Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 08:24:14 Player: FL-IST Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (267) 1335 Value Destroyed (12283) 12283 Prototype IDs (242) 4840 Alien Tech Used (1) 200 Bonus (25641) 25641 TOTAL SCORE: 52599 Bonus ------- High Alert Combat Kills 2568 Follower Combat Kills 771 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9850 Registered with UFD 300 Met Data Miner 300 Used Data Conduit 3000 Scanned by Researcher 500 Pursued by Intercept 500 Win 3000 Friendly Fire -148 Cogmind --------- Core Integrity 1076/1850 Matter 190/800 Energy 62/100 System Corruption 20% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Experimental Core Analyzer > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Quantum Reactor Improved Cloaking Device Advanced Remote Force Field Quantum Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Coolant Network Large Storage Unit Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Cloaking Device Improved Medium Armor Plating Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Centrium Leg Centrium Leg Heavy Shield Leg Improved Cryofiber Web Advanced Remote Force Field Improved Hacking Suite System Shield Quantum Rifle KE Penetrator Railgun Hypervelocity Railgun Linear Accelerator Linear Accelerator [Rating: 200] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Heavy Neutron Cannon Energy Gun Gatling Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Molecular Scythe Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 2 . 2 2 Power 2 | . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 . . . . . . . . . 1 1 . 2 . Utility 10 | . . . . . 5 . . . . 2 . . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 7 8 9 10 4 11 1 7 1 9 10 4 2 6 . 16 7 8 13 21 Power 20 | 1 1 . . 1 2 . . . . 2 . 1 1 . . 1 4 3 3 Engine 6 | 1 1 . . . . . . . . . . 1 . . . . 3 . . Core 5 | . . . . 1 2 . . . . 2 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . 1 . . 1 1 3 3 Propulsion 41 | 2 1 1 . . 2 . 2 1 1 4 3 . 2 . 9 3 . 4 6 Treads 2 | 1 1 . . . . . . . . . . . . . . . . . . Leg 36 | . . 1 . . 2 . 2 1 . 3 3 . 2 . 9 3 . 4 6 Wheel 3 | 1 . . . . . . . . 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 56 | 2 2 2 3 3 6 1 4 . 5 3 . 1 2 . 7 3 3 3 6 Device 30 | 1 . 1 1 2 3 1 3 . 3 1 . 1 . . 4 3 2 2 2 Storage 5 | 1 2 . . . . . 1 . . . . . . . 1 . . . . Processor 8 | . . . . . 2 . . . 1 1 . . 1 . . . . 1 2 Hackware 3 | . . . . . . . . . . 1 . . . . . . . . 2 Protection 10 | . . 1 2 1 1 . . . 1 . . . 1 . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 4 6 7 . 1 . 1 . 3 1 1 . 1 . . . 1 3 6 Energy Gun 8 | 1 . . 3 . 1 . . . . . . . 1 . . . 1 . 1 Energy Cannon 7 | . . . . . . . 1 . 3 1 1 . . . . . . . 1 Ballistic Gun 14 | 1 3 6 . . . . . . . . . . . . . . . 1 3 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 2 1 Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 4 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Lost 71 | . 1 5 1 . . . 3 3 4 1 . 1 . . 3 . 19 . 30 Power 13 | . . 2 . . . . . 1 . . . . . . . . 6 . 4 Propulsion 16 | . . . . . . . 1 1 3 . . . . . . . 2 . 9 Utility 27 | . . . 1 . . . 2 1 1 1 . 1 . . 3 . 6 . 11 Weapon 15 | . 1 3 . . . . . . . . . . . . . . 5 . 6 Highest Loss Streak 19 | . 1 2 1 . . . 3 2 1 1 . 1 . . 1 . 19 . 11 To Critical Strikes 3 | . . . . . . . 1 . . . . . . . . . 2 . . Average Backups 11 | 2 7 12 9 13 12 15 11 12 12 12 12 13 13 13 13 13 13 6 9 Power . | . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 2 3 2 3 1 2 . . . 1 2 2 2 1 2 3 4 1 1 Utility 6 | . 1 1 3 7 7 8 7 9 8 7 9 8 8 8 7 7 6 4 3 Weapon 3 | . 2 7 3 3 3 5 3 3 3 3 1 2 3 3 3 2 2 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . 1 5 3 5 . 4 1 3 3 2 1 1 3 . 3 3 . 5 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . . . 4 2 1 . . . . 3 2 . . . . . . . . Utility 14 | . . . . 1 . . . 1 2 . . 1 1 . . 3 2 . 3 Weapon 17 | . . 1 1 . 4 . 4 . 1 . . . . 3 . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 84 74 83 80 94 97 96 78 90 94 85 84 83 86 85 71 49 66 Engine 2 | . 14 7 . . . . . . . . . 2 3 . . . . . . Core 3 | . . . . 7 9 11 11 9 6 10 10 8 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 5 5 7 8 4 9 Treads 3 | . 24 11 . . . . . . . . . . . . . . . . . Leg 13 | . . 5 10 10 15 16 22 24 11 16 21 21 21 22 25 23 12 15 17 Device 17 | . 14 12 16 19 20 22 18 20 18 17 21 16 16 16 20 22 19 9 9 Storage 7 | . 14 11 10 10 5 5 5 6 6 5 5 5 5 5 5 4 4 4 2 Processor 6 | . . . . . 6 11 11 12 6 10 10 10 11 11 10 9 9 9 11 Protection 4 | . . 4 9 6 5 11 6 3 5 5 5 2 2 5 6 4 3 . 1 Energy Gun 6 | . 7 . 5 30 16 16 13 12 1 . . . . . . . . . . Energy Cannon 6 | . . . . . . . 3 6 16 17 21 16 15 16 15 13 11 . 1 Ballistic Gun 5 | . 20 29 1 . . . . . . . . . . . . . . 1 4 Peak Build Rating 200 | 7 9 45 49 59 85 86 86 75 96 119 120 119 127 127 149 172 181 183 200 Average Rating 85 | 5 7 30 42 52 74 85 72 72 87 112 118 101 109 126 140 165 164 115 149 On Entrance 86 | . 7 9 40 49 54 85 86 75 70 89 119 119 99 127 127 149 172 63 183 Avg Prop Armor Cover (%) 5 | 6 5 . . . . . . . 2 5 . . . . . . . 