Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.11 @ 08:06:36 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by BF-KUQ(f) with Tearclaws Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (146) 730 Value Destroyed (5073) 5073 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 10457 Bonus ------- High Alert Combat Kills 540 Follower Combat Kills 196 Registered with UFD 300 Friendly Fire -782 Cogmind --------- Core Integrity 0/600 Matter 266/300 Energy 184/200 System Corruption 5% Temperature Cool (7) Movement Walking (112) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (3+3) - Improved Carbon-fiber Leg (+) Improved Carbon-fiber Leg (+) Improved Carbon-fiber Leg (fused) (+) Arachnoskeleton > --- UTILITY (5) ------ Target Analyzer Target Analyzer > --- WEAPON (5) ------- LU-1G1's Laser Shovel Junk Cannon Chainsword Chainsword > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Arachnoskeleton > --- UTILITY ---------- Target Analyzer Target Analyzer Improved Utility Shielding Improved Light Armor Plating Authchip [R/Combat] > --- WEAPON ----------- LU-1G1's Laser Shovel Junk Cannon Chainsword Chainsword > --- INVENTORY -------- (None) [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Target Analyzer Device Shock Absorption System Processor Target Analyzer Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Launcher Advanced EMP Blaster Special Weapon Junk Cannon Slashing Weapon Chainsword Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Slots Evolved 12 | 4 2 1 1 1 . . 2 1 . Power 2 | 1 . . . . . . . 1 . Propulsion 2 | 1 . . 1 . . . . . . Utility 4 | 1 1 1 . . . . 1 . . Weapon 4 | 1 1 . . 1 . . 1 . . Parts Attached 53 | 6 5 4 7 15 8 2 3 3 . Power 4 | 2 . . . 2 . . . . . Engine 3 | 2 . . . 1 . . . . . Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 10 | 2 . . 5 3 . . . . . Treads . | . . . . . . . . . . Leg 4 | . . . 1 3 . . . . . Wheel 6 | 2 . . 4 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | . 2 4 . 2 . . 1 3 . Device 4 | . 1 2 . . . . 1 . . Storage . | . . . . . . . . . . Processor 3 | . 1 1 . 1 . . . . . Hackware 3 | . . . . . . . . 3 . Protection 2 | . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 3 . 2 8 8 2 2 . . Energy Gun 4 | 2 . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . 3 . 1 4 2 . . . . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon 2 | . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 9 | . . . . 4 3 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 5 . 2 . . Corrupted Parts 3 | . . . . . . . . 3 . System Corruption 5 | . . . . . . . . 5 . Parts Lost 2 | . . . . . . . . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . 2 . Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . 2 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 77 94 78 73 86 86 83 77 63 Engine 9 | . 22 19 14 6 6 6 5 5 5 Core 3 | . . . . 5 6 6 5 5 5 Leg 14 | . . . 3 12 25 25 23 21 21 Wheel 4 | . 22 19 6 . . . . . . Device 3 | . 4 11 7 2 . . 1 3 . Processor 11 | . 1 12 14 11 12 12 11 10 10 Protection 8 | . . 1 7 10 12 12 11 9 . Ballistic Gun 7 | . 24 29 15 3 . . . . . Ballistic Cannon 1 | . . . 6 . . . . . . Special Weapon 2 | . . . . . . . 3 10 10 Slashing Weapon 11 | . . . . 18 24 24 16 10 10 Peak Build Rating 81 | 6 14 21 43 67 67 67 80 81 71 Average Rating 53 | 4 9 16 35 55 66 66 70 79 71 On Entrance 43 | . 