Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 06:41:41 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (468) 2340 Value Destroyed (20986) 20986 Prototype IDs (86) 1720 Alien Tech Used (2) 400 Bonus (8101) 8101 TOTAL SCORE: 42747 Bonus ------- High Alert Combat Kills 2984 Follower Combat Kills 300 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1966 Friendly Fire -349 Cogmind --------- Core Integrity 548/1450 Matter 300/300 Energy 150/150 System Corruption 18% Temperature Cool (0) Movement Core (400) Ox7 Location -2/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Heat Sink Advanced Coolant Injector (fused) Spectral Analyzer Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Biometal Medium Treads Biometal Leg Graphene Brace Improved Focal Shield Advanced Recalibrator Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Myomer Leg Myomer Leg Enhanced Multireflex Exoskeleton Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Improved Particle Charger Quantum Capacitor Advanced Force Field Advanced Recalibrator > --- WEAPON ----------- Heavy Neutron Cannon Linear Accelerator CR-A16's Behemoth Slayer > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Advanced Heat Sink Energy Well Advanced Sensor Array Advanced Target Analyzer Experimental Cloaking Device Improved Focal Shield Improved Thermal Shield Transdimensional Reconstructor Heavy Gatling Laser Heavy Wave Gun Heavy Wave Gun Precision Phase Gun Vortex Cannon Vortex Cannon Heavy Shock Bomb Launcher Micro-nuke Launcher Fusion Bomb Launcher Power Maul [Rating: 179] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Biometal Medium Treads Leg Armored Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . Utility 10 | . . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 363 | 6 6 20 21 24 21 7 4 . 7 46 6 2 6 4 32 2 5 3 1 37 2 4 23 2 33 39 Power 53 | 1 2 3 4 2 2 . . . 2 6 2 . . 1 6 . . 1 . 4 . . 3 . 6 8 Engine 25 | 1 2 3 4 2 2 . . . 2 5 2 . . 1 1 . . . . . . . . . . . Core 11 | . . . . . . . . . . 1 . . . . 5 . . . . 1 . . 2 . 1 1 Reactor 17 | . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 . 5 7 Propulsion 109 | 2 2 6 11 11 5 3 2 . 1 12 . 1 . 2 12 . 1 . . 14 . 1 8 . 8 7 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 107 | 2 2 6 11 11 5 3 2 . 1 12 . 1 . 2 12 . 1 . . 14 . 1 8 . 8 5 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 110 | 1 2 1 1 5 10 1 2 . 2 17 1 1 . 1 7 2 3 2 1 13 1 2 9 1 9 15 Device 72 | . 1 . . 2 5 . 1 . 1 13 . 1 . 1 6 1 3 1 . 8 . 2 6 . 8 12 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Processor 15 | . . 1 . . . 1 . . 1 3 . . . . . 1 . . 1 2 1 . 1 1 1 1 Hackware 6 | . . . 1 1 . . . . . 1 . . . . 1 . . . . 2 . . . . . . Protection 14 | . . . . 2 4 . 1 . . . 1 . . . . . . 1 . 1 . . 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 . 10 5 6 4 3 . . 2 11 3 . 6 . 7 . 1 . . 6 1 1 3 1 10 9 Energy Gun 39 | . . 3 2 3 3 2 . . . 2 2 . 4 . . . . . . 3 1 1 1 1 8 3 Energy Cannon 25 | . . 2 . . . . . . 1 7 . . . . 7 . . . . 3 . . 1 . . 4 Ballistic Gun 10 | 2 . 3 2 1 . . . . 1 . . . 1 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 Launcher 6 | . . 2 . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 4 2 3 2 . 1 . . 3 . . . . 2 . . 3 . 1 . . 8 . 4 2 Corrupted Parts 8 | . 1 . . . . . . . . . . . . 3 . . . . . . . . . 1 3 . System Corruption 36 | . 4 . . . . . . . . . . . . 8 . . . . . . . . . 10 14 . Parts Lost 115 | . 3 1 1 2 5 4 2 . 5 9 . . . 1 1 . 1 . . 13 6 . 2 . 20 39 Power 15 | . 2 . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . 3 6 Propulsion 37 | . . 1 1 1 2 2 1 . 4 5 . . . . . . . . . 1 3 . 1 . 5 10 Utility 38 | . 1 . . . 1 . 1 . 1 2 . . . . 1 . 1 . . 5 1 . . . 10 14 Weapon 25 | . . . . . 2 2 . . . 2 . . . . . . . . . 7 1 . . . 2 9 Highest Loss Streak 22 | . 1 1 1 2 2 3 1 . 5 3 . . . 1 1 . 1 . . 2 4 . 2 . 10 22 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Average Backups 18 | . 5 13 14 14 14 16 18 20 19 18 20 20 20 19 19 19 19 20 20 19 15 15 18 18 18 19 Power 2 | . . . 1 1 2 2 3 4 4 2 2 2 2 1 1 2 2 1 1 2 2 2 2 2 2 2 Propulsion 2 | . 1 2 2 2 2 3 2 3 1 1 1 2 3 3 2 3 2 3 3 5 4 3 2 2 1 . Utility 6 | . 1 3 3 2 5 6 6 7 6 8 8 8 8 8 8 7 8 8 9 5 2 4 8 6 4 5 Weapon 6 | . 2 6 6 6 4 3 5 5 6 6 8 7 7 7 7 7 6 6 6 5 4 4 4 7 9 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . . 7 7 6 5 . . . 2 9 1 1 2 . 5 1 . . . 4 . . 6 . 4 2 Power 8 | . . . . . 1 . . . 1 1 . . . . . . . . . 3 . . 1 . 1 . Propulsion 10 | . . 2 3 . . . . . . . . . . . 3 . . . . . . . 2 . . . Utility 16 | . . . 1 3 1 . . . . 2 1 . 1 . 2 1 . . . 1 . . 1 . 1 1 Weapon 27 | . . 5 3 3 3 . . . 1 5 . 1 1 . . . . . . . . . 2 . 2 1 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 82 98 99 98 99 97 95 73 80 93 92 93 92 92 95 99 99 88 100 99 94 97 95 100 96 86 Engine 5 | . 8 10 11 8 7 7 7 7 7 9 8 12 12 11 4 . . . . . 1 5 1 . . . Core 2 | . . . . . . . . . . 1 3 . . . 6 11 11 7 5 4 5 5 2 10 7 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 5 3 . 2 . 5 9 Leg 30 | . 28 43 43 43 37 35 36 35 29 28 25 25 25 25 29 33 33 33 33 29 29 30 29 30 25 17 Device 14 | . 2 . . 6 10 7 10 7 6 15 17 18 18 17 21 16 14 10 10 17 20 20 12 14 21 25 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 11 | . . 10 9 . . 6 7 7 7 10 12 12 12 12 11 15 16 16 16 17 15 15 19 20 13 13 Hackware 1 | . . . 1 9 4 . . . . 1 . . . . . . . . . 2 5 5 5 1 . . Protection 1 | . . . . 2 6 7 3 7 6 . . . . . . . . 5 5 1 . . 2 5 2 . Energy Gun 8 | . . 9 14 10 21 21 18 2 8 1 2 12 15 10 1 . . . . 4 10 12 14 15 12 4 Energy Cannon 6 | . . 4 . . . . . . 1 14 14 6 2 5 14 16 15 . 15 10 . . . . . 3 Ballistic Gun 1 | . 28 7 7 . . . . . 2 . . . . . . . . . . . . . . . . . Peak Build Rating 179 | 6 8 20 23 29 48 50 53 53 53 81 78 75 76 79 100 99 100 104 104 128 125 114 140 140 166 179 Average Rating 81 | 4 6 16 19 27 41 47 50 41 43 68 75 74 75 75 92 98 97 90 101 118 116 112 131 138 153 161 On Entrance 72 | . 6 7 20 20 28 48 50 53 53 36 78 75 75 76 79 99 98 100 104 104 112 112 114 140 138 131 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 11 28 35 33 43 74 74 76 74 76 87 93 80 81 83 107 98 99 95 99 101 81 75 119 119 146 151 Greatest Support 160 | 20 20 40 40 53 74 77 80 80 80 103 88 90 90 93 108 104 104 104 104 141 141 118 150 150 160 160 Greatest Overweight (x) 25 | . 1 . . . . 1 . . 1 1 1 . . . 1 . . . . 1 . . . . 