . . 1 Tunneler 4 | 1 . . . 1 . . . . 2 . . . . . Hauler 9 | . 1 2 3 2 . . . . . . 1 . . . Recycler 9 | . . 3 1 . . . . . 1 . . . . 4 Minesweeper 1 | . . . . . 1 . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . 1 Operator 3 | . 1 . . . . . . . 2 . . . . . Drone 2 | . . . . . . . . . . . . . 2 . Watcher 4 | . . 1 1 . . . . . 1 . . . . 1 Swarmer 51 | . 6 6 4 . 2 . . . 14 7 3 . . 9 Saboteur 1 | . . . . . . . . . 1 . . . . . Grunt 64 | . 5 10 17 . 4 . . 4 10 . 5 . . 9 Brawler 7 | . . . . . 1 . . 6 . . . . . . Duelist 4 | . . 1 . . . . . 1 2 . . . . . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 20 | . . 6 4 1 1 . . 1 4 . 1 . . 2 Hunter 11 | . . . 1 . . . . . 2 . . . 2 6 Programmer 8 | . . . . 1 . . . . 1 . . . . 6 Decomposer 1 | . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . 1 . . 1 . . . . . . Best Kill Streak 11 | 1 3 9 3 2 4 . . 6 11 4 5 . 1 8 Combat Bots Only 8 | . 3 8 3 1 4 . . 6 8 4 5 . 1 8 Max Kills in Single Turn 4 | 1 1 2 2 1 2 . . 3 2 3 3 . 1 4 Gunslinging 1 | . . 1 . . 1 . . . 1 1 . . . 1 Exploded 4 | . . . . . . . . 3 2 3 3 . . 4 Melee 1 | . . . 1 . 1 . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1315 | . 68 108 184 11 105 . . 30 214 20 74 . 44 457 Missed 354 | . 18 31 34 4 24 . . 12 70 2 21 . 13 125 Damage Taken 14000 | . 591 894 1829 61 1408 . . 489 2015 299 707 . 605 5102 Core 1924 | . 99 152 193 . 128 . . 52 118 16 85 . 68 1013 Absorbed by Shields 989 | . . 112 422 . . . . . 258 . 80 . . 117 Ignored by Resistances 298 | . . . . . . . . . . . 76 . 31 191 Regen/Repaired (Parts) 172 | . . . . . . . 99 . 73 . . . . . Core Remaining (%) 71 | 100 60 62 64 . . . . 74 . . . . 66 . Volleys Fired 493 | 1 52 84 103 13 32 . 1 15 63 8 15 . 14 92 Largest 3 | 2 2 2 3 3 3 . 3 3 3 3 3 . 3 3 Hottest 235 | 40 40 79 203 195 195 . 195 195 231 231 231 . 231 235 Shots Fired 1069 | 2 104 167 258 39 71 1 3 31 151 22 36 . 33 151 Gun 1014 | 2 104 167 258 39 68 1 3 24 139 21 32 . 33 123 Cannon 25 | . . . . . . . . . . . . . . 25 Launcher 30 | . . . . . 3 . . 7 12 1 4 . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 367 | 2 104 96 117 6 . . . . . . . . . 42 Thermal 620 | . . 71 141 33 68 1 3 24 139 21 32 . 24 63 Explosive 30 | . . . . . 3 . . 7 12 1 4 . . 3 Electromagnetic 52 | . . . . . . . . . . . . . 9 43 Robot Hit Streak 34 | 1 8 16 20 14 12 . . 18 18 12 28 . 11 34 Robot Miss Streak 8 | . 4 4 6 2 8 . . 5 4 2 3 . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 21 | . 2 4 2 . 4 . . . 4 1 1 . . 3 Max Gunslinging Chain 2 | . 1 1 1 . 2 . . . 1 1 1 . . 1 Shots Hit Robots 756 | 1 67 120 177 28 47 . . 21 97 15 30 . 22 131 Core Hits 415 | 1 25 46 57 9 19 . . 36 67 8 17 . 8 122 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 3 . 1 . . . . . . . . 1 Critical Strikes 57 | . 1 9 15 1 3 . . 2 7 1 2 . 3 13 Burn 39 | . . 9 11 1 2 . . 2 7 1 2 . 3 1 Destroy 2 | . 1 . 1 . . . . . . . . . . . Blast 8 | . . . . . . . . . . . . . . 8 Corrupt 2 | . . . . . . . . . . . . . . 2 Smash 5 | . . . 3 . 1 . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 44 | . . . 11 1 8 . . 3 6 . . . . 15 Impact 31 | . . . 11 1 8 . . 3 6 . . . . 2 Slashing . | . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . 13 Sneak Attacks 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20133 | 13 669 1713 3270 599 1190 . . 2038 3942 605 1139 . 408 4547 Guns 13093 | 13 669 1713 3012 599 912 . . 481 2032 348 655 . 