6 14 21 43 67 67 67 80 71 Naked Turns . | . . . . . . . . . . Heaviest Build 39 | 13 20 25 29 29 27 27 39 39 33 Greatest Support 104 | 32 32 32 50 104 104 104 104 104 104 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 1 | . . . 1 1 1 1 1 1 1 Average Capacity . | . . . . 1 1 1 1 1 1 Most Carried 1 | . . . 1 1 1 1 1 . . Average Carried . | . . . . 1 1 1 . . . Final Capacity 1 | . . . 1 1 1 1 1 1 1 Final Carried 1 | . . . 1 1 1 1 . . . Class Distribution -------------------- 57% | Hacker-Gladiator 33% | Gunner 5% | Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -10/Subcaves Hacker-Gladiator | -8/Materials Hacker-Gladiator | -8/Storage Hacker-Gladiator | -8/Recycling Hacker-Gladiator | -8/Scraptown Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Matter Collected 2577 | 122 444 448 756 624 80 50 43 10 . Remotely . | . . . . . . . . . . Salvage Created 4773 | . 548 299 452 1776 767 558 . 373 . Parts 308 | . 46 16 40 105 58 23 4 16 . Haulers Intercepted 3 | . 2 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . 23 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 134 | . 14 31 19 37 16 6 1 10 . Melee 52 | . . . . 23 16 6 1 6 . Guns 71 | . 14 31 13 13 . . . . . Cannons 8 | . . . 6 1 . . . 1 . AOE 1 | . . . . . . . . 1 . Classes Destroyed 19 | . 5 2 3 6 . 1 1 1 . Worker 2 | . . . . 1 1 . . . . Builder 3 | . . . . 2 . . . 1 . Tunneler 2 | . 1 . . 1 . . . . . Hauler 3 | . 2 . . . 1 . . . . Recycler 6 | . . . . 1 . 5 . . . Operator 3 | . . . . 2 1 . . . . Turret 2 | . . . 2 . . . . . . Watcher 8 | . 2 . . 4 2 . . . . Swarmer 24 | . 3 9 5 4 . . . 3 . Grunt 44 | . 11 . . 22 6 . . 5 . Brawler 2 | . . . . 1 1 . . . . Duelist 1 | . . . . . . . . 1 . Sentry 24 | . . . 1 9 8 4 . 2 . Demolisher 2 | . . 2 . . . . . . . Hunter 3 | . . . . 1 1 1 . . . Programmer 3 | . . . . . . 1 . 2 . Subdweller 13 | . . . 13 . . . . . . Elite 1 | . . . . . . . 1 . . Assembled 20 | . . 20 . . . . . . . Best Kill Streak 16 | . 4 16 6 6 5 4 1 3 . Combat Bots Only 16 | . 3 16 4 6 4 2 1 3 . Max Kills in Single Turn 3 | . 1 2 2 2 1 1 1 3 . Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee 1 | . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Hostile Shots Fired 594 | . 25 58 78 140 60 20 66 146 1 Missed 207 | . 7 13 30 46 18 8 29 56 . Damage Taken 4653 | . 122 500 581 843 373 103 456 1476 199 Core 3357 | . 97 395 423 589 266 86 297 1046 158 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 2733 | . 72 326 356 467 204 53 270 827 158 Redirected to Shielding 112 | . . . . 9 . . 46 57 . Ignored by Resistances 2546 | . 63 231 264 580 254 69 275 805 5 Core Remaining (%) 79 | 100 . . 88 . . . 50 . . Volleys Fired 176 | . 31 34 71 30 . . 1 9 . Largest 3 | . 3 3 3 3 . . 1 2 . Hottest 99 | . 69 69 99 99 . . . 60 . Shots Fired 421 | . 64 102 158 86 . . 1 10 . Gun 332 | . 64 102 94 72 . . . . . Cannon 78 | . . . 64 14 . . . . . Launcher . | . . . . . . . . . . Special 11 | . . . . . . . 1 10 . Kinetic 410 | . 64 102 158 86 . . . . . Thermal 3 | . . . . . . . . 3 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 8 | . . . . . . . 1 7 . Robot Hit Streak 35 | . 13 12 34 35 . . . 4 . Robot Miss Streak 6 | . 6 4 3 2 . . 1 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 1 8 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 462 | . 49 72 88 140 56 25 7 25 . Core Hits 237 | . 