Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 15:18:36 Player: YA-B01 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (241) 1205 Value Destroyed (8987) 8987 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3689) 3689 TOTAL SCORE: 18881 Bonus ------- High Alert Combat Kills 777 Follower Combat Kills 412 Entered Garrisons 1000 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 174/300 Energy 46/160 System Corruption 10% Temperature Cool (12) Movement Rolling (115) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (8) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Power Shielding (fused) Relay Coupler [Swarmer] (19) Relay Coupler [Specialist] (25) > --- WEAPON (2) ------- Proton Missile Launcher Power Maul > --- INVENTORY (15) --- Relay Coupler [NC] (31) Relay Coupler [Swarmer] (43) Relay Coupler [Duelist] (30) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (26) Relay Coupler [Specialist] (19) Relay Coupler [Hunter] (15) Relay Coupler [Hunter] (18) Precision Shock Rifle Gatling Laser High-powered Shotgun Flak Cannon Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Remote Datajack Power Maul > --- INVENTORY -------- Cooled Deuterium Engine Improved Titanium Leg Improved Titanium Leg Seismic Detector Seismic Detector Hardened Light Armor Plating Authchip [R/Combat] Relay Coupler [NC] Shock Rifle Enhanced Autogun Assault Cannon Improved Grenade Launcher Improved Datajack Remote Datajack [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 6 | . . . . 2 . . . 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 295 | 6 8 4 25 12 30 42 10 60 20 3 23 41 11 Power 18 | 1 . 1 3 1 . 3 . 1 3 . 2 2 1 Engine 11 | 1 . . 3 1 . 2 . 1 1 . . 2 . Core 7 | . . 1 . . . 1 . . 2 . 2 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 63 | 2 1 1 16 1 4 11 1 9 2 . 8 7 . Treads 26 | 2 1 1 12 . 1 4 . 3 . . . 2 . Leg 31 | . . . 4 1 3 5 1 6 2 . 8 1 . Wheel 6 | . . . . . . 2 . . . . . 4 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 62 | 1 4 1 1 4 8 6 3 16 5 1 4 8 . Device 26 | . 3 1 . 2 7 3 1 5 1 . 1 2 . Storage 3 | 1 1 . . . . . . 1 . . . . . Processor 2 | . . . . . 1 . . 1 . . . . . Hackware 14 | . . . . 1 . 1 1 2 3 1 2 3 . Protection 17 | . . . 1 1 . 2 1 7 1 . 1 3 . Artifact . | . . . . . . . . . . . . . . Weapon 152 | 2 3 1 5 6 18 22 6 34 10 2 9 24 10 Energy Gun 42 | 2 2 1 4 4 7 6 . 8 1 . . 6 1 Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 17 | . 1 . . . 2 2 . 2 1 . 4 5 . Ballistic Cannon 18 | . . . . . 1 5 . 5 1 1 . 2 3 Launcher 16 | . . . 1 . 1 2 2 1 1 . 2 1 5 Special Weapon 20 | . . . . . . . 2 11 4 1 1 1 . Impact Weapon 29 | . . . . 2 6 4 2 7 2 . 2 4 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . 1 2 . . . . . 5 1 Unidentified Prototypes 5 | . . . 2 . . 2 . 1 . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . Parts Lost 78 | . 3 3 7 3 10 17 . 4 5 . 5 19 2 Power 8 | . . 1 . 1 . 2 . . 2 . 1 1 . Propulsion 34 | . . 1 5 . 4 9 . 3 1 . 3 6 2 Utility 16 | . . . 1 1 4 3 . . 1 . 1 5 . Weapon 20 | . 3 1 1 1 2 3 . 1 1 . . 7 . Highest Loss Streak 8 | . 1 2 2 2 3 4 . 1 2 . 2 8 2 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 97 96 97 96 98 76 99 96 94 98 95 78 73 Engine 6 | . 14 . 9 8 9 2 9 7 3 . . 4 3 Core 1 | . . 10 1 . . . . . 2 7 6 . 2 Treads 10 | . 