13 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 13 31 50 47 45 68 68 68 67 83 104 104 104 111 111 126 145 153 129 131 Greatest Support 229 | 20 40 55 55 55 85 85 85 83 78 83 83 83 103 103 138 163 150 190 229 Greatest Overweight (x) 7 | . . . . . . . 1 . 6 7 1 1 1 1 . 1 1 . 4 Average Overweight (x) . | . . . . . . . . . 4 2 1 1 . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 13 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 15 Average Carried 12 | 2 7 13 9 13 12 15 12 14 14 14 14 14 14 14 14 14 14 7 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 13 10 12 13 15 15 15 14 15 15 15 15 15 15 15 15 9 8 4 Scrap Suit Usage (%) 12 | . . . . . . . . . . . . 94 100 100 30 . . . . Parts Cannibalized 5 | . . . . . . . . . . . . 1 . . 4 . . . . Class Distribution -------------------- 25% | Gunner 25% | Tank 24% | Scavenger-Gunner 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Mutant | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Gunner | -3/Research Gunner | -3/Quarantine Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Matter Collected 5737 | 312 285 940 120 576 394 10 588 20 83 107 60 20 . 70 185 274 326 479 888 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11453 | 228 652 696 695 . 120 52 676 323 434 785 48 232 . 630 1601 1181 1495 48 1557 Parts 504 | 20 42 49 20 . 3 1 22 5 8 48 3 13 . 20 55 46 64 2 83 Haulers Intercepted 8 | . 2 . . . . . . . 1 2 . . . . 2 1 . . . Recyclers Shooed 8 | . 2 . 2 . 1 . . . . 1 . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . 28 . . . 1 25 . 5 . 2 11 . 14 . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 197 | . 14 24 9 . 2 . 13 4 9 14 1 8 . 11 25 18 27 1 17 Melee 4 | . . . 4 . . . . . . . . . . . . . . . . Guns 60 | . 12 21 3 . 2 . 11 . 1 . . . . . . . 2 . 8 Cannons 99 | . . . . . . . . . 6 12 1 8 . 8 21 12 22 1 8 AOE 22 | . 2 3 . . . . . . 1 2 . . . 2 4 6 2 . . Classes Destroyed 25 | 3 7 2 2 . . . 4 . 3 1 . . . 2 . . 1 . . Worker 13 | 2 . . . . . . . . . 4 . . . . 1 2 1 . 3 Builder 16 | . 1 . . . . . . . . 3 . . . . 2 2 6 . 2 Tunneler 6 | 5 . . . . . . . . . . . . . . 1 . . . . Hauler 8 | . 2 . . . . . . . 1 2 . . . . 2 1 . . . Recycler 11 | 1 2 . 4 . . . . . . . . . . . 1 2 . . 1 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . . 1 . . . Operator 3 | . 2 . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . Watcher 5 | . 2 . . . . . . . . . . . . . 1 1 1 . . Swarmer 33 | . 6 12 . . . . . . 4 2 . 4 . . . 5 . . . Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . . Grunt 78 | . 8 3 5 . . . 6 . . 4 . . . 8 15 7 18 . 4 Brawler 6 | . . . . . . . 2 . . 1 . . . 1 1 . 1 . . Duelist 6 | . . . . . . . 1 . . . . . . 1 . . 4 . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 17 | . . . 3 . 2 . 1 . 1 . . . . . 4 4 . . 2 Specialist 4 | . . . . . . . . . . 2 . 2 . . . . . . . Hunter 17 | . . . 1 . . . . . . 4 1 . . . 2 2 . 1 6 Programmer 13 | . . . . . . . 2 . . 1 . . . . 2 . 3 . 5 Behemoth 2 | . . . . . . . . . 1 . . . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 2 . . . . . . . Fireman 3 | . . . . . . . . . 2 . . . . 1 . . . . . Best Kill Streak 13 | 5 3 4 4 . 1 . 13 2 5 7 1 4 . 8 6 7 9 1 6 Combat Bots Only 13 | . 3 4 4 . 1 . 13 2 5 5 1 4 . 7 6 6 6 1 6 Max Kills in Single Turn 4 | 1 3 2 1 . 1 . 2 1 1 2 1 2 . 3 2 4 3 1 3 Gunslinging 1 | . . 1 . . . . 1 . . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . . 1 1 . . . 1 1 2 1 . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Hostile Shots Fired 1587 | . 37 142 68 . 15 2 55 14 67 37 12 30 . 16 108 62 368 76 478 Missed 513 | . 10 47 20 . 8 1 11 3 23 12 6 10 . 5 36 28 115 27 151 Deflected 4 | . . . . . . . . . . . . . . . . . . . 4 Hits 1074 | . 27 95 48 . 7 1 44 11 44 25 6 20 . 11 72 34 253 49 327 Melee 39 | . . . . . . . 3 . . 2 . . . . . . 33 . 1 Projectile 1035 | . 27 95 48 . 7 1 41 11 44 23 6 20 . 11 72 34 220 49 326 AOE 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 52 | . . 1 1 . . . 2 . . 2 . . . 3 8 . 23 1 11 Damage Taken 17365 | . 448 1349 768 . 75 9 627 444 554 391 56 281 . 213 1325 591 4036 891 5307 Core 1777 | . 48 67 212 . 15 . 68 53 25 12 . 13 . 41 112 49 216 72 774 Absorbed by Shields 4243 | . . . . . 15 4 80 59 185 144 21 104 . 76 269 544 1346 119 1277 Redirected to Shielding 61 | . . . . . . . 61 . . . . . . . . . . . . Ignored by Resistances 167 | . . . . . . . 167 . . . . . . . . . . . . Regen/Repaired (Parts) 703 | . 205 . . . . . . . . 62 . 7 26 . 35 . 368 . . Core Remaining (%) 83 | 100 . . . 59 . . . . 85 . . . . 94 92 . 82 95 58 Volleys Fired 526 | 14 52 73 12 . 9 3 14 19 28 31 2 12 1 12 53 36 65 15 75 Largest 4 | 2 2 3 2 . 3 3 3 3 3 4 4 3 1 3 3 3 3 3 3 Hottest 440 | 70 70 89 160 . 240 240 240 250 330 440 440 330 240 330 330 330 330 145 218 Shots Fired 1330 | 28 101 167 24 . 26 9 44 55 81 86 9 36 1 36 147 101 176 19 184 Gun 547 | 28 98 150 24 . 26 9 44 36 8 . . . 1 . . . 21 2 100 Cannon 763 | . . . . . . . . 19 73 86 9 36 . 36 147 101 155 17 84 Launcher 20 | . 3 17 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 396 | 14 64 150 16 . . . . . . . . . . . . . . 19 133 Thermal 897 | 14 34 . 8 . 26 9 44 55 81 86 9 36 1 36 147 101 166 . 44 Explosive 20 | . 