Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 10:45:49 // AFD2020/Player2 Player: P9H Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2238) 2238 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 6806 Bonus ------- High Alert Combat Kills 545 Follower Combat Kills 1543 Entered DSFs 500 Friendly Fire -1800 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Heat Sink Weight Redist. System Pulse Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer IFF Parser ECM Suite Improved Weapon Shielding Hacking Suite System Shield > --- WEAPON ----------- Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Fusion Compressor Light Treads Light Treads Advanced Heat Sink High-capacity Matter Pod Weight Redist. System Seismic Detector Improved Targeting Computer ECM Suite Tractor Beam Pulse Rifle Heavy Laser Beam Cannon Light Assault Rifle Heavy Assault Rifle High-powered Shotgun Enhanced Coil Gun Enhanced Coil Gun Improved Datajack Great Maul [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Tractor Beam Device Tractor Beam Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . . 1 1 1 . 2 Weapon 1 | . . . 1 . . . . Parts Attached 65 | . 6 8 4 13 6 2 26 Power 12 | . 1 1 1 1 1 . 7 Engine 9 | . 1 1 1 1 . . 5 Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 13 | . . 2 1 5 . . 5 Treads 6 | . . . . 4 . . 2 Leg . | . . . . . . . . Wheel 7 | . . 2 1 1 . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 1 2 1 3 3 . 8 Device 6 | . . 1 . . . . 5 Storage 4 | . 1 1 . . 1 . 1 Processor 2 | . . . . . . . 2 Hackware 3 | . . . . 1 2 . . Protection 3 | . . . 1 2 . . . Artifact . | . . . . . . . . Weapon 22 | . 4 3 1 4 2 2 6 Energy Gun 2 | . 1 . . . . 1 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 8 | . . 1 1 2 . 1 3 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . 2 . . 1 . 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . 3 . . . 1 . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 35 | . 1 1 1 2 . 1 29 Power 8 | . . . . 1 . 1 6 Propulsion 8 | . . . . . . . 8 Utility 8 | . . . . 1 . . 7 Weapon 11 | . 1 1 1 . . . 8 Highest Loss Streak 15 | . 1 1 1 1 . 1 15 To Critical Strikes 1 | . . . . . . . 1 Average Backups 14 | . 4 4 12 14 15 22 19 Power 3 | . . . 1 2 2 5 5 Propulsion 1 | . . . 2 2 2 2 1 Utility 5 | . 1 2 3 5 6 10 5 Weapon 4 | . 1 1 4 3 4 4 6 Tool/Special . | . . . . . . . . Unused Backups 17 | . . 1 3 3 . 1 9 Power 3 | . . . . 1 . . 2 Propulsion . | . . . . . . . . Utility 10 | . . . 1 2 . 1 6 Weapon 4 | . . 1 2 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 31 59 92 98 99 97 83 Engine 8 | . . 14 11 8 7 7 9 Core 1 | . . . . . 7 4 . Treads 10 | . . . . 12 23 23 11 Wheel 6 | . . 14 22 14 . . . Device 8 | . . 1 11 9 7 7 13 Storage 8 | . 11 1 11 9 7 7 6 Processor 1 | . . . . . . . 6 Hackware 7 | . . . . 3 14 15 11 Protection 5 | . . . 5 14 7 7 2 Energy Gun 4 | . 10 12 11 3 . 5 . Energy Cannon 1 | . . . . 4 . 5 1 Ballistic Gun 9 | . . 3 11 18 7 7 10 Launcher 1 | . . 9 . 1 . . 2 Impact Weapon 1 | . . . . . 7 1 1 Special Melee Weapon 3 | . 9 2 8 . 6 1 . Peak Build Rating 48 | . 4 7 11 21 33 34 48 Average Rating 23 | . 2 4 9 17 28 31 40 On Entrance 13 | . . 3 7 11 21 29 34 Naked Turns 66 | . 66 . . . . . . Heaviest Build 123 | . 23 27 35 44 99 101 123 Greatest Support 60 | 3 3 32 32 60 60 60 60 Greatest Overweight (x) 37 | . 7 2 1 2 1 1 37 Average Overweight (x) 1 | . 3 . . . . 1 2 Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 25 Average Capacity 19 | 5 13 6 15 15 24 25 24 Most Carried 25 | . 6 6 15 15 19 25 25 Average Carried 14 | . 4 4 12 14 15 22 19 Final Capacity 25 | 5 5 15 15 15 25 25 5 Final Carried 25 | . 5 6 15 14 18 25 5 Class Distribution -------------------- 29% | Scavenger-Mutant 24% | Scavenger-Tank 17% | Mutant 14% | Hacker-Skirmisher 9% | Hacker-Mutant 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/DSF Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 1706 | 46 58 138 374 335 . 143 612 Remotely 1011 | . . . 353 335 . 