1 25 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 11 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 18 20 20 20 20 Average Carried 18 | . 5 13 14 14 14 16 18 20 19 19 20 19 19 19 19 19 19 19 20 19 15 16 19 18 18 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 11 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 19 16 18 20 18 20 5 Class Distribution -------------------- 30% | Skirmisher 15% | Scavenger-Mutant 13% | Scavenger-Skirmisher 11% | Scavenger-Gunner 7% | Mutant 6% | Tank 5% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Assassin | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 9284 | 260 163 421 417 748 266 431 189 . 440 1027 210 83 127 94 1038 52 141 155 110 658 110 67 509 70 903 595 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22755 | . 338 1361 1172 1246 828 456 193 . 270 2097 306 53 . 257 2678 . 73 333 89 3672 439 . 1076 305 2503 3010 Parts 990 | . 18 96 61 74 26 24 15 . 20 92 6 3 . 12 138 . 3 2 2 138 16 . 34 7 80 123 Haulers Intercepted 18 | . . 4 2 1 . . . . . 3 . . . . 3 . . . . 1 . . . . 3 1 Recyclers Shooed 8 | . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . 14 12 . 16 . 9 7 . 1 . 5 2 1 2 . 12 7 . 7 . . Prevented 21 | . . . . . . . . . . . 2 . . 15 . . . . 4 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 375 | . 6 29 24 30 16 15 10 . 12 29 2 4 . 4 43 . 1 . 1 49 9 . 15 3 37 36 Guns 130 | . 6 18 24 17 14 3 3 . 3 2 . . . . . . . . . 10 8 . . 2 16 4 Cannons 129 | . . 5 . 13 . . . . . 17 2 . . . 29 . . . 1 30 . . . . 1 31 AOE 80 | . . 6 . . . 11 7 . 9 8 . 4 . 2 11 . . . . 2 . . 6 . 14 . Classes Destroyed 20 | . 3 6 . 1 2 . . . 1 2 . . . . 2 . 1 . . 1 . . 1 . . . Worker 22 | . . 4 2 . . . . . . 6 . . . . 3 . . . . 1 . . . . 2 4 Builder 18 | . . . . 1 . . . . . 2 . . . . 6 . . . . 2 . . . . 2 5 Tunneler 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Hauler 18 | . . 4 2 1 . . . . . 3 . . . . 3 . . . . 1 . . . . 3 1 Recycler 15 | . 1 1 . . . . . . . 3 . . . . . . . . . 5 . . . . . 5 Operator 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 15 | . . 4 2 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . Swarmer 79 | . . 11 3 6 3 5 7 . 6 7 . 4 . 1 6 . . . . 12 5 . 2 . 1 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 134 | . 6 9 13 15 5 7 3 . 4 9 1 . . 1 10 . . . . 8 3 . 10 . 18 12 Brawler 11 | . . 2 . 1 1 1 . . . 1 1 . . . 1 . . . . . . . . . 2 1 Duelist 5 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 42 | . . 7 8 8 2 2 . . . 1 . . . 1 2 . . . 1 3 1 . . 1 2 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hunter 34 | . . . . . . . . . . 2 . . . 1 8 . . . . 12 . . 2 2 3 4 Programmer 61 | . . . . . 4 . . . . 7 . . . . 13 . . . . 13 . . . . 10 14 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Best Kill Streak 14 | . 4 8 5 9 3 7 6 . 5 7 2 4 . 3 9 . 1 . 1 5 4 . 11 1 14 9 Combat Bots Only 12 | . 4 6 5 8 3 7 6 . 5 5 2 4 . 3 5 . 1 . 1 5 4 . 11 1 12 4 Max Kills in Single Turn 5 | . 1 4 2 2 1 3 3 . 2 5 1 4 . 1 3 . 1 . 1 2 2 . 2 1 3 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploded 5 | . . 2 . . . 3 3 . 2 5 . 4 . 1 2 . . . . 2 . . 2 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Hostile Shots Fired 2465 | . 31 86 113 139 146 71 17 . 52 215 2 12 . 8 185 . 15 . 7 382 58 8 57 80 352 429 Missed 840 | . 7 31 32 40 55 26 6 . 16 68 . 5 . 2 55 . 4 . 4 140 16 5 25 31 126 146 Hits 1625 | . 24 55 81 99 91 45 11 . 36 147 2 7 . 6 130 . 11 . 3 242 42 3 32 49 226 283 Melee 11 | . . . . . 1 . . . . 6 . . . . . . . . . 2 . . . . 2 . Projectile 1614 | . 24 55 81 99 90 45 11 . 36 141 2 7 . 6 130 . 11 . 3 240 42 3 32 49 224 283 AOE 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . Critical Strikes 76 | . 2 1 1 3 1 3 . . 2 11 . . . . 7 . 1 . . 7 3 . 4 . 12 18 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 5 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 1 Damage Taken 26945 | . 312 576 969 1452 1285 926 221 . 772 2401 88 105 . 120 1937 . 287 . 73 4253 727 57 833 677 3631 5243 Core 3163 | . 59 78 130 154 166 191 33 . . 323 14 15 . . 106 . 66 . 24 417 17 . 62 85 321 902 Absorbed by Shields 2556 | . 27 . . . . . . . . . . . . . 306 . 8 . . 52 . . 191 222 788 962 Redirected to Shielding 172 | . . . . . . . . . . . . . . . . . . . . . . . . . . 172 Ignored by Resistances 457 | . . . . . . . . . . . . . . . . . . . . . . . . . 457 . Regen/Repaired (Parts) 599 | . . 57 131 . 59 . . . . . . . . . . . . . . 19 . . 245 . 88 . Core Remaining (%) 66 | 100 76 . 48 72 . . . . 44 . . . . 58 . . . . 80 . . . . 49 75 . Volleys Fired 1095 | . 29 71 76 80 51 15 12 . 20 96 20 3 1 15 96 1 7 . 10 130 18 4 31 21 97 191 Largest 3 | . 2 2 2 2 3 3 3 . 3 3 3 1 1 1 3 3 3 . 3 3 3 2 2 3 3 3 Hottest 443 | . 40 136 122 122 187 211 211 . 211 255 255 39 85 85 286 286 286 . 223 443 313 313 151 388 407 276 Shots Fired 2229 | . 57 139 150 160 147 29 30 . 43 245 38 4 1 15 226 3 23 . 27 317 41 8 33 49 213 231 Gun 1086 | . 57 104 150 99 143 21 26 . 27 34 . . . . 7 . . . . 84 38 8 4 49 192 43 Cannon 1036 | . . 32 . 61 4 . . . 8 207 27 1 1 8 208 3 23 . 27 232 3 . . . 3 188 Launcher 107 | . . 3 . . . 8 4 . 8 4 11 3 . 7 11 . . . . 1 . . 29 . 18 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 239 | . 57 46 49 61 4 . . . 8 5 . . . . . . . . . . . . . . . 9 Thermal 1853 | . . 90 101 99 143 21 26 . 27 236 27 1 1 8 215 3 23 . 27 316 41 8 4 49 180 207 Explosive 50 | . . 3 . . . 8 4 . 8 4 . 3 . . 10 . . . . 1 . . . . 9 . Electromagnetic 69 | . . . . . . . . . . . 11 . . 7 1 . . . . . . . 29 . 21 . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 15 Robot Hit Streak 38 | . 12 13 18 14 22 8 6 . 12 17 5 . . 4 17 . . . 6 22 11 . 6 31 38 14 Robot Miss Streak 9 | . 3 3 3 4 3 3 2 . 9 4 2 1 . . 4 . . . 6 2 4 . . 1 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 1 1 3 3 2 . . . . . . . . . . . . . . . 3 . . . 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . . . 1 1 Capacitor 158 | . . . . . . . . . . . . . . . . . . . . . . . . . . 158 Shots Hit Robots 1326 | . 36 89 92 102 97 19 17 . 22 136 15 . . 4 105 . 3 5 7 186 26 . 6 37 150 172 Core Hits 779 | . 16 49 36 49 35 24 18 . 20 77 7 5 . 5 121 . . 3 2 88 14 . 28 11 95 76 Critical Kills 12 | . . . 1 . . . . . . 1 . . . . 4 . . . . 5 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Critical Strikes 59 | . . 3 8 7 9 2 1 . 1 2 . . . . 4 . . . . 6 1 . . 2 8 5 Burn 42 | . . 3 7 6 9 2 1 . 1 . . . . . . . . . . . . . . 