Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 18:14:17 Player: rice Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (132) 132 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 1206 Bonus ------- Follower Combat Kills 218 Friendly Fire -9 Cogmind --------- Core Integrity 65/250 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Warm (123) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Assault Rifle Light Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 7 3 6 . 1 Power 3 | 2 . 1 . . Engine 3 | 2 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | 2 . . . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 1 . . Device 2 | . 1 1 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 2 . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 3 . 7 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 3 | . . 1 . 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 7 | . . 3 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 91 88 100 99 Engine 13 | . 14 14 14 13 Treads 8 | . 28 11 . . Leg 18 | . . 9 28 27 Device 11 | . 6 10 14 13 Storage 14 | . 14 14 14 14 Ballistic Gun 27 | . 26 27 28 28 Peak Build Rating 8 | 6 7 7 7 8 Average Rating 6 | 3 6 6 7 7 On Entrance 5 | . 6 7 7 7 Naked Turns . | . . . . . Heaviest Build 14 | 12 12 13 12 14 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 1 4 8 5 6 Average Carried 4 | . 2 5 5 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 5 | 1 4 5 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 571 | 263 45 164 . 99 Remotely . | . . . . . Salvage Created 202 | . 85 68 . 49 Parts 21 | . 12 3 . 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 11 | . 5 2 . 4 Guns 10 | . 5 1 . 4 AOE 1 | . . 1 . . Classes Destroyed 3 | . 2 1 . . Recycler 1 | . . 1 . . Operator 1 | . 1 . . . Swarmer 11 | . 5 2 . 4 Best Kill Streak 4 | . 3 2 . 4 Combat Bots Only 4 | . 3 1 . 4 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 71 | . 12 26 . 33 Missed 23 | . 2 9 . 12 Damage Taken 1103 | . 86 382 . 635 Core 185 | . 7 10 . 168 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 42 | . 13 18 . 11 Largest 2 | . 2 1 . 2 Hottest 40 | . 40 30 . 40 Shots Fired 67 | . 26 18 2 21 Gun 63 | . 26 14 2 21 Cannon . | . . . . . Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 63 | . 26 14 2 21 Thermal . | . . . . . Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 5 4 . 8 Robot Miss Streak 6 | . 3 6 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 34 | . 13 7 . 14 Core Hits 22 | . 8 5 1 8 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 537 | . 125 287 9 116 Guns 302 | . 125 53 9 115 Cannons . | . . . . . Explosions 234 | . . 234 . . Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 302 | . 125 53 9 115 Thermal . | . . . . . Explosive 234 | . . 234 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 4 Average Corruption 4 | . . 4 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . . 13 27 13 Message Errors 11 | . . 4 3 4 Matter Fused 13 | . . 3 7 3 Heat Flow Errors 4 | . . . 3 1 Energy Discharges 6 | . . 1 4 1 Data Loss (minor) 9 | . . 2 4 3 Data Loss (major) 6 | . . 2 3 1 Misfires 2 | . . . 2 . Alerts 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 18 | . . 18 . . Projectiles . | . . . . . Explosions 18 | . . 18 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . 22 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 209 | . . . 169 209 Average Temperature 70 | . . . 69 71 Received Heat Transfer 42 | . . . . 42 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 184 | . 125 173 . 184 Initial 7 | . . 7 . . Average 51 | . 20 86 . 54 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 10 8 . 15 Peak Tracking Total 4 | . 3 3 . 4 Tactical Retreats 8 | . . 5 . 3 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 9 | . 5 . 4 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 13 . 4 . Successful 10 | . 6 . 4 . Failed 7 | . 7 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 14 | . 10 . 4 . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 4 . Record 4 | . . . 4 . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 3 2 Highest-Rated Group 86 | . . 86 63 32 Highest-Rated Ally 31 | . . 31 31 16 Total Orders . | . . . . . Ally Attacks 36 | . . 14 . 22 Total Damage 466 | . . 263 . 203 Kills 10 | . . 5 . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3217 | 86 641 648 1212 630 Spaces Moved 2265 | 50 365 390 1011 449 Core 4 | 4 . . . . Treads 644 | 46 365 233 . . Legs 1617 | . . 