Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 15:22:14 Player: sckl Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (115) 575 Value Destroyed (2672) 2672 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3847) 3847 TOTAL SCORE: 15234 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 14 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1547/1600 Matter 132/300 Energy 238/280 System Corruption 1% Temperature Hot (232) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array Diametric Drive > --- UTILITY (13) ----- Small Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword (fused) > --- INVENTORY (8) ---- Light Antimatter Reactor Improved Fusion Compressor Spectral Analyzer Stasis Canceller Improved Light Armor Plating Enhanced Nova Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array Diametric Drive > --- UTILITY ---------- Small Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Spectral Analyzer Stasis Canceller Improved Light Armor Plating Hacking Suite Mini Grenade Launcher [Rating: 120] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . 1 . 1 1 . . 1 Utility 11 | . . . 1 . . . 1 2 1 2 . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 109 | 3 12 3 20 . . 2 30 13 5 5 5 1 2 4 4 Power 12 | 1 2 . 3 . . . . 2 . 1 1 . . 1 1 Engine 6 | 1 2 . 2 . . . . 1 . . . . . . . Core 3 | . . . 1 . . . . 1 . 1 . . . . . Reactor 3 | . . . . . . . . . . . 1 . . 1 1 Propulsion 38 | . 5 1 7 . . . 14 5 1 2 2 . . 1 . Treads 14 | . 2 . 5 . . . 7 . . . . . . . . Leg 13 | . 3 1 2 . . . 7 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 5 1 2 2 . . 1 . Utility 36 | 2 1 . 4 . . . 11 6 2 2 1 1 2 2 2 Device 9 | 1 . . 2 . . . . 2 1 . 1 1 1 . . Storage 4 | 1 1 . . . . . 1 1 . . . . . . . Processor 5 | . . . 1 . . . 1 1 1 1 . . . . . Hackware 6 | . . . . . . . . 2 . 1 . . 1 1 1 Protection 12 | . . . 1 . . . 9 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | . 4 2 6 . . 2 5 . 2 . 1 . . . 1 Energy Gun 1 | . . . . . . . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 . . . 1 Ballistic Gun 12 | . 4 1 3 . . . 4 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 2 . . 1 . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 22 | . 1 . 4 . . . 17 . . . . . . . . Power 2 | . . . 2 . . . . . . . . . . . . Propulsion 7 | . . . . . . . 7 . . . . . . . . Utility 7 | . . . 2 . . . 5 . . . . . . . . Weapon 6 | . 1 . . . . . 5 . . . . . . . . Highest Loss Streak 5 | . 1 . 1 . . . 5 . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 5 12 15 14 14 15 14 18 7 7 7 7 6 7 6 7 Power 2 | . 2 2 1 2 2 2 2 1 1 1 . 1 1 1 1 Propulsion 4 | 4 4 5 4 5 5 5 6 1 . . . . . . . Utility 3 | . 3 4 2 3 3 3 4 3 4 4 4 3 4 3 3 Weapon 3 | 1 2 3 5 4 5 4 4 2 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . 2 1 5 . . 1 6 5 3 1 . 1 . 1 3 Power 8 | . 1 1 1 . . . 1 1 . 1 . . . 1 1 Propulsion 9 | . . . 2 . . . 5 1 . . . 1 . . . Utility 9 | . . . 1 . . . . 3 3 . . . . . 2 Weapon 3 | . 1 . 1 . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 97 100 100 100 94 90 92 91 93 93 95 92 92 Engine 8 | . 14 14 10 11 11 11 8 6 6 2 2 . . . . Treads 16 | . 14 . 28 33 33 33 24 . . . . . . . . Leg 6 | . 13 28 4 . . . 9 . . . . . . . . Flight 8 | . . . . . . . . 29 32 29 30 33 33 27 28 Device 8 | . 14 14 10 11 11 11 . 8 6 5 9 13 11 11 11 Storage 9 | . 14 14 11 11 11 11 9 5 6 5 5 4 4 4 4 Processor 5 | . . . 3 . . . 8 7 13 14 10 9 9 8 8 Hackware 4 | . . . . . . . . 14 13 17 15 14 16 20 20 Protection 7 | . . . 5 11 11 11 14 6 6 5 5 3 4 5 8 Ballistic Gun 14 | . 28 24 21 22 22 16 13 . . . . . . . . Slashing Weapon 2 | . . . . . . . 