Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 22:11:18 Player: Figgis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (135) 675 Value Destroyed (4292) 4292 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (963) 963 TOTAL SCORE: 14590 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 107 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 110/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (10) ----- Enhanced Optical Array Makeshift Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Makeshift ECM Suite Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Improved VTOL Module Improved VTOL Module Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Makeshift Terrain Scan Processor Makeshift ECM Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Light Nuclear Core Armored Medium Treads Field Propulsion Drive Advanced Cooling System Advanced Coolant Injector Energy Well Advanced Sensor Array Advanced Reaction Control System Improved Point Defense System Advanced System Restoration Module Mass Driver Mass Driver Long-range Missile Launcher [Rating: 104] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 9 | . . . 1 . 1 . . . 2 . . 1 . . 1 1 . 1 1 Utility 8 | . . . 1 . 1 . . . 1 . . 1 . . 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 156 | 5 10 2 16 7 19 21 . 6 10 3 . 15 1 3 20 6 2 10 . Power 21 | . 2 . 2 1 2 2 . 1 1 1 . 2 . . 3 . . 4 . Engine 10 | . 2 . 2 1 2 1 . . . 1 . 1 . . . . . . . Core 5 | . . . . . . 1 . 1 1 . . 1 . . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . 2 . . 4 . Propulsion 52 | 4 . 2 6 2 6 5 . 1 4 2 . 4 . . 10 4 . 2 . Treads 6 | 2 . 2 1 . . . . . . . . . . . 1 . . . . Leg 18 | 2 . . 5 2 5 3 . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . 1 2 . . 4 2 . 4 . . 9 4 . 2 . Utility 50 | . 4 . 2 1 5 8 . 3 4 . . 7 1 2 7 2 2 2 . Device 26 | . 1 . 1 . 2 5 . 1 2 . . 4 1 1 5 1 1 1 . Storage 5 | . 3 . . . . . . . . . . 2 . . . . . . . Processor 4 | . . . . . . . . . 1 . . . . 1 2 . . . . Hackware 10 | . . . 1 . 1 1 . 2 1 . . 1 . . . 1 1 1 . Protection 5 | . . . . 1 2 2 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 33 | 1 4 . 6 3 6 6 . 1 1 . . 2 . 1 . . . 2 . Energy Gun 5 | . 2 . 1 . 1 1 . . . . . . . . . . . . . Energy Cannon 4 | . 2 . . . . 2 . . . . . . . . . . . . . Ballistic Gun 15 | 1 . . 5 3 3 2 . 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . . 2 . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . 1 . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 6 . . . . . 1 . . . 1 . . . Corrupted Parts 2 | . . . . . . . . 2 . . . . . . . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . . . . . . . Parts Lost 67 | . 1 2 2 1 7 12 . . 1 1 . 12 . . 4 5 1 17 1 Power 12 | . 1 . . . 1 1 . . 1 1 . 3 . . . 1 . 3 . Propulsion 29 | . . 2 2 . 2 2 . . . . . 7 . . 3 3 1 7 . Utility 16 | . . . . 1 2 5 . . . . . 1 . . 1 1 . 5 . Weapon 10 | . . . . . 2 4 . . . . . 1 . . . . . 2 1 Highest Loss Streak 9 | . 1 1 1 1 3 6 . . 1 1 . 8 . . 3 3 1 9 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 6 13 14 15 14 12 14 14 13 14 13 12 13 15 14 9 3 4 4 Power 1 | 1 1 3 2 1 1 . . . . . . . . . 1 1 . 1 2 Propulsion 3 | . . 1 . 2 4 4 8 8 3 3 3 2 . 1 1 . 1 . . Utility 4 | . 1 3 5 5 3 2 1 4 5 6 6 6 9 10 8 4 1 1 2 Weapon 4 | 1 3 5 6 5 4 4 4 2 4 4 4 3 3 4 3 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . . 1 11 5 5 6 2 1 2 . . 3 1 . 1 2 . . 1 Power 2 | . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 . . 2 1 1 . . . . . . . . . . . . Utility 11 | . . . 1 1 . 1 . 1 1 . . 2 1 . 1 2 . . . Weapon 23 | . . . 9 4 3 4 1 . 1 . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 90 99 97 98 86 84 90 88 78 70 77 81 47 48 73 78 74 48 8 Engine 6 | . 11 14 11 11 8 4 9 3 . . 6 3 . . . . . . . Core 1 | . . . . . . 4 . 5 5 2 . 3 . . 3 . . . . Treads 3 | . 28 27 1 . . . . . . . . . . . . . . . . Leg 16 | . . . 29 31 26 25 27 27 . . . . . . . . . . . Flight 8 | . . . . . . . . . 38 40 40 36 23 23 29 34 26 15 . Device 7 | . 10 14 11 . 6 11 9 7 5 2 10 8 . . 4 14 15 9 . Storage 8 | . 12 14 11 11 9 9 9 9 6 6 6 6 5 5 5 2 . . . Processor 1 | . . . . . . . . . . . . . . 1 9 9 9 8 8 Hackware 8 | . . . 9 11 7 5 9 9 17 13 13 16 17 17 14 8 12 9 . Protection 4 | . . . . 10 10 7 9 9 . . . . . . . . . . . Energy Cannon 5 | . 