27 28 29 . 2 9 6 6 . . . 3 1 Leg 18 | . . . 13 36 33 17 29 21 29 30 27 9 . Device 10 | . 12 14 7 15 10 7 14 11 6 7 12 8 13 Storage 8 | . 14 14 11 9 9 9 9 7 7 7 7 6 6 Processor 1 | . . . . . 4 . . 4 . . . . . Hackware 8 | . . . . . 9 5 9 8 18 21 15 19 17 Protection 4 | . . . 2 9 1 5 2 10 8 7 6 6 6 Energy Gun 10 | . 22 14 20 16 13 4 9 6 . . . 3 1 Ballistic Gun 1 | . 5 14 . . . . . . . . 1 1 . Special Weapon 1 | . . . . . . . 1 3 5 6 5 . . Impact Weapon 2 | . . . . 1 3 4 5 2 6 7 6 2 6 Peak Build Rating 50 | 6 10 14 26 31 33 33 28 46 50 42 49 46 45 Average Rating 29 | 5 7 11 20 29 31 20 24 38 45 41 42 37 43 On Entrance 26 | . 6 8 14 26 31 31 26 25 45 42 42 36 45 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 14 30 31 41 43 42 38 33 50 49 42 46 45 44 Greatest Support 80 | 40 40 40 80 60 60 45 53 78 78 60 72 60 44 Greatest Overweight (x) 6 | . 1 . 2 . . 6 . 2 1 . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 7 11 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 4 8 13 14 13 13 14 14 14 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 7 10 15 14 15 15 15 15 15 14 14 12 15 Class Distribution -------------------- 55% | Bothacker-Mutant 24% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 4694 | 237 92 137 389 95 398 592 190 827 425 10 499 702 101 Remotely . | . . . . . . . . . . . . . . Salvage Created 8601 | 183 464 303 2038 202 1038 973 108 900 143 57 373 1462 357 Parts 402 | 19 34 18 123 7 51 41 8 42 5 . 8 36 10 Haulers Intercepted 11 | . 2 . 6 . . 2 . . . . . 1 . Recyclers Shooed 9 | 2 1 3 1 . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 176 | . 11 6 37 6 32 23 6 14 6 1 10 20 4 Melee 19 | . 2 . 1 . 2 5 . 2 3 . 2 1 1 Guns 91 | . 9 6 33 6 23 1 . 6 . . 1 6 . Cannons 11 | . . . . . . 6 . 3 . . . 2 . AOE 34 | . . . 3 . 5 4 6 2 3 . 3 6 2 Classes Destroyed 17 | 3 6 1 2 1 2 . . . . . . 2 . Worker 7 | 1 1 1 . . . 2 . 1 . . . 1 . Builder 4 | . . 1 1 . . 1 . . . . . 1 . Tunneler 10 | 7 . 1 1 . . . . 1 . . . . . Hauler 11 | . 2 . 6 . . 2 . . . . . 1 . Recycler 11 | 1 . . 5 . . . . 1 . . . 4 . Mechanic 2 | . 1 . . . . . . . . . . 1 . Operator 8 | . 2 . 4 . . 1 . 1 . . . . . Watcher 12 | . 3 . 5 . . 1 . 2 . . . 1 . Swarmer 45 | . 6 . 13 3 14 3 3 . 3 . . . . Grunt 69 | . 5 6 14 1 9 10 3 5 2 . 8 3 3 Brawler 4 | . . . . . 3 1 . . . . . . . Duelist 3 | . . . 1 . . 1 . . 1 . . . . Protector 1 | . . . . . . . . . . . . 1 . Sentry 30 | . . . 9 1 5 7 . 4 . . 2 2 . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 12 | . . . . 1 . 1 . 1 . 1 . 7 1 Programmer 11 | . . . . . 1 . . 4 . . . 6 . Best Kill Streak 7 | 4 3 2 4 2 7 4 3 5 3 1 3 6 2 Combat Bots Only 7 | . 3 2 4 2 7 4 3 4 3 1 3 5 2 Max Kills in Single Turn 5 | 1 1 1 3 1 2 2 3 1 1 1 1 5 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . Exploded 4 | . . . 2 . 2 2 3 1 1 . 1 4 1 Melee 1 | . 1 . 1 . 1 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1508 | . 91 30 167 36 157 189 12 191 60 25 139 367 44 Missed 490 | . 29 8 42 10 50 48 2 74 18 9 56 131 13 Damage Taken 13064 | . 633 277 1538 297 1296 2025 106 1204 790 257 891 3155 595 Core 2052 | . 94 28 224 . 151 270 28 68 110 67 150 677 185 Absorbed by Shields 54 | . . . . . . . . 18 . . . . 36 Redirected to Shielding 76 | . . . . . . . . . . . . 