Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 16:34:45 Player: w0rldd3str0y3r Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (3832) 3832 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 8494 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 21 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 99/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Terrain Scan Processor Proton Cannon Shock Bomb Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Leg Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Targeting Computer Advanced Targeting Computer Target Analyzer Phase Shifter Cloaking Device > --- WEAPON ----------- Cooled Particle Cannon Heavy Plasma Cannon Power Sword > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Wheel Improved Heat Sink High-capacity Matter Pod Advanced Terrain Scan Processor Target Analyzer Proton Cannon Proton Cannon Heavy Plasma Cannon Heavy Assault Rifle Magnetic Acceleration Cannon Antimatter Cannon Shock Bomb Launcher Long-range Missile Launcher [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 Utility 5 | . . . . . 4 . . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 193 | 8 6 6 . 6 45 7 20 95 Power 15 | 1 1 1 . . . . 1 11 Engine 13 | 1 1 1 . . . . 1 9 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 61 | 3 2 4 . 2 24 3 2 21 Treads 27 | 1 1 . . . 12 . 2 11 Leg 6 | . . 2 . . . . . 4 Wheel 27 | 2 1 2 . 2 12 3 . 5 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 47 | 2 1 . . . 7 1 7 29 Device 22 | 1 . . . . 3 . 3 15 Storage 6 | 1 1 . . . 1 . 1 2 Processor 8 | . . . . . 2 1 1 4 Hackware 1 | . . . . . . . . 1 Protection 10 | . . . . . 1 . 2 7 Artifact . | . . . . . . . . . Weapon 70 | 2 2 1 . 4 14 3 10 34 Energy Gun 13 | . 1 1 . 1 2 . 1 7 Energy Cannon 13 | . . . . . . . 1 12 Ballistic Gun 26 | 2 1 . . 2 10 2 6 3 Ballistic Cannon 4 | . . . . . . . . 4 Launcher 9 | . . . . 1 2 . 1 5 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 4 Parts Lost 31 | . 1 1 . 2 . . 1 26 Power 5 | . 1 . . . . . . 4 Propulsion 12 | . . . . 1 . . . 11 Utility 9 | . . . . . . . 1 8 Weapon 5 | . . 1 . 1 . . . 3 Highest Loss Streak 7 | . 1 1 . 2 . . 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 100 98 99 100 100 95 Engine 7 | . 14 14 14 14 9 7 7 5 Treads 12 | . 14 1 . . 7 7 22 13 Leg 5 | . . 14 14 14 . . . 5 Wheel 5 | . 13 12 14 13 10 15 . 4 Device 12 | . 14 14 14 14 12 15 7 13 Storage 9 | . 14 14 14 14 15 7 7 8 Processor 15 | . . . . . 18 15 22 17 Protection 3 | . . . . . 7 7 7 3 Energy Gun 1 | . 4 13 14 3 2 . . . Energy Cannon 3 | . . . . . . . . 6 Ballistic Gun 8 | . 23 14 14 18 15 16 13 3 Ballistic Cannon 1 | . . . . . . . . 2 Slashing Weapon 4 | . . . . . . 5 6 6 Peak Build Rating 63 | 7 8 8 8 11 26 33 40 63 Average Rating 37 | 5 7 7 8 9 21 31 37 48 On Entrance 15 | . 7 8 8 8 10 25 33 40 Naked Turns 33 | . . . . . . . . 33 Heaviest Build 62 | 12 28 29 29 31 40 42 46 62 Greatest Support 92 | 20 40 20 10 16 43 26 68 92 Greatest Overweight (x) 19 | 1 2 2 2 3 3 2 1 19 Average Overweight (x) 1 | . 1 1 2 2 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 14 Most Carried 15 | 7 12 15 15 15 15 15 15 15 Average Carried 14 | 5 7 14 15 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 7 12 15 15 15 15 15 15 5 Class Distribution -------------------- 41% | Mutant 41% | Scavenger-Mutant 16% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Matter Collected 3776 | 297 . 662 . 229 441 16 778 1353 Remotely . | . . . . . . . . . Salvage Created 4066 | 101 28 186 . 59 470 16 687 2519 Parts 242 | 4 5 9 . . 42 3 32 147 Haulers Intercepted 3 | . . . . . . . 2 1 Recyclers Shooed 2 | . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 80 | . 2 4 . 8 11 . 12 43 Melee 3 | . . . . . . . . 3 Guns 26 | . 2 3 . 3 7 . 