3 17 . . . . . . . . . . . . . . . . . Electromagnetic 17 | . . . . . . . . . . . . . . . . . 10 . 7 Robot Hit Streak 43 | 5 15 20 12 . 16 8 43 30 36 14 15 7 . 9 29 18 22 9 39 Robot Miss Streak 5 | 2 5 3 2 . 2 5 1 2 4 2 1 2 . 2 2 3 3 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 12 | . . 5 . . . . 6 . . . . . . . . . 1 . . Max Gunslinging Chain 2 | . . 2 . . . . 2 . . . . . . . . . 1 . . Shots Hit Robots 890 | 17 62 98 40 . 21 6 40 45 54 49 3 18 . 21 101 51 122 14 128 Core Hits 498 | 9 34 49 12 . 16 6 39 41 28 23 2 8 . 17 61 41 55 6 51 Critical Kills 9 | . . . 1 . . . . . . . . . . . . . . . 8 Critical Parts Destroyed 16 | . . . 3 . . . . . . . . . . . . . . 1 12 Critical Strikes 37 | 1 1 . 4 . 1 . . . . . . . . . . . 1 1 28 Burn 3 | 1 1 . . . 1 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 26 | . . . . . . . . . . . . . . . . . . 1 25 Blast 2 | . . . . . . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . Smash 4 | . . . 4 . . . . . . . . . . . . . . . . Melee Attacks 31 | . . . 31 . . . . . . . . . . . . . . . . Impact 31 | . . . 31 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 5 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . 5 . . . . . . . . . . . . . . . . Damage Inflicted 38213 | 238 1380 2145 1301 . 540 149 1144 976 2132 2711 137 946 . 1095 6373 4647 8105 521 3673 Guns 7281 | 238 768 1664 351 . 540 149 1144 587 244 . . . . . . . 438 22 1136 Cannons 24060 | . . . . . . . . 389 1733 2478 137 946 . 962 5075 2785 6555 499 2501 Explosions 5838 | . 610 481 . . . . . . 155 233 . . . 133 1260 1854 1112 . . Melee 950 | . . . 950 . . . . . . . . . . . . . . . . Ramming 84 | . 2 . . . . . . . . . . . . . 38 8 . . 36 Kinetic 5409 | 115 480 1664 139 . . . . . . . . . . . . . . 521 2490 Thermal 28967 | 123 517 . 212 . 540 149 1144 976 2132 2711 137 946 . 1095 6118 3220 7907 . 1040 Explosive 2281 | . 381 481 . . . . . . . . . . . . . 1419 . . . Electromagnetic 522 | . . . . . . . . . . . . . . . 217 . 198 . 107 Impact 950 | . . . 950 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . 13 2 . . . 5 . . 2 2 . . . 2 2 31 . 20 Average Corruption 8 | . . 13 2 . . . 4 . . 2 2 . . . 1 2 11 . 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 79 | . . 18 . . . . 6 . . 4 5 . . . 1 2 23 . 20 Message Errors 13 | . . 5 . . . . 1 . . . . . . . 1 . 6 . . Matter Fused 21 | . . 3 . . . . 2 . . 1 2 . . . . . 5 . 8 Heat Flow Errors 6 | . . 1 . . . . 1 . . . 1 . . . . . 1 . 2 Energy Discharges 13 | . . 4 . . . . . . . . . . . . . 1 4 . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . 2 Parts Fused 2 | . . 1 . . . . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . 3 . . . . 1 . . 1 . . . . . 1 1 . 1 Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . . . Misfires 6 | . . 1 . . . . 1 . . . 1 . . . . . 2 . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . 3 . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots 6 | . . . . . . . . 5 . . . . 1 . . . . . . Overflow Damage 1530 | . 206 . 293 . . . . 3 90 136 . 24 . . 170 135 466 . 7 Projectiles 812 | . . . . . . . . 3 89 85 . 24 . . 170 44 390 . 7 Explosions 425 | . 206 . . . . . . . 1 51 . . . . . 91 76 . . Melee 293 | . . . 293 . . . . . . . . . . . . . . . . Knockbacks 14 | . . . 3 . . . . . . . . . . . . . . 5 6 Impact 3 | . . . 3 . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . 5 6 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 979 | . 158 90 . . . . . . . 37 . . . 72 140 231 251 . . Shots 18 | . 2 4 . . . . . . . 1 . . . 1 3 3 4 . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . . . . . . . . . . . . . 2 1 . . 3 Kicked 6 | . . . . . . . . . . . . . . . 2 1 . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 608 | 81 75 247 242 . 63 78 400 48 22 216 320 12 14 21 319 256 312 168 608 Average Temperature 67 | 32 25 79 98 . 24 39 123 10 13 60 143 4 10 8 106 86 48 24 151 Received Heat Transfer 2477 | . 99 273 234 . 30 . 261 . 112 32 . 72 . 63 286 45 919 4 47 Effects 9 | . . 1 . . . . 2 . . . . . . . 1 3 . . 2 Shutdowns 3 | . . . . . . . 1 . . . . . . . 1 . . . 1 Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 59 | . . . . . . . . . . . . . . . . . . . 59 Longest Duration 59 | . . . . . . . . . . . . . . . . . . . 59 Robots Disrupted 4 | . . . . . . . . . 2 . . . . . 2 . . . . Combat Hostiles 3 | . . . . . . . . . 1 . . . . . 2 . . . . Robots Corrupted 4 | . . . 4 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Fried 13 | . . . 6 . . . . . . . . . . 4 1 . 1 . 1 Impact Corruptions 10 | . . . 10 . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . 2 4 . . . . . 1 . . . . 1 Combat Hostiles 8 | . . . . . . . 2 4 . . . . . 1 . . . . 1 Parts Melted 28 | 1 1 1 . . . . 7 14 . . . . . . . . . 2 2 Heat Transferred 12138 | 444 1088 . 475 . 1239 200 2550 2620 649 150 . . . 100 600 200 1046 . 777 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . 2 . 4 Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . . . 2 1 . . . 1 7 3 5 . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Maximum Alert Level 4 | . 1 . 2 . 2 . . . . 1 . . . . 3 4 4 3 2 Low Security (%) 33 | 100 97 . . . 81 . . . . 39 . . . . 16 . . . . Level 1 18 | . 2 . 77 . 5 . . . . 