Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 20:25:43 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (375) 375 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1385 Bonus ------- None Cogmind --------- Core Integrity 317/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Armored Wheel Armored Wheel Improved Hover Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Signal Interpreter Targeting Computer ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Armored Wheel Armored Wheel [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Signal Interpreter Device ECM Suite Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 23 | 9 13 1 Power 5 | 1 4 . Engine 4 | 1 3 . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 4 3 . Treads . | . . . Leg . | . . . Wheel 7 | 4 3 . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . 1 . Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 4 4 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 7 | 3 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 2 | . 2 . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 4 | . 3 4 Average Slot Usage (%) 89 | . 90 84 Engine 10 | . 12 . Core 2 | . . 11 Wheel 26 | . 28 22 Device 10 | . 9 10 Processor 12 | . 10 22 Ballistic Gun 25 | . 27 19 Naked Turns . | . . . Heaviest Build 10 | 8 10 8 Greatest Support 26 | 26 24 24 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 3 Average Carried 1 | 1 1 2 Final Capacity 4 | 4 4 4 Final Carried 3 | 1 3 3 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 703 | 292 394 17 Remotely . | . . . Salvage Created 648 | 33 543 72 Parts 44 | 7 33 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 12 3 Guns 15 | . 12 3 Classes Destroyed 8 | 1 7 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 8 | . 6 2 Grunt 7 | . 6 1 Best Kill Streak 8 | 2 8 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 869 | . 705 164 Core 247 | . 164 83 Absorbed by Shields . | . . . Core Remaining (%) 67 | 100 34 . Volleys Fired 78 | 7 58 13 Largest 2 | 2 2 1 Hottest 40 | 40 40 20 Shots Fired 131 | 14 104 13 Gun 131 | 14 104 13 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 131 | 14 104 13 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 2 9 11 Robot Miss Streak 6 | 2 6 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 75 | 7 57 11 Core Hits 35 | 3 27 5 Critical Hits 2 | . 2 . Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 847 | 59 684 104 Guns 847 | 59 684 104 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 847 | 59 684 104 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 21 | . 21 14 Average Temperature 10 | . 10 7 Received Heat Transfer 282 | . 210 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 353 | 10 353 268 Initial 148 | . 6 148 Average 119 | 3 120 176 Maximum Alert Level 1 | . 1 1 Low Security (%) 83 | 100 81 81 Level 1 16 | . 18 18 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 4 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 30 10 Peak Tracking Total 6 | . 4 6 Tactical Retreats 9 | . 8 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 4 2 Successful 2 | . 2 . Failed 4 | . 2 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 844 | 77 614 153 Spaces Moved 465 | 45 291 129 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 461 | 41 291 129 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 86 | 84 85 90 Slowest Speed 90 | 90 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 44 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 781 | 70 556 155 Wait 186 | . 175 11 Move 463 | 44 290 129 Hop . | . . . Pick Up 23 | 8 14 1 Fast Attach 2 | . 2 . Attach 12 | 5 6 1 Detach . | . . . Swap 9 | 4 5 . Drop 8 | 2 6 . Fire 78 | 7 58 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 601 | -10/Materials | Lost 3 parts (1p2w) 616 | -10/Materials | Core integrity fell below 50% 674 | -10/Materials | Identified exit to Mines 678 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Identified exit to Materials 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Utility x2 800 | -9/Materials | Discovered new exit (range 16) 845 | -9/Materials | Self-destructed Last Messages --------------- 00800_ W-16 Scout sends out distress signal. 00801_ K-01 Serf collects debris. 00807_ Lgt. Assault Rifle destroyed. 00807_ K-01 Serf collects debris. 00814_ S-10 Pest destroyed. 00815_ K-01 Serf collects debris. 00821_ S-10 Pest destroyed. 00821_ K-01 Serf collects debris. 00822_ Acquired 11 matter. 00824_ K-01 Serf collects debris. 00833_ Acquired 1 matter. 00836_ ECM Suite destroyed. 00838_ Acquired 1 matter. 00840_ Arm. Wheel destroyed. 00840_ R-06 Scavenger collects Flight Unit. 00840_ W-16 Scout sends out distress signal. 00840_ G-34 Mercenary destroyed. 00841_ Acquired 1 matter. 00843_ R-06 Scavenger collects Aluminum Leg. 00844_ Lgt. Assault Rifle destroyed. 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""" #????????????????????? | | ???????????#### ?? #????????????????????? | | ??????????????# ! ?????????????????????????? | | ??????????????###### #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? < ?????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertHellfireLeg Manual? 0 Play Time 00:11:04 Cumulative 93.8 hours Start 2020.12.25 @ 20:13:54 End 2020.12.25 @ 20:25:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 3901821d-e6eb-4764-a879-04fbf6c75470