Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.14 @ 16:48:24 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (157) 785 Value Destroyed (5171) 5171 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3459) 3459 TOTAL SCORE: 17635 Bonus ------- High Alert Combat Kills 566 Follower Combat Kills 115 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -1222 Cogmind --------- Core Integrity 215/700 Matter 209/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Powered Armor Experimental Thermal Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (24) --- Antimatter Reactor Light Treads Light Treads Light Treads Improved Energy Well (600) Long-range Sensor Array Advanced Targeting Computer Advanced Particle Charger Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Damper Plating Deep Network Scanner Relay Coupler [NC] (21) System Restoration Module Heavy Particle Gun Plasma Cannon Neutron Cannon Neutron Cannon Flak Gun Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Layered Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Neutron Cannon Neutron Cannon > --- INVENTORY -------- Antimatter Reactor Light Treads Light Treads Enhanced Flexi-carbon Leg Advanced Heat Sink Improved Energy Well Long-range Sensor Array Advanced Particle Charger Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating Damper Plating Deep Network Scanner Relay Coupler [NC] System Restoration Module Heavy Particle Gun Plasma Cannon Neutron Cannon Gauss Rifle Rocket Launcher Remote Datajack Great Axe [Rating: 79] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 4 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 4 | . . 2 . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 210 | 7 12 . 34 7 2 36 10 25 10 7 26 34 Power 14 | 1 2 . 4 1 . 3 1 . . . 2 . Engine 11 | 1 1 . 4 1 . 3 1 . . . . . Core 1 | . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 37 | 2 1 . 10 2 . 6 3 . 1 4 7 1 Treads 32 | 2 1 . 10 2 . 6 3 . 1 4 3 . Leg 5 | . . . . . . . . . . . 4 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 72 | 2 5 . 9 2 . 7 3 11 5 3 8 17 Device 35 | . . . 3 . . 3 1 7 2 2 2 15 Storage 10 | 2 5 . 2 . . 1 . . . . . . Processor 2 | . . . . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 25 | . . . 4 2 . 2 2 4 3 1 5 2 Artifact . | . . . . . . . . . . . . . Weapon 87 | 2 4 . 11 2 2 20 3 14 4 . 9 16 Energy Gun 10 | 1 . . 1 . . 2 2 4 . . . . Energy Cannon 32 | . 2 . 6 . . 11 . . 1 . 4 8 Ballistic Gun 16 | 1 2 . 3 2 1 . . 4 1 . 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 13 | . . . 1 . . 3 . 2 1 . 1 5 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . 4 1 4 1 . 2 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 4 . . . . . . Parts Lost 35 | . 6 . 10 6 . 1 . 2 . . 8 2 Power 6 | . 2 . 2 1 . . . . . . 1 . Propulsion 8 | . 1 . 2 2 . . . . . . 3 . Utility 7 | . . . . 2 . 1 . . . . 3 1 Weapon 14 | . 3 . 6 1 . . . 2 . . 1 1 Highest Loss Streak 8 | . 4 . 5 4 . 1 . 1 . . 8 1 Average Slot Usage (%) 94 | . 96 77 96 99 100 99 85 84 84 91 92 100 Engine 6 | . 9 . 6 10 11 7 7 7 7 7 . . Core 1 | . 4 11 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . 6 7 Treads 20 | . 28 22 21 21 22 30 19 15 15 22 18 . Leg 3 | . . . . . . . . . . . 6 30 Device 7 | . . . 3 . . 11 7 9 14 8 11 15 Storage 25 | . 28 22 31 33 33 22 23 23 23 23 23 23 Processor 1 | . . . . . . 