Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.14 @ 17:21:00 Player: Rathori Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1290) 1290 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3395 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 460/460 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Ion Engine Signal Interpreter Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Signal Interpreter Beam Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 54 | 6 8 6 27 7 Power 9 | 1 1 . 4 3 Engine 9 | 1 1 . 4 3 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 1 . 10 1 Treads 14 | 2 1 . 10 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 3 1 1 Device 4 | . 1 2 . 1 Storage 2 | 1 . 1 . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 4 3 12 2 Energy Gun 13 | 2 2 3 4 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 8 | . 2 . 6 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 30 | . 3 3 13 11 Power 2 | . . . 1 1 Propulsion 10 | . 1 1 4 4 Utility 4 | . . 1 1 2 Weapon 14 | . 2 1 7 4 Highest Loss Streak 11 | . 3 3 7 11 Average Slot Usage (%) 89 | . 91 80 93 79 Engine 12 | . 14 11 10 16 Treads 24 | . 25 17 29 15 Device 7 | . 7 7 7 6 Storage 11 | . 14 11 11 7 Processor 8 | . 1 11 14 18 Energy Gun 13 | . 23 10 6 1 Energy Cannon 1 | . . . 2 7 Ballistic Gun 7 | . 4 11 10 5 Naked Turns . | . . . . . Heaviest Build 38 | 13 14 30 30 38 Greatest Support 69 | 40 40 40 69 60 Greatest Overweight (x) 9 | . . 1 9 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 12 10 10 Average Capacity 7 | 5 6 9 10 8 Most Carried 10 | 1 6 10 10 8 Average Carried 5 | . 3 8 8 4 Final Capacity 10 | 6 6 10 10 4 Final Carried 9 | 1 5 9 9 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 873 | 234 138 86 362 53 Remotely . | . . . . . Salvage Created 1664 | . 486 181 689 308 Parts 113 | . 41 12 51 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 36 | . 12 3 15 6 Guns 25 | . 11 2 11 1 Cannons 8 | . . . 3 5 AOE 3 | . 1 1 1 . Classes Destroyed 9 | . 4 2 3 . Worker 1 | . . 1 . . Builder 1 | . . . 1 . Tunneler 1 | . 1 . . . Recycler 2 | . . 1 1 . Watcher 4 | . 2 1 1 . Swarmer 9 | . 3 3 3 . Grunt 19 | . 9 . 5 5 Duelist 2 | . . . 1 1 Sentry 6 | . . . 6 . Best Kill Streak 7 | . 7 4 4 5 Combat Bots Only 6 | . 6 3 3 5 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 4367 | . 779 220 1917 1451 Core 1070 | . 144 32 332 562 Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 42 . 9 . Volleys Fired 154 | . 49 9 61 35 Largest 2 | . 2 2 2 2 Hottest 124 | . 80 70 88 124 Shots Fired 267 | . 90 18 104 55 Gun 222 | . 90 18 94 20 Cannon 42 | . . . 7 35 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 119 | . 30 9 61 19 Thermal 99 | . 30 . 33 36 Explosive 3 | . . . 3 . Electromagnetic 46 | . 30 9 7 . Robot Hit Streak 12 | . 12 7 12 12 Robot Miss Streak 8 | . 2 2 8 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 175 | . 63 10 64 38 Core Hits 73 | . 27 6 26 14 Critical Hits 7 | . . . 3 4 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed 4 | . . . 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2578 | . 752 289 902 635 Guns 1721 | . 689 153 769 110 Cannons 618 | . . . 104 514 Explosions 228 | . 63 136 29 . Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic 736 | . 174 24 428 110 Thermal 1318 | . 288 136 380 514 Explosive 29 | . . . 29 . Electromagnetic 484 | . 290 129 65 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . 16 . . Projectiles . | . . . . . Explosions 16 | . . 16 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . 30 79 36 . Shots 5 | . 1 3 1 . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 939 | . 96 24 190 939 Average Temperature 190 | . 38 12 42 441 Received Heat Transfer 1347 | . 318 . 363 666 Effects 33 | . . . . 33 Shutdowns 3 | . . . . 3 Energy Bleed 3 | . . . . 3 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 5 | . . . . 5 Damage (minor) 3 | . . . . 3 Damage (major) 12 | . . . . 12 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 2538 | . 575 150 888 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 3 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 225 | . 190 125 225 214 Initial 94 | . . 53 5 94 Average 66 | . 30 80 93 133 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 98 | 100 99 100 98 93 Level 1 1 | . . . 1 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 4 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 7 | . 1 1 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 25 5 23 12 Peak Tracking Total 6 | . 