Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 21:50:23 Player: Sixten Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (1989) 1989 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7064 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 525/850 Matter 63/300 Energy 76/200 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Machine Analyzer Improved Targeting Computer Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Improved Proton Missile Launcher > --- INVENTORY (10) --- Cold Fusion Reactor Advanced Weight Redist. System Advanced ECM Suite Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Improved Targeting Computer Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Scythe > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Gravmag System Gravmag System Gravmag System Improved Flight Unit Advanced Weight Redist. System Advanced ECM Suite System Shield Improved Proton Missile Launcher [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Improved Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Heavy Rocket Launcher Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 6 | . . . 1 . . . 1 2 2 Weapon . | . . . . . . . . . . Parts Attached 51 | 6 7 . 2 3 . . 8 8 17 Power 9 | 1 . . 1 . . . 1 2 4 Engine 5 | 1 . . 1 . . . . 2 1 Core 2 | . . . . . . . 1 . 1 Reactor 2 | . . . . . . . . . 2 Propulsion 13 | 2 1 . . 1 . . 2 1 6 Treads 6 | 2 1 . . 1 . . 2 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . . . . . . . . 1 6 Utility 17 | 1 4 . 1 . . . 1 4 6 Device 2 | . . . . . . . . . 2 Storage 4 | 1 2 . . . . . . 1 . Processor 6 | . 2 . 1 . . . . 1 2 Hackware 4 | . . . . . . . . 2 2 Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 12 | 2 2 . . 2 . . 4 1 1 Energy Gun 4 | 2 1 . . 1 . . . . . Energy Cannon 2 | . 1 . . . . . 1 . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . 1 . . 2 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Corrupted Parts 2 | . . . . . . . 2 . . System Corruption 11 | . . . . . . . 11 . . Parts Lost 22 | . 1 . 1 . . . 7 1 12 Power 2 | . . . . . . . 1 . 1 Propulsion 11 | . . . 1 . . . 3 . 7 Utility 3 | . . . . . . . 1 . 2 Weapon 6 | . 1 . . . . . 2 1 2 Highest Loss Streak 6 | . 1 . 1 . . . 2 1 6 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | . 5 7 7 12 11 11 11 8 8 Power 1 | . 1 2 2 3 2 2 2 1 1 Propulsion 2 | . . 2 1 3 3 4 3 3 3 Utility 2 | . 2 3 2 4 4 4 2 2 2 Weapon 1 | . . . . 1 1 1 2 1 . Tool/Special . | . . . . . . . . . . Unused Backups 12 | . . . . . . . 4 1 7 Power 2 | . . . . . . . . 1 1 Propulsion 6 | . . . . . . . 1 . 5 Utility 2 | . . . . . . . 1 . 1 Weapon 2 | . . . . . . . 2 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 92 92 100 100 75 74 72 Engine 8 | . 14 14 11 11 11 11 7 6 . Treads 19 | . 28 28 25 25 33 33 16 . . Flight 1 | . . . . . . . . 6 7 Storage 10 | . 14 14 11 11 11 11 9 7 6 Processor 18 | . 13 14 22 22 22 22 18 22 18 Hackware 4 | . . . . . . . . 14 16 Protection 1 | . . . . . . . 6 . . Energy Gun 8 | . 24 14 11 11 11 11 . . . Energy Cannon 3 | . 2 14 11 1 . . 6 . . Launcher 5 | . . . . 9 11 11 8 6 5 Slashing Weapon 1 | . . . . . . . . 7 5 Peak Build Rating 74 | 6 10 10 14 15 18 18 24 60 74 Average Rating 27 | 4 8 10 12 14 16 18 22 57 64 On Entrance 16 | . 6 10 10 14 15 18 18 15 60 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 13 90 31 33 33 33 33 42 34 36 Greatest Support 60 | 40 40 40 60 60 60 60 60 50 50 Greatest Overweight (x) 7 | . 2 . . . . . 2 . