Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 22:24:44 Player: Skergy Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (1164) 1164 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (972) 972 TOTAL SCORE: 6626 Bonus ------- Follower Combat Kills 155 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -283 Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 98/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Sensor Array (fused) Makeshift System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Treads High-capacity Storage Unit Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Makeshift Leg Myomer Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Trap Scanner Visual Processing Unit Signal Interpreter Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Flak Cannon Bore Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Advanced Weight Redist. System Sensor Array Advanced Sensor Array Improved Reaction Control System Improved Utility Shielding EM Shield Makeshift System Shield Makeshift System Shield Makeshift System Shield Heart of Steel Improved Datajack Heavy Mace [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Bore Cannon Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 6 . . . . Weapon . | . . . . . . . . . . Parts Attached 51 | 6 5 6 2 3 5 4 4 1 15 Power 4 | 1 . . . 1 . 1 . . 1 Engine 2 | 1 . . . 1 . . . . . Core 2 | . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 1 3 . 2 . 2 1 . 4 Treads 3 | 2 1 . . . . . . . . Leg 7 | . . 3 . 2 . 1 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . . . . . . 1 . . 4 Utility 17 | 1 2 . . . 5 . . . 9 Device 8 | . . . . . 2 . . . 6 Storage 2 | 1 1 . . . . . . . . Processor 2 | . 1 . . . 1 . . . . Hackware 5 | . . . . . 2 . . . 3 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 2 3 2 . . 1 3 1 1 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | . 2 2 . . . . . . 1 Ballistic Cannon 4 | . . . 2 . . . 2 . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 35 | . 2 4 . . . . 2 . 27 Power 2 | . . . . . . . . . 2 Propulsion 13 | . 2 2 . . . . . . 9 Utility 12 | . . . . . . . . . 12 Weapon 8 | . . 2 . . . . 2 . 4 Highest Loss Streak 24 | . 1 2 . . . . 2 . 24 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 17 | 1 14 19 19 19 15 17 17 18 6 Power 2 | . 1 2 3 2 2 2 2 2 . Propulsion 2 | . 4 5 3 1 2 3 3 4 1 Utility 7 | . 2 4 5 10 6 8 9 9 3 Weapon 3 | . 6 4 6 3 2 2 . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 33 | . . 3 5 19 . 1 . . 5 Power 6 | . . . 2 3 . . . . 1 Propulsion 8 | . . 2 2 3 . . . . 1 Utility 8 | . . . . 4 . 1 . . 3 Weapon 9 | . . 1 . 8 . . . . . Tool/Special 2 | . . . 1 1 . . . . . Average Slot Usage (%) 92 | . 99 94 100 100 77 85 91 85 31 Engine 10 | . 14 14 14 14 6 1 . . . Core 1 | . . . . . . 4 6 6 1 Treads 4 | . 27 13 . . . . . . . Leg 19 | . . 12 28 28 13 13 23 26 4 Device 3 | . . . . . 12 13 13 13 8 Storage 12 | . 19 14 14 14 6 6 6 6 1 Processor 12 | . 7 14 14 14 12 13 13 13 2 Hackware 3 | . . . . . 12 13 13 13 5 Ballistic Gun 5 | . 22 22 8 . . . . . 1 Ballistic Cannon 8 | . . . 11 14 6 6 8 3 2 Impact Weapon 7 | . . 2 7 14 6 . 2 . . Peak Build Rating 61 | 6 11 12 17 21 41 54 61 61 61 Average Rating 23 | 4 9 10 14 18 39 48 56 54 22 On Entrance 28 | . 6 10 12 15 21 41 54 61 61 Avg Prop Armor Cover (%) 3 | . . 7 . . . 1 2 . . Naked Turns 116 | . . . . . . . . . 116 Heaviest Build 70 | 14 56 51 57 56 62 68 70 70 70 Greatest Support 79 | 40 40 20 20 34 34 54 79 79 79 Greatest Overweight (x) 3 | 2 2 2 2 2 1 1 1 . 3 Average Overweight (x) 1 | . . 2 2 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 8 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 14 19 19 19 15 19 19 20 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 18 20 20 17 20 20 20 4 Scrap Suit Usage (%) 20 | . . . . . 96 99 86 28 15 Parts Cannibalized 4 | . . . . . . 1 3 . . Class Distribution -------------------- 75% | Mutant 20% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Matter Collected 1671 | 241 272 196 116 30 . 