Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 16:11:25 Player: TUNDRA Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (3299) 3299 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1291) 1291 TOTAL SCORE: 7305 Bonus ------- High Alert Combat Kills 599 Follower Combat Kills 492 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Utility Shielding > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (10) --- Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Improved Utility Shielding Improved Medium Laser Heavy Particle Gun Assault Cannon Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Medium Storage Unit Weight Redist. System > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Cooled Plasma Cannon > --- INVENTORY -------- Cooled Ion Engine Heat Sink Medium Battery Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Parts Attached 89 | 6 7 29 14 2 31 Power 20 | 1 2 5 6 1 5 Engine 17 | 1 2 5 6 1 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 19 | 2 2 5 2 . 8 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 17 | . 2 5 2 . 8 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 . 8 1 . 10 Device 12 | . . 5 . . 7 Storage 3 | 1 . . 1 . 1 Processor 3 | . . 3 . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 30 | 2 3 11 5 1 8 Energy Gun 18 | 1 3 6 3 1 4 Energy Cannon 7 | . . 2 1 . 4 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 5 | . . 1 1 1 2 Parts Lost 17 | . . 4 1 . 12 Power 7 | . . 4 1 . 2 Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 2 | . . 1 1 . 2 To Critical Strikes . | . . . . . . Average Backups 7 | 2 6 7 7 9 7 Power . | . 1 . . 1 . Propulsion 1 | . 2 2 1 . . Utility 1 | . . . 1 2 2 Weapon 3 | . 2 3 5 6 3 Tool/Special . | . . . . . . Unused Backups 10 | . 1 4 1 . 4 Power . | . . . . . . Propulsion 5 | . 1 3 . . 1 Utility 1 | . . . . . 1 Weapon 3 | . . . 1 . 2 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 94 | . 83 92 98 100 96 Engine 17 | . 13 16 21 22 14 Treads 3 | . 20 . . . . Wheel 17 | . 6 22 22 22 16 Device 14 | . . 7 21 22 21 Storage 10 | . 14 11 11 11 9 Processor 2 | . . 12 . . . Protection 1 | . . . . . 5 Energy Gun 14 | . 17 12 14 13 14 Energy Cannon 7 | . . 9 7 8 11 Ballistic Gun 1 | . 10 . . . . Peak Build Rating 32 | 6 6 18 26 26 32 Average Rating 18 | 4 5 11 21 25 29 On Entrance 13 | . 6 6 18 26 26 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 46 | 11 11 23 39 39 46 Greatest Support 40 | 40 40 32 30 30 38 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 Most Carried 10 | 4 8 8 9 9 10 Average Carried 7 | 2 7 7 7 9 7 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 4 5 8 9 9 10 Class Distribution -------------------- 67% | Mutant 17% | Scavenger-Tank 5% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 1424 | 226 173 380 225 10 410 Remotely . | . . . . . . Salvage Created 4949 | . 253 1101 811 76 2708 Parts 223 | . 14 56 33 5 115 Haulers Intercepted 7 | . . 3 1 . 3 Recyclers Shooed 5 | . . 4 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 76 | . 7 15 13 2 39 Guns 32 | . 7 3 9 2 11 Cannons 37 | . . 9 2 . 26 AOE 3 | . . 3 . . . Classes Destroyed 11 | . 3 5 . . 3 Worker 5 | . . 2 1 . 2 Builder 6 | . . 2 1 . 3 Hauler 7 | . . 3 1 . 3 Recycler 12 | . . 4 2 . 6 Watcher 9 | . 1 4 1 . 3 Swarmer 13 | . 3 3 3 . 4 Grunt 40 | . 4 7 3 2 24 Brawler 3 | . . . . . 3 Duelist 1 | . . . . . 1 Protector 3 | . . . . . 3 Sentry 16 | . . 5 7 . 4 Best Kill Streak 8 | . 3 4 8 2 7 Combat Bots Only 7 | . 3 3 7 2 6 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 365 | . 24 62 54 15 210 Missed 96 | . 2 10 15 5 64 Hits 269 | . 22 52 39 10 146 Melee 2 | . . . . . 2 Projectile 267 | . 22 52 39 10 144 Critical Strikes 6 | . . 1 2 . 3 Actively Blocked 1 | . . . . . 1 Damage Taken 4380 | . 242 796 550 169 2623 Core 961 | . 37 198 117 49 560 Absorbed by Shields . | . . . . . . Redirected to Shielding 153 | . . . . . 153 Regen/Repaired (Parts) 66 | . 12 . 54 . . Core Remaining (%) 64 | 100 85 . . 9 . Volleys Fired 273 | . 30 78 40 4 121 Largest 3 | . 2 2 2 2 3 Hottest 241 | . 80 125 161 112 241 Shots Fired 641 | . 60 156 76 8 341 Gun 331 | . 60 68 60 6 137 Cannon 299 | . . 82 11 2 204 Launcher 8 | . . 6 2 . . Special 3 | . . . 3 . . Kinetic 23 | . 23 . . . . Thermal 608 | . 37 148 74 8 341 Explosive 8 | . . 6 2 . . Electromagnetic 2 | . . 2 . . . Robot Hit Streak 26 | . 4 13 23 4 26 Robot Miss Streak 7 | . 4 7 2 1 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 386 | . 28 96 50 5 207 Core Hits 172 | . 14 43 25 2 88 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | . . 2 7 1 9 Burn 17 | . . 2 6 1 8 Meltdown 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8223 | . 