Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 22:57:24 Player: Mathewnd Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (151) 755 Value Destroyed (4514) 4514 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1046) 1046 TOTAL SCORE: 10315 Bonus ------- High Alert Combat Kills 746 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 239/300 Energy 210/210 System Corruption 1% Temperature Cool (0) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Fission Core > --- PROPULSION (5) --- Light Treads Light Treads Improved Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Compact Ion Cannon > --- INVENTORY (25) --- Large Battery (200) Large Battery (200) Machine Analyzer Improved Sensor Array Improved Sensor Array Improved Sensor Array Drone Bay (2/2) Pulse Rifle Precision Beam Rifle Plasma Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Beam Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Compact Ion Cannon > --- INVENTORY -------- Large Battery Large Battery Machine Analyzer Improved Sensor Array Improved Sensor Array Improved Sensor Array Drone Bay Pulse Rifle Precision Beam Rifle Plasma Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Beam Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Mini Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 65] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 1 1 . . . . Utility 3 | . . 1 1 1 . . . . Weapon 1 | . . . . . . . . 1 Parts Attached 111 | 6 1 22 27 14 2 . 9 30 Power 10 | 1 . 2 2 1 . . 1 3 Engine 7 | 1 . 2 2 1 . . 1 . Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 43 | 2 . 10 14 3 2 . 4 8 Treads 38 | 2 . 10 13 3 2 . 3 5 Leg 2 | . . . . . . . . 2 Wheel 3 | . . . 1 . . . 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 1 4 4 7 . . 2 11 Device 16 | . 1 1 3 3 . . 1 7 Storage 4 | 1 . 2 . . . . . 1 Processor 5 | . . 1 1 1 . . . 2 Hackware . | . . . . . . . . . Protection 5 | . . . . 3 . . 1 1 Artifact . | . . . . . . . . . Weapon 28 | 2 . 6 7 3 . . 2 8 Energy Gun 13 | . . 4 6 1 . . . 2 Energy Cannon 9 | . . . . 1 . . 2 6 Ballistic Gun 4 | 2 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 3 2 . . . . 1 Parts Lost 35 | . . . 7 9 1 . 4 14 Power 5 | . . . 1 1 . . 1 2 Propulsion 14 | . . . 4 1 1 . 3 5 Utility 8 | . . . 1 4 . . . 3 Weapon 8 | . . . 1 3 . . . 4 Highest Loss Streak 11 | . . . 2 8 1 . 3 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 93 97 99 96 99 90 91 92 Engine 7 | . 14 11 9 6 7 7 6 1 Core 2 | . . . . . . . . 11 Treads 31 | . 28 32 35 37 37 38 37 20 Leg 1 | . . . . . . . . 6 Device 13 | . 8 14 17 18 7 7 7 12 Storage 8 | . 14 11 9 7 7 7 7 6 Processor 9 | . . 5 9 8 15 15 15 12 Protection 1 | . . . . . 7 7 7 . Energy Gun 11 | . . 18 18 11 7 2 . 6 Energy Cannon 3 | . . . . 1 7 2 7 11 Ballistic Gun 2 | . 28 3 . . . . . . Peak Build Rating 65 | 6 8 23 39 45 43 43 46 65 Average Rating 32 | 4 6 18 30 42 42 39 40 48 On Entrance 26 | . 6 8 23 39 43 43 37 40 Naked Turns . | . . . . . . . . . Heaviest Build 127 | 13 14 93 95 105 105 105 112 127 Greatest Support 108 | 40 40 69 92 108 108 108 108 100 Greatest Overweight (x) 32 | . . 1 1 . . . 1 32 Average Overweight (x) . | . . . 1 . . . . 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 14 25 25 25 25 25 25 Most Carried 25 | 6 8 23 25 25 18 19 22 22 Average Carried 16 | 4 7 11 24 22 17 18 20 14 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 Final Carried 25 | 6 8 23 25 17 17 19 16 22 Class Distribution -------------------- 64% | Mutant 16% | Scavenger-Mutant 9% | Scavenger-Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Matter Collected 1786 | 175 167 412 245 111 159 . 180 337 Remotely . | . . . . . . . . . Salvage Created 5989 | . 272 1515 2186 739 136 . 260 881 Parts 320 | . 14 111 120 27 4 . 5 39 Haulers Intercepted 10 | . . 6 3 1 . . . . Recyclers Shooed 3 | . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . 4 . 8 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 114 | . 5 37 42 15 3 . 