Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.25 @ 10:20:45 Player: kasaphescent Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (227) 1135 Value Destroyed (11402) 11402 Prototype IDs (21) 420 Alien Tech Used (4) 800 Bonus (10299) 10299 TOTAL SCORE: 31956 Bonus ------- High Alert Combat Kills 485 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2368 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Friendly Fire -554 Cogmind --------- Core Integrity 0/1600 Matter 241/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Subatomic Replicator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Hacking Suite System Shield Matter Drive > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Shock Maul > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Small Matter Pod Layered Heavy Armor Plating Phase Redirector Subatomic Replicator Railgun Hypervelocity Railgun Dirty Datajack Shock Maul [Rating: 192] Favorites ----------- Power Neutrino Core Engine F-cell Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Matter Drive Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . . . . 2 . . . . . . . . . Utility 11 | . . . . 1 2 2 1 . . . . . 2 . 1 . 2 Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . Parts Attached 307 | 7 1 5 19 13 18 27 31 7 1 9 23 11 20 29 30 48 8 Power 24 | 1 . 1 1 1 1 3 1 1 . . 1 1 2 4 3 2 1 Engine 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . Core 7 | . . . . . . 2 1 1 . . 1 1 1 . . . . Reactor 11 | . . . . . . . . . . . . . 1 4 3 2 1 Propulsion 89 | 2 . 3 10 5 3 7 2 3 . 2 7 3 10 11 8 10 3 Treads 51 | . . 2 7 5 2 6 2 3 . 2 7 2 3 1 3 3 3 Leg 16 | 2 . 1 3 . . . . . . . . . . 1 3 6 . Wheel 2 | . . . . . 1 1 . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . 5 9 2 1 . Flight 3 | . . . . . . . . . . . . 1 2 . . . . Utility 83 | 1 1 . 1 4 5 9 10 1 . 3 9 2 3 2 13 15 4 Device 29 | . . . 1 1 4 1 7 . . 1 3 1 2 1 4 3 . Storage 9 | 1 1 . . 1 . 2 . . . . 1 . 1 . 2 . . Processor 12 | . . . . 2 . 2 . . . . . 1 . 1 4 1 1 Hackware 4 | . . . . . . . . . . . . . . . 2 1 1 Protection 23 | . . . . . 1 4 3 1 . 2 5 . . . 1 6 . Artifact 6 | . . . . . . . . . . . . . . . . 4 2 Weapon 111 | 3 . 1 7 3 9 8 18 2 1 4 6 5 5 12 6 21 . Energy Gun 12 | 3 . 1 3 . . . . . . . . . 2 2 . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 63 | . . . 2 2 8 5 14 1 1 4 4 2 1 3 4 12 . Ballistic Cannon 3 | . . . 2 . . . . . . . . . . 1 . . . Launcher 5 | . . . . 1 . 1 1 . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . . . . . . 4 1 4 . Slashing Weapon 13 | . . . . . 1 2 3 1 . . 1 2 2 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . . . . 1 . 1 1 3 . Unidentified Prototypes 25 | . . . 2 . 1 1 . . . 1 . 1 1 5 6 7 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . System Corruption 20 | . . . . . . . . . . . . . . . 20 . . Parts Lost 134 | . . 2 3 3 6 3 1 1 . 4 21 9 10 21 4 37 9 Power 15 | . . 1 . 1 1 1 . . . . 1 1 1 2 1 4 1 Propulsion 52 | . . 1 2 2 2 1 . 1 . 1 8 4 5 10 2 7 6 Utility 30 | . . . . . 1 1 . . . 1 6 2 2 2 1 12 2 Weapon 37 | . . . 1 . 2 . 1 . . 2 6 2 2 7 . 14 . Highest Loss Streak 21 | . . 2 2 1 4 2 1 1 . 2 16 20 5 21 4 20 7 Average Slot Usage (%) 83 | . 85 82 97 99 91 93 95 93 94 93 92 32 48 60 78 77 23 Engine 3 | . 14 9 11 8 6 1 3 . . . . . . . . . . Core 1 | . . . . . . 4 1 5 5 5 5 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . 3 7 7 2 Treads 18 | . . 13 39 36 18 15 22 25 26 26 27 3 5 5 8 12 1 Leg 1 | . 28 26 3 . . . . . . . . . . . 1 . 12 Hover 1 | . . . . . . . . . . . . . 6 12 6 . 1 Device 8 | . . . 10 7 12 10 12 12 10 10 8 3 3 5 5 6 . Storage 5 | . 