Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.23 @ 22:40:31 Player: Azimuth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (808) 808 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2073 Bonus ------- None Cogmind --------- Core Integrity 256/400 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heat Sink Terrain Scan Processor ECM Suite Light Armor Plating Beam Cannon Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Beam Cannon Katana > --- INVENTORY -------- Light Treads Heat Sink Improved Heat Sink Weight Redist. System ECM Suite Beam Cannon Beam Cannon Mining Laser [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 52 | 6 16 30 . Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads 6 | 2 . 4 . Leg . | . . . . Wheel 3 | . 2 1 . Hover . | . . . . Flight . | . . . . Utility 17 | 1 6 10 . Device 8 | . 3 5 . Storage 1 | 1 . . . Processor 3 | . . 3 . Hackware 1 | . . 1 . Protection 4 | . 3 1 . Artifact . | . . . . Weapon 21 | 2 7 12 . Energy Gun 4 | 2 2 . . Energy Cannon 6 | . . 6 . Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 6 | . 2 4 . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 5 . Power . | . . . . Propulsion 2 | . 1 1 . Utility 2 | . . 2 . Weapon 2 | . . 2 . Highest Loss Streak 3 | . 1 3 . To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 98 | . 96 98 . Engine 12 | . 14 10 . Treads 18 | . 21 16 . Wheel 5 | . 6 5 . Device 12 | . 5 17 . Storage 12 | . 14 11 . Processor 7 | . . 12 . Protection 3 | . 5 2 . Energy Gun 6 | . 16 . . Energy Cannon 6 | . . 10 . Ballistic Gun 4 | . 10 . . Special Weapon 1 | . 1 . . Slashing Weapon 4 | . . 8 . Naked Turns . | . . . . Heaviest Build 22 | 12 13 22 5 Greatest Support 40 | 40 40 40 16 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 7 Average Carried 7 | 2 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 4 7 7 7 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 691 | 235 121 335 . Remotely . | . . . . Salvage Created 905 | . 225 680 . Parts 65 | . 18 47 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 27 | . 8 19 . Melee 7 | . . 7 . Guns 8 | . 8 . . Cannons 11 | . . 11 . Classes Destroyed 8 | . 5 3 . Worker 1 | . 1 . . Builder 2 | . 1 1 . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 10 | . 6 4 . Grunt 14 | . 2 12 . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 11 | . 3 11 . Combat Bots Only 11 | . 3 11 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1261 | . 487 774 . Core 205 | . 61 144 . Absorbed by Shields . | . . . . Redirected to Shielding 19 | . 19 . . Core Remaining (%) 87 | 100 75 . . Volleys Fired 91 | . 49 42 . Largest 2 | . 2 2 . Hottest 200 | . 200 120 . Shots Fired 155 | . 89 66 . Gun 73 | . 73 . . Cannon 52 | . . 52 . Launcher . | . . . . Special 30 | . 16 14 . Kinetic 27 | . 27 . . Thermal 128 | . 62 66 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 6 14 . Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 96 | . 41 55 . Core Hits 40 | . 16 24 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 1 | . 1 . . Sever 1 | . . 1 . Melee Attacks 23 | . . 23 . Impact . | . . . . Slashing 19 | . . 19 . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1654 | . 435 1219 . Guns 409 | . 409 . . Cannons 685 | . . 685 . Explosions . | . . . . Melee 525 | . . 525 . Ramming 11 | . 2 9 . Kinetic 133 | . 133 . . Thermal 985 | . 300 685 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 525 | . . 525 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . 28 . Projectiles 5 | . . 5 . Explosions . | . . . . Melee 23 | . . 23 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . 4 . Shots . | . . . . Rammed 4 | . 2 2 . Targets Rammed 4 | . 2 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 324 | . 324 228 . Average Temperature 87 | . 102 62 . Received Heat Transfer 453 | . 144 309 . Effects 2 | . 2 . . Energy Bleed 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 13 | . 4 9 . Heat Transferred 2381 | . 938 1443 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 395 | . 124 395 52 Initial 52 | . . 12 52 Average 127 | . 53 187 52 Maximum Alert Level 1 | . . 1 . Low Security (%) 79 | 100 100 64 100 Level 1 20 | . . 35 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 12 37 1 Peak Tracking Total 12 | . 3 12 2 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 8 | . 5 3 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 11 9 . Successful 11 | . 8 3 . Failed 9 | . 3 6 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 11 3 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 1 | . . 1 . Combat 1 | . . 1 . Robot Hacks Applied 3 | . . 3 . parse_system 2 | . . 2 . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 2564 | 112 982 1469 1 Spaces Moved 1014 | 65 414 534 1 Core 7 | 7 . . . Treads 665 | 58 269 338 . Legs . | . . . . Wheels 342 | . 145 196 1 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 139 | 151 138 138 100 Slowest Speed 160 | 160 160 160 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 60 26 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 29 | . 15 14 . Terrain Destroyed 29 | . 15 14 . Melee . | . . . . Projectile 29 | . 15 14 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 1914 | 76 700 1137 1 Wait 681 | 1 207 473 . Move 1011 | 64 413 533 1 Hop . | . . . . Pick Up 31 | 5 8 18 . Fast Attach 8 | 5 1 2 . Attach 6 | 1 2 3 . Detach . | . . . . Swap 38 | . 13 25 . Drop 21 | . 5 16 . Fire 91 | . 49 42 . Melee 23 | . . 23 . Ram 3 | . 1 2 . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 9 | -11/Junkyard | Discovered new exit (range 16) 113 | -11/Junkyard | Entered Materials 189 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 10) 642 | -10/Materials | Discovered new exit (range 17) 1095 | -10/Materials | Entered another Materials area 1095 | -9/Materials | Evolved 2 slots: Utility x2 1414 | -9/Materials | Destroyed 11 combat bots 1725 | -9/Materials | Build established: Scavenger-Mutant 2542 | -9/Materials | Discovered new exit (range 16) 2564 | -9/Materials | Entered Mines 2565 | -9/Mines | Assembled infested the area 2565 | -9/Mines | Discovered new exit (range 10) 2565 | -9/Mines | Self-destructed Last Messages --------------- 02542_ EXIT=FOUND 02542_ Triggered Blade Trap. 02542_ Massive razor-sharp blades shoot up from within the floor. 02542_ Lgt. Treads severed. 02542_ Imp. Ion Engine severed. 02547_ Jacked Y-45 Defender... >>parse_system Reading system data... 02550_ Jacked Y-45 Defender... 02554_ Sensor Array destroyed. 02557_ Datajack destroyed. 02557_ Critical hit (Destroy). 02557_ Katana destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 02565_ A derelict is hurriedly installing traps. 02565_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02565_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##?######????????????????????? | | ???????????????????## ## ##???????????????????? | | ???????????????##### #???????????????????? | | ???????????????? d # #???????????????????? | | ?????????????????< #???????????????????? | | ?????????????????? g #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# ^ #????????????????????? | | ????????????????????# #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ????????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????## # ##????????????????????? | | ????????????????????#### ##?????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ###??????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxUltimateMapper Manual? 0 Play Time 00:53:52 Cumulative 6.0 hours Start 2023.08.23 @ 02:22:05 End 2023.08.23 @ 22:40:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9ab3a61-6fbc-4e13-b859-4320815cb6e6