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 10 Average Capacity 13 | 6 16 15 15 15 15 15 15 10 10 Most Carried 15 | 1 7 7 12 13 14 15 15 15 10 Average Carried 10 | . 5 7 7 12 12 14 14 8 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 Final Carried 15 | 1 7 7 12 12 14 15 14 9 3 Class Distribution -------------------- 74% | Mutant 15% | Hacker-Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1315 | 214 111 10 30 69 . 121 273 168 319 Remotely . | . . . . . . . . . . Salvage Created 2429 | . 459 82 474 192 . 123 486 377 236 Parts 149 | . 35 14 21 13 . 3 32 21 10 Haulers Intercepted 6 | . 2 . 2 . . . 1 1 . Recyclers Shooed 3 | . 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 54 | . 8 6 9 6 . 4 15 5 1 Melee 1 | . . . . . . . . 1 . Guns 24 | . 8 4 8 3 . 1 . . . Cannons 7 | . . 2 1 . . . 4 . . AOE 22 | . . . . 3 . 3 11 4 1 Classes Destroyed 13 | . 7 . 2 . . 2 2 . . Worker 6 | . . . 1 . . 1 . 2 2 Builder 6 | . . . . . . . 4 2 . Tunneler 5 | . 1 . . 1 . . . 1 2 Hauler 6 | . 2 . 2 . . . 1 1 . Recycler 6 | . 1 . 2 1 . . . 1 1 Operator 4 | . 1 . 1 . . . . 2 . Watcher 8 | . 3 . . . . . 3 1 1 Swarmer 25 | . 4 6 3 3 . . 7 1 1 Grunt 20 | . 4 . 5 3 . 2 3 3 . Brawler 1 | . . . . . . 1 . . . Sentry 3 | . . . 1 . . . 1 1 . Specialist 2 | . . . . . . . 2 . . Hunter 3 | . . . . . . 1 2 . . Best Kill Streak 7 | . 3 3 4 5 . 3 7 5 3 Combat Bots Only 6 | . 3 3 3 3 . 3 6 3 1 Max Kills in Single Turn 3 | . 2 2 1 3 . 2 3 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . . 1 . 2 3 1 1 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 435 | . 32 13 41 26 . 11 69 131 112 Missed 165 | . 8 6 10 8 . 4 15 67 47 Hits 270 | . 24 7 31 18 . 7 54 64 65 Melee 1 | . . . . . . . . . 1 Projectile 269 | . 24 7 31 18 . 7 54 64 64 Critical Strikes 5 | . . . 1 . . . 1 1 2 Damage Taken 3779 | . 237 54 346 175 . 61 808 841 1257 Core 860 | . 37 22 63 49 . . 233 131 325 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 47 | . . . . . . . 47 . . Core Remaining (%) 77 | 100 . 76 . . . 72 57 81 . Volleys Fired 156 | . 33 5 39 11 . 9 40 15 4 Largest 2 | . 2 2 2 2 . 2 2 1 1 Hottest 125 | . 105 125 125 95 . 86 125 39 43 Shots Fired 210 | . 54 10 44 18 . 18 48 14 4 Gun 119 | . 54 5 39 11 . 9 1 . . Cannon 41 | . . 5 5 . . . 31 . . Launcher 50 | . . . . 7 . 9 16 14 4 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 118 | . 43 10 44 11 . 9 1 . . Explosive 47 | . . . . 7 . 9 16 14 1 Electromagnetic 45 | . 11 . . . . . 31 . 3 Robot Hit Streak 15 | . 10 5 15 7 . 5 9 8 7 Robot Miss Streak 6 | . 5 4 6 2 . 3 3 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 174 | . 41 7 42 7 . 10 30 25 12 Core Hits 181 | . 35 10 56 16 . 9 24 25 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . . Burn 2 | . . . . . . 2 . . . Melee Attacks 80 | . . . . . . . 1 27 52 Impact . | . . . . . . . . . . Slashing 80 | . . . . . . . 1 27 52 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 4 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6834 | . 526 84 639 306 . 489 2315 1651 824 Guns 1346 | . 526 50 587 98 . 85 . . . Cannons 754 | . . 34 52 . . . 668 . . Explosions 3661 | . . . . 208 . 404 1647 1011 391 Melee 1073 | . . . . . . . . 640 433 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 1339 | . 391 84 639 98 . 85 42 . . Explosive 3274 | . . . . 208 . 404 1605 1011 46 Electromagnetic 1148 | . 135 . . . . . 668 . 345 Impact . | . . . . . . . . . . Slashing 1073 | . . . . . . . . 