Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.26 @ 16:43:23 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (148) 740 Value Destroyed (5551) 5551 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1617) 1617 TOTAL SCORE: 13208 Bonus ------- High Alert Combat Kills 917 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 1081/1150 Matter 300/300 Energy 35/160 System Corruption 4% Temperature Cool (472) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Target Analyzer Improved Core Analyzer Hardened Medium Armor Plating > --- WEAPON (4) ------- Electrolaser Electrolaser Plasma Rifle Plasma Rifle > --- INVENTORY (22) --- Light Antimatter Reactor Improved Titanium Leg Flexi-carbon Leg Armored Leg Layered Medium Armor Plating Powered Armor Powered Armor Powered Armor Powered Armor Powered Armor Relay Coupler [NC] (31) Relay Coupler [NC] (31) Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Heavy Missile Launcher Improved Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Target Analyzer Improved Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Electrolaser Electrolaser Plasma Rifle Plasma Rifle > --- INVENTORY -------- Light Antimatter Reactor Improved Titanium Leg Flexi-carbon Leg Armored Leg Layered Medium Armor Plating Powered Armor Powered Armor Powered Armor Powered Armor Powered Armor Relay Coupler [NC] Relay Coupler [NC] Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Heavy Missile Launcher Improved Remote Datajack Great Axe [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Core Analyzer Hackware Relay Coupler [NC] Protection Powered Armor Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Slots Evolved 12 | . . . . . 4 . 2 . 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . 1 . . Utility 7 | . . . . . 2 . 1 . 1 1 2 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 152 | 6 2 . . 3 39 7 11 42 17 8 17 Power 14 | 1 . . . 1 3 1 . 5 1 1 1 Engine 4 | 1 . . . 1 . . . 1 1 . . Core 9 | . . . . . 3 1 . 4 . 1 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 31 | 2 . . . . 6 1 2 8 6 1 5 Treads 18 | 2 . . . . 6 1 2 5 2 . . Leg 13 | . . . . . . . . 3 4 1 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 1 2 . . . 11 4 5 2 7 2 3 Device 14 | . . . . . 4 4 2 1 2 . 1 Storage 7 | 1 2 . . . 3 . . . 1 . . Processor 3 | . . . . . . . . . . 1 2 Hackware 1 | . . . . . . . . 1 . . . Protection 12 | . . . . . 4 . 3 . 4 1 . Artifact . | . . . . . . . . . . . . Weapon 70 | 2 . . . 2 19 1 4 27 3 4 8 Energy Gun 4 | . . . . . . . . . . . 4 Energy Cannon 7 | . . . . . 1 . . 2 1 3 . Ballistic Gun 48 | 2 . . . 1 16 1 3 20 1 . 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . 1 2 . 1 1 . . . Special Weapon 5 | . . . . . . . . 3 1 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . 1 1 . . Parts Lost 9 | . . . . . 1 1 . 1 3 . 3 Power 2 | . . . . . . . . . . . 2 Propulsion 1 | . . . . . . . . . 1 . . Utility 2 | . . . . . . . . . 1 . 1 Weapon 4 | . . . . . 1 1 . 1 1 . . Highest Loss Streak 2 | . . . . . 1 1 . 1 1 . 2 Average Slot Usage (%) 98 | . 99 100 100 100 98 99 98 98 97 91 99 Engine 3 | . 14 14 14 14 . . . . 6 5 1 Core 5 | . . . . . 8 9 7 6 . 5 5 Treads 17 | . 28 28 28 28 17 18 22 14 22 . . Leg 3 | . . . . . . . . 6 2 23 21 Device 5 | . . . . . 6 8 7 3 6 5 6 Storage 22 | . 27 28 28 28 20 27 23 23 20 17 15 Processor 1 | . . . . . . . . . . . 15 Hackware 1 | . . . . . . . . 6 6 5 3 Protection 4 | . . . . . 7 1 6 3 5 5 5 Ballistic Gun 28 | . 28 28 28 27 35 35 29 28 24 . 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 96 | 12 40 40 40 40 75 75 74 82 87 96 95 Greatest Support 90 | 40 40 40 40 40 46 46 69 69 90 60 85 Greatest Overweight (x) 5 | . . . . . 1 1 1 5 2 1 1 Average Overweight (x) . | . . . . . 1 1 . . . 