286 238 . 292 Remotely . | . . . . . . . . . . Salvage Created 1166 | . 333 325 . . . 165 242 . 101 Parts 54 | . 15 21 . . . 5 10 . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . 1 . . 5 8 . 3 Prevented 6 | . . . . . . 1 3 . 2 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 30 | . 8 9 . . . 7 3 . 3 Melee 1 | . . 1 . . . . . . . Guns 16 | . 8 8 . . . . . . . Cannons 5 | . . . . . . . 3 . 2 AOE 7 | . . . . . . 7 . . . Classes Destroyed 6 | . 3 . . . . 1 1 . 1 Watcher 3 | . 3 . . . . . . . . Swarmer 11 | . 2 3 . . . 4 . . 2 Grunt 15 | . 6 6 . . . 2 1 . . Sentry 1 | . . . . . . . . . 1 Hunter 2 | . . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . . Thug 1 | . . . . . . 1 . . . Best Kill Streak 3 | . 3 3 . . . 3 1 . 2 Combat Bots Only 3 | . 3 3 . . . 3 1 . 2 Max Kills in Single Turn 2 | . 1 2 . . . 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . . 2 . . . Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Hostile Shots Fired 348 | . 69 52 . . . 48 27 . 152 Missed 107 | . 15 16 . . . 18 10 . 48 Hits 241 | . 54 36 . . . 30 17 . 104 Melee 22 | . . . . . . . . . 22 Projectile 219 | . 54 36 . . . 30 17 . 82 AOE 7 | . . . . . . . . . 7 Critical Strikes 9 | . . 1 . . . . . . 8 Damage Taken 4581 | . 615 490 42 . . 529 330 . 2575 Core 1058 | . 88 88 21 . . 77 16 . 768 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 46 | . . . . . 10 8 28 . . Core Remaining (%) 60 | 100 . . . 21 . . . . . Volleys Fired 92 | . 34 20 6 . . 10 14 . 8 Largest 2 | . 2 2 2 . . 2 2 . 2 Hottest 92 | . 90 46 71 . . 84 92 . 92 Shots Fired 177 | . 68 39 12 . . 17 24 . 17 Gun 114 | . 68 39 6 . . . . . 1 Cannon 49 | . . . 6 . . 7 20 . 16 Launcher 14 | . . . . . . 10 4 . . Special . | . . . . . . . . . . Kinetic 147 | . 52 39 12 . . 7 20 . 17 Thermal 8 | . 8 . . . . . . . . Explosive 14 | . . . . . . 10 4 . . Electromagnetic 8 | . 8 . . . . . . . . Robot Hit Streak 10 | . 10 4 3 . . 2 3 . 5 Robot Miss Streak 9 | . 2 3 1 . . 4 8 . 9 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 118 | . 46 28 6 . . 5 15 1 17 Core Hits 60 | . 16 13 . . . 12 8 . 11 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 6 | . . . 1 . . . 3 . 2 Critical Strikes 8 | . . . 2 . . . 4 . 2 Destroy 5 | . . . . . . . 4 . 1 Smash 3 | . . . 2 . . . . . 1 Melee Attacks 36 | . . 8 14 . . . 2 1 11 Impact 35 | . . 8 14 . . . 2 . 11 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2984 | . 795 517 129 . . 616 446 . 481 Guns 1135 | . 740 360 35 . . . . . . Cannons 420 | . . . 16 . . 43 174 . 187 Explosions 806 | . 55 . . . . 573 178 . . Melee 621 | . . 157 78 . . . 94 . 292 Ramming 2 | . . . . . . . . . 2 Kinetic 1367 | . 552 360 51 . . 43 174 . 187 Thermal 130 | . 130 . . . . . . . . Explosive 751 | . . . . . . 573 178 . . Electromagnetic 113 | . 113 . . . . . . . . Impact 621 | . . 157 78 . . . 94 . 292 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 43 | . . . . . . 1 1 1 43 Average Corruption 12 | . . . . . . 1 1 1 34 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . . . . . 1 6 3 34 Message Errors 3 | . . . . . . . . 1 2 Matter Fused 21 | . . . . . . 1 2 1 17 Heat Flow Errors 4 | . . . . . . . 1 . 3 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . 1 . 2 Misfires 2 | . . . . . . . 1 . 1 Alerts 1 | . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 198 | . . 18 35 . . 56 60 . 29 Projectiles 5 | . . . . . . . 5 . . Explosions 56 | . . . . . . 56 . . . Melee 137 | . . 18 35 . . . 55 . 29 Knockbacks 6 | . . 1 . . . 1 1 . 3 Impact 1 | . . 1 . . . . . . . Kinetic 5 | . . . . . . 1 1 . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 105 | . . . . . . 69 35 . 1 Shots 3 | . . . . . . 2 1 . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 257 | . 240 30 . . . . 252 . 257 Average Temperature 49 | . 55 11 . . . . 68 . 72 Received Heat Transfer 1230 | . 279 267 . . . 27 45 . 612 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions 6 | . . 