60 . . . . 13 . . . 28 Level 2 26 | . . . 21 . 12 . . . . . . . . . 22 53 . 86 71 Level 3 16 | . . . . . . . . . . . . . . . 47 30 72 13 . Level 4 4 | . . . . . . . . . . . . . . . . 16 27 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1314 | 15 204 . 617 . 495 . . . . 338 . . . . 1045 1314 1312 753 628 Initial 738 | . 3 . 171 . . . . . . . . . . . 18 543 738 690 427 Average 424 | 3 83 . 390 . 118 . . . . 184 . . . . 579 757 937 648 454 Influence Increases 8783 | 40 602 665 740 . 664 63 294 20 195 592 30 170 . 260 1335 1073 1043 337 660 Destroy 0b10 Robot/C 4080 | . 280 340 180 . 180 40 280 20 160 280 20 160 . 200 500 360 560 160 360 Destroy 0b10 Robot/NC 345 | 40 50 . 20 . 5 . . . 15 45 . . . 10 40 45 40 5 30 Destroy Leader 666 | . 58 10 10 . 52 10 10 . 20 64 10 10 . 20 106 74 72 50 90 Allied During Kill 225 | . . . . . 99 13 4 . . 2 . . . . . . . 107 . Successful Hack 154 | . 22 . 26 . 16 . . . . 26 . . . . 14 46 4 . . Select Force Hacks 180 | . 60 . 120 . . . . . . . . . . . . . . . . Disable Machine 600 | . 60 . . . . . . . . 45 . . . . 285 105 60 . 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 674 | . 57 . . . 12 . . . . 100 . . . . 150 138 142 15 60 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 750 | . 15 315 . . . . . . . 30 . . . 30 75 45 165 . 75 Miscellaneous 944 | . . . 384 . 300 . . . . . . . . . . 260 . . . Influence Decreases 8370 | 35 436 479 506 591 201 526 260 54 195 273 327 168 24 230 328 796 1128 853 960 Entered New Map 3123 | . 2 83 186 591 . 172 . 34 . . 119 5 24 . 12 494 576 539 286 Time Decay 4493 | 35 424 366 310 . 181 354 206 20 185 243 208 153 . 230 286 302 362 254 374 Lost Part 630 | . 10 30 10 . . . 30 . 10 10 . 10 . . 30 . 190 . 300 Lost Ally 124 | . . . . . 20 . 24 . . 20 . . . . . . . 60 . Squads Dispatched 50 | . 3 . 2 . 1 . 1 . . 3 . . . . 9 10 12 2 7 Investigation 12 | . 2 . 2 . . . . . . 2 . . . . 2 1 2 . 1 Extermination 7 | . . . . . 1 . . . . . . . . . 1 1 1 1 2 Reinforcement 14 | . 1 . . . . . . . . 1 . . . . 2 3 3 1 3 Assault 12 | . . . . . . . 1 . . . . . . . 3 2 5 . 1 Garrison 4 | . . . . . . . . . . . . . . . 1 3 . . . Intercept 1 | . . . . . . . . . . . . . . . . . 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . 2 Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Distress Signals 5 | . . . . . 1 . . . 1 . . . . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 313 | . 21 32 8 . 10 2 15 4 11 15 1 9 . 9 35 29 64 9 39 Peak Tracking Total 10 | . 4 6 4 . 4 1 7 2 4 5 1 4 . 4 6 9 10 2 8 Tactical Retreats 23 | . 1 5 . . . . . . . 1 . . . 1 4 2 6 . 3 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Traps Triggered 8 | . 1 1 . . . . . . . . . . . . 2 2 1 . 1 Indirectly 2 | . . . . . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Disabled 48 | . 4 4 . . . . 1 . . 3 . . 1 . 20 7 5 . 3 Max in Single Turn 8 | . 3 2 . . . . . . . 2 . . 1 . 8 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Accessed 45 | . 9 1 9 2 2 . . 3 . 4 . . . . 4 7 1 1 2 Terminals 21 | . 6 . 5 . 1 . . . . . . . . . 3 3 . 1 2 Fabricators 4 | . . . . . 1 . . . . 1 . . . . . 2 . . . Repair Stations 4 | . 1 . . . . . . . . 1 . . . . . 1 1 . . Recycling Units 7 | . 2 . 4 . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 145 | . 32 1 29 7 3 . . 27 . 11 . . . . 8 17 4 1 5 Successful 90 | . 19 1 21 7 1 . . 27 . 7 . . . . 1 3 3 . . Failed 55 | . 13 . 8 . 2 . . . . 4 . . . . 7 14 1 1 5 Catastrophic 8 | . . . 1 . 1 . . . . 2 . . . . 1 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 59 | . 24 . 19 . 1 . . . . 3 . . . . 5 5 1 1 . Terminals 57 | . 19 . 19 . 2 . . . . . . . . . 4 7 . 1 5 Fabricators 11 | . . . . . 1 . . . . 4 . . . . . 6 . . . Repair Stations 12 | . 4 . . . . . . . . 2 . . . . . 2 4 . . Recycling Units 21 | . 9 . 10 . . . . . . 2 . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . 3 . . . . 4 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . 3 1 5 7 1 . . 27 . . . . . . . 2 . . . Record 6 | . . . . . . . . 6 . . . . . . . . . . . Part Schematic 14 | . 1 . . . . . . 13 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 12 | . 2 . 4 6 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . 3 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . 1 . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . . . . . . . . . . . . 2 . . Scan Component 3 | . 2 . . . . . . . . . . . . . . . 1 . . Repair 3 | . 2 . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . 1 . 2 . . . . . . 2 . . . . . . . . . Retrieve Components 5 | . 1 . 2 . . . . . . 2 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 1 . . . . . 1 . . . Retrieve Study 2 | . . . . . . . . . . 1 . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 11 . 14 . . . . . . 2 . . . . 1 . 1 . . Terminals 20 | . 9 . 10 . . . . . . . . . . . 1 . . . . Botnet 10 | . 4 . 5 . . . . . . . . . . . 1 . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . . . 1 . . Patch 2 | . . . . . . . . . . 1 . . . . . . 1 . . Recycling Units 6 | . 2 . 4 . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 4 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 8 . 2 . . . . 3 . . . . 