Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.28 @ 19:47:16 // Winter2019/RPGLIKE Player: ChromeKnight Result: Destroyed by as-44533 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2089) 2089 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-229) -229 TOTAL SCORE: 6145 Bonus ------- Follower Combat Kills 37 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -866 Cogmind --------- Core Integrity 0/1350 Matter 164/300 Energy 462/465 System Corruption 15% Temperature Cool (7) Movement Walking (130) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Deuterium Engine Improved Deuterium Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY (4) ------ Improved Heat Sink Advanced Heat Sink Experimental Heat Sink > --- WEAPON (3) ------- Latent Energy Streamer Missile Launcher > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Experimental Heat Sink Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Latent Energy Streamer Heavy Ion Cannon > --- INVENTORY -------- Missile Launcher [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 7 | . . . . 2 2 3 . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . . Utility 3 | . . . . . 1 2 . . . Weapon 2 | . . . . 1 . 1 . . . Parts Attached 68 | 5 11 1 1 4 11 9 5 12 9 Power 7 | 1 1 . . . 3 1 . 1 . Engine 6 | 1 1 . . . 2 1 . 1 . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 1 3 . . 2 2 . 1 2 . Treads . | . . . . . . . . . . Leg 9 | 1 1 . . 2 2 . 1 2 . Wheel . | . . . . . . . . . . Hover 2 | . 2 . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | . 2 . . . 2 4 2 3 2 Device 6 | . 1 . . . 1 1 2 . 1 Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware 2 | . . . . . . . . 2 . Protection 7 | . 1 . . . 1 3 . 1 1 Artifact . | . . . . . . . . . . Weapon 35 | 3 5 1 1 2 4 4 2 6 7 Energy Gun 13 | 2 1 1 . 1 3 1 . 3 1 Energy Cannon 13 | . 4 . 1 . . 2 1 1 4 Ballistic Gun 3 | 1 . . . . 1 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . . . 2 2 Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . . 3 Parts Lost 5 | . . . . . . 1 . 1 3 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . . . 1 . 1 1 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 2 | . . . . . . 1 . 1 2 Average Slot Usage (%) 95 | . 93 99 100 82 99 92 99 98 91 Engine 18 | . 24 25 25 16 14 18 18 18 18 Core 1 | . . . . . 9 . . . . Leg 16 | . 4 . . 19 25 18 18 18 18 Hover 4 | . 20 25 25 6 . . . . . Device 16 | . 5 25 25 16 12 10 18 18 24 Protection 12 | . 13 . . . 11 20 18 16 6 Energy Gun 12 | . 8 18 10 13 20 17 9 8 7 Energy Cannon 9 | . 16 5 14 . . 5 17 16 7 Launcher 1 | . . . . . . . . 1 8 Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 7 15 9 16 16 32 51 51 53 50 Greatest Support 38 | 10 10 6 6 20 28 28 28 38 38 Greatest Overweight (x) 2 | . 2 1 2 2 1 1 1 1 1 Average Overweight (x) . | . 1 . 1 . . 1 1 1 . Largest Inventory Capacity 1 | . . . . 1 1 1 1 1 1 Average Capacity . | . . . . . 1 1 1 1 1 Most Carried 1 | . . . . 1 1 1 1 1 1 Average Carried . | . . . . . 1 . 1 1 . Final Capacity 1 | . . . . 1 1 1 1 1 1 Final Carried 1 | . . . . 1 1 1 1 1 . Class Distribution -------------------- 47% | Scavenger-Mutant 39% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 1068 | 250 110 10 . 84 159 90 57 200 108 Remotely . | . . . . . . . . . . Salvage Created 2220 | . 253 77 . 64 421 543 56 668 138 Parts 146 | . 12 3 . 4 22 33 10 57 5 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 4 | . . 