Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 15:24:30 Player: Petvaria Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (194) 970 Value Destroyed (6085) 6085 Prototype IDs (49) 980 Alien Tech Used (10) 2000 Bonus (28005) 28005 TOTAL SCORE: 48340 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 935 Follower Combat Kills 641 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Win 3000 Friendly Fire -171 Cogmind --------- Core Integrity 384/1600 Matter 300/300 Energy 448/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Subspace Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Advanced Force Field > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Advanced Power Amplifier Graphene Brace Long-range Gatling Laser Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Advanced Force Field > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Z-bomb Delivery System > --- INVENTORY -------- Light Quantum Reactor Advanced Power Amplifier Experimental Targeting Computer Graphene Brace Sigix Sheargun [Rating: 242] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Reaction Control System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Linear Accelerator Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . 4 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . Utility 9 | . . 1 1 2 . . . 2 . . . . . . . . . . . . . 1 . 1 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Attached 223 | 7 2 43 48 12 4 . 4 7 1 7 . 2 6 . 16 6 10 . 1 1 2 3 10 3 2 4 12 4 6 Power 35 | 1 . 3 5 2 2 . . . . 1 . 2 . . 3 4 3 . 1 . 1 . 2 . 1 1 1 1 1 Engine 8 | 1 . 3 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Core 13 | . . . 4 2 1 . . . . 1 . 2 . . . . 2 . 1 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 1 4 1 . . . 1 . 2 . 1 1 1 1 1 Propulsion 64 | 2 . 20 23 1 1 . . 4 . 2 . . 2 . 4 . 2 . . . . . 1 2 . . . . . Treads 40 | 2 . 19 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . 4 1 1 . . 4 . 2 . . 2 . 4 . 2 . . . . . 1 2 . . . . . Utility 79 | 2 2 10 9 9 . . 1 3 1 3 . . 1 . 7 2 5 . . 1 1 2 2 1 1 3 9 3 1 Device 31 | 1 . 3 2 2 . . 1 1 1 . . . . . 3 . 1 . . . 1 2 2 1 . 1 9 . . Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . 1 2 . 3 1 Hackware 16 | . . 1 1 3 . . . 2 . 1 . . . . 4 . 4 . . . . . . . . . . . . Protection 18 | . 1 6 4 2 . . . . . 2 . . . . . 2 . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 10 11 . 1 . 3 . . 1 . . 3 . 2 . . . . . . 1 5 . . . 2 . 4 Energy Gun 13 | 1 . 3 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . 3 Energy Cannon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ballistic Gun 12 | 1 . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Special Weapon 3 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . . . Unidentified Prototypes 39 | . . 3 4 . 3 . . 1 1 . . . 1 . 1 1 1 . . 2 . 3 9 1 2 2 . 1 3 Parts Lost 27 | . . 6 5 2 . . . 1 . 2 . . . . 1 . 5 1 . . . . 2 . . 1 . . 1 Power 6 | . . 1 1 . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . 3 3 1 . . . 1 . . . . . . . . 3 . . . . . 1 . . 1 . . 1 Weapon 6 | . . 2 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 3 | . . 2 2 1 . . . 1 . 2 . . . . 1 . 3 1 . . . . 1 . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 15 24 24 9 9 10 9 9 10 9 10 10 10 10 9 10 8 9 9 9 10 9 10 9 9 8 8 8 4 Power . | . 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . . 1 1 1 . 1 1 . Propulsion 5 | 2 6 6 10 2 2 5 4 3 4 3 4 4 4 3 2 2 1 2 2 1 2 2 2 1 2 . . . . Utility 7 | . 4 10 9 5 4 3 3 4 5 6 6 6 5 6 7 8 7 7 7 7 7 7 6 6 4 3 5 4 2 Weapon 2 | . 2 5 2 1 1 1 . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . . 19 10 1 1 . 3 3 . 1 . . 2 . 1 1 1 . . 1 . . 2 . 1 2 . 1 . Power 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . Propulsion 19 | . . 9 6 1 . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Utility 16 | . . 2 2 . 1 . 2 2 . 1 . . 2 . 1 1 . . . . . . 1 . 1 . . . . Weapon 10 | . . 7 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 94 94 91 94 100 99 98 100 97 94 94 97 100 98 100 97 99 94 91 94 86 89 89 91 81 80 80 80 Engine 4 | . 14 10 3 . . . . . . . . . . . 5 6 2 . . . . . . . . . . . . Core 3 | . . . 5 7 7 7 7 5 5 5 5 5 5 5 4 . 4 4 4 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 2 5 5 5 5 4 4 4 4 8 9 9 9 Treads 17 | . 28 30 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . 29 30 30 30 33 35 35 35 35 35 35 35 36 35 36 36 36 36 33 33 33 34 14 . . . Device 8 | . 13 4 6 3 7 7 7 5 5 5 5 5 5 5 7 5 3 . 4 5 5 5 9 15 17 17 26 26 18 Storage 8 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 9 8 . Processor 5 | . . . 3 10 15 15 15 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 5 4 4 2 . . 17 Hackware 6 | . . 2 5 11 7 7 7 16 17 17 17 17 17 17 12 15 12 15 15 15 15 14 12 8 8 3 . . . Protection 6 | . . 10 6 6 7 7 7 5 5 4 5 5 5 5 4 5 6 10 5 5 5 4 7 8 8 3 . . . Energy Gun 4 | . 14 2 . . . . . . . . . . . . . . . . . . . . . . . 12 26 27 26 Ballistic Gun 8 | . 14 15 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 7 7 6 . . 1 5 5 4 5 5 5 5 5 5 5 5 4 4 4 4 1 . . . Special Melee Weapon 1 | . . . . 3 . . 4 5 5 3 . . . . . 5 5 5 . . 5 4 4 4 4 1 . . . Peak Build Rating 242 | 7 10 25 38 41 45 45 46 66 71 68 65 67 85 81 104 108 120 120 121 114 115 129 150 154 164 219 237 242 242 Average Rating 58 | 5 8 20 29 37 39 45 44 62 65 65 65 65 73 80 93 105 112 119 113 109 114 117 127 151 155 191 234 234 239 On Entrance 92 | . 7 10 23 36 38 45 45 46 65 65 65 65 67 80 81 102 108 120 115 113 114 115 122 127 154 158 219 235 242 Avg Prop Armor Cover (%) 2 | . . 13 . . . . . 3 . 3 5 5 4 3 1 2 1 . . 2 2 1 1 1 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 14 89 112 111 22 24 24 24 22 22 22 22 24 28 27 31 35 42 42 44 44 33 35 42 47 47 62 78 69 56 Greatest Support 87 | 40 40 66 87 22 21 21 21 37 31 38 38 25 34 31 56 37 59 44 44 44 53 57 46 54 69 80 80 80 80 Greatest Overweight (x) 8 | . 2 8 4 . 1 1 1 . . . . . . . 1 . 5 . . . . . . . . . . . . Average Overweight (x) . | . 