4 7 1 1 2 Full Trace Events 5 | . . . . . . . . . . 1 . . . . 2 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . 13 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 1 . . . . . 1 . . . Parts Repaired 3 | . 2 . . . . . . . . . . . . . . . 1 . . Time 96 | . 52 . . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Total Allies 14 | . . . . 5 . . . . . 2 . . . . . . 1 5 1 Largest Group 5 | . . . . 5 5 3 2 . . 2 . . . . . . 1 5 1 Highest-Rated Group 235 | . . . . 235 235 141 94 . . 40 . . . . . . 82 195 58 Highest-Rated Ally 82 | . . . . 47 47 47 47 . . 20 . . . . . . 82 39 58 Initial UFD Resources 36 | . . . . . 22 22 22 22 26 26 26 26 26 28 28 30 30 32 36 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 112 | . . . . . 60 6 9 . . . . . . . . . 1 30 6 Total Damage 2161 | . . . . . 1219 134 214 . . . . . . . . . 54 403 137 Kills 19 | . . . . . 8 2 1 . . . . . . . . . . 7 1 Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 278 | . 10 . . . . . 5 95 . . . . . . 20 35 78 . 35 Good Acts 74 | . . 9 11 . . 4 7 . 6 3 5 1 . 2 . 4 8 8 6 Bad Acts 69 | . . 13 11 . 4 2 6 . 2 2 1 2 . 2 4 8 5 2 5 Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Active Infowar (turns) 2331 | 50 1433 838 . . . . . . . . . . . . . . . 10 . Seismic 2321 | 50 1433 838 . . . . . . . . . . . . . . . . . Cloaking 10 | . . . . . . . . . . . . . . . . . . 10 . Robot Analysis Total 153 | . 2 . 4 6 . . . 141 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Turns Passed 14886 | 147 1433 1477 693 1484 582 853 436 281 1192 566 452 439 833 487 622 663 822 558 866 Spaces Moved 8251 | 59 591 846 426 1130 407 396 288 115 593 238 231 204 446 251 349 441 353 392 495 Core 50 | 1 . . . . . . . . . . . . . . . . . . 49 Treads 981 | 57 591 333 . . . . . . . . . . . . . . . . . Legs 6687 | . . 513 426 1130 407 396 288 115 166 133 231 204 446 251 349 441 353 392 446 Wheels 533 | 1 . . . . . . . . 427 105 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 130 130 123 123 120 120 120 145 186 186 106 176 109 105 113 112 50 Average Speed 141 | 156 160 141 130 130 123 123 121 120 173 176 186 186 181 176 110 112 146 126 110 Slowest Speed 250 | 160 160 160 130 130 125 123 190 120 190 195 190 186 186 176 112 212 196 140 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . 2 . . . . . . . . . . . . . 10 4 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 85 48 97 83 12 70 43 80 67 8 46 35 65 42 12 23 51 12 12 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 33 | . 2 . 6 1 . . 1 23 . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . . . 1 . . . . . . 1 . . . Unknown Exits Taken 12 | 1 . . . . . 1 1 1 . 1 1 1 1 1 1 . 1 1 . Scrap Searched 26 | . . 5 . 8 . 3 2 . 2 . 3 2 . 1 . . . . . Spaces Dug 39 | . . . . . . . . . . 3 . . . . 5 11 10 1 9 Terrain Destroyed 512 | . 52 46 . . . . . . 43 56 6 14 . 27 82 78 85 4 19 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 199 | . . 2 . . . . . . 18 24 6 14 . 13 27 35 37 4 19 AOE 313 | . 52 44 . . . . . . 25 32 . . . 14 55 43 48 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Total 10409 | 82 975 1000 499 1148 465 753 332 209 697 323 252 240 470 271 498 554 546 432 663 Wait 1144 | . 309 44 12 1 18 352 8 66 42 28 5 12 11 3 64 42 97 3 27 Move 8230 | 58 590 845 425 1129 406 395 287 114 592 237 230 203 445 250 347 440 352 391 494 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 3 10 5 7 6 13 . 10 3 8 9 5 5 1 3 2 9 6 4 10 Fast Attach 89 | 7 2 2 5 2 5 . 3 1 7 6 1 . 4 . 4 6 8 10 16 Attach 66 | . 1 7 4 2 5 . 3 2 2 4 1 1 . . 4 2 6 7 15 Detach 15 | . . 1 . 2 . . 1 . 2 . . 1 . . . . . 2 6 Swap 55 | . 8 5 1 1 1 1 3 1 2 . 2 1 3 . 11 3 2 . 10 Drop 118 | . 2 7 10 5 8 . 3 3 14 8 6 5 5 3 10 14 8 . 7 Fire 526 | 14 52 73 12 . 9 3 14 19 28 31 2 12 1 12 53 36 65 15 75 Melee 23 | . . . 23 . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 . . . Kick 6 | . . . . . . . . . . . . . . . 2 1 . . 3 Crush 1 | . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 1 . 2 . . Rewire 2 | . . . . . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . 11 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 13) 702 | -10/Materials | Repaired Lgt. Treads 729 | -10/Materials | Repaired Lgt. Treads 894 | -10/Materials | Discovered new exit (range 12) 912 | -10/Materials | Discovered new exit (range 15) 1270 | -10/Materials | Discovered new exit (range 4) 1302 | -10/Materials | Identified exit to Subcaves 1302 | -10/Materials | Identified exit to Mines 1355 | -10/Materials | Learned location of 2 exits from Mines 1435 | -10/Materials | Identified exit to Materials 1461 | -10/Materials | Learned location of 2 exits from Subcaves 1507 | -10/Materials | Learned Storage emergency access door positions 1544 | -10/Materials | Loaded intel: 34 non-interactive machine locations 1578 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1581 | -10/Materials | Entered Subcaves 1582 | -10/Subcaves | Identified exit to Materials 1583 | -10/Subcaves | Identified exit to Recycling 1586 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 1601 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1615 | -10/Subcaves | X0-1V1 activates XOMVISION 1868 | -10/Subcaves | Weapon slot count permanently improved by X0-1V1 (+1) 1928 | -10/Subcaves | Ambushed by Subdweller buried in earth 1928 | -10/Subcaves | Ambushed by Subdweller buried in earth 1988 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2138 | -10/Subcaves | Build established: Gunner 2210 | -10/Subcaves | Visited 4L-MR0's lab 2223 | -10/Subcaves | Sensors blinded by X0-1V1 2229 | -10/Subcaves | Found Cargo Legs 2230 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2339 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 2370 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+300) 2491 | -10/Subcaves | System corruption reached 10% 2930 | -10/Subcaves | X0-1V1 activates XOMVISION 3058 | -10/Subcaves | Entered Recycling 3062 | -8/Recycling | Identified exit to Factory 3062 | -8/Recycling | X0-1V1 revealed exit location to -6/Factory 3068 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 15) 3103 | -8/Recycling | Core integrity restored by X0-1V1 (+75) 3106 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 3116 | -8/Recycling | Identified exit to Scraptown 3116 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 3120 | -8/Recycling | X0-1V1 sent hostile G-47 Trooper (x4) 3401 | -8/Recycling | Build established: Mutant 3433 | -8/Recycling | Learned Factory security intel 3542 | -8/Recycling | Learned location of Zion (-7) 3556 | -8/Recycling | Learned Factory stockpile data 3561 | -8/Recycling | Learned location of 1 exit from Extension 3575 | -8/Recycling | Learned 4 Factory zone layouts 3601 | -8/Recycling | Learned location of 1 exit from Recycling 3601 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 3720 | -8/Recycling | Scanned before Scraplab entrance 3739 | -8/Recycling | Entered Scraplab 3751 | -8/Recycling | Entered Scraptown 4013 | -8/Scraptown | Build established: Tank 4039 | -8/Scraptown | Visited Assassins FH 4104 | -8/Scraptown | Visited Observation Area 4119 | -8/Scraptown | Visited CPS Storage 4127 | -8/Scraptown | Visited Bundlers 4194 | -8/Scraptown | Visited UFD Registry 4194 | -8/Scraptown | Registered with UFD as "Softtorch" 4252 | -8/Scraptown | Visited Scrap Suit Storage 4276 | -8/Scraptown | Visited Science Testing Area 4295 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4307 | -8/Scraptown | Found DCF Scrap (29 items) 4328 | -8/Scraptown | Visited A0-MCA Data Center 4335 | -8/Scraptown | Given a B- rating by A0-MCA 4378 | -8/Scraptown | Visited Curators Association 4490 | -8/Scraptown | Visited Science Guys 4532 | -8/Scraptown | Visited Scrapoid Pod Storage 4551 | -8/Scraptown | Visited Analyses Database 4588 | -8/Scraptown | Found Scrapoid Pod 4863 | -8/Scraptown | Visited Cyclists 4872 | -8/Scraptown | Entered Cyclist Reading Room 4894 | -8/Scraptown | Build established: Gunner 4980 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 5177 | -8/Scraptown | Found A0-MCA's Component Scanner 5235 | -8/Scraptown | Entered Factory 5235 | -6/Factory | Accompanied by 5 allies 5235 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5236 | -6/Factory | Identified exit to Factory 5368 | -6/Factory | Build established: Tank 5514 | -6/Factory | Identified exit to Lower Caves 5713 | -6/Factory | Spotted B-75 Beast 5713 | -6/Factory | Allies destroyed B-75 Beast 5742 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 5817 | -6/Factory | Entered Lower Caves 5817 | -6/Lower Caves | Accompanied by 3 allies 5818 | -6/Lower Caves | Encountered a Warlord checkpoint 6137 | -6/Lower Caves | X0-1V1 rewrote 08S04-D IFF filter 6242 | -6/Lower Caves | Discovered new exit (range 8) 6407 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 18) 6430 | -6/Lower Caves | X0-1V1 activates XOMVISION 6670 | -6/Lower Caves | Entered another Lower Caves area 6670 | -6/Lower Caves | Accompanied by 2 allies 6672 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6714 | -6/Lower Caves | X0-1V1 sent hostile P-60 Hacker (x2) 6775 | -6/Lower Caves | Lost 3 parts (1n2u) 6784 | -6/Lower Caves | Destroyed 13 combat bots 6805 | -6/Lower Caves | Found Scrap Suit 6837 | -6/Lower Caves | Found Scrap Suit 7066 | -6/Lower Caves | Discovered new exit (range 12) 7077 | -6/Lower Caves | Build established: Scavenger-Gunner 7086 | -6/Lower Caves | Learned Factory terminal intel 7106 | -6/Lower Caves | Entered Data Miner 7106 | -6/Data Miner | Discovered new exit (range 6) 7129 | -6/Data Miner | Met Data Miner 7150 | -6/Data Miner | Learned location of Section 7 (-2) 7150 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7170 | -6/Data Miner | Received God Mode back door access code from Data Miner 7178 | -6/Data Miner | Destroyed Data Miner 7180 | -6/Data Miner | Interfaced with the Data Conduit 7319 | -6/Data Miner | Found Prototype Hackware 7322 | -6/Data Miner | Found Prototype Hackware 7325 | -6/Data Miner | Found Prototype Hackware 7387 | -6/Data Miner | Entered Proximity Caves 7389 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7393 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 7505 | -5/Proximity Caves | X0-1V1 activates XOMVISION 7713 | -5/Proximity Caves | X0-1V1 sent hostile Fireman (x2) 7832 | -5/Proximity Caves | Spotted B-75 Beast 7885 | -5/Proximity Caves | Identified Quantum Router 7885 | -5/Proximity Caves | Identified System Mapper 7912 | -5/Proximity Caves | Destroyed B-75 Beast 8155 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8164 | -5/Proximity Caves | X0-1V1 activates XOMVISION 8224 | -5/Proximity Caves | Build established: Tank 8579 | -5/Proximity Caves | Entered Factory 8579 | -5/Factory | Evolved 2 slots: Utility x2 8580 | -5/Factory | Loaded intel: 280 machine locations 8581 | -5/Factory | Loaded intel: 27 terminal locations 8623 | -5/Factory | X0-1V1 released a cloud of subatomizers 8754 | -5/Factory | X0-1V1 sent hostile X-67 Chaingunner (x2) 8783 | -5/Factory | Fabricated R-10 Processor? 