Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 12:10:14 Player: cel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (3041) 3041 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 7256 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 89/100 System Corruption 4% Temperature Cool (27) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner Hardened Heavy Armor Plating Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Assault Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Compact Matter Pod Advanced ECM Suite Hacking Suite Heavy Laser Gauss Rifle Flak Cannon Grenade Launcher Remote Datajack [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Utility Medium Reactive Plating Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Flak Cannon Energy Gun Heavy Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Slots Evolved 8 | . . . 4 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 2 . . . . Utility 5 | . . . 2 . 2 1 . Weapon . | . . . . . . . . Parts Attached 95 | 6 1 . 13 33 27 3 12 Power 15 | 1 . . 2 4 3 1 4 Engine 9 | 1 . . 2 1 2 . 3 Core 6 | . . . . 3 1 1 1 Reactor . | . . . . . . . . Propulsion 26 | 2 . . 5 13 5 . 1 Treads . | . . . . . . . . Leg 18 | . . . . 12 5 . 1 Wheel 8 | 2 . . 5 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 34 | 1 1 . 3 10 15 2 2 Device 9 | . 1 . 2 2 3 . 1 Storage 5 | 1 . . . 3 1 . . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection 19 | . . . 1 5 11 1 1 Artifact . | . . . . . . . . Weapon 20 | 2 . . 3 6 4 . 5 Energy Gun 7 | 1 . . 2 1 1 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . . 1 2 2 . 1 Ballistic Cannon 3 | . . . . 2 1 . . Launcher 2 | . . . . 1 . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 54 | . . . . 17 12 . 25 Power 9 | . . . . 2 2 . 5 Propulsion 14 | . . . . 8 2 . 4 Utility 18 | . . . . 4 5 . 9 Weapon 13 | . . . . 3 3 . 7 Highest Loss Streak 24 | . . . . 6 4 . 24 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 4 5 6 8 9 9 5 Power 2 | . 1 1 1 2 2 2 1 Propulsion . | 1 2 2 2 . . . . Utility 2 | . . . . 2 2 3 2 Weapon 3 | . 1 2 3 2 3 3 1 Tool/Special . | . . . . . . . . Unused Backups 13 | . . . 1 4 7 . 1 Power 3 | . . . . 1 2 . . Propulsion . | . . . . . . . . Utility 3 | . . . . 2 1 . . Weapon 7 | . . . 1 1 4 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 96 100 81 89 93 89 79 Engine 3 | . 14 14 9 6 . 6 5 Core 4 | . . . . 2 6 6 4 Leg 22 | . . . . 17 28 20 15 Wheel 4 | . 28 28 30 10 . . . Device 9 | . 10 14 13 9 9 11 9 Storage 10 | . 14 14 9 14 10 6 1 Protection 16 | . . . . 10 20 23 22 Energy Gun 4 | . 14 14 9 7 3 . . Ballistic Gun 2 | . 14 14 9 3 . 6 5 Ballistic Cannon 6 | . . . . 3 10 6 2 Peak Build Rating 45 | 6 7 7 21 30 45 39 40 Average Rating 31 | 4 6 7 13 19 39 36 34 On Entrance 17 | . 6 7 7 21 30 32 38 Avg Prop Armor Cover (%) 8 | . . . . 6 10 . . Naked Turns . | . . . . . . . . Heaviest Build 76 | 14 15 15 23 32 76 53 52 Greatest Support 62 | 26 26 26 52 60 62 30 30 Greatest Overweight (x) 17 | . . . . 2 17 1 13 Average Overweight (x) 1 | . . . . . 2 1 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 10 10 6 Most Carried 10 | 4 5 6 8 10 10 10 10 Average Carried 8 | 2 4 5 7 8 9 9 5 Final Capacity 10 | 8 8 8 8 10 10 10 5 Final Carried 10 | 4 5 6 8 10 10 10 . Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Matter Collected 2709 | 256 . . 216 798 1158 55 226 Remotely 216 | . . . 216 . . . . Salvage Created 2616 | . . . 311 1165 900 . 