14 11 11 9 7 6 5 5 5 5 5 2 2 3 2 3 . Processor 13 | . . . . 10 15 19 17 15 15 15 15 12 10 11 20 15 1 Hackware 1 | . . . . . . . . . . . . . . . 7 9 . Protection 3 | . . . . . . 8 6 7 10 9 9 . . . . 3 . Energy Gun 1 | . 28 22 4 . . . . . . . . . 2 1 . . . Ballistic Gun 15 | . . . 11 26 22 19 21 16 21 20 20 2 2 2 10 13 . Naked Turns 18 | . . . . . . . . . . . . . . . . 1 17 Heaviest Build 106 | 14 19 19 26 39 43 86 93 91 91 92 106 59 51 51 89 105 30 Greatest Support 230 | 20 20 30 80 80 80 120 130 180 180 180 180 55 90 88 225 230 105 Greatest Overweight (x) 3 | 1 . . 2 . 1 2 . . . . . 1 . 1 1 3 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 20 20 20 20 20 20 20 15 15 15 15 5 Average Capacity 14 | 7 9 10 10 12 15 17 20 20 20 20 20 10 10 12 11 14 5 Most Carried 20 | 7 8 5 10 14 15 20 20 20 18 18 20 9 11 13 15 15 5 Average Carried 12 | 3 6 3 7 10 13 15 19 17 18 16 17 5 5 6 10 13 4 Final Capacity 20 | 8 10 10 10 15 15 20 20 20 20 20 20 5 15 5 15 5 5 Final Carried 20 | 6 6 2 10 14 15 20 20 18 18 18 10 4 6 4 13 5 4 Class Distribution -------------------- 30% | Skirmisher 24% | Mutant 9% | Scavenger-Gunner 9% | Gunner 9% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Assassin | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 8587 | 245 35 40 435 637 516 663 1140 426 185 530 828 273 189 246 570 1603 26 Remotely 498 | . . . . . . . 77 . . . 411 10 . . . . . Salvage Created 13367 | 80 180 60 663 950 511 841 1270 558 229 1223 1106 528 478 925 538 3227 . Parts 616 | 1 7 1 34 53 20 44 75 27 . 54 43 18 31 35 22 151 . Haulers Intercepted 8 | . . . 3 4 . . . . . . . . . . 1 . . Recyclers Shooed 8 | . . . 1 . . 4 . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 161 | . . . . . . . . . . 52 95 14 . . . . . Prevented 14 | . . . . . . . . . . . 14 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 189 | . 5 1 10 13 17 12 24 8 . 21 17 8 6 6 6 35 . Melee 11 | . . . . . . . . . . . 1 3 1 4 1 1 . Guns 150 | . 4 1 6 9 17 9 20 8 . 21 16 5 2 1 2 29 . Cannons 6 | . . . 4 . . . . . . . . . . . 2 . . AOE 18 | . . . . 4 . 3 4 . . . . . 2 1 . 4 . Classes Destroyed 18 | 1 4 1 2 1 3 1 . . 1 1 2 . . . 1 . . Worker 12 | . 1 . . 3 1 1 . 2 . . . . . 2 1 1 . Builder 10 | . . . . . 1 1 . . . . . . 1 2 . 5 . Tunneler 3 | . . . . . . 1 . . . . . . . . 2 . . Hauler 8 | . . . 3 4 . . . . . . . . . . 1 . . Recycler 14 | 1 . . 1 3 1 1 . . . . . . . 3 . 4 . Watcher 3 | . 1 . . . 1 . . . . . . . . 1 . . . Swarmer 23 | . 3 . . 3 . . 4 . . 7 . 6 . . . . . Grunt 55 | . 2 . 2 4 1 6 8 1 . 11 7 1 1 . . 11 . Brawler 4 | . . . . . . . . . . 1 2 . . . . 1 . Duelist 3 | . . . 1 . . . . . . . 1 . . . . 1 . Protector 2 | . . . . . . . . . . . 2 . . . . . . Sentry 26 | . . 1 7 4 . 4 4 2 . 2 . 1 1 . . . . Hunter 17 | . . . . 2 1 . 2 . . . . . 2 3 2 5 . Programmer 41 | . . . . . 1 2 6 5 . . 4 . 3 3 2 15 . Lightning 3 | . . . . . . . . . . . . . . . . 3 . Striker 1 | . . . . . . . . . . . 1 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . 2 . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . Samaritan 4 | . . . . . . . . . 1 . . 3 . . . . . Assembled 14 | . . . . . 14 . . . . . . . . . . . . Best Kill Streak 15 | 1 3 1 2 11 13 5 6 2 . 8 4 5 3 4 4 15 . Combat Bots Only 13 | . 3 1 2 9 13 4 6 2 . 8 4 5 3 2 2 12 . Max Kills in Single Turn 3 | 1 1 1 1 3 2 2 2 1 1 3 2 1 2 2 3 3 . Gunslinging 1 | . . . . . 1 . . . . 1 1 . . . 1 1 . Exploded 3 | . . . . 3 . 2 2 . . . . . 2 1 . 2 . Melee 1 | . . . . . . . . . . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 33332 | . 360 123 438 990 1368 1493 2003 768 . 1086 4837 2027 2245 2558 1153 8515 3368 Core 5516 | . 