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 17 | 7 22 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 9 5 Most Carried 25 | 7 24 25 25 11 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 5 Average Carried 16 | 3 15 24 24 9 9 10 9 9 10 9 10 10 9 10 9 10 9 9 9 9 10 9 9 9 9 8 8 8 4 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 6 24 25 12 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 9 5 4 Class Distribution -------------------- 31% | Mutant 23% | Scavenger-Mutant 12% | Hacker-Scout 11% | Hacker-Sprinter 9% | Assassin 7% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scout | -7/Storage Assassin | -7/Recycling Assassin | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6147 | 277 107 1218 1580 382 . 98 20 100 . . 10 177 . 31 293 139 140 . 105 40 20 . 170 . . 277 486 175 302 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9716 | 101 750 2447 2585 194 49 353 . 293 . . . . . . 389 72 41 . 109 376 . . 113 . . 473 535 270 566 Parts 527 | 7 37 154 142 20 4 5 . 4 . . . . . . 12 2 2 . 2 5 . . 3 . . 23 35 3 67 Haulers Intercepted 18 | . 1 6 6 1 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 26 | 1 10 9 3 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 1 . . . . . . 2 5 4 . . . . . . . . . Prevented 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 107 | . 12 36 33 5 . . . . . . . . . . 1 . 1 . . . . . . . . 5 5 . 9 Melee 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Guns 88 | . 12 25 33 . . . . . . . . . . . . . . . . . . . . . . 5 5 . 8 Cannons 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 6 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 19 | 2 6 4 3 . . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 . . Worker 14 | . 1 3 5 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 . . Builder 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 6 6 1 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . Recycler 28 | 1 4 6 6 . . 5 . 1 . . . . . . 1 . . . . . . . 1 . . . 1 2 . Operator 10 | . 2 1 3 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Watcher 11 | . 2 2 4 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 16 | . 6 3 . 5 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Grunt 43 | . 6 19 17 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Brawler 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 6 5 3 1 3 . 3 . . . . . . 2 . 1 . . . . . 1 . . 3 4 2 4 Combat Bots Only 4 | . 3 4 4 3 . . . . . . . . . . 1 . 1 . . . . . . . . 3 4 . 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 . 2 . . . . . . 1 1 1 . 1 . . . 1 . . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1839 | . 55 228 235 54 . . . 47 . 25 14 . . 6 41 . 71 26 4 . 27 5 18 20 2 400 34 . 527 Missed 834 | . 17 64 66 33 . . . 27 . 9 10 . . 2 27 . 52 13 3 . 20 1 13 15 1 209 18 . 234 Hits 1005 | . 38 164 169 21 . . . 20 . 16 4 . . 4 14 . 19 13 1 . 7 4 5 5 1 191 16 . 293 Melee 42 | . . 9 3 . . . . . . . . . . . . . . . . . . . . . . 5 . . 25 Projectile 963 | . 38 155 166 21 . . . 20 . 16 4 . . 4 14 . 19 13 1 . 7 4 5 5 1 186 16 . 268 AOE 9 | . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . . 4 . . . Critical Strikes 67 | . . 7 10 1 . . . . . 3 . . . . . . . . . . 1 . 1 . . 13 1 . 30 Actively Blocked 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 13299 | . 415 2276 3110 306 . . . 457 . 416 79 . . 65 294 . 712 190 20 . 130 135 100 78 . 1409 204 . 2903 Core 2940 | . 59 230 192 64 . . . 124 . 138 20 . . 12 88 . 347 55 . . 44 100 22 . . 363 67 . 1015 Absorbed by Shields 3322 | . . . . . . . . . . . . . . . . . . . . . . . . . . 800 204 . 2318 Redirected to Shielding 574 | . . . . 32 . . . 166 . 70 38 . . 14 65 . 110 7 . . 39 . 7 . . 26 . . . Ignored by Resistances 7192 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2062 612 . 4518 Regen/Repaired (Parts) 1897 | . . 112 244 60 32 . . . . 90 . . 8 . 81 332 333 . . . . 12 . . . 593 . . . Core Remaining (%) 67 | 100 76 42 65 . . . 90 . . . . . . 70 . . . . . . 53 . 83 . . 67 . . 24 Volleys Fired 630 | 7 73 153 173 9 . . . . . . . . 1 . 2 . . . . . . . . . . 38 64 15 95 Largest 3 | 2 2 2 2 1 . . . . . . . . 1 . 1 . . . . . . . . . . 2 3 1 3 Hottest 300 | 70 70 106 51 36 . . . . . . . . 45 . 7 . . . . . . . . . . 200 300 100 300 Shots Fired 1212 | 14 144 290 346 9 . . . . . . . . 1 . 2 . . . . . . . . . . 59 82 15 250 Gun 1126 | 14 144 220 346 . . . . . . . . . 1 . . . . . . . . . . . . 59 79 15 248 Cannon 70 | . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Special 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 610 | 7 73 184 346 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 176 | 7 71 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Electromagnetic 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 401 | . . . . . . . . . . . . . . . . . . . . . . . . . . 59 79 15 248 Entropic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 5 19 18 29 1 . . . . . . . . . . 1 . . . . . . . . . . 14 6 . 12 Robot Miss Streak 6 | 2 4 5 3 5 . . . . . . . . . . 1 . . . . . . . . . . 3 2 . 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 18 | . 1 7 4 . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Shots Hit Robots 834 | 8 93 188 269 22 2 7 . 8 . 6 . . . . 11 1 6 . 3 7 . 1 4 . . 30 23 . 145 Core Hits 349 | 4 38 80 117 16 1 1 . 1 . . . . . . 5 1 1 . 2 2 . . 1 . . 8 8 2 61 Critical Kills 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 5 6 4 2 . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . 3 Burn 9 | . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . 1 . . 3 Melee Attacks 413 | . . . . 64 8 8 . 75 . 26 . 3 . 1 81 1 34 2 5 7 2 12 18 39 17 10 . . . Impact 97 | . . . . . . . . 74 . 23 . . . . . . . . . . . . . . . . . . . Slashing 307 | . . . . 56 8 8 . . . 3 . 3 . 1 81 1 34 2 5 7 2 12 18 39 17 10 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . 13 1 7 . 4 . 1 . . . . 3 1 1 . 3 . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26234 | 87 969 3040 4116 1171 116 477 . 518 . 356 . . . . 554 71 317 . 236 582 . 60 254 . . 2132 1786 331 9061 Guns 18646 | 87 964 2062 4027 . . . . . . . . . . . . . . . . . . . . . . 2132 1571 . 7803 Cannons 956 | . . 956 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1750 | . . . . 