Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.10 @ 20:44:07 Player: Jay Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (668) 668 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2628 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 371/500 Energy 100/100 System Corruption 0% Temperature Cool (80) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit High-capacity Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Compact Battery (200) Recoil Stabilizer Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod > --- WEAPON ----------- EM Pulse Gun Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Light Nuclear Core Aluminum Leg Carbon-fiber Leg Compact Battery Recoil Stabilizer Hardened Medium Armor Plating Improved EM Shotgun Medium Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Storage High-capacity Matter Pod Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . . 1 . 1 Parts Attached 26 | 6 4 4 . 12 Power 7 | 1 1 . . 5 Engine 4 | 1 1 . . 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 7 | 2 1 1 . 3 Treads . | . . . . . Leg 7 | 2 1 1 . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 3 . 4 Energy Gun 6 | 1 . 2 . 3 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 19 | . . 1 . 18 Power 5 | . . . . 5 Propulsion 6 | . . . . 6 Utility . | . . . . . Weapon 8 | . . 1 . 7 Highest Loss Streak 17 | . . 1 . 17 To Critical Strikes . | . . . . . Average Backups 5 | 2 3 4 8 8 Power 1 | . 1 1 2 2 Propulsion . | . . . 1 1 Utility 1 | . . 1 1 3 Weapon 2 | 1 1 2 4 2 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 95 97 100 85 Engine 12 | . 12 11 11 12 Core 1 | . . . . 3 Leg 27 | . 26 33 33 21 Storage 22 | . 25 22 22 18 Energy Gun 13 | . 14 14 11 12 Ballistic Gun 16 | . 14 16 22 17 Peak Build Rating 23 | 6 7 12 12 23 Average Rating 10 | 3 6 9 12 17 On Entrance 7 | . 6 7 12 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 35 | 13 22 25 25 35 Greatest Support 35 | 20 20 30 30 35 Greatest Overweight (x) 9 | 3 1 . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 6 6 8 8 10 Average Carried 5 | 3 3 4 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 8 | 2 5 8 8 6 Class Distribution -------------------- 53% | Gunner 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 727 | 215 237 186 . 89 Remotely . | . . . . . Salvage Created 844 | . 191 431 . 222 Parts 53 | . 7 28 . 18 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 17 | . 4 9 . 4 Guns 15 | . 4 7 . 4 AOE 2 | . . 2 . . Classes Destroyed 6 | . 2 2 . 2 Worker 1 | . 1 . . . Hauler 1 | . . 1 . . Watcher 1 | . . 1 . . Grunt 15 | . 4 9 . 2 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 2 9 . 2 Combat Bots Only 8 | . 2 8 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 266 | . 39 34 . 193 Missed 45 | . 17 6 . 22 Hits 221 | . 22 28 . 171 Projectile 221 | . 22 28 . 171 Critical Strikes 7 | . 1 . . 6 Damage Taken 2690 | . 289 319 . 2082 Core 681 | . 70 55 . 556 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 57 | . . 57 . . Core Remaining (%) 86 | 100 72 . 86 . Volleys Fired 63 | . 18 22 . 23 Largest 4 | . 2 3 . 4 Hottest 160 | . 70 110 . 160 Shots Fired 158 | . 35 62 . 61 Gun 158 | . 35 62 . 61 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 92 | . 18 43 . 31 Thermal 26 | . 17 1 . 8 Explosive . | . . . . . Electromagnetic 40 | . . 18 . 22 Robot Hit Streak 12 | . 12 9 . 11 Robot Miss Streak 5 | . 5 4 . 4 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 104 | . 21 41 . 42 Core Hits 46 | . 11 22 . 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 5 | . 3 . . 2 Burn 4 | . 2 . . 2 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1486 | . 229 629 . 628 Guns 1354 | . 229 497 . 628 Cannons . | . . . . . Explosions 132 | . . 132 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 673 | . 