Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 10:15:23 Player: Demo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (1750) 1750 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1107) 1107 TOTAL SCORE: 7512 Bonus ------- Follower Combat Kills 107 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Machine Analyzer Advanced Signal Interpreter Improved Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Enhanced Optical Array Advanced Melee Analysis Suite Improved Reaction Control System Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Overtuned Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Experimental Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Bore Cannon Hammer > --- INVENTORY -------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Scrap Suit Cryofiber Web Improved Heat Sink Compact Matter Pod Advanced Weight Redist. System Stasis Canceller Improved Propulsion Shielding Field Recycling Unit Heavy Laser CPS Tube CPS Tube DRS Beacon [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Improved VTOL Module Treads Overtuned Treads Leg Overtuned Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Scrap Suit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Hammer Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Hammer Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Slots Evolved 8 | . . . . 4 . . . 4 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . Utility 5 | . . . . 4 . . . 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 112 | 4 . 7 . . 35 1 31 30 1 3 Power 8 | . . . . . 2 . 4 2 . . Engine 6 | . . . . . 2 . 3 1 . . Core 2 | . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 . . . . 14 . 6 11 . 1 Treads 11 | 2 . . . . 4 . 4 1 . . Leg 8 | . . . . . 3 . 2 3 . . Wheel 2 | . . . . . 2 . . . . . Hover 1 | . . . . . 1 . . . . . Flight 12 | . . . . . 4 . . 7 . 1 Utility 40 | . . 1 . . 10 1 12 14 1 1 Device 20 | . . 1 . . 6 . 3 9 1 . Storage 4 | . . . . . 2 . 2 . . . Processor 7 | . . . . . 2 1 2 2 . . Hackware 3 | . . . . . . . . 2 . 1 Protection 6 | . . . . . . . 5 1 . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 . 6 . . 9 . 9 3 . 1 Energy Gun 4 | . . . . . 1 . . 3 . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 8 | 2 . 2 . . 4 . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 3 | . . 3 . . . . . . . . Special Weapon 5 | . . . . . . . 5 . . . Impact Weapon 8 | . . 1 . . 3 . 3 . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 7 . 1 . . . Parts Lost 37 | . . 4 . . 9 . . 12 1 11 Power 4 | . . . . . . . . 2 . 2 Propulsion 13 | . . 2 . . 2 . . 4 . 5 Utility 10 | . . . . . 4 . . 3 1 2 Weapon 10 | . . 2 . . 3 . . 3 . 2 Highest Loss Streak 8 | . . 4 . . 5 . . 8 1 5 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 69 | . 57 42 14 . 39 57 82 84 85 66 Engine 3 | . . . . . . . 5 4 . . Treads 9 | . 28 16 . . 5 . 9 11 . . Leg 1 | . . . . . 1 . 2 3 . . Flight 6 | . . . . . 3 18 5 6 26 16 Device 11 | . . 4 14 . 8 18 12 16 12 5 Storage 3 | . . . . . 3 . 5 4 . . Processor 12 | . . . . . 5 12 18 13 13 13 Hackware 1 | . . . . . . . . 2 13 19 Protection 2 | . . . . . . . 6 . . . Energy Gun 1 | . . . . . . . . 5 6 4 Ballistic Gun 2 | . 28 12 . . 3 . . . . . Ballistic Cannon 1 | . . . . . . . 1 4 . . Special Weapon 2 | . . . . . . . 5 . . . Impact Weapon 6 | . . 3 . . 6 9 7 6 6 5 Peak Build Rating 59 | 4 4 7 4 4 23 23 40 59 54 54 Average Rating 29 | 2 4 4 4 4 12 20 31 53 53 42 On Entrance 18 | . 4 4 7 4 4 19 23 40 54 49 Naked Turns 57 | . . 2 . . 55 . . . . . Heaviest Build 96 | 3 3 6 3 3 96 9 72 69 21 17 Greatest Support 40 | 3 3 3 3 3 40 10 40 40 23 21 Greatest Overweight (x) 29 | . . 1 . . 29 . 