1 . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 38 | . 2 2 . 2 5 12 3 5 7 Guns 22 | . . . . 1 5 10 1 1 4 Cannons 10 | . 2 2 . . . 2 1 . 3 AOE 3 | . . . . . . . 1 2 . Classes Destroyed 15 | . 5 1 . . 1 3 . 3 2 Worker 3 | . 1 . . . 1 1 . . . Builder 1 | . 1 . . . . . . . . Hauler 2 | . . . . . 2 . . . . Recycler 2 | . 1 1 . . . . . . . Operator 1 | . . . . . . 1 . . . Watcher 6 | . 1 . . . 3 2 . . . Swarmer 4 | . . . . . . 4 . . . Grunt 14 | . 2 . . 2 5 3 2 . . Sentry 5 | . . 2 . . . 3 . . . Programmer 3 | . . . . . . 2 1 . . Zionite 32 | . . . . . . . . 32 . Z-Light 2 | . . . . . . . . . 2 Tinkerer 1 | . . . . . . . . 1 . Assembled 5 | . . . . . . . . . 5 Mutant 5 | . . . . . . . . 5 . Best Kill Streak 15 | . 2 3 . 2 3 4 2 15 3 Combat Bots Only 4 | . 2 2 . 2 3 4 2 4 3 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 4 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Damage Taken 4017 | . 59 312 . 78 290 563 146 1261 1308 Core 2866 | . 50 267 . 67 193 378 101 838 972 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 2419 | . 27 164 . 43 180 327 85 710 883 Core Remaining (%) 99 | 100 . . . 100 98 . . . . Volleys Fired 199 | . 18 25 . 14 23 34 11 53 21 Largest 3 | . 1 1 . 1 2 3 3 3 3 Hottest 200 | . 60 60 . 100 125 200 180 200 176 Shots Fired 353 | . 18 24 . 14 45 70 25 117 40 Gun 209 | . 5 5 . 11 45 63 11 52 17 Cannon 128 | . 13 19 . . . 7 14 54 21 Launcher 13 | . . . . . . . . 11 2 Special 3 | . . . . 3 . . . . . Kinetic 16 | . . . . . 14 2 . . . Thermal 301 | . 18 24 . 3 27 68 22 105 34 Explosive 13 | . . . . . . . . 11 2 Electromagnetic 23 | . . . . 11 4 . 3 1 4 Robot Hit Streak 35 | . 11 17 . 35 17 18 22 18 11 Robot Miss Streak 3 | . 1 1 . 1 2 3 2 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 262 | . 16 21 . 11 33 57 20 85 19 Core Hits 150 | . 8 6 . 5 20 31 12 53 15 Critical Hits 2 | . . 1 . . . . . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7493 | . 288 362 . 175 626 1167 633 3123 1119 Guns 3504 | . 67 66 . 175 624 1071 224 972 305 Cannons 2091 | . 221 296 . . . 96 252 978 248 Explosions 1896 | . . . . . . . 157 1173 566 Melee . | . . . . . . . . . . Ramming 2 | . . . . . 2 . . . . Kinetic 109 | . . . . . 109 . . . . Thermal 5210 | . 288 362 . . 438 1167 452 1950 553 Explosive 896 | . . . . . . . . 797 99 Electromagnetic 1276 | . . . . 175 77 . 181 376 467 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . 4 4 4 4 . 1 5 7 15 Average Corruption 4 | . 3 4 4 4 . 1 2 6 8 Corruption Purged . | . . . . . . . . . . Effects 91 | . 3 8 6 8 . 4 6 24 32 Message Errors 18 | . 1 3 2 1 . 1 2 3 5 Matter Fused 16 | . . 2 2 2 . . . 4 6 Heat Flow Errors 16 | . . 1 2 2 . . 2 2 7 Energy Discharges 4 | . 1 1 . . . 1 . 1 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 14 | . 1 . . 2 . 2 1 2 6 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . . 1 1 Misdirections 2 | . . . . . . . . . 2 Targeting Errors 14 | . . . . 1 . . 1 9 3 Weapon Failures 3 | . . 1 . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 60 | . . . . . . . 11 26 23 Projectiles 16 | . . . . . . . 11 5 . Explosions 44 | . . . . . . . . 21 23 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 219 | . . . . . 1 . . 215 3 Shots 5 | . . . . . . . . 4 1 Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 413 | . 248 217 268 240 261 413 121 215 211 Average Temperature 103 | . 80 54 133 95 82 134 77 92 87 Received Heat Transfer 861 | . 