Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.10 @ 23:20:52 Player: alice_fexa Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (432) 2160 Value Destroyed (21235) 21235 Prototype IDs (77) 1540 Alien Tech Used (0) 0 Bonus (11812) 11812 TOTAL SCORE: 46447 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6921 Follower Combat Kills 1962 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 360 Scanned by Researcher 500 Friendly Fire -331 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 98/100 System Corruption 62% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Zionite Composite Leg II Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Experimental Focal Shield Advanced Force Field > --- WEAPON ----------- Heavy Quantum Rifle Hypervelocity Multirail Molecular Scythe Kinetic Spear > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Quantum Reactor Light Quantum Reactor Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Centrium Leg Experimental Energy Well Advanced Sensor Array Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Vortex Shotgun Vortex Shotgun Compact Linear Accelerator Compact Linear Accelerator Gamma Bomb Array Fusion Bomb Launcher Force Lance [Rating: 210] Favorites ----------- Power Cold Fusion Reactor Engine F-cell Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Utility 11 | . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . 2 . 2 2 Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 540 | 6 36 9 25 3 17 34 31 4 4 2 7 11 12 1 . 14 22 7 7 16 17 70 43 54 25 63 Power 52 | 1 8 . 2 . 1 2 2 . . . 1 1 . . . . 1 . . 1 . 7 4 9 6 6 Engine 15 | 1 8 . 2 . . 2 1 . . . . . . . . . 1 . . . . . . . . . Core 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . 4 . . . . Reactor 31 | . . . . . . . . . . . 1 1 . . . . . . . 1 . 3 4 9 6 6 Propulsion 153 | 2 6 2 8 3 6 11 10 . 3 . 4 2 2 . . 5 2 1 3 8 10 18 14 8 10 15 Treads 64 | 1 5 . 3 2 3 7 6 . 3 . 4 2 2 . . 5 2 1 1 6 3 6 . . . 2 Leg 68 | . . . . . . . . . . . . . . . . . . . 2 2 7 12 14 8 10 13 Wheel 21 | 1 1 2 5 1 3 4 4 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 177 | 1 7 3 4 . 4 6 9 2 . . . 5 8 1 . 6 11 4 2 3 3 29 19 24 7 19 Device 100 | . 5 2 . . 1 2 4 1 . . . 4 4 . . 5 7 1 1 2 1 20 14 13 4 9 Storage 7 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . 1 Processor 17 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . 5 2 3 2 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 53 | . 1 . 3 . 2 4 4 1 . . . 1 4 1 . 1 4 2 1 1 2 3 2 8 1 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 158 | 2 15 4 11 . 6 15 10 2 1 2 2 3 2 . . 3 8 2 2 4 4 16 6 13 2 23 Energy Gun 43 | . 2 1 6 . 3 7 2 . 1 1 . . . . . . 5 . . 2 . 5 2 2 1 3 Energy Cannon 26 | . 6 . 1 . 1 4 3 1 . . 1 . 1 . . . 1 . . 1 . 4 2 . . . Ballistic Gun 25 | 2 6 2 4 . 1 1 . . . . . . . . . 1 . 1 1 . . 2 . 2 . 2 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . 1 . . . 1 2 . . 2 . 3 Launcher 29 | . 1 1 . . 1 3 3 1 . 1 1 1 1 . . 1 . 1 1 . 2 . 1 1 . 8 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . 2 . . . . 2 . . . . 2 . . . . 4 1 6 . 3 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . 1 . 4 . 1 4 1 . . . . 1 . . . . 3 . . 3 . 2 8 8 . 2 Corrupted Parts 18 | . . . . . . . . . . . . . . . . 3 . . . . 9 . 2 . . 4 System Corruption 108 | . . . . . . . . . . . . . . . . 13 . . . . 65 . 3 . . 27 Parts Lost 108 | . 3 3 2 . 2 . 9 . . . . 2 1 . . 3 2 1 6 10 3 9 6 9 1 36 Power 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . 3 Propulsion 29 | . 1 1 1 . 1 . 4 . . . . 1 . . . 1 1 . 3 4 1 4 . . . 6 Utility 48 | . . 1 1 . 1 . 3 . . . . 1 1 . . . . 1 3 2 2 4 3 5 . 20 Weapon 24 | . 2 1 . . . . 2 . . . . . . . . 2 1 . . 3 . . 2 3 1 7 Highest Loss Streak 10 | . 3 3 2 . 1 . 3 . . . . 2 1 . . 2 1 1 4 10 3 4 3 2 1 10 Average Slot Usage (%) 95 | . 95 99 99 100 99 99 95 91 92 92 92 92 93 100 100 99 99 99 94 90 55 95 97 99 99 90 Engine 3 | . 13 14 11 11 4 6 3 7 7 7 2 . . . . . 3 5 5 4 . . . . . . Reactor 3 | . . . . . . . . . . . 4 6 6 6 6 6 1 . . . 5 5 7 8 8 7 Treads 14 | . 13 14 17 22 18 18 22 23 24 30 30 25 26 26 26 25 28 29 18 13 5 3 . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . 9 12 18 26 28 27 26 21 Wheel 3 | . 13 13 14 11 8 9 6 7 5 . . . . . . . . . . . . . . . . . Device 16 | . 11 13 11 11 18 17 14 15 15 15 15 18 14 17 13 15 18 20 19 25 8 19 21 15 15 16 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 4 | . . . . . . . 5 . . . . . . . . . . . . . . 5 6 17 17 16 Protection 7 | . . . 11 11 8 9 6 7 7 7 7 7 11 15 20 17 15 13 9 4 4 3 6 4 9 9 Energy Gun 8 | . 2 1 12 11 18 17 14 13 10 15 15 13 13 13 13 11 13 11 11 9 . 4 4 2 . . Energy Cannon 4 | . 11 . 1 11 8 8 5 4 7 7 7 6 6 6 6 3 2 5 5 4 . 6 4 . . . Ballistic Gun 2 | . 13 20 8 . . . . . . . . . . . . . . 4 1 4 . . . 2 4 2 Launcher 1 | . . 5 . . . . . 4 3 . . . . 6 6 5 . . 3 . 1 . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 6 6 . . . 4 . . . . 7 8 11 7 4 Naked Turns 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Heaviest Build 153 | 13 35 54 60 60 65 67 80 80 82 82 84 92 99 96 96 97 98 100 99 126 117 117 117 118 127 153 Greatest Support 174 | 20 20 20 26 10 10 40 80 10 96 96 112 112 112 112 112 112 132 132 132 138 85 140 159 159 172 174 Greatest Overweight (x) 11 | 2 11 5 5 5 6 6 7 7 8 . . 1 . . . . . . 1 1 2 1 . . . 1 Average Overweight (x) 1 | . 