Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 17:51:17 Player: Tereza Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (362) 1810 Value Destroyed (14064) 14064 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3613) 3613 TOTAL SCORE: 27507 Bonus ------- High Alert Combat Kills 429 Follower Combat Kills 1547 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met R17 at Cetus 500 Friendly Fire -163 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Machine Analyzer Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (5) ---- Neutrino Core High-capacity Matter Pod (88) Phase Gun Phase Gun KE Penetrator Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Advanced Medium Treads Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Centrium Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Gauss Rifle KE Penetrator Advanced KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Quantum Reactor Centrium Heavy Treads High-capacity Matter Pod Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Improved Medium Armor Plating Medium Regenerative Plating Advanced Shield Generator Improved Hacking Suite High-powered Tractor Beam Combat Drone Bay KE Penetrator Hypervelocity Mass Driver Precision Rocket Launcher Advanced Datajack Chainsword [Rating: 125] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Disruptor Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Slots Evolved 12 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Utility 6 | . . . . . 1 . 2 . . . . 2 . . . . . . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Parts Attached 212 | 7 8 5 13 . 19 15 12 2 4 . 1 12 11 2 9 4 14 21 9 36 5 3 Power 23 | 1 1 . 2 . 3 1 2 . . . . 1 . . 1 . 2 3 3 2 1 . Engine 11 | 1 1 . 2 . 1 . 2 . . . . 1 . . . . . 1 . 1 1 . Core 7 | . . . . . 2 1 . . . . . . . . . . 2 2 . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . 3 1 . . Propulsion 50 | 2 . 2 2 . 6 10 2 1 1 . . . 5 . . 1 3 6 1 8 . . Treads 48 | 2 . 1 2 . 6 10 2 1 1 . . . 5 . . 1 3 6 1 7 . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 69 | 2 5 . 3 . 2 1 6 1 1 . . 6 2 1 5 3 7 5 2 13 2 2 Device 30 | 1 1 . . . 2 . 3 1 . . . 2 1 . 1 1 4 2 1 9 1 . Storage 6 | 1 3 . . . . . . . . . . . . . 1 . 1 . . . . . Processor 11 | . 1 . 1 . . 1 1 . . . . 1 . . . . 1 2 . 1 . 2 Hackware 4 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . Protection 18 | . . . 2 . . . 2 . 1 . . 3 1 1 3 1 . 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 3 6 . 8 3 2 . 2 . 1 5 4 1 3 . 2 7 3 13 2 1 Energy Gun 3 | 1 . . . . . . . . . . . . . . 2 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 45 | 1 1 1 4 . 5 2 2 . 2 . 1 4 4 1 . . 1 5 3 8 . . Ballistic Cannon 8 | . . . 2 . . . . . . . . . . . . . 1 2 . 3 . . Launcher 5 | . . 1 . . 2 . . . . . . . . . 1 . . . . 1 . . Special Weapon 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . 1 . . . . . . 1 . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 2 . . . . . . . . 6 . . 1 3 1 . . Parts Lost 102 | . 2 3 2 . 4 2 2 1 1 . . 1 9 . 2 6 4 13 3 31 14 2 Power 14 | . 1 . 1 . 1 2 . . . . . . . . . . 1 2 . 3 3 . Propulsion 29 | . . 2 . . 1 . 2 1 1 . . . 5 . . . 1 4 2 6 4 . Utility 31 | . 1 . 1 . . . . . . . . . 3 . 1 6 1 3 . 9 4 2 Weapon 28 | . . 1 . . 2 . . . . . . 1 1 . 1 . 1 4 1 13 3 . Highest Loss Streak 12 | . 1 2 1 . 1 1 1 1 1 . . 1 7 . 2 2 4 5 3 12 8 2 To Critical Strikes 8 | . . . . . . . . . . . . . . . . . . 5 2 1 . . Average Backups 20 | 3 16 24 24 25 24 24 19 19 19 20 20 19 18 19 18 18 17 18 18 17 16 5 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 Propulsion 2 | 1 2 3 1 2 4 5 4 1 1 1 1 1 1 2 1 1 1 1 . . . . Utility 9 | . 8 12 11 10 10 11 8 9 9 9 9 9 8 8 8 8 6 7 8 9 8 1 Weapon 5 | 1 3 6 8 9 6 5 4 6 6 7 7 6 5 6 5 5 5 6 6 5 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 2 . 10 . 8 1 3 . 2 . 1 7 1 . 2 . 3 1 1 4 9 3 Power 9 | . . . 1 . 1 . 1 . . . . 2 . . 1 . 2 . . . . 1 Propulsion 6 | . . . 1 . 2 . . . . . 1 . . . 1 . . . . 1 . . Utility 20 | . 2 . 5 . 4 . 1 . . . . 2 1 . . . . . . 1 4 . Weapon 18 | . . . 3 . . 1 1 . 1 . . 3 . . . . 1 1 . 1 4 2 Tool/Special 5 | . . . . . 1 . . . 1 . . . . . . . . . 1 1 1 . Average Slot Usage (%) 94 | . 99 99 98 100 99 99 99 100 99 79 100 99 94 100 96 90 83 87 93 86 68 31 Engine 5 | . 13 14 10 11 4 . 6 7 7 7 7 6 6 6 3 . . . . 1 1 . Core 2 | . . . . . 4 8 . . . . . . . . . . 1 10 6 2 . . Reactor 1 | . . . . . . . . . . . . . . . 2 6 4 . 3 6 4 . Treads 25 | . 28 26 27 33 35 36 29 30 29 30 30 26 23 26 25 26 17 14 17 16 4 . Device 8 | . 13 14 7 . 7 8 6 7 7 7 7 12 6 6 3 5 6 11 5 7 9 . Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 7 6 5 5 5 5 4 . Processor 11 | . . . 2 11 9 9 14 15 15 15 15 19 20 20 20 13 11 12 18 15 15 21 Hackware 2 | . . . . . . . . . . . . . . . . 5 10 5 5 7 5 5 Protection 3 | . . . . . 1 . 6 7 7 7 7 6 10 13 11 4 . 1 3 2 3 . Ballistic Gun 19 | . 25 26 22 22 22 26 23 23 23 3 22 18 19 19 15 16 17 13 16 13 7 . Ballistic Cannon 2 | . . . 