157 1011 449 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 131 | 151 160 145 120 120 Slowest Speed 190 | 160 160 190 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 60 | 4 50 79 93 78 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug 4 | . . 4 . . Terrain Destroyed 21 | . . 21 . . Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . 21 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2441 | 57 397 454 1010 523 Wait 105 | . 15 31 . 59 Move 2261 | 49 364 389 1010 449 Hop . | . . . . . Pick Up 9 | 1 2 5 . 1 Fast Attach 10 | 6 1 3 . . Attach . | . . . . . Detach . | . . . . . Swap 7 | 1 2 3 . 1 Drop 6 | . . 5 . 1 Fire 42 | . 13 18 . 11 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 3) 566 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Entered Mines 784 | -10/Mines | Learned location of Storage (-7) 819 | -10/Mines | Crushed by falling debris 857 | -10/Mines | Lost 3 parts (1n1u1w) 985 | -10/Mines | Found DCF Scrap (12 items) 1042 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1361 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1361 | -10/Mines | Discovered new exit (range 5) 1376 | -10/Mines | Entered Exiles 1376 | -10/Exiles | Found Exiles lab abandoned 1376 | -10/Exiles | Accompanied by 3 allies 1403 | -10/Exiles | Discovered new exit (range 14) 1406 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1487 | -10/Exiles | Build established: Scavenger-Mutant 2095 | -10/Exiles | Discovered new exit (range 12) 2588 | -10/Exiles | Entered Mines 2588 | -9/Mines | Accompanied by 2 allies 2614 | -9/Mines | Found a hidden stash of uninstalled traps 2853 | -9/Mines | Assembled infested the area 3118 | -9/Mines | Learned location of 1 exit from Proximity Caves 3217 | -9/Mines | Core integrity fell below 50% 3218 | -9/Mines | Self-destructed Last Messages --------------- 03034_ 57-418(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 03034_ 57-418(g) slips back into the shadows. 03071_ System corrupted: Component data lost. 03112_ System corrupted: Substantial component data lost. 03118_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 03152_ &YM=XCIZ9OESM&NX40%PLJOH2TWO 03173_ K-01 Serf collects debris. 03202_ Lgt. Ion Engine destroyed. 03208_ ECM Suite destroyed. 03208_ Aluminum Leg destroyed. 03211_ The unstable cave ceiling collapses. 03212_ Lgt. Assault Rifle destroyed. 03213_ System corrupted: Heat flow error (+223). 03216_ Shotgun destroyed. 03218_ Sml. Storage Unit destroyed. 03218_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????# #????????## ?????????? | | ??????????# #????????? #????????? | | ??????????# #????????? #????????? | | ??????????# #?????????? ##???????? | | ????????### #??????????# #???????# | | ????????# # ###????????? #???????# | | ????????## ##### #???? #???????# | | ?????#### #????# #???????# | | ?????# # #####????## #???????? | | ?????# # #??????????# ##??????? | | ?????# ## ###?????????## ###????? | | ???### ### ???????#### ###### | | ??## #?#####?????## | | ?## #?????????? ## """" | | ## ##????????## ### """" ### | | # #???????## #### """" #?? | | # #???????# #### ##?? | | # #??#### #?## ##??? | | # #### #??## #???? | | # # d #?????## #???? | | ### d #??????## #???? | | ??# #????#### #???? | | ??# ####### #??## | | ??## ## #?## | | ???# # ## ##?# | | ???# ## @ ## ### ####?## | | ???# ## ## #?## ##???## | | ???# ## ## #??####???## | | ???# ### ### #?????????#% | | ???# #?# #?????????#= | | ???# #?# #?????????## # | | ???####### ##?# #??????????##### | | ??## ## ##??# #??????????????? | | ??# ##??# #??????????????? | | ??# #### #??????????????? | | ??# #??????????????? | | ??## #??????????????? | | ???# u#### ##??????????????? | | ???# #?# #???????????????? | | ???## ???????????????? | | ????# ??????????????? | | ????## ?????????????# | | ?????####### ## ????????????# | | ???????????## #### ??????????# | | ????????????####??## ??????????# | | ???????????????????? ? ??????? | | ???????????????????? ? ?????# # # | | ????????????????????# ? ?????? | | ?????????????????????## ???????### | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredHypervelocityLoader Manual? 0 Play Time 00:18:21 Cumulative 23.0 hours Start 2024.09.09 @ 17:59:06 End 2024.09.09 @ 18:14:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08836ea8-d46f-4696-9a29-753ba84585e8