8947 | -5/Factory | Build established: Scavenger-Gunner 8957 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 9132 | -5/Factory | Discovered new exit (range 8) 9145 | -5/Factory | Entered Upper Caves 9145 | -5/Upper Caves | Spotted B-75 Beast 9149 | -5/Upper Caves | Learned Factory stockpile data 9157 | -5/Upper Caves | X0-1V1 activates XOMVISION 9550 | -5/Upper Caves | Discovered new exit (range 13) 9597 | -5/Upper Caves | Entered another Upper Caves area 9805 | -5/Upper Caves | X0-1V1 sent hostile Thug (x2) 9932 | -5/Upper Caves | X0-1V1 sent hostile X-62 Marksman (x2) 10010 | -5/Upper Caves | Discovered new exit (range 10) 10019 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10036 | -5/Upper Caves | Entered Warlord 10578 | -5/Warlord | Found Exp. Core Analyzer 10584 | -5/Warlord | Found Vortex Chain Reactor 10595 | -5/Warlord | Found System Mapper 10836 | -5/Warlord | Build established: Gunner 10851 | -5/Warlord | Discovered new exit (range 12) 10869 | -5/Warlord | Entered Proximity Caves 10925 | -4/Proximity Caves | X0-1V1 sent you into danger 10970 | -4/Proximity Caves | Destroyed 7 combat bots 11103 | -4/Proximity Caves | X0-1V1 activates XOMVISION 11335 | -4/Proximity Caves | Discovered new exit (range 10) 11356 | -4/Proximity Caves | Entered Factory 11356 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11358 | -4/Factory | Loaded intel: 236 machine locations 11419 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 11419 | -4/Factory | Spotted B-86 Titan 11431 | -4/Factory | Destroyed B-86 Titan 11454 | -4/Factory | Garrison activated, responded to threat 11606 | -4/Factory | First assault squad dispatched 11693 | -4/Factory | Build established: Scavenger-Gunner 11710 | -4/Factory | Discovered new exit (range 11) 11978 | -4/Factory | Entered Research 11978 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11979 | -3/Research | Loaded intel: 119 machine locations 12223 | -3/Research | Identified exit to Quarantine 12233 | -3/Research | Build established: Gunner 12251 | -3/Research | X0-1V1 enhanced Transport squad support 12252 | -3/Research | X0-1V1 announced a LAN party 12326 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 12408 | -3/Research | Garrison activated, responded to threat 12478 | -3/Research | First assault squad dispatched 12534 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 12641 | -3/Research | Entered Quarantine 12642 | -3/Quarantine | Loaded intel: 60 machine locations 12683 | -3/Quarantine | Found Alien Artifact 12831 | -3/Quarantine | Repaired Imp. Medium Armor Plating 12887 | -3/Quarantine | Found Exp. Core Analyzer 12891 | -3/Quarantine | First assault squad dispatched 12896 | -3/Quarantine | Found Adv. Powered Armor 12922 | -3/Quarantine | X0-1V1 redirected Transport squads to designated parking area 13135 | -3/Quarantine | System corruption reached 10% 13229 | -3/Quarantine | Found Exp. Phase Shifter 13299 | -3/Quarantine | Intercept squad dispatched 13309 | -3/Quarantine | Spotted Tracker 13324 | -3/Quarantine | Spotted Combat Programmer 13342 | -3/Quarantine | Scanned by Researcher 13349 | -3/Quarantine | Cryocooling Duct disabled 13354 | -3/Quarantine | X0-1V1 sent allied Cetus Guard (x1) 13355 | -3/Quarantine | Combat Programmer assimilated allied Cetus Guard 13359 | -3/Quarantine | Spotted Cetus Guard 13362 | -3/Quarantine | Destroyed Combat Programmer 13364 | -3/Quarantine | Ambient heat levels rising (+20) 13364 | -3/Quarantine | Non-combat units ordered to evacuate 13412 | -3/Quarantine | X0-1V1 whisked you away to safety 13425 | -3/Quarantine | Exp. Core Analyzer reconfigured into Item Mimic 13429 | -3/Quarantine | System corruption reached 30% 13429 | -3/Quarantine | Identified Terrabomb 13429 | -3/Quarantine | Used Terrabomb 13459 | -3/Quarantine | Discovered new exit (range 5) 13463 | -3/Quarantine | Entered Research 13463 | -2/Research | Evolved 2 slots: Propulsion x2 13464 | -2/Research | Loaded intel: 113 machine locations 13480 | -2/Research | Lost 19 parts (6p2n6u5w) 13607 | -2/Research | Build established: Mutant 13607 | -2/Research | X0-1V1 activates XOMVISION 13675 | -2/Research | X0-1V1 foreshadows a heat wave 13689 | -2/Research | X0-1V1 sent allied Fireman (x5) 13724 | -2/Research | Identified exit to Testing 13724 | -2/Research | X0-1V1 revealed exit location to -2/Testing 