1 4 2 5 5 5 3 6 5 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 10 18 19 19 19 19 19 19 20 19 19 19 19 19 20 19 19 19 17 18 19 19 19 19 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 17 19 20 20 20 19 20 . Class Distribution -------------------- 33% | Scavenger-Mutant 31% | Scavenger-Tank 16% | Mutant 6% | Scavenger-Assassin 4% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 8864 | 260 304 269 353 40 180 358 285 57 76 . 105 114 105 48 . 207 450 100 110 145 853 955 395 942 608 1545 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25525 | . 414 233 665 246 550 1676 1173 73 159 . 261 583 206 82 . 859 1583 455 900 52 792 2221 650 2957 2368 6367 Parts 1095 | . 31 9 43 15 24 71 42 . 2 . 9 22 4 10 . 40 57 14 31 1 25 108 28 124 101 284 Haulers Intercepted 16 | . 2 . 3 . 2 2 . . . . . 1 . . . . 2 . . . . . 1 . . 3 Recyclers Shooed 13 | . . . 2 . . 4 . . . . . . . . . . . . . . . 2 . 1 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 269 | . . . . . . . . . 2 . 15 . 3 10 . 40 . 9 25 152 13 . . . . . Prevented 49 | . . . . . . . . . . . 6 . . . . . . 5 . 23 15 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 346 | . 10 5 14 6 10 25 19 . 3 . 4 12 2 5 . 15 21 8 14 2 13 29 6 32 20 71 Melee 55 | . . . . . . . . . . . . . . . . . . . . . . 16 6 10 . 23 Guns 164 | . 5 5 14 1 8 12 8 . 2 . . 6 1 1 . 7 15 3 7 1 . 8 . 22 20 18 Cannons 48 | . 1 . . 4 1 9 4 . 1 . 2 3 1 . . 7 2 . 2 1 4 5 . . . 1 AOE 51 | . 3 . . . . 4 3 . . . 1 3 . 4 . . . 4 5 . 7 . . . . 17 Classes Destroyed 24 | . 5 3 2 . 1 3 3 . . . . . 1 . . 1 . . . 1 . 2 . . . 2 Worker 10 | . 1 . . 1 1 2 . . . . . . . . . . . . . . . 2 1 . . 2 Builder 11 | . . . . . . 2 1 . . . . . . . . . 1 . . . . 3 . 1 2 1 Tunneler 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 15 | . 2 . 3 . 2 2 . . . . . 1 . . . . 2 . . . . . 1 . . 2 Recycler 22 | . . 1 . . . 1 3 . . . . . . . . . 2 . . . . 1 . 2 5 7 Mechanic 6 | . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . 2 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Watcher 16 | . 3 . 1 . 1 1 1 . . . . . . . . . 2 . . . . . . 2 2 3 Swarmer 61 | . 6 . 4 2 4 . 5 . 1 . . 5 . 4 . 1 4 3 5 . 3 3 . . . 11 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Grunt 115 | . 4 4 6 4 2 16 4 . 1 . 4 5 . . . 5 11 3 2 . 7 3 3 9 5 17 Brawler 18 | . . . . . . 2 . . . . . . . . . 2 1 1 . 1 . 2 . 3 . 6 Duelist 13 | . . . 1 . . 1 . . . . . . . . . 2 . . . . . 1 . 4 . 4 Protector 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Sentry 36 | . . . 3 . 3 6 3 . 1 . . 1 . . . 2 1 1 1 . 1 2 . 3 4 4 Specialist 4 | . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . . . Hunter 32 | . . . . . 1 . 2 . . . . . 2 . . 2 . . 3 . 2 5 1 2 6 6 Programmer 52 | . . . . . . . 2 . . . . 1 . 1 . . 4 . 1 . . 11 2 9 4 17 Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 18 | . 5 2 5 2 6 9 7 . 3 . 2 5 2 4 . 4 5 5 5 1 5 5 3 8 8 18 Combat Bots Only 15 | . 5 2 4 2 5 5 5 . 3 . 2 5 2 4 . 4 4 5 5 1 5 5 2 8 7 15 Max Kills in Single Turn 8 | . 3 1 1 1 1 8 2 1 1 . 1 3 1 2 . 1 2 2 2 1 2 2 1 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . 4 2 . . . 1 3 . 2 . . . 2 2 . 2 . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Damage Taken 28650 | . 449 548 795 168 255 660 1599 . 236 . 143 485 279 139 . 1201 880 227 1193 2691 1763 2418 1235 2132 487 8667 Core 3621 | . 62 39 115 13 15 60 255 . 17 . 34 19 37 . . 67 89 . 115 93 239 233 190 289 34 1606 Absorbed by Shields 4416 | . . . . . . . . . . . . . . . . . . . . . . . . 850 481 3085 Core Remaining (%) 73 | 100 . 59 . 68 . 86 . . . . 56 . . . . 85 . . . . 46 79 . 63 97 . Volleys Fired 902 | . 40 46 66 18 25 60 63 4 9 . 14 22 10 5 . 38 76 21 37 11 37 41 . 72 59 128 Largest 4 | . 2 2 2 2 3 3 3 3 3 . 3 3 3 3 . 4 3 4 4 3 2 4 . 2 1 2 Hottest 300 | . 112 85 124 124 185 190 190 190 209 . 209 209 231 231 . 288 195 231 230 195 136 300 . 143 50 140 Shots Fired 1848 | . 76 92 132 36 73 156 178 11 24 . 38 56 30 10 . 110 222 46 97 33 38 117 . 72 59 142 Gun 1302 | . 53 92 131 18 48 100 118 7 15 . 24 37 20 6 . 71 170 22 60 22 . 73 . 71 59 85 Cannon 477 | . 21 . 1 18 24 52 56 4 9 . 11 18 10 2 . 39 52 21 34 11 26 42 . 1 . 25 Launcher 67 | . 2 . . . 1 4 4 . . . 3 1 . 2 . . . 3 3 . 12 . . . . 32 Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kinetic 525 | . 35 78 59 . . . . . . . . . . . . 22 36 4 4 11 26 39 . 58 59 94 Thermal 1185 | . . 14 73 36 72 152 174 11 24 . 35 55 30 8 . 88 186 39 90 22 . 76 . . . . Explosive 15 | . 2 . . . 1 . . . . . . 1 . 2 . . . . 3 . . . . . . 6 Electromagnetic 91 | . 39 . . . . 4 4 . . . 3 . . . . . . 3 . . 12 . . . . 26 Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Phasic 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Robot Hit Streak 31 | . 5 13 15 7 25 19 28 13 13 . 5 11 18 3 . 19 13 10 11 6 5 11 . 20 31 20 Robot Miss Streak 9 | . 4 2 9 2 2 2 5 1 2 . 3 2 2 2 . 4 6 3 3 4 4 2 . 5 5 6 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 2 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1571 | . 39 69 85 22 46 114 132 8 19 . 24 51 25 4 . 84 135 18 54 20 17 161 41 128 53 222 Core Hits 979 | . 19 18 30 7 18 68 51 2 7 . 15 28 12 8 . 42 51 14 32 5 21 69 15 109 47 291 Critical Kills 84 | . . . 1 . . . 1 . . . . . . . . 4 2 1 . . . 4 . 20 28 23 Critical Parts Destroyed 124 | . . 1 1 . . . . . . . . . . . . 2 4 . . . . 6 . 42 31 37 Critical Strikes 351 | . . 2 5 . 5 9 17 . . . . 5 1 . . 8 13 2 3 1 3 21 4 82 68 102 Burn 54 | . . 1 3 . 5 9 16 . . . . 5 1 . . 2 7 1 3 1 . . . . . . Meltdown 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . Destroy 249 | . . 1 2 . . . . . . . . . . . . 6 5 . . . . 10 . 67 68 90 Blast 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Sever 34 | . . . . . . . . . . . . . . . . . . . . . . 11 4 15 . 