408 2251 Cannons 723 | . . . . . . . . . . . . . . 723 Explosions 5661 | . . . . . 149 . . 1557 1910 257 484 . . 1304 Melee 656 | . . . 258 . 129 . . . . . . . . 269 Ramming . | . . . . . . . . . . . . . . . Kinetic 3999 | 13 669 1031 1129 75 . . . . . . . . . 1082 Thermal 9108 | . . 682 1883 524 912 . . 481 2058 348 655 . 304 1261 Explosive 5146 | . . . . . 149 . . 1557 1884 257 484 . . 815 Electromagnetic 1224 | . . . . . . . . . . . . . 104 1120 Impact 474 | . . . 258 . 129 . . . . . . . . 87 Slashing . | . . . . . . . . . . . . . . . Piercing 182 | . . . . . . . . . . . . . . 182 Highest Corruption 16 | . . . . . 5 5 5 . . . . . . 16 Average Corruption 6 | . . . . . 5 5 5 . . . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . 14 . . . . . Effects 59 | . . . . . 14 19 5 . . . . . . 21 Message Errors 11 | . . . . . . 5 3 . . . . . . 3 Matter Fused 12 | . . . . . 3 2 . . . . . . . 7 Heat Flow Errors 8 | . . . . . 4 . . . . . . . . 4 Energy Discharges 7 | . . . . . 3 4 . . . . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . 2 5 1 . . . . . . 2 Data Loss (major) 3 | . . . . . 1 2 . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . Weapon Failures 3 | . . . . . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 281 | . . . 96 . 30 . . 1 33 47 2 . . 72 Projectiles 18 | . . . . . . . . . . . . . . 18 Explosions 94 | . . . . . . . . 1 33 47 2 . . 11 Melee 169 | . . . 96 . 30 . . . . . . . . 43 Knockbacks 7 | . . . 2 . . . . . . . . . . 5 Impact 3 | . . . 2 . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 534 | . . . . . 28 . . 143 283 30 13 . . 37 Shots 16 | . . . . . 1 . . 6 5 1 1 . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 551 | . 17 163 455 66 551 . 87 174 345 136 412 . 108 404 Average Temperature 114 | . 8 48 143 27 170 . 48 58 94 64 142 . 46 96 Received Heat Transfer 3639 | . 273 295 953 12 612 . . 111 222 . 317 . 60 784 Effects 22 | . . . 13 . 4 . . . . . 5 . . . Shutdowns 3 | . . . . . 3 . . . . . . . . . Energy Bleed 3 | . . . 3 . . . . . . . . . . . Interference 11 | . . . 6 . 1 . . . . . 4 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Short Circuit 3 | . . . 3 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 11 | . . . 2 . . . . . . . . . 1 8 Impact Corruptions 7 | . . . 5 . 1 . . . . . . . . 1 Robots Melted 9 | . . 1 1 . . . . 1 4 . . . 1 1 Combat Hostiles 9 | . . 1 1 . . . . 1 4 . . . 1 1 Parts Melted 72 | . . 7 15 1 4 . . . 18 2 11 . 4 10 Heat Transferred 20510 | . . 2405 4662 962 1739 . . 962 4353 681 1388 . 805 2553 Parts Sabotaged 1 | . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 734 | 5 203 511 511 257 . . . . 734 . . . . 685 Initial 600 | . 3 66 182 193 . . . . 134 . . . . 600 Average 315 | . 103 293 347 159 . . . . 342 . . . . 475 Maximum Alert Level 3 | . 1 2 2 1 . . . . 3 . . . . 2 Low Security (%) 24 | 100 83 27 11 51 . . . . 15 . . . . . Level 1 43 | . 16 49 55 48 . . . . 46 . . . . 33 Level 2 31 | . . 22 33 . . . . . 33 . . . . 66 Level 3 . | . . . . . . . . . 4 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 2 8 4 . . . 1 8 . . . . 6 Investigation 3 | . . . 1 1 . . . . 1 . . . . . Extermination 5 | . . . . 1 . . . . 1 . . . . 3 Reinforcement 14 | . 2 2 4 2 . . . . 2 . . . . 2 Assault 4 | . . . 2 . . . . 1 1 . . . . . Garrison 5 | . . . 1 . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 17 | . . 5 6 1 . . . . . . . . . 