97 14 12 63 191 241 170 76 . 66 314 497 479 634 154 903 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 171 | . . . . . . . . . . . . . . . . 171 . Core Remaining (%) 62 | 100 61 . 93 88 72 71 83 . . . . 17 . 14 . 27 . Volleys Fired 508 | 1 21 7 57 40 37 37 50 30 5 29 46 35 15 12 10 76 . Largest 4 | 2 2 2 2 3 3 3 4 4 4 4 4 2 2 3 4 4 . Hottest 154 | 100 100 90 90 69 69 84 127 123 123 123 118 70 123 95 154 154 . Shots Fired 1425 | 2 40 14 98 116 109 103 185 99 20 115 171 39 25 16 13 260 . Gun 1366 | 2 40 14 56 114 109 99 180 99 20 115 168 39 25 16 10 260 . Cannon 45 | . . . 42 . . . . . . . . . . . 3 . . Launcher 14 | . . . . 2 . 4 5 . . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1306 | . . . 70 114 109 99 180 99 20 115 168 39 10 16 13 254 . Thermal 91 | 2 40 7 21 . . . . . . . . . 15 . . 6 . Explosive 11 | . . . . 2 . 4 5 . . . . . . . . . . Electromagnetic 17 | . . 7 7 . . . . . . . 3 . . . . . . Robot Hit Streak 43 | 2 7 10 16 26 42 43 19 22 19 20 24 21 8 15 9 33 . Robot Miss Streak 7 | . 7 1 2 2 2 2 4 2 . 4 3 2 2 1 4 2 . Penetration Max 2 | . . . . . . 1 1 1 . 2 1 1 1 1 2 2 . Secondary Targets 41 | . 1 . . 1 7 1 4 1 . 4 9 . 1 . 1 11 . Max Gunslinging Chain 2 | . 1 . . 1 1 1 1 1 . 1 1 . 1 . 1 2 . Shots Hit Robots 1135 | 2 25 13 61 85 83 85 125 59 15 78 135 44 39 47 32 207 . Core Hits 544 | 2 10 2 23 36 41 48 61 21 6 40 67 19 21 20 21 106 . Critical Kills 36 | . . . . . . 1 8 3 . 4 4 . . . 4 12 . Critical Parts Destroyed 52 | . . . . . . 6 5 4 . 3 7 . . 2 10 15 . Critical Strikes 97 | . 2 2 . 1 . 8 15 7 . 7 11 . . 2 14 28 . Burn 4 | . 2 2 . . . . . . . . . . . . . . . Destroy 89 | . . . . 1 . 8 15 7 . 7 11 . . 1 11 28 . Smash 4 | . . . . . . . . . . . . . . 1 3 . . Melee Attacks 199 | . . . . . 3 2 13 6 . . 5 16 42 42 31 39 . Impact 75 | . . . . . . . . . . . . . . 22 28 25 . Slashing 84 | . . . . . 3 2 13 6 . . 5 15 26 14 . . . Piercing 40 | . . . . . . . . . . . . 1 16 6 3 14 . Sneak Attacks 31 | . . . . . . . 1 . . . . 7 2 14 4 3 . Combat Hostiles 8 | . . . . . . . . . . . . . . 4 1 3 . Follow-up Attacks 5 | . . . . . . . . . . . . . . 2 3 . . Damage Inflicted 30483 | 25 313 150 935 1533 1361 1821 3340 1685 358 2175 4191 1687 968 2292 1062 6587 . Guns 23789 | 25 313 150 586 1244 1354 1365 2506 1685 358 2175 3727 864 628 563 129 6117 . Cannons 420 | . . . 349 . . . . . . . . . . . 71 . . Explosions 1930 | . . . . 289 . 456 738 . . . 447 . . . . . . Melee 4286 | . . . . . . . 96 . . . . 823 328 1725 862 452 . Ramming 58 | . . . . . 7 . . . . . 17 . 12 4 . 18 . Kinetic 22942 | . . . 654 1244 1354 1365 2506 1685 358 2175 3727 864 287 563 200 5960 . Thermal 1125 | 25 313 75 214 . . . . . . . . . 341 . . 157 . Explosive 1483 | . . . . 289 . 456 738 . . . . . . . . . . Electromagnetic 589 | . . 75 67 . . . . . . . 447 . . . . . . Impact 1947 | . . . . . . . . . . . . . . 670 858 419 . Slashing 2268 | . . . . . . . 96 . . . . 821 303 1048 . . . Piercing 71 | . . . . . . . . . . . . 2 25 7 4 33 . Highest Corruption 29 | . . . 3 . 1 3 4 3 3 3 8 8 4 25 22 29 3 Average Corruption 6 | . . . 2 . 1 2 2 2 3 2 1 8 1 11 6 17 2 Corruption Purged 11 | . . . . . . . 4 . . 3 . . . . . 4 . Effects 132 | . . . 2 . 3 5 11 6 2 2 . 12 5 14 10 54 6 Message Errors 36 | . . . . . 2 2 3 1 2 1 . 1 3 4 3 13 1 Matter Fused 30 | . . . 1 . . 1 3 . . . . 3 . 5 1 13 3 Heat Flow Errors 16 | . . . . . . 1 2 3 . . . 2 1 . . 6 1 Energy Discharges 13 | . . . 1 . . . 3 1 . . . 2 . . 4 2 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 17 | . . . . . 1 1 . 1 . . . 1 1 2 2 7 1 Data Loss (major) 5 | . . . . . . . . . . . . 1 . 3 . 