Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 15:45:33 Player: Jazzer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (688) 688 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 1966 Bonus ------- Follower Combat Kills 91 Friendly Fire -118 Cogmind --------- Core Integrity 384/400 Matter 261/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Cooling System Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Heat Sink High-capacity Matter Pod (200) Seismic Detector Hardened Light Armor Plating EM Pulse Gun Small Laser Improved Medium Laser Particle Cannon Particle Cannon Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Heat Sink High-capacity Matter Pod Seismic Detector Hardened Light Armor Plating EM Pulse Gun Small Laser Improved Medium Laser Particle Cannon Particle Cannon Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Grenade Launcher Rocket Launcher Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 40 | 8 13 6 13 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads 7 | 2 2 . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 4 1 5 Device 8 | 1 3 1 3 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 20 | 3 7 5 5 Energy Gun 7 | 2 2 . 3 Energy Cannon 3 | . 1 1 1 Ballistic Gun 3 | 1 2 . . Ballistic Cannon 1 | . . 1 . Launcher 4 | . 2 1 1 Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 13 | . 14 14 11 Treads 29 | . 27 28 33 Device 14 | . 14 14 16 Storage 13 | . 14 14 11 Protection 1 | . . . 5 Energy Gun 11 | . 19 . 13 Energy Cannon 6 | . 4 12 4 Ballistic Gun 1 | . 4 . . Ballistic Cannon 5 | . . 14 4 Naked Turns . | . . . . Heaviest Build 98 | 14 31 32 98 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 3 | 3 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 16 | 7 14 15 24 Most Carried 25 | 6 15 15 25 Average Carried 13 | 4 9 15 20 Final Capacity 25 | 8 15 15 25 Final Carried 24 | 6 15 15 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1026 | 273 421 91 241 Remotely . | . . . . Salvage Created 1120 | 134 370 33 583 Parts 75 | 11 29 5 30 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 10 3 10 Guns 9 | . 3 . 6 Cannons 5 | . 2 3 . AOE 9 | . 5 . 4 Classes Destroyed 9 | 2 6 . 1 Builder 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 1 . 1 Recycler 4 | 1 . . 3 Operator 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 10 | . 3 3 4 Grunt 12 | . 7 . 5 Sentry 2 | . . . 2 Best Kill Streak 6 | 1 4 3 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 3 | 1 3 1 3 Gunslinging . | . . . . Exploded 3 | . 2 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 60 | . 33 7 20 Missed 19 | . 13 . 6 Damage Taken 511 | . 307 56 148 Core 70 | . 46 8 16 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 73 | 6 30 9 28 Largest 2 | 2 2 2 2 Hottest 135 | 60 80 135 112 Shots Fired 128 | 7 53 15 53 Gun 73 | 7 42 . 24 Cannon 40 | . 4 10 26 Launcher 10 | . 7 . 3 Special 5 | . . 5 . Kinetic 24 | 1 4 6 13 Thermal 74 | 5 23 9 37 Explosive 10 | . 7 . 3 Electromagnetic 20 | 1 19 . . Robot Hit Streak 15 | 3 6 4 15 Robot Miss Streak 3 | 1 3 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 80 | 5 34 4 37 Core Hits 48 | 4 21 3 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1870 | 62 853 78 877 Guns 720 | 62 328 . 330 Cannons 455 | . 54 71 330 Explosions 682 | . 465 . 217 Melee . | . . . . Ramming 13 | . 6 7 . Kinetic 245 | 12 16 34 183 Thermal 773 | 35 224 37 477 Explosive 646 | . 429 . 217 Electromagnetic 193 | 15 178 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . 13 . . Projectiles . | . . . . Explosions 13 | . 13 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed 3 | . 1 2 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 114 | . 60 90 114 Average Temperature 27 | . 19 29 50 Received Heat Transfer 168 | . 129 . 39 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 1757 | 75 461 74 1147 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 267 | 15 191 159 267 Initial 74 | . 9 74 . Average 76 | 4 88 66 82 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 95 Level 1 1 | . . . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 17 3 18 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 10 1 3 Terminals 12 | . 8 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 32 5 8 Successful 18 | . 12 3 3 Failed 27 | . 20 2 5 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 43 | . 28 6 9 Terminals 40 | . 27 5 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 9 3 1 Part Schematic 1 | . 1 . . Robot Analysis 7 | . 4 3 . Branch Access Points 1 | . . . 1 Locate Traps 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 . 2 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 . 1 Used . | . . . . Hacking Detections 13 | . 9 1 3 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 19 | . . . 19 Total Damage 143 | . . . 143 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 7 | . 4 3 . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2561 | 116 1060 804 581 Spaces Moved 1284 | 59 573 470 182 Core 18 | 18 . . . Treads 1266 | 41 573 470 182 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 169 | 146 160 160 227 Slowest Speed 240 | 200 240 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 4 94 95 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . . 4 . Terrain Destroyed 38 | . 20 5 13 Melee . | . . . . Projectile 5 | . . 5 . AOE 33 | . 20 . 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1522 | 78 656 493 295 Wait 88 | . 26 7 55 Move 1281 | 58 572 469 182 Hop . | . . . . Pick Up 29 | 6 11 . 12 Fast Attach 10 | 7 3 . . Attach 3 | . . . 3 Detach 1 | . . . 1 Swap 27 | 1 10 6 10 Drop 7 | . 3 . 4 Fire 73 | 6 30 9 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 1 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: Mat / *Min x2 / Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 9) 450 | -10/Materials | Discovered new exit (range 14) 605 | -10/Materials | Discovered new exit (range 10) 802 | -10/Materials | Discovered new exit (range 15) 952 | -10/Materials | Discovered new exit (range 16) 1140 | -10/Materials | Discovered new exit (range 12) 1177 | -10/Materials | Entered Mines 1289 | -10/Mines | Learned Materials terminal intel 1366 | -10/Mines | Learned location of Recycling (-9) 1473 | -10/Mines | Learned 2 Materials zone layouts 1539 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1540 | -10/Mines | Discovered new exit (range 5) 1774 | -10/Mines | Discovered new exit (range 10) 1791 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1981 | -10/Mines | Entered Materials 1981 | -9/Materials | Accompanied by 3 allies 1981 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1982 | -9/Materials | Identified exit to Materials 1983 | -9/Materials | Loaded intel: 12 terminal locations 2393 | -9/Materials | Identified exit to Mines 2393 | -9/Materials | Identified exit to Storage 2562 | -9/Materials | Self-destructed Last Messages --------------- 02533_ S-10 Pest destroyed. 02538_ U-05 Engineer lays Concrete. 02540_ G-34 Mercenary destroyed. 02540_ U-05 Engineer lays Concrete. 02544_ The unstable cave ceiling collapses. 02544_ U-05 Engineer lays Concrete. 02549_ K-01 Serf collects debris. 02550_ U-05 Engineer lays Concrete. 02553_ K-01 Serf collects debris. 02554_ U-05 Engineer lays Concrete. 02555_ U-05 Engineer builds a Wall. 02555_ Acquired 1 matter. 02556_ U-05 Engineer lays Concrete. 02557_ K-01 Serf collects debris. 02558_ U-05 Engineer lays Concrete. 02559_ R-06 Scavenger collects Lgt. Assault Rifle. 02560_ K-01 Serf collects debris. 02560_ Acquired 10 matter. 02560_ U-05 Engineer builds a Wall. 02562_ R-06 Scavenger collects Lgt. Assault Rifle. 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