Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 22:40:32 Player: puppuppit Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (137) 685 Value Destroyed (6077) 6077 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2182) 2182 TOTAL SCORE: 12624 Bonus ------- High Alert Combat Kills 908 Follower Combat Kills 523 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -149 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 122/125 System Corruption 8% Temperature Cool (13) Movement Flying (27) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Flight Unit Flight Unit Flight Unit Flight Unit Improved VTOL Module > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Improved Hover Unit Improved Hover Unit Flight Unit Flight Unit Flight Unit 0b10 Alert Chip Advanced Targeting Computer Sensor Drone Bay (20/20) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core 0b10 Alert Chip Target Analyzer Target Analyzer Reaction Control System Sensor Drone Bay Heavy Assault Rifle Heavy Assault Rifle Minigun Rocket Launcher [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . Utility 1 | . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 130 | 7 5 4 1 5 32 33 7 27 3 6 Power 21 | 1 . . . . 6 6 . 7 . 1 Engine 10 | 1 . . . . 2 3 . 3 . 1 Core 11 | . . . . . 4 3 . 4 . . Reactor . | . . . . . . . . . . . Propulsion 47 | 2 2 . . 2 9 11 2 14 1 4 Treads . | . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . Wheel 2 | 2 . . . . . . . . . . Hover 10 | . 2 . . . 3 4 1 . . . Flight 34 | . . . . 2 6 6 1 14 1 4 Utility 15 | 2 2 . 1 . 5 2 1 . 1 1 Device 1 | 1 . . . . . . . . . . Storage 4 | 1 1 . . . 1 . . . 1 . Processor 7 | . 1 . 1 . 3 1 1 . . . Hackware 3 | . . . . . 1 1 . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 47 | 2 1 4 . 3 12 14 4 6 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 38 | 2 1 4 . 2 9 10 3 6 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . 1 3 4 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . Parts Lost 37 | . 3 1 . . 3 11 4 13 1 1 Power 4 | . . . . . . 1 1 2 . . Propulsion 23 | . 2 . . . 2 7 2 9 . 1 Utility 1 | . . . . . 1 . . . . . Weapon 9 | . 1 1 . . . 3 1 2 1 . Highest Loss Streak 5 | . 3 1 . . 2 3 4 5 1 1 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 91 | . 89 85 85 85 96 93 84 87 100 100 Engine 3 | . 7 . . . 1 3 . 2 9 9 Core 1 | . . . . . 5 2 2 1 . . Wheel 1 | . 14 . . . . . . . . . Hover 10 | . 12 28 28 13 4 12 21 2 . . Flight 25 | . . . . 14 39 28 14 38 45 45 Storage 10 | . 14 14 14 14 9 9 9 9 9 9 Processor 14 | . 4 14 14 14 16 18 18 18 18 9 Ballistic Gun 20 | . 28 28 28 28 17 16 17 15 18 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 23 | 13 18 12 12 12 21 23 23 21 19 19 Greatest Support 36 | 20 20 12 12 12 22 36 36 21 21 21 Greatest Overweight (x) 2 | 1 . . . 1 2 2 . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 9 9 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 42% | Scavenger-Sprinter 28% | Scavenger-Mutant 24% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Matter Collected 3923 | 298 451 110 . 99 901 773 136 801 192 162 Remotely . | . . . . . . . . . . . Salvage Created 4277 | 154 350 280 . 47 1424 602 313 644 301 162 Parts 305 | 13 31 23 . 8 94 40 16 50 21 9 Haulers Intercepted 8 | . . . . . 4 . 2 . 2 . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 86 | . 9 6 . 4 16 17 5 21 2 6 Guns 70 | . 9 6 . . 7 15 5 20 2 6 AOE 16 | . . . . 4 9 2 . 1 . . Classes Destroyed 14 | 2 5 1 . . 4 2 . . . . Worker 10 | . 