5 Communications Jammed 45 | . . . . . . . . . . . . . . 45 Distress Signals 45 | . . . . . . . . . . . . . . 45 Times Spotted 282 | . 23 36 49 5 16 2 . 21 43 7 8 . 8 64 Peak Tracking Total 10 | . 4 9 5 2 7 1 . 10 7 4 5 . 2 10 Tactical Retreats 18 | . 2 1 4 . 3 . . . 1 . . . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . . . . . . . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 Triggered 9 | . . . . . 3 . . 3 2 . . . . 1 Most Traps Carried 3 | . . . . . 3 3 3 3 1 1 1 1 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 22 | . . 1 2 1 1 . . 2 5 . . . . 10 Max in Single Turn 4 | . . 1 1 1 1 . . 1 2 . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 24 | . 3 4 2 6 1 . . . 1 1 . 4 1 1 Terminals 14 | . 3 2 2 6 . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . 1 . . . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 85 | . 10 13 9 15 1 . . . 1 1 . 32 1 2 Successful 57 | . 5 3 4 8 1 . . . 1 1 . 32 1 1 Failed 28 | . 5 10 5 7 . . . . . . . . . 1 Catastrophic 7 | . 2 1 1 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 5 1 5 5 . . . . 10 . . . . 2 Terminals 42 | . 10 7 9 15 . . . . . . . . 1 . Fabricators 3 | . . . . . . . . . 1 . . . . 2 Repair Stations 4 | . . 4 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 46 | . 2 . 3 6 1 . . . . 1 . 32 1 . Record 12 | . . . . . . . . . . . . 11 1 . Part Schematic 15 | . 1 . . 1 . . . . . . . 13 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Prototype ID Bank 4 | . . . . 1 . . . . . . . 3 . . Open Door 2 | . . . . . 1 . . . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 1 1 2 . . . . . . . . . 1 Terminals 7 | . 3 1 1 2 . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . Botnet 6 | . 2 1 1 2 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 Report 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 4 2 6 . . . . 1 . . . . 1 Full Trace Events 2 | . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . 5 . . Robots Built 1 | . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . 38 . . . . . Total Robot Build Rating 3 | . . . . . . . . . 3 . . . . . Part Schematics Acquired 29 | . 1 . . 1 . . 14 . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 5 . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 13 | . . . . . 5 . 4 2 1 . . . 1 . Largest Group 7 | . . . . . 5 5 7 7 2 . . . 1 1 Highest-Rated Group 244 | . . . . . 137 137 244 244 58 . . . 96 96 Highest-Rated Ally 96 | . . . . . 32 32 41 41 29 . . . 96 96 Total Orders 1 | . . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . . 1 . . . . . Ally Attacks 90 | . . . . . 2 16 . 41 12 . . . 12 7 Total Damage 2837 | . . . . . 69 455 . 1413 171 . . . 504 225 Kills 19 | . . . . . 1 4 . 11 1 . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 2 . . . . . Main Access 1 | . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 19643 | 85 740 969 1713 757 1062 813 1667 1093 1280 335 812 432 6444 1441 Spaces Moved 6518 | 74 402 475 607 423 419 463 970 583 572 243 320 78 447 442 Core 351 | 5 . . . . . . . . . . . . 325 21 Treads 402 | 4 . 60 . . . . . . . . 80 78 110 70 Legs 68 | . . . . . . . . . . . . . 12 56 Wheels 5681 | 65 402 415 607 423 419 463 970 583 572 243 240 . . 279 Hover 16 | . . . . . . . . . . . . . . 