2 7 4 Meltdown 9 | . . . . . . . . . . 1 . . . . 4 . . . . 3 1 . . . . . Destroy 4 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 31 | . . . 1 . 1 3 2 . . 3 . . . . . . 3 5 . . . . . . 10 3 Impact 22 | . . . 1 . 1 3 2 . . 3 . . . . . . . . . . . . . . 10 2 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . 3 5 . . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55750 | . 406 2235 1870 2415 2087 1704 917 . 1181 5917 501 234 . 335 6428 . 63 276 233 7901 864 . 2490 833 7562 9298 Guns 18092 | . 406 1238 1870 1398 2061 323 364 . 285 624 . . . . 75 . . . . 2107 832 . 93 833 4233 1350 Cannons 22825 | . . 486 . 1011 26 . . . 100 4009 373 . . . 3935 . . . 233 5356 32 . . . 150 7114 Explosions 14173 | . . 511 . . . 1381 553 . 796 1170 128 234 . 335 2382 . . . . 343 . . 2397 . 3130 813 Melee 467 | . . . . . . . . . . 79 . . . . . . 63 276 . . . . . . 49 . Ramming 193 | . . . . 6 . . . . . 35 . . . . 36 . . . . 95 . . . . . 21 Kinetic 2622 | . 406 414 514 1011 26 . . . 122 19 . . . . . . . . . . . . . . . 110 Thermal 37954 | . . 1310 1356 1398 2061 323 364 . 263 4614 373 . . 38 4094 . . . 233 7463 864 . 739 833 3985 7643 Explosive 9513 | . . 511 . . . 1381 553 . 796 1170 . 234 . . 1439 . . . . 297 . . . . 2319 813 Electromagnetic 4140 | . . . . . . . . . . . 128 . . 297 859 . . . . 46 . . 1751 . 1059 . Impact 128 | . . . . . . . . . . 79 . . . . . . . . . . . . . . 49 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 339 | . . . . . . . . . . . . . . . . . 63 276 . . . . . . . . Entropic 861 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 711 Highest Corruption 36 | . 4 . 4 2 6 6 6 6 6 3 3 3 3 8 5 5 5 5 5 9 9 9 9 10 36 18 Average Corruption 5 | . 4 . 3 2 4 6 6 6 6 1 3 3 3 4 3 5 5 5 5 5 9 9 9 10 17 6 Corruption Purged 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 450 | . 2 . 17 . 37 42 25 3 28 20 20 6 3 6 36 13 23 7 15 44 19 10 4 . 38 32 Message Errors 112 | . . . 6 . 15 13 6 . 5 10 5 1 . . 6 2 2 3 5 16 5 1 1 . 8 2 Matter Fused 102 | . . . 2 . 4 12 7 1 8 4 5 1 1 2 9 4 5 1 6 9 3 3 1 . 7 7 Heat Flow Errors 65 | . 1 . 4 . 5 5 2 . 3 2 4 1 1 3 4 3 4 . 2 6 1 4 . . 3 7 Energy Discharges 44 | . . . 4 . 3 3 2 1 4 . 1 1 . . 4 1 5 2 . 4 2 . 2 . 4 1 Parts Rejected 8 | . . . . . 1 . 1 . 1 . . . . . 1 . . . . . 2 . . . 1 1 Parts Fused 5 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 48 | . . . 1 . 3 1 2 . 3 3 3 1 1 1 3 1 5 1 . 4 1 1 . . 9 4 Data Loss (major) 21 | . . . . . 3 4 1 . 1 . 2 . . . 3 1 . . . . 1 1 . . 2 2 Misfires 18 | . . . . . 2 . 4 . . . . 1 . . 3 . 2 . 1 1 3 . . . . 1 Alerts 8 | . . . . . 1 2 . . 2 . . . . . 2 1 . . . . . . . . . . Weapon Failures 19 | . 1 . . . . . . . 1 1 . . . . 1 . . . 1 4 1 . . . 3 6 Overload Shots 114 | . . . . . . . . . . 21 . . . . . . . . . 46 13 3 . 8 23 . Effects 5 | . . . . . . . . . . 2 . . . . . . . . . 1 1 . . 1 . . Energy Bleed 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1732 | . . 34 . 38 . 64 1 . 1 344 34 . . . 256 . . 55 4 455 . . 19 . 130 297 Projectiles 1163 | . . 10 . 38 . . . . . 265 34 . . . 170 . . . 4 387 . . . . 21 234 Explosions 365 | . . 24 . . . 64 1 . 1 . . . . . 82 . . . . 51 . . 19 . 60 63 Melee 204 | . . . . . . . . . . 79 . . . . 4 . . 55 . 17 . . . . 49 . Knockbacks 13 | . . . . 11 . . . . . . . . . . . . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 781 | . . 9 . . . 84 49 . 90 16 . . . . 18 . . . . . . . 290 . 146 79 Shots 18 | . . 1 . . . 3 1 . 3 1 . . . . 1 . . . . . . . 5 . 2 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . . . 2 . . . . . 3 . . . . 3 . . . . 5 . . . . . 2 Kicked 15 | . . . . 2 . . . . . 3 . . . . 3 . . . . 5 . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 696 | . 225 227 263 234 287 696 301 . 278 545 202 131 126 210 393 87 310 . 207 474 211 151 . 181 249 317 Average Temperature 95 | . 68 76 75 70 95 188 80 . 111 131 77 87 80 81 94 38 76 . 84 93 83 84 . 74 71 105 Received Heat Transfer 4566 | . 186 171 408 639 231 264 54 . 327 322 18 . . 9 224 . 48 . 18 250 173 . 80 4 567 573 Effects 31 | . . . 1 . . 9 . . . 15 . . . . 3 . . . . 2 . . . . . 1 Shutdowns 7 | . . . . . . 3 . . . 3 . . . . . . . . . 1 . . . . . . Energy Bleed 4 | . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . Interference 11 | . . . . . . 2 . . . 5 . . . . 2 . . . . 1 . . . . . 1 Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Robots Corrupted 17 | . . . . . . . . . . . . . . 2 1 . . . . 1 . . 8 . 5 . Combat Hostiles 15 | . . . . . . . . . . . . . . 2 . . . . . . . . 8 . 5 . Parts Fried 36 | . . . . . . . . . . . . . . 2 11 . . . . . . . 14 . 9 . Impact Corruptions 6 | . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . Robots Melted 20 | . . . . . 2 1 . . . 2 . . . . 4 . . . . 7 1 . 1 1 1 . Combat Hostiles 19 | . . . . . 2 1 . . . 2 . . . . 3 . . . . 7 1 . 1 1 1 . Parts Melted 160 | . . . 5 3 16 3 1 . 1 22 . . . . 22 . . . 1 41 4 . 1 6 29 5 Heat Transferred 49427 | . . 2479 2849 2997 4329 781 795 . 518 6491 470 . . 50 5295 . . . 311 9573 1068 . 612 1530 5433 3846 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . . . 1 2 . . . . 1 . . 8 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Maximum Alert Level 4 | . . 1 2 2 . . . . . 2 . . . . 4 . . . . 4 . . . . 2 3 Low Security (%) 37 | 100 100 83 32 48 100 . . . . 7 . . . . 39 . . . . 3 . . . . 39 . Level 1 27 | . . 16 34 39 . . . . . 37 . . . . 23 . . . . 31 . . . . 25 56 Level 2 27 | . . . 33 12 . . . . . 54 . . . . 25 . . . . 36 . . . . 34 23 Level 3 4 | . . . . . . . . . . . . . . . 3 . . . . 16 . . . . . 19 Level 4 2 | . . . . . . . . . . . . . . . 9 . . . . 11 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1418 | . 95 351 460 487 157 . . . . 604 . . . . 1418 . . . . 1236 . . . . 608 1018 Initial 607 | . . 10 105 135 103 . . . . 600 . . . . 5 . . . . 607 . . . . . 330 Average 327 | . 28 92 300 216 71 . . . . 393 . . . . 387 . . . . 580 . . . . 279 466 Influence Increases 14115 | . 186 909 824 920 613 335 234 . 240 1870 65 90 . 189 2087 . 30 5 20 2169 190 . 315 70 1205 1549 Destroy 0b10 Robot/C 7560 | . 120 580 480 600 320 300 200 . 200 580 40 80 . 100 920 . 20 . 20 980 180 . 300 60 740 740 Destroy 0b10 Robot/NC 510 | . 10 70 30 15 10 . . . 10 85 . . . . 100 . . 5 . 55 . . . . 40 80 Destroy Leader 1546 | . 30 156 148 144 84 20 30 . 30 150 10 10 . 10 198 . 10 . . 196 10 . . 10 126 174 Allied During Kill 216 | . . . . . . . 