492 . . . . . . . . . . . . . . . . . . . . . . . . 1258 Melee 4220 | . . . . 679 116 477 . 518 . 356 . . . . 554 71 317 . 236 582 . 60 254 . . . . . . Ramming 662 | . 5 22 89 . . . . . . . . . . . . . . . . . . . . . . . 215 331 . Kinetic 6094 | 26 365 1676 4027 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1934 | 61 599 1274 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1750 | . . . . 492 . . . . . . . . . . . . . . . . . . . . . . . . 1258 Electromagnetic 68 | . . 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 874 | . . . . . . . . 518 . 356 . . . . . . . . . . . . . . . . . . . Slashing 14852 | . . . . 679 116 477 . . . . . . . . 554 71 317 . 236 582 . 60 254 . . 2132 1571 . 7803 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 4 . 1 1 1 . 1 10 13 13 13 13 . . . 2 2 2 2 2 . 2 . . . . . . Average Corruption 3 | . 2 4 . 1 1 1 . 1 2 10 13 13 13 . . . 2 2 2 2 2 . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . 7 87 . 2 1 3 . . 1 17 1 5 . . . . 4 . 1 1 1 . 1 . . . . . . Message Errors 32 | . 2 22 . 1 . 1 . . . 4 . . . . . . 1 . . . 1 . . . . . . . . Matter Fused 28 | . 1 20 . . 1 1 . . . 3 1 1 . . . . . . . . . . . . . . . . . Heat Flow Errors 15 | . . 11 . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Energy Discharges 20 | . 1 12 . . . . . . . 2 . 2 . . . . 2 . . 1 . . . . . . . . . Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . 2 10 . . . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . . Data Loss (major) 6 | . . 3 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Misfires 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1117 | . . 8 . 17 . 153 . 136 . 44 . . . . 32 . 116 . 27 349 . . 75 . . . 30 130 . Projectiles 53 | . . 8 . . . . . 45 . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1064 | . . . . 17 . 153 . 91 . 44 . . . . 32 . 116 . 27 349 . . 75 . . . 30 130 . Knockbacks 11 | . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . 4 3 . Impact 11 | . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . 4 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . . . . 42 . . . . . . . . . . . . . . . . . . . . . . 153 . . Shots 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . Rammed 15 | . 1 4 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 34 | . 1 5 16 . . . . . . . . . . . . . . . . . . . . . . . 5 7 . Kicked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 . Crushed 7 | . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 90 158 378 46 198 . 188 . 174 6 168 104 231 12 10 110 . 312 196 212 173 256 129 74 71 113 241 132 . 23 Average Temperature 67 | 35 46 95 13 79 . 98 . 100 6 91 61 134 6 8 28 . 69 83 67 89 159 59 20 18 55 63 56 . 9 Received Heat Transfer 2959 | . 156 858 1080 75 . . . 36 . 27 18 . . 12 54 . 36 . . . 9 . . 9 . 187 28 . 374 Effects 7 | . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 3 . Impact Corruptions 18 | . . . . . . . . 7 . 3 . . . . . . . . . . . . . . . . 3 5 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5254 | 185 2146 2923 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . 2 1 2 1 . . . . . . . . . 2 . 2 . . . . . . . . 5 5 4 . Low Security (%) 59 | 100 100 35 67 20 34 100 . 100 100 100 . . . . 64 100 22 . . . . 100 100 100 100 18 . . . Level 1 21 | . . 37 32 36 65 . . . . . . . . . 16 . 7 . . . . . . . . 23 . . . Level 2 12 | . . 26 . 42 . . . . . . . . . . 18 . 69 . . . . . . . . 5 . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 7 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 92 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 53 10 . . Peak Influence 2043 | 5 67 459 333 565 260 60 . 131 28 161 . . . . 538 179 659 . . . . 118 91 124 140 2043 1882 1238 . Initial 1225 | . 3 13 191 135 227 60 . . 28 19 . . . . 37 179 63 . . . . 13 66 39 57 72 1225 1204 . Average 248 | . 16 248 173 350 206 9 . 19 28 72 . . . . 158 148 472 . . . . 52 73 55 95 1040 1216 1175 . Influence Increases 10307 | 10 352 1114 1061 947 87 25 . 453 . 353 30 . . 60 892 52 1457 165 . 15 60 165 104 237 163 953 678 131 743 Destroy 0b10 Robot/C 2200 | . 240 720 660 140 20 . . . . . . . . . 20 . 200 . . . . . . . . 100 100 . . Destroy 0b10 Robot/NC 445 | 10 50 110 120 25 5 25 . 15 . . . . . . 20 . 10 . . 15 . . 5 . . . 20 15 . Destroy Leader 608 | . 56 216 210 36 2 . . 4 . . . . . . 4 . 50 . . . . . . . . 10 20 . . Allied During Kill 176 | . . . . 12 4 . . . . . . . . . . . 158 . . . . . . . . . . 2 . Successful Hack 243 | . 6 16 19 30 6 . . 42 . 40 . . . . 28 . 8 . . . . 8 8 21 4 . 7 . . Disable Machine 480 | . . 15 . 75 . . . . . . . . . . 15 . 30 . . . . . 60 15 60 60 105 30 15 Destroy Structure 1880 | . . 7 7 74 5 . . 122 . 28 . . . . 130 52 56 . . . . 22 16 111 39 33 366 84 728 Partial Spotted 675 | . . . . 150 45 . . 30 . 30 . . . . 15 . 165 . . . . 75 15 75 60 15 . . . Lose Combat Pursuer 3600 | . . 30 45 405 . . . 240 . 255 30 . . 60 660 . 780 165 . . 60 60 . 15 . 735 60 . . Influence Decreases 11325 | 5 325 691 1217 746 433 179 . 373 52 247 71 59 34 . 440 473 898 301 149 380 40 67 152 204 136 158 1248 958 1289 Entered New Map 4815 | . 2 19 264 164 273 94 . . 52 9 51 19 34 . 23 333 28 241 99 365 . 7 52 31 46 58 818 678 1055 Time Decay 4729 | 5 323 612 729 392 120 85 . 214 . 198 20 40 . . 307 120 310 50 50 15 40 60 80 163 90 90 310 100 206 Search Patrol Dispatched 400 | . . . . 100 . . . . . . . . . . 100 . 200 . . . . . . . . . . . . Lost Part 263 | . . 60 43 20 . . . 10 . 20 . . . . 10 . 50 10 . . . . 20 . . 10 . . 10 Lost Ally 803 | . . . . 70 40 . . 15 . 20 . . . . . 20 310 . . . . . . 10 . . 120 180 18 Purge Threat 315 | . . . 181 . . . . 134 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . 3 6 6 4 3 . . 4 . 12 . . . . 14 . 8 . . . 1 2 3 4 1 16 12 2 . Investigation 38 | . 1 3 1 2 . . . 2 . 9 . . . . 9 . 4 . . . 1 1 1 1 . . 1 2 . Extermination 13 | . . . . 1 . . . 1 . . . . . . 2 . 3 . . . . . 1 1 1 . 3 . . Reinforcement 26 | . 2 2 5 1 1 . . 1 . 3 . . . . 3 . 1 . . . . 1 1 . . 4 1 . . Assault 24 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . 2 . 12 7 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . 1 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 22 | . 1 4 3 . . . . . . 4 . . . . 1 . 4 . . . . 1 . 2 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 582 | . 31 66 67 36 1 . . 32 2 32 6 . . 8 47 2 62 15 3 . 15 5 7 17 6 92 10 5 15 Peak Tracking Total 32 | . 4 6 5 6 1 . . 12 2 10 5 . . 8 10 1 24 7 3 . 14 6 5 14 3 32 3 3 5 Tactical Retreats 73 | . . 2 3 10 . . . 7 . 6 1 . . 1 13 . 13 2 . . 1 1 . 1 . 9 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 30 | . 3 3 3 . . . . 2 . 1 . . . . 2 . 5 . . . . 1 2 1 . . 5 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 37 | . . 1 . 5 . . . . . . . . 1 . 1 . 2 . . . . . 4 1 4 5 7 2 4 Max in Single Turn 2 | . . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . . . 1 1 1 1 2 1 2 Garrison Access 17 | . . . 1 3 . . . 3 . 2 . . . . 3 . 1 . . . . . . 2 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 133 | . 5 5 6 15 3 . 4 18 . 16 . 1 2 . 19 . 13 . 1 4 1 4 2 6 3 1 3 . 1 Terminals 52 | . 4 2 1 6 2 . . 12 . 4 . . . . 3 . 5 . . . . 3 1 4 2 1 2 . . Fabricators 13 | . . . . 3 . . . 1 . 2 . . . . 4 . 2 . . . . . . 1 . . . . . Repair Stations 14 | . . 1 1 3 1 . . 1 . 2 . . . . 2 . 2 . . . . 1 . . . . . . . Recycling Units 17 | . 1 . 1 . . . . . . 6 . . . . 6 . 2 . . . 1 . . . . . . . . Scanalyzers 7 | . . 2 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . Garrison Access 17 | . . . 1 3 . . . 3 . 2 . . . . 3 . 2 . . . . . . 1 1 . 1 . . Total Hacks 309 | . 10 12 17 29 6 . 32 38 . 31 . 1 2 . 36 . 36 . 1 16 2 8 2 15 5 1 5 . 4 Successful 206 | . 4 6 11 20 4 . 32 23 . 21 . 1 2 . 27 . 15 . 1 16 1 4 2 6 3 1 2 . 4 Failed 103 | . 6 6 6 9 2 . . 15 . 10 . . . . 9 . 21 . . . 1 4 . 9 2 . 3 . . Catastrophic 16 | . 3 . 1 2 . . . 3 . . . . . . . . 5 . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 7 5 . 9 1 . . 23 . 19 . . . . 15 . 14 . . . 2 7 1 8 3 . . . . Terminals 108 | . 8 6 4 9 4 . . 25 . 9 . . . . 4 . 10 . . . . 7 1 12 4 1 4 . . Fabricators 33 | . . . . 8 . . . 1 . 5 . . . . 11 . 7 . . . . . . 1 . . . . . Repair Stations 42 | . . 4 4 7 2 . . 3 . 7 . . . . 5 . 9 . . . . 1 . . . . . . . Recycling Units 26 | . 2 . 2 . . . . . . 7 . . . . 8 . 5 . . . 2 . . . . . . . . Scanalyzers 15 | . . 2 4 . . . . 3 . . . . . . 5 . . . . . . . 1 . . . . . . Garrison Access 29 | . . . 3 5 . . . 6 . 3 . . . . 3 . 5 . . . . . . 2 1 . 1 . . Terminal Hacks 80 | . 1 1 3 4 2 . 32 5 . . . 1 2 . 2 . . . 1 16 . 1 1 1 1 1 1 . 4 Record 31 | . . . . . . . 26 . . . . . . . . . . . . 4 . . . . 1 . . . . Part Schematic 6 | . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 10 | . . . . . . . 6 . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . . 2 . . . . . . 1 2 . . . . . 1 . . . . . . 1 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Unreport Threat 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 17 | . . . . 4 . . . 1 . 3 . . . . 5 . 3 . . . . . . 1 . . . . . Network Status 4 | . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 8 | . . . . 2 . . . . . 2 . . . . 3 . 1 . . . . . . . . . . . . Build 5 | . . . . 1 . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . Repair Station Hacks 27 | . . 2 3 5 2 . . 1 . 4 . . . . 5 . 5 . . . . . . . . . . . . Scan Component 15 | . . 1 2 3 1 . . 1 . 2 . . . . 2 . 3 . . . . . . . . . . . . Repair 11 | . . 1 1 2 1 . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 2 4 . . . . 2 . . . . . . 3 . . . . . . . 1 . . . . . . Insert Component 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Analyze 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 6 | . . 2 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Garrison Access Hacks 16 | . . . 1 3 . . . 3 . 2 . . . . 3 . 1 . . . . . . 1 1 . 1 . . Seal Access 16 | . . . 1 3 . . . 3 . 2 . . . . 3 . 1 . . . . . . 1 1 . 1 . . Unauthorized Hacks 53 | . 2 1 . 4 . . . 11 . 12 . . . . 9 . 6 . . . 1 3 . 3 1 . . . . Terminals 28 | . 2 1 . 2 . . . 11 . 4 . . . . . . 2 . . . . 2 . 3 1 . . . . Assimilate 11 | . . . . 1 . . . 5 . 3 . . . . . . . . . . . . . 1 1 . . . . Botnet 14 | . . . . 1 . . . 6 . 1 . . . . . . 2 . . . . 2 . 2 . . . . . Operators 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . 2 . . . . . 2 . . . . 3 . 2 . . . . . . . . . . . . Prioritize 4 | . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Recompile 5 | . . . . 1 . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 15 | . . . . . . . . . . 6 . . . . 6 . 2 . . . 1 . . . . . . . . Fedlink 15 | . . . . . . . . . . 6 . . . . 6 . 2 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 5 4 3 12 3 . . 14 . 7 . . . . 7 . 9 . . . . 1 1 4 1 . 1 . . Full Trace Events 11 | . 1 . 2 1 . . . 2 . 2 . . . . 1 . 1 . . . . . . . . . 1 . . Feedback Events 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . 3 . . . . . . 1 . . . . 4 . . . . . . . . . Parts Built 5 | . . . . 1 . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . Authchips 5 | . . . . 1 . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . Time 472 | . . . . 116 . . . . . 84 . . . . 170 . 102 . . . . . . . . . . . . Total Part Build Rating 33 | . . . . 3 . . . . . 6 . . . . 16 . 8 . . . . . . . . . . . . Part Studies Acquired 6 | . . 2 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Parts Repaired 11 | . . 1 1 2 1 . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . Time 507 | . . 51 38 68 38 . . . . 42 . . . . 100 . 170 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Non-combat 3 | . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . find_chute 3 | . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 96 | . . . . 4 2 . . 5 . 2 . . . . . 20 . . . . . . . 1 1 . 35 26 . Largest Group 20 | . . . . 2 2 . . 4 . 1 . . . . . 20 18 . . . . . . 1 1 . 6 6 1 Highest-Rated Group 730 | . . . . 62 62 . . 88 . 26 . . . . . 730 635 . . . . . . 10 10 . 84 86 15 Highest-Rated Ally 50 | . . . . 32 31 . . 26 . 26 . . . . . 50 46 . . . . . . 10 10 . 15 15 15 Initial UFD Resources 110 | . . . . . . . . 37 37 37 59 59 59 62 62 84 84 88 88 88 92 102 102 106 106 106 110 110 110 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 263 | . . . . 