30 108 . 48 144 126 36 192 177 Effects 7 | . . . 2 . . 5 . . . Shutdowns 2 | . . . . . . 2 . . . Interference 5 | . . . 2 . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . 2 . Combat Hostiles 3 | . . . . 1 . . . 2 . Parts Fried 8 | . . . . 1 . . . 6 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 18 | . 1 3 . . 1 5 . 6 2 Heat Transferred 8538 | . 629 777 . . 851 2193 592 2756 740 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Latent Energy Used 765 | . . . . . . . 91 200 474 LE Corruption 14 | . . . . . . . 3 3 8 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 171 | . 117 105 . 50 133 171 . . . Initial 45 | . . 45 . . 19 41 . . . Average 60 | . 47 101 . 32 45 72 . . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . . . 2 4 . . . Investigation 1 | . . . . . 1 . . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 2 | . . . . . 1 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 5 2 . 2 11 20 4 38 12 Peak Tracking Total 6 | . 2 2 . 2 6 4 3 6 3 Tactical Retreats 3 | . . . . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 12 | . 7 . . . 2 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 6 | . . . . . 1 1 . 2 2 Max in Single Turn 2 | . . . . . 1 1 . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 5 | . . . 1 . . 3 1 . . Terminals 2 | . . . . . . 2 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 6 | . . . 1 . . 4 1 . . Successful 4 | . . . 1 . . 2 1 . . Failed 2 | . . . . . . 2 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . 1 . . 3 . 6 . Terminals 3 | . . . . . . 3 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . 1 . . 1 1 . . Record 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . Matter 252 | . . . . . . 252 . . . Time 67 | . . . . . . 67 . . . Total Robot Build Rating 12 | . . . . . . 12 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 5 | . . . . . . 3 . 2 . Largest Group 3 | . . . . . . 3 . 2 2 Highest-Rated Group 188 | . . . . . . 60 . 188 188 Highest-Rated Ally 94 | . . . . . . 20 . 94 94 Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . . . . . 2 . 7 14 Total Damage 3083 | . . . . . . 29 . 269 2785 Kills 8 | . . . . . . . . 1 7 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 6461 | 55 372 378 323 372 769 1256 537 1498 901 Spaces Moved 3624 | 46 208 245 221 286 328 663 326 856 445 Core 14 | 11 2 . . 1 . . . . . Treads . | . . . . . . . . . . Legs 2843 | 35 44 . . 146 328 663 326 856 445 Wheels . | . . . . . . . . . . Hover 767 | . 162 245 221 139 . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 60 60 60 60 120 150 150 150 130 Average Speed 143 | 103 147 119 145 101 141 150 150 151 154 Slowest Speed 180 | 120 180 120 180 180 150 150 150 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 3 39 46 62 62 44 20 49 86 62 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 1 . . . 2 . Spaces Dug 3 | . . . . 3 . . . . . Terrain Destroyed 39 | . . . . 3 . 2 4 8 22 Melee . | . . . . . . . . . . Projectile 18 | . . . . 3 . 2 4 . 9 AOE 21 | . . . . . . . . 8 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Total 4543 | 52 251 306 222 347 592 856 353 946 618 Wait 536 | . 8 21 . 37 212 121 1 4 132 Move 3615 | 45 207 244 220 285 327 662 325 855 445 Hop . | . . . . . . . . . . Pick Up 2 | . . . . . . 1 . . 1 Fast Attach 49 | 5 11 1 1 4 8 6 2 7 4 Attach 2 | . . . . . . . . . 2 Detach 1 | . . . . 1 . . . . . Swap 17 | . . . . . 