240 Parts 151 | . . . 22 68 45 . 16 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 3 | . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Combat Hostiles Destroyed 71 | . . . 8 30 23 . 10 Guns 34 | . . . 7 21 3 . 3 Cannons 26 | . . . . 4 20 . 2 AOE 9 | . . . . 4 . . 5 Classes Destroyed 11 | . . . 3 4 4 . . Worker 4 | . . . . 2 2 . . Builder 2 | . . . . 1 1 . . Hauler 1 | . . . . 1 . . . Recycler 1 | . . . . . 1 . . Watcher 4 | . . . . 1 3 . . Swarmer 18 | . . . 3 8 . . 7 Grunt 32 | . . . 3 13 14 . 2 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . 2 . . Sentry 13 | . . . 2 9 2 . . Programmer 5 | . . . . . 4 . 1 Best Kill Streak 6 | . . . 4 6 6 . 4 Combat Bots Only 6 | . . . 4 6 5 . 4 Max Kills in Single Turn 3 | . . . 1 3 3 . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Hostile Shots Fired 799 | . . . 51 215 320 . 213 Missed 216 | . . . 19 58 85 . 54 Hits 583 | . . . 32 157 235 . 159 Melee 19 | . . . . . 13 . 6 Projectile 564 | . . . 32 157 222 . 153 Critical Strikes 27 | . . . 4 4 11 . 8 Part Disruptions 1 | . . . . . 1 . . Actively Blocked 1 | . . . . . 1 . . Damage Taken 9266 | . . . 472 2227 3548 . 3019 Core 1866 | . . . 42 287 676 . 861 Absorbed by Shields 206 | . . . . . 167 . 39 Redirected to Shielding 189 | . . . . 30 60 . 99 Ignored by Resistances 40 | . . . . . 40 . . Core Remaining (%) 60 | 100 . 100 . 40 3 . . Volleys Fired 274 | . . . 24 113 113 . 24 Largest 2 | . . . 2 2 2 . 2 Hottest 106 | . . . 70 102 106 . 69 Shots Fired 477 | . . . 48 202 192 . 35 Gun 298 | . . . 48 167 61 . 22 Cannon 162 | . . . . 23 131 . 8 Launcher 16 | . . . . 12 . . 4 Special 1 | . . . . . . . 1 Kinetic 278 | . . . 24 85 142 . 27 Thermal 181 | . . . 24 105 50 . 2 Explosive 16 | . . . . 12 . . 4 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 19 | . . . 11 17 19 . 6 Robot Miss Streak 12 | . . . 2 12 9 . 6 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . . 4 4 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 331 | . . . 35 132 140 . 24 Core Hits 227 | . . . 14 83 108 . 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 16 | . . . 4 11 1 . . Burn 14 | . . . 4 10 . . . Destroy 1 | . . . . 1 . . . Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6815 | . . . 430 2509 2942 . 934 Guns 3059 | . . . 430 1622 734 . 273 Cannons 2688 | . . . . 362 2208 . 118 Explosions 1068 | . . . . 525 . . 543 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3959 | . . . 220 1073 2319 . 347 Thermal 1762 | . . . 210 911 623 . 18 Explosive 1068 | . . . . 525 . . 543 Electromagnetic 26 | . . . . . . . 26 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 3 5 . 4 Average Corruption 3 | . . . . 3 3 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 56 | . . . . 4 50 . 2 Message Errors 12 | . . . . 1 11 . . Matter Fused 15 | . . . . 1 14 . . Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 5 | . . . . 1 4 . . Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 4 | . . . . . 4 . . Data Loss (major) 4 | . . . . . 3 . 1 Misfires 3 | . . . . 1 2 . . Alerts 5 | . . . . . 5 . . Weapon Failures 4 | . . . . . 3 . 1 Overload Shots . | . . . . . . . . Overflow Damage 12 | . . . . 3 6 . 3 Projectiles 6 | . . . . . 6 . . Explosions 6 | . . . . 3 . . 3 Melee . | . . . . . . . . Knockbacks 63 | . . . . 13 46 . 4 Impact . | . . . . . . . . Kinetic 61 | . . . . 12 45 . 4 Secondary 2 | . . . . 1 1 . . Self-Inflicted Damage 95 | . . . . 34 . . 61 Shots 4 | . . . . 2 . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 622 | . . . 15 171 622 . 113 Average Temperature 168 | . . . 6 54 190 . 35 Received Heat Transfer 3404 | . . . 216 801 1271 . 1116 Effects 51 | . . . . . 51 . . Shutdowns 10 | . . . . . 10 . . Energy Bleed 5 | . . . . . 5 . . Interference 15 | . . . . . 15 . . Matter Decay 4 | . . . . . 4 . . Short Circuit 3 | . . . . . 3 . . Damage (minor) 7 | . . . . . 7 . . Damage (major) 4 | . . . . . 4 . . Damage (core) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 7 | . . . 1 5 1 . . Heat Transferred 5180 | . . . 925 3034 1184 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 89 | 100 100 . 100 57 100 100 100 Level 1 10 | . . . . 42 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 387 | . . . 140 387 167 44 162 Initial 167 | . . . . 54 167 44 16 Average 93 | . . . 69 196 62 34 62 Influence Increases 2008 | . . . 200 913 647 . 248 Destroy 0b10 Robot/C 1420 | . . . 160 600 460 . 200 Destroy 0b10 Robot/NC 60 | . . . . 25 35 . . Destroy Leader 320 | . . . 40 164 106 . 10 Disable Machine 60 | . . . . 45 15 . . Destroy Structure 88 | . . . . 49 1 . 38 Lose Combat Pursuer 60 | . . . . 30 30 . . Influence Decreases 1994 | . . . 70 674 924 68 258 Entered New Map 334 | . . . . 76 202 48 8 Time Decay 1120 | . . . 70 428 602 20 . Lost Part 540 | . . . . 170 120 . 250 Squads Dispatched 14 | . . . . 7 7 . . Investigation . | . . . . . . . . Extermination 5 | . . . . . 5 . . Reinforcement 4 | . . . . 2 2 . . Assault . | . . . . . . . . Garrison 5 | . . . . 5 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Distress Signals 4 | . . . . 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 2 . 9 40 37 . 20 Peak Tracking Total 9 | . 2 . 3 5 6 . 9 Tactical Retreats 6 | . . . . 2 2 . 2 ECM-based Alert Blocks 3 | . . . . . . . 3 Traps | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Traps Triggered 6 | . . . . 1 1 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Machines Disabled 4 | . . . . 3 1 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Machines Accessed 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 1 | . . . . . . 1 . Successful 1 | . . . . . . 1 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Active Infowar (turns) 1273 | . . . . 144 912 . 217 Traps 1056 | . . . . 144 912 . . ECM 217 | . . . . . . . 217 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Turns Passed 4411 | 46 73 56 193 1050 2594 53 346 Spaces Moved 1824 | 39 70 62 112 537 841 26 137 Core 33 | 5 . . . . 10 . 18 Treads . | . . . . . . . . Legs 1294 | . . . . 318 831 26 119 Wheels 497 | 34 70 62 112 219 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 86 90 120 190 50 Average Speed 186 | 85 90 90 87 118 263 190 188 Slowest Speed 900 | 100 90 90 92 260 900 190 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 26 | 3 18 6 17 89 29 . 25 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 72 | . . . . 48 1 . 23 Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 71 | . . . . 48 . . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Gar Total 2359 | 48 79 62 161 752 1037 30 190 Wait 44 | . 8 . . 24 12 . . Move 1817 | 38 69 61 111 536 840 25 137 Hop . | . . . . . . . . Pick Up 44 | 4 1 1 3 14 17 2 2 Fast Attach 45 | 6 1 . 5 11 14 . 8 Attach 23 | . . . . 8 7 2 6 Detach . | . . . . . . . . Swap 39 | . . . 8 18 11 1 1 Drop 56 | . . . 10 20 23 . 3 Fire 274 | . . . 24 113 113 . 24 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 17 | . . . . 