Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 16:44:19 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (471) 471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2376 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 408/550 Matter 297/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Disposable Heat Sink Medium Storage Unit Structural Scanner Signal Interpreter Reaction Control System > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (10) --- Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Large Storage Unit Large Storage Unit Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Disposable Heat Sink Medium Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Large Storage Unit Large Storage Unit Heavy Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 33 | 6 2 13 12 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 13 | 1 1 4 7 Device 5 | . . 1 4 Storage 4 | 1 1 . 2 Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 12 | 2 1 7 2 Energy Gun 5 | 2 . 3 . Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 7 6 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 3 | . . 1 2 Weapon 5 | . . 4 1 Highest Loss Streak 6 | . . 4 6 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 78 | . 85 71 89 Engine 8 | . 14 8 7 Wheel 19 | . 28 20 15 Device 7 | . . 2 21 Storage 10 | . 14 11 9 Processor 2 | . . . 9 Protection 6 | . . 7 9 Energy Gun 6 | . 18 7 . Energy Cannon 5 | . . . 17 Ballistic Gun 4 | . . 8 . Impact Weapon 4 | . 9 5 . Naked Turns . | . . . . Heaviest Build 44 | 14 19 25 44 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 1 6 10 10 Average Carried 7 | . 2 7 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 6 10 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 485 | 161 . 220 104 Remotely . | . . . . Salvage Created 751 | . . 419 332 Parts 45 | . . 22 23 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . . 11 4 Melee 3 | . . 3 . Guns 6 | . . 6 . Cannons 3 | . . . 3 Classes Destroyed 6 | . . 5 1 Builder 2 | . . . 2 Recycler 3 | . . 2 1 Watcher 1 | . . 1 . Swarmer 7 | . . 7 . Grunt 5 | . . 1 4 Sentry 3 | . . 3 . Best Kill Streak 4 | . . 4 4 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1663 | . . 1013 650 Core 360 | . . 218 142 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 100 45 . Volleys Fired 36 | . . 22 14 Largest 2 | . . 2 2 Hottest 150 | . . 90 150 Shots Fired 70 | . . 42 28 Gun 42 | . . 42 . Cannon 28 | . . . 28 Launcher . | . . . . Special . | . . . . Kinetic 15 | . . 15 . Thermal 48 | . . 20 28 Explosive . | . . . . Electromagnetic 7 | . . 7 . Robot Hit Streak 7 | . . 6 7 Robot Miss Streak 3 | . . 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 69 | . . 52 17 Core Hits 27 | . . 18 9 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . 3 . Critical Strikes 5 | . . 4 1 Burn 1 | . . 1 . Meltdown 1 | . . . 1 Smash 3 | . . 3 . Melee Attacks 31 | . . 31 . Impact 31 | . . 31 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1207 | . . 757 450 Guns 293 | . . 293 . Cannons 450 | . . . 450 Explosions . | . . . . Melee 460 | . . 460 . Ramming 4 | . . 4 . Kinetic 69 | . . 69 . Thermal 601 | . . 151 450 Explosive . | . . . . Electromagnetic 73 | . . 73 . Impact 460 | . . 460 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 57 | . . 47 10 Projectiles 10 | . . . 10 Explosions . | . . . . Melee 47 | . . 47 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 197 | . . 46 197 Average Temperature 52 | . . 14 86 Received Heat Transfer 600 | . . 213 387 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 5 | . . 5 . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . 1 . Heat Transferred 1184 | . . 518 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 388 | . . 388 130 Initial 31 | . . . 31 Average 117 | . . 188 57 Maximum Alert Level 1 | . . 1 . Low Security (%) 73 | 100 100 50 100 Level 1 26 | . . 49 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . . 22 8 Peak Tracking Total 6 | . . 5 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . . 13 2 Successful 14 | . . 12 2 Failed 1 | . . 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 5 | . . 3 2 Terminals 5 | . . 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 10 | . . 10 . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Unreport Threat 2 | . . 1 1 Locate Traps 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 10 | . . 10 . Insert Component 5 | . . 5 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 759 | 38 98 405 218 Spaces Moved 438 | 29 91 195 123 Core 3 | 1 . . 2 Treads . | . . . . Legs . | . . . . Wheels 435 | 28 91 195 121 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 90 Average Speed 105 | 98 100 102 114 Slowest Speed 450 | 100 100 115 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 19 23 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile 8 | . . . 8 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 605 | 35 97 303 170 Wait 46 | . . 32 14 Move 435 | 28 90 194 123 Hop . | . . . . Pick Up 11 | 1 4 6 . Fast Attach 25 | 6 1 8 10 Attach 3 | . . 3 . Detach 2 | . 1 1 . Swap 5 | . 1 2 2 Drop 10 | . . 3 7 Fire 36 | . . 22 14 Melee 31 | . . 31 . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 3) 137 | -10/Materials | Entered another Materials area 137 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 374 | -9/Materials | Lost 4 parts (1p1u2w) 417 | -9/Materials | Core integrity fell below 50% 526 | -9/Materials | Discovered new exit (range 3) 540 | -9/Materials | Identified exit to Materials 542 | -9/Materials | Entered another Materials area 542 | -8/Materials | Evolved 2 slots: Utility x2 718 | -8/Materials | Build established: Scavenger-Mutant 760 | -8/Materials | Self-destructed Last Messages --------------- 00723_ G-47 Trooper destroyed. 00729_ Lgt. Armor Plating destroyed. 00730_ Acquired Imp. Heat Sink. 00730_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 00733_ Lgt. Ion Engine destroyed. 00733_ R-06 Scavenger inserts Med. Storage Unit into recycling unit. 00735_ G-47 Trooper destroyed. 00736_ Acquired 57 matter. 00736_ R-06 Scavenger inserts Terrain Scan Processor into recycling unit. 00737_ Heat Sink destroyed. 00740_ Com. Wheel destroyed. 00745_ Acquired Reaction Control System. 00745_ Electrolysis Chamber disabled. 00751_ Wheel destroyed. 00752_ R-06 Scavenger collects Aluminum Leg. 00753_ K-01 Serf collects debris. 00756_ R-06 Scavenger collects Aluminum Leg. 00757_ K-01 Serf collects debris. 00757_ Hvy. Particle Cannon destroyed. 00759_ U-05 Engineer builds a Wall. 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"""" ########o ##?????????????????????? | | "" #! ! """" #?????## ##?????????????????????? | | "" #! ! """" #?????# #?????????????????????? | | "" # ????? ??????????????????????? | | # ? T ??????????????????????? | | "" + ??????????????????????? | | "" # ####+######## #?????????????????????? | | ?? # # ????????########?????????????????????? | | ?? ## ## ??????????#######?????????????????????? | | ?? ## ## ??????????????????????????????????????? | | ???## #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonChipInjector Manual? 0 Play Time 00:10:24 Cumulative 113.1 hours Start 2022.04.29 @ 16:36:03 End 2022.04.29 @ 16:44:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fbc2e81-7912-4377-ac21-dc8c1b6a1fbf