13 28 7 . . 10 18 1 . . . . . . . . . . . Ballistic Gun 6 | . 3 . 14 21 14 4 . 8 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . 8 . . . . . . . . . . . Peak Build Rating 104 | 3 10 11 25 28 40 41 40 49 59 54 55 81 42 45 97 104 91 97 11 Average Rating 35 | 1 7 10 22 24 32 34 40 43 53 48 54 66 37 39 67 92 82 61 11 On Entrance 38 | . 3 10 11 24 28 38 40 40 49 54 47 55 36 38 43 87 89 74 11 Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 2 34 34 37 41 48 54 41 44 43 33 34 45 20 20 43 55 29 35 . Greatest Support 64 | 3 40 40 45 45 62 64 58 60 60 32 40 46 21 21 51 55 30 37 3 Greatest Overweight (x) 1 | . . 1 1 1 . 1 . . . 1 . 1 . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 5 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 5 5 5 Most Carried 15 | 5 13 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 4 5 5 Average Carried 13 | 4 6 13 14 14 14 13 14 14 13 14 13 12 13 14 14 9 3 4 4 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 13 15 15 15 15 15 15 14 13 15 13 11 15 15 13 2 4 5 4 Class Distribution -------------------- 61% | Mutant 13% | Hacker-Sprinter 9% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Matter Collected 4431 | 183 258 165 649 419 808 797 26 50 119 30 . 321 209 20 291 19 37 30 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5002 | . 231 106 1074 370 1140 1494 110 . 40 . . 157 . 12 162 . 37 69 . Parts 288 | . 13 2 82 19 66 68 6 . 3 . . 4 . 1 12 . 4 8 . Haulers Intercepted 6 | . 1 . 1 . 1 2 . . . . . 1 . . . . . . . Recyclers Shooed 4 | . . . . 3 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Combat Hostiles Destroyed 116 | . 4 7 27 12 24 29 2 . 2 . . 1 . . 5 . . 3 . Melee 7 | . . . . . . . . . 2 . . . . . 5 . . . . Guns 70 | . 4 . 13 12 22 19 . . . . . . . . . . . . . Cannons 33 | . . 7 14 . 2 7 2 . . . . 1 . . . . . . . AOE 5 | . . . . . . 2 . . . . . . . . . . . 3 . Classes Destroyed 14 | . 4 1 4 1 2 1 . . . . . . . . . . . 1 . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 1 . 1 2 . . . . . 1 . . . . . . . Recycler 2 | . . . . . 1 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . . . . . . 1 . . . . 1 1 . Watcher 10 | . 1 . 5 . 2 1 . . . . . . . . 1 . . . . Swarmer 35 | . . . 14 6 8 . . . 2 . . . . . 5 . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . Grunt 36 | . 4 2 4 5 9 12 . . . . . . . . . . . . . Brawler 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . Sentry 29 | . . . 8 . 6 12 2 . . . . 1 . . . . . . . Demolisher 2 | . . . . . . 2 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . Assembled 6 | . . 5 . . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | . 3 3 5 5 5 5 1 . 1 . . 1 . . 3 . 1 3 . Combat Bots Only 5 | . 3 3 5 5 4 5 1 . 1 . . 1 . . 3 . . 3 . Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 . 1 . . 1 . 1 1 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Hostile Shots Fired 1166 | . 33 23 153 45 120 225 10 . 112 48 . 69 . . 87 51 16 77 97 Missed 414 | . 13 6 30 7 29 58 3 . 66 36 . 24 . . 32 30 11 42 27 Hits 752 | . 20 17 123 38 91 167 7 . 46 12 . 45 . . 55 21 5 35 70 Melee 8 | . . . . . . 4 . . . . . . . . . . . 4 . Projectile 744 | . 20 17 123 38 91 163 7 . 46 12 . 45 . . 55 21 5 31 70 AOE 21 | . . . . . . 18 . . . . . . . . . . . 3 . Critical Strikes 25 | . 1 1 2 2 7 5 . . . . . . . . . . 1 3 3 Damage Taken 12478 | . 257 231 1260 410 1157 2567 108 . 605 146 . 998 . . 1060 474 93 1473 1639 Core 3926 | . 68 41 149 25 95 209 29 . 269 60 . 261 . . 151 97 44 815 1613 Absorbed by Shields 276 | . . . . . . 276 . . . . . . . . . . . . . Ignored by Resistances 130 | . . . . . 28 102 . . . . . . . . . . . . . Regen/Repaired (Parts) 1582 | . . . 183 . 258 990 16 . 36 . . . . . 99 . . . . Core Remaining (%) 67 | 100 . 56 . 56 . . . 39 . . 61 . . 73 86 . 89 43 . Volleys Fired 406 | . 26 14 95 38 91 119 8 . . . . 12 . . . . . 3 . Largest 2 | . 2 2 2 2 2 2 2 . . . . 2 . . . . . 1 . Hottest 136 | . 136 136 136 46 98 136 136 . . . . 94 . . . . . 43 . Shots Fired 733 | . 52 28 163 76 172 206 16 . . . . 17 . . . . . 3 . Gun 511 | . 46 . 105 76 159 125 . . . . . . . . . . . . . Cannon 216 | . 6 28 58 . 13 78 16 . . . . 17 . . . . . . . Launcher 6 | . . . . . . 3 . . . . . . . . . . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 495 | . 