1 2 . . 6 . . . 1 . Builder 7 | . . 1 . . 5 . 1 . . . Tunneler 7 | 4 . 2 . 1 . . . . . . Hauler 8 | . . . . . 4 . 2 . 2 . Recycler 7 | 1 1 1 . . 4 . . . . . Mechanic 1 | . 1 . . . . . . . . . Operator 3 | . . . . . 2 . . . 1 . Watcher 7 | . 1 . . . 3 . 1 . 2 . Swarmer 37 | . 6 6 . 4 2 3 2 10 . 4 Cutter 2 | . . . . . . 2 . . . . Grunt 27 | . 3 . . . 11 4 3 6 . . Sentry 14 | . . . . . 3 3 . 4 2 2 Hunter 3 | . . . . . 1 2 . . . . Programmer 4 | . . . . . . 3 . 1 . . Best Kill Streak 21 | 3 4 4 . 5 21 5 6 8 3 4 Combat Bots Only 8 | . 3 3 . 4 8 5 5 8 1 4 Max Kills in Single Turn 2 | 1 1 2 . 2 2 1 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . 2 2 1 . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Hostile Shots Fired 387 | . 52 8 . 19 36 107 30 96 10 29 Missed 138 | . 16 5 . 9 12 37 5 38 8 8 Damage Taken 3587 | . 435 24 . 182 358 1056 345 861 31 295 Core 724 | . 109 6 . 53 78 140 50 180 . 108 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 32 . . . . . . Volleys Fired 427 | 18 54 37 . 11 79 72 24 92 22 18 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 Hottest 58 | 40 40 40 . 40 48 58 51 51 48 46 Shots Fired 743 | 36 108 70 . 19 143 121 45 126 42 33 Gun 718 | 36 108 70 . 17 131 111 44 126 42 33 Cannon . | . . . . . . . . . . . Launcher 25 | . . . . 2 12 10 1 . . . Special . | . . . . . . . . . . . Kinetic 718 | 36 108 70 . 17 131 111 44 126 42 33 Thermal . | . . . . . . . . . . . Explosive 25 | . . . . 2 12 10 1 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 44 | 5 8 7 . 4 12 28 24 32 44 8 Robot Miss Streak 5 | 4 4 2 . 2 4 2 3 2 2 5 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 10 | . 3 1 . . 3 . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 . . Shots Hit Robots 458 | 21 64 44 . 12 90 87 37 69 25 9 Core Hits 237 | 10 26 20 . 8 72 34 13 33 13 8 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 6 | 1 . . . . . 1 2 2 . . Critical Strikes 7 | 1 . . . . . 2 2 2 . . Destroy 7 | 1 . . . . . 2 2 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8102 | 172 515 360 . 394 2335 1666 729 1307 408 216 Guns 6390 | 172 515 360 . 110 1442 1325 690 1196 408 172 Cannons . | . . . . . . . . . . . Explosions 1668 | . . . . 284 893 341 39 111 . . Melee . | . . . . . . . . . . . Ramming 44 | . . . . . . . . . . 44 Kinetic 6390 | 172 515 360 . 110 1442 1325 690 1196 408 172 Thermal . | . . . . . . . . . . . Explosive 1668 | . . . . 284 893 341 39 111 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 5 7 7 8 8 8 Average Corruption 6 | . . . . . 5 5 7 7 8 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 101 | . . . . . 11 25 9 32 11 13 Message Errors 33 | . . . . . 4 10 2 11 3 3 Matter Fused 19 | . . . . . 1 3 2 5 4 4 Heat Flow Errors 5 | . . . . . 1 1 . 2 1 . Energy Discharges 12 | . . . . . . 2 . 6 2 2 Parts Rejected 4 | . . . . . 1 1 1 . . 1 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . 1 3 1 4 . 2 Data Loss (major) 4 | . . . . . 2 1 1 . . . Misfires 2 | . . . . . . . . 1 1 . Alerts 4 | . . . . . . 2 . 1 . 1 Weapon Failures 6 | . . . . . 1 1 2 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 40 | . . . . 2 . 27 . 11 . . Projectiles . | . . . . . . . . . . . Explosions 40 | . . . . 2 . 27 . 11 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 218 | . . . . 38 5 40 8 83 . 44 Shots 6 | . . . . 1 1 2 1 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 297 | . 12 . . 6 165 297 71 146 200 8 Average Temperature 60 | . 5 . . 