1 1 . . . 2 . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 322 | . 322 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 100 | . 93 100 . . 5 . . . . Initial . | . . . . . . . . . . Average 19 | . 23 21 . . . . . . . Influence Increases 1163 | . 304 329 . . 5 205 95 . 225 Destroy 0b10 Robot/C 660 | . 160 240 . . . 140 60 . 60 Destroy 0b10 Robot/NC 15 | . 15 . . . . . . . . Destroy Leader 126 | . 36 50 . . . 20 20 . . Allied During Kill 9 | . . 9 . . . . . . . Successful Hack 20 | . 15 . . . 5 . . . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 45 | . 15 30 . . . . . . . Destroy Structure 3 | . 3 . . . . . . . . Lose Combat Pursuer 255 | . 30 . . . . 45 15 . 165 Influence Decreases 1163 | . 302 292 39 . 5 205 95 . 225 Entered New Map 23 | . . 2 21 . . . . . . Time Decay 980 | . 282 260 18 . 5 205 75 . 135 Lost Part 160 | . 20 30 . . . . 20 . 90 Squads Dispatched 3 | . 2 . . . . . . . 1 Investigation 2 | . 2 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Distress Signals 9 | . 1 . . . . . . . 8 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 60 | . 14 12 2 . . 11 4 . 17 Peak Tracking Total 9 | . 3 3 1 . . 3 1 . 9 Tactical Retreats 10 | . 1 . . . . 2 1 . 6 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 39 | . . . . . . . . . 39 Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Machines Disabled 3 | . 1 2 . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Machines Accessed 22 | . 7 1 . 6 2 2 . 4 . Terminals 7 | . 6 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 83 | . 22 1 . 15 13 2 . 30 . Successful 68 | . 13 1 . 15 7 2 . 30 . Failed 15 | . 9 . . . 6 . . . . Catastrophic 5 | . 3 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 16 . . . 5 . . . . Terminals 32 | . 21 . . . 11 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 54 | . 4 1 . 15 2 2 . 30 . Record 19 | . . . . 8 . . . 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 7 | . . . . . . . . 7 . Robot Analysis 6 | . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 3 | . . 1 . . . 2 . . . Alert Level 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 9 . . . 3 . . . . Terminals 11 | . 8 . . . 3 . . . . Track 2 | . 1 . . . 1 . . . . Botnet 7 | . 6 . . . 1 . . . . Operators 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 6 . . . 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Total Allies 2 | . . 1 . . . . . . 1 Largest Group 1 | . . 1 1 . . . . . 1 Highest-Rated Group 96 | . . 31 31 . . . . . 96 Highest-Rated Ally 96 | . . 31 31 . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . 13 9 . . . . . 4 Total Damage 458 | . . 191 128 . . . . . 139 Kills 5 | . . 3 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Active Infowar (turns) 2841 | . . . . . 297 1248 659 217 420 Optics 2520 | . . . . . 296 1248 659 217 100 Sensors 159 | . . . . . . . . . 159 Terrain 140 | . . . . . . . . . 140 Traps 2545 | . . . . . 297 1248 659 217 124 Robot Analysis Total 6 | . . . . 6 . . . . . Derelict Logs Recovered 12 | . . 1 . 4 . 1 3 . 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Turns Passed 11143 | 79 1027 1300 1552 4131 311 1248 659 217 619 Spaces Moved 4910 | 46 386 382 566 1588 128 600 386 161 667 Core 479 | 10 . . . . . . . . 469 Treads 773 | 36 386 351 . . . . . . . Legs 3510 | . . 31 566 1588 128 600 386 161 50 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 148 | . . . . . . . . . 148 Fastest Speed 45 | 50 160 260 260 200 200 200 130 130 45 Average Speed 212 | 146 236 315 260 258 200 200 157 130 61 Slowest Speed 320 | 160 320 320 260 265 200 203 203 130 203 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 4 67 89 30 92 3 73 53 77 73 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 4 | . 1 . . 2 . . . 1 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 22 | . . 2 7 10 . 2 . . 1 Spaces Dug 6 | . . . 6 . . . . . . Terrain Destroyed 136 | . 1 . 6 . . 82 40 . 7 Melee 4 | . . . 