30 46 Ignored by Resistances 54 | . . . . . . 54 . . . . . . . Regen/Repaired (Parts) 359 | . 115 . 101 . . . . . . 124 . 19 . Core Remaining (%) 51 | 100 . 51 44 . . . 18 . . . 43 . . Volleys Fired 641 | 15 70 28 129 21 89 49 14 79 27 8 27 71 14 Largest 2 | 2 2 2 2 2 2 2 1 2 2 1 1 2 1 Hottest 135 | 100 100 85 121 121 112 116 61 118 69 5 36 135 80 Shots Fired 1052 | 29 126 58 255 36 172 65 14 106 28 8 28 110 17 Gun 872 | 29 126 58 253 36 169 31 2 61 3 . 10 92 2 Cannon 44 | . . . . . . 30 . 6 1 . . 6 1 Launcher 41 | . . . 2 . 3 4 4 . 4 . 5 5 14 Special 95 | . . . . . . . 8 39 20 8 13 7 . Kinetic 199 | . 6 29 23 . 32 35 . 17 2 . 10 44 1 Thermal 632 | 29 120 29 230 36 113 21 2 23 . . . 27 2 Explosive 27 | . . . 2 . 3 4 4 . 4 . 5 5 . Electromagnetic 99 | . . . . . 24 5 . 27 2 . . 27 14 Robot Hit Streak 16 | 16 10 10 13 11 15 9 6 16 8 4 6 12 12 Robot Miss Streak 6 | 2 5 2 5 3 3 6 1 2 1 1 1 4 1 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 8 | . . . 3 1 4 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . Shots Hit Robots 840 | 21 77 43 157 28 115 111 8 92 22 7 28 119 12 Core Hits 356 | 12 36 18 77 10 47 28 10 32 7 . 8 65 6 Critical Kills 9 | . . . . . 1 5 . 2 . . . 1 . Critical Parts Destroyed 29 | . . . . . 2 15 . 6 . 1 1 3 1 Critical Strikes 76 | 3 7 1 9 3 14 23 . 9 . 1 1 4 1 Burn 36 | 3 7 1 9 3 9 3 . 1 . . . . . Destroy 13 | . . . . . 1 11 . 1 . . . . . Corrupt 2 | . . . . . 2 . . . . . . . . Smash 25 | . . . . . 2 9 . 7 . 1 1 4 1 Melee Attacks 405 | . . . . 2 62 84 29 37 58 3 49 60 21 Impact 361 | . . . . 2 56 75 29 37 58 3 49 32 20 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 38 | . . . . . 6 9 . 2 . . . 21 . Combat Hostiles 3 | . . . . . . . . . . . . 3 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19740 | 284 1031 612 2833 484 2436 3467 542 1741 527 36 1090 3994 663 Guns 9256 | 260 957 550 2493 475 1695 395 . 717 35 . 142 1537 . Cannons 631 | . . . . . . 357 . 148 31 . . 95 . Explosions 3971 | . . . 247 . 357 479 542 100 215 . 337 1354 340 Melee 5595 | . . . . . 372 2236 . 763 246 36 611 1008 323 Ramming 287 | 24 74 62 93 9 12 . . 13 . . . . . Kinetic 2367 | . 66 260 191 . 304 399 . 269 51 . 142 685 . Thermal 6936 | 260 891 290 2302 475 1227 296 . 365 . . . 830 . Explosive 3343 | . . . 247 . 357 479 542 . 215 . 337 1166 . Electromagnetic 1212 | . . . . . 164 57 . 331 15 . . 305 340 Impact 5595 | . . . . . 372 2236 . 763 246 36 611 1008 323 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . 3 3 1 . . 1 1 4 5 5 5 10 10 Average Corruption 3 | . 2 3 1 . . 1 1 1 4 5 5 7 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 195 | . 22 15 10 . . 9 3 4 29 6 28 45 24 Message Errors 43 | . 6 2 3 . . 1 1 1 10 . 8 8 3 Matter Fused 57 | . 5 4 3 . . 6 . 1 10 4 6 12 6 Heat Flow Errors 23 | . 4 3 3 . . . . 2 1 . 4 4 2 Energy Discharges 21 | . 4 3 1 . . . . . 3 1 4 3 2 Parts Rejected 3 | . . . . . . . . . . . 1 2 . Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 24 | . 2 1 . . . 2 2 . 4 1 3 5 4 Data Loss (major) 8 | . . . . . . . . . 1 . . 6 1 Misfires 10 | . 1 2 . . . . . . . . 1 3 3 Alerts 3 | . . . . . . . . . . . 1 . 2 Weapon Failures 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1868 | . . . 52 . 94 503 . 443 26 36 71 559 84 Projectiles 18 | . . . . . . . . . . . . 