2 10 Guns 95 | . 5 37 41 10 2 . . . Cannons 14 | . . . . 2 1 . 2 9 AOE 1 | . . . . 1 . . . . Classes Destroyed 15 | . 2 6 3 4 . . . . Worker 8 | . . 2 5 . . . . 1 Tunneler 1 | . . . 1 . . . . . Hauler 10 | . . 6 3 1 . . . . Recycler 4 | . 1 . 1 1 . . . 1 Mechanic 1 | . . . 1 . . . . . Operator 2 | . . . 1 . . . . 1 Watcher 12 | . . 4 3 1 . . . 4 Swarmer 34 | . . 20 11 3 . . . . Grunt 47 | . 5 8 23 4 2 . . 5 Brawler 2 | . . 1 . 1 . . . . Duelist 1 | . . . . 1 . . . . Protector 1 | . . . . 1 . . . . Sentry 19 | . . 8 8 2 . . 1 . Hunter 6 | . . . . 1 1 . 1 3 Programmer 4 | . . . . 2 . . . 2 Best Kill Streak 8 | . 2 8 7 5 2 . 1 3 Combat Bots Only 8 | . 2 8 7 5 2 . 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Hostile Shots Fired 780 | . 25 141 183 182 27 . 95 127 Missed 223 | . 6 45 49 64 7 . 29 23 Damage Taken 8598 | . 226 1062 1853 2033 316 . 663 2445 Core 1406 | . 59 169 143 173 . . 12 850 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 76 57 74 . . . 73 . Volleys Fired 402 | . 18 111 123 60 13 . 13 64 Largest 3 | . 2 2 2 2 2 . 2 3 Hottest 270 | . 40 122 122 122 121 . 165 270 Shots Fired 810 | . 36 222 246 111 22 . 24 149 Gun 656 | . 36 222 246 100 14 . . 38 Cannon 149 | . . . . 6 8 . 24 111 Launcher 5 | . . . . 5 . . . . Special . | . . . . . . . . . Kinetic 106 | . 36 70 . . . . . . Thermal 699 | . . 152 246 106 22 . 24 149 Explosive 5 | . . . . 5 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 41 | . 18 19 41 37 9 . 9 15 Robot Miss Streak 5 | . 2 5 5 3 2 . 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . 4 4 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . Shots Hit Robots 584 | . 27 141 194 93 15 . 17 97 Core Hits 262 | . 14 63 95 38 7 . 8 37 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 49 | . . 14 19 9 1 . . 6 Burn 48 | . . 14 19 9 1 . . 5 Meltdown 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11260 | . 291 2325 3437 2202 312 . 499 2194 Guns 8304 | . 282 2299 3409 1548 214 . . 552 Cannons 2313 | . . . . 74 98 . 499 1642 Explosions 580 | . . . . 580 . . . . Melee . | . . . . . . . . . Ramming 63 | . 9 26 28 . . . . . Kinetic 907 | . 282 625 . . . . . . Thermal 9710 | . . 1674 3409 1622 312 . 499 2194 Explosive 580 | . . . . 580 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . 19 19 19 19 1 Average Corruption 9 | . . . . 13 19 19 19 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 89 | . . . . 9 27 5 36 12 Message Errors 22 | . . . . 3 8 . 8 3 Matter Fused 27 | . . . . 3 6 2 13 3 Heat Flow Errors 7 | . . . . 1 2 . 4 . Energy Discharges 8 | . . . . 1 3 1 1 2 Parts Rejected 2 | . . . . . 1 . 1 . Data Loss (minor) 11 | . . . . 1 4 . 4 2 Data Loss (major) 4 | . . . . . . 1 1 2 Misfires 2 | . . . . . 1 . 1 . Alerts 2 | . . . . . 1 1 . . Misdirections 1 | . . . . . 1 . . . Weapon Failures 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . . . . . . 5 7 Projectiles 12 | . . . . . . . 5 7 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 210 | . . . . 210 . . . . Shots 4 | . . . . 4 . . . . Rammed 4 | . . 3 1 . . . . . Targets Rammed 8 | . 1 4 3 . . . . . Kicked . | . . . . . . . . . Crushed 4 | . 1 1 2 . . . . . Highest Temperature 1458 | . 12 168 215 335 382 . 486 1458 Average Temperature 209 | . 9 45 46 138 171 . 150 443 Received Heat Transfer 2413 | . 132 231 900 384 198 . 180 388 Effects 64 | . . . . . 5 . 3 56 Shutdowns 14 | . . . . . . . 1 13 Energy Bleed 6 | . . . . . 1 . . 5 Interference 14 | . . . . . 4 . 2 8 Matter Decay 4 | . . . . . . . . 4 Short Circuit 6 | . . . . . . . . 6 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 13 | . . . . . . . . 13 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . 1 2 . . . 2 Combat Hostiles 4 | . . . 1 2 . . . 1 Parts Melted 71 | . . 10 28 20 1 . 1 11 Heat Transferred 22917 | . . 4662 8732 3792 666 . 796 4269 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Peak Influence 935 | . 150 625 935 642 . . . 98 Initial 424 | . . 63 245 424 . . . 