16 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 100 130 135 150 170 170 155 123 116 116 560 560 80 Average Speed 256 | 89 98 127 188 150 204 170 170 169 151 120 227 560 1422 207 Slowest Speed 1850 | 160 125 240 190 190 260 170 170 170 170 135 560 560 1850 1850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 62 55 58 16 51 66 89 75 14 37 48 69 68 9 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 . . . 1 1 . . Known Exits Taken 2 | . . . . 1 . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . . . . 1 2 2 . . 2 1 . 2 . Spaces Dug 29 | . . . 2 1 3 . . 1 6 . 14 . . 2 Terrain Destroyed 248 | . . . 4 1 16 . . 56 103 9 31 . . 28 Melee 10 | . . . 2 1 . . . 1 6 . . . . . Projectile 11 | . . . 2 . 2 . . . . . 1 . . 6 AOE 227 | . . . . . 14 . . 55 97 9 30 . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 8445 | 87 651 678 951 521 550 490 991 655 848 267 380 77 523 776 Wait 871 | 2 178 69 148 54 22 22 9 25 155 . 21 . 56 110 Move 6504 | 73 401 474 606 422 418 462 969 582 571 242 319 77 446 442 Hop . | . . . . . . . . . . . . . . . Pick Up 156 | 5 12 12 29 11 12 3 6 2 14 5 8 . 3 34 Fast Attach 79 | 6 1 10 9 2 3 . . 2 7 . 2 . 1 36 Attach 83 | . 4 6 15 1 8 . . 1 14 3 6 . 2 23 Detach 8 | . . 1 . . . . . 1 . . 1 . . 5 Swap 69 | . 2 7 10 5 7 1 . 9 10 5 5 . . 8 Drop 100 | . 1 15 20 12 10 2 6 8 8 4 3 . 1 10 Fire 493 | 1 52 84 103 13 32 . 1 15 63 8 15 . 14 92 Melee 44 | . . . 11 1 8 . . 3 6 . . . . 15 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 37 | . . . . . 30 . . 7 . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 3) 779 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Lost 4 parts (1p2n1w) 826 | -10/Materials | Entered another Materials area 826 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -9/Materials | Destroyed 8 combat bots 1283 | -9/Materials | Discovered new exit (range 12) 1757 | -9/Materials | Discovered new exit (range 10) 1795 | -9/Materials | Entered another Materials area 1795 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2206 | -8/Materials | Build established: Tank 2479 | -8/Materials | Garrison activated, responded to threat 2829 | -8/Materials | Lost 3 parts (1n1u1w) 3395 | -8/Materials | First assault squad dispatched 3498 | -8/Materials | Discovered new exit (range 6) 3508 | -8/Materials | Entered Factory 3508 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3678 | -7/Factory | Build established: Scavenger-Tank 4120 | -7/Factory | Identified exit to Storage 4120 | -7/Factory | Identified exit to Lower Caves 4265 | -7/Factory | Entered Lower Caves 4323 | -7/Lower Caves | Found Prototype Device 4323 | -7/Lower Caves | Identified Heart of Steel 4468 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4572 | -7/Lower Caves | Lost 5 parts (1p3n1u) 5087 | -7/Lower Caves | Encountered a Warlord checkpoint 5234 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5307 | -7/Lower Caves | Discovered new exit (range 8) 5327 | -7/Lower Caves | Entered another Lower Caves area 5327 | -7/Lower Caves | Accompanied by 5 allies 5353 | -7/Lower Caves | Discovered new exit (range 8) 6124 | -7/Lower Caves | Discovered new exit (range 10) 6140 | -7/Lower Caves | Entered Zion 6140 | -7/Zion | Accompanied by 3 allies 6172 | -7/Zion | Found CR-A16's Pointy Stick 6280 | -7/Zion | System corruption cleaned by Quarantine Array 6386 | -7/Zion | Learned location of Quarantine (-3) 6627 | -7/Zion | Received a hallucinogenic algorithm 6909 | -7/Zion | Imprinted 6911 | -7/Zion | Declared Zion's savior 7433 | -7/Zion | Identified exit to Deep