Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.11.12 @ 15:37:07 Player: Rogirek Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2168) 2168 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (-269) -269 TOTAL SCORE: 6939 Bonus ------- Follower Combat Kills 132 Friendly Fire -401 Cogmind --------- Core Integrity 741/850 Matter 7/300 Energy 210/210 System Corruption 13% Temperature Cool (0) Movement Rolling (105) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Fission Core > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (7) ------ Large Storage Unit Makeshift Transmission Jammer Improved Light Armor Plating System Shield > --- WEAPON (2) ------- Heavy Assault Rifle Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Armored Wheel Large Storage Unit Triangulator Advanced Signal Interpreter Advanced Signal Interpreter Improved Light Armor Plating Focal Shield Improved Shield Generator Remote Shield PSU Rigger Makeshift Shrapnel Gun Rocket Array Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Makeshift Transmission Jammer ECM Suite Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Assault Cannon Rocket Array > --- INVENTORY -------- Micro Nuclear Core Armored Wheel Armored Wheel Large Storage Unit Triangulator Advanced Signal Interpreter Advanced Signal Interpreter Improved Light Armor Plating Focal Shield Improved Shield Generator Remote Shield PSU Rigger Heavy Assault Rifle Makeshift Shrapnel Gun Datajack [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 5 | . . . 1 . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 98 | 6 7 10 3 4 2 . 17 16 8 . 25 Power 11 | 1 1 2 . . . . 2 2 . . 3 Engine 3 | 1 1 . . . . . . . . . 1 Core 8 | . . 2 . . . . 2 2 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 14 | 2 2 . 1 . . . 2 4 . . 3 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel 12 | . 2 . 1 . . . 2 4 . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 1 2 4 1 2 . . 6 7 7 . 13 Device 28 | . 1 3 1 2 . . 3 5 5 . 8 Storage 3 | 1 1 1 . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 Hackware 2 | . . . . . . . . . . . 2 Protection 9 | . . . . . . . 3 2 2 . 2 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 2 4 1 2 2 . 7 3 1 . 6 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 2 1 2 1 1 1 . 3 2 . . 3 Ballistic Cannon 4 | . . . . 1 . . 2 . . . 1 Launcher 9 | . 1 2 . . 1 . 2 1 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . Parts Lost 13 | . . 2 . 2 . . . 2 . . 7 Power 3 | . . 1 . . . . . 1 . . 1 Propulsion 2 | . . . . . . . . . . . 2 Utility 5 | . . . . . . . . 1 . . 4 Weapon 3 | . . 1 . 2 . . . . . . . Highest Loss Streak 4 | . . 1 . 2 . . . 1 . . 4 Average Slot Usage (%) 96 | . 94 99 100 99 100 100 95 99 92 92 94 Engine 1 | . 14 1 . . . . . . . . 4 Core 9 | . . 12 11 11 11 11 8 14 7 7 6 Wheel 28 | . 18 28 33 33 33 33 26 29 30 30 25 Device 20 | . 9 14 22 22 22 22 27 23 23 23 16 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 Hackware 2 | . . . . . . . . . . . 11 Protection 4 | . . . . . . . 6 7 7 7 6 Ballistic Gun 11 | . 26 16 22 12 18 22 7 6 7 7 5 Ballistic Cannon 4 | . . . . 8 2 . 8 7 . . 6 Launcher 2 | . 1 11 . . . . 1 . 6 7 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 14 21 32 32 35 35 33 45 55 47 47 58 Greatest Support 56 | 20 24 24 40 40 40 40 40 56 48 48 48 Greatest Overweight (x) 4 | 4 . 1 . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 10 15 14 15 15 14 15 15 15 15 15 Average Carried 13 | 3 8 13 13 13 14 14 13 14 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 10 15 13 14 14 14 15 14 15 15 14 Class Distribution -------------------- 39% | Scavenger-Mutant 35% | Mutant 18% | Hacker-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Infiltrator-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2068 | 238 185 336 . 195 45 . 331 310 117 128 183 Remotely . | . . . . . . . . . . . . Salvage Created 1944 | 84 201 197 . 276 101 . 392 240 109 180 164 Parts 122 | 3 20 4 . 20 3 . 21 14 18 7 12 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 10 9 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 77 | . 7 20 . 9 . . 9 8 11 8 5 Guns 25 | . 