2 7 3 . . 1 . Protection 7 | . . . 6 11 11 6 7 9 7 13 8 6 Energy Gun 1 | . 1 . 2 . . . 4 6 . . . . Energy Cannon 6 | . 5 22 11 7 . 13 . . . . 6 9 Ballistic Gun 5 | . 17 . 7 14 20 . . 5 8 . 2 . Slashing Weapon 2 | . . . . . . . 6 2 5 7 2 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 114 | 14 43 43 86 86 81 104 99 111 112 109 114 111 Greatest Support 140 | 40 40 40 46 46 46 97 140 140 140 140 112 112 Greatest Overweight (x) 3 | . 1 1 3 3 1 1 1 . . . 1 . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 24 | 8 16 16 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 6 13 16 21 24 24 23 24 24 24 24 24 24 Most Carried 24 | 4 16 16 24 24 20 24 24 24 24 24 24 24 Average Carried 20 | 2 9 16 20 22 19 22 23 23 23 23 22 23 Final Capacity 24 | 8 16 16 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 4 16 16 24 19 20 24 24 24 24 24 24 24 Class Distribution -------------------- 66% | Hauler-Mutant 14% | Mutant 13% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Commander-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Matter Collected 3540 | 263 191 . 492 151 26 800 137 363 224 156 223 514 Remotely . | . . . . . . . . . . . . . Salvage Created 6309 | 63 470 . 1271 361 15 1319 582 796 226 122 450 634 Parts 313 | 2 35 . 77 28 2 56 17 30 15 6 24 21 Haulers Intercepted 9 | . 2 . 5 . . 1 . . . . . 1 Recyclers Shooed 7 | . 4 . 1 . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 12 10 . 17 Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 123 | . 12 . 28 16 1 23 . 14 4 4 4 17 Melee 5 | . . . . . . 5 . . . . . . Guns 45 | . 10 . 10 11 1 . . 9 3 . 1 . Cannons 40 | . 1 . 13 5 . 13 . . . . . 8 AOE 27 | . 1 . 5 . . 5 . 3 . 4 . 9 Classes Destroyed 17 | 1 6 . 2 1 1 2 1 1 . 1 . 1 Worker 3 | . . . 2 . . 1 . . . . . . Builder 5 | . 1 . 2 . . 2 . . . . . . Tunneler 2 | . 2 . . . . . . . . . . . Hauler 9 | . 2 . 5 . . 1 . . . . . 1 Recycler 5 | 1 . . 1 . . 3 . . . . . . Drone 1 | . . . . . 1 . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . Swarmer 35 | . 6 . 10 11 . 7 . . . 1 . . Grunt 52 | . 6 . 9 4 . 8 . 10 2 . . 13 Brawler 2 | . . . . . . . . . . . . 2 Duelist 3 | . . . . 1 . . . 1 1 . . . Sentry 17 | . . . 9 . . 4 . 2 1 . . 1 Hunter 4 | . . . . . . 1 . 1 . 2 . . Programmer 5 | . . . . . . 3 . . . 1 . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . Surgeon 2 | . . . . . . . . 2 . . . . Martyr 3 | . . . . . . . 3 . . . . . Best Kill Streak 9 | 1 5 . 7 9 1 6 . 4 3 3 3 8 Combat Bots Only 9 | . 3 . 5 9 1 6 . 4 3 3 3 8 Max Kills in Single Turn 3 | 1 3 . 3 2 1 2 1 1 1 2 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 2 | . 1 . 2 . . 2 . 1 . 2 . 2 Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Damage Taken 9162 | . 801 . 1663 1085 11 1584 . 963 342 166 1835 712 Core 926 | . 99 . 254 88 . 154 . 67 . 9 191 64 Absorbed by Shields 26 | . . . . 26 . . . . . . . . Reduced by Siege Mode 115 | . . . . . . . . . . . 115 . Core Remaining (%) 58 | 100 60 . . . 14 . . . . . . . Volleys Fired 412 | 2 64 . 94 29 2 73 7 36 17 6 38 44 Largest 2 | 1 2 . 2 2 2 2 1 2 2 1 2 2 Hottest 180 | 40 80 . 120 91 46 136 45 90 69 33 91 180 Shots Fired 723 | 2 123 . 181 58 4 135 7 70 30 6 49 58 Gun 346 | 2 117 . 75 37 4 . 7 67 26 . 11 . Cannon 335 | . 6 . 104 21 . 124 . . 4 . 38 38 Launcher 42 | . . . 2 . . 11 . 3 . 6 . 