Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 20:20:46 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1476) 1476 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 4526 Bonus ------- Aligned with FarCom 300 Friendly Fire -75 Cogmind --------- Core Integrity 478/550 Matter 252/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (205) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon Cycler Improved Light Armor Plating > --- WEAPON (2) ------- Autogun High-powered Shotgun > --- INVENTORY (26) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Large Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Cloak of Protection Improved Shield Generator Skeleton Box System Backup Module Heavy EM Shotgun Light Assault Rifle Light Assault Rifle Shotgun Bore Cannon AWS/Autocannon Rocket Launcher Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun High-powered Shotgun > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Cloak of Protection Improved Shield Generator Skeleton Box System Backup Module Light Assault Rifle Light Assault Rifle Shotgun Bore Cannon AWS/Autocannon Rocket Launcher Mini Grenade Launcher Katana [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 54 | 4 5 4 2 18 21 Power 4 | . 1 . . 2 1 Engine 4 | . 1 . . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . . . 6 8 Treads 7 | 2 . . . 1 4 Leg 8 | . . . . 4 4 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 2 . 3 Device 1 | . . . . . 1 Storage 6 | 1 2 . 2 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 26 | 1 2 4 . 10 9 Energy Gun 8 | 1 2 . . 2 3 Energy Cannon . | . . . . . . Ballistic Gun 12 | . . 2 . 6 4 Ballistic Cannon 1 | . . . . 1 . Launcher 5 | . . 2 . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . 1 . . 9 5 Power 2 | . . . . 2 . Propulsion 6 | . . . . 3 3 Utility . | . . . . . . Weapon 7 | . 1 . . 4 2 Highest Loss Streak 5 | . 1 . . 5 3 Average Slot Usage (%) 96 | . 100 100 100 93 87 Engine 10 | . 14 14 14 8 2 Treads 17 | . 28 28 28 . 3 Leg 10 | . . . . 27 23 Device 1 | . . . . . 4 Storage 27 | . 28 28 28 28 27 Protection 2 | . . . . . 9 Energy Gun 10 | . 14 14 14 4 7 Ballistic Gun 13 | . 14 14 14 16 9 Ballistic Cannon 1 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 96 | 15 41 41 73 79 96 Greatest Support 40 | 40 40 40 40 23 40 Greatest Overweight (x) 7 | . 1 1 1 7 4 Average Overweight (x) 1 | . . 1 1 3 2 Largest Inventory Capacity 26 | 8 16 16 20 20 26 Average Capacity 17 | 7 9 16 17 20 25 Most Carried 21 | 6 10 14 20 20 21 Average Carried 13 | 6 7 11 15 17 18 Final Capacity 26 | 8 16 16 20 20 26 Final Carried 21 | 6 10 14 20 19 21 Class Distribution -------------------- 52% | Mutant 47% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1336 | 228 184 90 . 407 427 Remotely . | . . . . . . Salvage Created 1743 | 69 546 107 . 222 799 Parts 99 | 4 36 22 . 7 30 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 52 | . 13 12 . 12 15 Guns 37 | . 13 7 . 8 9 Cannons 1 | . . . . 1 . AOE 13 | . . 5 . 3 5 Classes Destroyed 12 | 1 3 . . 3 5 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | 1 . . . . . Watcher 5 | . 3 . . . 2 Swarmer 15 | . 3 12 . . . Grunt 23 | . 10 . . 2 11 Duelist 1 | . . . . 1 . Sentry 2 | . . . . . 2 Hunter 2 | . . . . . 2 Zionite 1 | . . . . 1 . Assembled 9 | . . . . 9 . Best Kill Streak 4 | 1 3 3 . 4 4 Combat Bots Only 4 | . 3 3 . 4 4 Max Kills in Single Turn 3 | 1 1 3 . 2 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2371 | . 437 130 . 894 910 Core 232 | . 32 14 . 114 72 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 166 | 2 39 12 . 54 59 Largest 2 | 2 2 2 . 2 2 Hottest 77 | 40 70 70 . 77 75 Shots Fired 311 | 4 78 22 . 95 112 Gun 288 | 4 78 20 . 