Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.06 @ 10:02:27 Player: Dumalacath Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (2454) 2454 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-67) -67 TOTAL SCORE: 4787 Bonus ------- Follower Combat Kills 42 Friendly Fire -109 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 65/100 System Corruption 0% Temperature Cool (-73) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Improved Signal Interpreter Core Shielding Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Improved Signal Interpreter Core Shielding High-powered Shotgun Gauss Rifle Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Ion Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Improved Signal Interpreter Improved Signal Interpreter Improved Power Shielding Advanced Beam Rifle High-powered Shotgun High-powered Shotgun Gauss Rifle Grenade Launcher Great Maul [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 109 | 7 27 2 24 49 Power 14 | 1 5 . 3 5 Engine 11 | 1 4 . 3 3 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 35 | 2 11 . 7 15 Treads . | . . . . . Leg 29 | 2 10 . 5 12 Wheel 6 | . 1 . 2 3 Hover . | . . . . . Flight . | . . . . . Utility 35 | 1 6 1 9 18 Device 11 | . 2 . 1 8 Storage 2 | 1 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 20 | . 3 . 8 9 Artifact . | . . . . . Weapon 25 | 3 5 1 5 11 Energy Gun 11 | . 2 1 2 6 Energy Cannon 2 | . . . . 2 Ballistic Gun 11 | 3 3 . 3 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 . 1 2 Parts Lost 48 | . 6 . 10 32 Power 9 | . 1 . 2 6 Propulsion 15 | . 1 . 3 11 Utility 14 | . 3 . 3 8 Weapon 10 | . 1 . 2 7 Highest Loss Streak 6 | . 4 . 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 98 98 94 89 Engine 9 | . 8 14 10 8 Core 2 | . 5 . . 4 Leg 15 | . 25 14 11 11 Wheel 7 | . 2 14 10 6 Device 8 | . 4 . 5 19 Storage 11 | . 14 14 11 9 Processor 4 | . . 9 10 2 Protection 9 | . 9 4 11 11 Energy Gun 9 | . 12 12 3 10 Energy Cannon 1 | . . . . 4 Ballistic Gun 11 | . 15 14 18 1 Naked Turns . | . . . . . Heaviest Build 50 | 11 39 35 40 50 Greatest Support 28 | 20 20 16 20 28 Greatest Overweight (x) 4 | 3 2 2 3 4 Average Overweight (x) 1 | . . 1 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 3 15 15 15 15 Average Carried 12 | 2 9 14 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 14 15 15 6 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1757 | 268 399 72 594 424 Remotely . | . . . . . Salvage Created 3368 | 88 885 129 1122 1144 Parts 195 | 1 57 6 73 58 Haulers Intercepted 6 | . 1 . 2 3 Recyclers Shooed 5 | . 2 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 74 | . 17 3 26 28 Guns 68 | . 17 2 26 23 Cannons 3 | . . . . 3 AOE 2 | . . . . 2 Classes Destroyed 11 | 1 6 . 3 1 Worker 3 | . 1 . 1 1 Builder 2 | . . . 2 . Tunneler 2 | . 2 . . . Hauler 6 | . 1 . 2 3 Recycler 6 | 1 2 . 2 1 Watcher 2 | . 1 . 1 . Swarmer 24 | . 3 1 11 9 Grunt 37 | . 14 3 7 13 Duelist 1 | . . . 1 . Sentry 10 | . . . 7 3 Hunter 3 | . . . . 3 Best Kill Streak 6 | 1 6 2 6 6 Combat Bots Only 6 | . 5 2 6 6 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 5897 | . 1011 257 1405 3224 Core 1030 | . 177 23 275 555 Absorbed by Shields . | . . . . . Redirected to Shielding 86 | . . . 23 63 Core Remaining (%) 50 | 100 . 20 31 . Volleys Fired 293 | 6 78 17 84 108 Largest 2 | 2 2 2 2 2 Hottest 126 | 40 76 76 88 126 Shots Fired 532 | 12 150 35 167 168 Gun 499 | 12 150 35 167 135 Cannon 31 | . . . . 31 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 268 | 12 81 18 118 39 Thermal 262 | . 69 17 49 127 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 17 | 9 11 11 17 14 Robot Miss Streak 13 | 1 4 5 13 4 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 359 | 10 88 22 116 123 Core Hits 234 | 2 40 5 73 114 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 3 1 2 3 Burn 9 | . 