1 1 Largest Inventory Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 22 Average Capacity 19 | 5 15 16 16 16 17 22 22 22 22 22 22 Most Carried 22 | 4 7 8 8 14 22 22 22 22 22 22 22 Average Carried 17 | 2 5 7 8 10 16 20 21 21 21 21 21 Final Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 22 Final Carried 22 | 4 7 8 8 14 16 22 22 22 21 22 22 Class Distribution -------------------- 22% | Scavenger-Tank 20% | Hauler-Tank 19% | Hauler-Gunner 17% | Mutant 13% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Tank | -7/Factory Hauler-Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Matter Collected 5147 | 283 36 . . 132 1322 386 315 1345 596 120 612 Remotely . | . . . . . . . . . . . . Salvage Created 6882 | 94 103 . . 109 1903 531 490 1796 657 254 945 Parts 323 | 3 5 . . 10 93 27 23 89 23 10 40 Haulers Intercepted 9 | . 1 . . . 5 . . 3 . . . Recyclers Shooed 8 | . . . . . 2 . . 1 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Combat Hostiles Destroyed 114 | . 1 . . 7 36 16 8 29 8 1 8 Guns 96 | . 1 . . 3 30 16 5 26 7 . 8 Cannons 3 | . . . . . . . . 2 1 . . AOE 14 | . . . . 4 6 . 3 1 . . . Classes Destroyed 15 | 1 3 . . 1 5 . 1 2 1 . 1 Worker 4 | . . . . . 1 . . 2 . . 1 Builder 2 | . . . . . 1 . . . . 1 . Tunneler 1 | . . . . . . . . . . . 1 Hauler 9 | . 1 . . . 5 . . 3 . . . Recycler 15 | 1 . . . 1 4 . 2 3 1 1 2 Operator 1 | . 1 . . . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . Swarmer 30 | . . . . 7 12 7 . 4 . . . Grunt 55 | . 1 . . . 15 9 7 13 6 . 4 Brawler 2 | . . . . . . . . 2 . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 17 | . . . . . 8 . . 6 1 1 1 Hunter 5 | . . . . . 1 . . 2 . . 2 Programmer 3 | . . . . . . . . 2 . . 1 Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 11 | 1 2 . . 5 11 5 3 11 4 1 3 Combat Bots Only 10 | . 1 . . 4 8 5 3 10 3 1 3 Max Kills in Single Turn 3 | 1 1 . . 2 3 2 3 2 1 1 1 Gunslinging 1 | . . . . . . 1 . 1 . . . Exploded 3 | . . . . 2 2 . 3 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Damage Taken 6739 | . 22 . . 221 1096 679 308 2268 1141 102 902 Core 753 | . . . . 45 150 106 14 278 37 54 69 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 82 . 53 . 58 95 94 . Volleys Fired 331 | 10 3 . . 14 96 33 19 81 29 10 36 Largest 4 | 2 2 . . 2 4 4 4 4 4 3 4 Hottest 276 | 40 40 . . 40 96 96 93 112 153 207 276 Shots Fired 1169 | 20 6 . . 25 372 128 73 287 105 16 137 Gun 1125 | 20 6 . . 22 368 128 72 276 96 . 137 Cannon 25 | . . . . . . . . 6 7 12 . Launcher 8 | . . . . 3 4 . 1 . . . . Special 11 | . . . . . . . . 5 2 4 . Kinetic 1081 | 20 6 . . 22 368 128 72 276 96 . 93 Thermal 44 | . . . . . . . . . . . 44 Explosive 8 | . . . . 3 4 . 1 . . . . Electromagnetic 25 | . . . . . . . . 6 7 12 . Robot Hit Streak 24 | 3 8 . . 12 24 13 14 14 12 11 8 Robot Miss Streak 6 | 2 . . . 4 4 4 2 3 5 2 6 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 27 | . . . . 2 3 8 1 11 . . 2 Max Gunslinging Chain 1 | . . . . 1 1 1 1 1 . . 1 Shots Hit Robots 794 | 10 5 . . 13 229 81 58 213 90 13 82 Core Hits 365 | 3 3 . . 15 98 29 28 79 58 3 49 Critical Hits 30 | . . . . . 4 . . 1 1 . 24 Critical Kills 9 | . . . . . 2 . . . 1 . 6 Critical Parts Destroyed 17 | . . . . . 2 . . . . . 15 Melee Attacks 1 | . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13241 | 147 83 . . 429 3595 987 1204 3726 1715 307 1048 Guns 10682 | 139 62 . . 120 2806 987 709 3261 1550 . 1048 Cannons 605 | . . . . . . . . 146 152 307 . Explosions 1812 | . . . . 309 715 . 492 296 . . . Melee . | . . . . . . . . . . . . Ramming 142 | 8 21 . . . 74 . 3 23 13 . . Kinetic 10187 | 139 62 . . 120 2806 987 709 3261 1550 . 553 Thermal 884 | . . . . . . . 338 51 . . 495 Explosive 1423 | . . . . 309 715 . 154 245 . . . Electromagnetic 605 | . . . . . . . . 146 152 307 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 . . . 1 . . 4 Average Corruption 2 | . 3 4 4 4 . . . 1 . . 2 Corruption Purged . | . . . . . . . . . . . . Effects 27 | . 1 2 9 7 . . . 6 . . 2 Message Errors 12 | . . 1 3 4 . . . 3 . . 1 Matter Fused 5 | . . . 3 2 . . . . . . . Heat Flow Errors 3 | . . 