79 107 Cannon 13 | . . . . 13 . Launcher 10 | . . 2 . 3 5 Special . | . . . . . . Kinetic 195 | 4 39 10 . 78 64 Thermal 48 | . 20 10 . 14 4 Explosive 10 | . . 2 . 3 5 Electromagnetic 58 | . 19 . . . 39 Robot Hit Streak 29 | 3 29 6 . 9 11 Robot Miss Streak 11 | . 5 2 . 8 11 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 210 | 3 59 14 . 49 85 Core Hits 119 | 2 26 12 . 31 48 Critical Hits 4 | . 1 . . 2 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . 1 . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3747 | 33 824 438 . 677 1775 Guns 2721 | 33 781 175 . 395 1337 Cannons 22 | . . . . 22 . Explosions 985 | . 43 263 . 241 438 Melee . | . . . . . . Ramming 19 | . . . . 19 . Kinetic 1507 | 33 352 66 . 302 754 Thermal 531 | . 269 109 . 115 38 Explosive 942 | . . 263 . 241 438 Electromagnetic 748 | . 203 . . . 545 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 12 . Average Corruption 11 | . . . . 11 . Corruption Purged . | . . . . . . Effects 45 | . . . . 45 . Message Errors 9 | . . . . 9 . Matter Fused 9 | . . . . 9 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 3 | . . . . 3 . Parts Rejected 1 | . . . . 1 . Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . . 2 . Alerts 3 | . . . . 3 . Misdirections 3 | . . . . 3 . Targeting Errors 11 | . . . . 11 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 148 | . 33 . . 115 . Shots 4 | . 1 . . 3 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 290 | . 96 63 . 290 57 Average Temperature 61 | . 31 25 . 107 13 Received Heat Transfer 836 | . 180 . . 350 306 Effects 4 | . . . . 4 . Interference 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . 1 . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1470 | . 729 296 . 334 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 235 | 5 134 210 . 70 235 Initial 9 | . 3 9 . . . Average 51 | 4 29 67 . 23 95 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 96 | 100 100 95 . 100 89 Level 1 3 | . . 4 . . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 5 . . . 3 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 22 12 . 17 25 Peak Tracking Total 5 | . 3 3 . 5 4 Tactical Retreats 6 | . 1 . . 4 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 1 | . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 7 . 2 . 4 Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 33 . 2 . 15 Successful 24 | . 16 . 2 . 6 Failed 26 | . 17 . . . 9 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 38 | . 26 . 1 . 11 Terminals 46 | . 31 . . . 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 9 . 2 . 3 Record 1 | . . . 1 . . Robot Analysis 5 | . 4 . . . 1 Prototype ID Bank 2 | . 1 . . . 1 Alert Level 2 | . 2 . . . . Locate Traps 3 | . 2 . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 6 . . . 3 Terminals 8 | . 5 . . . 3 Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 5 | . 2 . . . 3 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 . . . 4 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 5 | . 4 . . . 1 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 6592 | 28 2009 948 961 1177 1469 Spaces Moved 2675 | 14 694 490 531 428 518 Core . | . . . . . . Treads 1803 | 2 694 490 531 . 86 Legs 861 | 12 . . . 417 432 Wheels 11 | . . . . 11 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 180 180 150 180 Average Speed 181 | 125 164 180 180 208 185 Slowest Speed 330 | 160 180 180 180 330 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 2 95 99 88 64 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . 3 15 . 36 29 Melee . | . . . . . . Projectile 9 | . . . . 9 . AOE 74 | . 3 15 . 27 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4119 | 19 1482 532 536 630 920 Wait 1193 | . 