34 58 40 58 20 11 3 13 . Critical Kills 11 | . 2 2 6 1 . . . . . Critical Parts Destroyed 10 | . . 1 4 4 . . . 1 . Critical Strikes 57 | . 2 3 15 18 10 2 1 6 . Destroy 26 | . 2 3 15 6 . . . . . Smash 1 | . . . . . . . . 1 . Sever 30 | . . . . 12 10 2 1 5 . Melee Attacks 217 | . . . . 95 66 27 9 20 . Impact . | . . . . . . . . . . Slashing 217 | . . . . 95 66 27 9 20 . Piercing . | . . . . . . . . . . Sneak Attacks 30 | . . . . 10 4 15 . 1 . Combat Hostiles 7 | . . . . . . 7 . . . Follow-up Attacks 47 | . . . . 15 20 9 1 2 . Damage Inflicted 14032 | . 749 1036 1834 4488 2327 1483 260 1855 . Guns 4086 | . 749 1036 1342 959 . . . . . Cannons 698 | . . . 492 206 . . . . . Explosions 761 | . . . . . . . . 761 . Melee 8092 | . . . . 3323 2327 1483 260 699 . Ramming . | . . . . . . . . . . Kinetic 4784 | . 749 1036 1834 1165 . . . . . Thermal 712 | . . . . . . . . 712 . Explosive 54 | . . . . . . . . 54 . Electromagnetic . | . . . . . . . . . . Impact 390 | . . . . . . . . 390 . Slashing 8092 | . . . . 3323 2327 1483 260 699 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 1 1 1 1 5 5 Average Corruption 1 | . . . . 1 1 1 1 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . . 8 3 15 9 12 1 Message Errors 14 | . . . . 2 1 3 3 5 . Matter Fused 12 | . . . . 3 1 3 3 2 . Heat Flow Errors 7 | . . . . 1 . 2 2 2 . Energy Discharges 7 | . . . . 1 1 2 1 2 . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 3 | . . . . 1 . 1 . . 1 Data Loss (major) 2 | . . . . . . 1 . 1 . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 705 | . . . 10 205 79 198 . 213 . Projectiles 94 | . . . 10 17 . . . 67 . Explosions 109 | . . . . . . . . 109 . Melee 502 | . . . . 188 79 198 . 37 . Knockbacks 10 | . . . 6 1 . . . 3 . Impact 2 | . . . . . . . . 2 . Kinetic 7 | . . . 6 1 . . . . . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 571 | . . . . . . . . 571 . Shots 12 | . . . . . . . . 12 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 410 | . 12 48 42 410 . 223 213 146 . Average Temperature 74 | . 8 16 12 176 . 107 106 69 . Received Heat Transfer 1661 | . 75 200 237 585 288 54 . 222 . Effects 2 | . . . . 2 . . . . . Shutdowns 1 | . . . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions 3 | . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 650 | . . . . . . . . 650 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Peak Influence 951 | . 367 316 . 951 724 309 . 390 . Initial 288 | . . 111 . . 288 229 . . . Average 272 | . 211 205 . 594 518 117 . 121 . Maximum Alert Level 3 | . 1 1 . 3 3 1 . 1 . Low Security (%) 44 | 100 31 48 . 6 . 73 . 67 . Level 1 31 | . 68 51 . 9 28 26 . 32 . Level 2 16 | . . . . 48 65 . . . . Level 3 7 | . . . . 34 6 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 1 . 7 1 . . 4 . Investigation 5 | . 3 1 . 1 . . . . . Extermination 2 | . . . . . . . . 2 . Reinforcement 5 | . . . . 3 1 . . 1 . Assault 1 | . . . . . . . . 1 . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Distress Signals 14 | . 3 . . 5 3 . . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 22 30 23 62 20 3 7 25 1 Peak Tracking Total 8 | . 5 3 6 8 5 2 7 5 1 Tactical Retreats 11 | . 1 . 2 5 . . . 3 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Traps Triggered 6 | . 1 . 2 1 . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Machines Disabled 31 | . . . 2 . 2 . 3 24 . Max in Single Turn 5 | . . . 