3 6 5 5 4 4 4 4 4 Peak Build Rating 120 | 7 8 9 16 16 16 17 28 35 53 61 77 90 95 107 120 Average Rating 29 | 5 7 8 13 15 16 15 23 33 46 55 74 87 90 103 112 On Entrance 39 | 6 7 8 8 15 16 16 17 27 35 48 61 77 89 91 106 Avg Prop Armor Cover (%) 10 | . . . . . . . 12 . . . . . 9 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 30 31 38 38 38 42 70 20 25 21 33 31 33 43 49 Greatest Support 92 | 20 40 20 60 60 60 60 92 21 27 29 35 41 41 46 51 Greatest Overweight (x) 5 | . 2 1 1 . . . 5 1 . . . . 2 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 8 8 8 8 8 8 8 Average Capacity 14 | 6 14 15 15 15 15 15 19 7 8 8 8 8 8 8 8 Most Carried 20 | 8 15 15 15 15 15 15 20 20 8 8 8 8 8 8 8 Average Carried 13 | 5 12 15 14 14 15 14 18 7 7 7 7 6 7 7 7 Final Capacity 20 | 8 15 15 15 15 15 15 20 8 8 8 8 8 8 8 8 Final Carried 20 | 8 15 15 15 15 15 14 20 8 8 8 8 7 8 7 7 Class Distribution -------------------- 46% | Scavenger-Mutant 17% | Mutant 10% | Scavenger-Scout 9% | Hacker-Ninja 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Sprinter | -3/DSF Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Matter Collected 3388 | 260 443 52 721 . . 38 1172 271 148 . 16 224 . . 43 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4039 | 122 733 107 1209 . . 28 1505 87 17 . 16 123 . 49 43 Parts 252 | 8 53 4 89 . . 12 72 4 1 . 2 2 . 4 1 Haulers Intercepted 9 | . . . 3 . . . 6 . . . . . . . . Recyclers Shooed 6 | 1 1 1 . 1 . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 71 | . 18 1 27 . . 4 21 . . . . . . . . Guns 60 | . 18 1 21 . . . 20 . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . AOE 10 | . . . 6 . . 4 . . . . . . . . . Classes Destroyed 12 | 2 5 . 3 . . 1 1 . . . . . . . . Worker 8 | . 1 . 3 . . 1 1 . . . 1 1 . . . Builder 3 | . . . . . . 1 2 . . . . . . . . Tunneler 6 | 2 . . 2 . . 1 1 . . . . . . . . Hauler 9 | . . . 3 . . . 6 . . . . . . . . Recycler 9 | 1 2 1 1 . . . 2 1 . . . 1 . . . Operator 5 | . 2 . 1 . . . 1 . 1 . . . . . . Watcher 4 | . 1 . 1 . . . . . . . . . . 1 1 Swarmer 25 | . 6 1 11 . . 4 3 . . . . . . . . Grunt 34 | . 12 . 7 . . . 15 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 10 | . . . 8 . . . 2 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 3 9 1 6 . . 4 4 1 1 . 1 2 . 1 1 Combat Bots Only 9 | . 9 1 6 . . 4 4 . . . . . . . . Max Kills in Single Turn 3 | 1 2 1 3 . . 3 2 1 1 . 1 1 . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . Exploded 3 | . . . 3 . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 497 | . 62 9 106 . . 1 294 . 3 . 2 . 1 7 12 Missed 125 | . 19 6 24 . . 1 64 . 1 . 1 . 1 2 6 Hits 372 | . 43 3 82 . . . 230 . 2 . 1 . . 5 6 Melee 1 | . . . 1 . . . . . . . . . . . . Projectile 371 | . 43 3 81 . . . 230 . 2 . 1 . . 5 6 Critical Strikes 12 | . . . 2 . . . 9 . . . . . . . 1 Actively Blocked 2 | . . . . . . . 2 . . . . . . . . Damage Taken 5208 | . 579 21 990 . . . 3275 . 35 . 16 . . 135 157 Core 612 | . 67 . 95 . . . 364 . 17 . 16 . . . 53 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 213 | . . . . . . . 213 . . . . . . . . Regen/Repaired (Parts) 172 | . . . . . . . 109 . . . . 63 . . . Core Remaining (%) 88 | 100 . 73 . . . 76 33 100 98 100 98 . 100 100 96 Volleys Fired 355 | 5 67 12 86 . . 7 167 . 4 . 3 . . . 4 Largest 2 | 2 2 2 2 . . 2 2 . 1 . 1 . . . 1 Hottest 120 | 40 40 40 46 . . 63 85 . 40 . 98 . . . 120 Shots Fired 676 | 10 134 18 169 . . 12 322 . 4 . 3 . . . 4 Gun 642 | 10 134 18 166 . . 5 309 . . . . . . . . Cannon 29 | . . . . . . 5 13 . 4 . 3 . . . 4 Launcher 5 | . . . 