3 1 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5728 | 102 1181 262 1760 2423 Guns 5010 | 102 1144 262 1742 1760 Cannons 484 | . . . . 484 Explosions 176 | . . . . 176 Melee . | . . . . . Ramming 58 | . 37 . 18 3 Kinetic 2206 | 102 505 102 1139 358 Thermal 3288 | . 639 160 603 1886 Explosive 176 | . . . . 176 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 7 7 . . Average Corruption 6 | . 6 7 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . 1 32 . . Message Errors 4 | . 1 3 . . Matter Fused 8 | . . 8 . . Heat Flow Errors 5 | . . 5 . . Energy Discharges 10 | . . 10 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 2 | . . 2 . . Misfires 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . 13 . 8 1 Shots . | . . . . . Rammed 8 | . 3 1 3 1 Targets Rammed 13 | . 8 1 3 1 Kicked 5 | . 5 . . . Crushed . | . . . . . Highest Temperature 406 | . 402 367 238 406 Average Temperature 114 | . 125 112 64 156 Received Heat Transfer 2049 | . 456 111 294 1188 Effects 7 | . 2 1 . 4 Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . . . 1 Interference 1 | . 1 . . . Short Circuit 1 | . . . . 1 Damage (minor) 3 | . 1 . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 1 | . . . 1 . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 14 | . 2 1 4 7 Heat Transferred 6703 | . 1850 481 1280 3092 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 359 | 5 198 168 333 359 Initial 109 | . 3 11 7 109 Average 123 | . 77 37 105 236 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 76 | 100 100 100 80 38 Level 1 23 | . . . 19 61 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 . 3 7 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 7 | . 2 . 2 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . 2 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 136 | . 34 9 38 55 Peak Tracking Total 8 | . 5 3 6 8 Tactical Retreats 8 | . 1 . 1 6 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . . . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 15 | . 6 . 6 3 Terminals 15 | . 6 . 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 18 . 18 9 Successful 17 | . 7 . 6 4 Failed 28 | . 11 . 12 5 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 45 | . 18 . 18 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 7 . 6 4 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . . 1 Alert Level 2 | . . . 1 1 Unreport Threat 3 | . 1 . 2 . Locate Traps 3 | . 2 . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 6 . 6 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 24 | . . 24 . . Total Damage 268 | . . 268 . . Kills 6 | . . 6 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 6077 | 165 1613 947 1560 1792 Spaces Moved 3578 | 110 950 705 900 913 Core 17 | 17 . . . . Treads . | . . . . . Legs 1037 | 93 747 . 16 181 Wheels 2524 | . 203 705 884 732 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 115 110 95 Average Speed 132 | 118 137 119 126 145 Slowest Speed 260 | 200 190 130 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 4 97 99 63 61 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . . 9 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 4387 | 130 1118 781 1156 1202 Wait 302 | 6 12 55 130 99 Move 3574 | 109 949 704 899 913 Hop . | . . . . . Pick Up 51 | 2 22 2 9 16 Fast Attach 31 | 6 4 . 4 17 Attach 35 | . 5 1 11 18 Detach 1 | . . . 1 . Swap 43 | 1 18 1 9 14 Drop 44 | . 22 . 6 16 Fire 293 | 6 78 17 84 108 Melee . | . . . . . Ram 8 | . 3 1 3 1 Kick 5 | . 