6 5 Cannons 23 | . . . . . . . . 23 AOE 25 | . . 1 . 5 4 . 6 9 Classes Destroyed 14 | 2 1 1 . 1 4 . 3 2 Worker 9 | . . . . . 1 1 2 5 Builder 3 | . . . . . . . 1 2 Tunneler 1 | 1 . . . . . . . . Hauler 3 | . . . . . . . 2 1 Recycler 5 | 1 . . . . . . 1 3 Watcher 5 | . . . . . 3 . 1 1 Swarmer 13 | . 2 . . . 3 . 4 4 Grunt 21 | . . 4 . . 2 . 4 11 Duelist 1 | . . . . . . . . 1 Protector 1 | . . . . . . . . 1 Sentry 14 | . . . . . 5 . 3 6 Hunter 12 | . . . . . 1 . . 11 Programmer 10 | . . . . . . . 1 9 Assembled 8 | . . . . 8 . . . . Best Kill Streak 5 | 1 2 2 . 5 4 1 5 5 Combat Bots Only 5 | . 2 2 . 5 4 . 4 4 Max Kills in Single Turn 5 | 1 1 1 . 1 3 1 3 5 Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 . 1 3 . 2 4 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Hostile Shots Fired 763 | . 20 30 . 17 51 . 132 513 Missed 220 | . 7 5 . 5 13 . 41 149 Damage Taken 7656 | . 377 403 . 241 604 . 883 5148 Core 1281 | . 65 104 . 37 57 . 162 856 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 10 | . . . . . . . . 10 Ignored by Resistances 107 | . . . . . . . . 107 Core Remaining (%) 70 | 100 . . . 17 89 . 76 . Volleys Fired 232 | 14 9 18 . 15 47 . 30 99 Largest 3 | 2 2 2 . 2 2 . 3 2 Hottest 180 | 40 40 60 . 95 90 . 78 180 Shots Fired 428 | 28 18 30 . 27 87 . 56 182 Gun 275 | 28 18 30 . 20 79 . 49 51 Cannon 123 | . . . . . . . . 123 Launcher 30 | . . . . 7 8 . 7 8 Special . | . . . . . . . . . Kinetic 272 | 28 18 18 . 17 69 . 49 73 Thermal 95 | . . 3 . 3 10 . . 79 Explosive 30 | . . . . 7 8 . 7 8 Electromagnetic 31 | . . 9 . . . . . 22 Robot Hit Streak 16 | 6 8 5 . 3 11 . 12 16 Robot Miss Streak 13 | 3 13 3 . 4 4 . 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 312 | 19 4 18 . 12 54 1 51 153 Core Hits 211 | 4 2 9 . 10 30 1 44 111 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . . . 1 3 Meltdown 1 | . . . . . . . . 1 Corrupt 1 | . . . . . . . . 1 Sever 2 | . . . . . . . 1 1 Melee Attacks 138 | . . . . . . 1 10 127 Impact . | . . . . . . . . . Slashing 138 | . . . . . . 1 10 127 Piercing . | . . . . . . . . . Sneak Attacks 21 | . . . . . . 1 4 16 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11262 | 194 49 257 . 420 1100 60 1861 7321 Guns 2991 | 194 49 225 . 144 745 . 814 820 Cannons 3035 | . . . . . . . . 3035 Explosions 2956 | . . 32 . 276 352 . 628 1668 Melee 2242 | . . . . . . 60 419 1763 Ramming 38 | . . . . . 3 . . 35 Kinetic 3408 | 194 49 120 . 144 629 . 814 1458 Thermal 2674 | . . 63 . . 116 . . 2495 Explosive 2274 | . . . . 276 352 . 628 1018 Electromagnetic 626 | . . 74 . . . . . 552 Impact . | . . . . . . . . . Slashing 2242 | . . . . . . 60 419 1763 Piercing . | . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 1 . 2 8 Average Corruption 2 | . 1 1 1 1 1 . 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 97 | . 1 7 . 2 6 . 8 73 Message Errors 26 | . . 1 . . 1 . 2 22 Matter Fused 26 | . 1 2 . . 1 . 3 19 Heat Flow Errors 13 | . . 1 . 2 1 . . 9 Energy Discharges 10 | . . 1 . . 1 . 1 7 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 1 7 Data Loss (major) 2 | . . 1 . . . . . 1 Misfires 3 | . . . . . 1 . . 2 Alerts 2 | . . . . . . . . 2 Weapon Failures 5 | . . 1 . . . . 1 3 Overload Shots 19 | . . . . . . . . 19 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Overflow Damage 640 | . . . . . . . 131 509 Projectiles 71 | . . . . . . . . 71 Explosions 139 | . . . . . . . 15 124 Melee 430 | . . . . . . . 116 314 Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 710 | . . 53 . 82 61 . 116 398 Shots 19 | . . 1 . 3 3 . 5 7 Rammed 3 | . . . . . 2 . . 1 Targets Rammed 3 | . . . . . 2 . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 585 | . . 264 . 233 196 . 86 585 Average Temperature 76 | . . 69 . 96 21 . 17 100 Received Heat Transfer 1398 | . . 