5 73 109 23 20 67 3 Received Heat Transfer 1116 | . 189 . . 27 153 198 189 315 9 36 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Peak Influence 1638 | 25 292 121 . 174 796 1133 678 1638 1032 1062 Initial 798 | . 16 41 . . 67 349 551 440 798 664 Average 594 | 10 165 70 . 106 473 745 635 1042 913 819 Maximum Alert Level 5 | . 1 . . . 3 4 2 5 3 3 Low Security (%) 28 | 100 56 100 . 100 23 . . . . . Level 1 6 | . 43 . . . 3 11 . . . . Level 2 22 | . . . . . 51 31 100 30 . 6 Level 3 29 | . . . . . 21 46 . 14 100 93 Level 4 10 | . . . . . . 10 . 43 . . Level 5 2 | . . . . . . . . 11 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . . 8 . . . 3 . Investigation 8 | . 1 1 . . 5 . . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . . . 3 . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Distress Signals 6 | . . . . . 1 . . 2 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 15 6 . 8 26 23 6 37 10 15 Peak Tracking Total 7 | . 3 3 . 4 7 5 5 7 5 4 Tactical Retreats 9 | . . . . . 2 2 . 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Traps Triggered 12 | . . . . . . 9 . 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Disabled 25 | . . . . . 1 8 . 10 1 5 Max in Single Turn 2 | . . . . . 1 1 . 2 1 2 Garrison Relay 12 | . . . . . . 4 . 6 . 2 Phase Generator 3 | . . . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Accessed 42 | . 4 1 5 1 11 4 2 5 6 3 Terminals 29 | . 3 . . . 9 4 1 5 4 3 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 148 | . 14 1 50 1 39 8 3 11 17 4 Successful 99 | . 5 1 50 1 24 3 1 3 10 1 Failed 49 | . 9 . . . 15 5 2 8 7 3 Catastrophic 14 | . 1 . . . 4 2 . 4 2 1 Database Lockouts . | . . . . . . . . . . . Manual 35 | . 13 . 1 . 12 . . 1 7 1 Terminals 77 | . 13 . . . 29 8 2 11 10 4 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 15 | . . . . . 9 . . . 6 . Garrison Access 3 | . . . . . 1 . 1 . 1 . Terminal Hacks 81 | . 4 1 50 1 15 3 . 3 3 1 Record 49 | . . . 49 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 12 | . 3 . . . 9 . . . . . Prototype ID Bank 4 | . . . . . 3 . . . 1 . Open Door 4 | . . 1 . 1 . 1 . 1 . . Emergency Access Points 2 | . . . . . 1 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . 1 . Garrison Registry 2 | . . . . . . . . 1 . 1 Patrol Navigation 2 | . . . . . . 1 . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 14 | . . . . . 8 . . . 6 . Insert Component 7 | . . . . . 4 . . . 3 . Analyze 7 | . . . . . 4 . . . 3 . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 30 | . 3 . . . 10 4 1 5 5 2 Full Trace Events 12 | . 2 . . . 5 1 . 2 2 . Feedback Events 2 | . . . . . . 1 . 1 . . Corruption 2 | . . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 3 . . . 3 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 3 . . . 3 . Part Schematics Acquired 6 | . . . . . 3 . . . 3 . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 52 | . . . . . . 17 . 28 . 7 Machine Destruction 49 | . . . . . . 17 . 25 . 7 Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total Allies 12 | . . 3 . . . 1 . 8 . . Largest Group 6 | . . 3 3 3 3 1 . 6 . . Highest-Rated Group 119 | . . 40 40 40 40 31 . 119 . . Highest-Rated Ally 31 | . . 16 16 16 16 31 . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 111 | . . . . 10 40 5 . 56 . . Total Damage 1566 | . . . . 98 390 78 . 1000 . . Kills 20 | . . . . 2 4 . . 14 . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Robot Analysis Total 12 | . 3 . . . 