5 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 7) 682 | -10/Materials | Discovered new exit (range 3) 916 | -10/Materials | Core integrity fell below 50% 928 | -10/Materials | Lost 4 parts (1p1n1u1w) 1338 | -10/Materials | Discovered new exit (range 3) 1359 | -10/Materials | Discovered new exit (range 16) 1779 | -10/Materials | Entered Mines 1800 | -10/Mines | Learned location of Storage (-9) 1863 | -10/Mines | Met a Derelict bent on vengeance 1935 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2037 | -10/Mines | Discovered new exit (range 10) 2072 | -10/Mines | Identified exit to Materials 2581 | -10/Mines | Discovered exit to Materials (range 11) 2726 | -10/Mines | Entered Materials 2726 | -9/Materials | Evolved 2 slots: Utility x2 2948 | -9/Materials | Lost 3 parts (1p1n1w) 3026 | -9/Materials | Discovered new exit (range 12) 3044 | -9/Materials | Identified exit to Mines 3229 | -9/Materials | Core integrity fell below 50% 3951 | -9/Materials | Build established: Scavenger-Mutant 4131 | -9/Materials | Discovered new exit (range 16) 4148 | -9/Materials | Identified exit to Materials 4286 | -9/Materials | Entered another Materials area 4286 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4553 | -8/Materials | Lost 5 parts (2n2u1w) 4861 | -8/Materials | Lost 3 parts (2p1n) 5370 | -8/Materials | Lost 3 parts (1p1u1w) 5725 | -8/Materials | Garrison activated, responded to threat 5858 | -8/Materials | Core integrity fell below 50% 5999 | -8/Materials | Lost 5 parts (2p3n) 6053 | -8/Materials | Lost 4 parts (2n2u) 6072 | -8/Materials | Core integrity fell below 20% 6078 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05999_ Lgt. Armor Plating destroyed. 06017_ Imp. Heat Sink destroyed. 06017_ Wheel destroyed. 06022_ Aluminum Leg destroyed. 06038_ T-07 Excavator is excavating. 06044_ W-25 Informer sends out distress signal. 06045_ Acquired Core Shielding. 06046_ T-07 Excavator is excavating. 06049_ Acquired Core Shielding. 06056_ Y-45 Defender suffers critical hit (Burn). 06058_ Aluminum Leg destroyed. 06059_ Hpw. Shotgun destroyed. 06064_ T-07 Excavator is excavating. 06068_ Aluminum Leg destroyed. 06071_ Adv. Beam Rifle destroyed. 06072_ T-07 Excavator is excavating. 06074_ G-47 Trooper destroyed. 06077_ T-07 Excavator is excavating. 06078_ Grenade Launcher destroyed. 06078_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # # | | ###############/### # # | | ????????????? ### ###? # | | ???????????# #?# #???########? | | ???????????# """#?# #???????????? | | #######????# """#?# #???????????? | | ?#??# """#?# #???????????? | | """ #??# #?# #???????????? | | "G" #??########?# #???????????? | | """ " " #???????????# #???????????? | | """ #???#####???# #???????????? | | """ #???# T?## ##??????????? | | / / # ####+#?????? | | ! ##?????? = #?????? | | ########??????? ? ![ #?????? | | ##??????????????? # YY%!* ?????? | | ?????????????????? # !Y% ###???? | | ??????????????????# #???? | | ???????????????#### #???? | | ???????????? #???? | | ??????????????#######=|/ #???? | | ????????????????????#=|/ #???? | | ????????????????????#=|/ ##?##? | | ????????????????????# # # | | ????????????????????# t#? | | ????????????????????# @b # #?? | | ????????????????????# ####?? | | ????????????????????# """ #????? | | ????????????????????# """ #????? | | ??????????????????? """ #????? | | ??????????????????### #????? | | ????????????????????# #????? | | ????????????????????# ## #????? | | ????????????????????#??#! !????? | | ???????????????????????#! !????? | | ???????????????????????##!!!!##???? | | ????????????????????????######????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Core Shielding 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictBarrageCoupler Manual? 0 Play Time 00:48:34 Cumulative 53.0 hours Start 2023.02.06 @ 09:18:15 End 2023.02.06 @ 10:02:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22396e5e-504a-44a8-a881-d1da78681ddc