22 . 105 76 166 109 . . . . . 17 . . . . . . . Thermal 232 | . 30 28 58 . 6 94 16 . . . . . . . . . . . . Explosive 6 | . . . . . . 3 . . . . . . . . . . . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 8 5 17 6 14 20 22 . . . . 6 . . . . . 8 . Robot Miss Streak 6 | . 2 2 5 4 6 6 2 . . . . 1 . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . . 2 4 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 515 | . 37 17 105 39 120 148 10 . 4 . . 17 . 1 12 . 1 4 . Core Hits 206 | . 12 8 40 17 49 56 2 . 2 . . 4 . . 7 . 1 8 . Critical Kills 3 | . . . 1 . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . 2 . . 7 . . . . . . . . 3 . . . . Burn 6 | . 2 . . . . 4 . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . Destroy 3 | . . . 2 . . 1 . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 3 . . . . Melee Attacks 110 | . . . . . 3 4 . . 10 1 . 20 . 1 36 13 3 19 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . 3 4 . . 10 1 . 20 . 1 36 13 3 19 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11175 | . 501 355 1943 635 2160 3322 224 . 179 . . 771 . 74 493 . 63 452 3 Guns 6055 | . 441 . 1204 635 1897 1878 . . . . . . . . . . . . . Cannons 3073 | . 60 355 739 . 263 1134 224 . . . . 298 . . . . . . . Explosions 658 | . . . . . . 305 . . . . . . . . . . . 353 . Melee 1381 | . . . . . . . . . 179 . . 473 . 74 493 . 63 99 . Ramming 8 | . . . . . . 5 . . . . . . . . . . . . 3 Kinetic 5933 | . 218 . 1204 635 2072 1506 . . . . . 298 . . . . . . . Thermal 3195 | . 283 355 739 . 88 1506 224 . . . . . . . . . . . . Explosive 658 | . . . . . . 305 . . . . . . . . . . . 353 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1381 | . . . . . . . . . 179 . . 473 . 74 493 . 63 99 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 1 . . 4 . . . 3 . . 4 . . 4 7 Average Corruption 1 | . . . 1 1 1 . . 2 . . . 2 . . 4 . . 2 3 Corruption Purged 8 | . . . . . 1 . . . . . . 5 . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . 9 13 . . . . . . . 3 . . . . . 2 . Message Errors 6 | . . . 1 3 . . . . . . . 1 . . . . . 1 . Matter Fused 4 | . . . 3 1 . . . . . . . . . . . . . . . Heat Flow Errors 5 | . . . 1 3 . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . 1 . . . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . 2 2 . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . Misfires 2 | . . . 2 . . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 260 | . . . 27 . 17 15 . . 41 . . 77 . 63 6 . . 14 . Projectiles 59 | . . . 27 . 17 15 . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . . . . . . . . 1 . Melee 200 | . . . . . . . . . 41 . . 77 . 63 6 . . 13 . Knockbacks 2 | . . . . . 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . . . . . . . . . . . . . . . . 164 1 Shots 3 | . . . . . . . . . . . . . . . . . . 3 . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . 2 . . . . . . . . . . . . 2 Kicked 2 | . . . . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 262 | . 150 177 177 235 127 253 216 . 78 123 . 226 . . 51 3 . 262 . Average Temperature 59 | . 71 74 70 55 32 64 94 . 24 44 . 73 . . 12 2 . 144 . Received Heat Transfer 2458 | . 165 87 243 168 540 700 27 . 102 15 . 243 . . 42 36 36 36 18 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Melted 14 | . 2 1 1 . . 9 1 . . . . . . . . . . . . Heat Transferred 6105 | . 925 629 1258 . 148 2775 370 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Maximum Alert Level 2 | . . . . 1 . 2 . . 2 . . 2 . . 2 1 . . . Low Security (%) 77 | 100 100 100 100 94 100 21 100 . 50 . . 16 . . 66 . 100 100 100 Level 1 17 | . . . . 5 . 74 . . 25 . . 66 . . 4 100 . . . Level 2 4 | . . . . . . 4 . . 23 . . 16 . . 29 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 638 | . 85 30 162 224 152 410 155 . 500 . . 474 . . 638 291 182 121 46 Initial 271 | . . . . 54 . 47 135 . . . . 137 . . . 271 131 110 46 Average 122 | . 11 . 81 76 85 276 59 . 208 . . 282 . . 213 259 135 68 7 Influence Increases 6979 | . 223 50 831 320 714 1139 65 . 1088 75 . 743 . . 1137 163 116 315 . Destroy 0b10 Robot/C 2280 | . 80 40 540 240 480 640 40 . 40 . . 20 . . 100 . . 60 . Destroy 0b10 Robot/NC 130 | . 15 . 40 . 25 25 . . . . . 10 . . 5 . 5 5 . Destroy Leader 612 | . 24 10 152 50 126 206 . . 