640 433 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 2 1 Average Corruption 4 | . . . . . . . 6 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . . . . . . . 30 2 1 Message Errors 8 | . . . . . . . 7 1 . Matter Fused 3 | . . . . . . . 2 . 1 Heat Flow Errors 4 | . . . . . . . 4 . . Energy Discharges 5 | . . . . . . . 5 . . Parts Rejected 2 | . . . . . . . 2 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 4 . . Misfires 1 | . . . . . . . 1 . . Misdirections 2 | . . . . . . . 2 . . Weapon Failures 3 | . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 452 | . . . . . . . 209 200 43 Projectiles 47 | . . . . . . . 47 . . Explosions 216 | . . . . . . . 162 50 4 Melee 189 | . . . . . . . . 150 39 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 325 | . . . . 23 . . 182 101 19 Shots 15 | . . . . 2 . . 4 6 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 319 | . 303 189 319 87 . 99 257 22 2 Average Temperature 70 | . 80 84 83 26 . 43 71 10 1 Received Heat Transfer 750 | . 96 . 129 15 . 27 81 153 249 Effects 4 | . . . 3 . . . 1 . . Energy Bleed 3 | . . . 2 . . . 1 . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . . 4 . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 1 . 2 1 . 1 . . . Heat Transferred 2218 | . 630 139 831 198 . 370 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . . 1 1 . Low Security (%) 98 | 100 100 100 100 100 . 100 93 95 100 Level 1 1 | . . . . . . . 6 4 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 232 | . 80 105 127 173 . 92 232 206 66 Initial 66 | . . 5 37 34 . . . 66 50 Average 36 | . 19 64 85 94 . 19 54 51 9 Influence Increases 2279 | . 240 140 267 219 . 156 621 386 250 Destroy 0b10 Robot/C 1080 | . 160 120 180 120 . 80 300 100 20 Destroy 0b10 Robot/NC 205 | . 40 . 30 10 . 5 40 50 30 Destroy Leader 238 | . 40 20 44 20 . 20 78 14 2 Successful Hack 27 | . . . 13 . . . . 7 7 Disable Machine 75 | . . . . 15 . . 45 15 . Destroy Structure 354 | . . . . 39 . 51 158 65 41 Partial Spotted 45 | . . . . . . . . . 45 Lose Combat Pursuer 255 | . . . . 15 . . . 135 105 Influence Decreases 2272 | . 226 59 274 174 133 156 474 429 347 Entered New Map 389 | . . 9 58 54 133 . . 81 54 Time Decay 1438 | . 226 50 206 120 . 156 284 188 208 Lost Part 130 | . . . 10 . . . 40 10 70 Purge Threat 315 | . . . . . . . 150 150 15 Squads Dispatched 19 | . 2 . 2 . . . 2 4 9 Investigation 6 | . 2 . . . . . . . 4 Extermination 3 | . . . . . . . . 1 2 Reinforcement 9 | . . . 2 . . . 2 3 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . . . 1 . . . 3 1 . Communications Jammed 2 | . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . 2 Times Spotted 122 | . 12 5 17 7 . 4 25 24 28 Peak Tracking Total 10 | . 4 3 6 4 . 3 7 10 7 Tactical Retreats 7 | . . . . 1 . . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 2 . . . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . . . 1 . . 3 1 . Max in Single Turn 1 | . . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 18 | . 2 . 1 . 1 . 1 3 10 Terminals 15 | . 2 . 1 . . . 1 2 9 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 51 | . 4 . 4 . 1 . 3 13 26 Successful 16 | . . . 2 . 1 . 2 6 5 Failed 35 | . 4 . 2 . . . 1 7 21 Catastrophic 8 | . 1 . . . . . . . 7 Database Lockouts . | . . . . . . . . . . Manual 42 | . 4 . 4 . 1 . 3 9 21 Terminals 44 | . 4 . 4 . . . 3 9 24 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 15 | . . . 2 . 1 . 2 5 5 Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . 1 Alert Level 4 | . . . . . . . 1 2 1 Unreport Threat 3 | . . . . . . . 1 1 1 Recall Investigation 1 | . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . 1 Registered Components 1 | . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . Insert Component 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 . 1 . . . 1 3 10 Full Trace Events 4 | . . . . . . . . . 4 Feedback Events 2 | . . . . . . . . . 2 Corruption 1 | . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 904 | . . . . . . . . . 904 Optics 698 | . . . . . . . . . 698 Machine Analysis 625 | . . . . . . . . . 625 Jamming 371 | . . . . . . . . . 371 ECM 1 | . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 5654 | 115 1132 119 427 254 383 663 1109 416 1036 Spaces Moved 4255 | 69 532 66 210 139 239 364 438 600 1598 Core 10 | 4 . . . . . . . . 6 Treads 2053 | 65 532 66 210 139 239 364 438 . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2192 | . . . . . . . . 600 1592 Fastest Speed 31 | 50 160 160 160 160 160 160 160 50 31 Average Speed 114 | 153 193 160 160 160 160 160 226 50 51 Slowest Speed 400 | 160 320 160 160 160 160 160 320 50 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 76 20 22 33 60 80 28 15 34 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . . . 1 . 3 . . . Spaces Dug 55 | . . . . . . . . 11 44 Terrain Destroyed 429 | . . . . 52 . 69 183 78 47 Melee 55 | . . . . . . . . 11 44 Projectile . | . . . . . . . . . . AOE 374 | . . . . 52 . 69 183 67 3 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 4690 | 75 576 70 257 153 241 427 506 662 1723 Wait 86 | . . . . . . 54 1 . 31 Move 4246 | 68 531 65 209 138 238 363 437 599 1598 Hop . | . . . . . . . . . . Pick Up 33 | 1 4 . 6 . 1 1 7 6 7 Fast Attach 20 | 6 1 . . . . . 6 1 6 Attach 22 | . 1 . 2 2 . . 2 7 8 Detach 7 | . . . . 1 . . 1 2 3 Swap 16 | . 6 . 1 1 . . 2 1 5 Drop 24 | . . . . . 2 . 9 4 9 Fire 156 | . 33 5 39 11 . 9 40 15 4 Melee 80 | . . . . . . . 1 27 52 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Discovered new exit (range 13) 1069 | -10/Materials | Discovered new exit (range 15) 1248 | -10/Materials | Entered Mines 1329 | -10/Mines | Learned 4 Materials zone layouts 1329 | -10/Mines | Discovered new exit (range 11) 1367 | -10/Mines | Entered Materials 1367 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1368 | -9/Materials | Identified exit to Mines 1794 | -9/Materials | Entered Mines 1992 | -9/Mines | Learned location of Zion (-6) 2040 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2042 | -9/Mines | Discovered new exit (range 5) 2048 | -9/Mines | Entered Exiles 2087 | -9/Exiles | Met 8R-AWN 2119 | -9/Exiles | Met EX-HEX 2172 | -9/Exiles | Met EX-BIN 2194 | -9/Exiles | Aligned with FarCom system 2196 | -9/Exiles | Given EX-Vault access code 2247 | -9/Exiles | Opened EX-Vault 2265 | -9/Exiles | Found Flying Fortress v7 2305 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2359 | -9/Exiles | Met EX-DEC 2415 | -9/Exiles | Discovered new exit (range 10) 2431 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2431 | -9/Exiles | Entered Mines 3065 | -8/Mines | Discovered new exit (range 13) 3094 | -8/Mines | Entered Materials 3094 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4033 | -8/Materials | System corruption reached 10% 4179 | -8/Materials | Discovered new exit (range 13) 4203 | -8/Materials | Entered Factory 4203 | -7/Factory | Evolved 2 slots: Utility x2 4510 | -7/Factory | Build established: Hacker-Mutant 4599 | -7/Factory | Identified exit to Factory 4619 | -7/Factory | Entered another Factory area 4619 | -6/Factory | Evolved 2 slots: Utility x2 4658 | -6/Factory | Identified exit to DSF 4805 | -6/Factory | Discovered new exit (range 7) 5416 | -6/Factory | Hacking Suite fried by hacking feedback 5461 | -6/Factory | Build established: Hacker-Scout 5544 | -6/Factory | Lost 6 parts (1p2n1u2w) 5652 | -6/Factory | Garrison activated, responded to threat 5655 | -6/Factory | Self-destructed Last Messages --------------- 05577_ U-05 Engineer lays Concrete. 05582_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05583_ Acquired 87 matter. 05587_ Nuclear Pulse Thruster destroyed. 05607_ Triggered Heavy Explosive Trap. 05607_ An explosion rips through the floor. 05614_ Nuclear Pulse Thruster destroyed. 05622_ Acquired Nuclear Pulse Thruster. 05624_ Connecting with Terminal... 05624_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 05624_ Terminal unresponsive. 05631_ Nuclear Pulse Thruster destroyed. 05633_ Critical hit (Burn: +37). 05634_ Nuclear Pulse Thruster destroyed. 05648_ Door malfunctions. 05650_ Imp. Hover Unit fried. 05650_ W-25 Informer destroyed. 05652_ Destroyed Lgt. Angular Momentum Engine. 05652_ ALERT: Activating Garrison Access F003. Map ----- +----------------------------------------------------+ | ?### # # #?""""?""""???# """ """ + | | ?# #+##+##### #?""""?""""???# """ """ # | | ?# ##?# #?""""?""""???# # | | ?# #?# #?""""?""""???# """ """ ## | | ?# #?# #?""""?""""???# """ """ #? | | ?# #?# #?????????????# """ """ #? | | ?# ##### #?????????????# #? | | ?# #?????????????##########"### | | ?# #??????????????????????# | | ?# #??????????????????????# | | ?#"" #??????????????????????# | | ?#" #??????????????????????# | | ?#"F #?????????????????????## | | ?#"" #?????????????????????#" | | ?# #?????????????????????## | | ?# #??????????????????????##### | | ?# #### #??????????????????######### | | ?# #??# ####??????????????????# [ # | | ?# #??# #?????????????????????# # | | ?# #??# #?????????????????????# # | | ?# #??#+##+##/###???????????????????# # | | ?# #??# ##########+########## # | | ?# #??# "" # # # | | ?### #### "" # # # | | #### ^ + "T # + # | | [ # # "" g @ # # | | # # "" gg g #% # # | | !! + + #* ####+######+# # # | | ! # ####### !# #???????????# # # | | ! # #??#####g######## #???????????/ # # | | #### #### # #???????????# # # | | ?# ## # +???????????# # / | | ?# ## =g # #???????????# # # | | ?# " + """ # #???????????# # # | | ?# ##"" """ # #???????????# ######### | | ?# ##""Y """ # #???????????# #???????? | | ?## ###"" # ??????????? #???????? | | ??# #?#G """ # ?????????? ????????? | | ??# #?#"" """ # ?????????? ????????? | | ??# #?#"" """ # ????????? ????????? | | ??# #?#"" # ????????? ????????? | | ??# #?# # ####???????? ????????? | | ??# #?########/##### #??????????? ????????? | | ??# #????????? ??? #??????????? ????????? | | ??# #????????? ??? #??????????? ????????? | | ??# ????????? ?? #??????????? ????????? | | ??## ##????????? ??? ???????????? ????????? | | ???# ???????????? ??????????????????????????????? | | ???# ?????????????##?????????????????????????????? | | ???# ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostAerolevReconfigurator Manual? 0 Play Time 00:38:25 Cumulative 48.7 hours Start 2026.10.26 @ 21:13:46 End 2026.10.26 @ 21:50:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8d053ff-44e9-4371-864d-c099802e994c