1 2 . . . . . . . . Data Loss (minor) 2 | . 1 . 1 . . . . . . . . Targeting Errors 5 | . . . . 1 . . . 3 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 159 | . 5 . . 15 20 . 39 56 22 2 . Projectiles 24 | . . . . . . . . . 22 2 . Explosions 130 | . . . . 15 20 . 39 56 . . . Melee 5 | . 5 . . . . . . . . . . Knockbacks 2 | . 1 . . . 1 . . . . . . Impact 2 | . 1 . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . . 46 . . . 43 . . . Shots 3 | . . . . 2 . . . 1 . . . Rammed 17 | 2 1 . . . 8 . 1 4 1 . . Targets Rammed 20 | 2 2 . . . 9 . 1 5 1 . . Kicked . | . . . . . . . . . . . . Crushed 3 | . 1 . . . 1 . . 1 . . . Highest Temperature 472 | . 6 127 145 . 413 279 120 314 40 72 472 Average Temperature 82 | . 6 70 76 . 67 97 51 104 13 38 131 Received Heat Transfer 2040 | . 12 . . . 414 270 180 696 393 18 57 Effects 2 | . . . . . . . . 1 . . 1 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 4 | . 1 . . . . . . . . 3 . Impact Corruptions 1 | . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 Heat Transferred 1294 | . . . . . . . 250 50 . . 994 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Peak Influence 1118 | 5 60 23 . 165 562 961 1118 1014 499 205 300 Average Influence 455 | . 31 23 . 108 296 721 946 652 387 164 180 Maximum Alert Level 4 | . . . . . 2 3 4 3 2 1 1 Low Security (%) 30 | 100 100 100 . 100 36 . . . . 91 59 Level 1 18 | . . . . . 33 8 . 9 39 8 40 Level 2 25 | . . . . . 29 23 12 54 60 . . Level 3 23 | . . . . . . 67 65 36 . . . Level 4 2 | . . . . . . . 21 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 8 . 3 8 4 . 2 Investigation 6 | . . . . . 1 . 1 2 2 . . Extermination 5 | . . . . . . . 1 2 1 . 1 Reinforcement 11 | . 1 . . . 4 . 1 3 1 . 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . 1 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Distress Signals 10 | . . . . . 9 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 4 . . 7 62 18 20 34 10 1 15 Peak Tracking Total 7 | . 1 . . 4 6 3 5 7 3 1 3 Tactical Retreats 17 | . . . . . 5 2 8 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Traps Triggered 16 | . 2 . . . . 9 1 2 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Machines Disabled 13 | . . . . . 1 3 4 4 . 1 . Max in Single Turn 3 | . . . . . 1 1 3 1 . 1 . Garrison Access 1 | . . . . . . . . . . 1 . Garrison Relay 3 | . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Machines Accessed 15 | . . . 1 1 5 . 3 2 2 1 . Terminals 5 | . . . . . 2 . . 2 1 . . Fabricators 2 | . . . . . . . 1 . 1 . . Repair Stations 2 | . . . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 41 | . . . 1 1 17 . 11 6 3 2 . Successful 27 | . . . 1 1 11 . 10 . 2 2 . Failed 14 | . . . . . 6 . 1 6 1 . . Catastrophic 3 | . . . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . . . . 4 . . 7 1 . . Terminals 13 | . . . . . 5 . . 6 2 . . Fabricators 3 | . . . . . . . 2 . 1 . . Repair Stations 14 | . . . . . 7 . 7 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . 2 . . . . Garrison Access 5 | . . . . . 3 . . . . 2 . Terminal Hacks 6 | . . . 1 1 2 . . . 2 . . Record 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . Zone Layout 1 | . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 12 | . . . . . 6 . 6 . . . . Scan Component 6 | . . . . . 3 . 3 . . . . Repair 6 | . . . . . 3 . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . 2 . . . . Insert Component 2 | . . . . . 1 . 1 . . . . Analyze 2 | . . . . . 1 . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 2 . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . . . 5 . 1 2 2 . . Full Trace Events 3 | . . . . . 1 . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . Parts Built 2 | . . . . . . . 2 . . . . Matter 168 | . . . . . . . 168 . . . . Time 84 | . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . Parts Repaired 6 | . . . . . 3 . 3 . . . . Time 272 | . . . . . 136 . 136 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 5 | . . . . . . . . 