Caves 7609 | -7/Zion | Discovered new exit (range 13) 7807 | -7/Zion | Entered Proximity Caves 7807 | -6/Proximity Caves | Accompanied by 7 allies 7859 | -6/Proximity Caves | Learned Factory trap positions 7946 | -6/Proximity Caves | Lost 3 allies 8119 | -6/Proximity Caves | Found Prototype Special Weapon 8131 | -6/Proximity Caves | Identified Molecular Deconstructor 8434 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8484 | -6/Proximity Caves | Lost 4 allies 8888 | -6/Proximity Caves | Discovered new exit (range 5) 8900 | -6/Proximity Caves | Entered Factory 8900 | -6/Factory | Accompanied by 2 allies 8900 | -6/Factory | Evolved 2 slots: Utility x2 8901 | -6/Factory | Loaded intel: 98 trap records 9055 | -6/Factory | Garrison activated, responded to threat 9153 | -6/Factory | Discovered new exit (range 5) 9209 | -6/Factory | Build established: Scavenger-Gunner 9288 | -6/Factory | Destroyed 7 combat bots 9586 | -6/Factory | Fabricated M-28 Smith (x1) 9703 | -6/Factory | Retrieved Zion intel report: Active Terminals 9709 | -6/Factory | Destroyed 8 combat bots 9771 | -6/Factory | Retrieved Zion intel report: Main Access 9771 | -6/Factory | Identified exit to Factory 9788 | -6/Factory | Build established: Scavenger-Tank 9950 | -6/Factory | First assault squad dispatched 10054 | -6/Factory | Cargo convoy interrupted 10070 | -6/Factory | Lost 4 parts (1n1u2w) 10180 | -6/Factory | Entered Lower Caves 10333 | -6/Lower Caves | Learned 4 Factory zone layouts 10473 | -6/Lower Caves | Discovered new exit (range 10) 10515 | -6/Lower Caves | Entered another Lower Caves area 10527 | -6/Lower Caves | Discovered exit to Factory (range 3) 10597 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10670 | -6/Lower Caves | Learned location of Extension (-5) 10730 | -6/Lower Caves | Build established: Scavenger-Gunner 10895 | -6/Lower Caves | Lost 5 parts (1p3n1u) 11125 | -6/Lower Caves | Build established: Derelict-Gunner 11277 | -6/Lower Caves | Discovered new exit (range 10) 11327 | -6/Lower Caves | Entered Data Miner 11327 | -6/Data Miner | Discovered new exit (range 6) 11434 | -6/Data Miner | Met Data Miner 11535 | -6/Data Miner | Learned location of Section 7 (-2) 11535 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11635 | -6/Data Miner | Received God Mode back door access code from Data Miner 11759 | -6/Data Miner | Entered Proximity Caves 12224 | -5/Proximity Caves | Spotted B-75 Beast 12231 | -5/Proximity Caves | Spotter reported a threat 12284 | -5/Proximity Caves | Spotter reported a threat 12303 | -5/Proximity Caves | Spotter reported a threat 12412 | -5/Proximity Caves | Spotter reported a threat 12483 | -5/Proximity Caves | Escorted by Enhanced Grunt 12494 | -5/Proximity Caves | Allies destroyed B-75 Beast 12524 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 12786 | -5/Proximity Caves | Build established: Mutant 15555 | -5/Proximity Caves | Learned 4 Factory zone layouts 18037 | -5/Proximity Caves | Discovered exit to Factory (range 10) 18203 | -5/Proximity Caves | Entered Factory 18203 | -5/Factory | Accompanied by 1 ally 18203 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18204 | -5/Factory | Identified exit to Upper Caves 18456 | -5/Factory | Lost 4 parts (1p2u1w) 18503 | -5/Factory | Search patrols dispatched 18766 | -5/Factory | Build established: Scavenger-Gunner 18803 | -5/Factory | Search