6 9 . . . . . . . . . . 112 97 . . . . . . . . . 15 23 1 Total Damage 5757 | . . . . 199 143 . . . . . . . . . . 2942 1630 . . . . . . . . . 249 548 46 Kills 21 | . . . . 2 1 . . . . . . . . . . 6 11 . . . . . . . . . . 1 . Allies Corrupted 4 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 13624 | 33 2239 1085 2490 920 245 475 1532 616 18 417 43 91 213 53 842 240 689 115 116 65 110 123 179 350 195 129 1 . . Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sensors 6158 | . . . . 404 245 475 1531 616 18 417 43 91 213 53 842 240 77 . . . . 41 179 350 195 128 . . . Structural 1905 | . . 145 1759 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seismic 3227 | 33 2239 954 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Analysis 7687 | . . . 731 920 245 475 1532 616 18 417 43 91 213 53 842 240 689 115 116 65 110 123 33 . . . . . . Robot Analysis Total 10 | . . . . . . . 6 . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 20946 | 131 2258 4551 4554 920 245 475 1532 616 18 417 43 91 213 53 842 240 689 115 116 65 110 123 179 350 195 400 772 201 432 Spaces Moved 25265 | 70 707 1665 1587 2299 449 461 1665 1723 69 965 134 252 756 209 2282 432 2436 330 276 170 447 480 505 921 731 793 1509 436 506 Core 19 | 18 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Treads 3571 | 52 707 1226 1586 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2789 | . . . . . . . . . . . . . . . . . . . . . . . . . . 338 1509 436 506 Wheels 439 | . . 439 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18447 | . . . 1 2299 449 461 1665 1723 69 965 134 252 756 209 2282 432 2435 330 276 170 447 480 505 921 731 455 . . . Fastest Speed 5 | 50 160 195 235 26 26 97 26 11 20 12 12 23 20 17 5 20 5 17 17 17 5 5 17 14 5 5 30 30 30 Average Speed 63 | 131 282 232 238 26 31 97 90 22 20 22 20 23 22 22 20 20 19 17 17 18 18 17 17 16 16 22 30 30 30 Slowest Speed 326 | 160 320 240 326 26 97 97 97 23 20 25 23 23 23 23 93 20 300 17 17 20 20 20 20 17 17 30 30 30 30 Overloaded Moves 170 | . . . . . . . . 20 . 33 14 . . 4 20 . 2 . . . 20 12 . . 18 27 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 180 | . . . . 28 . . . 35 . 6 . . 2 . 21 . 28 2 . . 5 5 8 12 13 15 . . . Potential Cave-ins 39 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 9 . 28 Cave-ins Triggered 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Exploration Rate (%) 55 | 4 94 96 97 50 55 88 88 43 73 41 37 37 93 50 48 89 50 53 48 61 56 16 51 33 83 48 29 20 34 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 11 | . . . . . . . 7 . . 1 . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 16 | . . . . . . . 10 . . . 1 2 . 1 . . . . . . 2 . . . . . . . . Spaces Dug 473 | . . . . 40 5 . . 62 . 14 . 3 . 1 66 . 26 2 2 . 1 11 8 37 13 11 94 28 49 Terrain Destroyed 780 | . . . . 74 5 . . 62 . 14 . 3 . 1 66 . 26 2 2 . 1 11 8 37 13 13 143 28 271 Melee 292 | . . . . 36 5 . . 62 . 14 . 3 . 1 66 . 26 2 2 . 1 11 8 37 13 5 . . . Projectile 408 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 103 28 269 AOE 80 | . . . . 38 . . . . . . . . . . . . . . . . . . . . . . 40 . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 28553 | 96 839 2077 2001 2488 540 474 1697 1837 72 1129 148 279 793 212 2565 585 2587 384 339 196 465 499 569 1063 774 943 1770 494 638 Wait 1534 | . 37 98 74 96 65 6 . 54 . 113 15 19 12 . 175 134 104 55 55 6 18 . 16 106 19 82 138 16 21 Move 24905 | 69 706 1664 1586 2247 448 460 1664 1662 68 952 133 251 752 208 2241 431 2383 325 275 169 437 469 489 899 705 767 1507 435 503 Hop 149 | . . . . 23 . . . 26 . 6 . . 1 . 20 . 24 2 . . 4 5 7 9 12 10 . . . Pick Up 218 | 13 18 50 20 13 6 . 10 7 . 5 . . 6 1 8 1 11 . 1 3 . 1 3 3 6 14 11 4 3 Fast Attach 112 | . . 6 23 2 3 . 4 2 2 2 . 2 5 . 8 4 8 . . 4 1 4 16 1 3 9 3 . . Attach 108 | 7 . 13 15 11 3 . 1 4 . 2 . . 1 . 6 . 11 . 1 1 . 1 1 3 2 4 15 4 2 Detach 14 | . . . 1 3 . . . . . . . . . . 1 . 1 . 1 . . . 1 . . . 5 1 . Swap 136 | . 3 33 27 8 . . 3 2 . 4 . 1 6 1 9 5 5 . 1 . 1 . 2 1 2 1 9 5 7 Drop 277 | . 1 55 66 12 7 . 15 5 2 4 . 3 9 1 14 9 6 . . 6 2 3 16 2 8 8 12 7 4 Fire 630 | 7 73 153 173 9 . . . . . . . . 1 . 2 . . . . . . . . . . 38 64 15 95 Melee 413 | . . . . 64 8 8 . 75 . 26 . 3 . 1 81 1 34 2 5 7 2 12 18 39 17 10 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 . Crush 22 | . 1 5 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . 15 . . . . . . . . . . . 4 . . . . 1 . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / [*Com]) -1/Command -1/Access_0 Subspace History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Discovered new exit (range 15) 883 | -10/Materials | Discovered new exit (range 9) 1539 | -10/Materials | Discovered new exit (range 16) 1802 | -10/Materials | Discovered new exit (range 3) 2390 | -10/Materials | Entered another Materials area 2390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2772 | -9/Materials | Build established: Scavenger-Mutant 2837 | -9/Materials | Discovered new exit (range 5) 3472 | -9/Materials | Discovered new exit (range 13) 4021 | -9/Materials | Discovered new exit (range 12) 4430 | -9/Materials | Build established: Mutant 5572 | -9/Materials | Build established: Scavenger-Mutant 5591 | -9/Materials | Discovered new exit (range 10) 5932 | -9/Materials | Core integrity fell below 50% 6292 | -9/Materials | Build established: Mutant 6551 | -9/Materials | Repaired Imp. Assault Rifle 6602 | -9/Materials | Discovered new exit (range 16) 6790 | -9/Materials | First assault squad dispatched 6941 | -9/Materials | Entered another Materials area 6941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7213 | -8/Materials | Build established: Scavenger-Mutant 7572 | -8/Materials | Repaired Hvy. Armor Plating 7773 | -8/Materials | Discovered new exit (range 3) 8076 | -8/Materials | Build established: Mutant 8958 | -8/Materials | Discovered new exit (range 14) 8965 | -8/Materials | Build established: Scavenger-Mutant 9597 | -8/Materials | Build established: Mutant 9919 | -8/Materials | Discovered new exit (range 5) 10960 | -8/Materials | Build established: Scavenger-Mutant 11495 | -8/Materials | Entered Factory 11495 | -7/Factory | Evolved 2 slots: Utility x2 11664 | -7/Factory | Identified exit to Storage 11664 | -7/Factory | Identified exit to Lower Caves 11787 | -7/Factory | Build established: Hacker-Sprinter 11824 | -7/Factory | Repaired Imp. VTOL Module 11826 | -7/Factory | Hacking Suite fried by hacking feedback 11977 | -7/Factory | Repaired Imp. Propulsion Shielding? 