1 . Misfires 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . 4 . Weapon Failures 9 | . . . . . . . . . . 1 . 1 . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1150 | . . . . . . . 68 . . . . 215 65 444 315 43 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 12 | . . . . . . . 12 . . . . . . . . . . Melee 1138 | . . . . . . . 56 . . . . 215 65 444 315 43 . Knockbacks 16 | . . . . . 1 . . . . . . . . 5 7 3 . Impact 13 | . . . . . 1 . . . . . . . . 5 5 2 . Kinetic 2 | . . . . . . . . . . . . . . . 2 . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . 1 . Shots . | . . . . . . . . . . . . . . . . . . Rammed 11 | . . . . . 1 . . . . . 3 . 3 1 . 3 . Targets Rammed 12 | . . . . . 1 . . . . . 4 . 3 1 . 3 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . Highest Temperature 373 | 39 373 152 132 35 83 275 367 189 . 16 47 101 165 250 38 192 196 Average Temperature 76 | 20 147 85 41 15 40 48 113 86 . 11 16 44 38 122 21 94 121 Received Heat Transfer 4367 | . 99 54 147 261 340 510 453 45 . 249 615 159 400 . . 774 261 Effects 2 | . 1 . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . Total Turns 20 | . . . . . . . . . . . . . . . . 20 . Longest Duration 20 | . . . . . . . . . . . . . . . . 20 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . 3 3 . . Impact Corruptions 16 | . . . . . . . . . . . . . . 8 7 1 . Robots Melted 2 | . 1 . . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . 1 . . . . . . . . . . . 1 . . . . Parts Melted 7 | . 2 2 . . . . . . . . 2 . 1 . . . . Heat Transferred 2775 | 74 1073 370 629 . . . . . . . . . 407 . . 222 . Parts Sabotaged 4 | . . . . . . . . . . 2 . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 707 | 5 106 67 267 426 129 101 286 253 . . . . 190 108 147 707 449 Initial 330 | . 3 42 27 59 109 . 48 97 . . . . . 27 11 29 330 Average 130 | 1 36 49 123 215 47 40 102 131 . . . . 37 53 35 377 359 Maximum Alert Level 3 | . . . 1 2 . . 1 1 . . . . . . . 3 2 Low Security (%) 79 | 100 100 100 88 30 100 100 93 82 . . . . 100 100 100 37 . Level 1 12 | . . . 11 66 . . 6 17 . . . . . . . 2 94 Level 2 7 | . . . . 3 . . . . . . . . . . . 54 5 Level 3 . | . . . . . . . . . . . . . . . . 5 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . 1 1 5 4 4 . 1 . . 3 1 1 10 1 Investigation 3 | . . . . . . 2 . . . . . . . . . 1 . Extermination 13 | . . . . . 1 2 3 2 . . . . 1 1 . 3 . Reinforcement 13 | . . . . . . 1 1 2 . . . . 2 . 1 5 1 Assault 2 | . . . . . . . . . . 1 . . . . . 1 . Garrison 1 | . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 20 | . 1 . 2 1 . 1 . 2 . . 1 . 1 . 8 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 9 1 15 18 22 14 26 13 . 24 79 9 20 13 13 53 34 Peak Tracking Total 23 | . 4 1 3 7 7 4 6 4 . 6 14 5 6 4 4 7 23 Tactical Retreats 17 | . 2 . . 2 1 . 1 2 . . 2 . 2 . . 1 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 12 | . 2 . 5 . 1 1 1 . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . 1 . . . . 16 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 19 | . . . 4 1 . 1 1 1 . . . . . 2 1 8 . Max in Single Turn 1 | . . . 1 1 . 1 1 1 . . . . . 1 1 1 . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 34 | . 1 . 4 3 2 9 5 2 . 1 . . . 1 1 4 1 Terminals 24 | . 1 . 4 3 1 5 3 . . . . . . 1 1 4 1 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 2 1 . . . . . . . . . Total Hacks 67 | . 2 . 9 8 6 18 7 4 . 1 . . . 3 2 5 2 Successful 37 | . 2 . 3 6 5 10 3 . . 1 . . . 1 2 3 1 Failed 30 | . . . 6 2 1 8 4 4 . . . . . 2 . 2 1 Catastrophic 5 | . . . . . . 1 1 1 . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 32 | . 2 . 6 7 2 8 3 . . . . . . 