138 185 Salvage Created 2019 | . 34 73 150 272 . 188 1302 Parts 111 | . 1 6 12 27 . 10 55 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 3 | . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 40 | . 2 2 4 8 . 3 21 Melee 1 | . . . . . . . 1 Guns 23 | . 2 1 4 3 . . 13 Cannons 3 | . . . . 1 . 2 . AOE 12 | . . 1 . 4 . . 7 Classes Destroyed 15 | . 1 1 3 3 . 2 5 Worker 6 | . . . . 3 . . 3 Builder 10 | . . . . 3 . . 7 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . . . . . . 1 Recycler 3 | . . 1 . . . . 2 Operator 1 | . . . 1 . . . . Watcher 2 | . . . . 1 . . 1 Swarmer 8 | . 2 2 1 3 . . . Grunt 23 | . . . 2 4 . . 17 Protector 1 | . . . . . . . 1 Sentry 4 | . . . 1 1 . 1 1 Specialist 1 | . . . . . . 1 . Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 8 | . 2 2 2 8 . 2 7 Combat Bots Only 5 | . 2 2 2 5 . 2 4 Max Kills in Single Turn 3 | . 1 1 1 2 . 1 3 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . . 1 . 2 . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 285 | . 24 8 17 13 . 29 194 Missed 82 | . 6 3 5 3 . 5 60 Hits 203 | . 18 5 12 10 . 24 134 Melee 4 | . . . . . . . 4 Projectile 199 | . 18 5 12 10 . 24 130 Critical Strikes 15 | . . . . . . . 15 Actively Blocked 1 | . . . . . . . 1 Part Disruptions 1 | . . . . . . . 1 Damage Taken 3898 | . 152 82 140 229 . 220 3075 Core 605 | . 99 46 17 14 . 27 402 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 110 | . . . . . . 25 85 Core Remaining (%) 67 | 100 . 29 84 30 . 93 . Volleys Fired 140 | . 8 12 19 32 . 6 63 Largest 3 | . 1 2 2 3 . 3 3 Hottest 149 | . 50 70 70 103 . 149 129 Shots Fired 315 | . 8 14 38 95 . 18 142 Gun 257 | . 8 13 38 70 . 12 116 Cannon 28 | . . . . 13 . 6 9 Launcher 30 | . . 1 . 12 . . 17 Special . | . . . . . . . . Kinetic 203 | . . 2 19 64 . 6 112 Thermal 82 | . 8 11 19 19 . 12 13 Explosive 30 | . . 1 . 12 . . 17 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 2 4 8 6 . 11 9 Robot Miss Streak 5 | . 4 2 4 3 . 2 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . . 2 1 . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . 1 Shots Hit Robots 179 | . 5 9 24 43 1 13 84 Core Hits 156 | . 2 4 9 39 . 4 98 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 6 | . . . 1 . . . 5 Critical Strikes 8 | . . . 2 . . 1 5 Burn 1 | . . . 1 . . . . Meltdown 1 | . . . . . . 1 . Destroy 4 | . . . 1 . . . 3 Smash 2 | . . . . . . . 2 Melee Attacks 26 | . 2 1 4 1 5 . 13 Impact 16 | . . . . 1 2 . 13 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . 2 1 4 . 1 . . Combat Hostiles 1 | . . 1 . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7087 | . 38 181 233 1508 . 222 4905 Guns 2780 | . 38 96 233 413 . 135 1865 Cannons 314 | . . . . 176 . 87 51 Explosions 3897 | . . 85 . 919 . . 2893 Melee 96 | . . . . . . . 96 Ramming . | . . . . . . . . Kinetic 2319 | . . 7 94 387 . 43 1788 Thermal 1238 | . 38 89 139 202 . 179 591 Explosive 3431 | . . 85 . 919 . . 2427 Electromagnetic 3 | . . . . . . . 3 Impact 96 | . . . . . . . 96 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 4 3 Average Corruption 3 | . . . . . 4 4 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . 3 8 1 Message Errors 2 | . . . . . 1 1 . Matter Fused 3 | . . . . . 1 2 . Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 2 | . . . . . 1 1 . Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 413 | . . 19 . 39 . . 355 Projectiles 6 | . . . . 6 . . . Explosions 311 | . . 19 . 33 . . 259 Melee 96 | . . . . . . . 96 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 502 | . . 38 . 68 . . 396 Shots 8 | . . 1 . 2 . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 291 | . . 50 202 195 . 291 143 Average Temperature 51 | . . 24 67 61 . 71 32 Received Heat Transfer 1252 | . . . 54 81 . 48 1069 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 5 | . . . . . . . 5 Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . . . 1 . . 3 . Heat Transferred 2246 | . 111 259 481 444 . 370 581 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Maximum Alert Level 4 | . . . 