4 . . . . . . 64 142 . . . . . . . . . . 6 Successful Hack 262 | . 11 23 11 20 75 . . . . 52 . . . . 29 . . . . 12 . . . . 5 24 Select Force Hacks 60 | . . . 30 . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 915 | . . 45 75 45 30 . . . . 195 . . . . 405 . . . . 45 . . . . 15 60 Destroy Structure 1186 | . . 20 5 21 4 . . . . 163 . . . . 278 . . . . 206 . . . . 204 285 Advance Influence 1200 | . . . . . . . . . . 600 . . . . . . . . . 600 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 645 | . 15 15 45 75 60 15 . . . 45 15 . . 15 15 . . . . 75 . . 15 . 75 165 Influence Decreases 13206 | . 161 683 752 1015 690 486 158 76 240 1267 668 50 40 180 686 816 546 83 8 949 731 347 512 217 617 1228 Entered New Map 2933 | . . 15 146 188 125 57 . 76 . . 224 . 40 . 4 522 114 78 . 5 457 133 344 147 . 258 Time Decay 7730 | . 141 508 446 388 525 395 118 . 230 727 444 50 . 170 592 294 422 5 8 664 214 214 148 70 427 530 Search Patrol Dispatched 300 | . . . . . . . . . . 150 . . . . . . . . . 150 . . . . . . Lost Part 1074 | . 20 10 10 20 40 34 20 . 10 90 . . . 10 10 . 10 . . 130 60 . 20 . 190 390 Lost Ally 150 | . . . . . . . 20 . . . . . . . 80 . . . . . . . . . . 50 Purge Threat 1019 | . . 150 150 419 . . . . . 300 . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 1 3 5 6 9 . . . . 18 . . . . 19 . . . . 12 . . . . 11 7 Investigation 18 | . . 1 3 1 3 . . . . 5 . . . . 2 . . . . 1 . . . . 1 1 Extermination 30 | . . . . . 5 . . . . 7 . . . . 6 . . . . 4 . . . . 4 4 Reinforcement 27 | . 1 2 2 2 1 . . . . 5 . . . . 4 . . . . 2 . . . . 6 2 Assault 10 | . . . . . . . . . . 1 . . . . 4 . . . . 5 . . . . . . Garrison 6 | . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Data Miner Redirects 8 | . . . . . . . . . . 5 . . . . . . . . . 3 . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 30 | . 1 3 3 4 . . . . 1 2 . . . . 2 . . . 1 1 . . 1 . 3 8 Communications Jammed 72 | . . . . . . . . . . . . . . . 14 . . . . 58 . . . . . . Distress Signals 67 | . . . . . . . . . . . . . . . 14 . . . . 53 . . . . . . Times Spotted 566 | . 10 37 31 42 23 16 9 . 11 45 2 3 . 5 63 . 1 . 6 73 12 2 53 6 50 66 Peak Tracking Total 12 | . 6 6 7 6 3 7 6 . 5 6 2 4 . 3 6 . 1 . 3 6 7 2 12 3 11 10 Tactical Retreats 42 | . 1 1 2 3 2 1 . . . 5 1 . . 1 7 . . . . 5 . . 1 . 3 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 15 | . 1 . 3 2 2 . . . . 2 1 . . . 1 . . . . 2 . . . . 1 . Indirectly 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 62 | . . 3 5 3 2 1 . . . 13 . . . . 27 . . . . 3 . . . . 1 4 Max in Single Turn 8 | . . 1 1 1 1 1 . . . 6 . . . . 8 . . . . 2 . . . . 1 1 Garrison Access 6 | . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 100 | . 3 9 13 6 14 . . 4 1 22 1 . . . 5 1 1 5 . 4 . . 8 . 1 2 Terminals 48 | . 3 8 9 5 8 . . . 1 12 . . . . . 1 . . . 1 . . . . . . Fabricators 8 | . . . . . 1 . . . . 3 . . . . 3 . . . . 1 . . . . . . Repair Stations 11 | . . 1 2 . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . 1 Total Hacks 266 | . 13 26 31 18 35 . . 26 1 47 1 . . . 9 1 1 18 . 8 . . 24 . 4 3 Successful 165 | . 5 11 12 13 19 . . 26 1 18 1 . . . 5 1 1 18 . 6 . . 24 . 3 1 Failed 100 | . 7 15 19 5 16 . . . . 29 . . . . 4 . . . . 2 . . . . 1 2 Catastrophic 20 | . 1 2 2 . 4 . . . . 8 . . . . 2 . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 146 | . 13 19 9 10 15 . . . . 9 . . . . 25 . . . . 28 . . 1 . 9 8 Terminals 121 | . 13 24 22 13 24 . . . 1 22 . . . . . 1 . . . 1 . . . . . . Fabricators 20 | . . . . . 2 . . . . 8 . . . . 7 . . . . 3 . . . . . . Repair Stations 23 | . . 2 6 . 3 . . . . 3 . . . . 1 . . . . 2 . . . . 4 2 Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . 5 3 . . . . 7 . . . . . . . . . . . . . . . . Garrison Access 15 | . . . 2 . 2 . . . . 7 . . . . 1 . . . . 2 . . . . . 1 Terminal Hacks 108 | . 3 7 6 5 10 . . 26 1 4 1 . . . . 1 1 18 . 1 . . 24 . . . Record 32 | . . . . . 1 . . 11 1 1 . . . . . 1 . 6 . . . . 11 . . . Part Schematic 15 | . . 1 1 . 1 . . 8 . . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 4 . . 1 . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 19 | . . . . . 1 . . 3 . . . . . . . . . 4 . . . . 11 . . . Open Door 8 | . . . 4 . . . . . . . 1 . . . . . 1 . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . 1 1 3 . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . 2 . . . . 4 . . . . 4 . . . . 2 . . . . . . Load Schematic 6 | . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . Build 6 | . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . Repair Station Hacks 15 | . . 2 4 . 2 . . . . 1 . . . . . . . . . 2 . . . . 3 1 Scan Component 9 | . . 1 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 1 Repair 6 | . . 1 2 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 5 2 . . . . 4 . . . . . . . . . . . . . . . . Insert Component 5 | . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . Analyze 6 | . . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . Seal Access 6 | . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 13 | . 2 2 2 3 2 . . . . 2 . . . . . . . . . . . . . . . . Terminals 11 | . 2 2 1 3 1 . . . . 2 . . . . . . . . . . . . . . . . Botnet 11 | . 2 2 1 3 1 . . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 2 9 11 6 11 . . . . 20 . . . . 4 . . . . 4 . . . . 1 2 Full Trace Events 13 | . . 1 2 . 2 . . . . 5 . . . . 2 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 4 . . . . 3 . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 78 | . . 1 1 2 2 . . 8 . 1 . . 14 . 28 . . 4 . 9 . . . . 8 . Parts Built 9 | . . . . . 1 . . . . 3 . . . . 3 . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 346 | . . . . . 25 . . . . 77 . . . . 191 . . . . 53 . . . . . . Total Part Build Rating 48 | . . . . . 1 . . . . 16 . . . . 19 . . . . 12 . . . . . . Parts Repaired 6 | . . 1 2 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Time 308 | . . 26 86 . 51 . . . . . . . . . . . . . . 50 . . . . 95 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 13 | . . . . . . 2 . . . . . . 7 . . . . . . . . . . . . 4 Largest Group 7 | . . . . . . 2 1 . . . . . 7 7 7 . . . . . . . . . . 3 Highest-Rated Group 271 | . . . . . . 36 20 . . . . . 247 247 247 . . . . . . . . . . 271 Highest-Rated Ally 122 | . . . . . . 20 20 . . . . . 51 51 51 . . . . . . . . . . 122 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 99 | . . . . . . 