198 . . 153 . 240 807 Effects 12 | . . . . . . . . 12 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 4 | . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 8 | . . . . . . . . 8 Heat Transferred 3370 | . . 125 . . 259 . . 2986 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Peak Influence 1195 | 10 76 116 . 25 288 67 263 1195 Initial 88 | . 6 25 . . 8 62 29 88 Average 249 | 3 36 98 . 8 134 62 105 355 Maximum Alert Level 4 | . . . . . 1 . 1 4 Low Security (%) 66 | 100 100 100 . 100 82 100 90 48 Level 1 9 | . . . . . 17 . 9 10 Level 2 10 | . . . . . . . . 17 Level 3 13 | . . . . . . . . 22 Level 4 . | . . . . . . . . 1 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 1 . . . . . 3 20 Investigation 2 | . 1 . . . . . 1 . Extermination 10 | . . . . . . . 1 9 Reinforcement 11 | . . . . . . . 1 10 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Distress Signals 7 | . . . . . 3 . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 5 6 . 8 19 . 13 69 Peak Tracking Total 7 | . 3 3 . 3 4 . 4 7 Tactical Retreats 8 | . 1 . . . 1 . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 8 | . 2 . . . 1 . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 16 | . . . . . . . 1 15 Max in Single Turn 4 | . . . . . . . 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 11 | . 1 . 1 . 3 . 2 4 Terminals 9 | . 1 . . . 2 . 2 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 3 . 8 . 5 . 4 5 Successful 15 | . . . 8 . 2 . 1 4 Failed 10 | . 3 . . . 3 . 3 1 Catastrophic 4 | . 1 . . . 1 . 2 . Database Lockouts . | . . . . . . . . . Manual 8 | . 3 . . . 3 . . 2 Terminals 15 | . 3 . . . 3 . 4 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . . . 8 . . . 1 4 Record 12 | . . . 8 . . . . 4 Open Door 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . 2 . 1 2 Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 2 2 . . . . Highest-Rated Group 40 | . . 40 32 32 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . Total Orders 3 | . . . . . . . . 3 EXPLORE 3 | . . . . . . . . 3 Ally Attacks 11 | . . 7 . 4 . . . . Total Damage 104 | . . 73 . 31 . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Turns Passed 8670 | 133 299 562 211 274 847 147 1140 5057 Spaces Moved 4685 | 78 230 398 192 172 512 112 458 2533 Core 123 | 1 . . . . . . . 122 Treads 1686 | 6 1 8 . . 52 . 441 1178 Legs 385 | . . 1 . . . . . 384 Wheels 2473 | 71 229 389 192 172 460 112 17 831 Hover 18 | . . . . . . . . 18 Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 110 110 110 95 105 105 50 Average Speed 135 | 96 100 112 110 118 111 107 153 150 Slowest Speed 1000 | 160 160 260 110 125 240 130 155 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 7 39 77 59 50 34 5 40 58 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 3 | . . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 92 | . . . . . . . 3 89 Terrain Destroyed 350 | . . 1 . 52 26 . 27 244 Melee 92 | . . . . . . . 3 89 Projectile 18 | . . . . . . . . 18 AOE 239 | . . 1 . 52 26 . 24 136 Terrain Rammed 1 | . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . 1 Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total 6359 | 106 279 478 191 219 705 137 839 3405 Wait 902 | . 23 47 . 6 64 11 293 458 Move 4677 | 77 229 397 191 171 511 111 457 2533 Hop . | . . . . . . . . . Pick Up 103 | 7 8 6 . 11 16 3 12 40 Fast Attach 56 | 7 . 1 . . 7 1 3 37 Attach 35 | . 1 1 . 2 4 2 4 21 Detach 7 | . . . . . 1 . . 6 Swap 102 | 1 5 4 . 4 34 4 13 37 Drop 103 | . 4 4 . 10 19 4 17 45 Fire 232 | 14 9 18 . 15 47 . 30 99 Melee 138 | . . . . . . 1 10 127 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 3 | . . . . . 2 . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 10) 433 | -10/Materials | Entered Mines 460 | -10/Mines | Core integrity fell below 50% 539 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 624 | -10/Mines | Discovered new exit (range 11) 718 | -10/Mines | Identified exit to Exiles 725 | -10/Mines | Learned location of Storage (-7) 977 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 995 | -10/Mines | Entered Exiles 995 | -10/Exiles | Accompanied by 2 allies 1021 | -10/Exiles | Met 8R-AWN 1041 | -10/Exiles | Met EX-HEX 1081 | -10/Exiles | Met EX-DEC 1116 | -10/Exiles | Learned location of Zion (-7) 1135 | -10/Exiles | Met EX-BIN 1189 | -10/Exiles | Discovered new exit (range 15) 1206 | -10/Exiles | Entered Mines 1206 | -9/Mines | Accompanied by 2 allies 1207 | -9/Mines | Assembled infested the area 1379 | -9/Mines | Core integrity fell below 20% 1474 | -9/Mines | Discovered new exit (range 6) 1480 | -9/Mines | Entered Materials 1480 | -8/Materials | Evolved 4 slots: Utility x4 1707 | -8/Materials | Build established: Scavenger-Mutant 2262 | -8/Materials | Discovered new exit (range 13) 2327 | -8/Materials | Entered Factory 2327 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2328 | -7/Factory | Identified exit to Storage 2474 | -7/Factory | Entered Storage 2659 | -7/Storage | Build established: Mutant 3449 | -7/Storage | Build established: Scavenger-Mutant 3590 | -7/Storage | Discovered new exit (range 16) 3612 | -7/Storage | Identified exit to Factory 3614 | -7/Storage | Entered Factory 3614 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3921 | -6/Factory | Build established: Scavenger-Assassin 4431 | -6/Factory | Cargo convoy interrupted 4459 | -6/Factory | Lost 3 parts (2n1w) 5690 | -6/Factory | Build established: Scavenger-Mutant 6509 | -6/Factory | Lost 7 parts (1p1n3u2w) 6777 | -6/Factory | Build established: Mutant 7045 | -6/Factory | Core integrity fell below 50% 7460 | -6/Factory | Spotted B-75 Beast 7776 | -6/Factory | Build established: Scavenger-Mutant 8514 | -6/Factory | First assault squad dispatched 8613 | -6/Factory | Core integrity fell below 20% 8615 | -6/Factory | Released all parts (12) 8638 | -6/Factory | Lost 3 parts (1p1n1u) 8662 | -6/Factory | Discovered new exit (range 15) 8671 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08615_ Released Phase Shifter. 08615_ Released Imp. Medium Treads. 08615_ Released Power Sword. 08615_ Released Imp. Targeting Computer. 08615_ Released Hvy. Plasma Cannon. 08615_ Released Target Analyzer. 08615_ Released Wheel. 08615_ Released Lrg. Storage Unit. 08615_ Released Adv. Targeting Computer. 08615_ Released Imp. Medium Treads. 08615_ Released Imp. Sensor Array. 08615_ Released Hvy. Plasma Cannon. 08621_ R-10 Processor collects Hvy. Plasma Cannon. 08634_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08648_ Acquired Imp. Medium Treads. 08655_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 08661_ System corrupted: Matter fused (-8). 08662_ EXIT=FOUND 08664_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????############# #???????????? | | ??????????????????? # #???????????? | | ???????????????????? # ###########?? | | ????????????????????? #^ # #?? | | ?????????????????????? #^ # ### | | ???????????????????????" 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""""""" ?# | | ??????????????????????# # """"""" ## | | ??????????????????????# < + = """"""" # | | ??????????????????????# # """"""" ## " | | ??????????????????????# # ## | | ??????????????????????#####+#+#############??# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 7 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed FusionThiefField Manual? 0 Play Time 01:41:54 Cumulative 30.0 hours Start 2025.02.18 @ 14:51:41 End 2025.02.18 @ 16:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff7fecf6-5d4e-4a12-bd99-5be802b4bba2