Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 01:00:09 Player: Syanka Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (416) 416 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1481 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 153/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Autogun Mining Laser > --- INVENTORY (25) --- Nuclear Core Light Treads Wheel Disposable Heat Sink Disposable Heat Sink Large Matter Pod (148) Machine Analyzer Advanced Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Tractor Beam Recalibrator Improved Medium Laser Improved Medium Laser Improved Medium Laser Particle Cannon Particle Cannon Autogun Autogun Autogun Mini Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Autogun Mining Laser > --- INVENTORY -------- Nuclear Core Light Treads Wheel Disposable Heat Sink Disposable Heat Sink Large Matter Pod Machine Analyzer Advanced Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Tractor Beam Recalibrator Improved Medium Laser Improved Medium Laser Improved Medium Laser Particle Cannon Particle Cannon Autogun Autogun Autogun Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 30 | 10 17 3 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 4 2 1 Treads 4 | 2 1 1 Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 11 | 3 8 . Device 6 | 2 4 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 18 | 4 18 24 Power 1 | . 1 1 Propulsion 1 | 2 . 2 Utility 7 | . 6 10 Weapon 8 | . 8 11 Tool/Special . | . . . Unused Backups 30 | 2 4 24 Power 1 | . . 1 Propulsion 4 | 2 1 1 Utility 10 | . 1 9 Weapon 15 | . 2 13 Tool/Special . | . . . Average Slot Usage (%) 97 | . 100 86 Engine 13 | . 14 10 Treads 18 | . 15 30 Wheel 10 | . 12 1 Device 12 | . 12 11 Storage 13 | . 14 11 Protection 1 | . 1 . Energy Gun 4 | . 5 . Ballistic Gun 18 | . 19 10 Special Weapon 3 | . 2 11 Peak Build Rating 16 | 9 15 16 Average Rating 10 | 5 10 13 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 92 | 12 90 92 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 8 | 1 8 8 Average Overweight (x) 4 | . 4 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 19 25 Most Carried 25 | 8 25 25 Average Carried 18 | 5 18 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 7 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1015 | 352 663 . Remotely 28 | . 28 . Salvage Created 842 | 172 670 . Parts 62 | 17 45 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 14 . Guns 12 | . 12 . AOE 2 | . 2 . Classes Destroyed 9 | 2 7 . Builder 1 | . 1 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 5 | . 5 . Best Kill Streak 6 | 6 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 61 | . 61 . Missed 10 | . 10 . Hits 51 | . 51 . Projectile 51 | . 51 . Critical Strikes 2 | . 2 . Damage Taken 590 | . 590 . Core 111 | . 111 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 80 | . 80 . Core Remaining (%) 77 | 100 55 . Volleys Fired 84 | 14 67 3 Largest 2 | 2 2 1 Hottest 100 | 60 100 100 Shots Fired 157 | 27 127 3 Gun 147 | 27 120 . Cannon . | . . . Launcher 1 | . 1 . Special 9 | . 6 3 Kinetic 102 | 14 88 . Thermal 54 | 13 38 3 Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 12 | 7 12 . Robot Miss Streak 5 | 2 5 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 91 | 17 74 . Core Hits 38 | 6 32 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1335 | 203 1132 . Guns 1251 | 203 1048 . Cannons . | . . . Explosions 82 | . 82 . Melee . | . . . Ramming 2 | . 2 . Kinetic 833 | 78 755 . Thermal 418 | 125 293 . Explosive 82 | . 82 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 340 | . 239 340 Average Temperature 69 | . 65 101 Received Heat Transfer 231 | . 231 . Effects 2 | . . 2 Energy Bleed 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1030 | 275 755 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 155 | 15 155 32 Initial 22 | . . 22 Average 41 | 4 53 3 Influence Increases 504 | 30 459 15 Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 75 | 30 45 . Destroy Leader 58 | . 58 . Successful Hack 27 | . 13 14 Disable Machine 30 | . 30 . Destroy Structure 4 | . 3 1 Lose Combat Pursuer 30 | . 30 . Influence Decreases 504 | 30 406 68 Entered New Map 31 | . . 31 Time Decay 473 | 30 406 37 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 30 . Peak Tracking Total 4 | . 4 . Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 9 3 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 20 10 Successful 19 | . 14 5 Failed 10 | . 