1 2 1 1 4 Low Security (%) 52 | 100 100 100 94 33 59 31 25 Level 1 14 | . . . 5 15 40 68 . Level 2 12 | . . . . 51 . . 6 Level 3 14 | . . . . . . . 49 Level 4 5 | . . . . . . . 18 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 1219 | . 144 84 271 637 271 298 1219 Initial 271 | . . 21 17 110 271 67 156 Average 349 | . 50 61 53 329 179 203 756 Influence Increases 3842 | . 178 85 402 960 16 251 1950 Destroy 0b10 Robot/C 1820 | . 120 40 240 520 . 160 740 Destroy 0b10 Robot/NC 175 | . . 10 20 45 . . 100 Destroy Leader 364 | . 20 10 66 104 . 30 134 Allied During Kill 560 | . 34 14 76 159 . 46 231 Successful Hack 18 | . 4 . . . 14 . . Disable Machine 525 | . . . . 15 . 15 495 Destroy Structure 350 | . . 11 . 87 2 . 250 Lose Combat Pursuer 30 | . . . . 30 . . . Influence Decreases 2660 | . 124 93 185 625 517 50 1066 Entered New Map 714 | . . 33 29 153 327 30 142 Time Decay 1276 | . 114 50 146 342 190 . 434 Lost Part 670 | . 10 10 10 130 . 20 490 Squads Dispatched 20 | . . . 1 4 . 2 13 Investigation . | . . . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 12 | . . . 1 3 . 2 6 Assault 5 | . . . . 1 . . 4 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . 1 . . 4 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 4 3 17 30 . 4 36 Peak Tracking Total 9 | . 3 3 6 9 . 2 6 Tactical Retreats 2 | . . . . 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 2 | . . . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 35 | . . . . 1 . 1 33 Max in Single Turn 4 | . . . . . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 3 | . 1 . . . 2 . . Terminals 3 | . 1 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . 1 . . . 3 . . Successful 3 | . 1 . . . 2 . . Failed 1 | . . . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 1 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . . . 2 . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . 1 1 3 . . . . Non-combat 4 | . 1 . 3 . . . . Combat 1 | . . 1 . . . . . Robot Hacks Applied 6 | . 2 1 3 . . . . parse_system 1 | . . 1 . . . . . no_distress 2 | . 1 . 1 . . . . find_recycling 2 | . 1 . 1 . . . . check_alert 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 1 1 1 1 1 Highest-Rated Group 107 | . 57 57 61 76 87 91 107 Highest-Rated Ally 107 | . 57 57 61 76 87 91 107 Initial Warlord ECA Mod 9 | . . . . . . . 9 Total Orders . | . . . . . . . . Ally Attacks 197 | . 10 5 20 40 . 18 104 Total Damage 6741 | . 145 127 427 1952 . 569 3521 Kills 62 | . 4 1 11 20 . 5 21 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Active Infowar (turns) 1027 | . . . . . . . 1027 IFF 876 | . . . . . . . 876 Seismic 55 | . . . . . . . 55 Machine Analysis 1023 | . . . . . . . 1023 ECM 950 | . . . . . . . 950 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 3562 | 9 459 114 440 763 398 316 1063 Spaces Moved 1479 | 18 165 66 313 412 157 114 234 Core 219 | 18 165 12 . . . . 24 Treads 665 | . . . . 185 157 114 209 Legs . | . . . . . . . . Wheels 595 | . . 54 313 227 . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 100 100 105 160 240 100 Average Speed 191 | 50 212 109 106 153 236 240 334 Slowest Speed 1900 | 50 400 150 115 320 240 240 1900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 29 8 26 37 5 72 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 33 | . . . . 1 2 . 30 Terrain Destroyed 360 | . . 11 . 66 2 . 281 Melee 11 | . . . . 1 2 . 8 Projectile 22 | . . . . . . . 22 AOE 327 | . . 11 . 65 . . 251 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 1942 | 17 264 94 385 483 179 146 374 Wait 109 | . 72 . 23 2 1 9 2 Move 1472 | 17 164 65 312 411 156 113 234 Hop . | . . . . . . . . Pick Up 72 | . 10 4 16 10 8 10 14 Fast Attach 6 | . . 3 1 2 . . . Attach 45 | . 5 2 2 5 3 . 28 Detach 1 | . 1 . . . . . . Swap 27 | . 1 4 2 8 4 3 5 Drop 42 | . 1 3 6 12 2 3 15 Fire 140 | . 8 12 19 32 . 6 63 Melee 26 | . 2 1 4 1 5 . 