20 Special . | . . . . . . . . . . . . . Kinetic 277 | . 111 . 60 37 4 . . 28 26 . 11 . Thermal 304 | . 6 . 104 21 . 124 . . . . 11 38 Explosive 42 | . . . 2 . . 11 . 3 . 6 . 20 Electromagnetic 100 | 2 6 . 15 . . . 7 39 4 . 27 . Robot Hit Streak 29 | 2 8 . 27 18 4 17 8 14 28 29 23 14 Robot Miss Streak 4 | . 3 . 4 3 2 3 2 3 1 1 2 2 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 7 | . 1 . . 3 . . . 2 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 1 . . . Shots Hit Robots 569 | 2 82 . 126 42 4 101 36 60 28 5 42 41 Core Hits 302 | 2 34 . 51 18 2 46 7 48 9 10 19 56 Critical Hits 25 | . . . 4 1 . 15 1 1 . . 2 1 Critical Kills 11 | . . . 3 1 . 7 . . . . . . Critical Parts Destroyed 11 | . . . 1 . . 8 . 1 . . . 1 Melee Attacks 56 | . . . . . 3 12 30 3 3 2 1 2 Impact . | . . . . . . . . . . . . . Slashing 53 | . . . . . . 12 30 3 3 2 1 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 3 1 8 . . 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16199 | 27 1002 . 2458 769 22 2815 1907 1364 542 665 911 3717 Guns 3488 | 27 670 . 785 417 13 . 87 920 431 . 138 . Cannons 5442 | . 92 . 1318 352 . 1887 . . 98 . 559 1136 Explosions 4531 | . 230 . 335 . . 607 . 444 . 419 101 2395 Melee 2686 | . . . . . . 321 1820 . . 246 113 186 Ramming 52 | . 10 . 20 . 9 . . . 13 . . . Kinetic 2612 | . 592 . 687 417 13 . . 334 431 . 138 . Thermal 5390 | . 322 . 1400 352 . 1887 . 80 . . 213 1136 Explosive 3874 | . . . 253 . . 607 . 200 . 419 . 2395 Electromagnetic 1585 | 27 78 . 98 . . . 87 750 98 . 447 . Impact . | . . . . . . . . . . . . . Slashing 2686 | . . . . . . 321 1820 . . 246 113 186 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 8 . 1 . 5 Average Corruption 4 | . . . . . . 3 8 4 . 1 . 3 Corruption Purged 15 | . . . . . . . . 9 . 1 . 5 Effects 70 | . . . . . . 21 28 13 . . . 8 Message Errors 13 | . . . . . . 6 4 2 . . . 1 Matter Fused 16 | . . . . . . 1 10 2 . . . 3 Heat Flow Errors 6 | . . . . . . 1 1 2 . . . 2 Energy Discharges 12 | . . . . . . 4 4 3 . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . 1 3 2 . . . . Data Loss (major) 3 | . . . . . . . 2 1 . . . . Misfires 1 | . . . . . . . . 1 . . . . Targeting Errors 11 | . . . . . . 7 4 . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 431 | . 65 . 26 . . 59 165 . 6 72 3 35 Projectiles 100 | . . . 14 . . 48 . . . . 3 35 Explosions 77 | . 65 . 8 . . . . . . 4 . . Melee 254 | . . . 4 . . 11 165 . 6 68 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 315 | . 96 . 22 . . 35 . 132 . . . 30 Shots 8 | . 2 . 1 . . 1 . 3 . . . 1 Rammed 8 | . 1 . 4 . 2 . . . 1 . . . Targets Rammed 9 | . 2 . 4 . 2 . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 428 | . 74 . 316 220 . 219 171 210 . . 155 428 Average Temperature 73 | . 20 . 80 81 . 48 102 58 . . 84 109 Received Heat Transfer 2574 | . 258 . 576 222 6 393 . 375 144 . 240 360 Effects 3 | . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . 1 . Total Turns 57 | . . . . . . . . . . . 57 . Longest Duration 57 | . . . . . . . . . . . 57 . Robots Corrupted 6 | . . . . . . . . 2 1 . 3 . Combat Hostiles 6 | . . . . . . . . 2 1 . 3 . Parts Fried 17 | . 2 . . . . . . 5 1 . 9 . Impact Corruptions 2 | . . . 1 . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 16 | . 1 . 4 1 . 10 . . . . . . Heat Transferred 8144 | . 435 . 2764 592 . 3182 . 100 . . 