8 . . 9 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Met a group of wandering Federalists 117 | -10/Materials | Discovered new exit (range 5) 120 | -10/Materials | Entered Subcaves 120 | -10/Subcaves | Accompanied by 2 allies 121 | -10/Subcaves | Continued accompanying wandering Federalists (3) 167 | -10/Subcaves | Discovered new exit (range 10) 171 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 176 | -10/Subcaves | Entered Materials 176 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 286 | -8/Materials | Discovered new exit (range 13) 314 | -8/Materials | Build established: Mutant 369 | -8/Materials | Entered Storage 647 | -8/Storage | Build established: Scavenger-Mutant 768 | -8/Storage | Garrison activated, responded to threat 836 | -8/Storage | Lost 3 parts (2n1w) 998 | -8/Storage | Crushed by falling debris 1135 | -8/Storage | Core integrity fell below 50% 1224 | -8/Storage | Garrison activated, responded to threat 1285 | -8/Storage | Lost 6 parts (1p1n3u1w) 1310 | -8/Storage | Met 01-MTF 1401 | -8/Storage | Discovered new exit (range 16) 1419 | -8/Storage | Entered Factory 1419 | -7/Factory | Accompanied by 1 ally (01-MTF) 1419 | -7/Factory | Evolved 2 slots: Utility x2 1422 | -7/Factory | 01-MTF left 1629 | -7/Factory | Build established: Mutant 2563 | -7/Factory | Lost 4 parts (1n1u2w) 2589 | -7/Factory | Core integrity fell below 50% 3547 | -7/Factory | Core integrity fell below 20% 3757 | -7/Factory | Lost 3 parts (1p1u1w) 3989 | -7/Factory | Discovered new exit (range 12) 4008 | -7/Factory | Build established: Scavenger-Mutant 4013 | -7/Factory | Entered another Factory area 4013 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4061 | -6/Factory | Identified exit to Garrison 4066 | -6/Factory | Entered Garrison 4126 | -6/Garrison | Triggered checkpoint 4331 | -6/Garrison | Triggered checkpoint 4338 | -6/Garrison | Triggered checkpoint 4399 | -6/Garrison | Core integrity fell below 50% 4408 | -6/Garrison | Triggered checkpoint 4409 | -6/Garrison | Core integrity fell below 20% 4412 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Carbon-fiber Leg. The unstable cave ceiling collapses. Acquired 55 matter. Lgt. Angular Momentum Engine destroyed. Acquired Hvy. Laser. System corrupted: Hvy. Laser failed to cycle. The unstable cave ceiling collapses. Carbon-fiber Leg destroyed. Acquired 46 matter. Critical hit (Burn: +37). Hvy. Laser destroyed. Acquired 91 matter. Acquired Lgt. Angular Momentum Engine. Remote Datajack destroyed. Beams of light sweep through the air. An alarm sounds. The unstable cave ceiling collapses. Lgt. Angular Momentum Engine destroyed. Acquired Autogun. Autogun destroyed. 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" ?????? #????????????????????? | | ???????????#### ####????? #????????????????????? | | ??????????????# #???????? #????????????????????? | | ############### #?????????#????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ###################??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 65 Energy Generation 27 Energy Capacity 480 Matter Stores 328 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1050 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed AntimatterBurstMaul Manual? 0 Play Time 00:50:07 Cumulative 34.6 hours Start 2026.09.17 @ 11:20:00 End 2026.09.17 @ 12:10:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 3af7c157-fdc4-45b0-9f58-21e83352cc4f