18 . Explosions 103 | . . . 52 . 1 . . . 17 . . 33 . Melee 1747 | . . . . . 93 503 . 443 9 36 71 508 84 Knockbacks 27 | . . 1 . . 2 8 . 4 2 1 1 6 2 Impact 19 | . . 1 . . 2 5 . 2 1 1 1 4 2 Kinetic 6 | . . . . . . 3 . 2 1 . . . . Secondary 2 | . . . . . . . . . . . . 2 . Self-Inflicted Damage 205 | . . . . . 52 78 . . 28 . . 22 25 Shots 8 | . . . . . 2 2 . . 1 . . 1 2 Rammed 64 | 12 27 21 3 . . . . 1 . . . . . Targets Rammed 80 | 13 29 22 10 2 2 . . 2 . . . . . Kicked 9 | . . . 4 2 2 . . 1 . . . . . Crushed 7 | 1 2 1 3 . . . . . . . . . . Highest Temperature 461 | 283 309 241 461 175 252 93 8 172 106 5 249 164 230 Average Temperature 68 | 121 84 58 74 64 49 34 4 29 38 5 111 41 95 Received Heat Transfer 3463 | . 201 159 435 117 387 801 27 213 123 171 297 366 166 Effects 8 | 3 2 . 3 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Interference 6 | 3 2 . 1 . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . 1 10 . 3 . 1 4 9 2 Combat Hostiles 20 | . . . . . 1 7 . 1 . 1 4 5 1 Parts Fried 27 | . . . . . 1 2 . 5 . . 1 13 5 Impact Corruptions 61 | . . . . . 3 20 . 15 1 1 4 14 3 Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 41 | 5 4 . 13 4 13 . . . 2 . . . . Heat Transferred 18157 | 999 3039 746 5994 1258 3214 777 . 655 . . . 1475 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 2 . . . 2 1 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 1328 | 45 455 234 455 356 1328 835 508 315 662 419 574 401 382 Initial 647 | . 29 99 13 191 150 647 253 245 156 347 279 289 151 Average 347 | 17 223 112 258 227 732 638 376 130 416 382 456 262 256 Maximum Alert Level 4 | . 2 1 2 1 4 3 2 1 2 2 2 2 1 Low Security (%) 29 | 100 39 97 30 31 6 . . 80 6 . . 9 27 Level 1 39 | . 50 2 60 68 7 10 44 19 33 96 29 88 72 Level 2 23 | . 9 . 8 . 40 63 55 . 60 3 70 1 . Level 3 5 | . . . . . 27 26 . . . . . . . Level 4 2 | . . . . . 17 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 6 2 . 5 . 5 . 2 . 9 . Investigation 7 | . . 1 3 1 . . . 1 . 1 . . . Extermination 6 | . . . . . . . . 3 . . . 3 . Reinforcement 12 | . 1 . 3 . . 1 . 1 . . . 6 . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . 1 . 4 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 8 | . . 1 2 2 . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 311 | . 35 6 54 13 35 35 8 22 24 9 18 42 10 Peak Tracking Total 8 | . 5 2 4 3 8 6 3 4 5 6 6 8 4 Tactical Retreats 31 | . 6 . 5 2 5 1 . 2 1 . 3 1 5 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 27 | . 1 . 4 1 3 . 3 4 . . 1 . 10 Indirectly 4 | . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 14 | . . . 1 . 2 1 1 . 3 . 2 1 3 Max in Single Turn 2 | . . . 1 . 1 1 1 . 1 . 1 1 2 Garrison Relay 8 | . . . . . 1 . 1 . 3 . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 68 | . 10 1 13 5 3 7 1 14 2 5 1 6 . Terminals 46 | . 7 . 9 3 3 6 1 8 2 3 1 3 . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 4 | . 1 . 1 . . . . . . 1 . 1 . Recycling Units 7 | . 2 . 1 1 . . . 2 . . . 1 . Scanalyzers 4 | . . . 2 . . . . 2 . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 199 | . 33 1 53 20 5 17 1 39 2 11 2 15 . Successful 116 | . 19 1 33 13 2 9 1 27 . 4 . 7 . Failed 83 | . 14 . 20 7 3 8 . 12 2 7 2 8 . Catastrophic 20 | . . . 5 1 1 4 . 3 1 1 1 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 66 | . 