1 . 1 . 1 5 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Machines Accessed 26 | . 4 1 2 6 6 . 2 5 . Terminals 16 | . 2 . . 5 6 . . 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 72 | . 8 1 11 13 12 . 9 18 . Successful 51 | . 5 1 11 5 8 . 9 12 . Failed 21 | . 3 . . 8 4 . . 6 . Catastrophic 5 | . . . . 3 . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 44 | . 8 . . 15 10 . . 11 . Terminals 39 | . 6 . . 12 12 . . 9 . Fabricators 8 | . . . . . . . . 8 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 38 | . 3 1 11 4 7 . 9 3 . Record 18 | . . . 10 . . . 8 . . Robot Schematic 1 | . . . . . . . . 1 . Robot Analysis 6 | . 2 . . 1 3 . . . . Open Door 5 | . . 1 . . 4 . . . . Branch Access Points 2 | . . . . 1 . . . 1 . Fabricator Index 1 | . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . Derelict Proto ID Bank 2 | . . . 1 . . . 1 . . Fabricator Hacks 6 | . . . . . . . . 6 . Load Schematic 3 | . . . . . . . . 3 . Build 3 | . . . . . . . . 3 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . 1 1 . . 3 . Terminals 1 | . . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . . Fabricators 2 | . . . . . . . . 2 . Prioritize 1 | . . . . . . . . 1 . Liberate 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . 1 . . . 1 . Mask 1 | . . . . . . . . 1 . Tunnel 3 | . 2 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . Used 2 | . . . . 1 1 . . . . Hacking Detections 10 | . 1 . . 3 3 . . 3 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built 9 | . . . . . . . . 9 . Authchips 3 | . . . . . . . . 3 . Time 152 | . . . . . . . . 152 . Total Robot Build Rating 45 | . . . . . . . . 45 . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Total Allies 16 | . . . . . . 6 . 9 1 Largest Group 9 | . . . . . . 6 6 9 . Highest-Rated Group 261 | . . . . . . 73 73 261 . Highest-Rated Ally 29 | . . . . . . 21 21 29 . Total Orders 7 | . . . . . . 5 . 2 . DROP 3 | . . . . . . 1 . 2 . PICKUP 4 | . . . . . . 4 . . . Ally Attacks 56 | . . . . . . . 3 53 . Total Damage 917 | . . . . . . . 67 850 . Kills 5 | . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Robot Analysis Total 6 | . 2 . . 1 3 . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Turns Passed 10317 | 44 742 683 2284 1397 603 1537 1324 1680 23 Spaces Moved 8037 | 37 604 540 2129 910 374 1055 1095 1272 21 Core 3 | 3 . . . . . . . . . Treads . | . . . . . . . . . . Legs 6169 | . . . 1442 910 374 1055 1095 1272 21 Wheels 1865 | 34 604 540 687 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 90 90 112 112 112 112 112 Average Speed 103 | 95 100 100 93 98 112 112 112 112 112 Slowest Speed 112 | 100 100 100 105 112 112 112 112 112 112 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 1 Exploration Rate (%) 62 | 4 83 95 97 62 68 99 82 29 10 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 6 | . 2 1 1 1 1 . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched 19 | . . 2 13 . . . 4 . . Spaces Dug 153 | . . . 1 . . . 5 138 9 Terrain Destroyed 345 | . . . 14 8 . . 5 309 9 Melee . | . . . . . . . . . . Projectile 25 | . . . 14 8 . . 1 2 . AOE 170 | . . . . . . . . 170 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Total 9415 | 42 677 604 2290 1245 492 1381 1179 1484 21 Wait 798 | . 32 8 54 167 47 277 70 143 . Move 8025 | 36 603 539 2128 909 373 1054 1094 1269 20 Hop . | . . . . . . . . . . Pick Up . | . . . . . . . . . . Fast Attach 32 | 6 3 2 1 5 8 1 3 3 . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap 21 | . 2 2 6 10 . 1 . . . Drop 22 | . . . 3 6 8 1 3 1 . Fire 176 | . 31 34 71 30 . . 1 9 . Melee 150 | . . . . 70 39 16 8 17 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 2 1 Rewire 23 | . . . . . . 23 . . . Trap . | . . . . . . . . . . Miscellaneous 165 | . 6 19 27 48 17 8 . 40 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 5) 441 | -10/Materials | Reached level 2 462 | -10/Materials | Upgraded with Utility slot (x1) 462 | -10/Materials | Upgraded with Weapon slot (x1) 687 | -10/Materials | Discovered new exit (range 10) 687 | -10/Materials | Discovered new exit (range 7) 787 | -10/Materials | Entered Mines 788 | -10/Mines | Learned location of Storage (-8) 802 | -10/Mines | Met a Derelict bent on vengeance 838 | -10/Mines | Reached level 3 889 | -10/Mines | Assembled infested the area 911 | -10/Mines | Build established: Gunner 1022 | -10/Mines | Destroyed 16 combat bots 1129 | -10/Mines | Discovered new exit (range 3) 1283 | -10/Mines | Learned Materials stockpile data 1307 | -10/Mines | Met a Derelict shopkeep closing up shop 1322 | -10/Mines | Discovered new exit (range 6) 1324 | -10/Mines | Discovered new exit (range 13) 1364 | -10/Mines | Upgraded with Utility slot (x1) 1470 | -10/Mines | Entered Subcaves 1472 | -10/Subcaves | Reached level 4 1518 | -10/Subcaves | Discovered new exit (range 16) 1558 | -10/Subcaves | Disturbed a concealed Subdweller 1632 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1688 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1691 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1722 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1732 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1756 | -10/Subcaves | Discovered new exit (range 3) 1795 | -10/Subcaves | Learned Materials terminal intel 1881 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1935 | -10/Subcaves | Learned location of Zion (-7) 1935 | -10/Subcaves | Met a Zionite searching for "candidates" 2151 | -10/Subcaves | Discovered new exit (range 15) 2294 | -10/Subcaves | Visited 4L-MR0's lab 2299 | -10/Subcaves | Upgraded with Propulsion slot (x1) 2310 | -10/Subcaves | Found Arachnoskeleton 2311 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2573 | -10/Subcaves | Visited Clippyterm 2819 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3486 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3754 | -10/Subcaves | Entered Materials 3756 | -8/Materials | Loaded intel: 12 terminal locations 3756 | -8/Materials | Reached level 5 3756 | -8/Materials | Reached level 6 3756 | -8/Materials | Reached level 7 3852 | -8/Materials | Garrison activated, responded to threat 3969 | -8/Materials | Reached level 8 4039 | -8/Materials | Discovered new exit (range 16) 4211 | -8/Materials | Discovered new exit (range 16) 4339 | -8/Materials | Build established: Gladiator 4414 | -8/Materials | Reached level 9 4419 | -8/Materials | Upgraded with Weapon slot (x1) 4634 | -8/Materials | Identified exit to Storage 4723 | -8/Materials | Build established: Hacker-Gladiator 4777 | -8/Materials | Discovered new exit (range 5) 4792 | -8/Materials | Reached level 10 5151 | -8/Materials | Entered Storage 5152 | -8/Storage | Identified