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: Sto / Low x2 / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Core integrity fell below 50% 275 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Build established: Mutant 469 | -10/Materials | Entered Mines 490 | -10/Mines | Discovered new exit (range 16) 524 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 583 | -10/Mines | Entered Materials 583 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 777 | -9/Materials | Build established: Scavenger-Mutant 831 | -9/Materials | Discovered new exit (range 16) 1023 | -9/Materials | Entered another Materials area 1023 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -8/Materials | Core integrity fell below 50% 1311 | -8/Materials | Build established: Scavenger-Tank 1423 | -8/Materials | First assault squad dispatched 1754 | -8/Materials | Discovered new exit (range 16) 1786 | -8/Materials | Entered Factory 1786 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2034 | -7/Factory | Build established: Scavenger-Mutant 2122 | -7/Factory | Identified exit to Storage 2122 | -7/Factory | Identified exit to Lower Caves 2182 | -7/Factory | Identified exit to DSF 2184 | -7/Factory | Entered DSF 2268 | -7/DSF | Additional patrols routed to DSF 2286 | -7/DSF | Discovered new exit (range 14) 2403 | -7/DSF | Sterilization system engaged 2423 | -7/DSF | Ambient heat levels rising (+10) 2438 | -7/DSF | Ambient heat levels rising (+10) 2453 | -7/DSF | Ambient heat levels rising (+10) 2468 | -7/DSF | Ambient heat levels rising (+10) 2483 | -7/DSF | Ambient heat levels rising (+10) 2498 | -7/DSF | Ambient heat levels rising (+10) 2500 | -7/DSF | Entered Factory 2500 | -6/Factory | Evolved 2 slots: Utility x2 3066 | -6/Factory | Lost 8 parts (1p3n1u3w) 3200 | -6/Factory | First assault squad dispatched 3311 | -6/Factory | Build established: Hacker-Skirmisher 3344 | -6/Factory | Garrison activated, responded to threat 3430 | -6/Factory | Core integrity fell below 50% 3501 | -6/Factory | Lost 15 parts (3p4n4u4w) 3501 | -6/Factory | Core integrity fell below 20% 3563 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03540_ P-60 Hacker misfires. 03542_ P-60 Hacker suffers critical hit (Smash). 03542_ Destroyed Remote Datajack. 03542_ P-60 Hacker system corrupted by crushing effect. 03542_ P-60 Hacker destroyed. 03542_ K-01 Serf collects debris. 03546_ Acquired 29 matter. 03547_ K-01 Serf collects debris. 03547_ Acquired 62 matter. 03550_ ALERT: Unidentified disturbance in Zone 9N, multiple assault carriers dispatched. 03550_ K-01 Serf collects debris. 03555_ Player 2 suffers critical hit (Burn). 03556_ K-01 Serf collects debris. 03557_ Acquired 62 matter. 03558_ Player 2 attaches Gravmag Array. 03559_ Acquired 21 matter. 03559_ K-01 Serf collects debris. 03560_ Player 2 attaches Gravmag Array. 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"""???????????????????? | | # """""""??????????? ?????????????????????? | | # """""""????????????*??????????????????????? | | # """""""???????????????????????????????????? | | ? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????"""????????????????????????????????????? | | "?"?"?"???"""????????????????????????????????????? | | "?"?"?"???"""????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 4 | . . . 2 1 . 1 . Utility 1 | . . 1 . . . . . Weapon 2 | . . 1 . . . 1 . Parts Attached 85 | . 8 . 4 24 5 10 34 Parts Lost 32 | . . . . 11 . 1 20 Damage Taken 4650 | . 61 9 122 1070 . 536 2852 Core 918 | . 32 . 46 370 . 19 451 Player 2/Cogmind (%) 60 | . 24 . 73 96 . 41 52 Absorbed by Shields . | . . . . . . . . Damage Inflicted 6741 | . 145 127 427 1952 . 569 3521 Player 2/Cogmind (%) 48 | . 79 41 64 56 . 71 41 Combat Hostiles Destroyed 53 | . 4 . 8 18 . 5 18 Player 2/Cogmind (%) 56 | . 66 . 66 69 . 62 46 Game ------ Seed MassPlasmaPod Manual? 0 Play Time 00:34:12 Cumulative 57.5 hours Start 2025.07.30 @ 00:05:13 End 2025.07.30 @ 10:45:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3b55708-0a4b-4450-97c1-a2eeca7e1d98