3 . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 661 | 10 134 18 166 . . 10 319 . 4 . . . . . . Thermal 10 | . . . . . . . 3 . . . 3 . . . 4 Explosive 5 | . . . 3 . . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 6 7 2 14 . . 2 13 . . . . . . . . Robot Miss Streak 8 | 3 8 4 2 . . . 4 . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 7 | . 1 . 1 . . . 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . Shots Hit Robots 446 | 6 76 6 122 . . 1 227 1 1 . 1 3 . 1 1 Core Hits 191 | 4 41 4 54 . . 4 79 1 . . 1 1 . 1 1 Critical Kills 2 | . . . . . . . 2 . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . 4 . . . . . . . . Critical Strikes 7 | . 1 . . . . . 6 . . . . . . . . Destroy 7 | . 1 . . . . . 6 . . . . . . . . Melee Attacks 204 | . . . 7 . . . 44 34 30 10 13 13 2 11 40 Impact . | . . . . . . . . . . . . . . . . Slashing 204 | . . . 7 . . . 44 34 30 10 13 13 2 11 40 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 1 1 1 . 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7341 | 70 1182 76 1917 13 . 316 3203 83 88 . 83 209 . 55 46 Guns 5849 | 70 1052 57 1681 . . . 2989 . . . . . . . . Cannons 108 | . . . . . . . 108 . . . . . . . . Explosions 585 | . 111 . 211 . . 263 . . . . . . . . . Melee 667 | . . . . . . . 103 83 88 . 83 209 . 55 46 Ramming 132 | . 19 19 25 13 . 53 3 . . . . . . . . Kinetic 5911 | 70 1052 57 1681 . . . 3051 . . . . . . . . Thermal 46 | . . . . . . . 46 . . . . . . . . Explosive 585 | . 111 . 211 . . 263 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 667 | . . . . . . . 103 83 88 . 83 209 . 55 46 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 164 | . 23 . . . . . . . 48 . . 93 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 23 | . 23 . . . . . . . . . . . . . . Melee 141 | . . . . . . . . . 48 . . 93 . . . Knockbacks 4 | . . . 1 . . 1 2 . . . . . . . . Impact 2 | . . . 1 . . 1 . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . 112 . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . Rammed 12 | . 1 . 2 3 . 6 . . . . . . . . . Targets Rammed 26 | . 5 3 5 3 . 9 1 . . . . . . . . Kicked 8 | . 4 3 . . . . 1 . . . . . . . . Crushed 6 | . . . 3 . . 3 . . . . . . . . . Highest Temperature 400 | . 12 . 25 . . . 140 . 4 1 313 199 . 300 400 Average Temperature 107 | . 6 . 5 . . . 59 . 4 1 90 126 . 130 141 Received Heat Transfer 2058 | . 150 . 333 . . . 1539 . . . . . . 18 18 Effects 9 | . . . . . . . . . . . . . . 2 7 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . 2 Interference 5 | . . . . . . . . . . . . . . 2 3 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 111 | . . . . . . . 111 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Maximum Alert Level 2 | . 1 . 2 . . . 1 . . . . . . . . Low Security (%) 79 | 100 70 100 12 100 . 100 89 100 100 100 100 100 100 100 100 Level 1 14 | . 29 . 54 . . . 10 . . . . . . . . Level 2 5 | . . . 32 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 535 | 10 267 103 535 199 . 108 243 109 45 8 61 10 4 31 24 Initial 199 | . 3 61 12 199 . . . 109 . . . 2 . 2 18 Average 91 | 1 110 21 316 133 . 13 73 40 5 1 17 1 1 5 4 Influence Increases 3345 | 15 588 116 1094 . . 127 801 52 127 38 114 30 4 79 160 Destroy 0b10 Robot/C 1460 | . 360 60 540 . . 80 420 . . . . . . . . Destroy 0b10 Robot/NC 220 | 15 30 5 55 . . 15 65 5 5 . 5 10 . 5 5 Destroy Leader 356 | . 82 10 148 . . 10 102 . . . . . . 2 2 Allied During Kill 14 | . . 11 3 . . . . . . . . . . . . Successful Hack 152 | . 47 . 40 . . . 9 19 15 18 4 . . . . Disable Machine 195 | . 45 . 60 . . . 75 . 