5 5 Catastrophic 2 | . 1 1 Database Lockouts 1 | . 1 . Manual 19 | . 12 7 Terminals 22 | . 14 8 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 4 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 2 | . 2 . Robot Analysis 2 | . 1 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 2 1 Retrieve Components 3 | . 2 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 6 3 Terminals 8 | . 6 2 Botnet 1 | . 1 . Skim 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Recyclers 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 7 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1739 | 19 1362 358 Terrain 1 | 1 . . Structural 933 | . 575 358 Seismic 805 | 18 787 . Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2069 | 115 1596 358 Spaces Moved 903 | 56 708 139 Core 5 | 5 . . Treads 271 | 3 150 118 Legs . | . . . Wheels 627 | 48 558 21 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 200 Average Speed 179 | 85 175 233 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 99 15 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 3 1 Terrain Destroyed 4 | . 3 1 Melee . | . . . Projectile 4 | . 3 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1192 | 93 932 167 Wait 83 | . 82 1 Move 901 | 55 707 139 Hop . | . . . Pick Up 47 | 9 30 8 Fast Attach 14 | 8 3 3 Attach 2 | 1 1 . Detach 1 | 1 . . Swap 24 | 2 20 2 Drop 35 | 3 21 11 Fire 84 | 14 67 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 6) 852 | -10/Materials | Discovered new exit (range 10) 865 | -10/Materials | Discovered new exit (range 9) 1220 | -10/Materials | Central database locked down 1272 | -10/Materials | Repaired Lgt. Treads 1299 | -10/Materials | Discovered new exit (range 10) 1445 | -10/Materials | Discovered new exit (range 16) 1674 | -10/Materials | Learned location of Storage (-7) 1712 | -10/Materials | Entered another Materials area 1712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2070 | -9/Materials | Self-destructed Last Messages --------------- 01900_ Overheating: Energy bleed (-13). 01902_ Acquired Autogun. 01903_ Overheating: Energy bleed (-11). 01904_ Dropped EM Pulse Gun. 01909_ Acquired Imp. Medium Laser. 01914_ Dropped Particle Cannon. 01914_ Acquired Particle Cannon. 01915_ Dropped Particle Cannon. 01918_ Acquired Imp. Medium Laser. 02020_ Connecting with Recycling Unit... >>Trojan(Recyclers) Trojan loaded successfully. Testing... Recycler tracking enabled and active. 02052_ Dropped Lgt. Ion Engine. 02056_ Acquired Nuclear Core. 02059_ Dropped Heat Sink. 02064_ Acquired Adv. Targeting Computer. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????## ??????????????????????????? | | ?????????????????## ##????????????????????????? | | ?????????????????## ##??### ??????????????????? | | ?????????????????## ??### ??????????????????? | | ?????????????????## ? # ??????????????????? | | ?????????????????## ? + ??????????????????? | | ?????????????????## # ??????????????????? | | ?????????????????## # ??????????????????? | | ?????????????????## # ??????????????????? | | ?????????????????## """" # ??? ######## ### | | ?????????????????## """" #################+### | | ?????????????????## """" ####### ## | | ????????????????? # # ## | | ????????????????? # # ## | | ?????????????????## + ## | | ?????????????????## # ## | | ????????????????### "Y" #####+######### | | ????????????????### """ ###### #### | | ????????????????## ######+#### ######## | | ????????????????## + # ######## | | ????????????????## ######## + ##?????? | | ???????????## #### ######## # ##?????? | | ???????????## ####u ### [[## # ###????? | | ???????????## [[############ ######## | | ???????????## #### @*########### ####### | | ???????????## ####*!*##???????## | | ???????????## #?## !##???????## T | | ???????????## ##+##+#?## !!##???????## | | ???????????## # ?#######???????## ###+### | | ?????????? ????????#######???????######## | | ??????????###???????????????????????######## | | ??????????###?????????????????????????????## | | ??????????????????????????????????????????## | | ??????????????????????????????????????????## | | ??????????????????????????????????????????######## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 42% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsPulseBuckler Manual? 0 Play Time 00:45:53 Cumulative 12.4 hours Start 2025.05.16 @ 10:02:24 End 2025.08.03 @ 01:00:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1bd1fbc0-287e-4880-9be8-2960f0b437d1