1 . 1 2 Terminals 47 | . 2 . 9 8 2 10 4 . . . . . . 3 2 5 2 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . Repair Stations 8 | . . . . . 4 2 . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 3 3 2 . . . . . . . . . Terminal Hacks 17 | . 1 . 2 3 . 3 1 . . 1 . . . 1 2 3 . Record 5 | . . . . . . . . . . . . . . 1 2 2 . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . Open Door 4 | . . . 2 . . . . . . 1 . . . . . 1 . Open DSF 2 | . . . . . . 2 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 2 . . . . . . . . . . . Scan Component 3 | . . . . . 2 1 . . . . . . . . . . . Repair 3 | . . . . . 2 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 10 | . 1 . 1 3 1 2 1 . . . . . . . . . 1 Terminals 10 | . 1 . 1 3 1 2 1 . . . . . . . . . 1 Botnet 10 | . 1 . 1 3 1 2 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 3 3 2 5 4 2 . . . . . 1 1 2 1 Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . . . . . . . . . . . Time 146 | . . . . . 102 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 14 | . . . . . . . . . . 1 . 1 1 2 1 2 6 Largest Group 5 | . . . . . . . . . . 1 . 1 1 1 1 1 5 Highest-Rated Group 116 | . . . . . . . . . . 47 . 116 64 56 69 58 73 Highest-Rated Ally 116 | . . . . . . . . . . 47 . 116 64 56 69 58 15 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . 1 . . . 1 3 4 14 Total Damage 502 | . . . . . . . . . . . . . . . 115 117 270 Kills 1 | . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 14089 | 73 484 92 991 1008 1206 1457 1584 707 198 951 824 446 792 452 951 1437 436 Spaces Moved 8128 | 38 302 49 466 522 638 958 811 341 111 491 334 583 575 251 644 580 434 Core 207 | 2 . . . . . . . . . . . 4 2 4 . 68 127 Treads 4644 | . . . 403 522 299 133 811 341 111 491 334 32 211 129 319 508 . Legs 761 | 36 302 49 63 . . . . . . . . . . . . 4 307 Wheels 1164 | . . . . . 339 825 . . . . . . . . . . . Hover 443 | . . . . . . . . . . . . . . 118 325 . . Flight 909 | . . . . . . . . . . . . 547 362 . . . . Fastest Speed 24 | 50 120 120 120 160 115 115 160 160 162 162 162 40 37 24 40 50 50 Average Speed 131 | 143 120 120 159 160 136 126 160 161 162 162 162 50 88 115 116 155 97 Slowest Speed 260 | 190 120 120 260 160 240 160 160 162 162 162 166 255 170 240 216 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 36 | 5 64 8 74 49 14 36 25 12 33 72 49 71 17 32 26 55 15 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . 5 . 1 . . . . . Spaces Dug 60 | . . . . . 2 2 11 10 . . 1 2 16 . 3 13 . Terrain Destroyed 297 | . . . . 21 2 8 21 20 1 30 38 14 16 2 6 118 . Melee 52 | . . . . . 2 2 11 6 . . 1 2 16 . 3 9 . Projectile 206 | . . . . . . . 5 12 1 28 37 12 . 2 1 108 . AOE 31 | . . . . 21 . 5 5 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Total 10276 | 51 385 68 617 607 888 1126 966 416 116 572 495 670 800 354 797 900 448 Wait 862 | . 56 6 35 15 172 78 37 29 . 34 74 18 130 7 45 123 3 Move 8109 | 37 301 48 465 521 637 957 810 340 110 490 333 582 574 250 643 579 432 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 132 | 6 2 1 22 11 12 9 4 2 . 5 3 3 12 7 19 14 . Fast Attach 118 | 5 1 . 13 1 6 10 9 . . 2 4 3 9 12 18 20 5 Attach 105 | 1 . 4 1 4 7 4 3 3 . 4 12 8 10 16 6 19 3 Detach 32 | . 1 . . . 1 3 2 . . . 3 2 . 7 5 5 3 Swap 87 | 1 . 1 5 8 5 13 19 4 1 3 7 . 1 1 6 12 . Drop 110 | . 3 1 19 7 7 13 19 2 . 1 4 3 1 2 19 9 . Fire 508 | 1 21 7 57 40 37 37 50 30 5 29 46 35 15 12 10 76 . Melee 191 | . . . . . 3 2 13 6 . . 5 16 42 39 26 39 . Ram 2 | . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . 1 . . . . . 4 . 3 1 . 2 . Escape Stasis 2 | . . . . . . . . . . . . . . . . . 