10 11 4 . . . . . . . . . . . . 7 5 2 . . Peak Build Rating 125 | 7 10 14 22 22 28 32 44 47 48 47 47 64 66 61 74 73 93 93 105 125 111 31 Average Rating 50 | 5 8 10 19 22 25 28 37 46 47 37 46 60 60 60 64 61 78 85 94 107 69 28 On Entrance 46 | . 7 10 14 22 22 26 28 44 47 47 47 47 64 61 61 73 52 92 76 103 105 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 14 89 90 98 95 99 99 69 70 70 66 66 85 83 78 86 75 92 103 105 121 105 3 Greatest Support 168 | 40 40 40 63 63 83 80 84 87 90 90 90 90 96 96 96 99 140 140 126 168 136 3 Greatest Overweight (x) 26 | 3 2 8 9 1 1 1 . . 1 . . . 26 . 1 . . 1 2 1 26 . Average Overweight (x) . | . . 2 5 1 1 1 . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 21 | 7 19 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 25 | 5 23 25 25 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 20 | 3 16 24 24 24 24 24 19 19 19 20 20 19 19 20 19 19 19 19 19 19 17 5 Final Capacity 25 | 8 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 25 | 4 23 24 25 25 25 25 20 20 20 20 20 20 20 20 20 19 19 20 20 18 5 5 Class Distribution -------------------- 18% | Scavenger-Gunner 13% | Mutant 13% | Scavenger-Tank 12% | Gunner 11% | Tank 6% | Skirmisher 6% | Scavenger-Skirmisher 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Skirmisher | -5/Proximity Caves Hacker-Tank | -5/Factory Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Skirmisher | -4/Factory Assassin | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Matter Collected 14712 | 288 574 68 844 98 1090 1104 1011 323 402 . 237 969 749 22 231 759 1040 1596 394 2462 405 46 Remotely 2049 | . . . . . 127 . 326 . . . . . . . . . 270 266 . 871 189 . Salvage Created 16163 | 112 834 100 1112 37 1124 1902 1247 326 312 . 194 1382 776 . 451 373 1555 1321 168 2485 352 . Parts 749 | 4 51 7 69 5 66 96 54 15 6 . 8 63 31 . 22 12 58 63 9 96 14 . Haulers Intercepted 21 | . 2 . 4 . 3 6 . . . . . . . . . . 1 2 . 3 . . Recyclers Shooed 28 | . . . . 1 1 1 2 . . . . 7 . . . . 9 3 . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 13 4 . 8 . 6 2 . 11 . . . . 5 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Combat Hostiles Destroyed 271 | . 16 5 28 3 18 26 22 7 5 . 5 18 10 . 15 10 21 18 3 36 5 . Melee 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Guns 208 | . 16 2 11 1 17 26 22 7 5 . 4 18 10 . 8 9 21 10 2 16 3 . Cannons 42 | . . 1 17 2 1 . . . . . . . . . . . . 8 1 12 . . AOE 19 | . . 2 . . . . . . . . 1 . . . 7 1 . . . 7 1 . Classes Destroyed 22 | 2 6 1 4 . . 1 2 2 . . . . 1 . 2 . . 1 . . . . Worker 17 | . 1 . . . 2 3 1 . . . . 1 . . . . 3 2 . 4 . . Builder 12 | . . . . . . 1 . . . . . . . . . . 1 6 . 4 . . Tunneler 7 | 1 2 . . 1 2 . . . . . . . . . . . . . . 1 . . Hauler 21 | . 2 . 4 . 3 6 . . . . . . . . . . 1 2 . 3 . . Recycler 19 | 1 1 . . . 2 2 3 . . . . 3 . . . . 3 1 . 3 . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Watcher 11 | . 1 . 2 . 2 1 2 . . . . 1 . . . . 1 . 1 . . . Swarmer 35 | . 3 2 7 3 . . 1 3 . . . 4 . . . 4 . . . 8 . . Grunt 115 | . 13 2 13 . 12 15 15 2 2 . 4 7 2 . . 5 13 . . 5 5 . Brawler 9 | . . . 1 . . 3 1 . . . . 2 . . . . 2 . . . . . Duelist 6 | . . . 1 . 1 1 1 . 1 . . . 1 . . . . . . . . . Sentry 34 | . . . 6 . 5 7 . 1 . . . 1 . . . 1 . 9 . 4 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . . 1 1 . . . . . . . . . 5 . 9 . . Programmer 25 | . . . . . . . 3 . 2 . 1 4 . . . . 6 . . 9 . . Behemoth 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 7 | . . . . . . . . 1 3 . . . 1 . . . . . . . 2 . Assembled 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Thug 8 | . . . . . . . . . . . . . 5 . . . . 1 . 2 . . Savage 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 2 4 2 5 3 8 5 7 5 3 . 4 5 3 . 6 4 13 7 3 10 3 . Combat Bots Only 8 | . 3 2 4 3 5 3 6 5 3 . 4 5 3 . 6 4 8 3 2 7 3 . Max Kills in Single Turn 5 | 1 1 2 2 1 2 3 2 1 1 . 2 2 1 . 2 1 2 2 1 5 1 . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Exploded 3 | . . 2 . . . . . . . . 1 . . . 2 1 . . . 3 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Hostile Shots Fired 1839 | . 60 26 98 7 93 81 81 33 15 . 26 101 91 . 66 76 83 210 35 537 104 16 Missed 510 | . 16 5 26 2 23 25 19 10 2 . 10 31 19 . 26 23 19 67 10 145 27 5 Hits 1329 | . 44 21 72 5 70 56 62 23 13 . 16 70 72 . 40 53 64 143 25 392 77 11 Melee 16 | . . . . . 5 . . . 1 . . 2 7 . . . 1 . . . . . Projectile 1313 | . 44 21 72 5 65 56 62 23 12 . 16 68 65 . 40 53 63 143 25 392 77 11 AOE 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Critical Strikes 69 | . . . 3 . 5 1 3 . . . 1 3 9 . 1 2 3 11 7 12 7 1 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Part Disruptions 5 | . . . . . . . . . . . . . 1 . . . 2 . . 2 . . Damage Taken 22891 | . 531 395 868 40 1198 887 918 277 188 . 243 782 1671 . 877 1009 1009 2790 689 6817 1455 247 Core 2704 | . 95 104 74 8 134 82 65 45 . . . 52 386 . 