3 . 2 . Non-combat 5 | . . . . . . . . 3 . 2 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 3 . 2 . find_chute 1 | . . . . . . . . . . 1 . drop_inventory 2 | . . . . . . . . 2 . . . find_recycling 1 | . . . . . . . . . . 1 . purge_threat 1 | . . . . . . . . 1 . . . Relay Couplers Released 12 | . . . . . . 12 . . . . . Machine Destruction 12 | . . . . . . 12 . . . . . Attached 1 | . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Turns Passed 7390 | 104 180 86 548 382 1853 1169 777 893 517 316 565 Spaces Moved 3294 | 43 101 54 343 207 752 576 214 326 231 182 265 Core 7 | 7 . . . . . . . . . . . Treads 2721 | 36 101 54 343 207 752 576 214 227 211 . . Legs 566 | . . . . . . . . 99 20 182 265 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 180 160 150 150 150 150 Average Speed 168 | 142 160 160 160 160 180 180 179 169 162 150 150 Slowest Speed 270 | 160 160 160 160 160 180 180 180 270 180 150 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 26 16 84 62 59 76 7 53 9 5 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 9 | . . . . 9 . . . . . . . Terrain Destroyed 115 | . . . . 34 34 . 15 28 . . 4 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 4 AOE 111 | . . . . 34 34 . 15 28 . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Sto Fac Fac Fac Total 4529 | 64 113 54 342 234 1101 660 577 506 306 224 348 Wait 525 | . . . . 6 141 12 326 13 12 7 8 Move 3285 | 43 100 53 342 206 752 575 213 325 230 181 265 Hop . | . . . . . . . . . . . . Pick Up 79 | 4 4 1 . 5 24 9 3 9 5 7 8 Fast Attach 50 | 6 1 . . . 16 1 5 10 6 2 3 Attach 20 | . . . . . 5 1 3 2 4 3 2 Detach 4 | . . . . . . . . . . 3 1 Swap 83 | . 1 . . 3 19 5 3 30 7 3 12 Drop 114 | . 2 . . . 39 6 4 30 12 8 13 Fire 331 | 10 3 . . 14 96 33 19 81 29 10 36 Melee 1 | . . . . . . . . 1 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 19 | 1 2 . . . 9 . 1 5 1 . . Escape Stasis 18 | . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 285 | -10/Materials | Entered Mines 292 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 307 | -10/Mines | Build established: Mutant 365 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 365 | -10/Mines | Discovered new exit (range 5) 371 | -10/Mines | Entered Exiles 371 | -10/Exiles | Found Exiles lab abandoned 906 | -10/Exiles | Discovered new exit (range 10) 919 | -10/Exiles | Entered Mines 1185 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1285 | -9/Mines | Discovered new exit (range 9) 1301 | -9/Mines | Entered Materials 1301 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1922 | -8/Materials | Destroyed 8 combat bots 2072 | -8/Materials | Build established: Scavenger-Tank 2438 | -8/Materials | Found Powered Armor 2446 | -8/Materials | Found Powered Armor 2449 | -8/Materials | Found Powered Armor 2452 | -8/Materials | Found Powered Armor 2471 | -8/Materials | Discovered new exit (range 12) 2693 | -8/Materials | Garrison activated, responded to threat 2835 | -8/Materials | Repaired Powered Armor 2896 | -8/Materials | Repaired Enh. Autogun 2933 | -8/Materials | Repaired Imp. Treads 3154 | -8/Materials | Identified exit to Garrison 3154 | -8/Materials | Entered Garrison 3230 | -8/Garrison | Triggered checkpoint 3268 | -8/Garrison | Triggered checkpoint 3424 | -8/Garrison | Discovered new exit (range 14) 3524 | -8/Garrison | Triggered checkpoint 3587 | -8/Garrison | Build established: Hauler-Gunner 3598 | -8/Garrison | Discovered new exit (range 11) 3678 | -8/Garrison | Triggered checkpoint 3764 | -8/Garrison | Triggered checkpoint 3794 | -8/Garrison | Discovered new exit (range 10) 3824 | -8/Garrison | Installed Relay Interface Framework 3894 | -8/Garrison | Garrison Relay disabled 4060 | -8/Garrison | Garrison Relay disabled 4070 | -8/Garrison | Triggered checkpoint 4238 | -8/Garrison | Garrison Relay disabled 4252 | -8/Garrison | Triggered checkpoint 4323 | -8/Garrison | Entered Factory 4323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4422 | -7/Factory | Local fabrication network quarantined 4473 | -7/Factory | Fabricated Powered Armor (x2) 4615 | -7/Factory | Build established: Hauler-Tank 4696 | -7/Factory | Repaired Enh. Autogun 4730 | -7/Factory | Repaired Imp. Treads 4775 | -7/Factory | Repaired Powered Armor 4849 | -7/Factory | Discovered new exit (range 5) 5100 | -7/Factory | Entered Storage 5170 | -7/Storage | Garrison activated, responded to threat 5729 | -7/Storage | Destroyed 10 combat bots 5943 | -7/Storage | Discovered new exit (range 5) 5993 | -7/Storage | Entered Factory 5993 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6048 | -6/Factory | Spotted B-75 Beast 6064 | -6/Factory | Destroyed B-75 Beast 6387 | -6/Factory | Build established: Scavenger-Tank 6409 | -6/Factory | Discovered new exit (range 10) 6510 | -6/Factory | Entered another Factory area 6510 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6621 | -5/Factory | Discovered new exit (range 6) 6826 | -5/Factory | Entered another Factory area 6826 | -4/Factory | Evolved 2 slots: Utility x2 7152 | -4/Factory | Build established: Scavenger-Gunner 7391 | -4/Factory | Self-destructed Last Messages --------------- 07326_ ALERT: Rogue bot located, Programmers report to Factory Zone 1Y. 07332_ K-01 Serf cleans the Power Conduit. 07345_ K-01 Serf cleans the Neutrino Reactor. 07363_ K-01 Serf cleans the Power Conduit. 07376_ Imp. Cooling System destroyed. 07377_ Hpw. Shock Rifle melted. 07377_ P-70 Sage destroyed. 07377_ Switching to secondary target: P-70 Sage. 07377_ Lgt. Antimatter Reactor destroyed. 07378_ D1STJX%#2Z4SXGJ%2E3X#KDS:8/X79B#HS 07378_ K-01 Serf collects debris. 07379_ R-10 Processor collects Imp. Heat Sink. 07381_ K-01 Serf destroyed. 07382_ R-10 Processor collects Mic. Fission Core. 07383_ K-01 Serf cleans the Power Conduit. 07384_ R-10 Processor collects Lgt. Ion Engine. 07384_ System corrupted: Electrolaser targeting data glitched. 07386_ Power failure, Lgt. Nuclear Core shutdown. 07386_ R-10 Processor collects Wheel. 07387_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? " ? ? ? ? | | ?????????????????????????????????? " ? ? ? " | | ?????????????????????????????????? " " ? ? " | | ?????????????????????????????????# " ? " ? " | | ?????????????????????????????????# ? | | ????????????????????????#+???????# " " " " " | | ????????????????????????# ######## " " " " " | | ????????????????????????+ k " " " " " | | ????????????????????????# " " " " " | | ????????????????????????# " " " " " | | ????????????????????????# " " " " " | | ????????????????????????# " " " " " | | ???????????????????###### " " " " " | | ???????????????????# " " " " " | | ???????????????????# k !! | | ???????????????????# p%@ R % !! | | ???????? ##+##### k ##################+###### | | ??????? R #??????????????? !???# | | ??????? #????????????? """ #?# | | ????????? """ """ """ #????????????# """ !#?# | | ???????????"" """ """ #????????????# """ ### | | ??????????????""" """ #????????????# = # | | ??????????????? +????????????# """ # | | ??????????????? ] #???????????????"" # | | ?????????????? ! #????????????????" ! # | | ??????????????##### ##???????????????? # | | ??????????????????# ??????????????????###### | | ??????????????????# ???????????????????????# | | ??????????????????# ???????????????????????#### | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 30 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Powered Armor | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumResetAxe Manual? 0 Play Time 00:39:52 Cumulative 396.8 hours Start 2019.12.25 @ 20:01:05 End 2019.12.26 @ 16:43:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 706 Rogue 706 Adventurer 0 Explorer 0 Win Type - Total 29 Types 22/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2cb6562-1689-42d7-8ba5-92d4e8e38edb