2 Rewire 7 | . . . . . . . . . . 4 . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / [*War]) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 14) 169 | -10/Materials | Discovered new exit (range 17) 196 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 12) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x2 594 | -9/Materials | Discovered new exit (range 8) 650 | -9/Materials | Entered Storage 1163 | -9/Storage | Used back door to open Recycling access 1163 | -9/Storage | Discovered new exit (range 5) 1615 | -9/Storage | Discovered new exit (range 16) 1641 | -9/Storage | Entered Materials 1641 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1914 | -8/Materials | Garrison activated, responded to threat 1944 | -8/Materials | Build established: Skirmisher 2031 | -8/Materials | Destroyed 9 combat bots 2545 | -8/Materials | Discovered new exit (range 20) 2595 | -8/Materials | Build established: Gunner 2649 | -8/Materials | Entered Factory 2649 | -7/Factory | Evolved 2 slots: Utility x2 3037 | -7/Factory | Repaired Imp. Assault Rifle 3090 | -7/Factory | Repaired Imp. Assault Rifle 3227 | -7/Factory | Assembled infested ambush trap array 3327 | -7/Factory | Destroyed 13 combat bots 3328 | -7/Factory | Lost 4 parts (1p1n1u1w) 3699 | -7/Factory | Discovered new exit (range 18) 3855 | -7/Factory | Entered another Factory area 3855 | -6/Factory | Evolved 2 slots: Utility x2 4282 | -6/Factory | Build established: Skirmisher 4376 | -6/Factory | Repaired Arm. Huge Wheel 4536 | -6/Factory | Cargo convoy interrupted 4551 | -6/Factory | Fabricated Hcp. Storage Unit? 5288 | -6/Factory | Discovered new exit (range 16) 5312 | -6/Factory | Entered another Factory area 5312 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5955 | -5/Factory | Build established: Scavenger-Skirmisher 6882 | -5/Factory | Discovered new exit (range 4) 6896 | -5/Factory | Entered another Factory area 6896 | -4/Factory | Evolved 2 slots: Propulsion x2 7074 | -4/Factory | Build established: Assassin 7557 | -4/Factory | Discovered new exit (range 16) 7603 | -4/Factory | Entered Upper Caves 7757 | -4/Upper Caves | Build established: Skirmisher 7778 | -4/Upper Caves | Discovered new exit (range 15) 7801 | -4/Upper Caves | Entered another Upper Caves area 7830 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7879 | -4/Upper Caves | Destroyed 8 combat bots 7907 | -4/Upper Caves | Discovered new exit (range 18) 8236 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8352 | -4/Upper Caves | Destroyed 7 combat bots 8359 | -4/Upper Caves | Spotted B-86 Titan 8736 | -4/Upper Caves | Discovered new exit (range 10) 8752 | -4/Upper Caves | Entered Warlord 8932 | -4/Warlord | Met Warlord 8957 | -4/Warlord | Warlord's base attacked by MAIN.C 9184 | -4/Warlord | Spotted B-86 Titan 9283 | -4/Warlord | Lost 3 parts (1n2u) 9307 | -4/Warlord | Warlord forces counterattacked 9345 | -4/Warlord | Spotted Striker 9397 | -4/Warlord | Spotted Striker 9471 | -4/Warlord | Spotted Striker 9527 | -4/Warlord | Destroyed Striker 9557 | -4/Warlord | Spotted Striker 9563 | -4/Warlord | Discovered new exit (range 9) 9567 | -4/Warlord | Spotted Striker 9576 | -4/Warlord | Entered Proximity Caves 9578 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9601 | -3/Proximity Caves | Core integrity fell below 50% 9615 | -3/Proximity Caves | Lost 20 parts (1p9n5u5w) 9748 | -3/Proximity Caves | Core integrity fell below 20% 9750 | -3/Proximity Caves | Lost 5 parts (1p2n1u1w) 9820 | -3/Proximity Caves | Build established: Mutant 9907 | -3/Proximity Caves | Spotted B-86 Titan 