63 125 110 157 51 570 402 181 Absorbed by Shields 2360 | . . . . . . . 58 33 36 . 66 288 43 . 108 . 242 449 . 854 183 . Reduced by Siege Mode 129 | . . . . . . . . . . . . . . . . . 21 24 13 71 . . Redirected to Shielding 370 | . . . . . . . 45 . . . . . . . 18 247 . . . . 60 . Regen/Repaired (Parts) 697 | . . . 243 . 132 87 . . . . . . . . . . 88 115 . 32 . . Core Remaining (%) 62 | 100 . 20 . 79 . 60 . . . . 84 . . . . 26 . . 68 . . . Volleys Fired 831 | 6 76 14 75 3 57 68 47 24 22 . 9 55 44 . 31 31 47 71 14 128 9 . Largest 4 | 2 2 2 3 3 3 3 3 3 3 . 3 3 3 . 3 3 4 4 4 4 3 . Hottest 184 | 60 100 120 81 81 83 75 81 81 89 . 94 91 96 . 98 98 116 162 150 184 103 . Shots Fired 2420 | 12 150 28 216 9 170 199 139 72 67 . 27 163 123 . 81 86 168 255 53 376 26 . Gun 2043 | 12 148 25 141 6 142 199 139 72 67 . 24 163 123 . 68 83 168 152 34 256 21 . Cannon 337 | . . . 75 3 25 . . . . . . . . . . . . 103 19 112 . . Launcher 36 | . . 1 . . 3 . . . . . 3 . . . 13 3 . . . 8 5 . Special 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . Kinetic 2322 | 6 109 25 216 9 167 199 139 72 67 . 24 163 123 . 68 83 168 255 53 355 21 . Thermal 49 | 6 41 2 . . . . . . . . . . . . . . . . . . . . Explosive 36 | . . 1 . . 3 . . . . . 3 . . . 13 3 . . . 8 5 . Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . 13 . . Robot Hit Streak 25 | 5 16 14 25 1 24 12 22 16 18 . 6 23 24 . 12 9 11 15 17 22 7 . Robot Miss Streak 11 | 2 3 3 4 2 3 3 6 4 4 . 3 2 3 . 5 11 5 5 2 6 2 . Penetration Max 2 | . . . . . . . 1 . . . . 2 1 . . . 2 1 1 1 . . Secondary Targets 27 | . . . . . 1 3 3 1 . . . 3 4 . . 3 8 . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . . . 1 1 . . 1 1 . . 1 . . Shots Hit Robots 1717 | 8 109 22 145 3 122 137 108 56 55 . 19 121 91 . 43 52 136 178 41 238 32 1 Core Hits 978 | 3 43 10 51 4 56 68 76 31 35 . 17 59 31 . 30 38 151 126 17 117 14 1 Critical Kills 18 | . . . . . . 2 1 . . . . 6 5 . . . . . . 4 . . Critical Parts Destroyed 37 | . . . 1 . 1 . . 3 . . . 10 5 . . . . 3 1 13 . . Critical Strikes 81 | . . . 2 . 2 2 1 3 . . . 16 10 . . . . 9 4 31 1 . Destroy 58 | . . . 1 . 1 2 1 3 . . . 16 10 . . . . 3 1 20 . . Blast 21 | . . . 1 . 1 . . . . . . . . . . . . 6 3 10 . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 74 | . . . . . 1 . . . . . . 5 . . . . 11 . . 30 24 3 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Slashing 71 | . . . . . 1 . . . . . . 5 . . . . 11 . . 30 24 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . 1 . . 4 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Damage Inflicted 40861 | 93 1272 291 2536 189 2734 2583 2228 939 1073 . 795 2165 1419 . 1800 1066 4203 4719 1273 8080 1366 37 Guns 28630 | 93 1256 167 1443 17 2167 2527 2172 939 1073 . 338 2152 1419 . 614 846 4116 2583 681 3732 295 . Cannons 6187 | . . . 1086 46 249 . . . . . . . . . . . . 2071 592 2143 . . Explosions 4179 | . . 98 . . 275 . . . . . 457 . . . 1186 220 . . . 1585 358 . Melee 1421 | . . . . . . . . . . . . . . . . . 80 . . 591 713 37 Ramming 418 | . 16 . 7 126 43 56 56 . . . . 13 . . . . 7 65 . 29 . . Kinetic 34222 | 47 866 167 2529 63 2416 2527 2172 939 1073 . 338 2152 1419 . 614 846 4116 4654 1273 5716 295 . Thermal 566 | 46 390 26 . . . . . . . . . . . . . . . . . 104 . . Explosive 4075 | . . 98 . . 275 . . . . . 457 . . . 1186 220 . . . 1481 358 . Electromagnetic 159 | . . . . . . . . . . . . . . . . . . . . 159 . . Impact 37 | . . . . . . . . . . . . . . . . . . . . . . 37 Slashing 1384 | . . . . . . . . . . . . . . . . . 80 . . 591 713 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 5 5 . 3 1 1 4 4 4 4 4 4 . . 3 4 4 7 7 9 Average Corruption 3 | . . . 4 5 . 2 1 1 3 4 4 1 4 4 . . 2 3 4 4 7 7 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 261 | . . . 29 16 . 23 4 5 18 1 6 13 23 3 . . 2 41 6 40 29 2 Message Errors 69 | . . . 7 6 . 7 2 1 3 1 1 2 5 1 . . 1 12 2 8 9 1 Matter Fused 68 | . . . 5 5 . 5 1 2 3 . 3 3 6 2 . . . 12 1 14 6 . Heat Flow Errors 27 | . . . 2 2 . 2 1 1 . . . 2 6 . . . . 3 . 3 5 . Energy Discharges 25 | . . . 2 . . 2 . 1 2 . 1 2 3 . . . . 4 2 4 2 . Parts Rejected 5 | . . . 1 . . 1 . . . . . 1 . . . . . 2 . . . . Parts Fused 6 | . . . 1 . . . . . 1 . . 1 . . . . . 2 . 1 . . Data Loss (minor) 27 | . . . 3 2 . 2 . . 4 . 1 1 2 . . . 1 4 . 5 2 . Data Loss (major) 11 | . . . 3 1 . . . . 2 . . . 1 . . . . . . 1 2 1 Misfires 8 | . . . 2 . . . . . 2 . . . . . . . . 2 . 2 . . Alerts 6 | . . . 1 . . 2 . . . . . . . . . . . . . . 3 . Weapon Failures 9 | . . . 2 . . 2 . . 1 . . 1 . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 318 | . . . 13 2 12 . . . . . . . . . . 37 50 . . 84 120 . Projectiles 50 | . . . 13 . 12 . . . . . . . . . . . . . . 25 . . Explosions 81 | . . . . . . . . . . . . . . . . 37 . . . 33 11 . Melee 187 | . . . . 2 . . . . . . . . . . . . 50 . . 26 109 . Knockbacks 45 | . . . 9 . 10 . 1 . . . . 1 . . . . . 10 . 13 . 1 Impact 7 | . . . 