396 675 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . 2 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Peak Influence 1149 | 5 317 48 269 522 410 1149 402 434 . . . . Average Influence 380 | 3 159 48 95 315 297 892 316 272 . . . . Maximum Alert Level 4 | . 1 . 1 2 2 4 2 2 . . . . Low Security (%) 37 | 100 62 100 93 17 1 . . 39 . . . . Level 1 25 | . 37 . 6 47 92 . 42 40 . . . . Level 2 11 | . . . . 34 6 . 57 20 . . . . Level 3 24 | . . . . . . 96 . . . . . . Level 4 . | . . . . . . 3 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 3 . . 9 . 6 . . . . Investigation 6 | . 3 . . . . 1 . 2 . . . . Extermination 5 | . . . . . . 3 . 2 . . . . Reinforcement 7 | . . . 3 . . 2 . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Distress Signals 4 | . 2 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 185 | . 19 . 38 18 15 38 1 22 4 3 4 23 Peak Tracking Total 9 | . 4 . 6 7 4 9 1 4 3 3 3 6 Tactical Retreats 12 | . . . 1 1 . 6 . 4 . . . . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Traps Triggered 11 | . 2 . 1 5 . 2 . 1 . . . . Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Machines Disabled 25 | . 4 . 5 . . 5 . 11 . . . . Max in Single Turn 4 | . 3 . 1 . . 2 . 4 . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Machines Accessed 38 | . 9 . 12 . 4 5 . 5 . . 3 . Terminals 24 | . 8 . 9 . 2 2 . 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . 2 . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . . Total Hacks 115 | . 28 . 39 . 7 11 . 8 . . 22 . Successful 84 | . 17 . 30 . 5 7 . 3 . . 22 . Failed 30 | . 10 . 9 . 2 4 . 5 . . . . Catastrophic 5 | . 1 . 2 . . 1 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 51 | . 18 . 21 . 7 2 . 3 . . . . Terminals 70 | . 27 . 30 . 5 3 . 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 14 | . . . 8 . . 6 . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 5 | . . . 1 . . 2 . 2 . . . . Terminal Hacks 48 | . 10 . 12 . 2 1 . 1 . . 22 . Record 6 | . . . . . . . . . . . 6 . Part Schematic 8 | . . . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . . . 5 . Robot Analysis 4 | . 2 . 2 . . . . . . . . . Prototype ID Bank 8 | . 4 . 1 . . . . . . . 3 . Open Door 2 | . . . 2 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . Unreport Threat 5 | . . . 3 . 1 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 8 . . 4 . . . . . . Scan Component 7 | . . . 4 . . 3 . . . . . . Repair 5 | . . . 4 . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 2 . 2 . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . Coupler Status 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 19 | . 7 . 9 . 3 . . . . . . . Terminals 16 | . 6 . 9 . 1 . . . . . . . Track 1 | . . . 1 . . . . . . . . . Botnet 14 | . 6 . 7 . 1 . . . . . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 8 . 6 . 2 4 . 4 . . . . Full Trace Events 2 | . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . 4 . . 1 . . . . . . Time 123 | . . . 110 . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Used RIF Installer 1 | . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . Robots Rewired 8 | . . . . . 8 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Total Allies 28 | . . . . . 8 . 20 . . . . . Largest Group 20 | . . . . . 8 5 20 17 . . . . Highest-Rated Group 557 | . . . . . 