10 . 18 8 . 9 . 10 . 4 . 7 . Terminals 138 | . 24 . 41 17 5 15 1 13 2 8 2 10 . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 8 | . 2 . 2 . . . . . . 2 . 2 . Recycling Units 22 | . 7 . 2 2 . . . 9 . . . 2 . Scanalyzers 23 | . . . 8 . . . . 15 . . . . . Garrison Access 6 | . . . . 1 . 2 . 1 . 1 . 1 . Terminal Hacks 49 | . 8 1 17 8 2 6 1 4 . . . 2 . Record 1 | . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . Prototype ID Bank 11 | . 2 . 5 2 . 1 . 1 . . . . . Open Door 2 | . . 1 . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 4 | . . . . . 1 . 1 2 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Alert Level 4 | . . . 2 1 . 1 . . . . . . . Unreport Threat 4 | . . . 2 . . 2 . . . . . . . Locate Traps 5 | . 2 . 1 . . 2 . . . . . . . Dispatch Records 3 | . 1 . 1 . . . . . . . . 1 . Maintenance Status 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 1 . . . 1 . . . . . Zone Layout 6 | . 1 . 3 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . 2 . 2 . . . . . . 2 . 2 . Scan Component 4 | . 1 . 1 . . . . . . 1 . 1 . Repair 4 | . 1 . 1 . . . . . . 1 . 1 . Recycling Unit Hacks 7 | . 2 . . 1 . . . 3 . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 6 | . 2 . . 1 . . . 2 . . . 1 . Scanalyzer 20 | . . . 7 . . . . 13 . . . . . Insert Component 11 | . . . 4 . . . . 7 . . . . . Analyze 9 | . . . 3 . . . . 6 . . . . . Garrison Access Hacks 6 | . . . . 1 . 2 . 1 . 1 . 1 . Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . Coupler Status 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 25 | . 7 . 7 3 . 1 . 5 . 1 . 1 . Terminals 20 | . 6 . 7 3 . 1 . 1 . 1 . 1 . Assimilate 2 | . 1 . 1 . . . . . . . . . . Botnet 14 | . 4 . 5 2 . 1 . 1 . . . 1 . Operators 4 | . 1 . 1 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 4 . . . . . Recyclers 3 | . 1 . . . . . . 2 . . . . . Mask 2 | . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 57 | . 9 . 12 4 1 7 1 11 2 5 1 4 . Full Trace Events 5 | . 3 . . . 1 . . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . . Total Robot Build Rating 4 | . . . . . . . . 4 . . . . . Part Schematics Acquired 9 | . . . 3 . . . . 6 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . . . 1 . 1 . Time 128 | . 26 . 26 . . . . . . 38 . 38 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 127 | . . . . . . . . 127 . . . . . Retrieved Components 23 | . 6 . . 1 . . . 14 . . . 2 . Parts Scanalyzed 9 | . . . 3 . . . . 6 . . . . . Part Schematics Acquired 9 | . . . 3 . . . . 6 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . 1 . . . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . Robots Hacked 64 | . . . . . . 5 2 18 9 5 7 18 . Non-combat 38 | . . . . . . 5 . 17 . 1 . 15 . Combat 26 | . . . . . . . 2 1 9 4 7 3 . Robot Hacks Applied 96 | . . . . . . 7 4 34 11 5 8 27 . parse_system 6 | . . . . . . 1 . 2 . . 1 2 . no_distress 7 | . . . . . . 3 . 3 . . . 1 . generate_anomaly 1 | . . . . . . . . . . . . 1 . generate_echo 11 | . . . . . . . . 8 . 1 . 2 . find_chute 4 | . . . . . . . . 3 . . . 1 . map_walls 5 | . . . . . . . . 4 . . . 1 . randomize_corridors 1 | . . . . . . . . 1 . . . . . map_earth 2 | . . . . . . . . 2 . . . . . find_fabricator 4 | . . . . . . . . 2 . . . 2 . find_dsf 3 | . . . . . . . . 2 . . . 