4 3 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 25 5 20 20 5 5 Average Capacity 12 | 5 5 5 5 5 12 5 13 16 5 5 Most Carried 20 | 2 5 5 4 4 18 5 20 20 5 5 Average Carried 10 | . 3 4 4 4 7 4 11 15 4 4 Final Capacity 20 | 5 5 5 5 5 5 5 20 5 5 5 Final Carried 20 | . 5 3 4 4 4 5 20 5 4 5 Class Distribution -------------------- 30% | Mutant 28% | Derelict-Scrapper 17% | Sprinter 9% | Hacker-Sprinter 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Derelict-Scrapper | -8/Scraptown Derelict-Mutant | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Matter Collected 2027 | 168 73 111 13 . 746 10 321 275 310 . Remotely . | . . . . . . . . . . . Salvage Created 2020 | . 182 53 . . 1067 . . 667 . 51 Parts 72 | . 16 . . . 30 . . 25 . 1 Haulers Intercepted 4 | . 1 . . . 3 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled 33 | . . . . . . . 33 . . . Retrieved Matter 284 | . . . . . . . 284 . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Combat Hostiles Destroyed 27 | . 5 1 . . 13 . . 8 . . Melee 7 | . . . . . 7 . . . . . Guns 10 | . 5 1 . . . . . 4 . . Cannons 4 | . . . . . . . . 4 . . Classes Destroyed 13 | . 3 3 . . 5 . . 2 . . Worker 5 | . . . . . 4 . . . . 1 Builder 6 | . . 2 . . 2 . . 2 . . Tunneler 2 | . . 1 . . . . . . . 1 Hauler 4 | . 1 . . . 3 . . . . . Recycler 4 | . . . . . 2 . . 2 . . Mechanic 2 | . . . . . 1 . . 1 . . Operator 1 | . . . . . . . . 1 . . Swarmer 3 | . 3 . . . . . . . . . Grunt 14 | . 2 . . . 7 . . 5 . . Duelist 1 | . . . . . 1 . . . . . Sentry 7 | . . . . . 5 . . 2 . . Demolisher 1 | . . 1 . . . . . . . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 4 | . 4 2 . . 4 . . 3 . 2 Combat Bots Only 4 | . 4 1 . . 3 . . 2 . . Max Kills in Single Turn 2 | . 1 1 . . 1 . . 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Hostile Shots Fired 505 | . 18 14 1 . 115 . . 153 42 162 Missed 187 | . 2 . 1 . 30 . . 49 20 85 Damage Taken 5756 | . 162 586 . . 1516 . . 1914 425 1153 Core 1649 | . 10 233 . . 544 . . 205 205 452 Absorbed by Shields 52 | . . . . . . . . 5 . 47 Redirected to Shielding 51 | . . . . . . . . 51 . . Regen/Repaired (Parts) 45 | . . . . . . . . 45 . . Core Remaining (%) 34 | 100 . . 2 . . . 1 . . . Volleys Fired 120 | . 20 32 . . 14 . . 54 . . Largest 2 | . 2 2 . . 1 . . 2 . . Hottest 120 | . 40 50 . . 25 . . 120 . . Shots Fired 186 | . 40 34 . . 14 . . 98 . . Gun 131 | . 40 23 . . 14 . . 54 . . Cannon 44 | . . . . . . . . 44 . . Launcher 11 | . . 11 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 121 | . 40 23 . . 14 . . 44 . . Thermal 54 | . . . . . . . . 54 . . Explosive 11 | . . 11 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 6 7 . . 5 . . 14 . . Robot Miss Streak 8 | . 8 2 . . 1 . . 3 . . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 154 | . 17 21 . . 45 . . 67 . 4 Core Hits 62 | . 9 12 . . 14 . . 27 . . Critical Kills 5 | . . . . . 1 . . 4 . . Critical Parts Destroyed 18 | . . 1 . . 5 . . 11 . 1 Critical Strikes 23 | . . 1 . . 6 . . 15 . 1 Destroy 14 | . . . . . . . . 14 . . Smash 9 | . . 1 . . 6 . . 1 . 1 Melee Attacks 122 | . . 14 . . 50 . . 13 26 19 Impact 122 | . . 14 . . 50 . . 13 26 19 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . 3 . . 10 . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5299 | . 199 435 . . 2075 . . 2443 . 147 Guns 1144 | . 199 146 . . 132 . . 667 . . Cannons 574 | . . . . . . . . 574 . . Explosions 1106 | . . 23 . . . . . 1083 . . Melee 2474 | . . 266 . . 1942 . . 119 . 147 Ramming 1 | . . . . . 1 . . . . . Kinetic 1051 | . 199 146 . . 132 . . 574 . . Thermal 1693 | . . . . . . . . 1693 . . Explosive 23 | . . 23 . . . . . . . . Electromagnetic 57 | . . . . . . . . 57 . . Impact 2474 | . . 266 . . 1942 . . 