62 38 557 451 . . . . Highest-Rated Ally 35 | . . . . . 8 8 35 33 . . . . Total Orders 2 | . . . . . . 2 . . . . . . STAY 1 | . . . . . . 1 . . . . . . ROAM 1 | . . . . . . 1 . . . . . . Ally Attacks 122 | . . . . . 54 7 19 42 . . . . Total Damage 1219 | . . . . . 274 56 351 538 . . . . Kills 23 | . . . . . 17 2 1 3 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Robot Analysis Total 119 | . 2 . 2 . . . . . . . 115 . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Turns Passed 9817 | 98 1087 26 1472 484 405 1806 696 1008 469 716 423 1127 Spaces Moved 4574 | 52 543 15 529 205 174 823 355 512 250 352 165 599 Core 2 | 2 . . . . . . . . . . . . Treads 3916 | 50 543 15 529 205 174 823 355 512 250 352 108 . Legs 656 | . . . . . . . . . . . 57 599 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 160 160 160 160 155 120 120 Average Speed 161 | 155 161 180 182 184 180 171 161 160 160 159 158 120 Slowest Speed 220 | 160 180 180 220 220 180 180 180 160 160 160 180 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 6 78 3 80 44 40 23 97 16 48 62 79 72 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 29 | . 1 . . . 2 . . . . . 25 1 Known Exits Taken 2 | . . . 1 . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . 1 1 1 . Scrap Searched 4 | . . . . . . . . . 1 2 . 1 Spaces Dug 119 | . . . . . . 87 . . 3 20 . 9 Terrain Destroyed 331 | . 21 . 9 . . 122 . 21 3 38 5 112 Melee 6 | . . . . . . 3 . . 3 . . . Projectile 9 | . . . . . . . . . . . 1 8 AOE 316 | . 21 . 9 . . 119 . 21 . 38 4 104 Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Total 6226 | 64 654 14 865 253 257 1066 434 634 285 496 278 926 Wait 652 | . 7 . 132 1 16 76 7 34 . 124 19 236 Move 4562 | 51 542 14 529 204 173 821 354 511 249 351 164 599 Hop 1 | . . . . . . 1 . . . . . . Pick Up 141 | 4 19 . 42 2 1 24 9 12 3 3 17 5 Fast Attach 30 | 7 2 . 7 . . 6 2 1 . 1 4 . Attach 51 | . 4 . 14 7 . 7 4 3 1 1 8 2 Detach . | . . . . . . . . . . . . . Swap 129 | . 6 . 13 . 2 23 4 21 9 5 14 32 Drop 116 | . 8 . 30 1 . 23 17 13 2 3 13 6 Fire 412 | 2 64 . 94 29 2 73 7 36 17 6 38 44 Melee 56 | . . . . . 3 12 30 3 3 2 1 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 9 | . 2 . 4 . 2 . . . 1 . . . Escape Stasis 9 | . . . . 9 . . . . . . . . Rewire 58 | . . . . . 58 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 8) 720 | -10/Materials | Discovered new exit (range 16) 885 | -10/Materials | Lost 4 parts (1p1n2w) 955 | -10/Materials | Discovered new exit (range 13) 1089 | -10/Materials | Central database locked down 1186 | -10/Materials | Entered another Materials area 1186 | -9/Materials | Evolved 2 slots: Utility x2 1186 | -9/Materials | Discovered new exit (range 14) 1212 | -9/Materials | Entered Storage 1255 | -9/Storage | Repaired Lgt. Treads 1282 | -9/Storage | Repaired Lgt. Treads 1316 | -9/Storage | Repaired Particle Gun 1733 | -9/Storage | Build established: Hauler-Mutant 1846 | -9/Storage | Lost 3 parts (1p2w) 1907 | -9/Storage | Lost 5 parts (2n3w) 2004 | -9/Storage | Core integrity fell below 50% 2586 | -9/Storage | Repaired Lgt. Armor Plating 2684 | -9/Storage | Identified exit to Garrison 2684 | -9/Storage | Entered Garrison 2750 | -9/Garrison | Triggered checkpoint 2894 | -9/Garrison | Discovered new exit (range 15) 2997 | -9/Garrison | Triggered checkpoint 3008 | -9/Garrison | Triggered checkpoint 3029 | -9/Garrison | Core integrity fell below 20% 3066 | -9/Garrison | Lost 4 parts (1p1n1u1w) 3072 | -9/Garrison | Destroyed 9 combat bots 3130 | -9/Garrison | Discovered new exit (range 12) 3161 | -9/Garrison | Installed Relay Interface Framework 3168 | -9/Garrison | Entered Recycling 3179 | -9/Recycling | Spotter reported a threat 3194 | -9/Recycling | Spotter reported a threat 3302 | -9/Recycling | Spotter reported a threat 3306 | -9/Recycling | Spotter reported a threat 3307 | -9/Recycling | Spotter reported a threat 3308 | -9/Recycling | Spotter reported a threat 3310 | -9/Recycling | Spotter reported a threat 3330 | -9/Recycling | Spotter reported a threat 3333 | -9/Recycling | Spotter reported a threat 3375 | -9/Recycling | Spotter reported a threat 3375 | -9/Recycling | Spotter reported a threat 3390 | -9/Recycling | Spotter reported a threat 3423 | -9/Recycling | Spotter reported a threat 3425 | -9/Recycling | Spotter reported a threat 3437 | -9/Recycling | Spotter reported a threat 3448 | -9/Recycling | Spotter reported a threat 3482 | -9/Recycling | Spotter reported a threat 3483 | -9/Recycling | Spotter reported a threat 3501 | -9/Recycling | Spotter reported a threat 3519 | -9/Recycling | Build established: Commander-Mutant 3526 | -9/Recycling | Spotter reported a threat 3526 | -9/Recycling | Spotter reported a threat 3526 | -9/Recycling | Spotter reported a threat 3526 | -9/Recycling | Spotter reported a threat 3530 | -9/Recycling | Discovered new exit (range 16) 3573 | -9/Recycling | Entered Factory 3573 | -7/Factory | Accompanied by 5 allies 3573 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3682 | -7/Factory | Repaired Lrg. Storage Unit 4049 | -7/Factory | Build established: Hauler-Mutant 4344 | -7/Factory | Identified exit to Garrison 4646 | -7/Factory | Discovered new exit (range 14) 4676 | -7/Factory | Identified exit to Factory 4903 | -7/Factory | Found Prototype Launcher 4904 | -7/Factory | Identified Rocket Array 4907 | -7/Factory | Found Rocket Array 5379 | -7/Factory | Sucked down chute 5379 | -7/Factory | Entered Waste 5380 | -7/Waste | Joined by Warlord forces that had cleared the area 5680 | -7/Waste | A Compactor rumbled back to life 5684 | -7/Waste | Allies destroyed C-40 Crusher 5695 | -7/Waste | Found Damper Plating 5698 | -7/Waste | Found Damper Plating 5848 | -7/Waste | Discovered new exit (range 16) 6066 | -7/Waste | Identified exit to Factory 6075 | -7/Waste | Entered Factory 6075 | -7/Factory | Accompanied by 17 allies 6897 | -7/Factory | Identified exit to Lower Caves 7083 | -7/Factory | Entered Lower Caves 7209 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7532 | -7/Lower Caves | Discovered new exit (range 12) 7552 | -7/Lower Caves | Entered another Lower Caves area 7556 | -7/Lower Caves | Discovered exit to Factory (range 16) 8243 | -7/Lower Caves | Discovered new exit (range 9) 8268 | -7/Lower Caves | Entered Data Miner 8268 | -7/Data Miner | Discovered new exit (range 6) 8298 | -7/Data Miner | Met Data Miner 8344 | -7/Data Miner | Learned location of Section 7 (-2) 8344 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8374 | -7/Data Miner | Received God Mode back door access code from Data Miner 8413 | -7/Data Miner | Destroyed Data Miner 8416 | -7/Data Miner | Found Prototype Hackware 8417 | -7/Data Miner | Interfaced with the Data Conduit 8503 | -7/Data Miner | Core integrity fell below 50% 8557 | -7/Data Miner | Lost 8 parts (1p3n3u1w) 8563 | -7/Data Miner | Found Exp. Thermal Shield 8691 | -7/Data Miner | Entered Proximity Caves 8840 | -6/Proximity Caves | Build established: Scavenger-Mutant 8896 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9568 | -6/Proximity Caves | Destroyed 8 combat bots 9599 | -6/Proximity Caves | Found Imp. Powered Armor 9628 | -6/Proximity Caves | Learned Factory stockpile data 9818 | -6/Proximity Caves | Self-destructed Last Messages --------------- 09592_ Med. Treads fries itself beyond repair. 09593_ The unstable cave ceiling collapses. 09596_ Dropped Lyr. Medium Armor Plating. 09597_ Acquired 58 matter. 09599_ Acquired Imp. Powered Armor. 09600_ Lrg. Storage Unit fries itself beyond repair. 09601_ Transport Network Coupler fries itself beyond repair. 09603_ The unstable cave ceiling collapses. 09607_ Acquired Adv. Targeting Computer. 09610_ Acquired 10 matter. 09613_ The unstable cave ceiling collapses. 09613_ 18 Matter crushed. 09628_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 09693_ Acquired derelict log, extracted data. World map confirmed: -4/Extension. 09811_ The unstable cave ceiling collapses. 09817_ C-30 ARC bursts open, deploying its payload. 09817_ S-27 Virus unfolds itself. 09817_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ######???????????????????????### #??????????????? | | #??????????????????????# ##?????????????? | | ########?????????????? # ##????????????? | | # ##????????????? ###???????????? | | #% # #????????????? g ##??????????? | | # ##???????????? g s s ??????????? | | #??????????? s ???????????? | | #??????????? ?????????????? | | ##??????????? g #???????????????? | | !!! #???????##### #???????????????? | | !% " # #???????# #???????????????? | | ! " ##### ####????# @ #??????????????????? | | ####???# ##???# ## #????????????? | | ##???### ## ##??# #?# #????????????? | | #???# ## ##?# #??# #######????????????? | | ##???# #?# #??? ##??????????????????? | | #????# #?# #????#???????????????????? | | #???## #?# ###??????????????????????? | | ##???# #?# #??????????????????????? | | #????#### ### #?????????###??????????? | | #??????## ##????????? ???????###?? | | #??????## ## #?????????? #??????? ?? | | #?????#### #????????## ##??? #? #?? | | #???????# #???????## ### #?# #?? | | #???????### ##????### #?# #?? | | ##?????????## ###### ####??# #?? | | #????#?????## #### ####????# #?? | | #???# ### #??# #### ### ##???# ### | | ??## ##### #??#### ## #???# | | ### #??# #?????# ## ##??### # | | ??? ????# #?????# ###### # | | ??????????# ########?????#### # | | ??????????### ##???????????????# ######### | | ????????????## ##????????????????# ##???????? | | ?????????????######??????????????????# ##????????? | | ?????????????????????????????????????###?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyTerrainGreatsword Manual? 0 Play Time 00:58:05 Cumulative 540.3 hours Start 2020.05.14 @ 15:48:50 End 2020.05.14 @ 16:48:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 862 Rogue 862 Adventurer 0 Explorer 0 Win Type - Total 50 Types 32/1/6/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c087f7da-e2dc-4d8f-beff-0ea26e96e1c0