15 . . . . . . Destroy Structure 423 | . 24 . 38 . . 22 55 28 32 20 30 20 4 27 123 Partial Spotted 90 | . . . 15 . . . . . 45 . 15 . . . 15 Lose Combat Pursuer 435 | . . 30 195 . . . 75 . 15 . 60 . . 45 15 Influence Decreases 3345 | 10 436 240 615 453 59 127 559 292 128 39 109 35 . 52 191 Entered New Map 645 | . 2 96 21 313 59 . . 133 2 1 . 3 . 2 13 Time Decay 2462 | 10 424 144 536 140 . 127 389 159 126 38 109 32 . 50 178 Lost Part 200 | . 10 . 20 . . . 170 . . . . . . . . Lost Ally 38 | . . . 38 . . . . . . . . . . . . Squads Dispatched 20 | . 4 . 2 . . 1 3 . 2 1 2 1 1 . 3 Investigation 4 | . 1 . . . . . . . . 1 1 . . . 1 Extermination 6 | . . . . . . . . . 2 . 1 1 . . 2 Reinforcement 9 | . 3 . 2 . . 1 2 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Distress Signals 11 | . 5 . 3 . . . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 156 | . 32 4 39 . . 1 44 . 9 1 4 . 1 5 16 Peak Tracking Total 7 | . 7 3 6 . . 1 6 1 5 1 4 . 4 3 6 Tactical Retreats 22 | . . 1 5 . . . 5 . 2 . 1 . . 3 5 ECM-based Alert Blocks 14 | . . . . . . . . . 2 . . . . . 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Traps Triggered 6 | . 2 . . . . . . 2 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Machines Disabled 13 | . 3 . 4 . . . 5 . 1 . . . . . . Max in Single Turn 2 | . 2 . 1 . . . 1 . 1 . . . . . . Garrison Access 6 | . . . . . . . . 1 1 2 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Machines Accessed 72 | . 9 . 14 . 2 . 3 10 11 7 5 4 . 1 6 Terminals 35 | . 6 . 8 . . . 2 5 7 3 1 1 . . 2 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 10 | . 1 . 2 . . . 1 2 1 . 1 1 . . 1 Recycling Units 8 | . 2 . 2 . . . . 2 1 . 1 . . . . Scanalyzers 7 | . . . 2 . . . . . 1 1 1 1 . 1 . Garrison Access 8 | . . . . . . . . 1 1 2 1 1 . . 2 Total Hacks 164 | . 23 . 45 . 3 . 9 18 23 11 8 9 . 5 10 Successful 82 | . 12 . 21 . 3 . 5 6 9 8 4 5 . 3 6 Failed 82 | . 11 . 24 . . . 4 12 14 3 4 4 . 2 4 Catastrophic 7 | . 1 . 2 . . . . 1 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 77 | . 19 . 23 . 1 . 7 8 12 4 1 . . . 2 Terminals 92 | . 19 . 27 . . . 7 11 16 5 2 1 . . 4 Fabricators 5 | . . . . . . . . . . 3 . . . . 2 Repair Stations 22 | . 2 . 4 . . . 2 3 2 . 3 4 . . 2 Recycling Units 12 | . 2 . 5 . . . . 3 1 . 1 . . . . Scanalyzers 21 | . . . 9 . . . . . 3 1 1 2 . 5 . Garrison Access 9 | . . . . . . . . 1 1 2 1 2 . . 2 Terminal Hacks 20 | . 3 . 6 . 3 . 1 . 2 1 . 1 . . 3 Record 2 | . . . . . 2 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . 1 . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 11 | . . . 2 . . . 2 1 1 . 1 4 . . . Scan Component 6 | . . . . . . . 1 1 1 . 1 2 . . . Repair 3 | . . . . . . . 1 . . . . 2 . . . Refit 2 | . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . . . . 1 1 . 1 . . . . Retrieve Components 6 | . 2 . 1 . . . . 1 1 . 1 . . . . Scanalyzer 13 | . . . 6 . . . . . 2 1 1 . . 3 . Insert Component 7 | . . . 2 . . . . . 2 . 1 . . 2 . Analyze 3 | . . . 2 . . . . . . . . . . 1 . Retrieve Study 3 | . . . 2 . . . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 1 2 1 . . . 1 Seal Access 6 | . . . . . . . . 1 1 2 1 . . . 1 Unauthorized Hacks 22 | . 7 . 6 . . . 2 3 2 2 . . . . . Terminals 21 | . 7 . 5 . . . 2 3 2 2 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 20 | . 6 . 5 . . . 2 3 2 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . 12 . . . 2 8 10 5 3 3 . . 5 Full Trace Events 3 | . . . . . . . . . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . 1 . Parts Built 3 | . . . . . . . . . . 1 . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 57 | . . . . . . . . . . 