10 . . 12 . . 12 . . 10 . Allied During Kill 56 | . . . . . . 56 . . . . . . . . . . . . . Successful Hack 367 | . 44 . 50 . 12 46 25 . 89 . . 30 . . 23 27 21 . . Disable Machine 135 | . . . 30 . 30 45 . . . . . 15 . . . . 15 . . Destroy Structure 219 | . . . 4 . 41 31 . . 4 . . 26 . . 22 16 . 75 . Partial Spotted 585 | . 15 . . . . . . . 150 . . 240 . . 120 45 . 15 . Lose Combat Pursuer 2595 | . 45 . 15 30 . 90 . . 795 75 . 390 . . 855 75 75 150 . Influence Decreases 6979 | . 223 50 691 460 601 904 413 . 588 305 52 677 284 . 619 447 153 434 78 Entered New Map 1258 | . . . . 86 . 66 213 . . 185 52 81 106 . . 247 103 87 32 Time Decay 4046 | . 213 40 595 364 531 518 200 . 268 110 . 326 178 . 279 140 40 198 46 Search Patrol Dispatched 450 | . . . . . . . . . 150 . . 150 . . 150 . . . . Lost Part 629 | . 10 10 20 10 70 120 . . 10 10 . 120 . . 40 50 10 149 . Lost Ally 220 | . . . . . . 200 . . 10 . . . . . . 10 . . . Purge Threat 376 | . . . 76 . . . . . 150 . . . . . 150 . . . . Squads Dispatched 43 | . 1 . 1 . 3 6 . . 11 . . 4 . . 8 3 . 4 2 Investigation 21 | . 1 . 1 . 2 . . . 8 . . 2 . . 5 1 . . 1 Extermination 9 | . . . . . . . . . 2 . . 2 . . 1 1 . 2 1 Reinforcement 9 | . . . . . 1 2 . . 1 . . . . . 2 1 . 2 . Assault 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Distress Signals 16 | . 1 . 1 . 3 3 . . 4 . . 1 . . 1 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 417 | . 6 13 34 13 41 55 2 . 59 5 . 34 . . 74 29 10 28 14 Peak Tracking Total 19 | . 4 7 5 3 4 10 1 . 14 5 . 10 . . 19 10 9 15 14 Tactical Retreats 64 | . 2 2 1 1 . 3 . . 15 3 . 12 . . 12 7 1 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Traps Triggered 14 | . 2 . . 1 2 2 . . 2 . . 3 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Machines Disabled 9 | . . . 2 . 2 3 . . . . . 1 . . . . 1 . . Max in Single Turn 1 | . . . 1 . 1 1 . . . . . 1 . . . . 1 . . Garrison Access 8 | . . . . . 1 1 . . . . . 3 . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Machines Accessed 127 | . 9 . 16 1 10 15 6 7 19 1 . 13 . . 14 8 3 4 1 Terminals 79 | . 8 . 11 . 8 12 5 . 10 . . 7 . . 7 5 2 4 . Fabricators 4 | . . . . . . . . . 2 . . . . . 1 1 . . . Repair Stations 8 | . . . 2 . 1 2 . . 1 . . 1 . . 1 . . . . Recycling Units 13 | . 1 . 1 . . . 1 . 5 . . 1 . . 3 1 . . . Scanalyzers 4 | . . . 2 . . . . . 1 . . 1 . . . . . . . Garrison Access 10 | . . . . . 1 1 . . . . . 3 . . 2 1 1 . 1 Total Hacks 377 | . 32 . 58 1 26 34 21 36 48 1 . 39 . . 50 13 8 7 3 Successful 237 | . 20 . 43 1 16 25 13 36 29 1 . 16 . . 27 6 3 1 . Failed 138 | . 11 . 14 . 10 9 8 . 19 . . 23 . . 23 7 5 6 3 Catastrophic 20 | . 2 . . . 2 1 1 . 1 . . 5 . . 4 1 . 2 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . Manual 198 | . 16 . 28 . 21 16 18 . 34 . . 22 . . 32 9 . 2 . Terminals 245 | . 28 . 43 . 22 23 19 . 33 . . 24 . . 32 9 5 7 . Fabricators 7 | . . . . . . . . . 4 . . . . . 2 1 . . . Repair Stations 31 | . . . 8 . 2 10 . . 2 . . 2 . . 7 . . . . Recycling Units 22 | . 4 . 2 . . . 2 . 6 . . 1 . . 6 1 . . . Scanalyzers 10 | . . . 5 . . . . . 3 . . 2 . . . . . . . Garrison Access 24 | . . . . . 2 1 . . . . . 10 . . 3 2 3 . 3 Terminal Hacks 99 | . 9 . 15 1 3 7 2 36 7 1 . 4 . . 10 1 2 1 . Record 39 | . . . 2 . . . . 35 1 . . . . . 1 . . . . Part Schematic 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . Robot Analysis 8 | . 3 . 4 . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . 1 . 7 . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . 1 . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . Locate Traps 7 | . . . 2 . 1 . . . 1 . . 1 . . 2 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 6 | . 1 . . . . . . . 4 . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . Registered Components 4 | . 1 . 1 . . . . . . . . . . . 1 1 . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . 2 . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . . . . 2 1 . . . Network Status 2 | . . . . . . . . . 1 . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . 1 . . . . Build 2 | . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks 28 | . . . 7 . 2 10 . . 2 . . 1 . . 6 . . . . Scan Component 15 | . . . 4 . 1 5 . . 1 . . 1 . . 3 . . . . Repair 13 | . . . 3 . 1 5 . . 1 . . . . . 3 . . . . Recycling Unit Hacks 7 | . 