119 . 147 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . . 21 21 21 2 2 2 Average Corruption 17 | . . . . . 20 21 21 1 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 141 | . . . . . 21 4 104 6 3 3 Message Errors 41 | . . . . . 5 2 30 1 1 2 Matter Fused 38 | . . . . . 3 . 33 1 1 . Heat Flow Errors 18 | . . . . . 2 1 14 1 . . Energy Discharges 18 | . . . . . 1 1 14 1 . 1 Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . 5 . 7 1 . . Data Loss (major) 7 | . . . . . 2 . 4 . 1 . Alerts 3 | . . . . . 1 . 1 1 . . Misdirections 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1206 | . . 216 . . 702 . . 261 . 27 Projectiles 12 | . . . . . . . . 12 . . Explosions 177 | . . . . . . . . 177 . . Melee 1017 | . . 216 . . 702 . . 72 . 27 Knockbacks 16 | . . 1 . . 7 . . 8 . . Impact 8 | . . 1 . . 6 . . 1 . . Kinetic 6 | . . . . . . . . 6 . . Secondary 2 | . . . . . 1 . . 1 . . Self-Inflicted Damage 141 | . . 23 . . . . . 118 . . Shots 3 | . . 1 . . . . . 2 . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 280 | . 4 . . . 232 92 269 280 22 2 Average Temperature 90 | . 3 . . . 117 47 111 69 11 2 Received Heat Transfer 1649 | . 48 . . . 567 . . 630 120 284 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 15 | . . 2 . . 11 . . 1 . 1 Combat Hostiles 6 | . . . . . 6 . . . . . Parts Fried 27 | . . 3 . . 20 . . 1 . 3 Impact Corruptions 37 | . . 7 . . 24 . . 2 . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . Heat Transferred 2145 | . . . . . . . . 2145 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Peak Influence 553 | . 157 132 . 3 393 118 . 465 491 553 Initial 252 | . . 61 . 3 . 118 . . 220 252 Average 168 | . 63 94 . 3 164 118 . 174 286 355 Maximum Alert Level 2 | . . . . . 1 . . 2 2 2 Low Security (%) 61 | 100 100 100 . 100 65 100 . 51 . . Level 1 35 | . . . . . 34 . . 46 87 76 Level 2 3 | . . . . . . . . 2 12 23 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . 1 . . 4 . . 9 . 2 Investigation 7 | . . . . . 1 . . 4 . 2 Extermination 1 | . . . . . . . . 1 . . Reinforcement 4 | . . . . . . . . 4 . . Assault 1 | . . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Distress Signals 8 | . 1 . . . 7 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 6 2 2 . 26 . . 28 22 34 Peak Tracking Total 15 | . 5 2 2 . 4 . . 7 8 15 Tactical Retreats 21 | . . . . . 4 . . 7 4 6 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Traps Triggered 12 | . . 1 . . 2 . . 5 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . 3 . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Machines Disabled 23 | . . . . . 1 . . 20 2 . Max in Single Turn 7 | . . . . . 1 . . 7 1 . Garrison Relay 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Machines Accessed 42 | . . 1 . . 8 6 9 12 . 6 Terminals 20 | . . . . . 8 4 . 5 . 3 Fabricators 3 | . . . . . . . . 2 . 1 Repair Stations 2 | . . . . . . . . 1 . 1 Recycling Units 3 | . . . . . . 2 . 1 . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 137 | . . 1 . . 17 14 48 42 . 15 Successful 88 | . . 1 . . 8 4 48 20 . 7 Failed 49 | . . . . . 9 10 . 22 . 8 Catastrophic 13 | . . . . . 2 5 . 5 . 1 Database Lockouts . | . . . . . . . . . . . Manual 21 | . . . . . 6 4 . 5 . 6 Terminals 48 | . . . . . 17 7 . 13 . 11 Fabricators 10 | . . . . . . . . 8 . 2 Repair Stations 3 | . . . . . . . . 2 . 1 Recycling Units 8 | . . . . . . 7 . 1 . . Scanalyzers 16 | . . . . . . . . 16 . . Garrison Access 3 | . . . . . . . . 2 . 1 Terminal Hacks 63 | . . 1 . . 7 1 48 3 . 3 Record 48 | . . . . . . . 47 1 . . Part Schematic 1 | . . . . . 1 . . . . . Open Door 5 | . . 1 . . 4 . . . . . Terminal Index 2 | . . . . . 1 . . . . 1 Alert Level 3 | . . . . . 1 1 . . . 