4 10 . 5 . . 2 2 . . 2 Cannons 16 | . . . . 4 . . 3 6 . . 3 AOE 36 | . 3 10 . . . . 4 . 11 8 . Classes Destroyed 13 | 1 3 1 . 4 . . 2 2 . . . Worker 5 | . . . . 1 . . 3 . . . 1 Builder 1 | . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . Swarmer 27 | . 3 . . 3 . . 2 4 11 4 . Grunt 18 | . 4 2 . 2 . . 6 . . 4 . Brawler 2 | . . . . 2 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . Sentry 5 | . . . . . . . 2 1 . . 2 Hunter 3 | . . . . . . . . 2 . . 1 Programmer 3 | . . . . . . . . 1 . . 2 Assembled 18 | . . 18 . . . . . . . . . Best Kill Streak 16 | 1 4 16 . 2 . . 6 2 4 4 1 Combat Bots Only 16 | . 3 16 . 2 . . 2 2 4 4 1 Max Kills in Single Turn 4 | 1 3 3 . 1 . . 4 1 4 4 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . 2 3 . . . . 2 . 4 4 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 2666 | . 83 386 41 156 . . 185 447 144 67 1157 Core 301 | . 6 62 . 19 . . 27 69 9 . 109 Absorbed by Shields 403 | . 33 150 15 54 . . . 134 17 . . Core Remaining (%) 90 | 100 . 72 . . . 95 95 . . 88 . Volleys Fired 164 | 3 13 38 . 31 8 . 18 26 4 4 19 Largest 2 | 2 2 2 . 2 2 . 2 2 1 1 2 Hottest 74 | 40 40 50 . 55 55 . 74 67 45 45 68 Shots Fired 306 | 6 24 67 . 62 15 . 36 52 4 4 36 Gun 198 | 6 22 61 . 43 7 . 16 26 . . 17 Cannon 86 | . . . . 19 7 . 17 26 . . 17 Launcher 22 | . 2 6 . . 1 . 3 . 4 4 2 Special . | . . . . . . . . . . . . Kinetic 284 | 6 22 61 . 62 14 . 33 52 . . 34 Thermal . | . . . . . . . . . . . . Explosive 22 | . 2 6 . . 1 . 3 . 4 4 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 28 | 5 16 21 . 28 9 . 23 10 3 6 11 Robot Miss Streak 3 | . 1 3 . 3 1 . 1 2 1 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 227 | 5 18 41 . 48 8 . 31 40 1 2 33 Core Hits 186 | 2 14 39 . 18 13 . 23 16 24 18 19 Critical Kills 2 | . 1 . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . Critical Strikes 7 | . 1 2 . 1 . . . 2 . . 1 Destroy 4 | . 1 2 . 1 . . . . . . . Blast 3 | . . . . . . . . 2 . . 1 Melee Attacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6575 | 65 377 1109 . 579 275 . 982 678 1091 612 807 Guns 1951 | 65 226 500 . 332 20 . 192 287 . . 329 Cannons 1397 | . . . . 247 68 . 358 391 . . 333 Explosions 3214 | . 151 609 . . 187 . 432 . 1091 612 132 Melee . | . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . 13 Kinetic 3348 | 65 226 500 . 579 88 . 550 678 . . 662 Thermal . | . . . . . . . . . . . . Explosive 3214 | . 151 609 . . 187 . 432 . 1091 612 132 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 2 2 . 13 Average Corruption 3 | . . . . . . . . 1 1 . 4 Corruption Purged 8 | . . . . . . . . . 2 . 6 Effects 27 | . . . . . . . . 7 . . 20 Message Errors 13 | . . . . . . . . 5 . . 8 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 6 | . . . . . . . . . . . 6 Energy Discharges 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 3 | . . . . . . . . 1 . . 2 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 61 | . 1 8 . . 4 . 33 . 15 . . Projectiles 28 | . . . . . . . 28 . . . . Explosions 33 | . 1 8 . . 4 . 5 . 15 . . Melee . | . . . . . . . . . . . . Knockbacks 17 | . . . . 2 . . 5 5 . . 5 Impact 2 | . . . . . . . . . . . 2 Kinetic 15 | . . . . 2 . . 5 5 . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 31 | . . 9 . . . . . . . . 22 Shots 2 | . . 1 . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 263 | . . 19 . 36 12 . 78 92 . 8 263 Average Temperature 31 | . . 7 . 10 9 . 21 40 . 8 52 Received Heat Transfer 565 | . 50 200 12 97 . . 99 20 . 18 69 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 311 | 5 190 141 60 191 . . 209 169 . . 311 Initial 192 | . 2 62 . 19 . . . 14 . . 192 Average 86 | 1 65 52 22 110 . . 94 60 . . 141 Maximum Alert Level 1 | . . . . . . . 1 . . . 1 Low Security (%) 91 | 100 100 100 100 100 . 100 99 100 . . 67 Level 1 8 | . . . . . . . . . . . 32 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 1 . . 2 5 . . 3 Investigation 3 | . 1 . . . . . . 2 . . . Extermination 4 | . . . . . . . . 2 . . 2 Reinforcement 4 | . . . . . . . 2 1 . . 1 Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 2 | . . . 1 . . . 1 . . . . Communications Jammed 61 | . . . . . . . 