4 . 2 . . . 1 . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . . . 2 . . 2 . . . . . . . Insert Component 4 | . . . 2 . . . . . 1 . . 1 . . . . . . . Analyze 4 | . . . 2 . . . . . 1 . . 1 . . . . . . . Garrison Access Hacks 9 | . . . . . 1 1 . . . . . 3 . . 3 . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . Seal Access 8 | . . . . . 1 1 . . . . . 3 . . 2 . 1 . . Unauthorized Hacks 79 | . 6 . 15 . 10 7 10 . 15 . . 6 . . 6 4 . . . Terminals 69 | . 6 . 15 . 10 7 10 . 10 . . 5 . . 3 3 . . . Assimilate 3 | . . . . . . . . . 2 . . . . . . 1 . . . Botnet 47 | . 6 . 10 . 4 4 5 . 8 . . 5 . . 3 2 . . . Skim 19 | . . . 5 . 6 3 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . 5 . . 1 . . 3 1 . . . Fedlink 10 | . . . . . . . . . 5 . . 1 . . 3 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . 1 . . . . . . . . 1 . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 8 . 15 . 8 7 6 . 13 . . 7 . . 8 7 2 3 1 Full Trace Events 9 | . . . 1 . 2 . . . 3 . . 1 . . 1 . . . 1 Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . 1 Corruption 2 | . . . 1 . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . 1 . . . 1 . . 1 . . 1 . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . Authchips 2 | . . . . . . . . . 1 . . . . . 1 . . . . Time 210 | . . . . . . . . . 134 . . . . . 76 . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . . . . . Parts Repaired 13 | . . . 3 . 1 5 . . 1 . . . . . 3 . . . . Time 583 | . . . 117 . 44 208 . . 50 . . . . . 164 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 204 | . . . 204 . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . 1 . . 1 . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . 1 . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Total Allies 12 | . . . . . . 10 . . 1 . . . . . . 1 . . . Largest Group 10 | . . . . . . 10 . . 1 . . . . . . 1 . . . Highest-Rated Group 173 | . . . . . . 173 . . 26 . . . . . . 45 . . . Highest-Rated Ally 45 | . . . . . . 29 . . 26 . . . . . . 45 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . 34 . . . . . . . . . . . . . Total Damage 435 | . . . . . . 435 . . . . . . . . . . . . . Kills 4 | . . . . . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Active Infowar (turns) 4199 | . . . . . 1194 69 . 1280 . . . . . . 537 281 84 412 342 Optics 1656 | . . . . . . . . . . . . . . . 537 281 84 412 342 Sensors 358 | . . . . . . . . . . . . . . . . 94 84 180 . Terrain 3009 | . . . . . 1194 69 . 1280 . . . . . . 337 129 . . . ECM 294 | . . . . . . . . . . . . . . . . 132 . 162 . Robot Analysis Total 8 | . 3 . 4 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Turns Passed 15132 | 30 924 1034 1998 1252 1721 1567 606 1599 758 222 18 721 402 407 754 281 84 412 342 Spaces Moved 16246 | 33 648 599 1251 712 967 676 460 1253 2314 630 61 1834 750 582 1476 808 241 831 120 Core 389 | 33 212 . . . . . . . . . . . . . . . . 24 120 Treads 1135 | . 436 599 89 . . . . . . . . . . . 11 . . . . Legs 5249 | . . . 1162 712 967 676 460 1253 19 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 9473 | . . . . . . . . . 2295 630 61 1834 750 582 1465 808 241 807 . Fastest Speed 14 | 50 50 160 120 120 126 126 126 126 17 17 20 17 27 27 14 19 28 22 50 Average Speed 67 | 50 124 160 123 152 127 131 126 126 20 24 20 19 27 27 22 21 28 29 50 Slowest Speed 250 | 50 160 240 190 190 130 250 126 126 126 90 20 99 27 27 250 97 28 117 50 Overloaded Moves 110 | . . . . . . . . . 38 42 . . . . . . . 30 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . . 24 1 . 11 . . 5 5 . 14 . Potential Cave-ins 22 | . . . . . . . . . . . . . . . 4 4 . 14 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 58 | 3 97 88 87 98 75 87 98 89 48 75 10 33 80 62 38 26 49 23 3 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 6 | . . . 1 2 . . 2 . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . Unknown Exits Taken 13 | 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 18 | . . 1 . 2 . . . 8 . 1 . . 4 2 . . . . . Spaces Dug 61 | . . . . . 3 . . . 4 1 . 12 . . 15 12 . 14 . Terrain Destroyed 157 | . . . . . 44 26 . . 4 1 . 13 . . 15 12 . 42 . Melee 56 | . . . . . 3 . . . 4 1 . 7 . . 15 12 . 14 . Projectile 22 | . . . . . 6 10 . . . . . 6 . . . . . . . AOE 79 | . . . . . 