1 . 2 . 1 . . . . 1 . . . . . 1 . . . 1 Kinetic 36 | . . . 8 . 7 . . . . . . . . . . . . 8 . 13 . . Secondary 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 116 | . . . 3 . . . . . . . 20 . . . 24 . . . . 24 45 . Shots 5 | . . . . . . . . . . . 1 . . . 1 . . . . 2 1 . Rammed 32 | . 3 . 1 8 3 7 2 . . . . 1 . . . . 2 4 . 1 . . Targets Rammed 40 | . 4 . 1 9 5 9 3 . . . . 1 . . . . 2 4 . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . 1 . . 1 2 2 1 . . . . . . . . . . . . 1 . . Highest Temperature 799 | . 60 100 255 122 283 245 257 134 100 . 140 222 799 . 174 391 338 343 106 420 255 . Average Temperature 89 | . 25 25 51 43 76 36 71 27 31 . 57 71 216 . 66 114 120 73 32 138 114 . Received Heat Transfer 5686 | . 273 81 363 . 603 468 429 30 9 . 67 166 758 . 238 252 304 232 . 925 467 21 Effects 27 | . . . . . . . . . . . . . 14 . . 2 . 3 . 8 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Interference 10 | . . . . . . . . . . . . . 1 . . . . 3 . 6 . . Matter Decay 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . . Damage (core) 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . 1 1 1 2 . . Total Turns 81 | . . . . . . . . . . . . . . . . . 30 9 15 27 . . Longest Duration 30 | . . . . . . . . . . . . . . . . . 30 9 15 22 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 1210 | 100 850 160 . . . . . . . . . . . . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Maximum Alert Level 3 | . . . 1 . . 2 1 . . . . 1 . . . . 3 1 1 3 . . Low Security (%) 66 | 100 100 100 63 100 100 47 40 . . . . 94 . . . . . 35 60 61 . . Level 1 23 | . . . 36 . . 39 59 . . . . 5 . . . . 15 64 39 20 . . Level 2 7 | . . . . . . 12 . . . . . . . . . . 51 . . 17 . . Level 3 2 | . . . . . . . . . . . . . . . . . 32 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 926 | 10 136 74 302 133 191 679 381 . . . . 216 . . . . 926 391 229 706 . . Initial 914 | . . 10 5 112 . 46 305 . . . . 12 . . . . 914 345 171 95 . . Average 174 | 1 32 16 161 48 69 222 242 . . . . 64 . . . . 600 230 192 200 . . Influence Increases 9960 | 10 500 154 846 76 613 1136 600 155 130 . 120 559 92 . . 235 1563 997 301 1718 155 . Destroy 0b10 Robot/C 5580 | . 320 100 560 60 360 700 440 140 100 . 100 360 80 . . 200 420 600 160 780 100 . Destroy 0b10 Robot/NC 490 | 10 40 . 40 5 55 75 30 5 . . . 25 . . . . 45 75 10 75 . . Destroy Leader 1120 | . 76 30 132 10 100 164 94 10 30 . 20 92 10 . . 20 72 64 . 186 10 . Allied During Kill 340 | . . . . . . 46 . . . . . . 2 . . . . 172 104 16 . . Successful Hack 173 | . 18 . 17 . 37 25 6 . . . . 14 . . . . 32 . . 24 . . Disable Machine 540 | . 15 . 75 . 45 60 30 . . . . 45 . . . . 30 . 15 225 . . Destroy Structure 532 | . 1 9 7 1 16 6 . . . . . 8 . . . . 34 86 12 352 . . Advance Influence 900 | . . . . . . . . . . . . . . . . . 900 . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 270 | . 30 15 15 . . 60 . . . . . 15 . . . 15 15 . . 60 45 . Influence Decreases 9960 | 10 471 169 572 364 503 573 942 388 228 . 100 369 302 . . 212 879 1397 436 1194 818 33 Entered New Map 1714 | . . 19 9 176 . 64 368 124 19 . . 8 78 . . . 9 362 136 77 258 7 Time Decay 6246 | 10 451 140 543 188 463 469 534 254 199 . 100 360 150 . . 162 530 595 170 492 420 16 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . 300 . . . . . Lost Part 927 | . 20 10 20 . 40 20 20 10 10 . . 1 74 . . 50 40 130 30 302 140 10 Lost Ally 340 | . . . . . . 20 20 . . . . . . . . . . 160 100 40 . . Purge Threat 433 | . . . . . . . . . . . . . . . . . . 150 . 283 . . Squads Dispatched 38 | . 3 . 1 . 2 5 5 . . . . 6 . . . . 6 1 . 8 . 1 Investigation 7 | . 1 . 1 . 1 . 1 . . . . 1 . . . . 2 . . . . . Extermination 14 | . . . . . . . 3 . . . . 5 . . . . 2 . . 4 . . Reinforcement 12 | . 2 . . . . 2 1 . . . . . . . . . 2 1 . 4 . . Assault 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Distress Signals 21 | . 4 . 2 1 4 3 1 . . . . . . . . 2 . 3 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 410 | . 34 7 36 3 25 45 28 7 5 . 8 26 11 . 14 21 30 31 10 50 12 7 Peak Tracking Total 7 | . 5 3 4 2 5 5 5 3 3 . 4 4 4 . 5 5 7 4 5 6 5 7 Tactical Retreats 14 | . 2 1 1 . . 3 . . . . . 1 . . . 1 1 . . 3 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Traps Triggered 12 | . 2 . 3 . 1 2 2 . . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Machines Disabled 43 | . 1 . 5 . 3 4 2 . . . . 3 . 3 2 . 2 2 1 15 . . Max in Single Turn 4 | . 1 . 2 . 1 1 1 . . . . 1 . 1 1 . 1 1 1 4 . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . 3 . . . . . . . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Machines Accessed 76 | . 6 . 10 . 10 9 9 . 2 4 1 5 . 1 . . 5 7 1 5 1 . Terminals 50 | . 6 . 8 . 9 7 5 . . . 1 2 . . . . 1 6 1 4 . . Fabricators 6 | . . . . . . . 2 . . . . 1 . . . . 2 . . 1 . . Repair Stations 5 | . . . 2 . 1 1 . . . . . . . . . . 1 . . . . . Recycling Units 4 | . