Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 21:52:05 Player: DietSnapple Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (688) 688 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3343 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 63/300 Energy 290/290 System Corruption 7% Temperature Cool (0) Movement Walking (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- VSS Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Compact Battery Advanced Weight Redist. System Advanced ECM Suite Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster ECM Suite Advanced ECM Suite Heavy Particle Gun [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Airjet Leg Improved Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Compact Battery Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 59 | 7 7 2 7 17 19 Power 8 | 1 . . 2 1 4 Engine 5 | 1 . . 2 1 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 23 | 2 4 2 1 6 8 Treads . | . . . . . . Leg 6 | 2 2 . . . 2 Wheel 4 | . . . . 4 . Hover 6 | . . . . 1 5 Flight 7 | . 2 2 1 1 1 Utility 17 | 1 2 . 3 7 4 Device 9 | 1 2 . 1 3 2 Storage 1 | . . . . 1 . Processor . | . . . . . . Hackware 2 | . . . . 1 1 Protection 5 | . . . 2 2 1 Artifact . | . . . . . . Weapon 11 | 3 1 . 1 3 3 Energy Gun 5 | 2 . . 1 2 . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 2 | 1 . . . . 1 Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 19 | . . 5 2 8 4 Power 3 | . . 1 . 1 1 Propulsion 9 | . . 2 1 4 2 Utility 4 | . . 1 1 1 1 Weapon 3 | . . 1 . 2 . Highest Loss Streak 5 | . . 5 1 2 1 To Critical Strikes . | . . . . . . Average Backups 3 | . 3 4 4 4 3 Power . | . . . . . . Propulsion . | . 1 1 . . . Utility 1 | . . 2 2 3 1 Weapon . | . 1 . . . . Tool/Special . | . . . . . . Unused Backups 7 | . 3 . 1 . 3 Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility 4 | . . . 1 . 3 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 62 | . 88 63 42 68 58 Engine 5 | . 14 11 1 5 1 Leg 4 | . 21 . . . 1 Wheel 4 | . . . . 14 2 Hover 6 | . . . . 1 16 Flight 6 | . 4 28 18 2 2 Device 14 | . 20 11 17 10 14 Storage 1 | . . . . 4 1 Hackware 3 | . . . . 2 6 Protection 4 | . . . 1 14 2 Energy Gun 5 | . 15 . 1 10 . Special Weapon 3 | . 9 11 . . 3 Peak Build Rating 41 | 6 10 5 8 23 41 Average Rating 15 | 4 8 4 4 16 25 On Entrance 6 | . 6 5 2 6 17 Naked Turns 28 | . . . . . 28 Heaviest Build 24 | 8 10 6 13 18 24 Greatest Support 41 | 20 26 8 8 40 41 Greatest Overweight (x) 4 | . 3 . 4 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 3 | . 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 3 3 4 1 Class Distribution -------------------- 94% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 759 | 239 111 20 60 329 . Remotely . | . . . . . . Salvage Created 851 | 12 102 . 241 496 . Parts 41 | 5 4 . 12 20 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 16 | . 2 . 4 10 . Guns 10 | . . . 4 6 . Cannons 4 | . . . . 4 . AOE 2 | . 2 . . . . Classes Destroyed 9 | 1 2 . 3 3 . Worker 2 | . 1 . . 1 . Tunneler 1 | 1 . . . . . Recycler 3 | . . . 2 1 . Watcher 1 | . . . . 1 . Swarmer 3 | . . . 3 . . Grunt 6 | . 2 . . 4 . Duelist 1 | . . . . 1 . Sentry 4 | . . . 1 3 . Hunter 2 | . . . . 2 . Best Kill Streak 5 | 1 3 . 4 5 . Combat Bots Only 5 | . 2 . 4 5 . Max Kills in Single Turn 3 | 1 3 . 1 1 . Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 330 | . 17 7 34 96 176 Missed 128 | . 5 2 17 25 79 Hits 202 | . 12 5 17 71 97 Melee 3 | . . . . 3 . Projectile 199 | . 12 5 17 68 97 AOE 7 | . . 7 . . . Critical Strikes 9 | . . . 2 2 5 Damage Taken 3012 | . 207 251 175 1143 1236 Core 1432 | . 64 157 98 403 710 Absorbed by Shields 33 | . 33 . . . . Redirected to Shielding 13 | . . . . 13 . Core Remaining (%) 53 | 100 . 11 75 26 . Volleys Fired 74 | 1 5 . 15 53 . Largest 2 | 2 2 . 1 2 . Hottest 110 | 90 90 . 56 110 . Shots Fired 98 | 2 10 . 15 71 . Gun 81 | 2 10 . 15 54 . Cannon 17 | . . . . 17 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 17 | . . . . 17 . Thermal 75 | 1 5 . 15 54 . Explosive . | . . . . . . Electromagnetic 6 | 1 5 . . . . Robot Hit Streak 11 | 1 4 . 9 11 . Robot Miss Streak 6 | 1 1 . 1 6 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 76 | 1 7 . 14 50 4 Core Hits 50 | 1 4 . 7 36 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 1 . . 1 3 . Burn 5 | 1 . . 1 3 . Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 1593 | 12 223 . 241 958 159 Guns 984 | 12 85 . 241 646 . Cannons 312 | . . . . 312 . Explosions 138 | . 138 . . . . Melee 153 | . . . . . 153 Ramming 6 | . . . . . 6 Kinetic 312 | . . . . 312 . Thermal 1073 | 12 174 . 241 646 . Explosive . | . . . . . . Electromagnetic 49 | . 49 . . . . Impact 153 | . . . . . 153 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . . . 4 Parts Rejected 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 2 2 Impact 2 | . . . . . 2 Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 59 | . 56 . . . 3 Shots 1 | . 1 . . . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 170 | 30 114 . 117 144 170 Average Temperature 53 | 18 46 . 59 52 73 Received Heat Transfer 844 | . 79 . 