35 16 . . . . . . . . . . . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Res Tes Res Acc Total 19560 | 44 714 645 1581 822 1288 1148 471 1273 2555 691 64 2148 949 829 1835 896 250 955 402 Wait 2292 | . 11 25 166 35 180 269 . . 211 54 . 222 192 242 272 45 1 88 279 Move 16114 | 32 647 598 1250 711 966 675 459 1252 2268 627 60 1814 749 581 1464 797 240 804 120 Hop 52 | . . . . . . . . . 21 1 . 8 . . 5 5 . 12 . Pick Up 158 | 5 15 5 22 10 9 27 2 4 12 1 . 19 5 . 10 6 2 4 . Fast Attach 63 | 5 3 . 9 5 8 4 . 4 2 1 . 2 . 2 11 . . 7 . Attach 106 | . 5 2 4 1 7 14 . 3 11 . 2 21 1 1 15 12 . 6 1 Detach 38 | . . . . 1 . . . . 7 2 . 8 1 1 8 4 . 6 . Swap 85 | . 5 . 8 5 11 21 . 3 3 3 2 10 . . 6 3 4 1 . Drop 131 | 2 2 1 27 16 13 13 2 7 10 1 . 12 1 1 7 11 . 5 . Fire 406 | . 26 14 95 38 91 119 8 . . . . 12 . . . . . 3 . Melee 110 | . . . . . 3 4 . . 10 1 . 20 . 1 36 13 3 19 . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac / [*Upp x2] / Ext) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 31 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Met a group of wandering Federalists 95 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 7) 619 | -10/Materials | Discovered new exit (range 8) 724 | -10/Materials | Central database locked down 777 | -10/Materials | Discovered new exit (range 6) 828 | -10/Materials | Discovered new exit (range 13) 850 | -10/Materials | Identified exit to Mines 955 | -10/Materials | Entered Mines 977 | -10/Mines | Assembled infested the area 1043 | -10/Mines | Identified exit to Exiles 1597 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1649 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1678 | -10/Mines | Discovered new exit (range 3) 1886 | -10/Mines | Discovered new exit (range 9) 1887 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1901 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1989 | -10/Mines | Entered Materials 1989 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2290 | -9/Materials | Discovered new exit (range 3) 2426 | -9/Materials | Discovered new exit (range 9) 2697 | -9/Materials | Central database locked down 2840 | -9/Materials | Identified exit to Mines 2990 | -9/Materials | Discovered new exit (range 4) 3174 | -9/Materials | Repaired Broken Carbon-fiber Leg 3194 | -9/Materials | Discovered new exit (range 15) 3302 | -9/Materials | Repaired Carbon-fiber Leg 3330 | -9/Materials | Repaired Heat Sink 3904 | -9/Materials | Learned Storage security intel 3917 | -9/Materials | Learned Materials stockpile data 3987 | -9/Materials | Entered Mines 4010 | -9/Mines | Discovered new exit (range 14) 4129 | -9/Mines | Met a Derelict bent on vengeance 4226 | -9/Mines | Discovered new exit (range 15) 4530 | -9/Mines | Learned location of Storage (-8) 4633 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5017 | -9/Mines | Found DCF Scrap (16 items) 5078 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5239 | -9/Mines | Entered Materials 5239 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5240 | -8/Materials | Identified exit to Storage 5548 | -8/Materials | Build established: Hacker-Mutant 5567 | -8/Materials | Discovered new exit (range 13) 5905 | -8/Materials | Lost 3 parts (1p1u1w) 6139 | -8/Materials | Build established: Scavenger-Mutant 6395 | -8/Materials | Discovered new exit (range 8) 6461 | -8/Materials | Repaired Lgt. Armored Exoskeleton 6960 | -8/Materials | Entered Storage 7050 | -8/Storage | Repaired Titanium Leg 7090 | -8/Storage | Repaired Hrd. Medium Armor Plating 7125 | -8/Storage | Garrison activated, responded to threat 7306 | -8/Storage | Build established: Mutant 7491 | -8/Storage | Assembled infested ambush trap array 7565 | -8/Storage | Lost 6 parts (2n2u2w) 7738 | -8/Storage | Repaired Lgt. Armored Exoskeleton 7784 | -8/Storage | Repaired Gauss Cannon 7913 | -8/Storage | Build established: Scavenger-Mutant 8031 | -8/Storage | Found Prototype Protection 8032 | -8/Storage | Identified Lgt. Regenerative Plating 8092 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8160 | -8/Storage | First assault squad dispatched 8221 | -8/Storage | Lost 8 allies 8224 | -8/Storage | Core integrity fell below 50% 8418 | -8/Storage | Repaired Lgt. Armored