10017 | -3/Proximity Caves | Discovered new exit (range 14) 10022 | -3/Proximity Caves | Entered Research 10022 | -3/Research | Evolved 2 slots: Utility x2 10255 | -3/Research | Spotted B-86 Titan 10280 | -3/Research | Lost 5 parts (2n2u1w) 10722 | -3/Research | Discovered new exit (range 14) 10778 | -3/Research | Lost 3 parts (1p1n1w) 10814 | -3/Research | Entered Testing 11014 | -3/Testing | Found Prototype Slashing Weapon 11016 | -3/Testing | Identified Centrium Greatsword 11085 | -3/Testing | P-80 Master assimilated allied H-77 Assassin 11092 | -3/Testing | Core integrity fell below 50% 11094 | -3/Testing | System corruption reached 10% 11154 | -3/Testing | Core integrity fell below 20% 11187 | -3/Testing | Lost 21 parts (2p10n2u7w) 11209 | -3/Testing | Found Prototype Ballistic Cannon 11215 | -3/Testing | Identified Perforator 11221 | -3/Testing | Discovered new exit (range 12) 11250 | -3/Testing | Found Prototype Device 11250 | -3/Testing | Identified AEGIS Remote Shield 11266 | -3/Testing | Entered Research 11266 | -2/Research | Warlord forces began assault on 0b10 11266 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11376 | -2/Research | Research machine network offline 11452 | -2/Research | Build established: Scavenger-Mutant 11534 | -2/Research | Lost 4 parts (1p2n1u) 11580 | -2/Research | Spotted Executioner 11584 | -2/Research | Spotted Executioner 11615 | -2/Research | Found Prototype Processor 11615 | -2/Research | Identified Exp. Targeting Computer 11616 | -2/Research | Borebot progress halted 11621 | -2/Research | Found Prototype Processor 11621 | -2/Research | Identified Exp. Core Analyzer 11643 | -2/Research | Found Prototype Device 11643 | -2/Research | Identified Adv. Kinecellerator 11702 | -2/Research | Borebot progress halted 11828 | -2/Research | Borebot progress halted 11916 | -2/Research | Build established: Scavenger-Gunner 11933 | -2/Research | Spotted Striker 12014 | -2/Research | Found Megatreads 12020 | -2/Research | Discovered new exit (range 15) 12057 | -2/Research | System corruption reached 10% 12072 | -2/Research | Met up with Warlord 12117 | -2/Research | Spotted Executioner 12121 | -2/Research | Spotted Executioner 12148 | -2/Research | Destroyed Executioner 12148 | -2/Research | Destroyed Executioner 12217 | -2/Research | Entered Quarantine 12254 | -2/Quarantine | Found Alien Artifact 12273 | -2/Quarantine | Identified Subatomic Replicator 12368 | -2/Quarantine | Found Alien Artifact 12369 | -2/Quarantine | Identified Phase Redirector 12488 | -2/Quarantine | Found Alien Artifact 12488 | -2/Quarantine | Identified Matter Drive 12531 | -2/Quarantine | Build established: Scavenger-Mutant 12838 | -2/Quarantine | Destroyed 12 combat bots 12908 | -2/Quarantine | Found Alien Artifact 12908 | -2/Quarantine | Identified Core Reset Matrix 12908 | -2/Quarantine | Used Core Reset Matrix 12912 | -2/Quarantine | Detected hypermatrix surge 12912 | -2/Quarantine | Sensed 10 artifacts in vicinity 13172 | -2/Quarantine | Lost 5 parts (1p1n1u2w) 13252 | -2/Quarantine | Build established: Scavenger-Gunner 13363 | -2/Quarantine | Found Prototype Launcher 13376 | -2/Quarantine | Met incapacitated Sigix Warrior 13376 | -2/Quarantine | Lockdown squad dispatched 13399 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13402 | -2/Quarantine | Unlocked Sigix quarantine chamber 13429 | -2/Quarantine | Spotted Lightning 13433 | -2/Quarantine | Identified Mni. Smartbomb Launcher 13450 | -2/Quarantine | Spotted Lightning 13450 | -2/Quarantine | Spotted Lightning 13453 | -2/Quarantine | Destroyed Lightning 