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Total Hacks 201 | . 14 . 24 . 28 24 18 . 2 23 1 8 . 2 . . 18 24 1 13 1 . Successful 103 | . 6 . 11 . 18 9 4 . 2 23 1 6 . 2 . . 10 5 1 4 1 . Failed 97 | . 8 . 12 . 10 15 14 . . . . 2 . . . . 8 19 . 9 . . Catastrophic 24 | . . . 2 . 1 2 7 . . . . 2 . . . . 1 8 . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 61 | . 13 . 13 . 8 6 6 . . . . 2 . . . . . 7 1 5 . . Terminals 128 | . 14 . 19 . 26 20 12 . . . 1 3 . . . . 3 18 1 11 . . Fabricators 14 | . . . . . . . 3 . . . . 2 . . . . 7 . . 2 . . Repair Stations 15 | . . . 5 . 2 2 . . . . . . . . . . 6 . . . . . Recycling Units 11 | . . . . . . 2 2 . . . . 1 . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . 2 . . . . 2 . . . . . Terminal Hacks 66 | . 4 . 4 . 13 5 1 . 2 23 1 . . 2 . . 1 4 1 4 1 . Record 9 | . . . . . . . . . 1 7 1 . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . 8 . . . 2 . . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 8 | . 3 . 1 . 2 . . . . . . . . . . . . 1 . 1 . . Prototype ID Bank 6 | . . . 2 . . . . . . 3 . . . . . . . 1 . . . . Open Door 5 | . . . . . . 2 . . 1 . . . . . . . . . 1 . 1 . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 2 1 . . . . . . . . . . . 1 . 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . . . . 2 . . . . 5 . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . Build 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . Repair Station Hacks 11 | . . . 4 . 2 2 . . . . . . . . . . 3 . . . . . Scan Component 6 | . . . 2 . 1 1 . . . . . . . . . . 2 . . . . . Repair 5 | . . . 2 . 1 1 . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . Report Inventory 4 | . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 3 . 3 1 1 . . . . 1 . . . . . . . . . . Terminals 11 | . 2 . 3 . 3 1 1 . . . . 1 . . . . . . . . . . Track 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 5 . 8 . 9 7 7 . . . . 4 . . . . 4 7 1 5 . . Full Trace Events 6 | . 1 . 1 . . 1 . . . . . 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 5 . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . 8 . . . 16 . . 1 . . . . . Parts Built 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 427 | . . . . . . . . . . . . 169 . . . . 258 . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . 6 . . . . 17 . . . . . Parts Repaired 5 | . . . 2 . 1 1 . . . . . . . . . . 1 . . . . . Time 139 | . . . 52 . 26 26 . . . . . . . . . . 35 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . 2 . . . . 18 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Total Allies 24 | . . . . . . 2 . . . . . . 2 . . . . 20 . . . . Largest Group 10 | . . . . . . 2 1 . . . . . 2 . . . . 10 10 4 . . Highest-Rated Group 368 | . . . . . . 62 31 . . . . . 40 . . . . 368 300 115 . . Highest-Rated Ally 159 | . . . . . . 31 31 . . . . . 20 . . . . 159 39 39 . . Total Orders 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . RETURN 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Ally Attacks 298 | . . . . . . 51 1 . . . . . 5 . . . . 140 48 53 . . Total Damage 5594 | . . . . . . 836 21 . . . . . 76 . . . . 3009 764 888 . . Kills 39 | . . . . . . 10 . . . . . . 1 . . . . 18 7 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Active Infowar (turns) 24914 | 30 2401 676 1473 . 1732 2151 1503 556 839 122 354 2007 1158 1105 898 565 1493 1885 352 2517 1042 55 Optics 12987 | . . . . . . . . . . . . 1971 1158 1105 898 565 1493 1831 352 2517 1042 55 Sensors 10344 | . . . . . . . . 531 806 122 319 1841 918 1105 221 515 409 1002 . 1643 912 . Terrain 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Seismic 9911 | 30 2401 676 1473 . 1732 2151 1448 . . . . . . . . . . . . . . . Machine Analysis 16445 | . . . . . . . 1497 556 839 122 354 2007 1158 1105 898 565 1493 1885 352 2517 1042 55 Robot Analysis Total 8 | . 3 . 1 . 2 . . . . . . . . . . . . 1 . 1 . . Derelict Logs Recovered 10 | . . . . 2 . . . 1 1 . . . 2 2 . 1 . . . . 1 . Drone Launches 6 | . . . . . . . . . . . . . 2 . . . . 2 . 2 . . Drone Recoveries 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Turns Passed 26808 | 98 2510 676 2262 590 2033 2188 1503 556 839 122 354 2007 1158 1105 898 565 1493 1885 352 2517 1042 55 Spaces Moved 11702 | 44 942 202 842 233 719 726 792 314 486 77 207 998 567 638 473 288 590 840 154 1098 395 77 Core 213 | 13 . . . . . . . . . . . . 5 . . . . . . . 118 77 Treads 11022 | 31 942 180 397 233 719 726 792 314 486 77 207 998 562 638 473 288 590 840 154 1098 277 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 467 | . . 22 445 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 200 240 240 240 152 152 150 152 152 152 152 160 160 160 160 160 160 152 50 50 Average Speed 185 | 149 227 306 225 240 240 240 158 152 155 152 152 152 170 160 160 160 160 160 168 159 240 50 Slowest Speed 1350 | 200 320 320 240 240 240 240 160 152 230 152 152 152 1350 160 240 160 160 240 320 240 1350 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 98 59 76 73 54 70 26 52 61 68 44 28 65 69 63 47 14 91 84 28 73 13 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 17 | . . . . 