4 . . . . . . Projectile 16 | . . . 2 . . 1 6 . 7 AOE 116 | . 1 . . . . 81 34 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Total 5417 | 55 441 436 614 1638 184 634 411 168 836 Wait 141 | . . 8 6 . 48 12 . . 67 Move 4901 | 45 385 381 565 1587 127 599 385 160 667 Hop . | . . . . . . . . . . Pick Up 76 | 4 17 8 10 21 4 5 1 . 6 Fast Attach 23 | 6 1 . . . . 2 1 2 11 Attach 22 | . 1 5 . . 5 1 2 . 8 Detach 2 | . . . . . . . 1 . 1 Swap 17 | . 3 1 5 4 . 1 1 2 . Drop 47 | . . 5 8 26 . 4 . 3 1 Fire 92 | . 34 20 6 . . 10 14 . 8 Melee 36 | . . 8 14 . . . 2 1 11 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 Rewire 4 | . . . . . . . 4 . . Trap 39 | . . . . . . . . . 39 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 11) 523 | -10/Materials | Identified exit to Materials 947 | -10/Materials | Discovered new exit (range 8) 969 | -10/Materials | Identified exit to Mines 1107 | -10/Materials | Entered Mines 1164 | -10/Mines | Discovered exit to Materials (range 13) 1188 | -10/Mines | Core integrity fell below 50% 1204 | -10/Mines | Escorted by a lone wolf Derelict 1597 | -10/Mines | Found the Drone Emporium 1612 | -10/Mines | Found Prototype Device 1753 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2394 | -10/Mines | Discovered new exit (range 6) 2404 | -10/Mines | Identified exit to Subcaves 2407 | -10/Mines | Entered Subcaves 2407 | -10/Subcaves | Accompanied by 1 ally 2408 | -10/Subcaves | Approached by a straggling Scientist 2652 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2673 | -10/Subcaves | Identified exit to Scraptown 3245 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3507 | -10/Subcaves | Disturbed a concealed Subdweller 3959 | -10/Subcaves | Entered Scraptown 4450 | -8/Scraptown | Discovered new exit (range 11) 4569 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4577 | -8/Scraptown | Learned location of Testing (-3) 4580 | -8/Scraptown | Learned 12 Research zone layouts 4583 | -8/Scraptown | Learned Research stockpile data 5035 | -8/Scraptown | Visited UFD Registry 5035 | -8/Scraptown | Registered with UFD as "Deathtalker" 5066 | -8/Scraptown | Visited IN-MT5's Study 5164 | -8/Scraptown | Visited Assassins FH 5270 | -8/Scraptown | Visited SPCMW 5318 | -8/Scraptown | Visited Red Mages 5448 | -8/Scraptown | Visited Cyclists 5501 | -8/Scraptown | Entered Cyclist Reading Room 5557 | -8/Scraptown | Visited Fellowship of the Rings 5641 | -8/Scraptown | Visited Bundlers 6291 | -8/Scraptown | Visited Science Guys 6473 | -8/Scraptown | Visited Junk Cannon Lab 6582 | -8/Scraptown | Visited Research Penetration Think Tank 6638 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6648 | -8/Scraptown | Found DCF Scrap (31 items) 6780 | -8/Scraptown | Visited Analyses Database 6833 | -8/Scraptown | Visited Abandonware Association 6862 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6928 | -8/Scraptown | Visited Supply Room 7017 | -8/Scraptown | Visited Curators Association 7107 | -8/Scraptown | Visited Cartography Club 7851 | -8/Scraptown | Found Scrap Suit 7962 | -8/Scraptown | Met Optimus 7962 | -8/Scraptown | Accepted into 0bPrime 8086 | -8/Scraptown | Discovered new exit (range 3) 8088 | -8/Scraptown | Identified exit to Factory 8090 | -8/Scraptown | Entered Factory 8090 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 8162 | -6/Factory | Repaired Cesium-ion Thruster 8227 | -6/Factory | Discovered new exit (range 8) 8241 | -6/Factory | Identified exit to Lower Caves 8401 | -6/Factory | Entered Lower Caves 8412 | -6/Lower Caves | Build established: Hacker-Mutant 8420 | -6/Lower Caves | Encountered a Warlord checkpoint 8507 | -6/Lower Caves | Found Prototype Device 8837 | -6/Lower Caves | Build established: Derelict-Mutant 9556 | -6/Lower Caves | Found DCF Scrap (12 items) 9605 | -6/Lower Caves | Discovered new exit (range 10) 9625 | -6/Lower Caves | Identified exit to Lower Caves 9649 | -6/Lower Caves | Entered another