9 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Turns Passed 4767 | 96 432 480 223 331 575 854 162 911 255 448 Spaces Moved 5566 | 44 335 554 293 328 842 1122 139 918 497 494 Core 3 | 3 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 1 | . . . . . . 1 . . . . Wheels 230 | 41 189 . . . . . . . . . Hover 1934 | . 146 554 293 203 151 397 139 51 . . Flight 3398 | . . . . 125 691 724 . 867 497 494 Fastest Speed 25 | 50 66 66 66 66 26 25 48 27 27 27 Average Speed 43 | 78 75 66 66 85 33 37 54 30 27 27 Slowest Speed 190 | 95 80 66 66 117 180 190 56 109 27 27 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 22 | . . . . . 3 2 . 3 11 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 4 61 94 64 73 63 93 11 90 56 54 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 321 | . . . . 20 78 101 14 53 . 55 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . AOE 320 | . . . . 20 78 101 14 52 . 55 Terrain Rammed 1 | . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . 1 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total 7212 | 72 433 613 322 371 1016 1433 177 1433 571 771 Wait 727 | . 11 11 27 9 37 57 5 299 53 218 Move 5512 | 43 334 553 292 327 835 1116 138 911 475 488 Hop 21 | . . . . . 3 2 . 3 10 3 Pick Up 69 | 4 16 3 1 9 10 8 2 13 3 . Fast Attach 49 | 7 2 1 . . 10 14 2 12 . 1 Attach 28 | . 2 . 1 2 7 5 1 8 1 1 Detach 9 | . . . 1 . 4 2 . 2 . . Swap 53 | . 1 3 . 3 15 14 4 7 2 4 Drop 75 | . 13 5 . 10 16 8 1 16 5 1 Fire 427 | 18 54 37 . 11 79 72 24 92 22 18 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 189 | . . . . . . 135 . 18 . 36 Rewire 52 | . . . . . . . . 52 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 12) 297 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 8) 454 | -10/Materials | Lost 3 parts (2n1w) 529 | -10/Materials | Entered Mines 531 | -10/Mines | Discovered new exit (range 8) 565 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 565 | -10/Mines | Discovered new exit (range 5) 654 | -10/Mines | Met a Derelict shopkeep closing up shop 712 | -10/Mines | Learned Materials terminal intel 903 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1009 | -10/Mines | Entered Exiles 1009 | -10/Exiles | Accompanied by 3 allies 1018 | -10/Exiles | Discovered new exit (range 16) 1025 | -10/Exiles | Met 8R-AWN 1037 | -10/Exiles | Met EX-HEX 1058 | -10/Exiles | Met EX-BIN 1070 | -10/Exiles | Aligned with FarCom system 1070 | -10/Exiles | Given EX-Vault access code 1096 | -10/Exiles | Opened EX-Vault 1102 | -10/Exiles | Found 0b10 Alert Chip 1117 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1126 | -10/Exiles | Exiles lab attacked by MAIN.C 1142 | -10/Exiles | Learned location of Zion (-7) 1195 | -10/Exiles | Discovered new exit (range 14) 1232 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1232 | -10/Exiles | Entered Mines 1232 | -9/Mines | Accompanied by 3 allies 1257 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1280 | -9/Mines | Build established: Scavenger-Mutant 1301 | -9/Mines | Discovered new exit (range 10) 1320 | -9/Mines | Found the Drone Emporium 1324 | -9/Mines | Found Prototype Device 1342 | -9/Mines | Core integrity fell below 50% 1374 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1498 | -9/Mines | Learned 8 Materials zone layouts 1543 | -9/Mines | Discovered new exit (range 9) 1563 | -9/Mines | Entered Materials 1563 | -8/Materials | Accompanied by 3 allies 1563 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1564 | -8/Materials | Identified exit to Factory 1565 | -8/Materials | Loaded intel: 11 terminal locations 1686 | -8/Materials | Identified Sensor Drone Bay 1744 | -8/Materials | Destroyed 8 combat bots 1799 | -8/Materials | Identified exit to Garrison 1804 | -8/Materials | Discovered exit to Factory (range 6) 1874 | -8/Materials | Build established: Scavenger-Sprinter 2138 | -8/Materials | Entered Garrison 2225 | -8/Garrison | Triggered checkpoint 2231 | -8/Garrison | Triggered checkpoint 2305 | -8/Garrison | Lost 3 parts (2n1w) 2331 | -8/Garrison | Discovered new exit (range 15) 2456 | -8/Garrison | Triggered checkpoint 2468 | -8/Garrison | Discovered new exit (range 13) 2475 | -8/Garrison | Rescued a captive Derelict 2589 | -8/Garrison | Discovered new exit (range 12) 2610 | -8/Garrison | Phase Generator disabled 2639 | -8/Garrison | Garrison Relay disabled 2835 | -8/Garrison | Garrison Relay disabled 2931 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2992 | -8/Garrison | Entered Materials 3072 | -8/Materials | Lost 4 parts (1p2n1w) 3125 | -8/Materials | Identified exit to Garrison 3154 | -8/Materials | Entered Garrison 3158 | -8/Garrison | Discovered new exit (range 38) 3158 | -8/Garrison | Discovered new exit (range 68) 3158 | -8/Garrison | Discovered new exit (range 51) 3158 | -8/Garrison | Discovered new exit (range 43) 3184 | -8/Garrison | Triggered checkpoint 3227 | -8/Garrison | Core integrity fell below 50% 3242 | -8/Garrison | Garrison Relay disabled 3416 | -8/Garrison | Rescued a captive Derelict 3416 | -8/Garrison | Rescued a captive Derelict 3463 | -8/Garrison | Lost 3 parts (1p2n) 3478 | -8/Garrison | Triggered checkpoint 3560 | -8/Garrison | Triggered checkpoint 3562 | -8/Garrison | Garrison Relay disabled 3612 | -8/Garrison | Triggered checkpoint 3620 | -8/Garrison | Triggered checkpoint 3697 | -8/Garrison | Garrison Relay disabled 3721 | -8/Garrison | Phase Generator disabled 3752 | -8/Garrison | Lost 5 parts (1p3n1w) 3817 | -8/Garrison | Triggered checkpoint 3838 | -8/Garrison | Triggered checkpoint 3905 | -8/Garrison | Destroyed 8 combat bots 3910 | -8/Garrison | Garrison Relay disabled 3946 | -8/Garrison | Triggered checkpoint 3959 | -8/Garrison | Garrison Relay disabled 4065 | -8/Garrison | Core integrity fell below 20% 4065 | -8/Garrison | Entered Materials 4319 | -8/Materials | Identified exit to Garrison 4320 | -8/Materials | Entered Garrison 4328 | -8/Garrison | Discovered new exit (range 55) 4328 | -8/Garrison | Discovered new exit (range 80) 4328 | -8/Garrison | Discovered new exit (range 48) 4346 | -8/Garrison | Triggered checkpoint 4639 | -8/Garrison | Phase Generator disabled 4645 | -8/Garrison | Garrison Relay disabled 4760 | -8/Garrison | Garrison Relay disabled 4763 | -8/Garrison | Triggered checkpoint 4768 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04668_ The unstable cave ceiling collapses. 04672_ System corrupted: IFF burst signal emitted. 04674_ The unstable cave ceiling collapses. 04690_ =MBVQVG2NYZ=H0P&F| 04761_ System corrupted: Component data lost. 04763_ Beams of light sweep through the air. An alarm sounds. 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Autogun | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmHackingBank Manual? 0 Play Time 01:16:19 Cumulative 437.8 hours Start 2024.07.27 @ 21:25:07 End 2024.07.27 @ 22:40:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 3 Types 0/0/2/1/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 58d101fb-8157-4724-a3f4-197439790ddf