21 Average 365 | . 55 408 658 561 . . . 28 Maximum Alert Level 3 | . . 2 3 2 . . . . Low Security (%) 35 | 100 100 9 . . . . . 100 Level 1 12 | . . 30 10 . . . . . Level 2 42 | . . 59 48 100 . . . . Level 3 10 | . . . 41 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 5 6 4 . . . 5 Investigation 10 | . . 3 4 1 . . . 2 Extermination 5 | . . . . 2 . . . 3 Reinforcement 5 | . 2 1 2 . . . . . Assault 2 | . . 1 . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . 1 Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Distress Signals 11 | . . 3 7 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 175 | . 9 52 66 21 3 . 4 20 Peak Tracking Total 9 | . 3 9 7 6 2 . 3 4 Tactical Retreats 11 | . . 2 3 2 . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Traps Triggered 5 | . . 1 3 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Machines Disabled 2 | . . . . 2 . . . . Max in Single Turn 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Machines Accessed 27 | . . 4 6 4 1 4 . 8 Terminals 16 | . . 4 6 3 1 . . 2 Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 83 | . . 9 18 10 1 29 . 16 Successful 44 | . . 4 8 . 1 29 . 2 Failed 39 | . . 5 10 10 . . . 14 Catastrophic 10 | . . 1 1 2 . . . 6 Database Lockouts . | . . . . . . . . . Manual 32 | . . 4 15 9 . . . 4 Terminals 39 | . . 9 18 7 1 . . 4 Fabricators 10 | . . . . . . . . 10 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 37 | . . 2 5 . 1 29 . . Record 12 | . . . . . 1 11 . . Part Schematic 9 | . . . . . . 9 . . Robot Schematic 6 | . . . . . . 6 . . Robot Analysis 3 | . . . 3 . . . . . Prototype ID Bank 5 | . . 1 1 . . 3 . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . 2 3 . . . . 1 Terminals 6 | . . 2 3 . . . . 1 Botnet 6 | . . 2 3 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . . 4 6 4 . . . 8 Full Trace Events 7 | . . 2 2 1 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 9 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Robot Analysis Total 3 | . . . 3 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Turns Passed 8940 | 70 338 2507 1819 776 582 134 740 1974 Spaces Moved 3613 | 43 158 1137 541 335 314 80 348 657 Core 14 | 13 . . . . . . . 1 Treads 3597 | 30 158 1137 541 335 314 80 348 654 Legs . | . . . . . . . . . Wheels 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 240 168 168 168 168 210 Average Speed 202 | 126 160 181 244 168 168 168 195 258 Slowest Speed 1650 | 160 160 240 250 170 168 168 248 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 33 88 55 9 46 69 51 20 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 4 | . . . . . 3 . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 35 | . . . . 18 . . 3 14 Melee . | . . . . . . . . . Projectile 17 | . . . . . . . 3 14 AOE 18 | . . . . 18 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Total 4490 | 58 210 1368 806 433 347 81 380 807 Wait 215 | . 31 41 63 24 18 . 8 30 Move 3605 | 42 157 1136 540 334 313 79 347 657 Hop . | . . . . . . . . . Pick Up 83 | 10 2 26 23 1 1 . 3 17 Fast Attach 21 | 2 1 4 1 2 1 . 1 9 Attach 44 | 4 . . 11 10 1 . 6 12 Detach 11 | . . 1 3 . . 2 . 5 Swap 46 | . . 18 15 2 . . 2 9 Drop 55 | . . 27 24 . . . . 4 Fire 402 | . 18 111 123 60 13 . 13 64 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . 1 4 3 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 783 | -9/Materials | Build established: Scavenger-Mutant 857 | -9/Materials | Discovered new exit (range 7) 1161 | -9/Materials | Discovered new exit (range 15) 1290 | -9/Materials | Destroyed 8 combat bots 1356 | -9/Materials | Discovered new exit (range 11) 2264 | -9/Materials | Build established: Mutant 2809 | -9/Materials | First assault squad dispatched 2876 | -9/Materials | Discovered new exit (range 15) 2916 | -9/Materials | Entered another Materials area 2916 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3244 | -8/Materials | Discovered new exit (range 5) 3418 | -8/Materials | Destroyed 7 combat