5 3 6 6 Tactical Retreats 6 | . 4 . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 8 | . 4 . 4 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 15 . 8 . Successful 11 | . 5 . 6 . Failed 12 | . 10 . 2 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 21 | . 15 . 6 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 . 4 . Part Schematic 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Alert Level 3 | . 2 . 1 . Unreport Threat 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2630 | 113 1048 427 795 247 Spaces Moved 1095 | 61 413 228 327 66 Core 18 | 2 . . 3 13 Treads 1077 | 59 413 228 324 53 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 150 Average Speed 163 | 156 160 168 163 168 Slowest Speed 500 | 160 160 180 500 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 63 22 44 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . 2 7 30 . Melee . | . . . . . Projectile . | . . . . . AOE 39 | . 2 7 30 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1676 | 76 714 251 486 149 Wait 346 | 9 235 6 61 35 Move 1091 | 60 412 227 326 66 Hop . | . . . . . Pick Up 17 | 1 6 3 6 1 Fast Attach 17 | 6 3 2 5 1 Attach 18 | . 2 1 10 5 Detach . | . . . . . Swap 19 | . 3 3 12 1 Drop 11 | . 4 . 5 2 Fire 154 | . 49 9 61 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 14) 885 | -10/Materials | Lost 3 parts (1n2w) 1090 | -10/Materials | Discovered new exit (range 7) 1137 | -10/Materials | Core integrity fell below 50% 1162 | -10/Materials | Entered another Materials area 1162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1445 | -9/Materials | Lost 3 parts (1n1u1w) 1504 | -9/Materials | Discovered new exit (range 10) 1589 | -9/Materials | Entered Storage 1743 | -9/Storage | Lost 5 parts (1p1n3w) 2054 | -9/Storage | Core integrity fell below 50% 2085 | -9/Storage | Build established: Scavenger-Mutant 2106 | -9/Storage | Core integrity fell below 20% 2131 | -9/Storage | Lost 7 parts (3n1u3w) 2207 | -9/Storage | Discovered new exit (range 17) 2263 | -9/Storage | Repaired Imp. Ion Engine 2384 | -9/Storage | Entered Materials 2384 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2583 | -8/Materials | Core integrity fell below 50% 2602 | -8/Materials | Core integrity fell below 20% 2624 | -8/Materials | Lost 11 parts (1p4n2u4w) 2631 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Core damaged (-82). Broken Hvy. Ion Engine destroyed. Overheating: Matter decay (-44). Power failure, Hvy. Ion Engine shutdown. Adv. Beam Cannon permanently disabled. Overheating: Short circuit. Lrg. Storage Unit destroyed. Acquired 53 matter. Overheating: Energy bleed (-33). Overheating: Core damaged (-99). Broken Beam Rifle destroyed. Overheating: Energy bleed (-55). Acquired Particle Gun. Overheating: Particle Gun damaged (-15). Hvy. Ion Engine permanently disabled. Overheating: Short circuit. Particle Gun destroyed. Broken Adv. Beam Cannon destroyed. Overheating: Broken Hvy. Ion Engine damaged (-24). Electrolysis Chamber disabled. 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""""" ###########??????????????????????? | | #! # #??????????????????????? | | ?! # #??????????????????????? | | ??????? =#% #??????????????????????? | | ????????????# /%#!% g #??????????????????????? | | ????????????# %%+ """ "" @#??????????????????????? | | ########????# =*#=""" """ #??????????????????????? | | #????# !# """ """g#??????????????????????? | | #????# # #??????????????????????? | | #????# ###########??????????????????????? | | #????# #????????????????????????????????? | | #????# #????????????????????????????????? | | #????# #????????????????????????????????? | | #????# #????????????????????????????????? | | #????# #????????????????????????????????? | | #???## ##???????????????????????????????? | | ###+######## #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ####### #???????????????????????????????? | | #?###?#######???????????????????????????????? | | # #???????????????????????????????????????? | | #???????????????????????????????????????? | | # ##???????????????????????????????????????? | | ####????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Adv. Terrain Scan Processor | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationBlastThrusters Manual? 0 Play Time 00:31:23 Cumulative 7.2 hours Start 2021.09.14 @ 16:50:55 End 2021.09.14 @ 17:21:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e610f587-e54a-4a55-8fc9-a065d9896114