1 . drop_inventory 5 | . . . . . . 1 . 3 . . . 1 . ignore_parts 6 | . . . . . . . . 2 . . . 4 . find_station 1 | . . . . . . . . . . . . 1 . deconstruct_bot 3 | . . . . . . . . . . . . 3 . purge_threat 1 | . . . . . . 1 . . . . . . . locate_traps 1 | . . . . . . . . . . . . 1 . mark_security 4 | . . . . . . 1 . 1 . . . 2 . find_shortcuts 2 | . . . . . . . 1 . 1 . . . . scatter_targeting 3 | . . . . . . . 1 . 1 . 1 . . spike_heat 4 | . . . . . . . 1 . 1 2 . . . overload_power 1 | . . . . . . . . . . . 1 . . amplify_resonance 7 | . . . . . . . . . 5 . 2 . . wipe_record 3 | . . . . . . . . . . 1 . 2 . overwrite_iff 6 | . . . . . . . . 1 . 1 2 2 . formatsys_high 5 | . . . . . . . 1 . 3 . 1 . . Relay Couplers Released 37 | . . . . . 8 . 5 . 10 . 9 . 5 Machine Destruction 34 | . . . . . 5 . 5 . 10 . 9 . 5 Programmers 3 | . . . . . 3 . . . . . . . . Attached 13 | . . . . . . 1 1 2 3 1 2 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 3 . 3 . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 24 | . . . . . 4 . 4 5 6 1 3 1 . Largest Group 5 | . . . . . 3 . 3 4 5 1 2 1 . Highest-Rated Group 116 | . . . . . 46 . 15 28 116 16 44 41 . Highest-Rated Ally 41 | . . . . . 39 . 15 16 32 16 32 41 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . 16 . 30 7 11 4 10 3 . Total Damage 1279 | . . . . . 244 . 211 101 197 50 326 150 . Kills 14 | . . . . . . . 1 . 8 1 2 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . . . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 17269 | 239 1361 671 2559 706 2183 1413 751 2486 1249 276 930 1750 695 Spaces Moved 9277 | 97 559 332 1292 456 1314 547 412 1412 759 204 544 1002 347 Core 5 | 3 . . . . . 2 . . . . . . . Treads 2347 | 94 559 332 765 . . 92 . 453 . . . 38 14 Legs 5934 | . . . 527 456 1314 360 412 959 759 204 544 399 . Wheels 991 | . . . . . . 93 . . . . . 565 333 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 110 122 122 115 115 115 100 100 Average Speed 134 | 156 161 160 143 120 120 163 122 144 126 115 117 127 116 Slowest Speed 350 | 160 240 160 260 120 120 350 123 260 195 115 126 240 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 93 69 98 39 84 26 39 40 66 10 60 26 19 Regions Visited 13 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 191 | . . . 12 2 22 8 17 15 44 1 39 13 18 Terrain Destroyed 350 | . . . 12 2 49 50 26 24 70 1 41 57 18 Melee 149 | . . . . 2 22 2 17 15 44 1 23 13 10 Projectile 12 | . . . . . . 11 . 1 . . . . . AOE 189 | . . . 12 . 27 37 9 8 26 . 18 44 8 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 12254 | 145 875 403 1739 571 1639 863 595 1699 909 234 712 1294 576 Wait 1301 | 10 200 10 240 74 130 116 81 73 29 15 60 109 154 Move 9269 | 96 558 331 1291 456 1313 547 411 1412 758 204 543 1002 347 Hop . | . . . . . . . . . . . . . . Pick Up 101 | 4 7 6 21 3 8 11 4 10 7 1 5 9 5 Fast Attach 82 | 6 4 1 12 1 4 15 2 14 5 . 5 13 . Attach 50 | . 2 2 7 4 7 8 . 3 2 1 3 11 . Detach 13 | . 1 . 2 . 1 4 . 2 . . 1 1 1 Swap 163 | . 2 1 6 7 19 19 8 43 13 2 15 17 11 Drop 77 | 1 2 2 21 1 1 10 5 20 6 . 4 1 3 Fire 641 | 15 70 28 129 21 89 49 14 79 27 8 27 71 14 Melee 405 | . . . . 2 62 84 29 37 58 3 49 60 21 Ram . | . . . . . . . . . . . . . . Kick 9 | . . . 4 2 2 . . 1 . . . . . Crush 71 | 13 29 22 6 . . . . 