60 . . . 1 Distress Signals 61 | . . . . . . . 60 . . . 1 Times Spotted 124 | . 11 20 6 13 . . 20 12 12 12 18 Peak Tracking Total 9 | . 6 9 5 4 . . 8 4 4 6 5 Tactical Retreats 15 | . . . 1 1 . . 2 3 1 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 6 | . 2 . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 5 | . . 1 . 1 . . 3 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 33 | . 4 . 1 . 2 . 6 12 1 . 7 Terminals 17 | . 4 . 1 . . . 3 6 . . 3 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . 1 1 . . 2 Recycling Units 4 | . . . . . . . 1 2 . . 1 Scanalyzers 2 | . . . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 116 | . 12 . 3 . 20 . 20 36 4 . 21 Successful 82 | . 9 . 2 . 20 . 17 19 4 . 11 Failed 34 | . 3 . 1 . . . 3 17 . . 10 Catastrophic 7 | . . . . . . . 2 5 . . . Database Lockouts . | . . . . . . . . . . . . Manual 48 | . 7 . 3 . 10 . 6 18 . . 4 Terminals 49 | . 12 . 3 . . . 11 14 . . 9 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 23 | . . . . . . . 6 9 . . 8 Recycling Units 10 | . . . . . . . 1 6 . . 3 Scanalyzers 3 | . . . . . . . 2 . . . 1 Garrison Access 5 | . . . . . . . . 5 . . . Terminal Hacks 38 | . 4 . 1 . 20 . 5 2 4 . 2 Record 26 | . . . . . 19 . 2 . 4 . 1 Open DSF 2 | . . . . . . . . 1 . . 1 Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 19 | . . . . . . . 6 7 . . 6 Scan Component 10 | . . . . . . . 3 4 . . 3 Repair 9 | . . . . . . . 3 3 . . 3 Recycling Unit Hacks 6 | . . . . . . . 1 2 . . 3 Process 1 | . . . . . . . . . . . 1 Report Inventory 4 | . . . . . . . 1 2 . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 1 . . . 3 6 . . . Terminals 11 | . 5 . 1 . . . 3 2 . . . Botnet 10 | . 4 . 1 . . . 3 2 . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . Reject 1 | . . . . . . . . 1 . . . Mask 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Reprogram 1 | . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 . 1 . . . 4 10 . . 5 Full Trace Events 2 | . . . . . . . . 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 62 | . . . . . . . . 62 . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . Parts Repaired 9 | . . . . . . . 3 3 . . 3 Time 318 | . . . . . . . 102 108 . . 108 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . . . . 15 Retrieved Matter 15 | . . . . . . . . . . . 15 Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Total Allies 6 | . . . . 1 5 . . . . . . Largest Group 5 | . . . . 1 5 5 5 . . . . Highest-Rated Group 53 | . . . . 31 53 53 53 . . . . Highest-Rated Ally 31 | . . . . 31 21 21 21 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 57 | . . . . 25 . . 32 . . . . Total Damage 902 | . . . . 310 . . 592 . . . . Kills 7 | . . . . 4 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 8461 | 115 368 979 199 608 986 69 859 1398 1023 281 1576 Spaces Moved 6382 | 58 283 554 117 533 921 51 453 1002 951 298 1161 Core 25 | 25 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 123 | 33 90 . . . . . . . . . . Wheels 6234 | . 193 554 117 533 921 51 453 1002 951 298 1161 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 93 93 93 93 93 90 90 90 90 Average Speed 96 | 137 99 103 93 93 93 93 106 95 90 90 101 Slowest Speed 250 | 250 120 105 93 93 93 93 108 105 90 90 105 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 Exploration Rate (%) 49 | 5 53 99 10 93 94 14 43 23 79 47 29 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . 2 1 . Spaces Dug 38 | . . . . . . . . . 10 28 . Terrain Destroyed 321 | . 11 37 . . 5 . 12 . 109 82 65 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 321 | . 11 37 . . 5 . 12 . 109 82 65 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Total 8335 | 84 344 891 206 588 1037 72 793 1395 1107 303 1515 Wait 1547 | 13 26 274 87 16 66 22 288 329 141 . 285 Move 6371 | 57 282 553 116 532 920 50 452 1001 950 297 1161 Hop . | . . . . . . . . . . . . Pick Up 67 | 5 11 11 . 4 3 . 8 11 1 1 12 Fast Attach 22 | 6 1 1 . . . . 4 5 . . 5 Attach 22 | . 1 2 2 2 . . 2 5 . . 8 Detach 4 | . . . . . . . 1 1 1 . 1 Swap 54 | . 5 7 1 2 2 . 11 6 8 . 12 Drop 45 | . 5 5 . 1 3 . 9 11 2 1 8 Fire 164 | 3 13 38 . 