Exoskeleton 8474 | -8/Storage | Build established: Mutant 8523 | -8/Storage | Used back door to open Recycling access 8523 | -8/Storage | Discovered new exit (range 4) 8527 | -8/Storage | Entered Recycling 8667 | -8/Recycling | Scanned before Scraplab entrance 8848 | -8/Recycling | Discovered new exit (range 9) 8983 | -8/Recycling | Learned Storage trap positions 9031 | -8/Recycling | Learned Storage stockpile data 9115 | -8/Recycling | Identified exit to Scraptown 9119 | -8/Recycling | Entered Scraplab 9131 | -8/Recycling | Learned location of 3 exits from Factory 9133 | -8/Recycling | Entered Scraptown 9263 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9377 | -8/Scraptown | Discovered new exit (range 9) 9459 | -8/Scraptown | Visited Red Mages 9534 | -8/Scraptown | Visited IN-MT5's Study 9752 | -8/Scraptown | Visited Awakened 9767 | -8/Scraptown | Visited Cave Peace 9778 | -8/Scraptown | Visited Spacefarers 9869 | -8/Scraptown | Visited Comm Corps 9911 | -8/Scraptown | Visited Observation Area 9975 | -8/Scraptown | Visited UFD Registry 9975 | -8/Scraptown | Registered with UFD as "Hardkit" 10003 | -8/Scraptown | Visited Scrap Suit Storage 10042 | -8/Scraptown | Visited Supply Room 10069 | -8/Scraptown | Visited Abandonware Association 10083 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 10193 | -8/Scraptown | Visited Curators Association 10217 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10222 | -8/Scraptown | Found DCF Scrap (30 items) 10311 | -8/Scraptown | Visited Scrapoid Pod Storage 10353 | -8/Scraptown | Visited Botcube Research 10381 | -8/Scraptown | Visited Science Guys 10451 | -8/Scraptown | Visited Modified Component R&D 10641 | -8/Scraptown | Met Optimus 10641 | -8/Scraptown | Accepted into 0bPrime 10722 | -8/Scraptown | Discovered new exit (range 3) 10732 | -8/Scraptown | Entered Factory 10732 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 10733 | -6/Factory | Identified exit to Factory 10733 | -6/Factory | Identified exit to Lower Caves 10848 | -6/Factory | Discovered exit to Lower Caves (range 12) 10975 | -6/Factory | Repaired Adv. Heat Sink? 11039 | -6/Factory | Loaded intel: 8 recycling unit locations 11068 | -6/Factory | Build established: Sprinter 11135 | -6/Factory | Learned location of Protoforge (-2) 11294 | -6/Factory | Spotted B-75 Beast 11417 | -6/Factory | Fabricated Cld. VTOL Module? 11432 | -6/Factory | Search patrols dispatched 11490 | -6/Factory | Entered Lower Caves 11495 | -6/Lower Caves | Encountered a Warlord checkpoint 11550 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11678 | -6/Lower Caves | Discovered new exit (range 10) 11712 | -6/Lower Caves | Entered another Lower Caves area 11726 | -6/Lower Caves | Discovered exit to Factory (range 12) 11730 | -6/Lower Caves | Entered Factory 11730 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11731 | -5/Factory | Identified exit to Extension 11770 | -5/Factory | Loaded intel: 8 recycling unit locations 11890 | -5/Factory | Discovered new exit (range 9) 11981 | -5/Factory | Build established: Hacker-Sprinter 12053 | -5/Factory | Discovered new exit (range 15) 12117 | -5/Factory | Discovered new exit (range 15) 12256 | -5/Factory | Lost 8 parts (2p4n1u1w) 12330 | -5/Factory | Search patrols dispatched 12451 | -5/Factory | Entered Upper Caves 12482 | -5/Upper Caves | Learned Factory security intel 12591 | -5/Upper Caves | Learned Factory stockpile data 12700 | -5/Upper Caves | Learned 8 Factory zone layouts 12850 | -5/Upper Caves | Discovered new exit (range 8) 12853 | -5/Upper Caves | Entered another Upper Caves area 12880 | -5/Upper Caves | Discovered new exit (range 5) 13260 | -5/Upper Caves | Entered Factory 13260 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13574 | -4/Factory | Repaired Xenon Bombardment Thruster 13636 | -4/Factory | Repaired Imp. VTOL Module 13697 | -4/Factory | Repaired Imp. VTOL Module 13776 | -4/Factory | Loaded intel: 8 recycling unit locations 13894 | -4/Factory | Noticed UFD Elites at a Recycling Unit 13935 | -4/Factory | Identified exit to Garrison 13936 | -4/Factory | Discovered new exit (range 6) 13946 | -4/Factory | Discovered new exit (range 4) 13967 | -4/Factory | Crushed by falling debris 