4 Puncture 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 454 | . . . . . . . 8 . . . . 6 . . . . 7 . . . . 100 53 109 20 151 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 359 | . . . . . . . 8 . . . . 6 . . . . 7 . . . . 100 53 109 20 56 Piercing 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Sneak Attacks 23 | . . . . . . . . . . . . 1 . . . . . . . . . 6 6 8 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 42 | . . . . . . . . . . . . . . . . . . . . . . 7 5 9 . 21 Damage Inflicted 51084 | . 959 657 1177 417 879 2962 2632 108 366 . 728 1419 553 404 . 1816 3670 713 1968 1095 1926 5552 2152 4815 761 13355 Guns 18007 | . 285 657 1177 150 625 1529 1745 67 242 . 360 719 312 88 . 1193 2533 312 975 320 . 953 . 986 685 2094 Cannons 8243 | . 363 . . 267 254 588 682 41 124 . 148 323 241 . . 623 689 159 546 775 1022 1028 . . . 370 Explosions 10235 | . 311 . . . . 845 205 . . . 220 230 . 316 . . 448 242 447 . 904 . . . 76 5991 Melee 14593 | . . . . . . . . . . . . 147 . . . . . . . . . 3571 2152 3829 . 4894 Ramming 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 6772 | . 152 463 385 . . . . . . . . . . . . 262 351 46 47 775 1022 196 . 986 685 1402 Thermal 20420 | . 74 194 792 417 879 2663 2496 108 366 . 508 1042 553 88 . 1554 3319 425 1474 320 130 1785 . . . 1233 Explosive 3327 | . 237 . . . . . . . . . . 230 . 316 . . . . 447 . . . . . 76 2021 Electromagnetic 4904 | . 496 . . . . 299 136 . . . 220 . . . . . . 242 . . 774 . . . . 2737 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11703 | . . . . . . . . . . . . 147 . . . . . . . . . 3571 2152 3829 . 2004 Piercing 2890 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2890 Entropic 1062 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1062 Highest Corruption 66 | . . . . . . . 4 4 4 4 . 2 2 2 2 15 1 1 2 2 66 7 4 7 2 62 Average Corruption 5 | . . . . . . . 2 4 4 4 . 1 2 2 2 2 1 1 1 2 37 3 3 5 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 252 | . . . . . . . 6 16 11 1 . 3 4 4 . 14 1 2 7 1 31 19 5 50 2 75 Message Errors 49 | . . . . . . . 1 4 2 . . 1 1 2 . 4 . . 3 . 4 2 . 14 2 9 Matter Fused 38 | . . . . . . . . 2 5 . . . . . . . . . . . 7 2 2 8 . 12 Heat Flow Errors 38 | . . . . . . . 2 4 1 . . 2 1 . . 5 . . 2 . 3 3 . 7 . 8 Energy Discharges 33 | . . . . . . . 2 1 2 . . . 1 . . 1 1 1 2 . 4 6 1 6 . 5 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Data Loss (minor) 42 | . . . . . . . 1 4 1 1 . . 1 1 . 2 . 1 . 1 5 4 2 7 . 11 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 . 3 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Weapon Failures 14 | . . . . . . . . 1 . . . . . 1 . 2 . . . . 4 . . 2 . 4 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 2289 | . 34 . . . . 9 18 3 10 . . 14 30 13 . . 223 . 79 58 84 347 410 605 . 352 Projectiles 285 | . 28 . . . . . 18 3 10 . . . 30 . . . 45 . 16 58 29 48 . . . . Explosions 573 | . 6 . . . . 9 . . . . . 14 . 13 . . 178 . 63 . 55 . . . . 235 Melee 1431 | . . . . . . . . . . . . . . . . . . . . . . 299 410 605 . 117 Knockbacks 20 | . . . . . . . . . . . . . . . . . 2 . . 7 5 . . . . 6 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 19 | . . . . . . . . . . . . . . . . . 2 . . 7 5 . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1006 | . . . . . . . 90 . . . . . . . . . . 16 21 . 137 . . . . 742 Shots 37 | . . . . . . . 1 . . . . . . . . . . 1 1 . 5 . . . . 29 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 270 112 10 42 22 51 198 122 220 . 178 252 197 . . 270 197 194 199 173 195 382 2 332 . 421 Average Temperature 76 | . 77 44 5 19 8 9 40 51 82 . 67 61 68 . . 60 65 68 98 99 114 132 2 101 . 90 Received Heat Transfer 3702 | . 171 267 135 81 108 324 312 . 51 . 48 117 . . . 159 234 72 111 63 204 141 117 103 24 860 Effects 8 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Interference 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 12 Combat Hostiles 15 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 12 Parts Fried 25 | . 4 . . . . . . . . . 1 . . . . . . . . . 3 . . . . 17 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . 1 1 . 4 . . . 1 . . . . 1 5 1 . . . . . . . . Combat Hostiles 13 | . . . . 1 1 . 4 . . . 1 . . . . 1 4 1 . . . . . . . . Parts Melted 108 | . . . . 3 10 15 25 . 1 . 2 8 5 1 . 3 17 1 8 . 3 4 . . . 2 Heat Transferred 38856 | . 100 518 2109 814 2146 5645 5707 222 756 . 992 2278 1078 162 . 3150 5947 822 2538 441 100 2057 . . . 1274 Parts Sabotaged 12 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 1 . . . . 2 2 . . . . . . . . . . . . . 1 . . . . 9 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 2671 | . 273 85 241 234 259 710 836 . . . . 233 . . . . 889 . . . . 1176 912 919 1141 2671 Initial 655 | . . 16 . 93 . 45 227 . . . . 71 . . . . 34 . . . . 64 617 510 516 655 Average 496 | . 73 22 129 119 132 332 494 . . . . 126 . . . . 438 . . . . 656 757 609 683 1146 Maximum Alert Level 5 | . 1 . 1 1 1 3 3 . . . . 1 . . . . 3 . . . . 4 3 3 4 5 Low Security (%) 33 | 100 85 100 71 83 79 33 16 . . . . 88 . . . . 5 . . . . 32 . . . . Level 1 13 | . 14 . 28 16 20 21 30 . . . . 11 . . . . 59 . . . . . . . . . Level 2 24 | . . . . . . 42 17 . . . . . . . . . 9 . . . . 1 30 75 64 42 Level 3 21 | . . . . . . 2 36 . . . . . . . . . 25 . . . . 57 69 24 34 15 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 14 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 2 . 1 . . 5 4 . . . . 6 . . . 1 8 . . . 1 11 6 14 5 26 Investigation 6 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 1 Extermination 25 | . . . . . . . 2 . . . . 