Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.21 @ 17:19:24 Player: Beagleofevil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (787) 787 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2112 Bonus ------- None Cogmind --------- Core Integrity 346/400 Matter 267/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Sensor Array Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Improved Light Cannon Flail > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Treads Improved Treads Small Storage Unit Improved Terrain Scanner Seismic Detector Medium Armor Plating High-powered Tractor Beam Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Treads Improved Treads Small Storage Unit Improved Terrain Scanner Seismic Detector High-powered Tractor Beam High-powered Tractor Beam Medium Laser Light Assault Rifle Grenade Launcher Grenade Launcher Flail [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 26 | 8 9 9 . Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 4 | 2 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 5 . Device 4 | 1 . 3 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 12 | 3 5 4 . Energy Gun 2 | 2 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon 3 | . 1 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 3 | . 2 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 2 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 99 100 Engine 6 | . 9 . . Core 6 | . 4 11 11 Treads 25 | . 28 22 22 Device 13 | . 14 11 11 Storage 12 | . 14 11 11 Processor 3 | . . 11 11 Hackware 3 | . . 9 11 Energy Gun 1 | . 2 . . Energy Cannon 9 | . 10 6 . Ballistic Gun 1 | . 2 . . Ballistic Cannon 1 | . . 4 11 Special Weapon 4 | . 7 . . Impact Weapon 5 | . 2 10 11 Naked Turns . | . . . . Heaviest Build 33 | 14 32 33 32 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 11 15 15 Most Carried 15 | 4 13 15 13 Average Carried 9 | 2 8 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 4 13 13 13 Class Distribution -------------------- 69% | Mutant 30% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 498 | 214 180 104 . Remotely . | . . . . Salvage Created 1032 | 100 476 456 . Parts 67 | 4 31 32 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 21 | . 9 12 . Melee 4 | . 1 3 . Guns 1 | . 1 . . Cannons 16 | . 7 9 . Classes Destroyed 10 | 2 2 6 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 3 | . 3 . . Swarmer 4 | . . 4 . Grunt 13 | . 9 4 . Duelist 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 6 | 2 3 6 . Combat Bots Only 6 | . 3 6 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 75 | . 36 39 . Missed 17 | . 9 8 . Damage Taken 787 | . 266 521 . Core 90 | . 36 54 . Absorbed by Shields . | . . . . Ignored by Resistances 160 | . 82 78 . Core Remaining (%) 92 | 100 85 . . Volleys Fired 77 | 6 43 28 . Largest 2 | 2 2 1 . Hottest 100 | 60 100 68 . Shots Fired 90 | 12 50 28 . Gun 26 | 12 14 . . Cannon 51 | . 23 28 . Launcher . | . . . . Special 13 | . 13 . . Kinetic 32 | 6 13 13 . Thermal 51 | . 36 15 . Explosive . | . . . . Electromagnetic 7 | 6 1 . . Robot Hit Streak 23 | 5 23 12 . Robot Miss Streak 2 | 1 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 71 | 9 31 31 . Core Hits 35 | 3 15 17 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 21 | . 1 20 . Impact 21 | . 1 20 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1342 | 99 526 717 . Guns 195 | 99 96 . . Cannons 932 | . 410 522 . Explosions . | . . . . Melee 215 | . 20 195 . Ramming . | . . . . Kinetic 331 | 35 72 224 . Thermal 708 | . 410 298 . Explosive . | . . . . Electromagnetic 88 | 64 24 . . Impact 215 | . 20 195 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles 2 | . . 2 . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 7 . Impact 2 | . . 2 . Kinetic 3 | . . 3 . Secondary 2 | . . 2 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 163 | 20 163 118 . Average Temperature 47 | 14 52 40 . Received Heat Transfer 321 | . 198 123 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1258 | . 740 518 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 369 | 10 186 369 66 Initial 66 | . 5 7 66 Average 81 | 4 50 152 66 Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 74 100 Level 1 8 | . . 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 13 21 . Peak Tracking Total 6 | . 4 6 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 7 2 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 21 6 . Successful 18 | . 14 4 . Failed 9 | . 7 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 9 6 . Terminals 23 | . 17 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 9 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Unreport Threat 2 | . 2 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 4 . Terminals 7 | . 3 4 . Track 3 | . 1 2 . Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 7 | . 6 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1704 | 97 1028 559 20 Spaces Moved 833 | 45 527 249 12 Core 8 | 8 . . . Treads 825 | 37 527 249 12 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 140 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 28 | 3 73 33 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 23 | . 13 10 . Terrain Destroyed 24 | . 13 11 . Melee 10 | . . 10 . Projectile 14 | . 13 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1065 | 66 635 352 12 Wait 78 | . 42 36 . Move 830 | 44 526 248 12 Hop . | . . . . Pick Up 22 | 8 9 5 . Fast Attach 7 | 3 2 2 . Attach 9 | 4 1 4 . Detach 2 | . . 2 . Swap 11 | 1 7 3 . Drop 8 | . 4 4 . Fire 77 | 6 43 28 . Melee 21 | . 1 20 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 3) 475 | -10/Materials | Discovered new exit (range 8) 881 | -10/Materials | Discovered new exit (range 13) 996 | -10/Materials | Identified exit to Mines 1126 | -10/Materials | Entered another Materials area 1126 | -9/Materials | Evolved 2 slots: Utility x2 1173 | -9/Materials | Discovered new exit (range 15) 1290 | -9/Materials | Discovered new exit (range 13) 1350 | -9/Materials | Discovered new exit (range 8) 1365 | -9/Materials | Identified exit to Mines 1479 | -9/Materials | Build established: Hacker-Mutant 1634 | -9/Materials | Crushed by falling debris 1683 | -9/Materials | Identified exit to Storage 1685 | -9/Materials | Entered Storage 1705 | -9/Storage | Self-destructed Last Messages --------------- 01535_ Acquired Med. Armor Plating. 01584_ A-02 Transporter destroyed. 01586_ Dropped Hpw. Tractor Beam. 01586_ K-01 Serf collects debris. 01589_ Acquired Prototype Ballistic Gun. 01589_ Identified Imp. Assault Rifle. 01590_ Dropped Imp. Assault Rifle. 01592_ K-01 Serf collects debris. 01632_ U-05 Engineer builds a Wall. 01634_ The unstable cave ceiling collapses. 01634_ Crushed by falling debris. 01634_ Flail destroyed. 01634_ System corrupted by crushing effect (+2). 01655_ K-01 Serf cleans the Machine. 01659_ K-01 Serf cleans the Electrolysis Chamber. 01662_ K-01 Serf cleans the Machine. 01683_ EXIT=IDENTIFIED: STORAGE LOCATION=STORAGE GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????#???????????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# ??????????????????????? | | ???# #??????????????????????? | | ???# #?????????x????????????? | | ???#@#????????x?????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??########### #???? | | ???# #### #???? | | ???# #???? | | ???###### #???? | | ????????########### #???? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemCompactOptics Manual? 0 Play Time 00:23:47 Cumulative 218.5 hours Start 2024.04.21 @ 16:53:55 End 2024.04.21 @ 17:19:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 75 Rogue 0 Adventurer 75 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87886068-298b-4494-b8d2-5cab5017b55d