14010 | -4/Factory | Search patrols dispatched 14014 | -4/Factory | Entered Research 14014 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14021 | -3/Research | Lost 3 parts (3n) 14051 | -3/Research | Discovered new exit (range 12) 14092 | -3/Research | Spotted B-86 Titan 14142 | -3/Research | Spotted B-86 Titan 14182 | -3/Research | Loaded intel: 5 recycling unit locations 14265 | -3/Research | Discovered new exit (range 3) 14295 | -3/Research | Entered Testing 14322 | -3/Testing | Lost 3 parts (1p2n) 14371 | -3/Testing | Discovered new exit (range 19) 14379 | -3/Testing | Entered Research 14379 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14591 | -2/Research | Lost 9 parts (3p4n2u) 14779 | -2/Research | Discovered new exit (range 21) 14791 | -2/Research | Core integrity fell below 50% 14791 | -2/Research | Entered Access 14791 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14810 | -1/Access | Lost 5 parts (2n3u) 15078 | -1/Access | Build established: Mutant 15119 | -1/Access | Core integrity fell below 50% 15130 | -1/Access | Core integrity fell below 20% 15133 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14761_ Door malfunctions. 14771_ Impulse Thruster destroyed. 14779_ EXIT=FOUND 14779_ Adv. Surge Thruster destroyed. 14784_ R-10 Processor destroyed. 14788_ Knocked back. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 14929_ ALERT: Security rotation in progress. 15057_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4O. 15102_ Slammed into P-80 Master. 15105_ P-80 Master resets P-80 Master, system corruption cleaned. 15115_ Lrn. Missile Launcher destroyed. 15126_ Connecting with Garrison Access... 15126_ Current location identified: Access Feedback: System corruption (+1%). 15126_ ALERT: Suspicious activity at Garrison Access A003. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#############? | | ????????????????????????????????????# ? | | ????????????????????????????????????# ? | | ????????????????????????????????????# """# | | ????????????????????????????????????# """# | | ????????????????????????????????????# R"# | | ????????????????????????????????????# """# | | ????????????????????????????????????# "" # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????? # | | ???????????????????##############?????? ?? | | ???????????????????# #???????? ???? | | ???????????????????# ###########+###### | | ???????????????????# ""G""s s # | | ???????????????????# " " s # | | ???????????????????# " " ss # p | | ???????????????????# @ l gp g | | ???????????????????# s #p p | | ???????????????????# # | | ???????????????????# # | | ???????????????????# # ########## | | ???????????????????# # #????????? | | ???????????????????# # #????????? | | ???????????????????############## #????????? | | ????????????????????????????????# ^ ^ #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????+ +????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# ????????? | | ????????????????????????????????? ????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 39 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 10 Evasion (%) 76 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Carbon-fiber Leg | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Cld. VTOL Module | -6/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Biomechanical Wings | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Repaired ---------- Carbon-fiber Leg | 1% | -9/Materials | Broken Carbon-fiber Leg | 51% | -9/Materials Heat Sink | 26% | -9/Materials Lgt. Armored Exoskeleton | 65% | -8/Materials Titanium Leg | 46% | -8/Storage Hrd. Medium Armor Plating | 65% | -8/Storage Lgt. Armored Exoskeleton | 31% | -8/Storage Gauss Cannon | 15% | -8/Storage Lgt. Armored Exoskeleton | 86% | -8/Storage Adv. Heat Sink | 28% | -6/Factory Xenon Bombardment Thruster | 13% | -4/Factory Imp. VTOL Module | 18% | -4/Factory Imp. VTOL Module | 36% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalGodMaul Manual? 0 Play Time 03:10:07 Cumulative 204.9 hours Start 2025.10.02 @ 18:04:54 End 2025.10.02 @ 22:11:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 318 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17366542-84b3-4114-a43d-79c852a6a356