exit to Recycling 5153 | -8/Storage | Reached level 11 5238 | -8/Storage | Learned location of Armory (-4) 5542 | -8/Storage | Discovered new exit (range 6) 5605 | -8/Storage | Reached level 12 5750 | -8/Storage | Used back door to open Recycling access 5754 | -8/Storage | Entered Recycling 6065 | -8/Recycling | Discovered new exit (range 15) 6443 | -8/Recycling | Scanned before Scraplab entrance 6459 | -8/Recycling | Entered Scraplab 7225 | -8/Recycling | Discovered new exit (range 3) 7291 | -8/Recycling | Entered Scraptown 7291 | -8/Scraptown | Accompanied by 6 allies 7436 | -8/Scraptown | Visited Cave Peace 7470 | -8/Scraptown | Visited Shadow of the Wyrm 7487 | -8/Scraptown | Visited Cyclists 7503 | -8/Scraptown | Visited CPS Storage 7518 | -8/Scraptown | Visited Spacefarers 7580 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7651 | -8/Scraptown | Discovered new exit (range 11) 7751 | -8/Scraptown | Visited UFD Registry 7751 | -8/Scraptown | Registered with UFD as "Cogtank" 7789 | -8/Scraptown | Visited Junk Cannon Lab 7817 | -8/Scraptown | Found Prototype Special Weapon 7817 | -8/Scraptown | Identified Junk Cannon 7850 | -8/Scraptown | Visited LU-1G1's Boring Crew 7953 | -8/Scraptown | Visited Infowarlord's Domain 7961 | -8/Scraptown | Upgraded with Utility slot (x1) 8025 | -8/Scraptown | Visited Observation Area 8066 | -8/Scraptown | Visited Scrap Suit Storage 8146 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8156 | -8/Scraptown | Found DCF Scrap (32 items) 8183 | -8/Scraptown | Visited Scrapoid Pod Storage 8329 | -8/Scraptown | Visited Curators Association 8359 | -8/Scraptown | Visited Research Penetration Think Tank 8384 | -8/Scraptown | Visited Science Guys 8537 | -8/Scraptown | Attacked by Scraptown defenders 8544 | -8/Scraptown | Upgraded with Weapon slot (x1) 8544 | -8/Scraptown | Found Prototype Special Weapon 8544 | -8/Scraptown | Identified LU-1G1's Laser Shovel 8592 | -8/Scraptown | Discovered new exit (range 5) 8615 | -8/Scraptown | Entered Factory 8615 | -6/Factory | Accompanied by 2 allies 8617 | -6/Factory | Reached level 13 8617 | -6/Factory | Reached level 14 8642 | -6/Factory | Lost 4 allies 8911 | -6/Factory | Upgraded with Power slot (x1) 8972 | -6/Factory | Core integrity fell below 50% 9002 | -6/Factory | Discovered new exit (range 14) 9397 | -6/Factory | Reached level 15 9695 | -6/Factory | Crushed by falling debris 9833 | -6/Factory | Fabricated G-50 Soldier (x3) 9889 | -6/Factory | Fabricated G-50 Soldier (x3) 9933 | -6/Factory | Fabricated G-50 Soldier (x3) 10036 | -6/Factory | Reached level 16 10049 | -6/Factory | Discovered new exit (range 10) 10154 | -6/Factory | Identified exit to Lower Caves 10249 | -6/Factory | Reached level 17 10275 | -6/Factory | Spotted B-75 Beast 10295 | -6/Factory | Entered Lower Caves 10308 | -6/Lower Caves | Crushed by falling debris 10309 | -6/Lower Caves | Core integrity fell below 20% 10318 | -6/Lower Caves | Destroyed by BF-KUQ(f) with Tearclaws Last Messages --------------- 10278_ LU-1G1's Laser Shovel disintegrates Earth. 10282_ LU-1G1's Laser Shovel disintegrates Wall. LOCATION=LOWER CAVES GOAL=ESCAPE 10298_ LU-1G1's Laser Shovel disintegrates Wall. 10303_ System corrupted: Component data lost. 10303_ LU-1G1's Laser Shovel disintegrates Wall. 10304_ LU-1G1's Laser Shovel disintegrates Earth. 