31 8 . 18 26 4 4 19 Melee 2 | . . . . . . . . . . . 2 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 35 | . . . . . 35 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 4) 325 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 5) 484 | -10/Materials | Entered Mines 485 | -10/Mines | Assembled infested the area 591 | -10/Mines | Destroyed 16 combat bots 1000 | -10/Mines | Discovered new exit (range 9) 1087 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1095 | -10/Mines | Found Prototype Device 1096 | -10/Mines | Identified Exp. Sensor Array 1142 | -10/Mines | Learned Materials emergency access door positions 1142 | -10/Mines | Discovered new exit (range 5) 1463 | -10/Mines | Entered Materials 1463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1486 | -9/Materials | Discovered new exit (range 13) 1625 | -9/Materials | Identified exit to Mines 1662 | -9/Materials | Entered Mines 1679 | -9/Mines | Discovered new exit (range 9) 1738 | -9/Mines | Found a hidden stash of uninstalled traps 1761 | -9/Mines | Discovered new exit (range 12) 1762 | -9/Mines | Met a Derelict testing a Signal Generator 1820 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1974 | -9/Mines | Build established: Scavenger-Mutant 2177 | -9/Mines | Learned 4 Materials zone layouts 2265 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2265 | -9/Mines | Discovered new exit (range 6) 2270 | -9/Mines | Entered Exiles 2270 | -9/Exiles | Found Exiles lab destroyed 2288 | -9/Exiles | Discovered new exit (range 15) 2630 | -9/Exiles | Learned location of Zion (-6) 3026 | -9/Exiles | Discovered new exit (range 11) 3121 | -9/Exiles | Opened EX-Vault 3127 | -9/Exiles | Found PSU Rigger 3256 | -9/Exiles | Entered Mines 3256 | -8/Mines | Accompanied by 5 allies 3317 | -8/Mines | Discovered new exit (range 10) 3325 | -8/Mines | Entered Materials 3325 | -8/Materials | Accompanied by 5 allies 3325 | -8/Materials | Evolved 2 slots: Utility x2 3326 | -8/Materials | Identified exit to Factory 3468 | -8/Materials | Repaired Arm. Wheel 3501 | -8/Materials | Repaired Arm. Wheel 3541 | -8/Materials | Repaired Lgt. Nuclear Core 3827 | -8/Materials | Identified exit to Storage 3981 | -8/Materials | Build established: Infiltrator-Mutant 4184 | -8/Materials | Entered Factory 4184 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4226 | -7/Factory | Discovered new exit (range 11) 4236 | -7/Factory | Found Prototype Launcher 4238 | -7/Factory | Identified Rocket Array 4478 | -7/Factory | Repaired Arm. Wheel 4499 | -7/Factory | Build established: Scavenger-Mutant 4523 | -7/Factory | Repaired Broken Arm. Wheel 4556 | -7/Factory | Repaired Hvy. Assault Rifle 5264 | -7/Factory | Identified exit to Lower Caves 5501 | -7/Factory | Fabricated Arm. Wheel (x2) 5582 | -7/Factory | Entered Lower Caves 5856 | -7/Lower Caves | Build established: Mutant 5992 | -7/Lower Caves | Learned Research stockpile data 6581 | -7/Lower Caves | Discovered new exit (range 9) 6605 | -7/Lower Caves | Entered another Lower Caves area 6868 | -7/Lower Caves | Discovered new exit (range 15) 6886 | -7/Lower Caves | Entered Factory 6886 | -6/Factory | Evolved 2 slots: Utility x2 7192 | -6/Factory | Build established: Hacker-Mutant 7616 | -6/Factory | Repaired ECM Suite 7668 | -6/Factory | Repaired Remote Shield 7701 | -6/Factory | Repaired Arm. Wheel 8203 | -6/Factory | Crushed by falling debris 8206 | -6/Factory | Crushed by falling debris 8206 | -6/Factory | System corruption reached 10% 8237 | -6/Factory | Lost 4 parts (1n3u) 8462 | -6/Factory | Self-destructed Last Messages --------------- 08221_ System corrupted: Matter fused (-6). 08224_ The unstable cave ceiling collapses. 08242_ System corrupted: Heat flow error (+115). 08248_ Slammed into R-10 Processor. 08248_ R-10 Processor knocked back. 08249_ Slammed into R-10 Processor. 08249_ R-10 Processor knocked back. 08276_ System corrupted: IFF burst signal emitted. 08307_ DFSZMCAQSKFJ21LLOX,|TI G6BJXPD283KTP&WE 08337_ 9P RV /S# 08411_ System corrupted: Component data lost. 08421_ W-25 Informer distress signal jammed. 08427_ I