1 . . . 1 3 . 3 . 3 1 . 2 . . . . 2 1 Spaces Dug 24 | . . . . . . . . . . . . 5 . . . . 10 . . 9 . . Terrain Destroyed 541 | . . 9 1 1 13 . . 1 . . 29 7 . . 95 35 17 38 2 205 88 . Melee 24 | . . . . . . . . . . . . 5 . . . . 10 . . 9 . . Projectile 138 | . . . 1 1 . . . 1 . . 2 . . . 1 5 7 38 2 71 9 . AOE 377 | . . 9 . . 13 . . . . . 27 . . . 94 30 . . . 125 79 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Total 14956 | 62 1160 233 1068 246 917 1003 959 347 527 82 226 1380 672 668 555 338 1017 1211 217 1535 444 89 Wait 1342 | . 100 9 94 . 75 116 72 6 2 . 1 260 14 . 23 9 314 41 26 167 8 5 Move 11680 | 43 941 201 841 232 718 725 791 313 485 76 206 997 566 637 472 287 589 839 153 1097 394 77 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | 6 24 4 20 1 17 8 11 1 4 . 1 14 11 . 5 3 12 10 4 25 3 . Fast Attach 77 | 5 . . 3 . 3 2 3 . 1 3 . 6 4 . 4 1 7 9 2 19 2 3 Attach 83 | 2 3 3 4 . 6 1 6 1 1 . . 2 9 . 2 3 5 11 1 20 3 . Detach 18 | . 1 . . . . 1 . . . . . . 3 . . . 4 3 1 4 1 . Swap 180 | . 6 2 11 . 16 23 11 2 6 . 7 19 4 3 10 2 13 7 7 27 4 . Drop 171 | . 5 . 19 1 19 18 15 . 6 3 2 21 6 1 8 2 13 4 9 16 2 1 Fire 831 | 6 76 14 75 3 57 68 47 24 22 . 9 55 44 . 31 31 47 71 14 128 9 . Melee 68 | . . . . . 1 . . . . . . 5 . . . . 11 . . 30 18 3 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 39 | . 4 . . 9 5 9 3 . . . . 1 . . . . 2 4 . 2 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 223 | . . . . . . . . . . . . . 11 . . . . 212 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 59 | . . . . . . 32 . . . . . . . 27 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Discovered new exit (range 4) 928 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Derelicts attacked the area 2609 | -10/Materials | Entered Mines 2851 | -10/Mines | Discovered new exit (range 14) 3004 | -10/Mines | Build established: Scavenger-Mutant 3050 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3198 | -10/Mines | Discovered new exit (range 8) 3221 | -10/Mines | Assembled infested the area 3226 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3235 | -10/Mines | Core integrity fell below 50% 3277 | -10/Mines | Discovered new exit (range 14) 3285 | -10/Mines | Entered Materials 3285 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3467 | -9/Materials | Central database locked down 3859 | -9/Materials | Discovered new exit (range 8) 3898 | -9/Materials | Build established: Gunner 4231 | -9/Materials | Discovered new exit (range 14) 4268 | -9/Materials | Discovered new exit (range 15) 4373 | -9/Materials | Discovered new exit (range 16) 4724 | -9/Materials | Repaired Lgt. Treads 4795 | -9/Materials | Discovered new exit (range 13) 5180 | -9/Materials | Repaired Lgt. Treads 5547 | -9/Materials | Entered Mines 5565 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5808 | -9/Mines | Learned Materials stockpile data 5870 | -9/Mines | Discovered new exit (range 6) 6137 | -9/Mines | Entered Materials 6137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6646 | -8/Materials | Discovered new exit (range 3) 6734 | -8/Materials | Build established: Scavenger-Gunner 7377 | -8/Materials | Identified exit to Storage 7625 | -8/Materials | Garrison activated, responded to threat 7819 | -8/Materials | Discovered new exit (range 15) 7886 | -8/Materials | Repaired Lgt. Treads 8170 | -8/Materials | Entered Storage 9333 | -8/Storage | Found Prototype Processor 9333 | -8/Storage | Identified Exp. Targeting Computer 9396 | -8/Storage | Discovered new exit (range 7) 9608 | -8/Storage | Repaired Lgt. Treads 10022 | -8/Storage | Met a pair of Derelict thieves 10267 | -8/Storage | Garrison activated, responded to threat 10358 | -8/Storage | Entered Factory 10358 | -7/Factory | Accompanied by 1 ally 10358 | -7/Factory | Evolved 2 slots: Utility x2 11622 | -7/Factory | Build established: Gunner 11656 | -7/Factory | Identified exit to Lower Caves 11861 | -7/Factory | Entered Lower Caves 11884 | -7/Lower Caves | Learned 8 Factory zone layouts 11908 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12154 | -7/Lower Caves | Build established: Skirmisher 12192 | -7/Lower Caves | Encountered a Warlord checkpoint 12289 | -7/Lower Caves | Discovered new exit (range 9) 12417 | -7/Lower Caves | Entered another Lower Caves area 12667 | -7/Lower Caves | Learned 8 Factory zone layouts 12951 | -7/Lower Caves | Entered a destroyed Warlord outpost 13154 | -7/Lower Caves | Discovered new exit (range 7) 13256 | -7/Lower Caves | Entered Data Miner 13256 | -7/Data Miner | Discovered new exit (range 6) 13287 | -7/Data Miner | Met Data Miner 13316 | -7/Data Miner | Learned location of Section 7 (-2) 13316 