10307_ LU-1G1's Laser Shovel disintegrates Wall. 10308_ The unstable cave ceiling collapses. 10308_ Crushed by falling debris. 10310_ LU-1G1's Laser Shovel disintegrates Earth. 10312_ LU-1G1's Laser Shovel disintegrates Wall. A strange signal echoes through the caves. 10318_ LU-1G1's Laser Shovel disintegrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????? ? ????? ??????????????????????? | | ???????????????? """???? #?????????????????????? | | ????????????????? """???? #?????????????????????? | | ??????????????????" " ??? #???????# ???????????? | | ???????????????????? ?? #?????? ??????????? | | ????????????????????? ? #?????? #??????????? | | ?????????????????????? ## #????? ???????????? | | ????????????? " "??????#;# #????? ???????????? | | ??????????? # @ ###??? # ???????????? | | ??????????? f # #??? ?????###???? | | ??????????????????### ### #???# ???## #???? | | ??????????????????## ##??? #??? #???? | | ????????????? ;##?? #??# ####? | | ????????????? ### ##?# #?? ?? | | ?????????????? ###???# ### #?# ???? | | ????????????? ??????# # ## #? #????? | | ????????????? ??????# ### # #? #?????? | | ????????????? ??????# #?##; ## #??????# | | ????????????????????# ### #?????? # | | ????????????????????# ##????## # | | ????????????????????## ## ##????# # | | ?????????????????????## #### #"###### # | | ??????????????????????## ##???### ###"# | | ???????????????????????###???????# ### | | ?????????????????????????????????# ## | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# ## ## | | ?????????????????????????????????##### #??##? | | ?????????????????????????????????????## ##????? | | ??????????????????????????????????????######?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 40 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 7 Offensive Hacking 30 Defensive Hacking 15 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Authchip G-50 Soldier | x3 | -6/Factory | Authchip G-50 Soldier | x3 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Levels Raised 16 | . 1 1 1 6 2 . . 5 . XP Earned 28373 | 4000 2140 1800 1800 8488 2558 777 316 6145 349 XP Spent 23050 | 3550 1800 1100 1850 7500 400 . 2800 4050 . Upgrades 47 | 11 3 1 4 19 1 . 2 6 . Power Slot 2 | 1 . . . . . . . 1 . Propulsion Slot 2 | 1 . . 1 . . . . . . Utility Slot 4 | 1 1 1 . . . . 1 . . Weapon Slot 4 | 1 1 . . 1 . . 1 . . Heat Dissipation 6 | . . . . 6 . . . . . Energy Generation 1 | . . . 1 . . . . . . Inventory Capacity 1 | . . . 1 . . . . . . Melee Accuracy 3 | . . . . 3 . . . . . Hack Attack % 4 | . . . . 1 1 . . 2 . Hack Defense % 3 | . . . . 2 . . . 1 . KI Resistance % 4 | 2 . . . 1 . . . 1 . TH Resistance % 4 | 2 . . . 2 . . . . . EX Resistance % 4 | 2 . . . 1 . . . 1 . KI Damage % 4 | . 1 . 1 2 . . . . . TH Damage % 1 | 1 . . . . . . . . . Protomatter Created 1870 | . 152 128 186 566 352 206 47 233 . Integrity Restored 3285 | . 80 313 557 945 358 135 . 897 . Core 2753 | . 55 280 509 660 242 110 . 897 . Parts 532 | . 25 33 48 285 116 25 . . . Protomatter Decayed 540 | . 89 59 64 127 33 110 . 58 . Game ------ Seed ProtonGaussLog Manual? 0 Play Time 01:24:44 Cumulative 89.9 hours Start 2024.09.10 @ 21:01:00 End 2024.09.11 @ 08:06:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 58 Rogue 0 Adventurer 58 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 987dbc83-6489-45f3-9171-773e5046d0e0