13887 | -2/Research | Ambient heat levels rising (+10) 13908 | -2/Research | Discovered new exit (range 2) 14021 | -2/Research | Entered Access 14021 | -1/Access | Evolved 2 slots: Utility x2 14022 | -1/Access | Loaded intel: 122 machine locations 14271 | -1/Access | First assault squad dispatched 14315 | -1/Access | Build established: Scavenger-Gunner 14483 | -1/Access | Spotted B-99 Colossus 14552 | -1/Access | Crushed by falling debris 14552 | -1/Access | System corruption reached 10% 14552 | -1/Access | Spotted B-99 Colossus 14588 | -1/Access | X0-1V1 whisked you away to safety 14612 | -1/Access | Lost 10 parts (2n8u) 14627 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 14711 | -1/Access | X0-1V1 turns hostiles against one another 14717 | -1/Access | Lost 11 parts (3p4n1u3w) 14844 | -1/Access | X0-1V1 activates XOMVISION 14848 | -1/Access | X0-1V1 mutated your Weapon slot to Utility slot 14860 | -1/Access | Lost 7 parts (1p2n1u3w) 14877 | -1/Access | Discovered new exit (range 5) 14887 | *** | Escaped! Last Messages --------------- 14854_ Penetrated by Slug. 14854_ Slug penetrates Wall. 14854_ Acquired 6 matter. 14858_ Acquired 2 matter. 14859_ Slug penetrates Sealed Heavy Doors. 14863_ Slug penetrates B-99 Colossus. 14863_ Slug penetrates Sealed Heavy Doors. 14863_ Penetrated by Slug. 14863_ Slug penetrates Sealed Heavy Doors. 14863_ Penetrated by Slug. 14863_ Slug penetrates Reinforced Barrier. 14866_ Slug penetrates Sealed Heavy Doors. 14866_ Slug penetrates Reinforced Barrier. 14869_ System corrupted: Matter fused (-5). 14870_ Slug penetrates Sealed Heavy Doors. 14877_ Main Access Shell breached. 14877_ EXIT=FOUND 14886_ System corrupted: Energy discharge (-27). [Achievement: Data Run] [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | #??????????? ???????????????????????????????????? | | #????????? ????????????????????????????????????? | | #???????? ??????????????????????????????????????? | | ########+######??????????????????????????????????? | | = #??????????????????????????????????? | | #??????????????????????????????????? | | ############ #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ????????# #????????????????????????????"""G""" | | ??????# ##???????????????????????????"""?""" | | " #?????# !########################???????????? | | " #?????#%=[[[ !!=! ????????????? | | #?????# %[ ! =%!|! ????????????? | | #????#####+#####!**! ""#??????A??????????? | | #????# #?#%[% ""#?????????????????? | | ??? #????# #?#=*! ""#?????????????????? | | ??? #????# "#?# T#?????????????????? | | ???? #????# "#?#!! ""#?????????????????? | | ??????????# *[ "###%| ""#?????????????????? | | ??????????# [*" ""!*= ""#?????????????????? | | ??????????# %*[!""##""""""""""""?????????????????? | | ??????????# !%%[T"#??????????????????????????????? | | ??????????# [[!""#??????????????????????????????? | | ??????????# !* ]""#????""""""????????????????????? | | ??????????# =! []"#????" "????????????????????? | | ??????????# *=[!"#????" @" "??#?????????????????? | | ??????????# "#????" "" "? #????????????????"? | | ??????????# #????" " #?????????????????? | | ??????????# #?# """ "" #?????????????????? | | ????? ### #?# #?????????????????? | | ### # #?#"""""" """#?????????????????? | | #######"#??""""""" ""????????????????"?? | | ] #????## #?""""""""h"#??????????????"""? | | [% ##########""""""""" #???????????????""" | | %= #?# BB % #????????????????"? | | [ #?# BB BB #?????????????????? | | " *[[ #?# BB #?????????????????? | | " [ *[[ #?# #?????????????????? | | [ =[ #?# #?????????????????? | | * # ! #?# #?????????????????? | | ! # #?# g% #?????????????????? | | =/*# ! ######g ####?????????????????? | | = %]!# ## # g #????????????????????? | | #####/#######+########## " ???????????????? | | # ???????????? | | % # ???????????? | | ^ % #? ???????????? | | ! ^ % % #?? ????????????? | | ### ###################"##???####?????????????? | | ??# # % %%###??????????????????"??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Energy Generation 84 Energy Capacity 2000 Matter Stores 800 Matter Capacity 800 Sight Range 18 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 100 Armor Coverage 800 Resistance: TH 22 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 13 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Hvy. Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ R-10 Processor | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 22% | -10/Materials Lgt. Treads | 30% | -10/Materials Imp. Medium Armor Plating | 14% | -3/Quarantine Studied --------- Carbon-fiber Leg | -5/Factory | Hacked Myomer Leg | -3/Research | Hacked Alien Tech Used ----------------- Terrabomb Achievements -------------- Chaotic Teddy Bear Data Run My Business Is Booming Challenges ------------ None Game ------ Seed RingChaosReconfigurator Manual? 0 Play Time 02:01:14 Cumulative 421.2 hours Start 2026.06.23 @ 05:28:25 End 2026.06.25 @ 08:24:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type 0 Total 28 Types 16/0/8/2/0/0/0/1/1/0 Lore% 89 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2721c90-63ce-40e1-839b-3dd66fc5dfbe