1 Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . 1 . 1 Derelict Proto ID Bank 1 | . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . 4 . 2 Network Status 2 | . . . . . . . . 2 . . Load Schematic 2 | . . . . . . . . 1 . 1 Build 2 | . . . . . . . . 1 . 1 Repair Station Hacks 2 | . . . . . . . . 1 . 1 Scan Component 1 | . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 9 | . . . . . . . . 9 . . Insert Component 5 | . . . . . . . . 5 . . Analyze 4 | . . . . . . . . 4 . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Unlock Access 2 | . . . . . . . . 1 . 1 Unauthorized Hacks 5 | . . . . . 1 2 . 2 . . Terminals 2 | . . . . . 1 . . 1 . . Assimilate 2 | . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 2 | . . . . . . 2 . . . . Reject 2 | . . . . . . 2 . . . . Fedlink 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 26 | . . . . . 5 6 . 10 . 5 Full Trace Events 7 | . . . . . 2 . . 3 . 2 Feedback Events 2 | . . . . . . . . 2 . . Corruption 2 | . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . 4 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 4 . . Part Schematics Acquired 4 | . . . . . . . . 4 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Total Allies 13 | . . 1 . . 10 . . 1 1 . Largest Group 10 | . . 1 . . 10 . . 1 1 . Highest-Rated Group 173 | . . 31 . . 173 . . 26 85 . Highest-Rated Ally 85 | . . 31 . . 29 . . 26 85 . Total Orders 9 | . . . . . 7 2 . . . . AID 1 | . . . . . 1 . . . . . EXPLORE 6 | . . . . . 5 1 . . . . RETURN 2 | . . . . . 1 1 . . . . Ally Attacks 78 | . . 4 . . 71 . . . 3 . Total Damage 1095 | . . 42 . . 878 . . . 175 . Kills 11 | . . 1 . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches 10 | . . . . . 9 1 . . . . Drone Recoveries 3 | . . . . . 2 1 . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Turns Passed 5572 | 27 138 453 41 8 991 114 2376 1052 162 210 Spaces Moved 6218 | 39 148 414 81 15 760 299 2790 912 296 464 Core 1107 | 39 148 414 81 15 405 . 5 . . . Treads 1167 | . . . . . 63 . 794 310 . . Legs 80 | . . . . . 62 . 18 . . . Wheels . | . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . Flight 3863 | . . . . . 229 299 1973 602 296 464 Fastest Speed 24 | 50 50 50 50 50 32 32 32 26 24 27 Average Speed 69 | 50 50 78 50 50 82 32 77 84 26 31 Slowest Speed 1500 | 50 50 100 50 50 1500 32 250 200 27 35 Overloaded Moves 9 | . . . . . . . . . 9 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 40 | . . . . . 5 . 4 1 15 15 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 36 77 10 4 95 69 96 28 46 16 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched 10 | . . 2 . . . . 8 . . . Spaces Dug 54 | . . 31 . . 4 . . 7 6 6 Terrain Destroyed 165 | . . 88 . . 4 . . 61 6 6 Melee 32 | . . 9 . . 4 . . 7 6 6 Projectile 6 | . . . . . . . . 6 . . AOE 127 | . . 79 . . . . . 48 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Gar Fac Total 7036 | 46 176 492 81 14 1021 316 3017 1072 318 483 Wait 260 | . . 16 . . 93 15 110 26 . . Move 6141 | 38 147 413 80 14 750 298 2783 909 270 439 Hop 27 | . . . . . 4 . 2 1 10 10 Pick Up 120 | 4 7 4 . . 32 2 45 20 1 5 Fast Attach 39 | . . 2 . . 13 . 15 9 . . Attach 52 | 4 . 3 . . 16 1 7 17 1 3 Detach 8 | . . 1 1 . 4 . 1 1 . . Swap 21 | . . 2 . . 6 . 9 4 . . Drop 94 | . 2 5 . . 17 . 45 18 3 4 Fire 120 | . 20 32 . . 14 . . 54 . . Melee 122 | . . 14 . . 50 . . 13 26 19 Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . 15 . . . . 3 Rewire 11 | . . . . . 4 . . . 7 . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 166 | -10/Materials | Entered Mines 167 | -10/Mines | Met a Derelict testing a Signal Generator 178 | -10/Mines | Met a Derelict bent on vengeance 205 | -10/Mines | Assembled infested the area 210 | -10/Mines | Assisted by a Guerilla fighting off Assembled 254 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 325 | -10/Mines | Build established: Mutant 340 | -10/Mines | Discovered new exit (range 3) 432 | -10/Mines | Core integrity fell below 50% 443 | -10/Mines | Core integrity fell below 20% 454 | -10/Mines | Lost 4 parts (2n2w) 471 | -10/Mines | Found a hidden stash of uninstalled traps 617 | -10/Mines | Discovered new exit (range 3) 619 | -10/Mines | Entered Subcaves 622 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 644 | -10/Subcaves | Discovered new exit (range 15) 660 | -10/Subcaves | Entered Materials 660 | -8/Materials | Evolved 4 slots: Utility x4 660 | -8/Materials | Discovered new exit (range 14) 661 | -8/Materials | Identified exit to Storage 668 | -8/Materials | Entered Storage 1085 | -8/Storage | Core integrity fell below 50% 1185 | -8/Storage | Garrison activated, responded to threat 1217 | -8/Storage | System corruption reached 10% 1231 | -8/Storage | Core integrity fell below 20% 1234 | -8/Storage | Released all parts (1) 1264 | -8/Storage | Lost 5 parts (3u2w) 1270 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1546 | -8/Storage | Discovered new exit (range 24) 1601 | -8/Storage | Lost 4 allies 1620 | -8/Storage | Used back door to open Recycling access 1620 | -8/Storage | Discovered new exit (range 5) 1659 | -8/Storage | Entered Recycling 1752 | -8/Recycling | Scanned before Scraplab entrance 1770 | -8/Recycling | Entered Scraplab 1772 | -8/Recycling | Discovered new exit (range 2) 1772 | -8/Recycling | Identified exit to Scraptown 1773 | -8/Recycling | Entered Scraptown 1784 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1858 | -8/Scraptown | Build established: Sprinter 1887 | -8/Scraptown | Discovered new exit (range 5) 1890 | -8/Scraptown | Identified exit to Factory 1923 | -8/Scraptown | Visited Awakened 1932 | -8/Scraptown | Visited Symbiants 1942 | -8/Scraptown | Visited CPS Storage 2024 | -8/Scraptown | Visited TADAMA 2036 | -8/Scraptown | Visited Bundlers 2076 | -8/Scraptown | Visited Fellowship of the Rings 2086 | -8/Scraptown | Visited UFD Registry 2087 | -8/Scraptown | Registered with UFD as "Pulsetorch" 2103 | -8/Scraptown | Visited Cyclists 2108 | -8/Scraptown | Entered Cyclist Reading Room 2153 | -8/Scraptown | Visited Science Guys 2166 | -8/Scraptown | Visited Derelict Rescue Squad 2171 | -8/Scraptown | Found DRS Beacon 2196 | -8/Scraptown | Visited Scrap Suit Storage 2220 | -8/Scraptown | Found Scrap Suit 2317 | -8/Scraptown | Visited Supply Room 2350 | -8/Scraptown | Visited Infowarlord's Domain 2356 | -8/Scraptown | Visited Supply Room 2364 | -8/Scraptown | Visited Junk Cannon Lab 2371 | -8/Scraptown | Found Prototype Special Weapon 2371 | -8/Scraptown | Identified Junk Cannon 2390 | -8/Scraptown | Discovered exit to Factory (range 5) 2417 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2422 | -8/Scraptown | Found DCF Scrap (30 items) 2429 | -8/Scraptown | Visited Observation Area 2835 | -8/Scraptown | Build established: Derelict-Scrapper 3339 | -8/Scraptown | Found Scrap Suit 3602 | -8/Scraptown | Found Exp. Terrain Scanner 4149 | -8/Scraptown | Entered Factory 4149 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4448 | -6/Factory | Build established: Derelict-Mutant 4647 | -6/Factory | Lost 3 parts (1p1n1u) 4980 | -6/Factory | Lost 8 parts (1p2n2u3w) 5164 | -6/Factory | Identified exit to Garrison 5173 | -6/Factory | Spotted B-75 Beast 5199 | -6/Factory | Search patrols dispatched 5201 | -6/Factory | Entered Garrison 5255 | -6/Garrison | Triggered checkpoint 5265 | -6/Garrison | Spotted B-90 Cyclops 5285 | -6/Garrison | Rewired B-75 Beast 5294 | -6/Garrison | Build established: Hacker-Sprinter 5320 | -6/Garrison | Spotted B-75 Beast 5338 | -6/Garrison | Installed Relay Interface Framework 5342 | -6/Garrison | Garrison Relay disabled 5347 | -6/Garrison | Triggered checkpoint 5360 | -6/Garrison | Discovered new exit (range 12) 5363 | -6/Garrison | Identified exit to Factory 5363 | -6/Garrison | Entered Factory 5405 | -6/Factory | Core integrity fell below 50% 5508 | -6/Factory | Identified exit to Garrison 5531 | -6/Factory | Lost 5 parts (1p2n2w) 5559 | -6/Factory | Core integrity fell below 20% 5573 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05548_ U-05 Engineer builds a Wall. 05549_ Penetrated by Slug. 05552_ Slug penetrates Wall. 05556_ Penetrated by Slug. 05556_ Slug penetrates G-50 Soldier. 05558_ Scrap Suit secures Hammer. 05558_ Dropped Hammer. 05558_ Scrap Suit destroyed. 05559_ Slug penetrates Wall. 05570_ Triggered Stasis Trap. 05570_ A bubble of rippling energy engulfs the area. 05570_ Field strength at 95. 05570_ Field strength at 90. 05571_ Imp. VTOL Module destroyed. 05571_ Critical hit (Burn: +27). 05571_ Field strength at 66. 05572_ Slug penetrates P-60 Hacker. 05572_ Field strength at 43. 05572_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????????"????????????????????????????? | | ????????????????????"????????????????????????????? | | ????????????????????"????????????????????????????? | | ????????????????????T?????""""???????????????????? | | ????????????????????"?????""""???????????????????? | | ????????????????????"?????""""???????????????????? | | ????????????????????"?????""""???????????????????? | | ?"????????????????????????""""???????????????????? | | G"????????????????????????""""???????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##+###???????????????????? | | ???????????????????????? uR???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# A #???????????????????? | | ???????????????????????# #?#?????????????????? | | ???????????????????????# #? ?????????????????? | | ???????????????????????# u# ??????????????????? | | ???????????????????????# # ??????????????????? | | ???????????????????????# +???????????????????? | | ???????????????????????# g#???????????????????? | | ???????????????????????# g #???????????????????? | | ###########+############ @ #???????????????????? | | "%" ^#???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | p s ss #???????????????????? | | ######?### gh##########+#####??????????????????? | | #???# #????# #??????????????????? | | ##### #????# #??????"""?????????? | | T #????# """"""" #??????"""?????????? | | "" #????# """"""" #??????"""?????????? | | #????# """"""" #???????""?????????? | | ##### #????# """"""" #???????""?????????? | | #???#/ #????#?? #??????????????????? | | ########## #??????? / #??????"""?????????? | | ??# ####################??"""?????????? | | ??# # #??"""?????????? | | ??# # #???""?????????? | | ??# # """"""" =#???""?????????? | | ??# # """"""" #??????????????? | | #####+########## """"""" """ #??????????????? | | #??# """"""" """S"" #??????????????? | | #??# """""" #??????????????? | | #??# #??????????????? | | #??##########+###/#####??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Storage | Hacked Hacking Suite | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Stasis Canceller | -6/Factory | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterAssaultTendrils Manual? 0 Play Time 01:27:16 Cumulative 101.8 hours Start 2024.12.31 @ 08:36:18 End 2024.12.31 @ 10:15:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98053353-3ec4-470f-924d-7f98bd06ee5d