45 324 396 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 2444 | 111 261 . 592 1480 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 165 | 5 61 7 165 138 163 Initial 52 | . . 7 . 52 35 Average 44 | . 11 2 64 87 33 Influence Increases 901 | 5 76 . 245 305 270 Destroy 0b10 Robot/C 320 | . 40 . 80 200 . Destroy 0b10 Robot/NC 35 | 5 5 . 10 15 . Destroy Leader 102 | . 10 . 20 72 . Destroy Structure 9 | . 6 . . 3 . Partial Spotted 165 | . . . 75 15 75 Lose Combat Pursuer 270 | . 15 . 60 . 195 Influence Decreases 756 | 5 55 21 120 351 204 Entered New Map 131 | . . 14 . 73 44 Time Decay 495 | 5 55 7 100 198 130 Lost Part 130 | . . . 20 80 30 Squads Dispatched 7 | . 3 . 1 1 2 Investigation 2 | . 1 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 7 2 12 20 24 Peak Tracking Total 14 | . 3 2 7 6 14 Tactical Retreats 10 | . 2 . 4 . 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . 1 . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 515 | 32 259 45 24 155 . Seismic 302 | 32 250 . 20 . . ECM 233 | . 9 45 24 155 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1891 | 118 293 51 334 414 681 Spaces Moved 2620 | 95 263 133 654 348 1127 Core 111 | 16 2 1 17 19 56 Treads . | . . . . . . Legs 289 | 79 157 . . . 53 Wheels 192 | . . . . 192 . Hover 686 | . . . . 30 656 Flight 1342 | . 104 132 637 107 362 Fastest Speed 34 | 50 37 37 37 35 34 Average Speed 55 | 108 90 37 41 68 48 Slowest Speed 250 | 120 200 50 250 200 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 24 | . 1 5 7 1 10 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 41 26 39 21 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . 5 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . 5 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2930 | 105 309 129 697 448 1242 Wait 113 | . 16 . 14 10 73 Move 2570 | 94 260 123 639 345 1109 Hop 21 | . 1 4 7 1 8 Pick Up 20 | 2 4 . 3 3 8 Fast Attach 41 | 6 4 . 7 14 10 Attach 20 | 1 2 2 4 4 7 Detach 17 | 1 6 . 4 5 1 Swap 16 | . 3 . . 6 7 Drop 30 | . 8 . 4 7 11 Fire 74 | 1 5 . 15 53 . Melee 4 | . . . . . 4 Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 9) 412 | -10/Materials | Entered Mines 417 | -10/Mines | Discovered new exit (range 12) 429 | -10/Mines | Learned Materials trap positions 448 | -10/Mines | Assembled infested the area 453 | -10/Mines | Assisted by a Guerilla fighting off Assembled 459 | -10/Mines | Core integrity fell below 50% 463 | -10/Mines | Core integrity fell below 20% 463 | -10/Mines | Entered Materials 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 464 | -9/Materials | Loaded intel: 27 trap records 470 | -9/Materials | Discovered new exit (range 16) 488 | -9/Materials | Lost 5 parts (1p2n1u1w) 775 | -9/Materials | Discovered new exit (range 16) 797 | -9/Materials | Entered another Materials area 797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -8/Materials | Discovered new exit (range 4) 1167 | -8/Materials | Core integrity fell below 50% 1211 | -8/Materials | Entered Factory 1211 | -7/Factory | Evolved 2 slots: Utility x2 1231 | -7/Factory | Discovered new exit (range 14) 1506 | -7/Factory | Discovered new exit (range 16) 1743 | -7/Factory | Discovered new exit (range 8) 1769 | -7/Factory | Released all parts (8) 1816 | -7/Factory | Core integrity fell below 50% 1841 | -7/Factory | Core integrity fell below 20% 1892 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01852_ U-05 Engineer destroyed. 01852_ Subcomponent Replicator disabled. 01853_ U-05 Engineer lays Concrete. 01855_ K-01 Serf collects debris. 01856_ U-05 Engineer lays Concrete. 01856_ K-01 Serf cleans the Subcomponent Replicator. 01857_ U-05 Engineer lays Concrete. 01859_ K-01 Serf collects debris. 01859_ U-05 Engineer lays Concrete. 01859_ Penetrated by Slug. 01859_ U-05 Engineer lays Concrete. 01861_ System corrupted: Energy discharge (-30). 01869_ Acquired Hvy. Mace. 01878_ Slug penetrates Wall. 01881_ Hvy. Mace follow-up attack on P-60 Hacker. 01881_ P-60 Hacker knocked back. 01885_ Critical hit (Burn: +37). 01887_ Slug penetrates Wall. 01889_ G-50 Soldier knocked back. 01889_ VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????? ????? ????????????????????????? | | ??????????? ???? ????? ????????????????????????? | | ??????????? "???? "???" "???????????????????????? | | ??????????# "???" "???" "???????????????????????? | | ??????????# "?? "??? 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""#??????????????????????????????? | | ???# "" T"#??????????????????????????????? | | #### "" "#??????????????????????????????? | | "T """ ###??????????????????????????????? | | "" """ #????????????????????????????????? | | "" """ #????????????????????????????????? | | * #????????????????????????????????? | | #????????????????????????????????? | | +### ########????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed CannonConceptScreen Manual? 0 Play Time 00:30:41 Cumulative 10.4 hours Start 2025.10.04 @ 21:22:31 End 2025.10.04 @ 21:52:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 23 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1bcb362-843b-4aa3-abba-4158a8ec46ab