76 324 . 273 Thermal 395 | . 153 132 . 110 Explosive . | . . . . . Electromagnetic 418 | . . 173 . 245 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . 19 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 469 | . 123 189 . 469 Average Temperature 153 | . 46 86 . 265 Received Heat Transfer 1029 | . 186 168 . 675 Effects 8 | . . . . 8 Shutdowns 7 | . . . . 7 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1336 | . 592 300 . 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 159 | . 100 159 61 50 Initial 61 | . . 14 61 11 Average 30 | . 40 44 46 10 Influence Increases 501 | . 135 226 . 140 Destroy 0b10 Robot/C 340 | . 80 180 . 80 Destroy 0b10 Robot/NC 15 | . 5 10 . . Destroy Leader 84 | . 20 34 . 30 Destroy Structure 2 | . . 2 . . Lose Combat Pursuer 60 | . 30 . . 30 Influence Decreases 501 | . 100 102 128 171 Entered New Map 139 | . . 21 98 20 Time Decay 282 | . 100 71 30 81 Lost Part 80 | . . 10 . 70 Squads Dispatched 7 | . 1 4 . 2 Investigation 3 | . . 2 . 1 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 10 18 . 12 Peak Tracking Total 6 | . 4 6 . 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . . 2 . 1 Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 14 | . . 10 . 4 Successful 8 | . . 5 . 3 Failed 6 | . . 5 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units . | . . . . . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 3 | . . 3 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events 3 | . . 2 . 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1039 | 88 335 254 74 288 Spaces Moved 552 | 66 187 115 62 122 Core 33 | 28 . . . 5 Treads . | . . . . . Legs 519 | 38 187 115 62 117 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 133 | 114 146 120 120 143 Slowest Speed 500 | 200 190 120 120 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 30 13 18 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 733 | 77 217 187 61 191 Wait 60 | . 1 40 . 19 Move 548 | 65 186 114 61 122 Hop . | . . . . . Pick Up 31 | 6 7 7 . 11 Fast Attach 3 | 2 . . . 1 Attach 23 | 4 3 4 . 12 Detach . | . . . . . Swap 1 | . 1 . . . Drop 4 | . 1 . . 3 Fire 63 | . 18 22 . 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 549 | -9/Materials | Repaired Med. Laser 578 | -9/Materials | Discovered new exit (range 16) 651 | -9/Materials | Destroyed 8 combat bots 678 | -9/Materials | Entered Mines 734 | -9/Mines | Discovered new exit (range 16) 752 | -9/Mines | Entered Materials 752 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 945 | -8/Materials | Build established: Gunner 1015 | -8/Materials | Core integrity fell below 50% 1037 | -8/Materials | Core integrity fell below 20% 1040 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01011_ Slug penetrates Wall. 01013_ Acquired Particle Gun. 01014_ Faulty Hvy. Ion Engine destroyed. 01017_ Med. Laser destroyed. 01017_ Slug penetrates Wall. 01020_ Imp. EM Shotgun destroyed. 01023_ Power failure, Lgt. Nuclear Core shutdown. 01023_ Slug penetrates Wall. 01023_ Lgt. Nuclear Core destroyed. 01026_ Slug penetrates Wall. 01026_ Particle Gun destroyed. 01028_ U-05 Engineer builds a Door. 01028_ Acquired 2 matter. 01029_ Slug penetrates Wall. 01029_ Nuclear Core destroyed. 01033_ Slug penetrates Y-45 Defender. 01034_ Acquired Aluminum Leg. 01035_ Acquired 48 matter. 01039_ Slug penetrates Wall. 01040_ Acquired Aluminum Leg. 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Laser | 18% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructTeslaStick Manual? 0 Play Time 00:16:04 Cumulative 52.3 hours Start 2025.10.10 @ 20:29:41 End 2025.10.10 @ 20:44:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 84 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6b93894-85e8-4331-9849-150eede75473