4 1 . . . . . . 28 60 . . . . . . . . . . 6 Total Damage 1726 | . . . . . . 108 . . . . . . . 369 771 . . . . . . . . . . 478 Kills 12 | . . . . . . 1 . . . . . . . 1 8 . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Active Infowar (turns) 24289 | . . . . . 12 1304 789 . 847 3349 1345 497 1663 1233 2508 640 955 278 414 2534 459 453 1457 490 1575 1487 Optics 4866 | . . . . . . . . . . . . . . . . . . . . . . . 1314 490 1575 1487 Sensors 17281 | . . . . . 12 1304 789 . 847 3034 1309 497 1663 1233 2061 640 939 278 374 1610 . . . . . 691 Terrain 8564 | . . . . . . . . . . . . . . . 1134 633 943 260 414 1751 459 453 812 439 964 302 Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Seismic 1478 | . . . . . . . . . . . . . . . . . . . . . . . . . 70 1408 Cloaking 2225 | . . . . . . . . . . . . . . . . . . . . . . . 327 354 925 619 Jamming 10951 | . . . . . . . . . . 2056 1345 492 1663 1225 1981 . . . . 2189 . . . . . . ECM 643 | . . . . . . . . . . 129 . . . . 514 . . . . . . . . . . . Robot Analysis Total 10 | . 1 4 . . 1 . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . . . . . 1 1 . 1 . 2 . 1 2 . 2 1 . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . 7 . . . . 7 . . . . 2 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 31595 | 69 390 1472 1112 1072 2104 1372 963 112 1075 3532 1345 497 1663 1233 2768 640 1029 278 414 2534 459 453 1457 490 1575 1487 Spaces Moved 20405 | 52 229 932 646 588 1457 834 702 92 639 2226 884 379 1265 750 1783 514 676 200 286 1503 318 363 1063 352 933 739 Core 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 20400 | 48 229 932 646 588 1457 834 702 92 639 2226 884 379 1265 750 1783 514 676 200 286 1503 318 363 1063 352 933 738 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 114 116 116 116 116 120 125 125 127 125 118 120 120 120 120 120 120 120 112 113 107 114 Average Speed 122 | 114 125 120 120 120 116 129 116 116 142 124 126 126 127 126 124 120 120 120 120 120 121 120 113 113 112 134 Slowest Speed 1300 | 120 190 120 120 120 120 190 116 116 193 193 200 127 127 127 202 120 120 120 120 190 124 120 120 113 182 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 44 84 78 43 41 79 77 69 78 55 81 53 90 90 42 63 69 62 54 41 52 66 95 69 31 21 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 26 | . . . 1 . 1 . . 1 . . . . 3 . 15 . . 3 1 . . 1 . . . . Known Exits Taken 19 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 . . . . . . . . . . . . . . . . 1 1 1 . . . Scrap Searched 35 | . . . . . . 3 2 . 5 . 5 2 5 2 . 4 2 . 1 . 1 1 . 2 . . Spaces Dug 176 | . . 10 1 . 1 3 14 . . 17 3 . . 1 37 3 10 . 6 35 . 2 . 5 19 9 Terrain Destroyed 1042 | . . 16 1 18 3 101 49 . 72 169 14 27 . 12 132 3 17 . 19 106 5 4 37 7 136 94 Melee 19 | . . . 1 . 1 3 2 . . 1 . . . . . . . . . . . . . . 9 2 Projectile 381 | . . . . 18 2 2 1 . . 62 14 . . 8 66 3 17 . 19 88 5 4 . 7 23 42 AOE 642 | . . 16 . . . 96 46 . 72 106 . 27 . 4 66 . . . . 18 . . 37 . 104 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 25178 | 58 278 1156 846 807 1761 1086 818 97 762 2774 1075 391 1323 1014 2146 535 873 233 334 1974 352 372 1288 403 1256 1166 Wait 2346 | . 5 80 58 45 187 204 85 . 74 269 153 . 31 236 131 10 159 . 37 211 4 . 117 20 103 127 Move 20380 | 51 228 931 645 587 1456 833 701 91 638 2225 883 378 1264 749 1782 513 675 199 285 1503 317 362 1062 351 932 739 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 1 8 20 12 18 13 4 2 . 4 34 1 1 3 1 15 2 4 4 . 15 4 1 14 . 20 13 Fast Attach 177 | 6 4 7 4 7 5 1 2 3 2 20 5 2 9 5 14 2 6 11 . 22 2 . 9 . 12 17 Attach 139 | . . 7 2 8 8 3 3 . 5 22 . . . 1 5 . 5 . . 13 7 2 6 2 19 21 Detach 65 | . 1 2 2 6 2 . 1 . 4 12 . . . . 4 . 1 . . 5 . 1 8 2 5 9 Swap 362 | . 2 14 21 23 18 13 10 . 11 48 6 3 2 5 58 3 4 . 2 34 . 2 14 7 39 23 Drop 345 | . 1 24 25 31 20 . . 3 4 42 7 4 13 2 38 4 9 14 . 37 . . 27 . 19 21 Fire 1095 | . 29 71 76 80 51 15 12 . 20 96 20 3 1 15 96 1 7 . 10 130 18 4 31 21 97 191 Melee 31 | . . . 1 . 1 3 2 . . 3 . . . . . . 3 5 . . . . . . 10 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . 2 . . . . . 3 . . . . 3 . . . . 4 . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x2 630 | -9/Materials | Repaired Aluminum Leg 804 | -9/Materials | Discovered new exit (range 6) 950 | -9/Materials | Build established: Scavenger-Mutant 1218 | -9/Materials | Discovered new exit (range 16) 1466 | -9/Materials | Discovered new exit (range 8) 1577 | -9/Materials | Identified exit to Mines 1577 | -9/Materials | Identified exit to Storage 1715 | -9/Materials | Discovered new exit (range 3) 1932 | -9/Materials | Entered Storage 2307 | -9/Storage | Repaired Adv. Beam Rifle 2742 | -9/Storage | Core integrity fell below 50% 2952 | -9/Storage | Discovered new exit (range 12) 3030 | -9/Storage | Repaired Aluminum Leg 3044 | -9/Storage | Entered Materials 3044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3374 | -8/Materials | Destroyed 8 combat bots 3468 | -8/Materials | Garrison activated, responded to threat 4062 | -8/Materials | Discovered new exit (range 3) 4116 | -8/Materials | Entered Factory 4116 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4130 | -7/Factory | Identified exit to Lower Caves 4632 | -7/Factory | Repaired Imp. Medium Laser 4686 | -7/Factory | Discovered new exit (range 4) 4933 | -7/Factory | Build established: Tank 6183 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6220 | -7/Factory | Entered Lower Caves 6334 | -7/Lower Caves | Learned Factory terminal intel 6579 | -7/Lower Caves | Build established: Skirmisher 6579 | -7/Lower Caves | Spotted B-75 Beast 6837 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6984 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7009 | -7/Lower Caves | Core integrity fell below 50% 7023 | -7/Lower Caves | Destroyed 7 combat bots 7025 | -7/Lower Caves | Lost 3 parts (2n1w) 7192 | -7/Lower Caves | Discovered new exit (range 3) 7209 | -7/Lower Caves | Identified exit to Lower Caves 7592 | -7/Lower Caves | Entered another Lower Caves area 7592 | -7/Lower Caves | Accompanied by 1 ally 7594 | -7/Lower Caves | Discovered new exit (range 7) 7927 | -7/Lower Caves | Encountered a Warlord checkpoint 7965 | -7/Lower Caves | Learned 4 Factory zone layouts 8022 | -7/Lower Caves | Found Alien Artifact 8022 | -7/Lower Caves | Identified Core Expander 8022 | -7/Lower Caves | Installed Core Expander, added new Power slot 8312 | -7/Lower Caves | Build established: Mutant 8430 | -7/Lower Caves | Discovered new exit (range 7) 8435 | -7/Lower Caves | Identified exit to Data Miner 8555 | -7/Lower Caves | Entered Data Miner 8557 | -7/Data Miner | Discovered new exit (range 6) 8564 | -7/Data Miner | Identified exit to Proximity Caves 8579 | -7/Data Miner | Met Data Miner 8602 | -7/Data Miner | Learned location of Section 7 (-2) 8602 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8621 | -7/Data Miner | Received God Mode back door access code from Data Miner 8667 | -7/Data Miner | Entered Proximity Caves 8669 | -6/Proximity Caves | Spotter reported a threat 8670 | -6/Proximity Caves | Spotter reported a threat 8725 | -6/Proximity Caves | Spotted B-75 Beast 8903 | -6/Proximity Caves | Spotter reported a threat 8937 | -6/Proximity Caves | Build established: Skirmisher 9040 | -6/Proximity Caves | Spotter reported a threat 9099 | -6/Proximity Caves | Lost 5 parts (4n1u) 9641 | -6/Proximity Caves | Build established: Mutant 9693 | -6/Proximity Caves | Discovered new exit (range 13) 9732 | -6/Proximity Caves | Identified exit to Factory 9742 | -6/Proximity Caves | Entered Factory 9742 | -6/Factory | Evolved 2 slots: Utility x2 9743 | -6/Factory | Identified exit to Lower Caves 9744 | -6/Factory | Identified exit to Factory 9745 | -6/Factory | Loaded intel: 26 terminal locations 9926 | -6/Factory | Incoming investigation squad redirected 10092 | -6/Factory | Search patrols dispatched 10383 | -6/Factory | Lost 3 parts (2n1w) 10442 | -6/Factory | First assault squad dispatched 10570 | -6/Factory | Lost 3 parts (1n2u) 11008 | -6/Factory | Incoming investigation squad redirected 11024 | -6/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 11135 | -6/Factory | Discovered exit to Factory (range 5) 11151 | -6/Factory | Build established: Skirmisher 12013 | -6/Factory | Spotted B-75 Beast 12020 | -6/Factory | Incoming investigation squad redirected 12040 | -6/Factory | Fabricated Thunder Leg (x2) 12748 | -6/Factory | Incoming investigation squad redirected 12898 | -6/Factory | Build established: Machinist-Skirmisher 13268 | -6/Factory | Incoming investigation squad redirected 13274 | -6/Factory | Entered Lower Caves 13444 | -6/Lower Caves | Build established: Skirmisher 13739 | -6/Lower Caves | Learned Factory trap positions 13854 | -6/Lower Caves | Learned Factory terminal intel 14344 | -6/Lower Caves | Discovered new exit (range 11) 14355 | -6/Lower Caves | Identified exit to Lower Caves 14619 | -6/Lower Caves | Entered another Lower Caves area 14833 | -6/Lower Caves | Encountered a Warlord checkpoint 15007 | -6/Lower Caves | Discovered new exit (range 15) 15040 | -6/Lower Caves | Identified exit to Zion 15116 | -6/Lower Caves | Entered Zion 15168 | -6/Zion | Found CR-A16's Pointy Stick 15173 | -6/Zion | Discovered new exit (range 13) 15264 | -6/Zion | Given A8's code to call for help 15296 | -6/Zion | System corruption cleaned by Quarantine Array 15380 | -6/Zion | Learned Factory terminal intel 15539 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15959 | -6/Zion | Met Imprinter 16032 | -6/Zion | Build established: Derelict-Skirmisher 16064 | -6/Zion | Learned location of Quarantine (-3) 16140 | -6/Zion | Received a visual enhancement algorithm 16399 | -6/Zion | Imprinted 16401 | -6/Zion | Declared Zion's savior 16690 | -6/Zion | Gained Derelict followers 16746 | -6/Zion | Identified exit to Proximity Caves 16779 | -6/Zion | Entered Proximity Caves 16779 | -5/Proximity Caves | Accompanied by 7 allies 16936 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17332 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17550 | -5/Proximity Caves | Learned 4 Factory zone layouts 17621 | -5/Proximity Caves | Build established: Skirmisher 17946 | -5/Proximity Caves | Discovered exit to Factory (range 11) 18012 | -5/Proximity Caves | Entered Factory 18012 | -5/Factory | Accompanied by 7 allies 18012 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18013 | -5/Factory | Identified exit to Upper Caves 18014 | -5/Factory | Identified exit to Factory 18015 | -5/Factory | Loaded intel: 95 trap records 18016 | -5/Factory | Loaded intel: 28 terminal locations 18074 | -5/Factory | Build established: Scavenger-Skirmisher 18306 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 18409 | -5/Factory | Fabricated Lrn. Sensor Array? 18565 | -5/Factory | Retrieved Zion intel report: Active Garrisons 18768 | -5/Factory | Retrieved Zion intel report: Trap Installations 18820 | -5/Factory | Discovered exit to Factory (range 9) 18827 | -5/Factory | Garrison activated, responded to threat 18915 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 18925 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 18947 | -5/Factory | Retrieved Zion intel report: Component Schematics 19038 | -5/Factory | Retrieved Zion intel report: Component Schematics 19444 | -5/Factory | Terminal network hard line cut 19660 | -5/Factory | Build established: Infiltrator-Skirmisher 19880 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 20112 | -5/Factory | First assault squad dispatched 20445 | -5/Factory | Spotted B-75 Beast 20780 | -5/Factory | Entered Upper Caves 20927 | -5/Upper Caves | Encountered a Warlord checkpoint 21101 | -5/Upper Caves | Learned Factory emergency access door positions 21122 | -5/Upper Caves | Build established: Skirmisher 21149 | -5/Upper Caves | Learned 4 Factory zone layouts 21174 | -5/Upper Caves | Discovered new exit (range 10) 21183 | -5/Upper Caves | Identified exit to Upper Caves 21420 | -5/Upper Caves | Entered another Upper Caves area 21426 | -5/Upper Caves | Discovered exit to Factory (range 2) 21474 | -5/Upper Caves | Learned 4 Factory zone layouts 22035 | -5/Upper Caves | Discovered new exit (range 18) 22107 | -5/Upper Caves | Identified exit to Zhirov 22314 | -5/Upper Caves | Spotted B-75 Beast 22331 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 22334 | -5/Upper Caves | Destroyed B-75 Beast 22449 | -5/Upper Caves | Entered Zhirov 22449 | -5/Zhirov | Discovered new exit (range 3) 22472 | -5/Zhirov | Met Zhirov 22495 | -5/Zhirov | Learned location of Testing (-2) 22495 | -5/Zhirov | Learned location of Command (-1) 22516 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22657 | -5/Zhirov | Found Alien Artifact 22657 | -5/Zhirov | Identified Integrated Dissipator 22657 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22675 | -5/Zhirov | Found Alien Artifact 22693 | -5/Zhirov | Build established: Assassin 22726 | -5/Zhirov | Identified exit to Proximity Caves 22727 | -5/Zhirov | Entered Proximity Caves 22729 | -4/Proximity Caves | Spotter reported a threat 22730 | -4/Proximity Caves | Spotter reported a threat 22921 | -4/Proximity Caves | Spotter reported a threat 23023 | -4/Proximity Caves | Build established: Skirmisher 23070 | -4/Proximity Caves | Discovered exit to Factory (range 20) 23104 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23131 | -4/Proximity Caves | Spotter reported a threat 23141 | -4/Proximity Caves | Entered Factory 23141 | -4/Factory | Evolved 2 slots: Utility x2 23142 | -4/Factory | Identified exit to Research 23142 | -4/Factory | Identified exit to Upper Caves 23144 | -4/Factory | Loaded intel: 26 terminal locations 23277 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 23390 | -4/Factory | Retrieved Zion intel report: Active Terminals 23391 | -4/Factory | Search patrols dispatched 23449 | -4/Factory | Identified exit to DSF 23506 | -4/Factory | Retrieved Zion intel report: Emergency Access 23663 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 23720 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 23780 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 23893 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 24285 | -4/Factory | Fabricated Thunder Leg (x2) 24327 | -4/Factory | Discovered exit to Research (range 16) 24391 | -4/Factory | First assault squad dispatched 24417 | -4/Factory | Incoming assault squad redirected 24545 | -4/Factory | Terminal network hard line cut 24668 | -4/Factory | Incoming assault squad redirected 24930 | -4/Factory | Repaired Adv. Terrain Scanner 25102 | -4/Factory | Spotted B-86 Titan 25219 | -4/Factory | Incoming assault squad redirected 25285 | -4/Factory | Build established: Scavenger-Gunner 25392 | -4/Factory | Spotted B-86 Titan 25675 | -4/Factory | Entered Upper Caves 25692 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25912 | -4/Upper Caves | Build established: Scavenger-Mutant 25985 | -4/Upper Caves | Lost 4 parts (1p3n) 26097 | -4/Upper Caves | Discovered new exit (range 14) 26121 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26134 | -4/Upper Caves | Entered another Upper Caves area 26364 | -4/Upper Caves | Encountered a Warlord checkpoint 26484 | -4/Upper Caves | Learned Research terminal intel 26570 | -4/Upper Caves | Discovered new exit (range 14) 26587 | -4/Upper Caves | Entered Warlord 26640 | -4/Warlord | Build established: Scavenger-Gunner 26656 | -4/Warlord | Discovered new exit (range 14) 26685 | -4/Warlord | System corruption cleaned by Quarantine Array 26721 | -4/Warlord | Opened Warlord's prototype stash 26727 | -4/Warlord | Found Prototype Device 26727 | -4/Warlord | Identified Thermal Barrier 26730 | -4/Warlord | Found Prototype Processor 26730 | -4/Warlord | Identified Spectral Analyzer 26744 | -4/Warlord | Found Prototype Reactor 26744 | -4/Warlord | Identified Vortex Chain Reactor 26750 | -4/Warlord | Found Prototype Device 26751 | -4/Warlord | Identified Exp. Cloaking Device 26838 | -4/Warlord | Opened side exit 27038 | -4/Warlord | Build established: Scavenger-Skirmisher 27145 | -4/Warlord | Found Prototype Device 27145 | -4/Warlord | Identified Minesniffer Drone Bay 27187 | -4/Warlord | Warlord's base attacked by MAIN.C 27227 | -4/Warlord | Learned Research trap positions 27228 | -4/Warlord | Learned 4 Research zone layouts 27228 | -4/Warlord | Learned 4 Quarantine zone layouts 27229 | -4/Warlord | Learned Research security intel 27229 | -4/Warlord | Learned Factory scanalyzer intel 27229 | -4/Warlord | Learned Research terminal intel 27229 | -4/Warlord | Learned Research garrison access intel 27348 | -4/Warlord | Rebuked by Warlord 27457 | -4/Warlord | Lost 5 allies 27509 | -4/Warlord | Warlord forces counterattacked 27512 | -4/Warlord | Destroyed 11 combat bots 27622 | -4/Warlord | Spotted Executioner 27682 | -4/Warlord | Build established: Scavenger-Gunner 27714 | -4/Warlord | Spotted Striker 27766 | -4/Warlord | Lost 21 allies 27842 | -4/Warlord | Found Prototype Energy Cannon 27843 | -4/Warlord | Identified Vortex Cannon 27848 | -4/Warlord | Found Vortex Cannon 27862 | -4/Warlord | Warlord base infiltrated, sounded retreat 27950 | -4/Warlord | Spotted Executioner 27987 | -4/Warlord | Spotted Executioner 28021 | -4/Warlord | Lost 3 allies 28044 | -4/Warlord | Entered Proximity Caves 28281 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28335 | -3/Proximity Caves | Spotted B-86 Titan 28423 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 28503 | -3/Proximity Caves | Discovered exit to Research (range 15) 28534 | -3/Proximity Caves | Core integrity fell below 50% 28534 | -3/Proximity Caves | System corruption reached 10% 28534 | -3/Proximity Caves | Entered Research 28534 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28535 | -3/Research | Identified exit to Quarantine 28537 | -3/Research | Loaded intel: 73 trap records 28539 | -3/Research | Loaded intel: 25 terminal locations 28540 | -3/Research | Loaded intel: 4 garrison access locations 28770 | -3/Research | Retrieved Zion intel report: Main Access 28770 | -3/Research | Identified exit to Research 28856 | -3/Research | Retrieved Zion intel report: Prototype Schematics 28990 | -3/Research | Found Fusion Bomb Launcher 29118 | -3/Research | Repaired Broken Adv. Remote Force Field 29330 | -3/Research | System corruption reached 10% 29383 | -3/Research | Lost 3 parts (2u1w) 29597 | -3/Research | Lost 10 parts (1p4n4u1w) 29600 | -3/Research | Destroyed 12 combat bots 29804 | -3/Research | Terminal network hard line cut 29988 | -3/Research | System corruption reached 30% 30109 | -3/Research | Entered another Research area 30109 | -2/Research | Evolved 2 slots: Utility x2 30110 | -2/Research | Loaded intel: 21 terminal locations 30139 | -2/Research | Lost 3 parts (1p2u) 30235 | -2/Research | Zion Thermal Resupply teleported in 30259 | -2/Research | Found Quantum Capacitor 30456 | -2/Research | Lost 6 parts (2p2n1u1w) 30828 | -2/Research | Spotted B-90 Cyclops 30877 | -2/Research | Destroyed B-90 Cyclops 30934 | -2/Research | Found Quantum Capacitor 31178 | -2/Research | Build established: Scavenger-Mutant 31259 | -2/Research | Spotted B-90 Cyclops 31328 | -2/Research | Zion Heavy squad teleported in 31340 | -2/Research | Found Prototype Protection 31404 | -2/Research | Identified Zio. Weapon Casing 31405 | -2/Research | System corruption reached 10% 31426 | -2/Research | Zion Kinetic Resupply teleported in 31432 | -2/Research | Lost 4 parts (1p2u1w) 31453 | -2/Research | Terminal network hard line cut 31502 | -2/Research | Lost 3 parts (3n) 31583 | -2/Research | Core integrity fell below 50% 31596 | -2/Research | Self-destructed Last Messages --------------- 31582_ K-01 Serf collects debris. 