363 1733 1118 85 4924 Guns 3552 | . 363 632 794 85 1678 Cannons 4425 | . . 889 290 . 3246 Explosions 246 | . . 212 34 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 124 | . 124 . . . . Thermal 7835 | . 239 1503 1084 85 4924 Explosive 246 | . . 212 34 . . Electromagnetic 18 | . . 18 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots 11 | . . . 1 . 10 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Overflow Damage 135 | . . 36 . . 99 Projectiles 80 | . . 27 . . 53 Explosions 55 | . . 9 . . 46 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 340 | . . 144 11 . 185 Shots 7 | . . 4 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 501 | . 156 501 45 . 382 Average Temperature 93 | . 52 117 13 . 90 Received Heat Transfer 1521 | . 93 207 183 12 1026 Effects 13 | . . 7 . . 6 Shutdowns 4 | . . 3 . . 1 Energy Bleed 1 | . . . . . 1 Interference 5 | . . 2 . . 3 Short Circuit 1 | . . . . . 1 Damage (major) 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 5 | . . . 2 . 3 Combat Hostiles 4 | . . . 2 . 2 Parts Melted 29 | . . 5 8 . 16 Heat Transferred 15697 | . 525 3518 2576 259 8819 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Maximum Alert Level 3 | . . 1 2 2 3 Low Security (%) 44 | 100 100 88 22 . . Level 1 18 | . . 11 49 46 4 Level 2 22 | . . . 28 53 45 Level 3 14 | . . . . . 50 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1043 | . 60 260 481 535 1043 Initial 311 | . . 4 102 311 260 Average 318 | . 15 68 277 422 731 Influence Increases 3269 | . 209 544 891 264 1361 Destroy 0b10 Robot/C 1940 | . 140 300 480 200 820 Destroy 0b10 Robot/NC 215 | . 5 75 35 . 100 Destroy Leader 422 | . 32 94 144 . 152 Allied During Kill 195 | . . . 123 50 22 Successful Hack 54 | . 2 . 36 14 2 Disable Machine 165 | . . 30 45 . 90 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 68 | . . 45 13 . 10 Lose Combat Pursuer 60 | . 30 . 15 . 15 Influence Decreases 2272 | . 197 314 654 208 899 Entered New Map 591 | . . 8 140 168 275 Time Decay 1356 | . 197 291 404 . 464 Lost Part 145 | . . 15 10 . 120 Lost Ally 180 | . . . 100 40 40 Squads Dispatched 17 | . . 2 5 . 10 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement 9 | . . 2 2 . 5 Assault 5 | . . . 2 . 3 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 13 | . 2 4 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 15 22 30 7 65 Peak Tracking Total 11 | . 4 4 7 4 11 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 7 | . 3 . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 12 | . . 2 3 . 7 Max in Single Turn 3 | . . 1 1 . 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 15 | . 2 1 10 1 1 Terminals 10 | . 1 . 7 1 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . . 1 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 38 | . 6 3 26 1 2 Successful 27 | . 3 2 19 1 2 Failed 11 | . 3 1 7 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 22 | . 4 . 15 1 2 Fabricators . | . . . . . . Repair Stations 9 | . 2 . 7 . . Recycling Units 6 | . . 3 3 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 14 | . 1 . 10 1 2 Record 6 | . . . 5 . 1 Part Schematic 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 3 | . . . 3 . . Emergency Access Points 2 | . . . 1 1 . Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 . 6 . . Scan Component 4 | . 1 . 3 . . Repair 4 | . 1 . 3 . . Recycling Unit Hacks 4 | . . 2 2 . . Report Inventory 2 | . . 1 1 . . Retrieve Components 2 | . . 1 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . 7 1 . Full Trace Events 4 | . 1 . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 4 | . 1 . 3 . . Time 122 | . 26 . 96 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . . 9 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies 12 | . . . 12 . . Largest Group 11 | . . . 11 5 2 Highest-Rated Group 142 | . . . 142 94 62 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders 2 | . . . 2 . . GUARD 2 | . . . 2 . . Ally Attacks 134 | . . . 75 30 29 Total Damage 1669 | . . . 845 342 482 Kills 27 | . . . 14 8 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Active Infowar (turns) 558 | . . 558 . . . Terrain 175 | . . 175 . . . T.N.C. 383 | . . 383 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 4010 | 85 662 942 962 192 1167 Spaces Moved 2097 | 46 344 463 595 155 494 Core 3 | 3 . . . . . Treads 281 | 43 238 . . . . Legs . | . . . . . . Wheels 1813 | . 106 463 595 155 494 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 90 90 105 100 Average Speed 109 | 152 141 94 99 105 112 Slowest Speed 160 | 160 160 100 105 105 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 38 37 78 32 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . 39 8 . 9 Melee . | . . . . . . Projectile 5 | . . . 1 . 4 AOE 51 | . . 39 7 . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 3219 | 61 459 810 886 174 829 Wait 620 | . 66 193 207 13 141 Move 2092 | 45 343 462 594 154 494 Hop . | . . . . . . Pick Up 63 | 10 10 22 8 . 13 Fast Attach 14 | . . 6 5 . 3 Attach 25 | 6 7 2 . . 10 Detach 1 | . . 1 . . . Swap 77 | . 1 24 17 3 32 Drop 54 | . 2 22 15 . 15 Fire 273 | . 30 78 40 4 121 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Min x2] / *Sto x2) -9/Storage -9/Garrison -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 7) 720 | -10/Materials | Repaired Com. Wheel 732 | -10/Materials | Discovered new exit (range 16) 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1051 | -9/Materials | Discovered new exit (range 10) 1286 | -9/Materials | Discovered new exit (range 6) 1543 | -9/Materials | Discovered new exit (range 14) 1631 | -9/Materials | Discovered new exit (range 3) 1690 | -9/Materials | Entered Storage 1769 | -9/Storage | Core integrity fell below 50% 1933 | -9/Storage | Destroyed 7 combat bots 2225 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2273 | -9/Storage | Met a pair of Derelict thieves 2360 | -9/Storage | Lost 6 allies 2376 | -9/Storage | Repaired Cooling System 2408 | -9/Storage | Repaired Imp. Ion Engine 2445 | -9/Storage | Repaired Cooling System 2534 | -9/Storage | Learned location of Armory (-4) 2651 | -9/Storage | Identified exit to Garrison 2652 | -9/Storage | Entered Garrison 2652 | -9/Garrison | Accompanied by 5 allies 2668 | -9/Garrison | Core integrity fell below 20% 2726 | -9/Garrison | Triggered checkpoint 2736 | -9/Garrison | Triggered checkpoint 2772 | -9/Garrison | Triggered checkpoint 2780 | -9/Garrison | Triggered checkpoint 2793 | -9/Garrison | Discovered new exit (range 12) 2844 | -9/Garrison | Entered Materials 2844 | -8/Materials | Accompanied by 2 allies 2844 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3439 | -8/Materials | Core integrity fell below 50% 3644 | -8/Materials | First assault squad dispatched 3911 | -8/Materials | Build established: Scavenger-Tank 3999 | -8/Materials | Core integrity fell below 20% 4011 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03886_ Y-45 Defender destroyed. 03894_ K-01 Serf collects debris. 03904_ Acquired 10 matter. 03904_ K-01 Serf collects debris. 03933_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03947_ Acquired Imp. Grenade Launcher. 03974_ Acquired Assault Cannon. 03976_ Dropped Imp. Medium Laser. 03979_ Acquired Assault Cannon. 03984_ Dropped Lgt. Nuclear Core. 04000_ H-61 Shepherd calls for reinforcements. 04000_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04004_ Penetrated by Slug. 04007_ Slug penetrates Wall. 04009_ Penetrated by Slug. 04009_ Knocked back. 04011_ Com. Wheel destroyed. 04011_ Hvy. Particle Gun blasted off. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????########????????????? | | ????###?????##### ]#????????????? | | ????# ???#%%## #????????????? | | ????# ## + " ##########???? | | ????# /@ ## "" + ##### | | ????#] #;%%## "" # #! | | ????# ??#; ## """ *# """# | | ????# ????## ## "" # """# | | ????#??????? # """ # """# """ | | ??????????? # """ # """# """ | | ??????????? H # """ # """# """ | | ??????????## # " # # """ | | ???????????## ## []#! ! # | | ????????????# ## ####+########+ | | ????????????+ ##+####### ##### | | ????????????# | | ????????????# % | | ????????????#####+####### * ##### = | | ????????????????????????###########%[ | | ???????????????????????????# #[ | | ???????????????????????????# """ + | | ???????????????????????????# """ # | | ???????????????????????????# """ # | | ???????????????????????????# /# | | ???????????????????????????# # | | ???????????????????????????######## | | ??????????????????????????????????# | | ???????############????????######?# | | ???????# ######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 160 Additional Mass Support 6 Utility Shielding 66 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Adv. ECM Suite | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 60% | -10/Materials Imp. Ion Engine | 44% | -9/Storage Cooling System | 70% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Construction Begets Destruction Overkill Significant Disruption The More The Merrier Challenges ------------ None Game ------ Seed ThermalDisruptionStabilizer Manual? 0 Play Time 02:27:41 Cumulative 8.3 hours Start 2026.09.21 @ 13:02:31 End 2026.09.21 @ 16:11:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68abffd0-812f-402b-9cae-6e003ece1dd4