13459 | -2/Quarantine | Destroyed Lightning 13467 | -2/Quarantine | First assault squad dispatched 13474 | -2/Quarantine | Destroyed Lightning 13499 | -2/Quarantine | Lost 6 parts (2u4w) 13499 | -2/Quarantine | Found Prototype Device 13499 | -2/Quarantine | Identified Exp. Phase Shifter 13507 | -2/Quarantine | Found Exp. Targeting Computer 13579 | -2/Quarantine | Core integrity fell below 50% 13600 | -2/Quarantine | Released all parts (4) 13630 | -2/Quarantine | Lost 20 parts (2p5n7u6w) 13638 | -2/Quarantine | Discovered new exit (range 10) 13654 | -2/Quarantine | Entered Access 13654 | -1/Access | Evolved 2 slots: Utility x2 13740 | -1/Access | Build established: Scavenger-Mutant 13920 | -1/Access | Crushed by falling debris 13932 | -1/Access | Crushed by falling debris 13987 | -1/Access | Spotted B-99 Colossus 14075 | -1/Access | Core integrity fell below 50% 14078 | -1/Access | Emitted hypermatrix ping 14082 | -1/Access | Core integrity fell below 20% 14083 | -1/Access | Assembled emerged from beneath the floor 14090 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 14076_ K-01 Serf destroyed. 14076_ A-15 Conveyor destroyed. 14076_ K-01 Serf destroyed. 14077_ The unstable cave ceiling collapses. 14077_ Knocked back. 14078_ Emitted hypermatrix ping. 14079_ Detected hypermatrix ping. 14080_ System corrupted: Matter fused (-7). 14083_ Assembled emerge from beneath the floor. 14083_ Penetrated by Slug. 14083_ as-39644 destroyed. 14084_ H-88 Terminator suffers critical hit (Destroy). 14084_ K-01 Serf destroyed. 14084_ K-01 Serf collects debris. 14086_ Acquired 26 matter. 14087_ Slug penetrates Wall. 14089_ K-01 Serf collects debris. 14090_ Slug penetrates Wall. 14090_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????######### | | ???????????????????????????? ???????????? # | | ???????????????????????????# #??????????? + | | ???????????????????????????# #???????????"" # | | ???????????????????????????# #??????????#"" # | | ???????????????????????????# #??????????#"T # | | ???????????????????????????# #??????????#"" # | | ???????????????????????????# #??????????#"" # | | ?????????????????????????### #####??????? # | | ????????????############## #????????? # | | ??????????? ############ # | | ??????????? k u | | ?????????? Y k = | | ?????????? k hk | | ?????????? @ ccc #### """ """ | | ?????????????????######### #??# """"""" | | ?????????????????????????#########??# """"""" | | ????????????????????????????????????# """"" | | ????????????????????????????????????# """"""" | | ????????????????????????????????????# """"""" | | ???????????????????????????????????? """ """ | | ???????????????????????????????????"" | | ???????????????????????????????????"" ??? | | ????????????????????????????????????" ? | | ????????????????????????????????????" ? | | ????????????????????????????????????T ?? | | ????????????????????????????????????" !??? | | ????????????????????????????????????? ??? | | ????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 57 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Armor Coverage 1200 Resistance: TH 20 Core Shielding 30 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Subatomic Replicator Phase Redirector Matter Drive Core Reset Matrix Achievements -------------- Alien Roots Can't Catch Me False Reunion Overachiever Challenges ------------ None Game ------ Seed MediumLightpackProtomatter Manual? 0 Play Time 02:51:06 Cumulative 167.6 hours Start 2021.10.24 @ 16:14:50 End 2021.10.25 @ 10:20:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b268878-6ddc-48aa-89c8-3bb7e662fb56