Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.20 @ 14:37:37 Player: Fenrir Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (21) 105 Value Destroyed (488) 488 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3413 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Improved Heat Sink Humpback EM Pulse Gun Mining Laser Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Thermal Generator Small Storage Unit Improved Sensor Array > --- WEAPON ----------- Shock Rifle Axe > --- INVENTORY -------- Improved Flight Unit Improved Heat Sink EM Pulse Gun Mining Laser Axe [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Thermal Generator Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 1 | . . . 1 . . . . . Weapon 1 | . . . . . . . 1 . Parts Attached 25 | 6 1 . 16 . 2 . . . Power 3 | 1 . . 2 . . . . . Engine 3 | 1 . . 2 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . . 5 . 1 . . . Treads . | . . . . . . . . . Leg 6 | 2 . . 4 . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . 1 . . . Flight 1 | . . . 1 . . . . . Utility 6 | 1 1 . 4 . . . . . Device 2 | . . . 2 . . . . . Storage 2 | 1 1 . . . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . 1 . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 8 | 2 . . 5 . 1 . . . Energy Gun 3 | 1 . . 2 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 2 . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 11 | . . 1 6 . . . 2 2 Power 1 | . . . 1 . . . . . Propulsion 5 | . . . 3 . . . 1 1 Utility 2 | . . . 1 . . . . 1 Weapon 3 | . . 1 1 . . . 1 . Highest Loss Streak 6 | . . 1 6 . . . 2 2 Average Slot Usage (%) 69 | . 95 100 87 33 53 55 42 24 Engine 5 | . 14 14 9 . . . . . Leg 12 | . 28 28 25 . . . . . Hover 4 | . . . . . 10 11 6 . Flight 5 | . . . . 11 11 11 9 6 Device 3 | . . . 12 . . . . . Storage 15 | . 23 28 17 11 11 11 9 9 Hackware 6 | . . . 1 11 11 11 9 9 Energy Gun 4 | . 14 14 8 . . . . . Ballistic Gun 3 | . 14 14 2 . . . . . Slashing Weapon 7 | . . . 10 . 10 11 9 . Naked Turns . | . . . . . . . . . Heaviest Build 25 | 11 15 15 25 4 7 7 7 4 Greatest Support 30 | 20 20 20 30 6 8 8 8 3 Greatest Overweight (x) 7 | . . . 7 . . . 2 1 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 8 | 6 8 8 8 6 6 6 6 6 Average Capacity 6 | 5 7 8 7 6 6 6 6 6 Most Carried 8 | 5 4 5 8 6 6 6 6 6 Average Carried 5 | 2 2 4 6 6 5 6 6 6 Final Capacity 8 | 6 8 8 6 6 6 6 6 6 Final Carried 6 | 2 4 5 6 6 6 6 6 6 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 481 | 258 63 . 130 10 20 . . . Remotely . | . . . . . . . . . Salvage Created 835 | 92 237 . 464 . . . 42 . Parts 51 | 3 16 . 31 . . . 1 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 12 | . 4 . 7 . . . 1 . Melee 7 | . . . 6 . . . 1 . Guns 5 | . 4 . 1 . . . . . Classes Destroyed 8 | 1 3 . 4 . . . . . Worker 2 | . . . 2 . . . . . Recycler 4 | 1 2 . 1 . . . . . Mechanic 1 | . . . 1 . . . . . Operator 2 | . 1 . 1 . . . . . Swarmer 3 | . 3 . . . . . . . Grunt 6 | . 1 . 4 . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 2 | . . . 2 . . . . . Best Kill Streak 5 | 1 5 . 4 . . . 1 . Combat Bots Only 4 | . 4 . 2 . . . 1 . Max Kills in Single Turn 2 | 1 2 . 1 . . . 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 1932 | 25 206 35 850 . . . 376 440 Core 866 | 25 41 17 228 . . . 208 347 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 66 | 90 . 66 . . . 43 . . Volleys Fired 20 | 1 17 . 2 . . . . . Largest 2 | 1 2 . 1 . . . . . Hottest 60 | 40 60 . 50 . . . . . Shots Fired 37 | 1 34 . 2 . . . . . Gun 37 | 1 34 . 2 . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 17 | . 17 . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 20 | 1 17 . 2 . . . . . Robot Hit Streak 6 | 1 6 . 1 . . . . . Robot Miss Streak 3 | . 3 . 1 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 39 | 1 18 . 19 . . . 1 . Core Hits 23 | 1 8 . 13 . . . 1 . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 27 | . . . 26 . . . 1 . Impact . | . . . . . . . . . Slashing 27 | . . . 26 . . . 1 . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1351 | 45 242 . 1025 . . . 39 . Guns 272 | 12 242 . 18 . . . . . Cannons . | . . . . . . . . . Explosions 33 | 33 . . . . . . . . Melee 1046 | . . . 1007 . . . 39 . Ramming . | . . . . . . . . . Kinetic 93 | . 93 . . . . . . . Thermal 33 | 33 . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 179 | 12 149 . 18 . . . . . Impact . | . . . . . . . . . Slashing 1046 | . . . 1007 . . . 39 . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 72 | . . . 72 . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 72 | . . . 72 . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 25 | 25 . . . . . . . . Shots 1 | 1 . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 10 | 7 6 . 10 . . . . 5 Average Temperature 5 | 4 6 . 4 . . . . 5 Received Heat Transfer 855 | . 6 18 354 . . . 216 261 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 273 | 5 148 57 273 24 . . 51 28 Average Influence 90 | 3 118 56 126 24 . . 17 26 Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 90 | 100 100 100 78 100 . 100 100 100 Level 1 9 | . . . 21 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . 2 . . . 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 38 | . 7 2 14 . . . 7 8 Peak Tracking Total 8 | . 4 2 5 . . . 