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13337 | -7/Data Miner | Received God Mode back door access code from Data Miner 13378 | -7/Data Miner | Entered Proximity Caves 13724 | -6/Proximity Caves | Discovered new exit (range 7) 13732 | -6/Proximity Caves | Entered Factory 13732 | -6/Factory | Evolved 2 slots: Utility x2 13733 | -6/Factory | Identified exit to Factory 14090 | -6/Factory | Build established: Tank 15038 | -6/Factory | Found Powered Armor 15041 | -6/Factory | Found Powered Armor 15328 | -6/Factory | Discovered new exit (range 17) 15513 | -6/Factory | Fabricated Combat Drone Bay? 15739 | -6/Factory | Entered Lower Caves 15922 | -6/Lower Caves | Attacked by a faux Warlord 16208 | -6/Lower Caves | Core integrity fell below 50% 16236 | -6/Lower Caves | Lost 7 parts (4n2u1w) 16759 | -6/Lower Caves | Build established: Scavenger-Tank 16875 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16897 | -6/Lower Caves | Entered Zion 16958 | -6/Zion | System corruption cleaned by Quarantine Array 17024 | -6/Zion | Learned Factory interactive machine intel 17072 | -6/Zion | Discovered new exit (range 9) 17659 | -6/Zion | Learned Factory fabricator intel 17996 | -6/Zion | Discovered new exit (range 3) 17996 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18002 | -6/Zion | Entered Deep Caves 18258 | -6/Deep Caves | Attacked by Z-Imprinter 18264 | -6/Deep Caves | Destroyed Z-Imprinter 18361 | -6/Deep Caves | Z-Facility disabled 18430 | -6/Deep Caves | Found Prototype Protection 18430 | -6/Deep Caves | Identified Zio. Weapon Casing 18463 | -6/Deep Caves | Found Zio. Weapon Casing 18583 | -6/Deep Caves | Found Prototype Protection 18583 | -6/Deep Caves | Identified Zio. Heavy Carapace 18888 | -6/Deep Caves | Discovered new exit (range 6) 18900 | -6/Deep Caves | Entered Proximity Caves 18902 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18986 | -5/Proximity Caves | Spotter reported a threat 19070 | -5/Proximity Caves | Spotter reported a threat 19100 | -5/Proximity Caves | Spotted B-75 Beast 19175 | -5/Proximity Caves | Spotter reported a threat 19230 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 19270 | -5/Proximity Caves | Spotter reported a threat 19342 | -5/Proximity Caves | Spotter reported a threat 19350 | -5/Proximity Caves | Spotter reported a threat 19417 | -5/Proximity Caves | Spotter reported a threat 19421 | -5/Proximity Caves | Discovered exit to Factory (range 6) 19465 | -5/Proximity Caves | Entered Factory 19465 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 19466 | -5/Factory | Identified exit to Upper Caves 19466 | -5/Factory | Identified exit to Extension 19467 | -5/Factory | Loaded intel: 55 interactive machine locations 19468 | -5/Factory | Loaded intel: 6 fabricator locations 19540 | -5/Factory | Repaired Broken Lrn. Missile Launcher 19765 | -5/Factory | Search patrols dispatched 19882 | -5/Factory | Incoming investigation squad redirected 19918 | -5/Factory | Build established: Hacker-Tank 19966 | -5/Factory | Fabricated Enh. Gauss Cannon (x2) 20065 | -5/Factory | Search patrols dispatched 20112 | -5/Factory | Incoming investigation squad redirected 20247 | -5/Factory | Fabricated Prc. Rocket Launcher (x1) 20851 | -5/Factory | Destroyed 8 combat bots 20852 | -5/Factory | Lost 4 parts (1p1n1u1w) 20958 | -5/Factory | Entered Extension 21017 | -5/Extension | Rescued A7 21093 | -5/Extension | Build established: Tank 21483 | -5/Extension | Disrupted transfer network 21922 | -5/Extension | Build established: Commander-Tank 21926 | -5/Extension | Spotted B-75 Beast 21944 | -5/Extension | Spotted B-75 Beast 21962 | -5/Extension | Destroyed B-75 Beast 21996 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 22022 | -5/Extension | Destroyed B-75 Beast 22035 | -5/Extension | Lost 7 allies 22044 | -5/Extension | Found Prototype Protection 22044 | -5/Extension | Identified Med. Regenerative Plating 22049 | -5/Extension | Lost 5 parts (1p1u3w) 22344 | -5/Extension | Build established: Scavenger-Tank 22536 | -5/Extension | Rescued a captive Derelict 22758 | -5/Extension | Discovered new exit (range 10) 22760 | -5/Extension | Discovered new exit (range 6) 22769 | -5/Extension | Identified exit to Cetus 22776 | -5/Extension | Identified exit to Factory 22843 | -5/Extension | Entered Cetus 22843 | -5/Cetus | Accompanied by 10 allies 22858 | -5/Cetus | Spotted Cetus Guard 22859 | -5/Cetus | Spotted Cetus Guard 22862 | -5/Cetus | Spotted Cetus Guard 22866 | -5/Cetus | Spotted Cetus Guard 22868 | -5/Cetus | Allies destroyed Cetus Guard 22881 | -5/Cetus | Destroyed Cetus Guard 22888 | -5/Cetus | Allies destroyed Cetus Guard 22894 | -5/Cetus | Allies destroyed Cetus Guard 22912 | -5/Cetus | Lost 3 parts (2n1w) 22920 | -5/Cetus | Lost 3 allies 23032 | -5/Cetus | Discovered new exit (range 21) 23076 | -5/Cetus | Spotted Cetus Guard 23080 | -5/Cetus | Spotted Cetus Guard 23080 | -5/Cetus | Spotted Cetus Guard 23080 | -5/Cetus | Spotted Cetus Guard 23089 | -5/Cetus | Allies destroyed Cetus Guard 23090 | -5/Cetus | Destroyed Cetus Guard 23099 | -5/Cetus | Allies destroyed Cetus Guard 23100 | -5/Cetus | Destroyed Cetus Guard 23111 | -5/Cetus | Discovered exit to Factory (range 21) 23128 | -5/Cetus | Met Revision 17 23129 | -5/Cetus | Lost 3 allies 23195 | -5/Cetus | Entered Factory 23195 | -4/Factory | Accompanied by 4 allies 23195 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23452 | -4/Factory | Murdered 3 allies 23498 | -4/Factory | Spotted B-86 Titan 23578 | -4/Factory | Build established: Scavenger-Skirmisher 24115 | -4/Factory | Build established: Scavenger-Assassin 24223 | -4/Factory | Destroyed 7 combat bots 24266 | -4/Factory | Lost 7 parts (1p2n1u3w) 24576 | -4/Factory | Build established: Scavenger-Skirmisher 24927 | -4/Factory | Spotted B-86 Titan 24973 | -4/Factory | Destroyed B-86 Titan 25017 | -4/Factory | Lost 12 parts (2p2n4u4w) 25701 | -4/Factory | Discovered new exit (range 5) 25708 | -4/Factory | Identified exit to Upper Caves 25712 | -4/Factory | Entered Upper Caves 25715 | -4/Upper Caves | Core integrity fell below 50% 25785 | -4/Upper Caves | Lost 7 parts (1p3n1u2w) 25926 | -4/Upper Caves | Identified exit to Upper Caves 26012 | -4/Upper Caves | Build established: Assassin 26650 | -4/Upper Caves | Build established: Derelict-Assassin 26693 | -4/Upper Caves | Core integrity fell below 20% 26718 | -4/Upper Caves | Lost 8 parts (2p1n3u2w) 26754 | -4/Upper Caves | Entered another Upper Caves area 26782 | -4/Upper Caves | Discovered new exit (range 3) 26782 | -4/Upper Caves | Identified exit to Research 26784 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26809 | -4/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 26761_ Found Imp. Melee Analysis Suite. 26761_ Found 46 Matter. 26762_ Acquired 46 matter. 26762_ Acquired Powered Hammer. 26763_ Dropped Mak. Axe. 26765_ Acquired Imp. Melee Analysis Suite. 26768_ Acquired Machine Analyzer. 26769_ Penetrated by Slug. 26782_ EXIT=FOUND 26782_ Slug penetrates Wall. 26782_ EXIT=IDENTIFIED: RESEARCH 26784_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 26785_ System corrupted: Substantial component data lost. 26788_ Y-72 Warden: "REQUESTING BACKUP." 26793_ Imp. Melee Analysis Suite destroyed. 26806_ Imp. Hacking Suite destroyed. 26808_ P-70 Sage knocked back. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????##???????? | | ???????????????????????????#####???????# ##??????? | | ???????????????????????????# #?###### ##?????? | | ???????????????????????????# ### ###???? | | ????????????????????????????# #???? | | ?????????????????????????#### #????????? | | ???????? ????????????# #???????????? | | ????????????# ##### ### #???????????? | | ????????????# p @ ##?## # #???????????? | | ???????????# p #???# # #??#### ##??? | | ??????????# #???## # #? ###? | | ??????????# ## #????### # #? | | ??????? #?###??????# #? | | ?????? ###???????????# ######## #?? | | ?????? ###### # ???????????????# #????????????? | | ?????????????# ?##????????????????# #????????????? | | ????????????????????????????????### #????????????? | | ???????????????????????????????## ####?????????? | | ?????????????????????????####### # +?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# ###???????? | | ?????????????????????????# ###### # | | ?????????????????????????# #????### ### # | | ?????????????????????????# #??????## ###????? | | ?????????????????????????# #???????? ### ##???? | | ?????????????????????????# #???????? #?? #???? | | ?????????????????????????# #???????# #???# #???? | | ????????????????????????## ##??##### "#### #???? | | ????????????????????????# ##?# #???? | | ???????????????????????## #?# ##??? | | ???????????????????????# ### "### #??? | | ???????????????????????## ""### #??? | | ????????????????????????#### < # """""" # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Plasma Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Energy Well | -6/Zion | Archive Antigrav System | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Coil Gun | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Imp. Heavy Siege Treads | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Enh. Gauss Cannon | x2 | -5/Factory Prc. Rocket Launcher | x1 | -5/Factory Repaired ---------- Lgt. Treads | 22% | -9/Materials Lgt. Treads | 3% | -9/Materials Lgt. Treads | 5% | -8/Materials Lgt. Treads | 37% | -8/Storage Lrn. Missile Launcher | 2% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Punisher Challenges ------------ None Game ------ Seed MetafiberScrapoidMegatreads Manual? 0 Play Time 02:44:39 Cumulative 195.7 hours Start 2025.10.03 @ 14:47:51 End 2025.10.03 @ 17:51:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 789433b8-9f0d-4f9c-b405-c572abae5d9b