patrols dispatched 19016 | -5/Factory | Spotted B-75 Beast 19042 | -5/Factory | Destroyed 8 combat bots 19066 | -5/Factory | Lost 15 parts (2p5n3u5w) 19202 | -5/Factory | Lost 6 parts (2n1u3w) 19262 | -5/Factory | Core integrity fell below 50% 19345 | -5/Factory | Lost 11 parts (2p4n3u2w) 19380 | -5/Factory | System corruption reached 10% 19414 | -5/Factory | Terminal network hard line cut 19548 | -5/Factory | Garrison activated, responded to threat 19589 | -5/Factory | Core integrity fell below 20% 19644 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19605_ Com. Wheel destroyed. 19606_ Destroyed VTOL Module. 19607_ System corrupted: Matter fused (-8). 19611_ Acquired Flexi-carbon Leg. 19614_ Acquired Lgt. Fission Core. 19615_ M-28 Smith repairs S-27 Virus. 19616_ Targeting Computer destroyed. 19618_ S-27 Virus destroyed. 19622_ Dropped Corrupted KE Penetrator. 19623_ Acquired 90 matter. 19625_ Acquired Lgt. Nuclear Core. 19633_ Lgt. Fission Core destroyed. 19634_ R-10 Processor collects Corrupted KE Penetrator. 19637_ System corrupted: Matter fused (-8). 19637_ Critical hit (Burn: +37). 19637_ R-10 Processor collects Phase Shifter. 19641_ Wave Gun destroyed. 19642_ G-50 Soldier suffers critical hit (Impale). 19643_ R-10 Processor collects Gauss Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## #??????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????? ?? ??????????? | | ???????????????????????? 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"" | | ??????????????????# % #??? | | ???????????????#### == % % % ######+##+#? | | ???????????????+ ! % #? | | ??????????????????# = % % #? | | ??????????????????# =# %# ########### #? | | ??????????????????###+######## ##?????????????#=#? | | ?????????????????????????????# #??????????????# #? | | ?????????????????????????????# #??????????????# #? | | ???????????????????????????###%###????????????# #? | | ???????????????????????????# #?##########?# #? | | ??????????????????????#+####m ### #?# #? | | ??????????????????????# g@gR ;## """ ### ## | | ?????????????>????????# ####[ ### "T" # | | ???????????????????????????# #?# # % | | ???????????????????????????#######? + | | ???????????????????????????????????# """ # | | ???????????????????????????????????# """ # | | ???????????????????????????????????# """ ## % # | | ???????????????????????????????????# ## # | | ???????????????????????????????????########### % # | | ????????????????????????????????????????????##% # | | ???????????????????????????????????????????# # # | | ???????????????????????????????????????????### % # | | ?????????????????????????????????????????????# %# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 28 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 2 Matter Filtering 50 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked KE Penetrator | -7/Factory | Hacked Mak. Axe | -7/Zion | Archive System Guard | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Fission Core | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive X-72 Disruptor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ M-28 Smith | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaDamperImmobilizer Manual? 0 Play Time 02:26:33 Cumulative 51.5 hours Start 2024.05.09 @ 23:22:53 End 2024.05.25 @ 00:14:14 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f8fdf4cc-6a21-4965-a09c-ffd0c49fe281