7 8 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 2 | . 2 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 9 | . 1 . 3 . 3 . 2 . Terminals 5 | . 1 . 3 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 60 | . 2 . 14 . 38 . 6 . Successful 50 | . . . 8 . 38 . 4 . Failed 10 | . 2 . 6 . . . 2 . Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . 1 . 4 . 2 . . . Terminals 21 | . 2 . 14 . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 49 | . . . 8 . 38 . 3 . Record 41 | . . . 3 . 38 . . . Branch Access Points 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . Assault Status 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . 3 . . . 1 . Full Trace Events 3 | . 1 . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 1580 | 76 237 45 427 23 605 56 36 75 Spaces Moved 1772 | 57 151 37 225 64 1055 82 44 57 Core 93 | 15 . . 12 . . . 9 57 Treads . | . . . . . . . . . Legs 427 | 42 151 37 197 . . . . . Wheels . | . . . . . . . . . Hover 1044 | . . . . . 927 82 35 . Flight 208 | . . . 16 64 128 . . . Fastest Speed 35 | 50 120 120 35 35 35 60 60 100 Average Speed 75 | 101 120 120 126 35 56 60 76 100 Slowest Speed 400 | 120 120 120 400 35 60 60 150 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 5 28 12 24 13 93 18 8 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | 2 . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 2 | 2 . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 1936 | 75 173 37 322 63 1059 88 44 75 Wait 42 | . 2 . 30 . . 7 . 3 Move 1764 | 56 150 36 224 63 1054 81 43 57 Hop . | . . . . . . . . . Pick Up 26 | 10 3 1 10 . 2 . . . Fast Attach 5 | . . . 5 . . . . . Attach 16 | 6 1 . 7 . 2 . . . Detach 1 | . . . 1 . . . . . Swap 4 | . . . 4 . . . . . Drop 16 | 2 . . 13 . 1 . . . Fire 20 | 1 17 . 2 . . . . . Melee 27 | . . . 26 . . . 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 334 | -10/Mines | Discovered new exit (range 16) 359 | -10/Mines | Entered Materials 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -9/Materials | Core integrity fell below 50% 784 | -9/Materials | Discovered new exit (range 6) 786 | -9/Materials | Entered Mines 793 | -9/Mines | Lost 6 parts (1p3n1u1w) 806 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 806 | -9/Mines | Discovered new exit (range 5) 809 | -9/Mines | Entered Exiles 823 | -9/Exiles | Met 8R-AWN 831 | -9/Exiles | Met EX-HEX 883 | -9/Exiles | Met EX-DEC 897 | -9/Exiles | Visited The Gauntlet 1008 | -9/Exiles | Learned location of Zion (-7) 1070 | -9/Exiles | Discovered new exit (range 11) 1113 | -9/Exiles | Met EX-BIN 1318 | -9/Exiles | Discovered new exit (range 15) 1414 | -9/Exiles | Entered Mines 1464 | -8/Mines | Discovered new exit (range 4) 1470 | -8/Mines | Entered Materials 1470 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1505 | -8/Materials | Identified exit to Garrison 1506 | -8/Materials | Entered Garrison 1552 | -8/Garrison | Triggered checkpoint 1558 | -8/Garrison | Triggered checkpoint 1572 | -8/Garrison | Core integrity fell below 50% 1574 | -8/Garrison | Triggered checkpoint 1579 | -8/Garrison | Core integrity fell below 20% 1581 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01521_ Field strength at 82. 01522_ Field strength at 76. 01523_ Field strength at 70. 01524_ Field strength at 64. 01525_ Field strength at 58. 01526_ Field strength at 52. 01527_ Field strength at 46. 01528_ Field strength at 40. 01529_ Field strength at 34. 01530_ Field strength at 28. 01531_ Field strength at 22. 01532_ Field strength at 16. 01533_ Field strength at 10. 01534_ Field strength at 4. 01535_ Stasis field depleted. 01552_ Beams of light sweep through the air. An alarm sounds. 01567_ Imp. Flight Unit destroyed. 01574_ Beams of light sweep through the air. An alarm sounds. 01580_ Hacking Suite destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????? ????????????????????# # | | ???????????????????????? ????????????????????# # | | ???????????????????????? ??????????????????### # | | ???????????????????????# #?????????????????# | | ???????????????????????# #?????????????????# | | ???????????????????????# #?????????????????# ## | | ???????????????????????# #?????????????????# #? | | ???????????????????????# #?????????????????# #? | | ???????????????????????# ##""""######??????# #? | | ??????????????????????## ######## #? | | ?????????????????????? #? | | ?????????????????????? #? | | ???????????????????????# ## ## ###########? | | ?????????????????????### ## ## ###????????? | | ?????????????????????#g #????????? | | ?????????????????????# #????????? | | ?????????????????????#g @ #????????? | | ?????????????????????#g gg #????????? | | ?????????????????????###b ## ## ###????????? | | ???????????????????????# ## ## ##########?? | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ########## | | ???????????????????????## ## ######??????????? | | ????????????????????????#gg## #???????????????? | | ????????????????????????# #######???????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Librarian Risk Taker Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ScanLightFrame Manual? 0 Play Time 00:42:21 Cumulative 95.5 hours Start 2019.11.15 @ 23:35:43 End 2019.11.20 @ 14:37:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76798888-7f8f-4ff4-b58a-bd6798b15a9b