1 . . . . . Escape Stasis 43 | . . . . . 3 . 15 4 1 . . . 20 Rewire 29 | . . . . . . . 26 . 3 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac / [*Mat]) -7/Factory (discovered 5 exits: *Fac x2 / [*Low x2] / Gar) -7/Garrison (discovered 3 exits: *Fac x2 / *Fac) -7/Factory -7/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 13) 948 | -10/Materials | Discovered new exit (range 8) 1059 | -10/Materials | Repaired Lgt. Treads 1124 | -10/Materials | Discovered new exit (range 4) 1402 | -10/Materials | Discovered new exit (range 10) 1403 | -10/Materials | Discovered new exit (range 13) 1601 | -10/Materials | Entered Mines 1849 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2032 | -10/Mines | Met a Derelict shopkeep closing up shop 2089 | -10/Mines | Build established: Scavenger-Mutant 2199 | -10/Mines | Discovered new exit (range 6) 2272 | -10/Mines | Entered Materials 2272 | -9/Materials | Evolved 2 slots: Propulsion x2 2794 | -9/Materials | Repaired Lgt. Treads 2831 | -9/Materials | Discovered new exit (range 16) 3310 | -9/Materials | Discovered new exit (range 4) 3580 | -9/Materials | Discovered new exit (range 7) 3747 | -9/Materials | Discovered new exit (range 12) 4064 | -9/Materials | Discovered new exit (range 14) 4314 | -9/Materials | Build established: Mutant 4438 | -9/Materials | Identified exit to Mines 4438 | -9/Materials | Identified exit to Storage 4717 | -9/Materials | Discovered new exit (range 5) 4746 | -9/Materials | Core integrity fell below 50% 4831 | -9/Materials | Entered another Materials area 4831 | -8/Materials | Evolved 2 slots: Utility x2 4913 | -8/Materials | Garrison activated, responded to threat 5029 | -8/Materials | Discovered new exit (range 5) 5537 | -8/Materials | Identified exit to Garrison 5537 | -8/Materials | Entered Garrison 5881 | -8/Garrison | Lost 3 parts (2u1w) 5896 | -8/Garrison | Destroyed 7 combat bots 6249 | -8/Garrison | Discovered new exit (range 14) 6315 | -8/Garrison | Triggered checkpoint 6470 | -8/Garrison | Lost 3 parts (2n1w) 6653 | -8/Garrison | Discovered new exit (range 10) 6797 | -8/Garrison | Triggered checkpoint 6831 | -8/Garrison | Build established: Scavenger-Mutant 6995 | -8/Garrison | Triggered checkpoint 7147 | -8/Garrison | Triggered checkpoint 7158 | -8/Garrison | Garrison Relay disabled 7176 | -8/Garrison | Rescued a captive Derelict 7260 | -8/Garrison | Discovered new exit (range 14) 7277 | -8/Garrison | Spotted B-75 Beast 7277 | -8/Garrison | Spotted B-75 Beast 7571 | -8/Garrison | Triggered checkpoint 7600 | -8/Garrison | Installed Relay Interface Framework 7720 | -8/Garrison | Entered Materials 7882 | -8/Materials | Garrison activated, responded to threat 7926 | -8/Materials | Build established: Bothacker-Mutant 8003 | -8/Materials | Lost 4 parts (3n1w) 8055 | -8/Materials | Garrison activated, responded to threat 8132 | -8/Materials | Lost 4 parts (1p2n1u) 8163 | -8/Materials | Core integrity fell below 50% 8196 | -8/Materials | Lost 3 parts (2n1u) 9133 | -8/Materials | Identified exit to Garrison 9133 | -8/Materials | Entered Garrison 9383 | -8/Garrison | Garrison Relay disabled 9463 | -8/Garrison | Triggered checkpoint 9600 | -8/Garrison | Discovered new exit (range 12) 9677 | -8/Garrison | Triggered checkpoint 9698 | -8/Garrison | Discovered new exit (range 5) 9771 | -8/Garrison | Triggered checkpoint 9835 | -8/Garrison | Core integrity fell below 20% 9884 | -8/Garrison | Entered Factory 9884 | -7/Factory | Accompanied by 1 ally 9884 | -7/Factory | Evolved 2 slots: Utility x2 10777 | -7/Factory | Discovered new exit (range 16) 11156 | -7/Factory | Discovered new exit (range 16) 11428 | -7/Factory | Discovered new exit (range 9) 11718 | -7/Factory | Fabricated K-01 Serf? 12117 | -7/Factory | Discovered new exit (range 5) 12370 | -7/Factory | Identified exit to Garrison 12370 | -7/Factory | Entered Garrison 12467 | -7/Garrison | Garrison Relay disabled 12590 | -7/Garrison | Triggered checkpoint 12606 | -7/Garrison | Discovered new exit (range 5) 12662 | -7/Garrison | Lost 3 allies 12758 | -7/Garrison | Triggered checkpoint 12852 | -7/Garrison | Discovered new exit (range 12) 12868 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 12952 | -7/Garrison | Triggered checkpoint 13026 | -7/Garrison | Garrison Relay disabled 13136 | -7/Garrison | Triggered checkpoint 13315 | -7/Garrison | Triggered checkpoint 13345 | -7/Garrison | Garrison Relay disabled 13378 | -7/Garrison | Discovered new exit (range 14) 13619 | -7/Garrison | Entered Factory 13796 | -7/Factory | Repaired Assault Cannon 13894 | -7/Factory | Garrison activated, responded to threat 13895 | -7/Factory | Identified exit to Garrison 13895 | -7/Factory | Entered Garrison 13970 | -7/Garrison | Triggered checkpoint 13994 | -7/Garrison | Garrison Relay disabled 14293 | -7/Garrison | Triggered checkpoint 14379 | -7/Garrison | Triggered checkpoint 14421 | -7/Garrison | Garrison Relay disabled 14480 | -7/Garrison | Discovered new exit (range 14) 14729 | -7/Garrison | Core integrity fell below 50% 14790 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 14825 | -7/Garrison | Entered Factory 14825 | -6/Factory | Evolved 2 slots: Utility x2 15422 | -6/Factory | Lost 4 parts (2n1u1w) 15482 | -6/Factory | Cargo convoy interrupted 15585 | -6/Factory | Lost 8 parts (1p2n2u3w) 15791 | -6/Factory | Repaired Imp. Datajack 15867 | -6/Factory | Core integrity fell below 50% 16395 | -6/Factory | System corruption reached 10% 16575 | -6/Factory | Identified exit to Garrison 16575 | -6/Factory | Entered Garrison 16756 | -6/Garrison | Core integrity fell below 20% 16778 | -6/Garrison | Spotted B-75 Beast 16945 | -6/Garrison | Triggered checkpoint 16965 | -6/Garrison | Garrison Relay disabled 17215 | -6/Garrison | Triggered checkpoint 17270 | -6/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 17019_ System corrupted: Matter fused (-7). 17031_ Acquired 27 matter. 17046_ System corrupted: FCS attempts to trigger Flak Cannon. 17046_ System corrupted: Flak Cannon misfires. 17055_ Acquired 3 matter. 17085_ System corrupted: FCS attempts to trigger Proton Missile Launcher. 17085_ System corrupted: Proton Missile Launcher misfires. 17144_ System corrupted: Heat flow error (+175). 17162_ System corrupted: Component data lost. 17188_ System corrupted: Matter fused (-8). 17204_ System corrupted: IFF burst signal emitted. 17215_ Beams of light sweep through the air. An alarm sounds. 17221_ System corrupted: Energy discharge (-10). 17238_ 7MPLC48JBCXW:&& Z%CC,=9>O22 JN