Lower Caves area 9657 | -6/Lower Caves | Discovered new exit (range 12) 9695 | -6/Lower Caves | Identified exit to Factory 9971 | -6/Lower Caves | Entered a destroyed Warlord outpost 10106 | -6/Lower Caves | Learned location of 1 exit from Factory 10150 | -6/Lower Caves | Identified exit to Data Miner 10151 | -6/Lower Caves | Encountered a Warlord checkpoint 10308 | -6/Lower Caves | Entered Data Miner 10310 | -6/Data Miner | Discovered new exit (range 6) 10315 | -6/Data Miner | Identified exit to Proximity Caves 10332 | -6/Data Miner | Met Data Miner 10379 | -6/Data Miner | Learned location of Section 7 (-2) 10379 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10402 | -6/Data Miner | Received God Mode back door access code from Data Miner 10525 | -6/Data Miner | Entered Proximity Caves 10549 | -5/Proximity Caves | Learned Factory stockpile data 10574 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10629 | -5/Proximity Caves | System corruption reached 10% 10652 | -5/Proximity Caves | System corruption reached 30% 10659 | -5/Proximity Caves | Identified Heart of Steel 10668 | -5/Proximity Caves | Core integrity fell below 50% 10728 | -5/Proximity Caves | Escorted by Enhanced Grunt 10740 | -5/Proximity Caves | Learned Factory terminal intel 10756 | -5/Proximity Caves | Lost 24 parts (2p8n11u3w) 10782 | -5/Proximity Caves | Spotted B-75 Beast 10839 | -5/Proximity Caves | Core integrity fell below 20% 10934 | -5/Proximity Caves | Build established: Mutant 10976 | -5/Proximity Caves | Learned 8 Factory zone layouts 11144 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 11049_ Attempting to reprogram Stasis Trap. 11052_ Stasis Trap reprogrammed. 11056_ System corrupted: Matter fused (-6). 11058_ Attempting to reprogram Stasis Trap. 11071_ System corrupted: Substantial component data lost. 11071_ Attempting to reprogram Stasis Trap. 11077_ Stasis Trap reprogrammed. 11087_ System corrupted: Matter fused (-6). 11090_ Attempting to reprogram Stasis Trap. 11091_ Stasis Trap reprogrammed. 11102_ System corrupted: Heat flow error (+167). 11117_ System corrupted: Matter fused (-6). 11125_ Attempting to reprogram Stasis Trap. 11133_ Stasis Trap reprogrammed. 11134_ System corrupted: Energy discharge (-22). 11135_ Adv. Terrain Scanner destroyed. 11137_ Field Propulsion Drive destroyed. 11141_ I-47 Archangel sends out distress signal. 11143_ Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????#?????? ? ???????????????????? | | ?????????????????? ????????????????? | | #???????#????#?#?# ??????????????? | | ????#??????????#?# ????????????? | | ?????????????????# ????????????? | | ??????????#?#????# ???????????? | | ?????????????????# i ???????????? | | ??????????????#??# ??????????? | | ???#????????###### d ??????????? | | ??#?????????# < ??????????? | | ???????###### ????? | | ######### # ??? | | | | | | @ | | | | | | ######### # | | ????????##### | | ??????????#?# | | #???????????# | | ??#?????????# | | ???????????## | | ?#?????#????# | | ??#?????????# | | ????#???????# d | | ??????#??#??################## i ???######### | | ?????????????#??????#????????? ????????????# | | ??#????????????????????????????###?????????????#+ | | ???????????????????????????????????????????????#^ | | ????????#????????????#####???????######?####???# | | ?#?????????????####### ##?????## ### ##??# | | ??????????????## ##???## #??## | | ??????????????# ##??# #?## | | ??????????????# #### ### | | ????????#?##### ## % ## "# | | ?????????## ## ###### ## | | ????????## ## #????# "## | | ???????## ## ##????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 61 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 60% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyCloakingCarapace Manual? 0 Play Time 01:33:01 Cumulative 107.6 hours Start 2026.01.09 @ 21:32:20 End 2026.01.12 @ 22:24:44 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 656226a4-e303-4d48-9994-50a421a3588b