12295 | -7/Factory | Search patrols dispatched 12297 | -7/Factory | Build established: Scout 12335 | -7/Factory | Discovered new exit (range 11) 12404 | -7/Factory | Fabricated Imp. VTOL Module (x1) 12415 | -7/Factory | Entered Storage 12456 | -7/Storage | Repaired Imp. Propulsion Shielding? 12469 | -7/Storage | Met a pair of Derelict thieves 12594 | -7/Storage | Used back door to open Recycling access 12594 | -7/Storage | Discovered new exit (range 5) 12659 | -7/Storage | Identified exit to Recycling 12660 | -7/Storage | Entered Recycling 12881 | -7/Recycling | Build established: Assassin 12976 | -7/Recycling | Discovered new exit (range 13) 13110 | -7/Recycling | Scanned before Scraplab entrance 13125 | -7/Recycling | Entered Scraplab 13133 | -7/Recycling | Discovered new exit (range 2) 13133 | -7/Recycling | Identified exit to Scraptown 13135 | -7/Recycling | Entered Scraptown 13135 | -7/Scraptown | System corruption cleaned by C-Scrubber 13399 | -7/Scraptown | Discovered new exit (range 13) 13461 | -7/Scraptown | Visited SPCMW 13491 | -7/Scraptown | Visited Spacefarers 13697 | -7/Scraptown | Visited Cave Peace 13732 | -7/Scraptown | Visited Bundlers 13789 | -7/Scraptown | Visited Cyclists 13814 | -7/Scraptown | Visited Awakened 13838 | -7/Scraptown | Visited Shadow of the Wyrm 13888 | -7/Scraptown | Visited UFD Registry 13888 | -7/Scraptown | Registered with UFD as "Microbox" 13920 | -7/Scraptown | Visited Cartography Club 14002 | -7/Scraptown | Entered Cyclist Reading Room 14009 | -7/Scraptown | Learned location of Zion (-6) 14074 | -7/Scraptown | Visited Junk Repository 14146 | -7/Scraptown | Visited Observation Area 14186 | -7/Scraptown | Visited Junk Repository 14209 | -7/Scraptown | Visited DA-N13 Charitable Foundation 14213 | -7/Scraptown | Found DCF Scrap (30 items) 14238 | -7/Scraptown | Visited A0-MCA Data Center 14251 | -7/Scraptown | Visited Scrapoid Pod Storage 14267 | -7/Scraptown | Visited LU-1G1's Boring Crew 14300 | -7/Scraptown | Visited Analyses Database 14322 | -7/Scraptown | Visited Scrap Suit Storage 14367 | -7/Scraptown | Given a B- rating by A0-MCA 14381 | -7/Scraptown | Found A0-MCA's Component Scanner 14444 | -7/Scraptown | Found Unknown Processor 14458 | -7/Scraptown | Found Unknown Device 14459 | -7/Scraptown | Identified Deep Structural Scanner 14464 | -7/Scraptown | Learned location of Lower Caves (-6) 14464 | -7/Scraptown | Learned location of Extension (-6) 14464 | -7/Scraptown | Learned location of Quarantine (-2) 14464 | -7/Scraptown | Learned 12 Materials zone layouts 14464 | -7/Scraptown | Learned 16 Materials zone layouts 14464 | -7/Scraptown | Learned 4 Access zone layouts 14464 | -7/Scraptown | Learned 8 Access zone layouts 14464 | -7/Scraptown | Learned 12 Lower Caves zone layouts 14464 | -7/Scraptown | Learned 20 Upper Caves zone layouts 14464 | -7/Scraptown | Learned 20 Lower Caves zone layouts 14464 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 14464 | -7/Scraptown | Learned location of 3 exits from Lower Caves 14464 | -7/Scraptown | Learned location of 3 exits from Upper Caves 14464 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 14615 | -7/Scraptown | Met Optimus 14615 | -7/Scraptown | Accepted into 0bPrime 14662 | -7/Scraptown | Discovered new exit (range 5) 14666 | -7/Scraptown | Identified exit to Factory 14667 | -7/Scraptown | Entered Factory 14667 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14668 | -5/Factory | Identified exit to Upper Caves 14968 | -5/Factory | Build established: Hacker-Scout 15043 | -5/Factory | Lost 3 allies 15075 | -5/Factory | Discovered new exit (range 4) 15076 | -5/Factory | Identified exit to Factory 15179 | -5/Factory | Discovered exit to Factory (range 13) 15200 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 15257 | -5/Factory | Crushed by falling debris 15283 | -5/Factory | Manually triggered Chute Trap 15283 | -5/Factory | Sucked down chute 15283 | -5/Factory | Entered Waste 15287 | -5/Waste | Found Prototype Device 15287 | -5/Waste | Identified Imp. Particle Accelerator 15292 | -5/Waste | Spotted C-40 Crusher 15293 | -5/Waste | Spotted C-40 Crusher 15295 | -5/Waste | Spotted C-40 Crusher 15298 | -5/Waste | EMP discharged 15298 | -5/Waste | System corruption reached 10% 15299 | -5/Waste | Discovered new exit (range 13) 15299 | -5/Waste | Spotted C-40 Crusher 15299 | -5/Waste | Spotted C-40 Crusher 15301 | -5/Waste | Identified exit to Factory 15301 | -5/Waste | Entered Factory 15379 | -5/Factory | Repaired Imp. Propulsion Shielding 15504 | -5/Factory | Repaired Imp. VTOL Module 15524 | -5/Factory | Loaded intel: 8 recycling unit locations 15539 | -5/Factory | Learned location of Protoforge (-2) 15634 | -5/Factory | Discovered exit to Upper Caves (range 3) 15685 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 15718 | -5/Factory | Entered Upper Caves 15719 | -5/Upper Caves | Identified exit to Upper Caves 15719 | -5/Upper Caves | Learned Factory terminal intel 15731 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15761 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15761 | -5/Upper Caves | Entered another Upper Caves area 15762 | -5/Upper Caves | Identified exit to Warlord 15811 | -5/Upper Caves | Found DCF Scrap (15 items) 15852 | -5/Upper Caves | Entered Warlord 15860 | -5/Warlord | System corruption cleaned by Quarantine Array 15985 | -5/Warlord | Warlord's base attacked by MAIN.C 15992 | -5/Warlord | Found Prototype Energy Gun 15992 | -5/Warlord | Identified Vortex Rail 16021 | -5/Warlord | Found Exp. Targeting Computer 16027 | -5/Warlord | Rebuked by Warlord 16058 | -5/Warlord | Opened side exit 16063 | -5/Warlord | Discovered new exit (range 9) 16064 | -5/Warlord | Identified exit to Proximity Caves 16065 | -5/Warlord | Entered Proximity Caves 16118 | -4/Proximity Caves | Entered Factory 16118 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16119 | -4/Factory | Identified exit to Research 16120 | -4/Factory | Loaded intel: 26 terminal locations 16196 | -4/Factory | Repaired Imp. Propulsion Shielding 16286 | -4/Factory | Repaired Adv. Reaction Control System 16300 | -4/Factory | Spotted B-86 Titan 16342 | -4/Factory | Discovered exit to Research (range 14) 16361 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 16375 | -4/Factory | Identified exit to Upper Caves 16375 | -4/Factory | Identified exit to Armory 16584 | -4/Factory | Loaded intel: 8 recycling unit locations 16657 | -4/Factory | Discovered exit to Research (range 4) 16700 | -4/Factory | Found Prototype Hackware 16700 | -4/Factory | Identified Exp. System Shield 16773 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 16868 | -4/Factory | Search patrols dispatched 16960 | -4/Factory | Manually triggered Chute Trap 16960 | -4/Factory | Sucked down chute 16960 | -4/Factory | Entered Waste 16961 | -4/Waste | Met a frightened Derelict 16984 | -4/Waste | Warlord forces began an assault 17021 | -4/Waste | Spotted C-40 Crusher 17022 | -4/Waste | Allies destroyed C-40 Crusher 17024 | -4/Waste | Spotted C-40 Crusher 17030 | -4/Waste | Allies destroyed C-40 Crusher 17041 | -4/Waste | Spotted C-40 Crusher 17058 | -4/Waste | Spotted C-40 Crusher 17088 | -4/Waste | Spotted C-40 Crusher 17099 | -4/Waste | Spotted C-40 Crusher 17101 | -4/Waste | Allies destroyed C-40 Crusher 17109 | -4/Waste | Allies destroyed C-40 Crusher 17124 | -4/Waste | Discovered new exit (range 13) 17178 | -4/Waste | Identified exit to Factory 17200 | -4/Waste | Entered Factory 17200 | -4/Factory | Accompanied by 18 allies 17286 | -4/Factory | Lost 4 allies 17308 | -4/Factory | Lost 3 parts (2p1u) 17378 | -4/Factory | Lost 6 allies 17393 | -4/Factory | Discovered exit to Research (range 16) 17420 | -4/Factory | Discovered exit to Upper Caves (range 9) 17446 | -4/Factory | Discovered exit to Research (range 16) 17450 | -4/Factory | Search patrols dispatched 17498 | -4/Factory | Spotted B-86 Titan 17597 | -4/Factory | Discovered exit to Research (range 5) 17604 | -4/Factory | Build established: Hacker-Sprinter 17615 | -4/Factory | Spotted B-86 Titan 17616 | -4/Factory | Discovered exit to Upper Caves (range 5) 17639 | -4/Factory | Discovered exit to Research (range 8) 17645 | -4/Factory | Repaired Centrium Medium Armor Plating? 17700 | -4/Factory | Search patrols dispatched 17748 | -4/Factory | Loaded intel: 8 recycling unit locations 17827 | -4/Factory | Repaired Adv. Reaction Control System 17840 | -4/Factory | Fabricated Cld. Impulse Thruster? 17889 | -4/Factory | Entered Upper Caves 17982 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18002 | -4/Upper Caves | Discovered new exit (range 12) 18004 | -4/Upper Caves | Identified exit to Upper Caves 18004 | -4/Upper Caves | Entered another Upper Caves area 18074 | -4/Upper Caves | Encountered a Warlord checkpoint 18117 | -4/Upper Caves | Discovered new exit (range 16) 18120 | -4/Upper Caves | Identified exit to Zhirov 18120 | -4/Upper Caves | Entered Zhirov 18120 | -4/Zhirov | Discovered new exit (range 3) 18124 | -4/Zhirov | Met Zhirov 18127 | -4/Zhirov | Learned location of Testing (-3) 18127 | -4/Zhirov | Learned location of Command (-1) 18129 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18132 | -4/Zhirov | Found Alien Artifact 18132 | -4/Zhirov | Identified Integrated Reactor 18132 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18177 | -4/Zhirov | Found Alien Artifact 18185 | -4/Zhirov | Identified exit to Proximity Caves 18185 | -4/Zhirov | Entered Proximity Caves 18270 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 18270 | -3/Proximity Caves | Spotted B-86 Titan 18284 | -3/Proximity Caves | Loaded intel: 1 recycling unit location 18292 | -3/Proximity Caves | Discovered exit to Research (range 16) 18295 | -3/Proximity Caves | Entered Research 18295 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18302 | -3/Research | Identified Transdimensional Reconstructor 18302 | -3/Research | Warped through subspace 18315 | -3/Research | Identified exit to Testing 18320 | -3/Research | Spotted B-86 Titan 18386 | -3/Research | Found Prototype Launcher 18386 | -3/Research | Identified Smartbomb Launcher 18418 | -3/Research | Entered Testing 18425 | -3/Testing | Found Prototype Device 18425 | -3/Testing | Identified Adv. EM Shield 18449 | -3/Testing | Found Prototype Launcher 18449 | -3/Testing | Identified Z-bomb Delivery System 18469 | -3/Testing | Found Prototype Energy Cannon 18469 | -3/Testing | Identified Null Cannon 18483 | -3/Testing | Found Prototype Energy Cannon 18483 | -3/Testing | Identified Hpw. Disruptor Cannon 18533 | -3/Testing | Spotted Superbehemoth 18543 | -3/Testing | Found Prototype Energy Gun 18543 | -3/Testing | Identified Hyp. EM Gauss Rifle 18549 | -3/Testing | Identified exit to Research 18597 | -3/Testing | Entered Research 18597 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18734 | -2/Research | Spotted B-90 Cyclops 18756 | -2/Research | Spotted B-90 Cyclops 18792 | -2/Research | Spotted B-90 Cyclops 18859 | -2/Research | Identified exit to Quarantine 18859 | -2/Research | Targeted by mysterious "MATRIX" hacker. 