3 3 3 5 3 Drop 38 | 2 3 1 1 1 9 4 5 8 4 Fire 199 | . 18 25 . 14 23 34 11 53 21 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 78 | . 4 14 . 5 9 20 6 14 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 13) 401 | -10/Materials | Discovered new exit (range 15) 428 | -10/Materials | Entered Mines 459 | -10/Mines | Met a Derelict bent on vengeance 534 | -10/Mines | Discovered new exit (range 11) 658 | -10/Mines | Learned Materials terminal intel 801 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 801 | -10/Mines | Discovered new exit (range 5) 806 | -10/Mines | Entered Exiles 839 | -10/Exiles | Met 8R-AWN 857 | -10/Exiles | Met EX-HEX 888 | -10/Exiles | Met EX-BIN 902 | -10/Exiles | Aligned with FarCom system 904 | -10/Exiles | Given EX-Vault access code 938 | -10/Exiles | Opened EX-Vault 947 | -10/Exiles | Found Latent Energy Streamer 985 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1004 | -10/Exiles | Exiles lab attacked by MAIN.C 1114 | -10/Exiles | Discovered new exit (range 10) 1129 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1129 | -10/Exiles | Entered Mines 1131 | -9/Mines | Reached level 2 1131 | -9/Mines | Upgraded with Propulsion slot (x1) 1131 | -9/Mines | Upgraded with Weapon slot (x1) 1150 | -9/Mines | Learned Materials emergency access door positions 1318 | -9/Mines | Assembled infested the area 1366 | -9/Mines | Found a hidden stash of uninstalled traps 1488 | -9/Mines | Discovered new exit (range 11) 1501 | -9/Mines | Entered Materials 1502 | -8/Materials | Identified exit to Storage 1503 | -8/Materials | Reached level 3 1504 | -8/Materials | Loaded intel: 12 terminal locations 1510 | -8/Materials | Upgraded with Power slot (x1) 1510 | -8/Materials | Upgraded with Utility slot (x1) 2258 | -8/Materials | Discovered new exit (range 4) 2270 | -8/Materials | Entered Factory 2272 | -7/Factory | Reached level 4 2273 | -7/Factory | Upgraded with Utility slot (x1) 2273 | -7/Factory | Upgraded with Weapon slot (x1) 2296 | -7/Factory | Reached level 5 2296 | -7/Factory | Upgraded with Utility slot (x1) 2363 | -7/Factory | Fabricated B-48 Gladiator (x3) 2566 | -7/Factory | Identified exit to Lower Caves 3342 | -7/Factory | Reached level 6 3526 | -7/Factory | Entered Lower Caves 3862 | -7/Lower Caves | Build established: Scavenger-Mutant 4036 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4063 | -7/Lower Caves | Entered Zion 4065 | -6/Zion | Reached level 7 4237 | -6/Zion | Discovered new exit (range 12) 4304 | -6/Zion | System corruption cleaned by Quarantine Array 4358 | -6/Zion | Received a visual enhancement algorithm 4545 | -6/Zion | Learned Factory emergency access door positions 4939 | -6/Zion | Learned Factory interactive machine intel 5028 | -6/Zion | Given A8's code to call for help 5101 | -6/Zion | Rebuked by Imprinter 5103 | -6/Zion | Destroyed Imprinter 5104 | -6/Zion | Attacked by Zionites 5130 | -6/Zion | Extracted access codes from Imprinter's data core 5506 | -6/Zion | Opened final containment barrier to the Deep Caves 5511 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5522 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5542 | -6/Zion | Core integrity fell below 50% 5554 | -6/Zion | Discovered new exit (range 3) 5554 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5561 | -6/Zion | Entered Deep Caves 5561 | -6/Deep Caves | Accompanied by 2 allies 5763 | -6/Deep Caves | Z-Facility disabled 6239 | -6/Deep Caves | System corruption reached 10% 6286 | -6/Deep Caves | Spotted as-44533 6293 | -6/Deep Caves | Core integrity fell below 20% 6462 | -6/Deep Caves | Destroyed by as-44533 with Assembled Focal Cannon Last Messages --------------- 06202_ System corrupted: Heat flow error (+204). 