2 . . . . 1 . . . . 6 2 4 2 6 Reinforcement 15 | . 1 . 1 . . 2 1 . . . . 1 . . . . 4 . . . . 1 2 1 . 1 Assault 39 | . . . . . . 2 1 . . . . . . . . 1 2 . . . 1 4 2 6 2 18 Garrison 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Cargo Convoy Interrupts 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 15 | . . 1 4 . 1 1 . . . . . . . . . . 1 . . 1 . 1 1 1 1 2 Communications Jammed 153 | . . . . . . . . . . . . . . . . . . . . . . . 36 49 . 68 Distress Signals 129 | . . . . . . . . . . . . . . . . . . . . . . . 33 29 . 67 Times Spotted 617 | . 20 10 26 8 13 44 25 . 3 . 11 17 2 5 . 20 33 9 14 8 18 68 27 56 22 158 Peak Tracking Total 26 | . 5 3 5 3 4 7 8 . 3 . 6 4 2 4 . 7 4 5 5 6 7 11 5 8 6 26 Tactical Retreats 43 | . 1 2 1 1 . 1 1 . . . 1 1 . 1 . 2 4 1 . 1 2 4 . 7 1 11 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 17 | . 8 . . . . 6 . . . . . . . . . . . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . 1 . . . . . 1 . . . . 1 . . 1 . . 15 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 42 | . . . 2 1 2 3 2 . . . . . . . . 1 12 . 1 . 1 1 2 5 4 5 Max in Single Turn 6 | . . . 1 . 1 1 2 . . . . . . . . 1 6 . 1 . 1 1 . 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 63 | . 8 . 3 1 5 8 3 . . . . 3 1 . 4 . 4 1 . 7 . 5 6 1 2 1 Terminals 21 | . 7 . 3 1 3 6 1 . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . 1 . . . . 2 . . . . 2 2 . . . Repair Stations 10 | . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . . . 2 . 1 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . Garrison Access 7 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 2 . 1 1 Total Hacks 169 | . 22 . 11 4 12 20 5 . . . . 8 1 . 26 . 7 1 . 21 . 10 15 1 3 2 Successful 101 | . 12 . 5 2 5 9 2 . . . . 1 1 . 26 . 3 1 . 21 . 6 5 . 1 1 Failed 68 | . 10 . 6 2 7 11 3 . . . . 7 . . . . 4 . . . . 4 10 1 2 1 Catastrophic 13 | . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . 1 4 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 11 . 9 3 7 5 3 . . 1 . . . . . . 12 . . 1 . 9 9 16 . 6 Terminals 58 | . 18 . 11 4 8 14 3 . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . . . . . . . 3 . . . . 5 . . . . 4 5 . . . Repair Stations 23 | . 4 . . . 2 5 1 . . . . 3 . . . . 1 . . . . 4 . 1 2 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 10 | . . . . . 2 . 1 . . . . . . . . . . . . . . . 7 . . . Garrison Access 10 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . . 3 . 1 2 Terminal Hacks 66 | . 5 . 4 2 . 5 1 . . . . . 1 . 26 . . 1 . 21 . . . . . . Record 25 | . . . . . . . . . . . . . . . 11 . . . . 14 . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . 1 . . . . . . . . . . 3 . . . . 6 . . . . . . Open Door 5 | . . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Repair Station Hacks 13 | . 4 . . . 1 3 . . . . . 1 . . . . . . . . . 3 . . 1 . Scan Component 9 | . 2 . . . 1 2 . . . . . 1 . . . . . . . . . 2 . . 1 . Repair 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Seal Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 9 | . 3 . 1 . 3 . 1 . . . . . . . . . . . . . . 1 . . . . Terminals 8 | . 3 . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 3 . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 . 3 1 5 5 3 . . . . 3 . . . . 3 . . . . 4 6 1 2 . Full Trace Events 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . . . . . . . . . 5 . . . . . . . 1 36 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Time 245 | . 77 . . . . 32 . . . . . . . . . . . . . . . 136 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 42 | . . 3 . 3 . 2 . . . 4 . . . . . 3 18 . . . 2 1 5 . . 1 Largest Group 15 | . . 3 . 2 2 2 . . . 4 4 1 . . . 2 15 . . . 2 1 3 2 . 1 Highest-Rated Group 592 | . . 40 . 45 45 62 . . . 154 154 39 . . . 95 592 . . . 95 138 238 206 . 29 Highest-Rated Ally 138 | . . 16 . 31 31 31 . . . 40 40 39 . . . 95 74 . . . 48 138 103 103 . 29 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 257 | . . 12 . 4 6 46 . . . . 26 3 . . . 20 48 . . . 13 27 48 4 . . Total Damage 11175 | . . 101 . 43 61 772 . . . . 861 46 . . . 723 2316 . . . 484 2329 3108 331 . . Kills 70 | . . 3 . 1 1 9 . . . . 8 . . . . 5 15 . . . 1 11 16 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . 1 2 2 2 . . 1 . 3 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Traps 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 27758 | 48 1144 1252 795 874 930 1377 1435 814 448 1333 513 526 599 531 127 893 1766 657 1141 1400 634 1933 1052 2172 930 2434 Spaces Moved 15002 | 39 643 612 362 508 432 542 733 424 227 794 272 238 333 319 80 424 896 364 412 792 262 1173 713 1347 580 1481 Core 199 | 7 1 . . . . . . . . . . . . . . . . . . . . . . . . 191 Treads 5044 | 1 117 2 . . . 3 181 . 59 794 272 238 333 319 80 424 896 364 412 374 32 143 . . . . Legs 5608 | . . . . . . . . . . . . . . . . . . . . 418 230 1030 713 1347 580 1290 Wheels 4151 | 31 525 610 362 508 432 539 552 424 168 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 125 110 155 155 155 115 155 160 160 160 160 160 160 160 160 162 162 162 110 120 120 115 114 113 50 Average Speed 146 | 90 123 149 132 155 169 170 153 184 181 160 160 165 160 160 160 160 162 162 250 166 195 127 118 115 116 107 Slowest Speed 600 | 160 600 360 155 155 170 260 260 185 200 160 160 260 160 160 160 160 162 162 263 275 280 267 120 116 118 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 95 98 22 97 21 68 19 71 54 89 50 8 52 57 70 59 19 57 64 94 48 23 17 72 14 38 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 10 | . . . . . . . . . 1 2 . . . . 1 1 5 . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . . . . 1 . . . 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . 1 1 1 1 . 1 . . . . Scrap Searched 28 | . . 1 . 1 . . . 4 2 5 3 . 3 2 . 1 . 3 . . 3 . . . . . Spaces Dug 140 | . . . . . 6 . 8 . . . . 4 1 . . . 9 9 3 . . 12 2 28 14 44 Terrain Destroyed 645 | . 7 . . . 6 2 66 . . . . 16 2 23 . 12 41 16 49 1 18 23 2 43 93 225 Melee 83 | . . . . . . . 8 . . . . 4 . . . . 7 . . . . 12 2 19 14 17 Projectile 127 | . . . . . . . . . . . . . 2 2 . 12 25 16 18 1 10 11 . 15 . 15 AOE 405 | . 7 . . . 6 2 58 . . . . 12 . 21 . . 9 . 31 . 8 . . . 66 185 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Total 19160 | 48 920 875 569 561 580 892 895 446 241 861 326 312 378 331 79 556 1107 410 473 861 344 1559 931 1859 759 1987 Wait 1646 | . 165 193 58 26 87 176 36 7 2 56 17 25 12 3 . 46 70 11 16 11 5 113 82 241 49 139 Move 14976 | 38 642 611 361 507 431 541 732 423 226 793 271 237 332 318 79 423 895 363 411 791 261 1172 712 1346 579 1481 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 213 | 4 19 10 21 2 8 11 9 3 . 4 7 4 3 2 . 3 16 2 1 8 7 24 8 15 8 14 Fast Attach 207 | 6 22 1 7 1 3 11 11 2 . 2 1 3 3 . . 1 5 4 2 12 7 27 23 31 4 18 Attach 107 | . 4 2 4 . 5 1 9 1 . . . 3 2 1 . 3 4 1 4 3 5 20 3 7 5 20 Detach 37 | . 3 . . 1 2 1 3 . . . . 2 . . . . 1 1 . 4 2 10 . 4 2 1 Swap 226 | . 10 6 14 2 9 22 11 1 4 . 6 5 7 . . 10 13 2 1 1 5 23 17 16 16 25 Drop 369 | . 15 6 34 4 10 37 13 5 . 6 10 5 8 2 . 5 20 5 1 20 2 40 40 36 21 24 Fire 902 | . 40 46 66 18 25 60 63 4 9 . 14 22 10 5 . 38 76 21 37 11 37 41 . 72 59 128 Melee 381 | . . . . . . . 8 . . . . 6 . . . . 7 . . . . 89 46 91 16 118 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . 32 . . . . . . . . . . . . . . . . . . . 16 Rewire 41 | . . . . . . . . . . . . . 1 . . 27 . . . . 13 . . . . . Trap 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Lost 3 parts (1n2w) 376 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 7) 610 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Discovered new exit (range 7) 870 | -10/Materials | Discovered new exit (range 14) 962 | -10/Materials | Repaired Lgt. Treads 1015 | -10/Materials | Repaired Cld. Ion Engine 1193 | -10/Materials | Entered Mines 1215 | -10/Mines | Met a Derelict bent on vengeance 1245 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1251 | -10/Mines | Found Prototype Device 1311 | -10/Mines | Discovered new exit (range 9) 1320 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1413 | -10/Mines | Found a hidden stash of uninstalled traps 1456 | -10/Mines | Discovered new exit (range 5) 1594 | -10/Mines | Learned Materials trap positions 1636 | -10/Mines | Excavation squad dispatched 1636 | -10/Mines | A large section of the Mines collapsed 2328 | -10/Mines | Lost 3 parts (1n1u1w) 2445 | -10/Mines | Entered Materials 2445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2446 | -9/Materials | Loaded intel: 11 trap records 2722 | -9/Materials | Discovered new exit (range 15) 3240 | -9/Materials | Entered Mines 3241 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3358 | -9/Mines | Learned Materials terminal intel 3396 | -9/Mines | Discovered new exit (range 3) 3432 | -9/Mines | Learned 2 Materials zone layouts 3480 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3480 | -9/Mines | Discovered new exit (range 5) 3621 | -9/Mines | Received a Mining Laser from a helpful Derelict 3802 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3845 | -9/Mines | Discovered new exit (range 8) 4114 | -9/Mines | Entered Materials 4114 | -8/Materials | Accompanied by 2 allies 4114 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4116 | -8/Materials | Loaded intel: 12 terminal locations 4119 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4683 | -8/Materials | Discovered new exit (range 14) 4853 | -8/Materials | Identified exit to Storage 4939 | -8/Materials | Identified Exp. Sensor Array 4988 | -8/Materials | Build established: Scavenger-Tank 5044 | -8/Materials | Entered Storage 5117 | -8/Storage | Repaired Cooling System 5553 | -8/Storage | Met a pair of Derelict thieves 6180 | -8/Storage | Discovered new exit (range 15) 6421 | -8/Storage | Entered Factory 6421 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7083 | -7/Factory | Build established: Scavenger-Gunner 7086 | -7/Factory | Cargo convoy interrupted 7182 | -7/Factory | Lost 3 parts (2n1u) 7221 | -7/Factory | First assault squad dispatched 7407 | -7/Factory | Lost 3 parts (2n1w) 7458 | -7/Factory | Identified exit to Lower Caves 7677 | -7/Factory | Found Prototype Launcher 7677 | -7/Factory | Identified Rocket Array 7739 | -7/Factory | Build established: Scavenger-Tank 7856 | -7/Factory | Entered Lower Caves 8270 | -7/Lower Caves | Encountered a Warlord checkpoint 8462 | -7/Lower Caves | Build established: Scavenger-Mutant 8499 | -7/Lower Caves | Learned Factory emergency access door positions 8649 | -7/Lower Caves | Discovered new exit (range 9) 8670 | -7/Lower Caves | Entered another Lower Caves area 8671 | -7/Lower Caves | Encountered a Warlord checkpoint 8694 | -7/Lower Caves | Discovered new exit (range 9) 8708 | -7/Lower Caves | Learned 8 Factory zone layouts 8716 | -7/Lower Caves | Learned location of Zion (-7) 8897 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9092 | -7/Lower Caves | Discovered new exit (range 4) 9118 | -7/Lower Caves | Entered Zion 9208 | -7/Zion | System corruption cleaned by Quarantine Array 9216 | -7/Zion | Build established: Scavenger-Tank 9229 | -7/Zion | Learned location of Quarantine (-2) 9379 | -7/Zion | Learned location of Extension (-6) 9614 | -7/Zion | Imprinted 9617 | -7/Zion | Declared Zion's savior 10027 | -7/Zion | Learned location of 1 exit from Factory 10274 | -7/Zion | Learned 4 Factory zone layouts 10279 | -7/Zion | Discovered new exit (range 12) 10324 | -7/Zion | Received a visual enhancement algorithm 10451 | -7/Zion | Entered Proximity Caves 10451 | -6/Proximity Caves | Accompanied by 4 allies 10496 | -6/Proximity Caves | P-60 Hacker assimilated allied 8P-7GK(M) 10807 | -6/Proximity Caves | Build established: Tank 10943 | -6/Proximity Caves | Learned Factory terminal intel 10951 | -6/Proximity Caves | Discovered new exit (range 8) 10954 | -6/Proximity Caves | Learned 4 Factory zone layouts 10964 | -6/Proximity Caves | Entered Factory 10964 | -6/Factory | Accompanied by 1 ally 10964 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10965 | -6/Factory | Identified exit to Factory 10966 | -6/Factory | Identified exit to Lower Caves 10968 | -6/Factory | Loaded intel: 22 terminal locations 11267 | -6/Factory | Garrison activated, responded to threat 11303 | -6/Factory | Discovered exit to Lower Caves (range 16) 11431 | -6/Factory | Garrison activated, responded to threat 11490 | -6/Factory | Entered Lower Caves 11856 | -6/Lower Caves | Build established: Scavenger-Tank 12039 | -6/Lower Caves | Discovered new exit (range 12) 12089 | -6/Lower Caves | Entered another Lower Caves area 12130 | -6/Lower Caves | Learned Factory trap positions 12444 | -6/Lower Caves | Spotted B-75 Beast 12602 | -6/Lower Caves | Discovered new exit (range 9) 12620 | -6/Lower Caves | Entered Data Miner 12620 | -6/Data Miner | Discovered new exit (range 6) 12651 | -6/Data Miner | Met Data Miner 12683 | -6/Data Miner | Learned location of Section 7 (-2) 12683 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12710 | -6/Data Miner | Received God Mode back door access code from Data Miner 12731 | -6/Data Miner | Build established: Derelict-Mutant 12747 | -6/Data Miner | Entered Proximity Caves 12749 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12862 | -5/Proximity Caves | Spotted B-75 Beast 12864 | -5/Proximity Caves | Escorted by Enhanced Grunt 13015 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13043 | -5/Proximity Caves | Learned location of 1 exit from Factory 13059 | -5/Proximity Caves | Build established: Scavenger-Tank 13207 | -5/Proximity Caves | Destroyed B-75 Beast 13300 | -5/Proximity Caves | Learned 4 Factory zone layouts 13314 | -5/Proximity Caves | Learned location of Warlord (-5) 13599 | -5/Proximity Caves | Discovered exit to Factory (range 9) 13624 | -5/Proximity Caves | Build established: Derelict-Tank 13630 | -5/Proximity Caves | System corruption reached 10% 13640 | -5/Proximity Caves | Entered Factory 13640 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13641 | -5/Factory | Identified exit to Factory 13643 | -5/Factory | Loaded intel: 79 trap records 13806 | -5/Factory | Garrison activated, responded to threat 14856 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14871 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 14933 | -5/Factory | Cargo convoy interrupted 14936 | -5/Factory | Discovered new exit (range 15) 14956 | -5/Factory | Incoming assault squad redirected 15140 | -5/Factory | First assault squad dispatched 15163 | -5/Factory | Incoming assault squad redirected 15167 | -5/Factory | Incoming assault squad redirected 15211 | -5/Factory | Terminal network hard line cut 15301 | -5/Factory | Build established: Tank 15406 | -5/Factory | Entered Upper Caves 15535 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15772 | -5/Upper Caves | Spotted B-75 Beast 15842 | -5/Upper Caves | Build established: Scavenger-Tank 15996 | -5/Upper Caves | Encountered a Warlord checkpoint 16027 | -5/Upper Caves | Discovered new exit (range 5) 16063 | -5/Upper Caves | Entered another Upper Caves area 16154 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16200 | -5/Upper Caves | Lost 4 parts (2n2u) 16513 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16793 | -5/Upper Caves | Spotted B-75 Beast 16863 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 16928 | -5/Upper Caves | Destroyed B-75 Beast 17143 | -5/Upper Caves | Discovered new exit (range 12) 17204 | -5/Upper Caves | Entered Warlord 17291 | -5/Warlord | System corruption cleaned by Quarantine Array 17787 | -5/Warlord | Rebuked by Warlord 17812 | -5/Warlord | Warlord's base attacked by MAIN.C 17821 | -5/Warlord | Opened Warlord's prototype stash 17829 | -5/Warlord | Found Prototype Reactor 17836 | -5/Warlord | Found Prototype Processor 18133 | -5/Warlord | Learned Testing trap positions 18133 | -5/Warlord | Learned Research emergency access door positions 18134 | -5/Warlord | Learned 4 Armory zone layouts 18135 | -5/Warlord | Learned Research fabricator intel 18135 | -5/Warlord | Learned Armory garrison access intel 18135 | -5/Warlord | Learned Research recycling unit intel 18162 | -5/Warlord | Warlord forces counterattacked 18175 | -5/Warlord | Found Prototype Energy Gun 18175 | -5/Warlord | Identified Vortex Shotgun 18182 | -5/Warlord | Found Vortex Shotgun 18343 | -5/Warlord | Found Prototype Ballistic Cannon 18343 | -5/Warlord | Identified Hvy. Autocannon 18359 | -5/Warlord | Found Hvy. Autocannon 18375 | -5/Warlord | Spotted Executioner 18378 | -5/Warlord | Spotted Executioner 18387 | -5/Warlord | Spotted B-86 Titan 18388 | -5/Warlord | Spotted Executioner 18436 | -5/Warlord | Spotted B-75 Beast 18446 | -5/Warlord | Destroyed Executioner 18487 | -5/Warlord | Warlord base infiltrated, sounded retreat 18505 | -5/Warlord | Lost 10 parts (1p4n2u3w) 18582 | -5/Warlord | Discovered new exit (range 10) 18604 | -5/Warlord | Entered Proximity Caves 18688 | -4/Proximity Caves | System corruption reached 10% 18698 | -4/Proximity Caves | Lost 3 parts (1n2u) 18705 | -4/Proximity Caves | System corruption reached 30% 18941 | -4/Proximity Caves | Core integrity fell below 50% 18948 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19206 | -4/Proximity Caves | Discovered exit to Factory (range 8) 19238 | -4/Proximity Caves | Entered Factory 19238 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19482 | -4/Factory | Zion hero teleported in (1C-UTU) 19870 | -4/Factory | Cargo convoy interrupted 19905 | -4/Factory | Incoming assault squad redirected 19980 | -4/Factory | Lost 4 parts (3n1u) 19987 | -4/Factory | Found 1C-UTU's Sword "Lootmaker" 20019 | -4/Factory | First assault squad dispatched 20028 | -4/Factory | Found Femtoactuators 20040 | -4/Factory | Found Exp. Melee Analysis Suite 20046 | -4/Factory | Incoming assault squad redirected 20189 | -4/Factory | Build established: Scavenger-Mutant 20280 | -4/Factory | Incoming assault squad redirected 20294 | -4/Factory | Repaired Corrupted Exp. Myomer Leg 20601 | -4/Factory | Discovered new exit (range 13) 20673 | -4/Factory | Terminal network hard line cut 20993 | -4/Factory | Discovered new exit (range 21) 21152 | -4/Factory | Incoming assault squad redirected 21171 | -4/Factory | Entered Research 21171 | -3/Research | Evolved 2 slots: Utility x2 21173 | -3/Research | Loaded intel: 4 fabricator locations 21174 | -3/Research | Loaded intel: 4 recycling unit locations 21192 | -3/Research | Identified Exp. Targeting Computer 21192 | -3/Research | Identified Vortex Chain Reactor 21306 | -3/Research | Zion Heavy squad teleported in 21347 | -3/Research | Found Prototype Launcher 21347 | -3/Research | Identified Adv. Micro-nuke Launcher 21456 | -3/Research | First assault squad dispatched 21471 | -3/Research | Incoming assault squad redirected 21484 | -3/Research | Lost 3 parts (1u2w) 21557 | -3/Research | Found Fusion Bomb Launcher 21759 | -3/Research | Found Gamma Bomb Array 21804 | -3/Research | Discovered new exit (range 18) 21864 | -3/Research | Found Prototype Protection 21864 | -3/Research | Identified Zio. Weapon Casing 22009 | -3/Research | Zion Heavy squad teleported in 22077 | -3/Research | Zion Defense Resupply teleported in 22148 | -3/Research | Found Prototype Device 22148 | -3/Research | Identified Exp. Focal Shield 22158 | -3/Research | Discovered new exit (range 4) 22161 | -3/Research | Identified exit to Testing 22223 | -3/Research | Entered Testing 22223 | -3/Testing | Accompanied by 2 allies 22224 | -3/Testing | Loaded intel: 20 trap records 22258 | -3/Testing | Spotted PX-PMKSV8KIBZ 22291 | -3/Testing | Destroyed PX-PMKSV8KIBZ 22308 | -3/Testing | Found Prototype Device 22308 | -3/Testing | Identified Exp. Transmission Jammer 22327 | -3/Testing | Found Zio. Weapon Casing 22381 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 22649 | -3/Testing | Found Prototype Processor 22649 | -3/Testing | Identified Spectral Analyzer 22657 | -3/Testing | Retrieved Zion intel report: Component Schematics 22667 | -3/Testing | Retrieved Zion intel report: Active Garrisons 22699 | -3/Testing | Found Prototype Slashing Weapon 22699 | -3/Testing | Identified Molecular Scythe 22720 | -3/Testing | Build established: Scavenger-Assassin 22844 | -3/Testing | Retrieved Zion intel report: Component Schematics 22998 | -3/Testing | First assault squad dispatched 23079 | -3/Testing | Incoming assault squad redirected 23222 | -3/Testing | Found Prototype Ballistic Gun 23222 | -3/Testing | Identified Hyp. Multirail 23466 | -3/Testing | Terminal network hard line cut 23744 | -3/Testing | Incoming assault squad redirected 23749 | -3/Testing | Incoming assault squad redirected 23829 | -3/Testing | Incoming assault squad redirected 23995 | -3/Testing | Build established: Scavenger-Mutant 24177 | -3/Testing | Spotted PG-C57KJA1P9I 24255 | -3/Testing | Garrison activated, responded to threat 24312 | -3/Testing | Destroyed 8 combat bots 24353 | -3/Testing | Discovered new exit (range 3) 24354 | -3/Testing | Identified exit to Research 24395 | -3/Testing | Entered Research 24395 | -2/Research | Evolved 2 slots: Utility x2 24895 | -2/Research | First assault squad dispatched 24947 | -2/Research | Discovered new exit (range 7) 24980 | -2/Research | Identified exit to Access 25029 | -2/Research | Destroyed 7 combat bots 25325 | -2/Research | Entered Access 25325 | -1/Access | Evolved 2 slots: Utility x2 25429 | -1/Access | Zion Melee Resupply teleported in 25444 | -1/Access | Found Enh. Force Lance 25856 | -1/Access | Incoming investigation squad redirected 26388 | -1/Access | Energy Cycler disabled 26575 | -1/Access | First assault squad dispatched 26579 | -1/Access | Destroyed 7 combat bots 26603 | -1/Access | Incoming assault squad redirected 26604 | -1/Access | Spotted B-99 Colossus 26677 | -1/Access | Lost 4 parts (4u) 26724 | -1/Access | Destroyed B-99 Colossus 26852 | -1/Access | Found Enh. Force Lance 26865 | -1/Access | Found Prototype Launcher 26865 | -1/Access | Identified Hellfire Missile Launcher 26922 | -1/Access | Terminal network hard line cut 27043 | -1/Access | Destroyed 7 combat bots 27123 | -1/Access | System corruption reached 10% 27164 | -1/Access | Lost 5 parts (4u1w) 27244 | -1/Access | Found Fusion Bomb Launcher 27311 | -1/Access | Found Gamma Bomb Array 27333 | -1/Access | High security lockdown imminent 27413 | -1/Access | High security lockdown engaged 27444 | -1/Access | Lost 4 parts (2n2u) 27487 | -1/Access | Build established: Scavenger-Assassin 27531 | -1/Access | System corruption reached 30% 27561 | -1/Access | Destroyed 15 combat bots 27563 | -1/Access | Spotted Striker 27563 | -1/Access | Spotted Striker 27567 | -1/Access | Destroyed Striker 27568 | -1/Access | Lost 7 parts (1p1n3u2w) 27581 | -1/Access | Destroyed Striker 27594 | -1/Access | Spotted Investigator 27598 | -1/Access | Scanned by Researcher 27608 | -1/Access | Destroyed Investigator 27632 | -1/Access | Released all parts (5) 27656 | -1/Access | Core integrity fell below 50% 27691 | -1/Access | Lost 10 parts (2p1n4u3w) 27705 | -1/Access | Core integrity fell below 20% 27742 | -1/Access | Spotted Striker 27759 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 27740_ M-36 Artificer unfolds itself. 27740_ Acquired Corrupted Med. Treads. 27740_ Integrated Corrupted Med. Treads (+7). 27740_ Corrupted Med. Treads temporarily disabled. 27741_ C-30 ARC bursts open, deploying its payload. 27741_ G-73 Enforcer unfolds itself. 27741_ Slug penetrates Wall. 27746_ System corrupted: IFF burst signal emitted. 27746_ Knocked back. 27752_ Med. Treads blown off. 27752_ Myomer Leg blown off. 27752_ E-15 Imp destroyed. 27753_ Acquired Myomer Leg. 27755_ Knocked back. 27756_ Slug penetrates Wall. 27756_ Myomer Leg destroyed. 27757_ Slug penetrates Wall. 27757_ C-30 ARC bursts open, deploying its payload. 27757_ G-73 Enforcer unfolds itself. 27757_ M-36 Artificer unfolds itself. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ??????????????????????????????????????????? | | #???????####################??????????????????? | | #???????# # ###########?????#### | | #???????# ! # ] # #?????# | | ## #???????# # = # ! #?????# | | ?# #???##### ! # ! # #?????#! | | ?# #???# / # /% # #?????# | | ?# #???# ### # =%* / # #?????# | | ?# #???#%#?# /%= % # !=%= !#% #?????# " | | ?# #???# #?# != [ % # [=[|!=#%=* #?????# | | ?# #####/#######+##### !!!%[|%#% [ #?????# | | ?# ## # #######+####+################## | | ?# ## %!!!# g !!!%!%%===! %[%! [ %[ | | ?# ## !!!# g l !@|=[= %[= =[= =*%= | | ## ##! !!!#g g g =%i ![% k [%k [* | | # % # % m#######+############## "##### | | /% ###"##### # ##??????????????? | | "%! # # # # ###???????????????? | | #####[ ###"# #?????????????????? | | ????#! ! /%%%# # #?????????????????? | | ????############"# ##! #?????????????????? | | ################ ##### #?????????????????? | | # !#?# #???# #?????????????????? | | # #?# #???# #?????????????????? | | # #?# ##### # ####?????????????????? | | # #?# # ??????????????????????? | | # ! #?# # ???????????????????????? | | # #?#=# ????????????????????????? | | # " #?# # " "" ????????????????????????? | | # """ #?# # "R"" #?????????????????????? | | # """ ###!# """ #?????????????????????? | | + " +!*=+ #?????????????????????? | | # ### # #?????????????????????? | | # #?#^###########?????????????????????? | | ######+####### *^= #?????????????????????????????? | | %! #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 80 Energy Generation 61 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Power Amplification 40 Additional Mass Support 6 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 5 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Exp. Targeting Computer | -3/Research | Scanalyzed Enh. Biometal Leg | -3/Testing | Z-intel Cld. Plasma Rifle | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Hvy. Proton Cannon | -3/Testing | Z-intel EM Disruption Field | -3/Testing | Z-intel Exp. Thermal Defense Suite | -3/Testing | Z-intel Exp. Hacking Suite | -3/Testing | Z-intel Tesla Bomb Launcher | -3/Testing | Z-intel Adv. Thermal Shield | -3/Testing | Z-intel Arm. Medium Treads | -3/Testing | Z-intel Gravmag Array | -3/Testing | Z-intel Remote Datajack | -3/Testing | Z-intel Imp. Linear Gravjet | -3/Testing | Z-intel Nanoactuators | -3/Testing | Z-intel Transport Network Coupler | -3/Testing | Z-intel Com. Matter Pod | -3/Testing | Z-intel Hcp. Storage Unit | -3/Testing | Z-intel Lrg. Storage Unit | -3/Testing | Z-intel Hvy. Pick | -3/Testing | Z-intel Q-thruster | -3/Testing | Z-intel Arm. Heavy Treads | -3/Testing | Z-intel Reaction Control System | -3/Testing | Z-intel Mic. Fission Core | -3/Testing | Z-intel Lyr. Medium Armor Plating | -3/Testing | Z-intel Adv. Sensor Array | -3/Testing | Z-intel Imp. Kinecellerator | -3/Testing | Z-intel Lgt. Particle Reactor | -3/Testing | Z-intel Imp. Cloaking Device | -3/Testing | Z-intel Adv. Medium Treads | -3/Testing | Z-intel Impulse Thruster Array | -3/Testing | Z-intel Railgun | -3/Testing | Z-intel Biometal Leg | -3/Testing | Z-intel Force Field | -3/Testing | Z-intel Hvy. Disruptor Cannon | -3/Testing | Z-intel Imp. Core Analyzer | -3/Testing | Z-intel Adv. Heavy Treads | -3/Testing | Z-intel Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseHackingNullifier Manual? 0 Play Time 03:32:39 Cumulative 1047.4 hours Start 2021.06.09 @ 16:30:13 End 2021.06.10 @ 23:20:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 797 Rogue 757 Adventurer 40 Explorer 0 Win Type - Total 119 Types 60/4/33/2/1/4/13/1/1 Lore% 92 Gallery% 96 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21aaf764-a285-4bf8-951e-892554a36c76