31583_ Acquired 25 matter. 31584_ R-10 Processor collects Hvy. Laser. 31585_ K-01 Serf destroyed. 31585_ Centrium Leg destroyed. 31586_ R-10 Processor collects Terrain Scanner. 31589_ Hvy. Shock Bomb Launcher destroyed. 31590_ R-10 Processor collects Welding Torch. 31592_ Hvy. Wave Gun destroyed. 31594_ R-10 Processor collects Lgt. Ion Engine. 31595_ Hcp. Storage Unit destroyed. 31595_ Alien Artifact crushed and broken. 31595_ Energy Well crushed and broken. 31595_ Exp. Cloaking Device crushed and broken. 31595_ Adv. Sensor Array crushed and broken. 31595_ Fusion Bomb Launcher crushed and broken. 31595_ R-10 Processor collects Imp. Thermal Shield. 31596_ R-10 Processor collects CR-A16's Behemoth Slayer. Map ----- +----------------------------------------------------+ | # = %*|= " #????????????????????? | | # !%== #????????????????????? | | # #############+###! #????????????????????? | | # #?# * #?#u ###????????????????????? | | # #?# #?# #??????????????????????? | | # #?# = #?# #??????????????????????? | | # #?# #?# #??????????????????????? | | # #?# ### #??????????????????????? | | # #?# # # #??????????????????????? | | # #?######### # k#??????????????????????? | | # #????????# # #??????????????????????? | | # #???????## # #??????????????????????? | | # ##?###### # #??????????????????????? | | ##?# % # %#??????????????????????? | | # ##?# ###" #%R##?????????????????????? | | # #??# #??## + ##?????????????????????? | | #### #??# #?# ! #% ##?????????????????????? | | ???# #??# #?##" ] #%w##?????????????????????? | | ???# #??# #??## #g!#??????????????????????? | | ???# ####+####""# # #Rh#??????????????????????? | | ???# # ##### ## #??????????????????????? | | ???#*# #????####Rs#??????????????????????? | | ???#!# """"" #?????###R]#??????????????????????? | | ???#%#* """"" ##????# #*[#??????????????????"""?? | | ####=# """"" ##????###ss#??????????????????"T"?? | | !!# [%! #??????##/@##?????????????????????? | | # [ #??????##%=##?????????????????????? | | ### %# #?????###=!###????????????????????? | | ??# #####/##"##?????# =!=! #????????????????????? | | ??# ### % ##########=%%!! #????????????????????? | | ??# = **!!= #????????????????????? | | ??# % % % =%! #????????????????????? | | #####+##[ ########## #????????????????????? | | [%!![" "########?# #????????????????????? | | = %# !%= #?########????????????????????? | | ="# [/ ![ #?????????????????????????????? | | ## [# ][[ #?????????????????????????????? | | ######### # []] #?????????????????????????????? | | ????????# # #?????????????????????????????? | | ????????# #### ####?????????????????????????????? | | ????????+ #???##????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ?????#### #?????? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 65 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 225 Resistance: KI 25 Resistance: TH 50 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 26 Target Analysis 8 Core Analysis 6 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Cryofiber Web | -9/Storage | Hacked F-cell Engine | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Lgt. Armored Exoskeleton | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Cld. Plasma Cannon | -6/Factory | Scanalyzed Imp. Cryofiber Web | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Force Field | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Adv. Targeting Computer | -5/Factory | Z-intel Lyr. Medium Armor Plating | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Nuclear Pulse Thruster | -5/Factory | Z-intel Microactuators | -5/Factory | Z-intel Dynamic Insulation System | -5/Factory | Z-intel Lyr. Heavy Armor Plating | -5/Factory | Z-intel Scythe | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Wheel | -5/Factory | Z-intel Sml. Battery | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Force Booster | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Mining Claw | -5/Factory | Z-intel Hvy. Missile Launcher | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Utility Shielding | -5/Factory | Z-intel Seismic Detector | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Coil Gun | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Cold Fusion Reactor | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Multireflex Exoskeleton | -3/Research | Z-intel Cld. Nuclear Pulse Thruster | -3/Research | Z-intel Exp. Terrain Scan Processor | -3/Research | Z-intel Hvy. Hardcell Cannon | -3/Research | Z-intel Adv. Gravity Neutralizer | -3/Research | Z-intel Gravity Neutralizer | -3/Research | Z-intel Adv. Thermal Defense Suite | -3/Research | Z-intel Hvy. Wave Gun | -3/Research | Z-intel Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive G-67 Veteran | -4/Factory | Z-intel B-60 Warrior | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Lgt. Armored Exoskeleton | x1 | -6/Factory Thunder Leg | x2 | -6/Factory Lrn. Sensor Array | x2 | -5/Factory | Preloaded Exp. Targeting Computer | x1 | -5/Factory Thunder Leg | x2 | -4/Factory Repaired ---------- Aluminum Leg | 36% | -9/Materials Adv. Beam Rifle | 54% | -9/Storage Aluminum Leg | 10% | -9/Storage Imp. Medium Laser | 34% | -7/Factory Adv. Terrain Scanner | 20% | -4/Factory Adv. Remote Force Field | 12% | -3/Research | Broken Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Freeware Reappropriation Challenges ------------ None Game ------ Seed CobblerDroneMeganuke Manual? 0 Play Time 06:58:45 Cumulative 138.1 hours Start 2025.08.23 @ 23:37:07 End 2025.08.24 @ 06:41:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 685a42fb-6174-4200-ad2f-8b04d1fcae67