06238_ Destroyed Imp. Deuterium Engine. 06238_ Melee Analysis Suite fried. 06238_ HP-UIK(l) destroyed. 06239_ Zio. Light Carapace destroyed. 06241_ System corrupted: Matter fused (-10). 06257_ System corrupted: FCS attempts to trigger Zio. Laser-S. 06257_ System corrupted: Zio. Laser-S misfires. 06265_ Dropped Latent Energy Streamer. 06267_ Acquired Latent Energy Streamer. 06278_ System corrupted: Matter fused (-10). 06290_ as-44533: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06291_ System corrupted: Zio. Laser-S targeting data glitched. 06292_ Hvy. Ion Cannon destroyed. 06292_ Zio. Laser-S destroyed. 06322_ System corrupted: Matter fused (-7). 06346_ System corrupted: Heat flow error (+142). 06390_ System corrupted: Component data lost. 06410_ System corrupted: Heat flow error (+266). 06441_ System corrupted: Heat flow error (+219). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? ?? | | ????????????????????????????????###????????? #?? | | ???????????????????????????????## ##???????#??? | | ???????????????????????????????# #?########## | | ?????????????????????? #??## ### # | | ???????????????????? * #?# ## # | | ????????????????? * #?# ##### # | | ??????????????? ! *g #?## #???# # | | ????????????? = #??## ##?### # | | ????????????? = !* #???## ####?## # | | ???????????? b =! #????# #????# # | | ???????????? = h #????# #????# | | ??????????? * ##???# #????# | | ??????????? #??## #???## | | ?????????? ! #??# ##### | | ?????????? ##?# ## | | ?????????? ! ;#### | | ?????????G | | ?????????"" * # | | ????????" = = ## ### | | ?????????" ;; ##?# | | ????????" @ ## #??# | | ?????????" #### ##? | | ????????" # # #??# ####?# | | ????????? #### ## ## ##??## ##????## # | | ?????????"" ?????# ?# ?###????####??????###### | | ??????????? ???????#??# ???????????????????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: TH 15 Evasion (%) 53 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Levels Raised 6 | . . . . 1 1 3 . 1 . XP Earned 13393 | 3000 285 700 350 750 2350 3315 975 650 1018 XP Spent 11895 | 2960 . . . 1250 1000 5190 . . 1495 Upgrades 40 | 8 . . . 3 2 19 . . 8 Power Slot 1 | . . . . . 1 . . . . Propulsion Slot 1 | . . . . 1 . . . . . Utility Slot 3 | . . . . . 1 2 . . . Weapon Slot 2 | . . . . 1 . 1 . . . Core Integrity 15 | 2 . . . . . 6 . . 7 Heat Dissipation 7 | . . . . . . 7 . . . Inventory Capacity 1 | . . . . 1 . . . . . Ranged Accuracy 5 | 4 . . . . . 1 . . . TH Resistance % 3 | . . . . . . 2 . . 1 TH Damage % 2 | 2 . . . . . . . . . Protomatter Created 897 | . 40 103 . 39 93 142 89 154 237 Integrity Restored 1645 | . 65 309 . 114 189 420 125 303 120 Core 1479 | . 50 267 . 67 180 367 125 303 120 Parts 166 | . 15 42 . 47 9 53 . . . Protomatter Decayed 393 | . 17 . . 51 . . 101 30 194 Game ------ Seed ChainDisruptorBoomstick Manual? 0 Play Time 00:31:06 Cumulative 174.1 hours Start 2021.04.28 @ 19:16:29 End 2021.04.28 @ 19:47:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 359 Rogue 205 Adventurer 148 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d25f45e5-38a1-4042-ae0d-c0a0d5123756