33 . . . . 24 Total Part Build Rating 8 | . . . . . . . . . . 2 . . . . 6 Part Studies Acquired 3 | . . . 2 . . . . . . 1 . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . 2 . . . Time 115 | . . . . . . . 51 . . . . 64 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 26 | . 10 . 9 . . . . 3 2 . 2 . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . Largest Group 3 | . . 3 2 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 24 . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . Total Orders 1 | . . 1 . . . . . . . . . . . . . GUARD 1 | . . 1 . . . . . . . . . . . . . Ally Attacks 13 | . . 5 8 . . . . . . . . . . . . Total Damage 130 | . . 47 83 . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Active Infowar (turns) 11183 | 24 1286 800 1689 280 338 963 2833 433 945 225 345 195 52 167 608 Optics 2026 | . . . 570 . . . . . . 122 345 195 52 167 575 Sensors 3268 | . . . 1573 280 338 963 114 . . . . . . . . Structural 2813 | . . . . . . . . 418 914 225 345 169 13 121 608 Seismic 2226 | 24 1286 800 116 . . . . . . . . . . . . T.N.C. 4463 | . . . . . . . 2820 433 945 225 40 . . . . Jamming 1257 | . . . . . . . . . . . 305 195 52 139 566 ECM 316 | . . . . . . . . 100 14 . . . . 2 200 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Turns Passed 11300 | 78 1286 800 1752 280 338 963 2833 433 945 225 345 195 52 167 608 Spaces Moved 9463 | 46 607 400 840 172 212 523 1096 937 1339 567 651 448 105 408 1112 Core . | . . . . . . . . . . . . . . . . Treads 2727 | . 310 . 716 172 212 523 794 . . . . . . . . Legs 1169 | 46 297 400 124 . . . 302 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5567 | . . . . . . . . 937 1339 567 651 448 105 408 1112 Fastest Speed 20 | 120 120 190 120 160 160 160 160 31 27 27 23 20 20 20 20 Average Speed 83 | 120 168 190 154 160 160 160 171 31 27 27 24 20 28 22 20 Slowest Speed 470 | 120 260 190 240 160 160 160 470 104 31 31 28 20 192 23 20 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . 6 5 4 6 1 . 3 19 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 98 87 88 36 60 77 57 29 36 15 25 16 77 12 30 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . 3 . . . 1 . . . . . . . . . Spaces Dug 204 | . . . 7 . . 4 46 28 32 10 15 10 2 9 41 Terrain Destroyed 282 | . 21 . 32 . . 31 51 28 32 10 15 10 2 9 41 Melee 185 | . . . 7 . . . 42 28 28 10 12 10 2 9 37 Projectile 24 | . . . . . . 4 9 . 4 . 3 . . . 4 AOE 73 | . 21 . 25 . . 27 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Total 11881 | 58 742 423 1118 176 211 630 1680 1027 1859 619 804 532 123 465 1414 Wait 1513 | . 27 3 118 . . 87 271 . 473 33 130 64 13 34 260 Move 9360 | 45 606 399 839 171 211 522 1095 925 1328 558 638 445 104 401 1073 Hop 43 | . . . . . . . . 5 5 4 6 1 . 3 19 Pick Up 82 | 3 12 1 13 1 . . 22 8 5 3 3 3 1 4 3 Fast Attach 42 | 3 2 . 8 . . . 12 6 2 3 3 2 1 . . Attach 44 | . 1 . 5 . . . 12 9 2 2 2 2 . 3 6 Detach 10 | . 1 . 3 . . . 3 . . . . . . . 3 Swap 88 | . 9 3 15 . . 4 34 3 5 1 5 . 1 4 4 Drop 99 | 2 12 2 19 1 . 1 19 22 5 5 1 2 1 5 2 Fire 355 | 5 67 12 86 . . 7 167 . 4 . 3 . . . 4 Melee 204 | . . . 7 . . . 44 34 30 10 13 13 2 11 40 Ram . | . . . . . . . . . . . . . . . . Kick 8 | . 4 3 . . . . 1 . . . . . . . . Crush 18 | . 1 . 5 3 . 9 . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory -4/Factory -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 15) 860 | -10/Materials | Destroyed 9 combat bots 1085 | -10/Materials | Discovered new exit (range 9) 1102 | -10/Materials | Build established: Scavenger-Mutant 1218 | -10/Materials | Discovered new exit (range 16) 1365 | -10/Materials | Entered Mines 1628 | -10/Mines | Learned Materials stockpile data 1761 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1823 | -10/Mines | Assembled infested the area 1932 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2021 | -10/Mines | Discovered new exit (range 3) 2038 | -10/Mines | Learned Materials stockpile data 2165 | -10/Mines | Entered Materials 2165 | -9/Materials | Accompanied by 2 allies 2165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2610 | -9/Materials | Discovered new exit (range 5) 2772 | -9/Materials | Discovered new exit (range 9) 3080 | -9/Materials | Discovered new exit (range 11) 3795 | -9/Materials | Discovered new exit (range 12) 3917 | -9/Materials | Entered Mines 3969 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4012 | -9/Mines | Learned location of 1 exit from Materials 4189 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4191 | -9/Mines | Discovered new exit (range 5) 4197 | -9/Mines | Entered Exiles 4236 | -9/Exiles | Met 8R-AWN 4260 | -9/Exiles | Met EX-HEX 4309 | -9/Exiles | Met EX-BIN 4327 | -9/Exiles | Aligned with FarCom system 4329 | -9/Exiles | Given EX-Vault access code 4370 | -9/Exiles | Opened EX-Vault 4410 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4461 | -9/Exiles | Met EX-DEC 4468 | -9/Exiles | Learned location of Zion (-7) 4522 | -9/Exiles | Discovered new exit (range 10) 4535 | -9/Exiles | Entered Mines 4636 | -8/Mines | Discovered new exit (range 12) 4757 | -8/Mines | Discovered new exit (range 6) 4835 | -8/Mines | Build established: Scavenger-Skirmisher 5498 | -8/Mines | Entered Materials 5498 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5499 | -8/Materials | Identified exit to Factory 5882 | -8/Materials | Lost 4 parts (1u3w) 6068 | -8/Materials | Build established: Mutant 7063 | -8/Materials | Lost 5 parts (2n2u1w) 7092 | -8/Materials | Build established: Scavenger-Mutant 7140 | -8/Materials | Repaired Cld. Ion Engine 7487 | -8/Materials | Core integrity fell below 50% 8184 | -8/Materials | Garrison activated, responded to threat 8214 | -8/Materials | Discovered exit to Factory (range 4) 8331 | -8/Materials | Entered Factory 8331 | -7/Factory | Evolved 2 slots: Utility x2 8430 | -7/Factory | Discovered new exit (range 15) 8501 | -7/Factory | Discovered new exit (range 8) 8734 | -7/Factory | Identified exit to Storage 8754 | -7/Factory | Build established: Scavenger-Scout 8764 | -7/Factory | Identified exit to Factory 8764 | -7/Factory | Entered another Factory area 8764 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9456 | -6/Factory | Discovered new exit (range 16) 9709 | -6/Factory | Identified exit to Factory 9709 | -6/Factory | Entered another Factory area 9709 | -5/Factory | Evolved 2 slots: Utility x2 9715 | -5/Factory | Discovered new exit (range 12) 9719 | -5/Factory | Identified exit to Factory 9896 | -5/Factory | Fabricated Imp. Flight Unit (x1) 9934 | -5/Factory | Entered another Factory area 9934 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10005 | -4/Factory | Spotted B-86 Titan 10110 | -4/Factory | Spotted B-86 Titan 10272 | -4/Factory | Discovered new exit (range 22) 10278 | -4/Factory | Identified exit to Research 10279 | -4/Factory | Entered Research 10279 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10324 | -3/Research | Repaired Imp. Light Armor Plating 10351 | -3/Research | Repaired Structural Scanner 10474 | -3/Research | Identified exit to DSF 10474 | -3/Research | Entered DSF 10494 | -3/DSF | Additional patrols routed to DSF 10522 | -3/DSF | Discovered new exit (range 20) 10526 | -3/DSF | Identified exit to Research 10526 | -3/DSF | Entered Research 10526 | -2/Research | Evolved 2 slots: Utility x2 10647 | -2/Research | Discovered new exit (range 18) 10693 | -2/Research | Identified exit to Access 10693 | -2/Research | Entered Access 10693 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10794 | -1/Access | Found Prototype Processor 10874 | -1/Access | Fabricated Imp. Light Armor Plating (x2) 10906 | -1/Access | Identified exit to Surface 10911 | -1/Access | Build established: Hacker-Ninja 11301 | *** | Escaped! Last Messages --------------- report to Access Zone 3E. 11193_ Connecting with Repair Station... 11194_ K-01 Serf cleans the Repair Station. 11199_ K-01 Serf cleans the Terminal. 11199_ W-44 Eye sends out distress signal. 11204_ Overheating: Matter decay (-21). 11209_ K-01 Serf cleans the Wave Collapse Detector. 11218_ System corrupted: Power Sword fused. 11220_ K-01 Serf cleans the Wave Collapse Detector. 11229_ U-05 Engineer builds a Wall. 11233_ K-01 Serf cleans the Wave Collapse Detector. 11257_ Power failure, Lgt. Quantum Reactor shutdown. 11294_ K-01 Serf cleans the Terminal. 11298_ Connecting with Terminal... 11298_ Dropped Imp. Light Armor Plating. 11299_ K-01 Serf cleans the Terminal. 11300_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11300_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ????????????????????????????#####???## ##???????? | | ???????????????????################### ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" ##???????? | | ????????????????????" u ##???????? | | ????????????????????" "@ ##???????? | | ????????????????????" "" A ##???????? | | ????????????????????" ##???????? | | ?## ???????BB????" k ##???????? | | ? # ???????BB????" """!""" ##???????? | | ? # ????????????"" """T""" ##???????? | | ? + ????????????########### ####### ##???????? | | ? # ???############################ ##???????? | | ? # ???#######################???## ##???????? | | ? # ???## ##???????## ##???????? | | ? # ???## ##???????## ##???????? | | ? # ???## "" ##???????## ##???????? | | ? # ##?## """##???????## ##???????? | | ? # ##?## " T"##??????### ## ??????? | | ? # ##?## """ """##??????### ## ??????? | | ? # ##?## """ "" ##??????## # ??????? | | ?## ##?## " ##??????## " # ??????? | | ?## ##?????? ???????????## + ??????? | | ? # ##### ????????????## # ??????? | | ? # ############+###????????????### ## ??????? | | ? # ##????????????### ## ??????? | | ? # ##?????????????## ##???????? | | ? # ##?????????????## ##???????? | | ? # ##?????????????## ##???????? | | ? # ############"###?????????????## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 45 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 78 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Light Armor Plating | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory Imp. Light Armor Plating | x2 | -1/Access Repaired ---------- Cld. Ion Engine | 1% | -8/Materials Imp. Light Armor Plating | 67% | -3/Research Structural Scanner | 75% | -3/Research Studied --------- Flight Unit | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dramatic Entrance Prolific Hacker Challenges ------------ None Game ------ Seed TowerCooledMegatreads Manual? 0 Play Time 03:29:29 Cumulative 31.4 hours Start 2026.04.20 @ 19:19:16 End 2026.04.21 @ 15:22:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68acf458-bb73-43f9-ad69-b2a77cf1c777