740 23 . 116 314 Move 2670 | 13 693 489 530 427 518 Hop . | . . . . . . Pick Up 26 | . 3 4 3 9 7 Fast Attach 7 | 1 . . . 2 4 Attach 17 | . 1 . . 9 7 Detach 2 | . . . . 1 1 Swap 30 | 3 4 4 2 7 10 Drop 7 | . 2 . 1 4 . Fire 166 | 2 39 12 . 54 59 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 9) 753 | -10/Materials | Discovered new exit (range 14) 908 | -10/Materials | Discovered new exit (range 12) 1336 | -10/Materials | Discovered new exit (range 12) 1670 | -10/Materials | Discovered new exit (range 15) 2038 | -10/Materials | Entered Mines 2252 | -10/Mines | Learned location of Storage (-7) 2328 | -10/Mines | Learned 8 Materials zone layouts 2459 | -10/Mines | Discovered new exit (range 11) 2654 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2657 | -10/Mines | Found Prototype Device 2829 | -10/Mines | Discovered new exit (range 12) 2838 | -10/Mines | Learned Materials garrison access intel 2977 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2977 | -10/Mines | Discovered new exit (range 5) 2986 | -10/Mines | Entered Exiles 3031 | -10/Exiles | Met 8R-AWN 3062 | -10/Exiles | Met EX-HEX 3181 | -10/Exiles | Met EX-BIN 3204 | -10/Exiles | Met EX-DEC 3211 | -10/Exiles | Learned location of Zion (-7) 3313 | -10/Exiles | Visited The Gauntlet 3705 | -10/Exiles | Aligned with FarCom system 3706 | -10/Exiles | Given EX-Vault access code 3748 | -10/Exiles | Opened EX-Vault 3760 | -10/Exiles | Found AWS/Autocannon 3769 | -10/Exiles | Found Cloak of Protection 3777 | -10/Exiles | Found Skeleton Box 3798 | -10/Exiles | Build established: Hauler-Mutant 3814 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3824 | -10/Exiles | Exiles lab attacked by MAIN.C 3925 | -10/Exiles | Discovered new exit (range 14) 3947 | -10/Exiles | Stole three prototypes: AWS/Autocannon, Cloak of Protection, Skeleton Box 3947 | -10/Exiles | Entered Mines 4208 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4242 | -9/Mines | Assembled infested the area 4247 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4353 | -9/Mines | Core integrity fell below 50% 4411 | -9/Mines | System corruption reached 10% 4441 | -9/Mines | Lost 5 parts (1p2n2w) 4536 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5114 | -9/Mines | Discovered new exit (range 6) 5124 | -9/Mines | Entered Materials 5124 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5126 | -8/Materials | Loaded intel: 1 garrison access location 5716 | -8/Materials | Lost 3 parts (2n1w) 6593 | -8/Materials | Self-destructed Last Messages --------------- 06148_ T-07 Excavator is excavating. 06192_ A-02 Transporter destroyed. 06194_ Acquired 4 matter. 06200_ Acquired Ion Engine. 06212_ K-01 Serf collects debris. 06399_ Acquired 10 matter. 06404_ Acquired Lgt. Treads. 06460_ Connecting with Terminal... 06466_ Acquired Autogun. 06562_ G-50 Soldier misfires. 06564_ G-50 Soldier IFF system glitched. 06565_ Material Processor disabled. 06566_ Y-45 Defender emerges from the garrison. 06567_ G-47 Trooper destroyed. 06567_ G-50 Soldier destroyed. 06569_ G-47 Trooper destroyed. 06577_ Y-45 Defender destroyed. 06589_ Acquired 28 matter. 06590_ Y-45 Defender emerges from the garrison. 06591_ Acquired 36 matter. 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" " "" #????######???#### | | ????????? ! # """ =#????????????????? | | ######????????????###############????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftNeutronRefractor Manual? 0 Play Time 00:30:01 Cumulative 185.0 hours Start 2021.01.11 @ 19:54:33 End 2021.01.11 @ 20:20:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81bdbd6c-afc1-469e-ba1d-36737472092c