bots 3845 | -8/Materials | Destroyed 7 combat bots 4590 | -8/Materials | Discovered new exit (range 5) 4732 | -8/Materials | Identified exit to Factory 4735 | -8/Materials | Entered Factory 4735 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4940 | -7/Factory | Discovered new exit (range 15) 4964 | -7/Factory | Identified exit to Factory 5135 | -7/Factory | First assault squad dispatched 5335 | -7/Factory | System corruption reached 10% 5368 | -7/Factory | Lost 8 parts (1p1n4u2w) 5407 | -7/Factory | Discovered new exit (range 3) 5411 | -7/Factory | Identified exit to Lower Caves 5511 | -7/Factory | Entered Lower Caves 6089 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6091 | -7/Lower Caves | Identified exit to Data Miner 6093 | -7/Lower Caves | Entered Data Miner 6093 | -7/Data Miner | Discovered new exit (range 6) 6107 | -7/Data Miner | Identified exit to Proximity Caves 6130 | -7/Data Miner | Met Data Miner 6175 | -7/Data Miner | Learned location of Section 7 (-2) 6175 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6190 | -7/Data Miner | Received God Mode back door access code from Data Miner 6227 | -7/Data Miner | Entered Proximity Caves 6549 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6580 | -6/Proximity Caves | Learned Factory trap positions 6852 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6916 | -6/Proximity Caves | Lost 3 parts (1p2n) 6928 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6967 | -6/Proximity Caves | Entered Factory 6967 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6968 | -6/Factory | Loaded intel: 129 trap records 7375 | -6/Factory | Core integrity fell below 50% 7402 | -6/Factory | Core integrity fell below 20% 7442 | -6/Factory | Lost 11 parts (2p4n2u3w) 7718 | -6/Factory | Build established: Scavenger-Gunner 8252 | -6/Factory | Build established: Scavenger-Skirmisher 8638 | -6/Factory | Incoming investigation squad redirected 8941 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08731_ K-01 Serf collects debris. 08735_ K-01 Serf destroyed. 08764_ K-01 Serf cleans the Pressure Siphon. 08819_ Connecting with Recycling Unit... 08847_ K-01 Serf cleans the Pressure Siphon. 08881_ System corrupted: Energy discharge (-81). 08884_ Acquired Hvy. Plasma Cannon. 08885_ ALERT: Rogue bot located, Programmers report to Factory Zone 8K. 08889_ Acquired Hvy. Plasma Cannon. 08905_ K-01 Serf cleans the Pressure Siphon. 08916_ Acquired Hvy. Plasma Cannon. 08925_ Imp. Signal Interpreter melted. 08925_ W-25 Informer destroyed. 08926_ U-05 Engineer builds a Door. 08926_ K-01 Serf collects debris. 08938_ System corrupted: Energy discharge (-46). 08938_ Acquired Hvy. Plasma Cannon. Map ----- +----------------------------------------------------+ | ????##########????# ^ " " #?????????# | | ??????????????????#! 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" | | ??????????????? + =k R ?????? " | | ????????????? # %* @ ?????? ?? | | ??????????? # p! u R u ????????? | | ????????? ?# ######+#/#######+##??????????? | | ????????? ??# ?????? ??????????????????? | | ????????? ???# ??????? ????????????????? | | ??????????####????# ???????"" """ ???????????????? | | ??????????????????# ????????" """ ""?????????????? | | ??????????????????# ????????" """?"??????????????? | | ??????????????????? ?????????? ????????????????? | | ??????????????????? ?????????? ????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???^?????????????????????????????????????????????? | | ???^?????????????????????????????????????????????? | | ???^?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 28 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed MakeshiftTacticalArchive Manual? 0 Play Time 01:00:07 Cumulative 132.1 hours Start 2025.01.13 @ 20:55:02 End 2025.01.13 @ 22:57:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 66 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 757e0588-d446-49ec-b90f-9e9a3fc78fed