18947 | -2/Research | Entered Quarantine 18956 | -2/Quarantine | Found Alien Artifact 18977 | -2/Quarantine | Discovered new exit (range 4) 18988 | -2/Quarantine | Found Alien Artifact 18991 | -2/Quarantine | Identified Subatomic Replicator 18991 | -2/Quarantine | Used Subatomic Replicator to create Alien Artifact 19043 | -2/Quarantine | Found Alien Artifact 19043 | -2/Quarantine | Identified Core Reset Matrix 19043 | -2/Quarantine | Identified Supercharged TR 19043 | -2/Quarantine | Used Core Reset Matrix 19047 | -2/Quarantine | Detected hypermatrix surge 19047 | -2/Quarantine | Sensed 12 artifacts in vicinity 19118 | -2/Quarantine | Discovered new exit (range 14) 19124 | -2/Quarantine | Found Sigix Broadsword 19130 | -2/Quarantine | Spotted Fortress 19141 | -2/Quarantine | Discovered new exit (range 5) 19141 | -2/Quarantine | Discovered new exit (range 6) 19142 | -2/Quarantine | Identified exit to Section 7 19142 | -2/Quarantine | Entered Section 7 19143 | -2/Section 7 | Detected hypermatrix surge 19143 | -2/Section 7 | Sensed 23 artifacts in vicinity 19148 | -2/Section 7 | Spotted S7 Guard 19176 | -2/Section 7 | Discovered new exit (range 11) 19178 | -2/Section 7 | Spotted B-90 Cyclops 19189 | -2/Section 7 | Spotted S7 Guard 19190 | -2/Section 7 | Spotted Alpha 7 19190 | -2/Section 7 | Spotted Alpha 7 19194 | -2/Section 7 | Spotted B-99 Colossus 19208 | -2/Section 7 | Found Integrity Redistributor 19208 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-105) 19217 | -2/Section 7 | Found LRC Inertial Stabilizer 19217 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 19220 | -2/Section 7 | Found LRC Inertial Stabilizer 19220 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 19221 | -2/Section 7 | Found LRC Insulator 19221 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 19233 | -2/Section 7 | Found Integrated Reactor 19303 | -2/Section 7 | Integrated with Sigix Exoskeleton 19328 | -2/Section 7 | Spotted Executioner 19328 | -2/Section 7 | Spotted Executioner 19334 | -2/Section 7 | Spotted Striker 19334 | -2/Section 7 | Spotted Striker 19361 | -2/Section 7 | Found Sigix Sheargun 19386 | -2/Section 7 | Destroyed Executioner 19457 | -2/Section 7 | Found Exp. Targeting Computer 19490 | -2/Section 7 | Destroyed Executioner 19494 | -2/Section 7 | Found Prototype Processor 19496 | -2/Section 7 | Spotted Striker 19496 | -2/Section 7 | Spotted Striker 19497 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19542 | -2/Section 7 | Entered Access 19542 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19542 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 19547 | -1/Access | Emitted hypermatrix ping 19552 | -1/Access | Assembled emerged from beneath the floor 19603 | -1/Access | Found Unknown Device 19604 | -1/Access | Identified Adv. Force Booster 19632 | -1/Access | Build established: Alien-Sigix 19735 | -1/Access | Discovered new exit (range 18) 19742 | -1/Access | Assembled emerged from beneath the floor 19785 | -1/Access | Lost 4 allies 19842 | -1/Access | Assembled emerged from beneath the floor 19865 | -1/Access | Assembled emerged from beneath the floor 19931 | -1/Access | Assembled emerged from beneath the floor 20042 | -1/Access | First assault squad dispatched 20079 | -1/Access | Discovered new exit (range 18) 20314 | -1/Access | Entered Command 20319 | -1/Command | Emitted hypermatrix ping 20324 | -1/Command | Assembled emerged from beneath the floor 20417 | -1/Command | Assembled emerged from beneath the floor 20433 | -1/Command | Spotted B-99 Colossus 20436 | -1/Command | Assembled emerged from beneath the floor 20481 | -1/Command | Lost 5 allies 20497 | -1/Command | Assembled emerged from beneath the floor 20500 | -1/Command | Warped through subspace to slip node 20500 | -1/Command | Discovered new exit (range 5) 20507 | -1/Command | Identified Exp. Core Analyzer 20515 | -1/Command | Entered Access_0 20515 | -1/Access_0 | Accompanied by 2 allies 20516 | -1/Access_0 | Sensed 2 artifacts in vicinity 20517 | -1/Access_0 | Met Architect 20517 | -1/Access_0 | Destroyed A8 20539 | -1/Access_0 | Architect warped through subspace 20576 | -1/Access_0 | Subspace Access Node disabled 20585 | -1/Access_0 | Architect warped through subspace 20613 | -1/Access_0 | A6 warped into view 20648 | -1/Access_0 | Architect warped through subspace 20664 | -1/Access_0 | Destroyed A6 20707 | -1/Access_0 | Architect warped through subspace 20815 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 20817 | -1/Access_0 | Destroyed A2 20820 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 20831 | -1/Access_0 | Core integrity fell below 50% 20849 | -1/Access_0 | Architect warped through subspace 20886 | -1/Access_0 | Crushed by falling debris 20887 | -1/Access_0 | Crushed by falling debris 20888 | -1/Access_0 | Crushed by falling debris 20904 | -1/Access_0 | A5 warped into view 20918 | -1/Access_0 | Architect warped through subspace 20927 | -1/Access_0 | Destroyed A5 20947 | -1/Access_0 | Started Test 138-B, establishing a local singularity 20947 | -1/Access_0 | Started Test 138-C, cascade imminent 20947 | *** | Destroyed Tau Ceti IV! Last Messages --------------- Identified Lrn. Gatling Laser. Acquired 31 matter. Connecting with Gate Controls... Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. 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VTOL Module | x1 | -7/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Impulse Thruster | x1 | -4/Factory | Authchip Cld. Impulse Thruster | x1 | -4/Factory | Authchip Cld. Impulse Thruster | x1 | -4/Factory | Authchip Repaired ---------- Imp. Assault Rifle | 20% | -9/Materials Hvy. Armor Plating | 18% | -8/Materials Imp. VTOL Module | 54% | -7/Factory Imp. Propulsion Shielding | 63% | -7/Factory Imp. Propulsion Shielding | 68% | -7/Storage Imp. Propulsion Shielding | 37% | -5/Factory Imp. VTOL Module | 46% | -5/Factory Imp. Propulsion Shielding | 36% | -4/Factory Adv. Reaction Control System | 66% | -4/Factory Centrium Medium Armor Plating | 50% | -4/Factory Adv. Reaction Control System | 34% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Integrity Redistributor LRC Inertial Stabilizer LRC Insulator Sigix Exoskeleton Sigix Sheargun Supercharged TR Achievements -------------- Stardust Challenges ------------ None Game ------ Seed CommPartitionSplitter Manual? 0 Play Time 05:40:03 Cumulative 414.1 hours Start 2026.06.04 @ 10:37:10 End 2026.06.05 @ 15:24:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type 5 Total 30 Types 14/1/7/2/1/1/1/1/0/2 Lore% 95 Gallery% 90 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d207929-ddab-420f-88d7-19f63f394126